Rev 55 | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
55 | pj | 1 | /******************************************************************************* |
2 | / |
||
3 | / File: GLView.h |
||
4 | / |
||
5 | / Copyright 1993-98, Be Incorporated, All Rights Reserved. |
||
6 | / |
||
7 | *******************************************************************************/ |
||
8 | |||
9 | #ifndef BGLVIEW_H |
||
10 | #define BGLVIEW_H |
||
11 | |||
12 | // added by Brian Paul: |
||
13 | #ifndef BGL_RGB |
||
14 | #define BGL_RGB 0 |
||
15 | #define BGL_INDEX 1 |
||
16 | #define BGL_SINGLE 0 |
||
17 | #define BGL_DOUBLE 2 |
||
18 | #define BGL_DIRECT 0 |
||
19 | #define BGL_INDIRECT 4 |
||
20 | #define BGL_ACCUM 8 |
||
21 | #define BGL_ALPHA 16 |
||
22 | #define BGL_DEPTH 32 |
||
23 | #define BGL_OVERLAY 64 |
||
24 | #define BGL_UNDERLAY 128 |
||
25 | #define BGL_STENCIL 512 |
||
26 | #endif |
||
27 | |||
28 | |||
29 | #include <GL/gl.h> |
||
30 | #include <AppKit.h> |
||
31 | #include <interface/Window.h> |
||
32 | #include <interface/View.h> |
||
33 | #include <interface/Bitmap.h> |
||
34 | #include <game/WindowScreen.h> |
||
35 | #include <game/DirectWindow.h> |
||
36 | |||
37 | class BGLView : public BView { |
||
38 | public: |
||
39 | |||
40 | BGLView(BRect rect, char *name, |
||
41 | ulong resizingMode, ulong mode, |
||
42 | ulong options); |
||
43 | virtual ~BGLView(); |
||
44 | |||
45 | void LockGL(); |
||
46 | void UnlockGL(); |
||
47 | void SwapBuffers(); |
||
48 | |||
49 | // Added for Mesa (can't be virtual!) |
||
50 | void CopySubBufferMESA(GLint x, GLint y, GLuint width, GLuint height); |
||
51 | |||
52 | BView * EmbeddedView(); |
||
53 | status_t CopyPixelsOut(BPoint source, BBitmap *dest); |
||
54 | status_t CopyPixelsIn(BBitmap *source, BPoint dest); |
||
55 | |||
56 | virtual void ErrorCallback(unsigned long errorCode); // GLenum errorCode); |
||
57 | |||
58 | virtual void Draw(BRect updateRect); |
||
59 | |||
60 | virtual void AttachedToWindow(); |
||
61 | virtual void AllAttached(); |
||
62 | virtual void DetachedFromWindow(); |
||
63 | virtual void AllDetached(); |
||
64 | |||
65 | virtual void FrameResized(float width, float height); |
||
66 | virtual status_t Perform(perform_code d, void *arg); |
||
67 | |||
68 | /* The public methods below, for the moment, |
||
69 | are just pass-throughs to BView */ |
||
70 | |||
71 | virtual status_t Archive(BMessage *data, bool deep = true) const; |
||
72 | |||
73 | virtual void MessageReceived(BMessage *msg); |
||
74 | virtual void SetResizingMode(uint32 mode); |
||
75 | |||
76 | virtual void Show(); |
||
77 | virtual void Hide(); |
||
78 | |||
79 | virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index, |
||
80 | BMessage *specifier, int32 form, |
||
81 | const char *property); |
||
82 | virtual status_t GetSupportedSuites(BMessage *data); |
||
83 | |||
84 | /* New public functions */ |
||
85 | void DirectConnected( direct_buffer_info *info ); |
||
86 | void EnableDirectMode( bool enabled ); |
||
87 | |||
88 | private: |
||
89 | |||
90 | virtual void _ReservedGLView1(); |
||
91 | virtual void _ReservedGLView2(); |
||
92 | virtual void _ReservedGLView3(); |
||
93 | virtual void _ReservedGLView4(); |
||
94 | virtual void _ReservedGLView5(); |
||
95 | virtual void _ReservedGLView6(); |
||
96 | virtual void _ReservedGLView7(); |
||
97 | virtual void _ReservedGLView8(); |
||
98 | |||
99 | BGLView(const BGLView &); |
||
100 | BGLView &operator=(const BGLView &); |
||
101 | |||
102 | void dither_front(); |
||
103 | bool confirm_dither(); |
||
104 | void draw(BRect r); |
||
105 | |||
106 | void * m_gc; |
||
107 | uint32 m_options; |
||
108 | uint32 m_ditherCount; |
||
109 | BLocker m_drawLock; |
||
110 | BLocker m_displayLock; |
||
111 | #if OLD_GLVIEW |
||
112 | BView * m_embeddedFront; |
||
113 | BView * m_embeddedBack; |
||
114 | #else |
||
115 | void * m_clip_info; |
||
116 | void * _reserved1; |
||
117 | #endif |
||
118 | BBitmap * m_ditherMap; |
||
119 | BRect m_bounds; |
||
120 | int16 * m_errorBuffer[2]; |
||
121 | uint64 _reserved[8]; |
||
122 | |||
123 | /* Direct Window stuff */ |
||
124 | private: |
||
125 | void drawScanline( int x1, int x2, int y, void *data ); |
||
126 | static void scanlineHandler(struct rasStateRec *state, GLint x1, GLint x2); |
||
127 | void lock_draw(); |
||
128 | void unlock_draw(); |
||
129 | bool validateView(); |
||
130 | }; |
||
131 | |||
132 | |||
133 | |||
134 | class BGLScreen : public BWindowScreen { |
||
135 | public: |
||
136 | BGLScreen(char *name, |
||
137 | ulong screenMode, ulong options, |
||
138 | status_t *error, bool debug=false); |
||
139 | ~BGLScreen(); |
||
140 | |||
141 | void LockGL(); |
||
142 | void UnlockGL(); |
||
143 | void SwapBuffers(); |
||
144 | virtual void ErrorCallback(GLenum errorCode); |
||
145 | |||
146 | virtual void ScreenConnected(bool connected); |
||
147 | virtual void FrameResized(float width, float height); |
||
148 | virtual status_t Perform(perform_code d, void *arg); |
||
149 | |||
150 | /* The public methods below, for the moment, |
||
151 | are just pass-throughs to BWindowScreen */ |
||
152 | |||
153 | virtual status_t Archive(BMessage *data, bool deep = true) const; |
||
154 | virtual void MessageReceived(BMessage *msg); |
||
155 | |||
156 | virtual void Show(); |
||
157 | virtual void Hide(); |
||
158 | |||
159 | virtual BHandler *ResolveSpecifier(BMessage *msg, |
||
160 | int32 index, |
||
161 | BMessage *specifier, |
||
162 | int32 form, |
||
163 | const char *property); |
||
164 | virtual status_t GetSupportedSuites(BMessage *data); |
||
165 | |||
166 | private: |
||
167 | |||
168 | virtual void _ReservedGLScreen1(); |
||
169 | virtual void _ReservedGLScreen2(); |
||
170 | virtual void _ReservedGLScreen3(); |
||
171 | virtual void _ReservedGLScreen4(); |
||
172 | virtual void _ReservedGLScreen5(); |
||
173 | virtual void _ReservedGLScreen6(); |
||
174 | virtual void _ReservedGLScreen7(); |
||
175 | virtual void _ReservedGLScreen8(); |
||
176 | |||
177 | BGLScreen(const BGLScreen &); |
||
178 | BGLScreen &operator=(const BGLScreen &); |
||
179 | |||
180 | void * m_gc; |
||
181 | long m_options; |
||
182 | BLocker m_drawLock; |
||
183 | |||
184 | int32 m_colorSpace; |
||
185 | uint32 m_screen_mode; |
||
186 | |||
187 | uint64 _reserved[7]; |
||
188 | }; |
||
189 | |||
190 | |||
191 | #endif |
||
192 | |||
193 | |||
194 | |||
195 | |||
196 |