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Rev | Author | Line No. | Line |
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55 | pj | 1 | /* DO NOT EDIT - This file generated automatically by glprocs.py script */ |
2 | |||
3 | /* This file is only included by glapi.c and is used for |
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4 | * the GetProcAddress() function |
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5 | */ |
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6 | |||
7 | static struct name_address_offset static_functions[] = { |
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8 | { "glNewList", (GLvoid *) glNewList, _gloffset_NewList }, |
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9 | { "glEndList", (GLvoid *) glEndList, _gloffset_EndList }, |
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10 | { "glCallList", (GLvoid *) glCallList, _gloffset_CallList }, |
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11 | { "glCallLists", (GLvoid *) glCallLists, _gloffset_CallLists }, |
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12 | { "glDeleteLists", (GLvoid *) glDeleteLists, _gloffset_DeleteLists }, |
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13 | { "glGenLists", (GLvoid *) glGenLists, _gloffset_GenLists }, |
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14 | { "glListBase", (GLvoid *) glListBase, _gloffset_ListBase }, |
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15 | { "glBegin", (GLvoid *) glBegin, _gloffset_Begin }, |
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16 | { "glBitmap", (GLvoid *) glBitmap, _gloffset_Bitmap }, |
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17 | { "glColor3b", (GLvoid *) glColor3b, _gloffset_Color3b }, |
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18 | { "glColor3bv", (GLvoid *) glColor3bv, _gloffset_Color3bv }, |
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19 | { "glColor3d", (GLvoid *) glColor3d, _gloffset_Color3d }, |
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20 | { "glColor3dv", (GLvoid *) glColor3dv, _gloffset_Color3dv }, |
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21 | { "glColor3f", (GLvoid *) glColor3f, _gloffset_Color3f }, |
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22 | { "glColor3fv", (GLvoid *) glColor3fv, _gloffset_Color3fv }, |
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23 | { "glColor3i", (GLvoid *) glColor3i, _gloffset_Color3i }, |
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24 | { "glColor3iv", (GLvoid *) glColor3iv, _gloffset_Color3iv }, |
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25 | { "glColor3s", (GLvoid *) glColor3s, _gloffset_Color3s }, |
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26 | { "glColor3sv", (GLvoid *) glColor3sv, _gloffset_Color3sv }, |
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27 | { "glColor3ub", (GLvoid *) glColor3ub, _gloffset_Color3ub }, |
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28 | { "glColor3ubv", (GLvoid *) glColor3ubv, _gloffset_Color3ubv }, |
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29 | { "glColor3ui", (GLvoid *) glColor3ui, _gloffset_Color3ui }, |
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30 | { "glColor3uiv", (GLvoid *) glColor3uiv, _gloffset_Color3uiv }, |
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31 | { "glColor3us", (GLvoid *) glColor3us, _gloffset_Color3us }, |
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32 | { "glColor3usv", (GLvoid *) glColor3usv, _gloffset_Color3usv }, |
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33 | { "glColor4b", (GLvoid *) glColor4b, _gloffset_Color4b }, |
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34 | { "glColor4bv", (GLvoid *) glColor4bv, _gloffset_Color4bv }, |
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35 | { "glColor4d", (GLvoid *) glColor4d, _gloffset_Color4d }, |
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36 | { "glColor4dv", (GLvoid *) glColor4dv, _gloffset_Color4dv }, |
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37 | { "glColor4f", (GLvoid *) glColor4f, _gloffset_Color4f }, |
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38 | { "glColor4fv", (GLvoid *) glColor4fv, _gloffset_Color4fv }, |
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39 | { "glColor4i", (GLvoid *) glColor4i, _gloffset_Color4i }, |
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40 | { "glColor4iv", (GLvoid *) glColor4iv, _gloffset_Color4iv }, |
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41 | { "glColor4s", (GLvoid *) glColor4s, _gloffset_Color4s }, |
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42 | { "glColor4sv", (GLvoid *) glColor4sv, _gloffset_Color4sv }, |
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43 | { "glColor4ub", (GLvoid *) glColor4ub, _gloffset_Color4ub }, |
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44 | { "glColor4ubv", (GLvoid *) glColor4ubv, _gloffset_Color4ubv }, |
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45 | { "glColor4ui", (GLvoid *) glColor4ui, _gloffset_Color4ui }, |
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46 | { "glColor4uiv", (GLvoid *) glColor4uiv, _gloffset_Color4uiv }, |
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47 | { "glColor4us", (GLvoid *) glColor4us, _gloffset_Color4us }, |
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48 | { "glColor4usv", (GLvoid *) glColor4usv, _gloffset_Color4usv }, |
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49 | { "glEdgeFlag", (GLvoid *) glEdgeFlag, _gloffset_EdgeFlag }, |
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50 | { "glEdgeFlagv", (GLvoid *) glEdgeFlagv, _gloffset_EdgeFlagv }, |
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51 | { "glEnd", (GLvoid *) glEnd, _gloffset_End }, |
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52 | { "glIndexd", (GLvoid *) glIndexd, _gloffset_Indexd }, |
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53 | { "glIndexdv", (GLvoid *) glIndexdv, _gloffset_Indexdv }, |
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54 | { "glIndexf", (GLvoid *) glIndexf, _gloffset_Indexf }, |
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55 | { "glIndexfv", (GLvoid *) glIndexfv, _gloffset_Indexfv }, |
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56 | { "glIndexi", (GLvoid *) glIndexi, _gloffset_Indexi }, |
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57 | { "glIndexiv", (GLvoid *) glIndexiv, _gloffset_Indexiv }, |
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58 | { "glIndexs", (GLvoid *) glIndexs, _gloffset_Indexs }, |
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59 | { "glIndexsv", (GLvoid *) glIndexsv, _gloffset_Indexsv }, |
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60 | { "glNormal3b", (GLvoid *) glNormal3b, _gloffset_Normal3b }, |
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61 | { "glNormal3bv", (GLvoid *) glNormal3bv, _gloffset_Normal3bv }, |
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62 | { "glNormal3d", (GLvoid *) glNormal3d, _gloffset_Normal3d }, |
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63 | { "glNormal3dv", (GLvoid *) glNormal3dv, _gloffset_Normal3dv }, |
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64 | { "glNormal3f", (GLvoid *) glNormal3f, _gloffset_Normal3f }, |
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65 | { "glNormal3fv", (GLvoid *) glNormal3fv, _gloffset_Normal3fv }, |
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66 | { "glNormal3i", (GLvoid *) glNormal3i, _gloffset_Normal3i }, |
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67 | { "glNormal3iv", (GLvoid *) glNormal3iv, _gloffset_Normal3iv }, |
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68 | { "glNormal3s", (GLvoid *) glNormal3s, _gloffset_Normal3s }, |
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69 | { "glNormal3sv", (GLvoid *) glNormal3sv, _gloffset_Normal3sv }, |
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70 | { "glRasterPos2d", (GLvoid *) glRasterPos2d, _gloffset_RasterPos2d }, |
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71 | { "glRasterPos2dv", (GLvoid *) glRasterPos2dv, _gloffset_RasterPos2dv }, |
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72 | { "glRasterPos2f", (GLvoid *) glRasterPos2f, _gloffset_RasterPos2f }, |
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73 | { "glRasterPos2fv", (GLvoid *) glRasterPos2fv, _gloffset_RasterPos2fv }, |
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74 | { "glRasterPos2i", (GLvoid *) glRasterPos2i, _gloffset_RasterPos2i }, |
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75 | { "glRasterPos2iv", (GLvoid *) glRasterPos2iv, _gloffset_RasterPos2iv }, |
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76 | { "glRasterPos2s", (GLvoid *) glRasterPos2s, _gloffset_RasterPos2s }, |
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77 | { "glRasterPos2sv", (GLvoid *) glRasterPos2sv, _gloffset_RasterPos2sv }, |
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78 | { "glRasterPos3d", (GLvoid *) glRasterPos3d, _gloffset_RasterPos3d }, |
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79 | { "glRasterPos3dv", (GLvoid *) glRasterPos3dv, _gloffset_RasterPos3dv }, |
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80 | { "glRasterPos3f", (GLvoid *) glRasterPos3f, _gloffset_RasterPos3f }, |
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81 | { "glRasterPos3fv", (GLvoid *) glRasterPos3fv, _gloffset_RasterPos3fv }, |
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82 | { "glRasterPos3i", (GLvoid *) glRasterPos3i, _gloffset_RasterPos3i }, |
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83 | { "glRasterPos3iv", (GLvoid *) glRasterPos3iv, _gloffset_RasterPos3iv }, |
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84 | { "glRasterPos3s", (GLvoid *) glRasterPos3s, _gloffset_RasterPos3s }, |
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85 | { "glRasterPos3sv", (GLvoid *) glRasterPos3sv, _gloffset_RasterPos3sv }, |
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86 | { "glRasterPos4d", (GLvoid *) glRasterPos4d, _gloffset_RasterPos4d }, |
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87 | { "glRasterPos4dv", (GLvoid *) glRasterPos4dv, _gloffset_RasterPos4dv }, |
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88 | { "glRasterPos4f", (GLvoid *) glRasterPos4f, _gloffset_RasterPos4f }, |
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89 | { "glRasterPos4fv", (GLvoid *) glRasterPos4fv, _gloffset_RasterPos4fv }, |
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90 | { "glRasterPos4i", (GLvoid *) glRasterPos4i, _gloffset_RasterPos4i }, |
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91 | { "glRasterPos4iv", (GLvoid *) glRasterPos4iv, _gloffset_RasterPos4iv }, |
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92 | { "glRasterPos4s", (GLvoid *) glRasterPos4s, _gloffset_RasterPos4s }, |
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93 | { "glRasterPos4sv", (GLvoid *) glRasterPos4sv, _gloffset_RasterPos4sv }, |
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94 | { "glRectd", (GLvoid *) glRectd, _gloffset_Rectd }, |
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95 | { "glRectdv", (GLvoid *) glRectdv, _gloffset_Rectdv }, |
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96 | { "glRectf", (GLvoid *) glRectf, _gloffset_Rectf }, |
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97 | { "glRectfv", (GLvoid *) glRectfv, _gloffset_Rectfv }, |
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98 | { "glRecti", (GLvoid *) glRecti, _gloffset_Recti }, |
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99 | { "glRectiv", (GLvoid *) glRectiv, _gloffset_Rectiv }, |
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100 | { "glRects", (GLvoid *) glRects, _gloffset_Rects }, |
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101 | { "glRectsv", (GLvoid *) glRectsv, _gloffset_Rectsv }, |
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102 | { "glTexCoord1d", (GLvoid *) glTexCoord1d, _gloffset_TexCoord1d }, |
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103 | { "glTexCoord1dv", (GLvoid *) glTexCoord1dv, _gloffset_TexCoord1dv }, |
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104 | { "glTexCoord1f", (GLvoid *) glTexCoord1f, _gloffset_TexCoord1f }, |
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105 | { "glTexCoord1fv", (GLvoid *) glTexCoord1fv, _gloffset_TexCoord1fv }, |
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106 | { "glTexCoord1i", (GLvoid *) glTexCoord1i, _gloffset_TexCoord1i }, |
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107 | { "glTexCoord1iv", (GLvoid *) glTexCoord1iv, _gloffset_TexCoord1iv }, |
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108 | { "glTexCoord1s", (GLvoid *) glTexCoord1s, _gloffset_TexCoord1s }, |
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109 | { "glTexCoord1sv", (GLvoid *) glTexCoord1sv, _gloffset_TexCoord1sv }, |
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110 | { "glTexCoord2d", (GLvoid *) glTexCoord2d, _gloffset_TexCoord2d }, |
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111 | { "glTexCoord2dv", (GLvoid *) glTexCoord2dv, _gloffset_TexCoord2dv }, |
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112 | { "glTexCoord2f", (GLvoid *) glTexCoord2f, _gloffset_TexCoord2f }, |
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113 | { "glTexCoord2fv", (GLvoid *) glTexCoord2fv, _gloffset_TexCoord2fv }, |
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114 | { "glTexCoord2i", (GLvoid *) glTexCoord2i, _gloffset_TexCoord2i }, |
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115 | { "glTexCoord2iv", (GLvoid *) glTexCoord2iv, _gloffset_TexCoord2iv }, |
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116 | { "glTexCoord2s", (GLvoid *) glTexCoord2s, _gloffset_TexCoord2s }, |
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117 | { "glTexCoord2sv", (GLvoid *) glTexCoord2sv, _gloffset_TexCoord2sv }, |
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118 | { "glTexCoord3d", (GLvoid *) glTexCoord3d, _gloffset_TexCoord3d }, |
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119 | { "glTexCoord3dv", (GLvoid *) glTexCoord3dv, _gloffset_TexCoord3dv }, |
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120 | { "glTexCoord3f", (GLvoid *) glTexCoord3f, _gloffset_TexCoord3f }, |
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121 | { "glTexCoord3fv", (GLvoid *) glTexCoord3fv, _gloffset_TexCoord3fv }, |
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122 | { "glTexCoord3i", (GLvoid *) glTexCoord3i, _gloffset_TexCoord3i }, |
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123 | { "glTexCoord3iv", (GLvoid *) glTexCoord3iv, _gloffset_TexCoord3iv }, |
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124 | { "glTexCoord3s", (GLvoid *) glTexCoord3s, _gloffset_TexCoord3s }, |
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125 | { "glTexCoord3sv", (GLvoid *) glTexCoord3sv, _gloffset_TexCoord3sv }, |
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126 | { "glTexCoord4d", (GLvoid *) glTexCoord4d, _gloffset_TexCoord4d }, |
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127 | { "glTexCoord4dv", (GLvoid *) glTexCoord4dv, _gloffset_TexCoord4dv }, |
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128 | { "glTexCoord4f", (GLvoid *) glTexCoord4f, _gloffset_TexCoord4f }, |
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129 | { "glTexCoord4fv", (GLvoid *) glTexCoord4fv, _gloffset_TexCoord4fv }, |
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130 | { "glTexCoord4i", (GLvoid *) glTexCoord4i, _gloffset_TexCoord4i }, |
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131 | { "glTexCoord4iv", (GLvoid *) glTexCoord4iv, _gloffset_TexCoord4iv }, |
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132 | { "glTexCoord4s", (GLvoid *) glTexCoord4s, _gloffset_TexCoord4s }, |
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133 | { "glTexCoord4sv", (GLvoid *) glTexCoord4sv, _gloffset_TexCoord4sv }, |
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134 | { "glVertex2d", (GLvoid *) glVertex2d, _gloffset_Vertex2d }, |
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135 | { "glVertex2dv", (GLvoid *) glVertex2dv, _gloffset_Vertex2dv }, |
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136 | { "glVertex2f", (GLvoid *) glVertex2f, _gloffset_Vertex2f }, |
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137 | { "glVertex2fv", (GLvoid *) glVertex2fv, _gloffset_Vertex2fv }, |
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138 | { "glVertex2i", (GLvoid *) glVertex2i, _gloffset_Vertex2i }, |
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139 | { "glVertex2iv", (GLvoid *) glVertex2iv, _gloffset_Vertex2iv }, |
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140 | { "glVertex2s", (GLvoid *) glVertex2s, _gloffset_Vertex2s }, |
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141 | { "glVertex2sv", (GLvoid *) glVertex2sv, _gloffset_Vertex2sv }, |
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142 | { "glVertex3d", (GLvoid *) glVertex3d, _gloffset_Vertex3d }, |
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143 | { "glVertex3dv", (GLvoid *) glVertex3dv, _gloffset_Vertex3dv }, |
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144 | { "glVertex3f", (GLvoid *) glVertex3f, _gloffset_Vertex3f }, |
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145 | { "glVertex3fv", (GLvoid *) glVertex3fv, _gloffset_Vertex3fv }, |
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146 | { "glVertex3i", (GLvoid *) glVertex3i, _gloffset_Vertex3i }, |
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147 | { "glVertex3iv", (GLvoid *) glVertex3iv, _gloffset_Vertex3iv }, |
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148 | { "glVertex3s", (GLvoid *) glVertex3s, _gloffset_Vertex3s }, |
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149 | { "glVertex3sv", (GLvoid *) glVertex3sv, _gloffset_Vertex3sv }, |
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150 | { "glVertex4d", (GLvoid *) glVertex4d, _gloffset_Vertex4d }, |
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151 | { "glVertex4dv", (GLvoid *) glVertex4dv, _gloffset_Vertex4dv }, |
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152 | { "glVertex4f", (GLvoid *) glVertex4f, _gloffset_Vertex4f }, |
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153 | { "glVertex4fv", (GLvoid *) glVertex4fv, _gloffset_Vertex4fv }, |
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154 | { "glVertex4i", (GLvoid *) glVertex4i, _gloffset_Vertex4i }, |
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155 | { "glVertex4iv", (GLvoid *) glVertex4iv, _gloffset_Vertex4iv }, |
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156 | { "glVertex4s", (GLvoid *) glVertex4s, _gloffset_Vertex4s }, |
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157 | { "glVertex4sv", (GLvoid *) glVertex4sv, _gloffset_Vertex4sv }, |
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158 | { "glClipPlane", (GLvoid *) glClipPlane, _gloffset_ClipPlane }, |
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159 | { "glColorMaterial", (GLvoid *) glColorMaterial, _gloffset_ColorMaterial }, |
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160 | { "glCullFace", (GLvoid *) glCullFace, _gloffset_CullFace }, |
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161 | { "glFogf", (GLvoid *) glFogf, _gloffset_Fogf }, |
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162 | { "glFogfv", (GLvoid *) glFogfv, _gloffset_Fogfv }, |
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163 | { "glFogi", (GLvoid *) glFogi, _gloffset_Fogi }, |
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164 | { "glFogiv", (GLvoid *) glFogiv, _gloffset_Fogiv }, |
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165 | { "glFrontFace", (GLvoid *) glFrontFace, _gloffset_FrontFace }, |
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166 | { "glHint", (GLvoid *) glHint, _gloffset_Hint }, |
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167 | { "glLightf", (GLvoid *) glLightf, _gloffset_Lightf }, |
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168 | { "glLightfv", (GLvoid *) glLightfv, _gloffset_Lightfv }, |
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169 | { "glLighti", (GLvoid *) glLighti, _gloffset_Lighti }, |
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170 | { "glLightiv", (GLvoid *) glLightiv, _gloffset_Lightiv }, |
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171 | { "glLightModelf", (GLvoid *) glLightModelf, _gloffset_LightModelf }, |
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172 | { "glLightModelfv", (GLvoid *) glLightModelfv, _gloffset_LightModelfv }, |
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173 | { "glLightModeli", (GLvoid *) glLightModeli, _gloffset_LightModeli }, |
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174 | { "glLightModeliv", (GLvoid *) glLightModeliv, _gloffset_LightModeliv }, |
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175 | { "glLineStipple", (GLvoid *) glLineStipple, _gloffset_LineStipple }, |
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176 | { "glLineWidth", (GLvoid *) glLineWidth, _gloffset_LineWidth }, |
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177 | { "glMaterialf", (GLvoid *) glMaterialf, _gloffset_Materialf }, |
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178 | { "glMaterialfv", (GLvoid *) glMaterialfv, _gloffset_Materialfv }, |
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179 | { "glMateriali", (GLvoid *) glMateriali, _gloffset_Materiali }, |
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180 | { "glMaterialiv", (GLvoid *) glMaterialiv, _gloffset_Materialiv }, |
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181 | { "glPointSize", (GLvoid *) glPointSize, _gloffset_PointSize }, |
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182 | { "glPolygonMode", (GLvoid *) glPolygonMode, _gloffset_PolygonMode }, |
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183 | { "glPolygonStipple", (GLvoid *) glPolygonStipple, _gloffset_PolygonStipple }, |
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184 | { "glScissor", (GLvoid *) glScissor, _gloffset_Scissor }, |
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185 | { "glShadeModel", (GLvoid *) glShadeModel, _gloffset_ShadeModel }, |
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186 | { "glTexParameterf", (GLvoid *) glTexParameterf, _gloffset_TexParameterf }, |
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187 | { "glTexParameterfv", (GLvoid *) glTexParameterfv, _gloffset_TexParameterfv }, |
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188 | { "glTexParameteri", (GLvoid *) glTexParameteri, _gloffset_TexParameteri }, |
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189 | { "glTexParameteriv", (GLvoid *) glTexParameteriv, _gloffset_TexParameteriv }, |
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190 | { "glTexImage1D", (GLvoid *) glTexImage1D, _gloffset_TexImage1D }, |
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191 | { "glTexImage2D", (GLvoid *) glTexImage2D, _gloffset_TexImage2D }, |
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192 | { "glTexEnvf", (GLvoid *) glTexEnvf, _gloffset_TexEnvf }, |
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193 | { "glTexEnvfv", (GLvoid *) glTexEnvfv, _gloffset_TexEnvfv }, |
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194 | { "glTexEnvi", (GLvoid *) glTexEnvi, _gloffset_TexEnvi }, |
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195 | { "glTexEnviv", (GLvoid *) glTexEnviv, _gloffset_TexEnviv }, |
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196 | { "glTexGend", (GLvoid *) glTexGend, _gloffset_TexGend }, |
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197 | { "glTexGendv", (GLvoid *) glTexGendv, _gloffset_TexGendv }, |
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198 | { "glTexGenf", (GLvoid *) glTexGenf, _gloffset_TexGenf }, |
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199 | { "glTexGenfv", (GLvoid *) glTexGenfv, _gloffset_TexGenfv }, |
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200 | { "glTexGeni", (GLvoid *) glTexGeni, _gloffset_TexGeni }, |
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201 | { "glTexGeniv", (GLvoid *) glTexGeniv, _gloffset_TexGeniv }, |
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202 | { "glFeedbackBuffer", (GLvoid *) glFeedbackBuffer, _gloffset_FeedbackBuffer }, |
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203 | { "glSelectBuffer", (GLvoid *) glSelectBuffer, _gloffset_SelectBuffer }, |
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204 | { "glRenderMode", (GLvoid *) glRenderMode, _gloffset_RenderMode }, |
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205 | { "glInitNames", (GLvoid *) glInitNames, _gloffset_InitNames }, |
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206 | { "glLoadName", (GLvoid *) glLoadName, _gloffset_LoadName }, |
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207 | { "glPassThrough", (GLvoid *) glPassThrough, _gloffset_PassThrough }, |
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208 | { "glPopName", (GLvoid *) glPopName, _gloffset_PopName }, |
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209 | { "glPushName", (GLvoid *) glPushName, _gloffset_PushName }, |
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210 | { "glDrawBuffer", (GLvoid *) glDrawBuffer, _gloffset_DrawBuffer }, |
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211 | { "glClear", (GLvoid *) glClear, _gloffset_Clear }, |
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212 | { "glClearAccum", (GLvoid *) glClearAccum, _gloffset_ClearAccum }, |
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213 | { "glClearIndex", (GLvoid *) glClearIndex, _gloffset_ClearIndex }, |
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214 | { "glClearColor", (GLvoid *) glClearColor, _gloffset_ClearColor }, |
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215 | { "glClearStencil", (GLvoid *) glClearStencil, _gloffset_ClearStencil }, |
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216 | { "glClearDepth", (GLvoid *) glClearDepth, _gloffset_ClearDepth }, |
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217 | { "glStencilMask", (GLvoid *) glStencilMask, _gloffset_StencilMask }, |
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218 | { "glColorMask", (GLvoid *) glColorMask, _gloffset_ColorMask }, |
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219 | { "glDepthMask", (GLvoid *) glDepthMask, _gloffset_DepthMask }, |
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220 | { "glIndexMask", (GLvoid *) glIndexMask, _gloffset_IndexMask }, |
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221 | { "glAccum", (GLvoid *) glAccum, _gloffset_Accum }, |
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222 | { "glDisable", (GLvoid *) glDisable, _gloffset_Disable }, |
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223 | { "glEnable", (GLvoid *) glEnable, _gloffset_Enable }, |
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224 | { "glFinish", (GLvoid *) glFinish, _gloffset_Finish }, |
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225 | { "glFlush", (GLvoid *) glFlush, _gloffset_Flush }, |
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226 | { "glPopAttrib", (GLvoid *) glPopAttrib, _gloffset_PopAttrib }, |
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227 | { "glPushAttrib", (GLvoid *) glPushAttrib, _gloffset_PushAttrib }, |
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228 | { "glMap1d", (GLvoid *) glMap1d, _gloffset_Map1d }, |
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229 | { "glMap1f", (GLvoid *) glMap1f, _gloffset_Map1f }, |
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230 | { "glMap2d", (GLvoid *) glMap2d, _gloffset_Map2d }, |
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231 | { "glMap2f", (GLvoid *) glMap2f, _gloffset_Map2f }, |
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232 | { "glMapGrid1d", (GLvoid *) glMapGrid1d, _gloffset_MapGrid1d }, |
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233 | { "glMapGrid1f", (GLvoid *) glMapGrid1f, _gloffset_MapGrid1f }, |
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234 | { "glMapGrid2d", (GLvoid *) glMapGrid2d, _gloffset_MapGrid2d }, |
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235 | { "glMapGrid2f", (GLvoid *) glMapGrid2f, _gloffset_MapGrid2f }, |
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236 | { "glEvalCoord1d", (GLvoid *) glEvalCoord1d, _gloffset_EvalCoord1d }, |
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237 | { "glEvalCoord1dv", (GLvoid *) glEvalCoord1dv, _gloffset_EvalCoord1dv }, |
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238 | { "glEvalCoord1f", (GLvoid *) glEvalCoord1f, _gloffset_EvalCoord1f }, |
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239 | { "glEvalCoord1fv", (GLvoid *) glEvalCoord1fv, _gloffset_EvalCoord1fv }, |
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240 | { "glEvalCoord2d", (GLvoid *) glEvalCoord2d, _gloffset_EvalCoord2d }, |
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241 | { "glEvalCoord2dv", (GLvoid *) glEvalCoord2dv, _gloffset_EvalCoord2dv }, |
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242 | { "glEvalCoord2f", (GLvoid *) glEvalCoord2f, _gloffset_EvalCoord2f }, |
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243 | { "glEvalCoord2fv", (GLvoid *) glEvalCoord2fv, _gloffset_EvalCoord2fv }, |
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244 | { "glEvalMesh1", (GLvoid *) glEvalMesh1, _gloffset_EvalMesh1 }, |
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245 | { "glEvalPoint1", (GLvoid *) glEvalPoint1, _gloffset_EvalPoint1 }, |
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246 | { "glEvalMesh2", (GLvoid *) glEvalMesh2, _gloffset_EvalMesh2 }, |
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247 | { "glEvalPoint2", (GLvoid *) glEvalPoint2, _gloffset_EvalPoint2 }, |
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248 | { "glAlphaFunc", (GLvoid *) glAlphaFunc, _gloffset_AlphaFunc }, |
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249 | { "glBlendFunc", (GLvoid *) glBlendFunc, _gloffset_BlendFunc }, |
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250 | { "glLogicOp", (GLvoid *) glLogicOp, _gloffset_LogicOp }, |
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251 | { "glStencilFunc", (GLvoid *) glStencilFunc, _gloffset_StencilFunc }, |
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252 | { "glStencilOp", (GLvoid *) glStencilOp, _gloffset_StencilOp }, |
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253 | { "glDepthFunc", (GLvoid *) glDepthFunc, _gloffset_DepthFunc }, |
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254 | { "glPixelZoom", (GLvoid *) glPixelZoom, _gloffset_PixelZoom }, |
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255 | { "glPixelTransferf", (GLvoid *) glPixelTransferf, _gloffset_PixelTransferf }, |
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256 | { "glPixelTransferi", (GLvoid *) glPixelTransferi, _gloffset_PixelTransferi }, |
||
257 | { "glPixelStoref", (GLvoid *) glPixelStoref, _gloffset_PixelStoref }, |
||
258 | { "glPixelStorei", (GLvoid *) glPixelStorei, _gloffset_PixelStorei }, |
||
259 | { "glPixelMapfv", (GLvoid *) glPixelMapfv, _gloffset_PixelMapfv }, |
||
260 | { "glPixelMapuiv", (GLvoid *) glPixelMapuiv, _gloffset_PixelMapuiv }, |
||
261 | { "glPixelMapusv", (GLvoid *) glPixelMapusv, _gloffset_PixelMapusv }, |
||
262 | { "glReadBuffer", (GLvoid *) glReadBuffer, _gloffset_ReadBuffer }, |
||
263 | { "glCopyPixels", (GLvoid *) glCopyPixels, _gloffset_CopyPixels }, |
||
264 | { "glReadPixels", (GLvoid *) glReadPixels, _gloffset_ReadPixels }, |
||
265 | { "glDrawPixels", (GLvoid *) glDrawPixels, _gloffset_DrawPixels }, |
||
266 | { "glGetBooleanv", (GLvoid *) glGetBooleanv, _gloffset_GetBooleanv }, |
||
267 | { "glGetClipPlane", (GLvoid *) glGetClipPlane, _gloffset_GetClipPlane }, |
||
268 | { "glGetDoublev", (GLvoid *) glGetDoublev, _gloffset_GetDoublev }, |
||
269 | { "glGetError", (GLvoid *) glGetError, _gloffset_GetError }, |
||
270 | { "glGetFloatv", (GLvoid *) glGetFloatv, _gloffset_GetFloatv }, |
||
271 | { "glGetIntegerv", (GLvoid *) glGetIntegerv, _gloffset_GetIntegerv }, |
||
272 | { "glGetLightfv", (GLvoid *) glGetLightfv, _gloffset_GetLightfv }, |
||
273 | { "glGetLightiv", (GLvoid *) glGetLightiv, _gloffset_GetLightiv }, |
||
274 | { "glGetMapdv", (GLvoid *) glGetMapdv, _gloffset_GetMapdv }, |
||
275 | { "glGetMapfv", (GLvoid *) glGetMapfv, _gloffset_GetMapfv }, |
||
276 | { "glGetMapiv", (GLvoid *) glGetMapiv, _gloffset_GetMapiv }, |
||
277 | { "glGetMaterialfv", (GLvoid *) glGetMaterialfv, _gloffset_GetMaterialfv }, |
||
278 | { "glGetMaterialiv", (GLvoid *) glGetMaterialiv, _gloffset_GetMaterialiv }, |
||
279 | { "glGetPixelMapfv", (GLvoid *) glGetPixelMapfv, _gloffset_GetPixelMapfv }, |
||
280 | { "glGetPixelMapuiv", (GLvoid *) glGetPixelMapuiv, _gloffset_GetPixelMapuiv }, |
||
281 | { "glGetPixelMapusv", (GLvoid *) glGetPixelMapusv, _gloffset_GetPixelMapusv }, |
||
282 | { "glGetPolygonStipple", (GLvoid *) glGetPolygonStipple, _gloffset_GetPolygonStipple }, |
||
283 | { "glGetString", (GLvoid *) glGetString, _gloffset_GetString }, |
||
284 | { "glGetTexEnvfv", (GLvoid *) glGetTexEnvfv, _gloffset_GetTexEnvfv }, |
||
285 | { "glGetTexEnviv", (GLvoid *) glGetTexEnviv, _gloffset_GetTexEnviv }, |
||
286 | { "glGetTexGendv", (GLvoid *) glGetTexGendv, _gloffset_GetTexGendv }, |
||
287 | { "glGetTexGenfv", (GLvoid *) glGetTexGenfv, _gloffset_GetTexGenfv }, |
||
288 | { "glGetTexGeniv", (GLvoid *) glGetTexGeniv, _gloffset_GetTexGeniv }, |
||
289 | { "glGetTexImage", (GLvoid *) glGetTexImage, _gloffset_GetTexImage }, |
||
290 | { "glGetTexParameterfv", (GLvoid *) glGetTexParameterfv, _gloffset_GetTexParameterfv }, |
||
291 | { "glGetTexParameteriv", (GLvoid *) glGetTexParameteriv, _gloffset_GetTexParameteriv }, |
||
292 | { "glGetTexLevelParameterfv", (GLvoid *) glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv }, |
||
293 | { "glGetTexLevelParameteriv", (GLvoid *) glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv }, |
||
294 | { "glIsEnabled", (GLvoid *) glIsEnabled, _gloffset_IsEnabled }, |
||
295 | { "glIsList", (GLvoid *) glIsList, _gloffset_IsList }, |
||
296 | { "glDepthRange", (GLvoid *) glDepthRange, _gloffset_DepthRange }, |
||
297 | { "glFrustum", (GLvoid *) glFrustum, _gloffset_Frustum }, |
||
298 | { "glLoadIdentity", (GLvoid *) glLoadIdentity, _gloffset_LoadIdentity }, |
||
299 | { "glLoadMatrixf", (GLvoid *) glLoadMatrixf, _gloffset_LoadMatrixf }, |
||
300 | { "glLoadMatrixd", (GLvoid *) glLoadMatrixd, _gloffset_LoadMatrixd }, |
||
301 | { "glMatrixMode", (GLvoid *) glMatrixMode, _gloffset_MatrixMode }, |
||
302 | { "glMultMatrixf", (GLvoid *) glMultMatrixf, _gloffset_MultMatrixf }, |
||
303 | { "glMultMatrixd", (GLvoid *) glMultMatrixd, _gloffset_MultMatrixd }, |
||
304 | { "glOrtho", (GLvoid *) glOrtho, _gloffset_Ortho }, |
||
305 | { "glPopMatrix", (GLvoid *) glPopMatrix, _gloffset_PopMatrix }, |
||
306 | { "glPushMatrix", (GLvoid *) glPushMatrix, _gloffset_PushMatrix }, |
||
307 | { "glRotated", (GLvoid *) glRotated, _gloffset_Rotated }, |
||
308 | { "glRotatef", (GLvoid *) glRotatef, _gloffset_Rotatef }, |
||
309 | { "glScaled", (GLvoid *) glScaled, _gloffset_Scaled }, |
||
310 | { "glScalef", (GLvoid *) glScalef, _gloffset_Scalef }, |
||
311 | { "glTranslated", (GLvoid *) glTranslated, _gloffset_Translated }, |
||
312 | { "glTranslatef", (GLvoid *) glTranslatef, _gloffset_Translatef }, |
||
313 | { "glViewport", (GLvoid *) glViewport, _gloffset_Viewport }, |
||
314 | { "glArrayElement", (GLvoid *) glArrayElement, _gloffset_ArrayElement }, |
||
315 | { "glColorPointer", (GLvoid *) glColorPointer, _gloffset_ColorPointer }, |
||
316 | { "glDisableClientState", (GLvoid *) glDisableClientState, _gloffset_DisableClientState }, |
||
317 | { "glDrawArrays", (GLvoid *) glDrawArrays, _gloffset_DrawArrays }, |
||
318 | { "glDrawElements", (GLvoid *) glDrawElements, _gloffset_DrawElements }, |
||
319 | { "glEdgeFlagPointer", (GLvoid *) glEdgeFlagPointer, _gloffset_EdgeFlagPointer }, |
||
320 | { "glEnableClientState", (GLvoid *) glEnableClientState, _gloffset_EnableClientState }, |
||
321 | { "glGetPointerv", (GLvoid *) glGetPointerv, _gloffset_GetPointerv }, |
||
322 | { "glIndexPointer", (GLvoid *) glIndexPointer, _gloffset_IndexPointer }, |
||
323 | { "glInterleavedArrays", (GLvoid *) glInterleavedArrays, _gloffset_InterleavedArrays }, |
||
324 | { "glNormalPointer", (GLvoid *) glNormalPointer, _gloffset_NormalPointer }, |
||
325 | { "glTexCoordPointer", (GLvoid *) glTexCoordPointer, _gloffset_TexCoordPointer }, |
||
326 | { "glVertexPointer", (GLvoid *) glVertexPointer, _gloffset_VertexPointer }, |
||
327 | { "glPolygonOffset", (GLvoid *) glPolygonOffset, _gloffset_PolygonOffset }, |
||
328 | { "glCopyTexImage1D", (GLvoid *) glCopyTexImage1D, _gloffset_CopyTexImage1D }, |
||
329 | { "glCopyTexImage2D", (GLvoid *) glCopyTexImage2D, _gloffset_CopyTexImage2D }, |
||
330 | { "glCopyTexSubImage1D", (GLvoid *) glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D }, |
||
331 | { "glCopyTexSubImage2D", (GLvoid *) glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D }, |
||
332 | { "glTexSubImage1D", (GLvoid *) glTexSubImage1D, _gloffset_TexSubImage1D }, |
||
333 | { "glTexSubImage2D", (GLvoid *) glTexSubImage2D, _gloffset_TexSubImage2D }, |
||
334 | { "glAreTexturesResident", (GLvoid *) glAreTexturesResident, _gloffset_AreTexturesResident }, |
||
335 | { "glBindTexture", (GLvoid *) glBindTexture, _gloffset_BindTexture }, |
||
336 | { "glDeleteTextures", (GLvoid *) glDeleteTextures, _gloffset_DeleteTextures }, |
||
337 | { "glGenTextures", (GLvoid *) glGenTextures, _gloffset_GenTextures }, |
||
338 | { "glIsTexture", (GLvoid *) glIsTexture, _gloffset_IsTexture }, |
||
339 | { "glPrioritizeTextures", (GLvoid *) glPrioritizeTextures, _gloffset_PrioritizeTextures }, |
||
340 | { "glIndexub", (GLvoid *) glIndexub, _gloffset_Indexub }, |
||
341 | { "glIndexubv", (GLvoid *) glIndexubv, _gloffset_Indexubv }, |
||
342 | { "glPopClientAttrib", (GLvoid *) glPopClientAttrib, _gloffset_PopClientAttrib }, |
||
343 | { "glPushClientAttrib", (GLvoid *) glPushClientAttrib, _gloffset_PushClientAttrib }, |
||
344 | { "glBlendColor", (GLvoid *) glBlendColor, _gloffset_BlendColor }, |
||
345 | { "glBlendEquation", (GLvoid *) glBlendEquation, _gloffset_BlendEquation }, |
||
346 | { "glDrawRangeElements", (GLvoid *) glDrawRangeElements, _gloffset_DrawRangeElements }, |
||
347 | { "glColorTable", (GLvoid *) glColorTable, _gloffset_ColorTable }, |
||
348 | { "glColorTableParameterfv", (GLvoid *) glColorTableParameterfv, _gloffset_ColorTableParameterfv }, |
||
349 | { "glColorTableParameteriv", (GLvoid *) glColorTableParameteriv, _gloffset_ColorTableParameteriv }, |
||
350 | { "glCopyColorTable", (GLvoid *) glCopyColorTable, _gloffset_CopyColorTable }, |
||
351 | { "glGetColorTable", (GLvoid *) glGetColorTable, _gloffset_GetColorTable }, |
||
352 | { "glGetColorTableParameterfv", (GLvoid *) glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv }, |
||
353 | { "glGetColorTableParameteriv", (GLvoid *) glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv }, |
||
354 | { "glColorSubTable", (GLvoid *) glColorSubTable, _gloffset_ColorSubTable }, |
||
355 | { "glCopyColorSubTable", (GLvoid *) glCopyColorSubTable, _gloffset_CopyColorSubTable }, |
||
356 | { "glConvolutionFilter1D", (GLvoid *) glConvolutionFilter1D, _gloffset_ConvolutionFilter1D }, |
||
357 | { "glConvolutionFilter2D", (GLvoid *) glConvolutionFilter2D, _gloffset_ConvolutionFilter2D }, |
||
358 | { "glConvolutionParameterf", (GLvoid *) glConvolutionParameterf, _gloffset_ConvolutionParameterf }, |
||
359 | { "glConvolutionParameterfv", (GLvoid *) glConvolutionParameterfv, _gloffset_ConvolutionParameterfv }, |
||
360 | { "glConvolutionParameteri", (GLvoid *) glConvolutionParameteri, _gloffset_ConvolutionParameteri }, |
||
361 | { "glConvolutionParameteriv", (GLvoid *) glConvolutionParameteriv, _gloffset_ConvolutionParameteriv }, |
||
362 | { "glCopyConvolutionFilter1D", (GLvoid *) glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D }, |
||
363 | { "glCopyConvolutionFilter2D", (GLvoid *) glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D }, |
||
364 | { "glGetConvolutionFilter", (GLvoid *) glGetConvolutionFilter, _gloffset_GetConvolutionFilter }, |
||
365 | { "glGetConvolutionParameterfv", (GLvoid *) glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv }, |
||
366 | { "glGetConvolutionParameteriv", (GLvoid *) glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv }, |
||
367 | { "glGetSeparableFilter", (GLvoid *) glGetSeparableFilter, _gloffset_GetSeparableFilter }, |
||
368 | { "glSeparableFilter2D", (GLvoid *) glSeparableFilter2D, _gloffset_SeparableFilter2D }, |
||
369 | { "glGetHistogram", (GLvoid *) glGetHistogram, _gloffset_GetHistogram }, |
||
370 | { "glGetHistogramParameterfv", (GLvoid *) glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv }, |
||
371 | { "glGetHistogramParameteriv", (GLvoid *) glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv }, |
||
372 | { "glGetMinmax", (GLvoid *) glGetMinmax, _gloffset_GetMinmax }, |
||
373 | { "glGetMinmaxParameterfv", (GLvoid *) glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv }, |
||
374 | { "glGetMinmaxParameteriv", (GLvoid *) glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv }, |
||
375 | { "glHistogram", (GLvoid *) glHistogram, _gloffset_Histogram }, |
||
376 | { "glMinmax", (GLvoid *) glMinmax, _gloffset_Minmax }, |
||
377 | { "glResetHistogram", (GLvoid *) glResetHistogram, _gloffset_ResetHistogram }, |
||
378 | { "glResetMinmax", (GLvoid *) glResetMinmax, _gloffset_ResetMinmax }, |
||
379 | { "glTexImage3D", (GLvoid *) glTexImage3D, _gloffset_TexImage3D }, |
||
380 | { "glTexSubImage3D", (GLvoid *) glTexSubImage3D, _gloffset_TexSubImage3D }, |
||
381 | { "glCopyTexSubImage3D", (GLvoid *) glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D }, |
||
382 | { "glActiveTextureARB", (GLvoid *) glActiveTextureARB, _gloffset_ActiveTextureARB }, |
||
383 | { "glClientActiveTextureARB", (GLvoid *) glClientActiveTextureARB, _gloffset_ClientActiveTextureARB }, |
||
384 | { "glMultiTexCoord1dARB", (GLvoid *) glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB }, |
||
385 | { "glMultiTexCoord1dvARB", (GLvoid *) glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB }, |
||
386 | { "glMultiTexCoord1fARB", (GLvoid *) glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB }, |
||
387 | { "glMultiTexCoord1fvARB", (GLvoid *) glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB }, |
||
388 | { "glMultiTexCoord1iARB", (GLvoid *) glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB }, |
||
389 | { "glMultiTexCoord1ivARB", (GLvoid *) glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB }, |
||
390 | { "glMultiTexCoord1sARB", (GLvoid *) glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB }, |
||
391 | { "glMultiTexCoord1svARB", (GLvoid *) glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB }, |
||
392 | { "glMultiTexCoord2dARB", (GLvoid *) glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB }, |
||
393 | { "glMultiTexCoord2dvARB", (GLvoid *) glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB }, |
||
394 | { "glMultiTexCoord2fARB", (GLvoid *) glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB }, |
||
395 | { "glMultiTexCoord2fvARB", (GLvoid *) glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB }, |
||
396 | { "glMultiTexCoord2iARB", (GLvoid *) glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB }, |
||
397 | { "glMultiTexCoord2ivARB", (GLvoid *) glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB }, |
||
398 | { "glMultiTexCoord2sARB", (GLvoid *) glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB }, |
||
399 | { "glMultiTexCoord2svARB", (GLvoid *) glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB }, |
||
400 | { "glMultiTexCoord3dARB", (GLvoid *) glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB }, |
||
401 | { "glMultiTexCoord3dvARB", (GLvoid *) glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB }, |
||
402 | { "glMultiTexCoord3fARB", (GLvoid *) glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB }, |
||
403 | { "glMultiTexCoord3fvARB", (GLvoid *) glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB }, |
||
404 | { "glMultiTexCoord3iARB", (GLvoid *) glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB }, |
||
405 | { "glMultiTexCoord3ivARB", (GLvoid *) glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB }, |
||
406 | { "glMultiTexCoord3sARB", (GLvoid *) glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB }, |
||
407 | { "glMultiTexCoord3svARB", (GLvoid *) glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB }, |
||
408 | { "glMultiTexCoord4dARB", (GLvoid *) glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB }, |
||
409 | { "glMultiTexCoord4dvARB", (GLvoid *) glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB }, |
||
410 | { "glMultiTexCoord4fARB", (GLvoid *) glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB }, |
||
411 | { "glMultiTexCoord4fvARB", (GLvoid *) glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB }, |
||
412 | { "glMultiTexCoord4iARB", (GLvoid *) glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB }, |
||
413 | { "glMultiTexCoord4ivARB", (GLvoid *) glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB }, |
||
414 | { "glMultiTexCoord4sARB", (GLvoid *) glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB }, |
||
415 | { "glMultiTexCoord4svARB", (GLvoid *) glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB }, |
||
416 | { "glLoadTransposeMatrixfARB", (GLvoid *) glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB }, |
||
417 | { "glLoadTransposeMatrixdARB", (GLvoid *) glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB }, |
||
418 | { "glMultTransposeMatrixfARB", (GLvoid *) glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB }, |
||
419 | { "glMultTransposeMatrixdARB", (GLvoid *) glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB }, |
||
420 | { "glSampleCoverageARB", (GLvoid *) glSampleCoverageARB, _gloffset_SampleCoverageARB }, |
||
421 | { "glCompressedTexImage3DARB", (GLvoid *) glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB }, |
||
422 | { "glCompressedTexImage2DARB", (GLvoid *) glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB }, |
||
423 | { "glCompressedTexImage1DARB", (GLvoid *) glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB }, |
||
424 | { "glCompressedTexSubImage3DARB", (GLvoid *) glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB }, |
||
425 | { "glCompressedTexSubImage2DARB", (GLvoid *) glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB }, |
||
426 | { "glCompressedTexSubImage1DARB", (GLvoid *) glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB }, |
||
427 | { "glGetCompressedTexImageARB", (GLvoid *) glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB }, |
||
428 | { "glActiveTexture", (GLvoid *) glActiveTexture, _gloffset_ActiveTextureARB }, |
||
429 | { "glClientActiveTexture", (GLvoid *) glClientActiveTexture, _gloffset_ClientActiveTextureARB }, |
||
430 | { "glMultiTexCoord1d", (GLvoid *) glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB }, |
||
431 | { "glMultiTexCoord1dv", (GLvoid *) glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB }, |
||
432 | { "glMultiTexCoord1f", (GLvoid *) glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB }, |
||
433 | { "glMultiTexCoord1fv", (GLvoid *) glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB }, |
||
434 | { "glMultiTexCoord1i", (GLvoid *) glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB }, |
||
435 | { "glMultiTexCoord1iv", (GLvoid *) glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB }, |
||
436 | { "glMultiTexCoord1s", (GLvoid *) glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB }, |
||
437 | { "glMultiTexCoord1sv", (GLvoid *) glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB }, |
||
438 | { "glMultiTexCoord2d", (GLvoid *) glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB }, |
||
439 | { "glMultiTexCoord2dv", (GLvoid *) glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB }, |
||
440 | { "glMultiTexCoord2f", (GLvoid *) glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB }, |
||
441 | { "glMultiTexCoord2fv", (GLvoid *) glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB }, |
||
442 | { "glMultiTexCoord2i", (GLvoid *) glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB }, |
||
443 | { "glMultiTexCoord2iv", (GLvoid *) glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB }, |
||
444 | { "glMultiTexCoord2s", (GLvoid *) glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB }, |
||
445 | { "glMultiTexCoord2sv", (GLvoid *) glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB }, |
||
446 | { "glMultiTexCoord3d", (GLvoid *) glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB }, |
||
447 | { "glMultiTexCoord3dv", (GLvoid *) glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB }, |
||
448 | { "glMultiTexCoord3f", (GLvoid *) glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB }, |
||
449 | { "glMultiTexCoord3fv", (GLvoid *) glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB }, |
||
450 | { "glMultiTexCoord3i", (GLvoid *) glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB }, |
||
451 | { "glMultiTexCoord3iv", (GLvoid *) glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB }, |
||
452 | { "glMultiTexCoord3s", (GLvoid *) glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB }, |
||
453 | { "glMultiTexCoord3sv", (GLvoid *) glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB }, |
||
454 | { "glMultiTexCoord4d", (GLvoid *) glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB }, |
||
455 | { "glMultiTexCoord4dv", (GLvoid *) glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB }, |
||
456 | { "glMultiTexCoord4f", (GLvoid *) glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB }, |
||
457 | { "glMultiTexCoord4fv", (GLvoid *) glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB }, |
||
458 | { "glMultiTexCoord4i", (GLvoid *) glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB }, |
||
459 | { "glMultiTexCoord4iv", (GLvoid *) glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB }, |
||
460 | { "glMultiTexCoord4s", (GLvoid *) glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB }, |
||
461 | { "glMultiTexCoord4sv", (GLvoid *) glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB }, |
||
462 | { "glLoadTransposeMatrixf", (GLvoid *) glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB }, |
||
463 | { "glLoadTransposeMatrixd", (GLvoid *) glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB }, |
||
464 | { "glMultTransposeMatrixf", (GLvoid *) glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB }, |
||
465 | { "glMultTransposeMatrixd", (GLvoid *) glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB }, |
||
466 | { "glSampleCoverage", (GLvoid *) glSampleCoverage, _gloffset_SampleCoverageARB }, |
||
467 | { "glCompressedTexImage3D", (GLvoid *) glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB }, |
||
468 | { "glCompressedTexImage2D", (GLvoid *) glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB }, |
||
469 | { "glCompressedTexImage1D", (GLvoid *) glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB }, |
||
470 | { "glCompressedTexSubImage3D", (GLvoid *) glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB }, |
||
471 | { "glCompressedTexSubImage2D", (GLvoid *) glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB }, |
||
472 | { "glCompressedTexSubImage1D", (GLvoid *) glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB }, |
||
473 | { "glGetCompressedTexImage", (GLvoid *) glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB }, |
||
474 | { "glBlendColorEXT", (GLvoid *) glBlendColorEXT, _gloffset_BlendColor }, |
||
475 | { "glPolygonOffsetEXT", (GLvoid *) glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT }, |
||
476 | { "glTexImage3DEXT", (GLvoid *) glTexImage3DEXT, _gloffset_TexImage3D }, |
||
477 | { "glTexSubImage3DEXT", (GLvoid *) glTexSubImage3DEXT, _gloffset_TexSubImage3D }, |
||
478 | { "glGetTexFilterFuncSGIS", (GLvoid *) glGetTexFilterFuncSGIS, _gloffset_GetTexFilterFuncSGIS }, |
||
479 | { "glTexFilterFuncSGIS", (GLvoid *) glTexFilterFuncSGIS, _gloffset_TexFilterFuncSGIS }, |
||
480 | { "glTexSubImage1DEXT", (GLvoid *) glTexSubImage1DEXT, _gloffset_TexSubImage1D }, |
||
481 | { "glTexSubImage2DEXT", (GLvoid *) glTexSubImage2DEXT, _gloffset_TexSubImage2D }, |
||
482 | { "glCopyTexImage1DEXT", (GLvoid *) glCopyTexImage1DEXT, _gloffset_CopyTexImage1D }, |
||
483 | { "glCopyTexImage2DEXT", (GLvoid *) glCopyTexImage2DEXT, _gloffset_CopyTexImage2D }, |
||
484 | { "glCopyTexSubImage1DEXT", (GLvoid *) glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D }, |
||
485 | { "glCopyTexSubImage2DEXT", (GLvoid *) glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D }, |
||
486 | { "glCopyTexSubImage3DEXT", (GLvoid *) glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D }, |
||
487 | { "glGetHistogramEXT", (GLvoid *) glGetHistogramEXT, _gloffset_GetHistogramEXT }, |
||
488 | { "glGetHistogramParameterfvEXT", (GLvoid *) glGetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfvEXT }, |
||
489 | { "glGetHistogramParameterivEXT", (GLvoid *) glGetHistogramParameterivEXT, _gloffset_GetHistogramParameterivEXT }, |
||
490 | { "glGetMinmaxEXT", (GLvoid *) glGetMinmaxEXT, _gloffset_GetMinmaxEXT }, |
||
491 | { "glGetMinmaxParameterfvEXT", (GLvoid *) glGetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfvEXT }, |
||
492 | { "glGetMinmaxParameterivEXT", (GLvoid *) glGetMinmaxParameterivEXT, _gloffset_GetMinmaxParameterivEXT }, |
||
493 | { "glHistogramEXT", (GLvoid *) glHistogramEXT, _gloffset_Histogram }, |
||
494 | { "glMinmaxEXT", (GLvoid *) glMinmaxEXT, _gloffset_Minmax }, |
||
495 | { "glResetHistogramEXT", (GLvoid *) glResetHistogramEXT, _gloffset_ResetHistogram }, |
||
496 | { "glResetMinmaxEXT", (GLvoid *) glResetMinmaxEXT, _gloffset_ResetMinmax }, |
||
497 | { "glConvolutionFilter1DEXT", (GLvoid *) glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D }, |
||
498 | { "glConvolutionFilter2DEXT", (GLvoid *) glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D }, |
||
499 | { "glConvolutionParameterfEXT", (GLvoid *) glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf }, |
||
500 | { "glConvolutionParameterfvEXT", (GLvoid *) glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv }, |
||
501 | { "glConvolutionParameteriEXT", (GLvoid *) glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri }, |
||
502 | { "glConvolutionParameterivEXT", (GLvoid *) glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv }, |
||
503 | { "glCopyConvolutionFilter1DEXT", (GLvoid *) glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D }, |
||
504 | { "glCopyConvolutionFilter2DEXT", (GLvoid *) glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D }, |
||
505 | { "glGetConvolutionFilterEXT", (GLvoid *) glGetConvolutionFilterEXT, _gloffset_GetConvolutionFilterEXT }, |
||
506 | { "glGetConvolutionParameterfvEXT", (GLvoid *) glGetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfvEXT }, |
||
507 | { "glGetConvolutionParameterivEXT", (GLvoid *) glGetConvolutionParameterivEXT, _gloffset_GetConvolutionParameterivEXT }, |
||
508 | { "glGetSeparableFilterEXT", (GLvoid *) glGetSeparableFilterEXT, _gloffset_GetSeparableFilterEXT }, |
||
509 | { "glSeparableFilter2DEXT", (GLvoid *) glSeparableFilter2DEXT, _gloffset_SeparableFilter2D }, |
||
510 | { "glColorTableSGI", (GLvoid *) glColorTableSGI, _gloffset_ColorTable }, |
||
511 | { "glColorTableParameterfvSGI", (GLvoid *) glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv }, |
||
512 | { "glColorTableParameterivSGI", (GLvoid *) glColorTableParameterivSGI, _gloffset_ColorTableParameteriv }, |
||
513 | { "glCopyColorTableSGI", (GLvoid *) glCopyColorTableSGI, _gloffset_CopyColorTable }, |
||
514 | { "glGetColorTableSGI", (GLvoid *) glGetColorTableSGI, _gloffset_GetColorTableSGI }, |
||
515 | { "glGetColorTableParameterfvSGI", (GLvoid *) glGetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfvSGI }, |
||
516 | { "glGetColorTableParameterivSGI", (GLvoid *) glGetColorTableParameterivSGI, _gloffset_GetColorTableParameterivSGI }, |
||
517 | { "glPixelTexGenSGIX", (GLvoid *) glPixelTexGenSGIX, _gloffset_PixelTexGenSGIX }, |
||
518 | { "glPixelTexGenParameteriSGIS", (GLvoid *) glPixelTexGenParameteriSGIS, _gloffset_PixelTexGenParameteriSGIS }, |
||
519 | { "glPixelTexGenParameterivSGIS", (GLvoid *) glPixelTexGenParameterivSGIS, _gloffset_PixelTexGenParameterivSGIS }, |
||
520 | { "glPixelTexGenParameterfSGIS", (GLvoid *) glPixelTexGenParameterfSGIS, _gloffset_PixelTexGenParameterfSGIS }, |
||
521 | { "glPixelTexGenParameterfvSGIS", (GLvoid *) glPixelTexGenParameterfvSGIS, _gloffset_PixelTexGenParameterfvSGIS }, |
||
522 | { "glGetPixelTexGenParameterivSGIS", (GLvoid *) glGetPixelTexGenParameterivSGIS, _gloffset_GetPixelTexGenParameterivSGIS }, |
||
523 | { "glGetPixelTexGenParameterfvSGIS", (GLvoid *) glGetPixelTexGenParameterfvSGIS, _gloffset_GetPixelTexGenParameterfvSGIS }, |
||
524 | { "glTexImage4DSGIS", (GLvoid *) glTexImage4DSGIS, _gloffset_TexImage4DSGIS }, |
||
525 | { "glTexSubImage4DSGIS", (GLvoid *) glTexSubImage4DSGIS, _gloffset_TexSubImage4DSGIS }, |
||
526 | { "glAreTexturesResidentEXT", (GLvoid *) glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT }, |
||
527 | { "glBindTextureEXT", (GLvoid *) glBindTextureEXT, _gloffset_BindTexture }, |
||
528 | { "glDeleteTexturesEXT", (GLvoid *) glDeleteTexturesEXT, _gloffset_DeleteTextures }, |
||
529 | { "glGenTexturesEXT", (GLvoid *) glGenTexturesEXT, _gloffset_GenTexturesEXT }, |
||
530 | { "glIsTextureEXT", (GLvoid *) glIsTextureEXT, _gloffset_IsTextureEXT }, |
||
531 | { "glPrioritizeTexturesEXT", (GLvoid *) glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures }, |
||
532 | { "glDetailTexFuncSGIS", (GLvoid *) glDetailTexFuncSGIS, _gloffset_DetailTexFuncSGIS }, |
||
533 | { "glGetDetailTexFuncSGIS", (GLvoid *) glGetDetailTexFuncSGIS, _gloffset_GetDetailTexFuncSGIS }, |
||
534 | { "glSharpenTexFuncSGIS", (GLvoid *) glSharpenTexFuncSGIS, _gloffset_SharpenTexFuncSGIS }, |
||
535 | { "glGetSharpenTexFuncSGIS", (GLvoid *) glGetSharpenTexFuncSGIS, _gloffset_GetSharpenTexFuncSGIS }, |
||
536 | { "glSampleMaskSGIS", (GLvoid *) glSampleMaskSGIS, _gloffset_SampleMaskSGIS }, |
||
537 | { "glSamplePatternSGIS", (GLvoid *) glSamplePatternSGIS, _gloffset_SamplePatternSGIS }, |
||
538 | { "glArrayElementEXT", (GLvoid *) glArrayElementEXT, _gloffset_ArrayElement }, |
||
539 | { "glColorPointerEXT", (GLvoid *) glColorPointerEXT, _gloffset_ColorPointerEXT }, |
||
540 | { "glDrawArraysEXT", (GLvoid *) glDrawArraysEXT, _gloffset_DrawArrays }, |
||
541 | { "glEdgeFlagPointerEXT", (GLvoid *) glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT }, |
||
542 | { "glGetPointervEXT", (GLvoid *) glGetPointervEXT, _gloffset_GetPointerv }, |
||
543 | { "glIndexPointerEXT", (GLvoid *) glIndexPointerEXT, _gloffset_IndexPointerEXT }, |
||
544 | { "glNormalPointerEXT", (GLvoid *) glNormalPointerEXT, _gloffset_NormalPointerEXT }, |
||
545 | { "glTexCoordPointerEXT", (GLvoid *) glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT }, |
||
546 | { "glVertexPointerEXT", (GLvoid *) glVertexPointerEXT, _gloffset_VertexPointerEXT }, |
||
547 | { "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT, _gloffset_BlendEquation }, |
||
548 | { "glSpriteParameterfSGIX", (GLvoid *) glSpriteParameterfSGIX, _gloffset_SpriteParameterfSGIX }, |
||
549 | { "glSpriteParameterfvSGIX", (GLvoid *) glSpriteParameterfvSGIX, _gloffset_SpriteParameterfvSGIX }, |
||
550 | { "glSpriteParameteriSGIX", (GLvoid *) glSpriteParameteriSGIX, _gloffset_SpriteParameteriSGIX }, |
||
551 | { "glSpriteParameterivSGIX", (GLvoid *) glSpriteParameterivSGIX, _gloffset_SpriteParameterivSGIX }, |
||
552 | { "glPointParameterfEXT", (GLvoid *) glPointParameterfEXT, _gloffset_PointParameterfEXT }, |
||
553 | { "glPointParameterfvEXT", (GLvoid *) glPointParameterfvEXT, _gloffset_PointParameterfvEXT }, |
||
554 | { "glPointParameterfARB", (GLvoid *) glPointParameterfARB, _gloffset_PointParameterfEXT }, |
||
555 | { "glPointParameterfvARB", (GLvoid *) glPointParameterfvARB, _gloffset_PointParameterfvEXT }, |
||
556 | { "glPointParameterfSGIS", (GLvoid *) glPointParameterfSGIS, _gloffset_PointParameterfEXT }, |
||
557 | { "glPointParameterfvSGIS", (GLvoid *) glPointParameterfvSGIS, _gloffset_PointParameterfvEXT }, |
||
558 | { "glGetInstrumentsSGIX", (GLvoid *) glGetInstrumentsSGIX, _gloffset_GetInstrumentsSGIX }, |
||
559 | { "glInstrumentsBufferSGIX", (GLvoid *) glInstrumentsBufferSGIX, _gloffset_InstrumentsBufferSGIX }, |
||
560 | { "glPollInstrumentsSGIX", (GLvoid *) glPollInstrumentsSGIX, _gloffset_PollInstrumentsSGIX }, |
||
561 | { "glReadInstrumentsSGIX", (GLvoid *) glReadInstrumentsSGIX, _gloffset_ReadInstrumentsSGIX }, |
||
562 | { "glStartInstrumentsSGIX", (GLvoid *) glStartInstrumentsSGIX, _gloffset_StartInstrumentsSGIX }, |
||
563 | { "glStopInstrumentsSGIX", (GLvoid *) glStopInstrumentsSGIX, _gloffset_StopInstrumentsSGIX }, |
||
564 | { "glFrameZoomSGIX", (GLvoid *) glFrameZoomSGIX, _gloffset_FrameZoomSGIX }, |
||
565 | { "glTagSampleBufferSGIX", (GLvoid *) glTagSampleBufferSGIX, _gloffset_TagSampleBufferSGIX }, |
||
566 | { "glReferencePlaneSGIX", (GLvoid *) glReferencePlaneSGIX, _gloffset_ReferencePlaneSGIX }, |
||
567 | { "glFlushRasterSGIX", (GLvoid *) glFlushRasterSGIX, _gloffset_FlushRasterSGIX }, |
||
568 | { "glColorSubTableEXT", (GLvoid *) glColorSubTableEXT, _gloffset_ColorSubTable }, |
||
569 | { "glCopyColorSubTableEXT", (GLvoid *) glCopyColorSubTableEXT, _gloffset_CopyColorSubTable }, |
||
570 | { "glHintPGI", (GLvoid *) glHintPGI, _gloffset_HintPGI }, |
||
571 | { "glColorTableEXT", (GLvoid *) glColorTableEXT, _gloffset_ColorTable }, |
||
572 | { "glGetColorTableEXT", (GLvoid *) glGetColorTableEXT, _gloffset_GetColorTableEXT }, |
||
573 | { "glGetColorTableParameterivEXT", (GLvoid *) glGetColorTableParameterivEXT, _gloffset_GetColorTableParameterivEXT }, |
||
574 | { "glGetColorTableParameterfvEXT", (GLvoid *) glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfvEXT }, |
||
575 | { "glGetListParameterfvSGIX", (GLvoid *) glGetListParameterfvSGIX, _gloffset_GetListParameterfvSGIX }, |
||
576 | { "glGetListParameterivSGIX", (GLvoid *) glGetListParameterivSGIX, _gloffset_GetListParameterivSGIX }, |
||
577 | { "glListParameterfSGIX", (GLvoid *) glListParameterfSGIX, _gloffset_ListParameterfSGIX }, |
||
578 | { "glListParameterfvSGIX", (GLvoid *) glListParameterfvSGIX, _gloffset_ListParameterfvSGIX }, |
||
579 | { "glListParameteriSGIX", (GLvoid *) glListParameteriSGIX, _gloffset_ListParameteriSGIX }, |
||
580 | { "glListParameterivSGIX", (GLvoid *) glListParameterivSGIX, _gloffset_ListParameterivSGIX }, |
||
581 | { "glIndexMaterialEXT", (GLvoid *) glIndexMaterialEXT, _gloffset_IndexMaterialEXT }, |
||
582 | { "glIndexFuncEXT", (GLvoid *) glIndexFuncEXT, _gloffset_IndexFuncEXT }, |
||
583 | { "glLockArraysEXT", (GLvoid *) glLockArraysEXT, _gloffset_LockArraysEXT }, |
||
584 | { "glUnlockArraysEXT", (GLvoid *) glUnlockArraysEXT, _gloffset_UnlockArraysEXT }, |
||
585 | { "glCullParameterdvEXT", (GLvoid *) glCullParameterdvEXT, _gloffset_CullParameterdvEXT }, |
||
586 | { "glCullParameterfvEXT", (GLvoid *) glCullParameterfvEXT, _gloffset_CullParameterfvEXT }, |
||
587 | { "glFragmentColorMaterialSGIX", (GLvoid *) glFragmentColorMaterialSGIX, _gloffset_FragmentColorMaterialSGIX }, |
||
588 | { "glFragmentLightfSGIX", (GLvoid *) glFragmentLightfSGIX, _gloffset_FragmentLightfSGIX }, |
||
589 | { "glFragmentLightfvSGIX", (GLvoid *) glFragmentLightfvSGIX, _gloffset_FragmentLightfvSGIX }, |
||
590 | { "glFragmentLightiSGIX", (GLvoid *) glFragmentLightiSGIX, _gloffset_FragmentLightiSGIX }, |
||
591 | { "glFragmentLightivSGIX", (GLvoid *) glFragmentLightivSGIX, _gloffset_FragmentLightivSGIX }, |
||
592 | { "glFragmentLightModelfSGIX", (GLvoid *) glFragmentLightModelfSGIX, _gloffset_FragmentLightModelfSGIX }, |
||
593 | { "glFragmentLightModelfvSGIX", (GLvoid *) glFragmentLightModelfvSGIX, _gloffset_FragmentLightModelfvSGIX }, |
||
594 | { "glFragmentLightModeliSGIX", (GLvoid *) glFragmentLightModeliSGIX, _gloffset_FragmentLightModeliSGIX }, |
||
595 | { "glFragmentLightModelivSGIX", (GLvoid *) glFragmentLightModelivSGIX, _gloffset_FragmentLightModelivSGIX }, |
||
596 | { "glFragmentMaterialfSGIX", (GLvoid *) glFragmentMaterialfSGIX, _gloffset_FragmentMaterialfSGIX }, |
||
597 | { "glFragmentMaterialfvSGIX", (GLvoid *) glFragmentMaterialfvSGIX, _gloffset_FragmentMaterialfvSGIX }, |
||
598 | { "glFragmentMaterialiSGIX", (GLvoid *) glFragmentMaterialiSGIX, _gloffset_FragmentMaterialiSGIX }, |
||
599 | { "glFragmentMaterialivSGIX", (GLvoid *) glFragmentMaterialivSGIX, _gloffset_FragmentMaterialivSGIX }, |
||
600 | { "glGetFragmentLightfvSGIX", (GLvoid *) glGetFragmentLightfvSGIX, _gloffset_GetFragmentLightfvSGIX }, |
||
601 | { "glGetFragmentLightivSGIX", (GLvoid *) glGetFragmentLightivSGIX, _gloffset_GetFragmentLightivSGIX }, |
||
602 | { "glGetFragmentMaterialfvSGIX", (GLvoid *) glGetFragmentMaterialfvSGIX, _gloffset_GetFragmentMaterialfvSGIX }, |
||
603 | { "glGetFragmentMaterialivSGIX", (GLvoid *) glGetFragmentMaterialivSGIX, _gloffset_GetFragmentMaterialivSGIX }, |
||
604 | { "glLightEnviSGIX", (GLvoid *) glLightEnviSGIX, _gloffset_LightEnviSGIX }, |
||
605 | { "glDrawRangeElementsEXT", (GLvoid *) glDrawRangeElementsEXT, _gloffset_DrawRangeElements }, |
||
606 | { "glSecondaryColor3bEXT", (GLvoid *) glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT }, |
||
607 | { "glSecondaryColor3bvEXT", (GLvoid *) glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT }, |
||
608 | { "glSecondaryColor3dEXT", (GLvoid *) glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT }, |
||
609 | { "glSecondaryColor3dvEXT", (GLvoid *) glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT }, |
||
610 | { "glSecondaryColor3fEXT", (GLvoid *) glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT }, |
||
611 | { "glSecondaryColor3fvEXT", (GLvoid *) glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT }, |
||
612 | { "glSecondaryColor3iEXT", (GLvoid *) glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT }, |
||
613 | { "glSecondaryColor3ivEXT", (GLvoid *) glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT }, |
||
614 | { "glSecondaryColor3sEXT", (GLvoid *) glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT }, |
||
615 | { "glSecondaryColor3svEXT", (GLvoid *) glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT }, |
||
616 | { "glSecondaryColor3ubEXT", (GLvoid *) glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT }, |
||
617 | { "glSecondaryColor3ubvEXT", (GLvoid *) glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT }, |
||
618 | { "glSecondaryColor3uiEXT", (GLvoid *) glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT }, |
||
619 | { "glSecondaryColor3uivEXT", (GLvoid *) glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT }, |
||
620 | { "glSecondaryColor3usEXT", (GLvoid *) glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT }, |
||
621 | { "glSecondaryColor3usvEXT", (GLvoid *) glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT }, |
||
622 | { "glSecondaryColorPointerEXT", (GLvoid *) glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT }, |
||
623 | { "glMultiDrawArraysEXT", (GLvoid *) glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT }, |
||
624 | { "glMultiDrawElementsEXT", (GLvoid *) glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT }, |
||
625 | { "glFogCoordfEXT", (GLvoid *) glFogCoordfEXT, _gloffset_FogCoordfEXT }, |
||
626 | { "glFogCoordfvEXT", (GLvoid *) glFogCoordfvEXT, _gloffset_FogCoordfvEXT }, |
||
627 | { "glFogCoorddEXT", (GLvoid *) glFogCoorddEXT, _gloffset_FogCoorddEXT }, |
||
628 | { "glFogCoorddvEXT", (GLvoid *) glFogCoorddvEXT, _gloffset_FogCoorddvEXT }, |
||
629 | { "glFogCoordPointerEXT", (GLvoid *) glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT }, |
||
630 | { "glBlendFuncSeparateEXT", (GLvoid *) glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT }, |
||
631 | { "glBlendFuncSeparateINGR", (GLvoid *) glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT }, |
||
632 | { "glVertexWeightfEXT", (GLvoid *) glVertexWeightfEXT, _gloffset_VertexWeightfEXT }, |
||
633 | { "glVertexWeightfvEXT", (GLvoid *) glVertexWeightfvEXT, _gloffset_VertexWeightfvEXT }, |
||
634 | { "glVertexWeightPointerEXT", (GLvoid *) glVertexWeightPointerEXT, _gloffset_VertexWeightPointerEXT }, |
||
635 | { "glFlushVertexArrayRangeNV", (GLvoid *) glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV }, |
||
636 | { "glVertexArrayRangeNV", (GLvoid *) glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV }, |
||
637 | { "glCombinerParameterfvNV", (GLvoid *) glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV }, |
||
638 | { "glCombinerParameterfNV", (GLvoid *) glCombinerParameterfNV, _gloffset_CombinerParameterfNV }, |
||
639 | { "glCombinerParameterivNV", (GLvoid *) glCombinerParameterivNV, _gloffset_CombinerParameterivNV }, |
||
640 | { "glCombinerParameteriNV", (GLvoid *) glCombinerParameteriNV, _gloffset_CombinerParameteriNV }, |
||
641 | { "glCombinerInputNV", (GLvoid *) glCombinerInputNV, _gloffset_CombinerInputNV }, |
||
642 | { "glCombinerOutputNV", (GLvoid *) glCombinerOutputNV, _gloffset_CombinerOutputNV }, |
||
643 | { "glFinalCombinerInputNV", (GLvoid *) glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV }, |
||
644 | { "glGetCombinerInputParameterfvNV", (GLvoid *) glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV }, |
||
645 | { "glGetCombinerInputParameterivNV", (GLvoid *) glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV }, |
||
646 | { "glGetCombinerOutputParameterfvNV", (GLvoid *) glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV }, |
||
647 | { "glGetCombinerOutputParameterivNV", (GLvoid *) glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV }, |
||
648 | { "glGetFinalCombinerInputParameterfvNV", (GLvoid *) glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV }, |
||
649 | { "glGetFinalCombinerInputParameterivNV", (GLvoid *) glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV }, |
||
650 | { "glResizeBuffersMESA", (GLvoid *) glResizeBuffersMESA, _gloffset_ResizeBuffersMESA }, |
||
651 | { "glWindowPos2dMESA", (GLvoid *) glWindowPos2dMESA, _gloffset_WindowPos2dMESA }, |
||
652 | { "glWindowPos2dvMESA", (GLvoid *) glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA }, |
||
653 | { "glWindowPos2fMESA", (GLvoid *) glWindowPos2fMESA, _gloffset_WindowPos2fMESA }, |
||
654 | { "glWindowPos2fvMESA", (GLvoid *) glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA }, |
||
655 | { "glWindowPos2iMESA", (GLvoid *) glWindowPos2iMESA, _gloffset_WindowPos2iMESA }, |
||
656 | { "glWindowPos2ivMESA", (GLvoid *) glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA }, |
||
657 | { "glWindowPos2sMESA", (GLvoid *) glWindowPos2sMESA, _gloffset_WindowPos2sMESA }, |
||
658 | { "glWindowPos2svMESA", (GLvoid *) glWindowPos2svMESA, _gloffset_WindowPos2svMESA }, |
||
659 | { "glWindowPos3dMESA", (GLvoid *) glWindowPos3dMESA, _gloffset_WindowPos3dMESA }, |
||
660 | { "glWindowPos3dvMESA", (GLvoid *) glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA }, |
||
661 | { "glWindowPos3fMESA", (GLvoid *) glWindowPos3fMESA, _gloffset_WindowPos3fMESA }, |
||
662 | { "glWindowPos3fvMESA", (GLvoid *) glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA }, |
||
663 | { "glWindowPos3iMESA", (GLvoid *) glWindowPos3iMESA, _gloffset_WindowPos3iMESA }, |
||
664 | { "glWindowPos3ivMESA", (GLvoid *) glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA }, |
||
665 | { "glWindowPos3sMESA", (GLvoid *) glWindowPos3sMESA, _gloffset_WindowPos3sMESA }, |
||
666 | { "glWindowPos3svMESA", (GLvoid *) glWindowPos3svMESA, _gloffset_WindowPos3svMESA }, |
||
667 | { "glWindowPos4dMESA", (GLvoid *) glWindowPos4dMESA, _gloffset_WindowPos4dMESA }, |
||
668 | { "glWindowPos4dvMESA", (GLvoid *) glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA }, |
||
669 | { "glWindowPos4fMESA", (GLvoid *) glWindowPos4fMESA, _gloffset_WindowPos4fMESA }, |
||
670 | { "glWindowPos4fvMESA", (GLvoid *) glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA }, |
||
671 | { "glWindowPos4iMESA", (GLvoid *) glWindowPos4iMESA, _gloffset_WindowPos4iMESA }, |
||
672 | { "glWindowPos4ivMESA", (GLvoid *) glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA }, |
||
673 | { "glWindowPos4sMESA", (GLvoid *) glWindowPos4sMESA, _gloffset_WindowPos4sMESA }, |
||
674 | { "glWindowPos4svMESA", (GLvoid *) glWindowPos4svMESA, _gloffset_WindowPos4svMESA }, |
||
675 | { "glTbufferMask3DFX", (GLvoid *) glTbufferMask3DFX, _gloffset_TbufferMask3DFX }, |
||
676 | { "glSampleMaskEXT", (GLvoid *) glSampleMaskEXT, _gloffset_SampleMaskSGIS }, |
||
677 | { "glSamplePatternEXT", (GLvoid *) glSamplePatternEXT, _gloffset_SamplePatternSGIS }, |
||
678 | { "glDeleteFencesNV", (GLvoid *) glDeleteFencesNV, _gloffset_DeleteFencesNV }, |
||
679 | { "glGenFencesNV", (GLvoid *) glGenFencesNV, _gloffset_GenFencesNV }, |
||
680 | { "glIsFenceNV", (GLvoid *) glIsFenceNV, _gloffset_IsFenceNV }, |
||
681 | { "glTestFenceNV", (GLvoid *) glTestFenceNV, _gloffset_TestFenceNV }, |
||
682 | { "glGetFenceivNV", (GLvoid *) glGetFenceivNV, _gloffset_GetFenceivNV }, |
||
683 | { "glFinishFenceNV", (GLvoid *) glFinishFenceNV, _gloffset_FinishFenceNV }, |
||
684 | { "glSetFenceNV", (GLvoid *) glSetFenceNV, _gloffset_SetFenceNV }, |
||
685 | { "glWindowPos2dARB", (GLvoid *) glWindowPos2dARB, _gloffset_WindowPos2dMESA }, |
||
686 | { "glWindowPos2fARB", (GLvoid *) glWindowPos2fARB, _gloffset_WindowPos2fMESA }, |
||
687 | { "glWindowPos2iARB", (GLvoid *) glWindowPos2iARB, _gloffset_WindowPos2iMESA }, |
||
688 | { "glWindowPos2sARB", (GLvoid *) glWindowPos2sARB, _gloffset_WindowPos2sMESA }, |
||
689 | { "glWindowPos2dvARB", (GLvoid *) glWindowPos2dvARB, _gloffset_WindowPos2dvMESA }, |
||
690 | { "glWindowPos2fvARB", (GLvoid *) glWindowPos2fvARB, _gloffset_WindowPos2fvMESA }, |
||
691 | { "glWindowPos2ivARB", (GLvoid *) glWindowPos2ivARB, _gloffset_WindowPos2ivMESA }, |
||
692 | { "glWindowPos2svARB", (GLvoid *) glWindowPos2svARB, _gloffset_WindowPos2svMESA }, |
||
693 | { "glWindowPos3dARB", (GLvoid *) glWindowPos3dARB, _gloffset_WindowPos3dMESA }, |
||
694 | { "glWindowPos3fARB", (GLvoid *) glWindowPos3fARB, _gloffset_WindowPos3fMESA }, |
||
695 | { "glWindowPos3iARB", (GLvoid *) glWindowPos3iARB, _gloffset_WindowPos3iMESA }, |
||
696 | { "glWindowPos3sARB", (GLvoid *) glWindowPos3sARB, _gloffset_WindowPos3sMESA }, |
||
697 | { "glWindowPos3dvARB", (GLvoid *) glWindowPos3dvARB, _gloffset_WindowPos3dvMESA }, |
||
698 | { "glWindowPos3fvARB", (GLvoid *) glWindowPos3fvARB, _gloffset_WindowPos3fvMESA }, |
||
699 | { "glWindowPos3ivARB", (GLvoid *) glWindowPos3ivARB, _gloffset_WindowPos3ivMESA }, |
||
700 | { "glWindowPos3svARB", (GLvoid *) glWindowPos3svARB, _gloffset_WindowPos3svMESA }, |
||
701 | { "glAreProgramsResidentNV", (GLvoid *) glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV }, |
||
702 | { "glBindProgramNV", (GLvoid *) glBindProgramNV, _gloffset_BindProgramNV }, |
||
703 | { "glDeleteProgramsNV", (GLvoid *) glDeleteProgramsNV, _gloffset_DeleteProgramsNV }, |
||
704 | { "glExecuteProgramNV", (GLvoid *) glExecuteProgramNV, _gloffset_ExecuteProgramNV }, |
||
705 | { "glGenProgramsNV", (GLvoid *) glGenProgramsNV, _gloffset_GenProgramsNV }, |
||
706 | { "glGetProgramParameterdvNV", (GLvoid *) glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV }, |
||
707 | { "glGetProgramParameterfvNV", (GLvoid *) glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV }, |
||
708 | { "glGetProgramivNV", (GLvoid *) glGetProgramivNV, _gloffset_GetProgramivNV }, |
||
709 | { "glGetProgramStringNV", (GLvoid *) glGetProgramStringNV, _gloffset_GetProgramStringNV }, |
||
710 | { "glGetTrackMatrixivNV", (GLvoid *) glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV }, |
||
711 | { "glGetVertexAttribdvNV", (GLvoid *) glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV }, |
||
712 | { "glGetVertexAttribfvNV", (GLvoid *) glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV }, |
||
713 | { "glGetVertexAttribivNV", (GLvoid *) glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV }, |
||
714 | { "glGetVertexAttribPointervNV", (GLvoid *) glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV }, |
||
715 | { "glIsProgramNV", (GLvoid *) glIsProgramNV, _gloffset_IsProgramNV }, |
||
716 | { "glLoadProgramNV", (GLvoid *) glLoadProgramNV, _gloffset_LoadProgramNV }, |
||
717 | { "glProgramParameter4dNV", (GLvoid *) glProgramParameter4dNV, _gloffset_ProgramParameter4dNV }, |
||
718 | { "glProgramParameter4dvNV", (GLvoid *) glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV }, |
||
719 | { "glProgramParameter4fNV", (GLvoid *) glProgramParameter4fNV, _gloffset_ProgramParameter4fNV }, |
||
720 | { "glProgramParameter4fvNV", (GLvoid *) glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV }, |
||
721 | { "glProgramParameters4dvNV", (GLvoid *) glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV }, |
||
722 | { "glProgramParameters4fvNV", (GLvoid *) glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV }, |
||
723 | { "glRequestResidentProgramsNV", (GLvoid *) glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV }, |
||
724 | { "glTrackMatrixNV", (GLvoid *) glTrackMatrixNV, _gloffset_TrackMatrixNV }, |
||
725 | { "glVertexAttribPointerNV", (GLvoid *) glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV }, |
||
726 | { "glVertexAttrib1dNV", (GLvoid *) glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV }, |
||
727 | { "glVertexAttrib1dvNV", (GLvoid *) glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV }, |
||
728 | { "glVertexAttrib1fNV", (GLvoid *) glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV }, |
||
729 | { "glVertexAttrib1fvNV", (GLvoid *) glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV }, |
||
730 | { "glVertexAttrib1sNV", (GLvoid *) glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV }, |
||
731 | { "glVertexAttrib1svNV", (GLvoid *) glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV }, |
||
732 | { "glVertexAttrib2dNV", (GLvoid *) glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV }, |
||
733 | { "glVertexAttrib2dvNV", (GLvoid *) glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV }, |
||
734 | { "glVertexAttrib2fNV", (GLvoid *) glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV }, |
||
735 | { "glVertexAttrib2fvNV", (GLvoid *) glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV }, |
||
736 | { "glVertexAttrib2sNV", (GLvoid *) glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV }, |
||
737 | { "glVertexAttrib2svNV", (GLvoid *) glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV }, |
||
738 | { "glVertexAttrib3dNV", (GLvoid *) glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV }, |
||
739 | { "glVertexAttrib3dvNV", (GLvoid *) glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV }, |
||
740 | { "glVertexAttrib3fNV", (GLvoid *) glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV }, |
||
741 | { "glVertexAttrib3fvNV", (GLvoid *) glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV }, |
||
742 | { "glVertexAttrib3sNV", (GLvoid *) glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV }, |
||
743 | { "glVertexAttrib3svNV", (GLvoid *) glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV }, |
||
744 | { "glVertexAttrib4dNV", (GLvoid *) glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV }, |
||
745 | { "glVertexAttrib4dvNV", (GLvoid *) glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV }, |
||
746 | { "glVertexAttrib4fNV", (GLvoid *) glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV }, |
||
747 | { "glVertexAttrib4fvNV", (GLvoid *) glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV }, |
||
748 | { "glVertexAttrib4sNV", (GLvoid *) glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV }, |
||
749 | { "glVertexAttrib4svNV", (GLvoid *) glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV }, |
||
750 | { "glVertexAttrib4ubNV", (GLvoid *) glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV }, |
||
751 | { "glVertexAttrib4ubvNV", (GLvoid *) glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV }, |
||
752 | { "glVertexAttribs1dvNV", (GLvoid *) glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV }, |
||
753 | { "glVertexAttribs1fvNV", (GLvoid *) glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV }, |
||
754 | { "glVertexAttribs1svNV", (GLvoid *) glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV }, |
||
755 | { "glVertexAttribs2dvNV", (GLvoid *) glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV }, |
||
756 | { "glVertexAttribs2fvNV", (GLvoid *) glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV }, |
||
757 | { "glVertexAttribs2svNV", (GLvoid *) glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV }, |
||
758 | { "glVertexAttribs3dvNV", (GLvoid *) glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV }, |
||
759 | { "glVertexAttribs3fvNV", (GLvoid *) glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV }, |
||
760 | { "glVertexAttribs3svNV", (GLvoid *) glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV }, |
||
761 | { "glVertexAttribs4dvNV", (GLvoid *) glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV }, |
||
762 | { "glVertexAttribs4fvNV", (GLvoid *) glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV }, |
||
763 | { "glVertexAttribs4svNV", (GLvoid *) glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV }, |
||
764 | { "glVertexAttribs4ubvNV", (GLvoid *) glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV }, |
||
765 | { "glPointParameteriNV", (GLvoid *) glPointParameteriNV, _gloffset_PointParameteriNV }, |
||
766 | { "glPointParameterivNV", (GLvoid *) glPointParameterivNV, _gloffset_PointParameterivNV }, |
||
767 | { "glBlendFuncSeparate", (GLvoid *) glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT }, |
||
768 | { "glFogCoordf", (GLvoid *) glFogCoordf, _gloffset_FogCoordfEXT }, |
||
769 | { "glFogCoordfv", (GLvoid *) glFogCoordfv, _gloffset_FogCoordfvEXT }, |
||
770 | { "glFogCoordd", (GLvoid *) glFogCoordd, _gloffset_FogCoorddEXT }, |
||
771 | { "glFogCoorddv", (GLvoid *) glFogCoorddv, _gloffset_FogCoorddvEXT }, |
||
772 | { "glFogCoordPointer", (GLvoid *) glFogCoordPointer, _gloffset_FogCoordPointerEXT }, |
||
773 | { "glMultiDrawArrays", (GLvoid *) glMultiDrawArrays, _gloffset_MultiDrawArraysEXT }, |
||
774 | { "glMultiDrawElements", (GLvoid *) glMultiDrawElements, _gloffset_MultiDrawElementsEXT }, |
||
775 | { "glPointParameterf", (GLvoid *) glPointParameterf, _gloffset_PointParameterfEXT }, |
||
776 | { "glPointParameterfv", (GLvoid *) glPointParameterfv, _gloffset_PointParameterfvEXT }, |
||
777 | { "glPointParameteri", (GLvoid *) glPointParameteri, _gloffset_PointParameteriNV }, |
||
778 | { "glPointParameteriv", (GLvoid *) glPointParameteriv, _gloffset_PointParameterivNV }, |
||
779 | { "glSecondaryColor3b", (GLvoid *) glSecondaryColor3b, _gloffset_SecondaryColor3bEXT }, |
||
780 | { "glSecondaryColor3bv", (GLvoid *) glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT }, |
||
781 | { "glSecondaryColor3d", (GLvoid *) glSecondaryColor3d, _gloffset_SecondaryColor3dEXT }, |
||
782 | { "glSecondaryColor3dv", (GLvoid *) glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT }, |
||
783 | { "glSecondaryColor3f", (GLvoid *) glSecondaryColor3f, _gloffset_SecondaryColor3fEXT }, |
||
784 | { "glSecondaryColor3fv", (GLvoid *) glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT }, |
||
785 | { "glSecondaryColor3i", (GLvoid *) glSecondaryColor3i, _gloffset_SecondaryColor3iEXT }, |
||
786 | { "glSecondaryColor3iv", (GLvoid *) glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT }, |
||
787 | { "glSecondaryColor3s", (GLvoid *) glSecondaryColor3s, _gloffset_SecondaryColor3sEXT }, |
||
788 | { "glSecondaryColor3sv", (GLvoid *) glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT }, |
||
789 | { "glSecondaryColor3ub", (GLvoid *) glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT }, |
||
790 | { "glSecondaryColor3ubv", (GLvoid *) glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT }, |
||
791 | { "glSecondaryColor3ui", (GLvoid *) glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT }, |
||
792 | { "glSecondaryColor3uiv", (GLvoid *) glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT }, |
||
793 | { "glSecondaryColor3us", (GLvoid *) glSecondaryColor3us, _gloffset_SecondaryColor3usEXT }, |
||
794 | { "glSecondaryColor3usv", (GLvoid *) glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT }, |
||
795 | { "glSecondaryColorPointer", (GLvoid *) glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT }, |
||
796 | { "glWindowPos2d", (GLvoid *) glWindowPos2d, _gloffset_WindowPos2dMESA }, |
||
797 | { "glWindowPos2dv", (GLvoid *) glWindowPos2dv, _gloffset_WindowPos2dvMESA }, |
||
798 | { "glWindowPos2f", (GLvoid *) glWindowPos2f, _gloffset_WindowPos2fMESA }, |
||
799 | { "glWindowPos2fv", (GLvoid *) glWindowPos2fv, _gloffset_WindowPos2fvMESA }, |
||
800 | { "glWindowPos2i", (GLvoid *) glWindowPos2i, _gloffset_WindowPos2iMESA }, |
||
801 | { "glWindowPos2iv", (GLvoid *) glWindowPos2iv, _gloffset_WindowPos2ivMESA }, |
||
802 | { "glWindowPos2s", (GLvoid *) glWindowPos2s, _gloffset_WindowPos2sMESA }, |
||
803 | { "glWindowPos2sv", (GLvoid *) glWindowPos2sv, _gloffset_WindowPos2svMESA }, |
||
804 | { "glWindowPos3d", (GLvoid *) glWindowPos3d, _gloffset_WindowPos3dMESA }, |
||
805 | { "glWindowPos3dv", (GLvoid *) glWindowPos3dv, _gloffset_WindowPos3dvMESA }, |
||
806 | { "glWindowPos3f", (GLvoid *) glWindowPos3f, _gloffset_WindowPos3fMESA }, |
||
807 | { "glWindowPos3fv", (GLvoid *) glWindowPos3fv, _gloffset_WindowPos3fvMESA }, |
||
808 | { "glWindowPos3i", (GLvoid *) glWindowPos3i, _gloffset_WindowPos3iMESA }, |
||
809 | { "glWindowPos3iv", (GLvoid *) glWindowPos3iv, _gloffset_WindowPos3ivMESA }, |
||
810 | { "glWindowPos3s", (GLvoid *) glWindowPos3s, _gloffset_WindowPos3sMESA }, |
||
811 | { "glWindowPos3sv", (GLvoid *) glWindowPos3sv, _gloffset_WindowPos3svMESA }, |
||
812 | { "glActiveStencilFaceEXT", (GLvoid *) glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT }, |
||
813 | { NULL, NULL } /* end of list marker */ |
||
814 | }; |