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55 | pj | 1 | /* $Id: osmesa.h,v 1.1 2003-02-28 11:41:56 pj Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 4.1 |
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6 | * |
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7 | * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | */ |
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26 | |||
27 | |||
28 | /* |
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29 | * Mesa Off-Screen rendering interface. |
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30 | * |
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31 | * This is an operating system and window system independent interface to |
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32 | * Mesa which allows one to render images into a client-supplied buffer in |
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33 | * main memory. Such images may manipulated or saved in whatever way the |
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34 | * client wants. |
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35 | * |
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36 | * These are the API functions: |
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37 | * OSMesaCreateContext - create a new Off-Screen Mesa rendering context |
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38 | * OSMesaMakeCurrent - bind an OSMesaContext to a client's image buffer |
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39 | * and make the specified context the current one. |
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40 | * OSMesaDestroyContext - destroy an OSMesaContext |
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41 | * OSMesaGetCurrentContext - return thread's current context ID |
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42 | * OSMesaPixelStore - controls how pixels are stored in image buffer |
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43 | * OSMesaGetIntegerv - return OSMesa state parameters |
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44 | * |
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45 | * |
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46 | * The limits on the width and height of an image buffer are MAX_WIDTH and |
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47 | * MAX_HEIGHT as defined in Mesa/src/config.h. Defaults are 1280 and 1024. |
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48 | * You can increase them as needed but beware that many temporary arrays in |
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49 | * Mesa are dimensioned by MAX_WIDTH or MAX_HEIGHT. |
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50 | */ |
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51 | |||
52 | |||
53 | #ifndef OSMESA_H |
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54 | #define OSMESA_H |
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55 | |||
56 | |||
57 | #ifdef __cplusplus |
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58 | extern "C" { |
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59 | #endif |
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60 | |||
61 | |||
62 | #include <GL/gl.h> |
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63 | |||
64 | |||
65 | #define OSMESA_MAJOR_VERSION 4 |
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66 | #define OSMESA_MINOR_VERSION 1 |
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67 | #define OSMESA_PATCH_VERSION 0 |
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68 | |||
69 | |||
70 | |||
71 | /* |
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72 | * Values for the format parameter of OSMesaCreateContext() |
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73 | * New in version 2.0. |
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74 | */ |
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75 | #define OSMESA_COLOR_INDEX GL_COLOR_INDEX |
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76 | #define OSMESA_RGBA GL_RGBA |
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77 | #define OSMESA_BGRA 0x1 |
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78 | #define OSMESA_ARGB 0x2 |
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79 | #define OSMESA_RGB GL_RGB |
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80 | #define OSMESA_BGR 0x4 |
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81 | #define OSMESA_RGB_565 0x5 |
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82 | |||
83 | |||
84 | /* |
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85 | * OSMesaPixelStore() parameters: |
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86 | * New in version 2.0. |
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87 | */ |
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88 | #define OSMESA_ROW_LENGTH 0x10 |
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89 | #define OSMESA_Y_UP 0x11 |
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90 | |||
91 | |||
92 | /* |
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93 | * Accepted by OSMesaGetIntegerv: |
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94 | */ |
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95 | #define OSMESA_WIDTH 0x20 |
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96 | #define OSMESA_HEIGHT 0x21 |
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97 | #define OSMESA_FORMAT 0x22 |
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98 | #define OSMESA_TYPE 0x23 |
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99 | #define OSMESA_MAX_WIDTH 0x24 /* new in 4.0 */ |
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100 | #define OSMESA_MAX_HEIGHT 0x25 /* new in 4.0 */ |
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101 | |||
102 | |||
103 | typedef struct osmesa_context *OSMesaContext; |
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104 | |||
105 | |||
106 | #if defined(__BEOS__) || defined(__QUICKDRAW__) |
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107 | #pragma export on |
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108 | #endif |
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109 | |||
110 | |||
111 | /* |
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112 | * Create an Off-Screen Mesa rendering context. The only attribute needed is |
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113 | * an RGBA vs Color-Index mode flag. |
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114 | * |
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115 | * Input: format - one of OSMESA_COLOR_INDEX, OSMESA_RGBA, OSMESA_BGRA, |
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116 | * OSMESA_ARGB, OSMESA_RGB, or OSMESA_BGR. |
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117 | * sharelist - specifies another OSMesaContext with which to share |
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118 | * display lists. NULL indicates no sharing. |
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119 | * Return: an OSMesaContext or 0 if error |
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120 | */ |
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121 | GLAPI OSMesaContext GLAPIENTRY |
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122 | OSMesaCreateContext( GLenum format, OSMesaContext sharelist ); |
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123 | |||
124 | |||
125 | |||
126 | /* |
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127 | * Create an Off-Screen Mesa rendering context and specify desired |
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128 | * size of depth buffer, stencil buffer and accumulation buffer. |
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129 | * If you specify zero for depthBits, stencilBits, accumBits you |
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130 | * can save some memory. |
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131 | * |
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132 | * New in Mesa 3.5 |
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133 | */ |
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134 | GLAPI OSMesaContext GLAPIENTRY |
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135 | OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, |
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136 | GLint accumBits, OSMesaContext sharelist); |
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137 | |||
138 | |||
139 | /* |
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140 | * Destroy an Off-Screen Mesa rendering context. |
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141 | * |
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142 | * Input: ctx - the context to destroy |
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143 | */ |
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144 | GLAPI void GLAPIENTRY |
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145 | OSMesaDestroyContext( OSMesaContext ctx ); |
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146 | |||
147 | |||
148 | |||
149 | /* |
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150 | * Bind an OSMesaContext to an image buffer. The image buffer is just a |
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151 | * block of memory which the client provides. Its size must be at least |
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152 | * as large as width*height*sizeof(type). Its address should be a multiple |
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153 | * of 4 if using RGBA mode. |
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154 | * |
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155 | * Image data is stored in the order of glDrawPixels: row-major order |
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156 | * with the lower-left image pixel stored in the first array position |
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157 | * (ie. bottom-to-top). |
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158 | * |
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159 | * Since the only type initially supported is GL_UNSIGNED_BYTE, if the |
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160 | * context is in RGBA mode, each pixel will be stored as a 4-byte RGBA |
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161 | * value. If the context is in color indexed mode, each pixel will be |
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162 | * stored as a 1-byte value. |
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163 | * |
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164 | * If the context's viewport hasn't been initialized yet, it will now be |
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165 | * initialized to (0,0,width,height). |
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166 | * |
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167 | * Input: ctx - the rendering context |
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168 | * buffer - the image buffer memory |
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169 | * type - data type for pixel components, only GL_UNSIGNED_BYTE |
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170 | * supported now |
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171 | * width, height - size of image buffer in pixels, at least 1 |
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172 | * Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx, |
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173 | * invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1, |
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174 | * width>internal limit or height>internal limit. |
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175 | */ |
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176 | GLAPI GLboolean GLAPIENTRY |
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177 | OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type, |
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178 | GLsizei width, GLsizei height ); |
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179 | |||
180 | |||
181 | |||
182 | |||
183 | /* |
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184 | * Return the current Off-Screen Mesa rendering context handle. |
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185 | */ |
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186 | GLAPI OSMesaContext GLAPIENTRY |
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187 | OSMesaGetCurrentContext( void ); |
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188 | |||
189 | |||
190 | |||
191 | /* |
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192 | * Set pixel store/packing parameters for the current context. |
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193 | * This is similar to glPixelStore. |
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194 | * Input: pname - OSMESA_ROW_LENGTH |
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195 | * specify actual pixels per row in image buffer |
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196 | * 0 = same as image width (default) |
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197 | * OSMESA_Y_UP |
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198 | * zero = Y coordinates increase downward |
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199 | * non-zero = Y coordinates increase upward (default) |
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200 | * value - the value for the parameter pname |
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201 | * |
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202 | * New in version 2.0. |
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203 | */ |
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204 | GLAPI void GLAPIENTRY |
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205 | OSMesaPixelStore( GLint pname, GLint value ); |
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206 | |||
207 | |||
208 | |||
209 | /* |
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210 | * Return an integer value like glGetIntegerv. |
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211 | * Input: pname - |
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212 | * OSMESA_WIDTH return current image width |
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213 | * OSMESA_HEIGHT return current image height |
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214 | * OSMESA_FORMAT return image format |
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215 | * OSMESA_TYPE return color component data type |
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216 | * OSMESA_ROW_LENGTH return row length in pixels |
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217 | * OSMESA_Y_UP returns 1 or 0 to indicate Y axis direction |
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218 | * value - pointer to integer in which to return result. |
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219 | */ |
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220 | GLAPI void GLAPIENTRY |
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221 | OSMesaGetIntegerv( GLint pname, GLint *value ); |
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222 | |||
223 | |||
224 | |||
225 | /* |
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226 | * Return the depth buffer associated with an OSMesa context. |
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227 | * Input: c - the OSMesa context |
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228 | * Output: width, height - size of buffer in pixels |
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229 | * bytesPerValue - bytes per depth value (2 or 4) |
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230 | * buffer - pointer to depth buffer values |
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231 | * Return: GL_TRUE or GL_FALSE to indicate success or failure. |
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232 | * |
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233 | * New in Mesa 2.4. |
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234 | */ |
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235 | GLAPI GLboolean GLAPIENTRY |
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236 | OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height, |
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237 | GLint *bytesPerValue, void **buffer ); |
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238 | |||
239 | |||
240 | |||
241 | /* |
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242 | * Return the color buffer associated with an OSMesa context. |
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243 | * Input: c - the OSMesa context |
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244 | * Output: width, height - size of buffer in pixels |
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245 | * format - buffer format (OSMESA_FORMAT) |
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246 | * buffer - pointer to depth buffer values |
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247 | * Return: GL_TRUE or GL_FALSE to indicate success or failure. |
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248 | * |
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249 | * New in Mesa 3.3. |
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250 | */ |
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251 | GLAPI GLboolean GLAPIENTRY |
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252 | OSMesaGetColorBuffer( OSMesaContext c, GLint *width, GLint *height, |
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253 | GLint *format, void **buffer ); |
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254 | |||
255 | |||
256 | |||
257 | /* |
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258 | * Return pointer to the named function. |
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259 | * |
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260 | * New in Mesa 4.1 |
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261 | */ |
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262 | GLAPI void * GLAPIENTRY |
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263 | OSMesaGetProcAddress( const char *funcName ); |
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264 | |||
265 | |||
266 | #if defined(__BEOS__) || defined(__QUICKDRAW__) |
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267 | #pragma export off |
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268 | #endif |
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269 | |||
270 | |||
271 | #ifdef __cplusplus |
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272 | } |
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273 | #endif |
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274 | |||
275 | |||
276 | #endif |