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55 | pj | 1 | /* $Id: api_arrayelt.c,v 1.1 2003-02-28 11:41:57 pj Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 4.1 |
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6 | * |
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7 | * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | */ |
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26 | |||
27 | /* Author: |
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28 | * Keith Whitwell <keith@tungstengraphics.com> |
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29 | */ |
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30 | |||
31 | #include "glheader.h" |
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32 | #include "api_arrayelt.h" |
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33 | #include "context.h" |
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34 | #include "glapi.h" |
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35 | #include "imports.h" |
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36 | #include "macros.h" |
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37 | #include "mtypes.h" |
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38 | |||
39 | |||
40 | typedef void (*texarray_func)( GLenum, const void * ); |
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41 | |||
42 | typedef struct { |
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43 | GLint unit; |
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44 | struct gl_client_array *array; |
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45 | texarray_func func; |
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46 | } AEtexarray; |
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47 | |||
48 | typedef void (*array_func)( const void * ); |
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49 | |||
50 | typedef struct { |
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51 | struct gl_client_array *array; |
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52 | array_func func; |
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53 | } AEarray; |
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54 | |||
55 | typedef struct { |
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56 | AEtexarray texarrays[MAX_TEXTURE_UNITS+1]; |
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57 | AEarray arrays[32]; |
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58 | GLuint NewState; |
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59 | } AEcontext; |
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60 | |||
61 | #define AE_CONTEXT(ctx) ((AEcontext *)(ctx)->aelt_context) |
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62 | #define TYPE_IDX(t) ((t) & 0xf) |
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63 | |||
64 | static void (*colorfuncs[2][8])( const void * ) = { |
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65 | { (array_func)glColor3bv, |
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66 | (array_func)glColor3ubv, |
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67 | (array_func)glColor3sv, |
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68 | (array_func)glColor3usv, |
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69 | (array_func)glColor3iv, |
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70 | (array_func)glColor3uiv, |
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71 | (array_func)glColor3fv, |
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72 | (array_func)glColor3dv }, |
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73 | |||
74 | { (array_func)glColor4bv, |
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75 | (array_func)glColor4ubv, |
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76 | (array_func)glColor4sv, |
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77 | (array_func)glColor4usv, |
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78 | (array_func)glColor4iv, |
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79 | (array_func)glColor4uiv, |
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80 | (array_func)glColor4fv, |
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81 | (array_func)glColor4dv } |
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82 | }; |
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83 | |||
84 | static void (*vertexfuncs[3][8])( const void * ) = { |
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85 | { 0, |
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86 | 0, |
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87 | (array_func)glVertex2sv, |
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88 | 0, |
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89 | (array_func)glVertex2iv, |
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90 | 0, |
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91 | (array_func)glVertex2fv, |
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92 | (array_func)glVertex2dv }, |
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93 | |||
94 | { 0, |
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95 | 0, |
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96 | (array_func)glVertex3sv, |
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97 | 0, |
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98 | (array_func)glVertex3iv, |
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99 | 0, |
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100 | (array_func)glVertex3fv, |
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101 | (array_func)glVertex3dv }, |
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102 | |||
103 | { 0, |
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104 | 0, |
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105 | (array_func)glVertex4sv, |
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106 | 0, |
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107 | (array_func)glVertex4iv, |
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108 | 0, |
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109 | (array_func)glVertex4fv, |
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110 | (array_func)glVertex4dv } |
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111 | }; |
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112 | |||
113 | |||
114 | static void (*multitexfuncs[4][8])( GLenum, const void * ) = { |
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115 | { 0, |
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116 | 0, |
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117 | (texarray_func)glMultiTexCoord1svARB, |
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118 | 0, |
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119 | (texarray_func)glMultiTexCoord1ivARB, |
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120 | 0, |
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121 | (texarray_func)glMultiTexCoord1fvARB, |
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122 | (texarray_func)glMultiTexCoord1dvARB }, |
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123 | |||
124 | { 0, |
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125 | 0, |
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126 | (texarray_func)glMultiTexCoord2svARB, |
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127 | 0, |
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128 | (texarray_func)glMultiTexCoord2ivARB, |
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129 | 0, |
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130 | (texarray_func)glMultiTexCoord2fvARB, |
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131 | (texarray_func)glMultiTexCoord2dvARB }, |
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132 | |||
133 | { 0, |
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134 | 0, |
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135 | (texarray_func)glMultiTexCoord3svARB, |
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136 | 0, |
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137 | (texarray_func)glMultiTexCoord3ivARB, |
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138 | 0, |
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139 | (texarray_func)glMultiTexCoord3fvARB, |
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140 | (texarray_func)glMultiTexCoord3dvARB }, |
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141 | |||
142 | { 0, |
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143 | 0, |
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144 | (texarray_func)glMultiTexCoord4svARB, |
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145 | 0, |
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146 | (texarray_func)glMultiTexCoord4ivARB, |
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147 | 0, |
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148 | (texarray_func)glMultiTexCoord4fvARB, |
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149 | (texarray_func)glMultiTexCoord4dvARB } |
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150 | }; |
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151 | |||
152 | static void (*indexfuncs[8])( const void * ) = { |
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153 | 0, |
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154 | (array_func)glIndexubv, |
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155 | (array_func)glIndexsv, |
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156 | 0, |
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157 | (array_func)glIndexiv, |
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158 | 0, |
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159 | (array_func)glIndexfv, |
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160 | (array_func)glIndexdv |
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161 | }; |
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162 | |||
163 | |||
164 | static void (*normalfuncs[8])( const void * ) = { |
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165 | (array_func)glNormal3bv, |
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166 | 0, |
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167 | (array_func)glNormal3sv, |
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168 | 0, |
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169 | (array_func)glNormal3iv, |
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170 | 0, |
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171 | (array_func)glNormal3fv, |
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172 | (array_func)glNormal3dv, |
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173 | }; |
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174 | |||
175 | |||
176 | /* Wrapper functions in case glSecondaryColor*EXT doesn't exist */ |
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177 | static void SecondaryColor3bvEXT(const GLbyte *c) |
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178 | { |
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179 | _glapi_Dispatch->SecondaryColor3bvEXT(c); |
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180 | } |
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181 | |||
182 | static void SecondaryColor3ubvEXT(const GLubyte *c) |
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183 | { |
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184 | _glapi_Dispatch->SecondaryColor3ubvEXT(c); |
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185 | } |
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186 | |||
187 | static void SecondaryColor3svEXT(const GLshort *c) |
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188 | { |
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189 | _glapi_Dispatch->SecondaryColor3svEXT(c); |
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190 | } |
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191 | |||
192 | static void SecondaryColor3usvEXT(const GLushort *c) |
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193 | { |
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194 | _glapi_Dispatch->SecondaryColor3usvEXT(c); |
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195 | } |
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196 | |||
197 | static void SecondaryColor3ivEXT(const GLint *c) |
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198 | { |
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199 | _glapi_Dispatch->SecondaryColor3ivEXT(c); |
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200 | } |
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201 | |||
202 | static void SecondaryColor3uivEXT(const GLuint *c) |
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203 | { |
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204 | _glapi_Dispatch->SecondaryColor3uivEXT(c); |
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205 | } |
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206 | |||
207 | static void SecondaryColor3fvEXT(const GLfloat *c) |
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208 | { |
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209 | _glapi_Dispatch->SecondaryColor3fvEXT(c); |
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210 | } |
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211 | |||
212 | static void SecondaryColor3dvEXT(const GLdouble *c) |
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213 | { |
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214 | _glapi_Dispatch->SecondaryColor3dvEXT(c); |
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215 | } |
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216 | |||
217 | static void (*secondarycolorfuncs[8])( const void * ) = { |
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218 | (array_func) SecondaryColor3bvEXT, |
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219 | (array_func) SecondaryColor3ubvEXT, |
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220 | (array_func) SecondaryColor3svEXT, |
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221 | (array_func) SecondaryColor3usvEXT, |
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222 | (array_func) SecondaryColor3ivEXT, |
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223 | (array_func) SecondaryColor3uivEXT, |
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224 | (array_func) SecondaryColor3fvEXT, |
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225 | (array_func) SecondaryColor3dvEXT, |
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226 | }; |
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227 | |||
228 | |||
229 | /* Again, wrapper functions in case glSecondaryColor*EXT doesn't exist */ |
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230 | static void FogCoordfvEXT(const GLfloat *f) |
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231 | { |
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232 | _glapi_Dispatch->FogCoordfvEXT(f); |
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233 | } |
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234 | |||
235 | static void FogCoorddvEXT(const GLdouble *f) |
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236 | { |
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237 | _glapi_Dispatch->FogCoorddvEXT(f); |
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238 | } |
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239 | |||
240 | static void (*fogcoordfuncs[8])( const void * ) = { |
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241 | 0, |
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242 | 0, |
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243 | 0, |
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244 | 0, |
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245 | 0, |
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246 | 0, |
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247 | (array_func) FogCoordfvEXT, |
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248 | (array_func) FogCoorddvEXT |
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249 | }; |
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250 | |||
251 | |||
252 | |||
253 | GLboolean _ae_create_context( GLcontext *ctx ) |
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254 | { |
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255 | ctx->aelt_context = MALLOC( sizeof(AEcontext) ); |
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256 | if (!ctx->aelt_context) |
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257 | return GL_FALSE; |
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258 | |||
259 | AE_CONTEXT(ctx)->NewState = ~0; |
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260 | return GL_TRUE; |
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261 | } |
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262 | |||
263 | |||
264 | void _ae_destroy_context( GLcontext *ctx ) |
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265 | { |
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266 | if ( AE_CONTEXT( ctx ) ) { |
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267 | FREE( ctx->aelt_context ); |
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268 | ctx->aelt_context = 0; |
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269 | } |
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270 | } |
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271 | |||
272 | |||
273 | static void _ae_update_state( GLcontext *ctx ) |
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274 | { |
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275 | AEcontext *actx = AE_CONTEXT(ctx); |
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276 | AEtexarray *ta = actx->texarrays; |
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277 | AEarray *aa = actx->arrays; |
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278 | GLuint i; |
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279 | |||
280 | for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) |
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281 | if (ctx->Array.TexCoord[i].Enabled) { |
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282 | ta->unit = i; |
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283 | ta->array = &ctx->Array.TexCoord[i]; |
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284 | ta->func = multitexfuncs[ta->array->Size-1][TYPE_IDX(ta->array->Type)]; |
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285 | ta++; |
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286 | } |
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287 | |||
288 | ta->func = 0; |
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289 | |||
290 | if (ctx->Array.Color.Enabled) { |
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291 | aa->array = &ctx->Array.Color; |
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292 | aa->func = colorfuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)]; |
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293 | aa++; |
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294 | } |
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295 | |||
296 | if (ctx->Array.Normal.Enabled) { |
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297 | aa->array = &ctx->Array.Normal; |
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298 | aa->func = normalfuncs[TYPE_IDX(aa->array->Type)]; |
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299 | aa++; |
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300 | } |
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301 | |||
302 | if (ctx->Array.Index.Enabled) { |
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303 | aa->array = &ctx->Array.Index; |
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304 | aa->func = indexfuncs[TYPE_IDX(aa->array->Type)]; |
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305 | aa++; |
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306 | } |
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307 | |||
308 | if (ctx->Array.EdgeFlag.Enabled) { |
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309 | aa->array = &ctx->Array.EdgeFlag; |
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310 | aa->func = (array_func)glEdgeFlagv; |
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311 | aa++; |
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312 | } |
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313 | |||
314 | if (ctx->Array.FogCoord.Enabled) { |
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315 | aa->array = &ctx->Array.FogCoord; |
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316 | aa->func = fogcoordfuncs[TYPE_IDX(aa->array->Type)]; |
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317 | aa++; |
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318 | } |
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319 | |||
320 | if (ctx->Array.SecondaryColor.Enabled) { |
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321 | aa->array = &ctx->Array.SecondaryColor; |
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322 | aa->func = secondarycolorfuncs[TYPE_IDX(aa->array->Type)]; |
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323 | aa++; |
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324 | } |
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325 | |||
326 | /* Must be last |
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327 | */ |
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328 | if (ctx->Array.Vertex.Enabled) { |
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329 | aa->array = &ctx->Array.Vertex; |
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330 | aa->func = vertexfuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)]; |
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331 | aa++; |
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332 | } |
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333 | |||
334 | aa->func = 0; |
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335 | actx->NewState = 0; |
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336 | } |
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337 | |||
338 | |||
339 | void _ae_loopback_array_elt( GLint elt ) |
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340 | { |
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341 | GET_CURRENT_CONTEXT(ctx); |
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342 | AEcontext *actx = AE_CONTEXT(ctx); |
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343 | AEtexarray *ta; |
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344 | AEarray *aa; |
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345 | |||
346 | if (actx->NewState) |
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347 | _ae_update_state( ctx ); |
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348 | |||
349 | for (ta = actx->texarrays ; ta->func ; ta++) { |
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350 | ta->func( ta->unit + GL_TEXTURE0_ARB, (char *)ta->array->Ptr + elt * ta->array->StrideB ); |
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351 | } |
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352 | |||
353 | /* Must be last |
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354 | */ |
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355 | for (aa = actx->arrays ; aa->func ; aa++) { |
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356 | aa->func( (char *)aa->array->Ptr + elt * aa->array->StrideB ); |
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357 | } |
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358 | } |
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359 | |||
360 | |||
361 | |||
362 | void _ae_invalidate_state( GLcontext *ctx, GLuint new_state ) |
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363 | { |
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364 | AE_CONTEXT(ctx)->NewState |= new_state; |
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365 | } |