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55 | pj | 1 | /* uglmesa.h - Public header UGL/Mesa */ |
2 | |||
3 | /* Copyright (C) 2001 by Wind River Systems, Inc */ |
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4 | |||
5 | /* |
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6 | * Mesa 3-D graphics library |
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7 | * Version: 4.0 |
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8 | * |
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9 | * The MIT License |
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10 | * Permission is hereby granted, free of charge, to any person obtaining a |
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11 | * copy of this software and associated documentation files (the "Software"), |
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12 | * to deal in the Software without restriction, including without limitation |
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13 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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14 | * and/or sell copies of the Software, and to permit persons to whom the |
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15 | * Software is furnished to do so, subject to the following conditions: |
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16 | * |
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17 | * The above copyright notice and this permission notice shall be included |
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18 | * in all copies or substantial portions of the Software. |
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19 | * |
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20 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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21 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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22 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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23 | * THE AUTHORS OR COPYRIGHT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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24 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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25 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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26 | * DEALINGS IN THE SOFTWARE. |
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27 | */ |
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28 | |||
29 | /* |
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30 | * Author: |
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31 | * Stephane Raimbault <stephane.raimbault@windriver.com> |
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32 | */ |
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33 | |||
34 | #ifndef UGLMESA_H |
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35 | #define UGLMESA_H |
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36 | |||
37 | #ifdef __cplusplus |
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38 | extern "C" { |
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39 | #endif |
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40 | |||
41 | #define UGL_MESA_MAJOR_VERSION 4 |
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42 | #define UGL_MESA_MINOR_VERSION 0 |
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43 | |||
44 | #include <GL/gl.h> |
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45 | #include <ugl/ugl.h> |
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46 | |||
47 | /* |
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48 | * Values for display mode of uglMesaCreateContext () |
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49 | */ |
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50 | |||
51 | /* |
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52 | * With these mask values, it's possible to test double buffer mode |
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53 | * with UGL_MESA_DOUBLE mask |
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54 | * |
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55 | * SINGLE 0000 0001 |
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56 | * DOUBLE 0000 0110 |
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57 | * - SOFT 0000 0010 |
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58 | * - HARD 0000 0100 |
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59 | * WINDML 0001 0000 |
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60 | * |
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61 | * |
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62 | */ |
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63 | #define UGL_MESA_SINGLE 0x01 |
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64 | #define UGL_MESA_DOUBLE 0x06 |
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65 | #define UGL_MESA_DOUBLE_SOFTWARE 0x02 |
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66 | #define UGL_MESA_DOUBLE_HARDWARE 0x04 |
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67 | |||
68 | #define UGL_MESA_WINDML_EXCLUSIVE 0x10 |
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69 | |||
70 | #define UGL_MESA_FULLSCREEN_WIDTH 0x0 |
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71 | #define UGL_MESA_FULLSCREEN_HEIGHT 0x0 |
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72 | |||
73 | /* |
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74 | * uglMesaPixelStore() parameters: |
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75 | */ |
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76 | |||
77 | #define UGL_MESA_ROW_LENGTH 0x20 |
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78 | #define UGL_MESA_Y_UP 0x21 |
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79 | |||
80 | /* |
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81 | * Accepted by uglMesaGetIntegerv: |
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82 | */ |
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83 | |||
84 | #define UGL_MESA_LEFT_X 0x01 |
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85 | #define UGL_MESA_TOP_Y 0x02 |
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86 | #define UGL_MESA_WIDTH 0x03 |
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87 | #define UGL_MESA_HEIGHT 0x04 |
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88 | #define UGL_MESA_DISPLAY_WIDTH 0x05 |
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89 | #define UGL_MESA_DISPLAY_HEIGHT 0x06 |
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90 | #define UGL_MESA_COLOR_FORMAT 0x07 |
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91 | #define UGL_MESA_COLOR_MODEL 0x08 |
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92 | #define UGL_MESA_PIXEL_FORMAT 0x09 |
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93 | #define UGL_MESA_TYPE 0x0A |
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94 | #define UGL_MESA_RGB 0x0B |
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95 | #define UGL_MESA_COLOR_INDEXED 0x0C |
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96 | #define UGL_MESA_SINGLE_BUFFER 0x0D |
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97 | #define UGL_MESA_DOUBLE_BUFFER 0x0E |
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98 | #define UGL_MESA_DOUBLE_BUFFER_SOFTWARE 0x0F |
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99 | #define UGL_MESA_DOUBLE_BUFFER_HARDWARE 0x10 |
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100 | |||
101 | /* |
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102 | * typedefs |
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103 | */ |
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104 | |||
105 | typedef struct uglMesaContext * UGL_MESA_CONTEXT; |
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106 | |||
107 | UGL_MESA_CONTEXT uglMesaCreateNewContext (GLenum mode, |
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108 | UGL_MESA_CONTEXT share_list); |
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109 | |||
110 | UGL_MESA_CONTEXT uglMesaCreateNewContextExt (GLenum mode, |
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111 | GLint depth_bits, |
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112 | GLint stencil_bits, |
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113 | GLint accum_red_bits, |
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114 | GLint accum_green_bits, |
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115 | GLint accum_blue_bits, |
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116 | GLint accum_alpha_bits, |
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117 | UGL_MESA_CONTEXT share_list); |
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118 | |||
119 | GLboolean uglMesaMakeCurrentContext (UGL_MESA_CONTEXT umc, |
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120 | GLsizei left, GLsizei top, |
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121 | GLsizei width, GLsizei height); |
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122 | |||
123 | GLboolean uglMesaMoveWindow (GLsizei dx, GLsizei dy); |
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124 | |||
125 | GLboolean uglMesaMoveToWindow (GLsizei left, GLsizei top); |
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126 | |||
127 | GLboolean uglMesaResizeWindow (GLsizei dw, GLsizei dh); |
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128 | |||
129 | GLboolean uglMesaResizeToWindow (GLsizei width, GLsizei height); |
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130 | |||
131 | void uglMesaDestroyContext (void); |
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132 | |||
133 | UGL_MESA_CONTEXT uglMesaGetCurrentContext (void); |
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134 | |||
135 | void uglMesaSwapBuffers (void); |
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136 | |||
137 | void uglMesaPixelStore (GLint pname, GLint value); |
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138 | |||
139 | void uglMesaGetIntegerv (GLint pname, GLint *value); |
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140 | |||
141 | GLboolean uglMesaGetDepthBuffer (GLint *width, GLint *height, |
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142 | GLint *bytesPerValue, void **buffer); |
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143 | |||
144 | GLboolean uglMesaGetColorBuffer (GLint *width, GLint *height, |
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145 | GLint *format, void **buffer); |
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146 | |||
147 | GLboolean uglMesaSetColor (GLubyte index, GLfloat red, |
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148 | GLfloat green, GLfloat blue); |
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149 | |||
150 | #ifdef __cplusplus |
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151 | } |
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152 | #endif |
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153 | |||
154 | |||
155 | #endif |