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56 | pj | 1 | /* $Id: m_eval.c,v 1.1 2003-02-28 11:48:05 pj Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 3.5 |
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6 | * |
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7 | * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | */ |
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26 | |||
27 | |||
28 | /* |
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29 | * eval.c was written by |
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30 | * Bernd Barsuhn (bdbarsuh@cip.informatik.uni-erlangen.de) and |
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31 | * Volker Weiss (vrweiss@cip.informatik.uni-erlangen.de). |
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32 | * |
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33 | * My original implementation of evaluators was simplistic and didn't |
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34 | * compute surface normal vectors properly. Bernd and Volker applied |
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35 | * used more sophisticated methods to get better results. |
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36 | * |
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37 | * Thanks guys! |
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38 | */ |
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39 | |||
40 | |||
41 | #include "glheader.h" |
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42 | #include "config.h" |
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43 | #include "m_eval.h" |
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44 | |||
45 | static GLfloat inv_tab[MAX_EVAL_ORDER]; |
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46 | |||
47 | |||
48 | |||
49 | /* |
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50 | * Horner scheme for Bezier curves |
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51 | * |
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52 | * Bezier curves can be computed via a Horner scheme. |
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53 | * Horner is numerically less stable than the de Casteljau |
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54 | * algorithm, but it is faster. For curves of degree n |
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55 | * the complexity of Horner is O(n) and de Casteljau is O(n^2). |
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56 | * Since stability is not important for displaying curve |
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57 | * points I decided to use the Horner scheme. |
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58 | * |
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59 | * A cubic Bezier curve with control points b0, b1, b2, b3 can be |
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60 | * written as |
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61 | * |
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62 | * (([3] [3] ) [3] ) [3] |
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63 | * c(t) = (([0]*s*b0 + [1]*t*b1)*s + [2]*t^2*b2)*s + [3]*t^2*b3 |
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64 | * |
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65 | * [n] |
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66 | * where s=1-t and the binomial coefficients [i]. These can |
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67 | * be computed iteratively using the identity: |
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68 | * |
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69 | * [n] [n ] [n] |
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70 | * [i] = (n-i+1)/i * [i-1] and [0] = 1 |
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71 | */ |
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72 | |||
73 | |||
74 | void |
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75 | _math_horner_bezier_curve(const GLfloat * cp, GLfloat * out, GLfloat t, |
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76 | GLuint dim, GLuint order) |
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77 | { |
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78 | GLfloat s, powert, bincoeff; |
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79 | GLuint i, k; |
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80 | |||
81 | if (order >= 2) { |
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82 | bincoeff = (GLfloat) (order - 1); |
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83 | s = 1.0F - t; |
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84 | |||
85 | for (k = 0; k < dim; k++) |
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86 | out[k] = s * cp[k] + bincoeff * t * cp[dim + k]; |
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87 | |||
88 | for (i = 2, cp += 2 * dim, powert = t * t; i < order; |
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89 | i++, powert *= t, cp += dim) { |
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90 | bincoeff *= (GLfloat) (order - i); |
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91 | bincoeff *= inv_tab[i]; |
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92 | |||
93 | for (k = 0; k < dim; k++) |
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94 | out[k] = s * out[k] + bincoeff * powert * cp[k]; |
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95 | } |
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96 | } |
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97 | else { /* order=1 -> constant curve */ |
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98 | |||
99 | for (k = 0; k < dim; k++) |
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100 | out[k] = cp[k]; |
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101 | } |
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102 | } |
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103 | |||
104 | /* |
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105 | * Tensor product Bezier surfaces |
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106 | * |
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107 | * Again the Horner scheme is used to compute a point on a |
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108 | * TP Bezier surface. First a control polygon for a curve |
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109 | * on the surface in one parameter direction is computed, |
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110 | * then the point on the curve for the other parameter |
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111 | * direction is evaluated. |
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112 | * |
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113 | * To store the curve control polygon additional storage |
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114 | * for max(uorder,vorder) points is needed in the |
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115 | * control net cn. |
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116 | */ |
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117 | |||
118 | void |
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119 | _math_horner_bezier_surf(GLfloat * cn, GLfloat * out, GLfloat u, GLfloat v, |
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120 | GLuint dim, GLuint uorder, GLuint vorder) |
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121 | { |
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122 | GLfloat *cp = cn + uorder * vorder * dim; |
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123 | GLuint i, uinc = vorder * dim; |
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124 | |||
125 | if (vorder > uorder) { |
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126 | if (uorder >= 2) { |
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127 | GLfloat s, poweru, bincoeff; |
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128 | GLuint j, k; |
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129 | |||
130 | /* Compute the control polygon for the surface-curve in u-direction */ |
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131 | for (j = 0; j < vorder; j++) { |
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132 | GLfloat *ucp = &cn[j * dim]; |
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133 | |||
134 | /* Each control point is the point for parameter u on a */ |
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135 | /* curve defined by the control polygons in u-direction */ |
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136 | bincoeff = (GLfloat) (uorder - 1); |
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137 | s = 1.0F - u; |
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138 | |||
139 | for (k = 0; k < dim; k++) |
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140 | cp[j * dim + k] = s * ucp[k] + bincoeff * u * ucp[uinc + k]; |
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141 | |||
142 | for (i = 2, ucp += 2 * uinc, poweru = u * u; i < uorder; |
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143 | i++, poweru *= u, ucp += uinc) { |
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144 | bincoeff *= (GLfloat) (uorder - i); |
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145 | bincoeff *= inv_tab[i]; |
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146 | |||
147 | for (k = 0; k < dim; k++) |
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148 | cp[j * dim + k] = |
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149 | s * cp[j * dim + k] + bincoeff * poweru * ucp[k]; |
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150 | } |
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151 | } |
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152 | |||
153 | /* Evaluate curve point in v */ |
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154 | _math_horner_bezier_curve(cp, out, v, dim, vorder); |
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155 | } |
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156 | else /* uorder=1 -> cn defines a curve in v */ |
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157 | _math_horner_bezier_curve(cn, out, v, dim, vorder); |
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158 | } |
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159 | else { /* vorder <= uorder */ |
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160 | |||
161 | if (vorder > 1) { |
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162 | GLuint i; |
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163 | |||
164 | /* Compute the control polygon for the surface-curve in u-direction */ |
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165 | for (i = 0; i < uorder; i++, cn += uinc) { |
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166 | /* For constant i all cn[i][j] (j=0..vorder) are located */ |
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167 | /* on consecutive memory locations, so we can use */ |
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168 | /* horner_bezier_curve to compute the control points */ |
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169 | |||
170 | _math_horner_bezier_curve(cn, &cp[i * dim], v, dim, vorder); |
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171 | } |
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172 | |||
173 | /* Evaluate curve point in u */ |
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174 | _math_horner_bezier_curve(cp, out, u, dim, uorder); |
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175 | } |
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176 | else /* vorder=1 -> cn defines a curve in u */ |
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177 | _math_horner_bezier_curve(cn, out, u, dim, uorder); |
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178 | } |
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179 | } |
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180 | |||
181 | /* |
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182 | * The direct de Casteljau algorithm is used when a point on the |
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183 | * surface and the tangent directions spanning the tangent plane |
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184 | * should be computed (this is needed to compute normals to the |
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185 | * surface). In this case the de Casteljau algorithm approach is |
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186 | * nicer because a point and the partial derivatives can be computed |
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187 | * at the same time. To get the correct tangent length du and dv |
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188 | * must be multiplied with the (u2-u1)/uorder-1 and (v2-v1)/vorder-1. |
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189 | * Since only the directions are needed, this scaling step is omitted. |
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190 | * |
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191 | * De Casteljau needs additional storage for uorder*vorder |
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192 | * values in the control net cn. |
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193 | */ |
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194 | |||
195 | void |
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196 | _math_de_casteljau_surf(GLfloat * cn, GLfloat * out, GLfloat * du, |
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197 | GLfloat * dv, GLfloat u, GLfloat v, GLuint dim, |
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198 | GLuint uorder, GLuint vorder) |
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199 | { |
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200 | GLfloat *dcn = cn + uorder * vorder * dim; |
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201 | GLfloat us = 1.0F - u, vs = 1.0F - v; |
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202 | GLuint h, i, j, k; |
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203 | GLuint minorder = uorder < vorder ? uorder : vorder; |
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204 | GLuint uinc = vorder * dim; |
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205 | GLuint dcuinc = vorder; |
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206 | |||
207 | /* Each component is evaluated separately to save buffer space */ |
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208 | /* This does not drasticaly decrease the performance of the */ |
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209 | /* algorithm. If additional storage for (uorder-1)*(vorder-1) */ |
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210 | /* points would be available, the components could be accessed */ |
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211 | /* in the innermost loop which could lead to less cache misses. */ |
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212 | |||
213 | #define CN(I,J,K) cn[(I)*uinc+(J)*dim+(K)] |
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214 | #define DCN(I, J) dcn[(I)*dcuinc+(J)] |
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215 | if (minorder < 3) { |
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216 | if (uorder == vorder) { |
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217 | for (k = 0; k < dim; k++) { |
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218 | /* Derivative direction in u */ |
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219 | du[k] = vs * (CN(1, 0, k) - CN(0, 0, k)) + |
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220 | v * (CN(1, 1, k) - CN(0, 1, k)); |
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221 | |||
222 | /* Derivative direction in v */ |
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223 | dv[k] = us * (CN(0, 1, k) - CN(0, 0, k)) + |
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224 | u * (CN(1, 1, k) - CN(1, 0, k)); |
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225 | |||
226 | /* bilinear de Casteljau step */ |
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227 | out[k] = us * (vs * CN(0, 0, k) + v * CN(0, 1, k)) + |
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228 | u * (vs * CN(1, 0, k) + v * CN(1, 1, k)); |
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229 | } |
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230 | } |
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231 | else if (minorder == uorder) { |
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232 | for (k = 0; k < dim; k++) { |
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233 | /* bilinear de Casteljau step */ |
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234 | DCN(1, 0) = CN(1, 0, k) - CN(0, 0, k); |
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235 | DCN(0, 0) = us * CN(0, 0, k) + u * CN(1, 0, k); |
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236 | |||
237 | for (j = 0; j < vorder - 1; j++) { |
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238 | /* for the derivative in u */ |
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239 | DCN(1, j + 1) = CN(1, j + 1, k) - CN(0, j + 1, k); |
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240 | DCN(1, j) = vs * DCN(1, j) + v * DCN(1, j + 1); |
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241 | |||
242 | /* for the `point' */ |
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243 | DCN(0, j + 1) = us * CN(0, j + 1, k) + u * CN(1, j + 1, k); |
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244 | DCN(0, j) = vs * DCN(0, j) + v * DCN(0, j + 1); |
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245 | } |
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246 | |||
247 | /* remaining linear de Casteljau steps until the second last step */ |
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248 | for (h = minorder; h < vorder - 1; h++) |
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249 | for (j = 0; j < vorder - h; j++) { |
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250 | /* for the derivative in u */ |
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251 | DCN(1, j) = vs * DCN(1, j) + v * DCN(1, j + 1); |
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252 | |||
253 | /* for the `point' */ |
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254 | DCN(0, j) = vs * DCN(0, j) + v * DCN(0, j + 1); |
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255 | } |
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256 | |||
257 | /* derivative direction in v */ |
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258 | dv[k] = DCN(0, 1) - DCN(0, 0); |
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259 | |||
260 | /* derivative direction in u */ |
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261 | du[k] = vs * DCN(1, 0) + v * DCN(1, 1); |
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262 | |||
263 | /* last linear de Casteljau step */ |
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264 | out[k] = vs * DCN(0, 0) + v * DCN(0, 1); |
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265 | } |
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266 | } |
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267 | else { /* minorder == vorder */ |
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268 | |||
269 | for (k = 0; k < dim; k++) { |
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270 | /* bilinear de Casteljau step */ |
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271 | DCN(0, 1) = CN(0, 1, k) - CN(0, 0, k); |
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272 | DCN(0, 0) = vs * CN(0, 0, k) + v * CN(0, 1, k); |
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273 | for (i = 0; i < uorder - 1; i++) { |
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274 | /* for the derivative in v */ |
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275 | DCN(i + 1, 1) = CN(i + 1, 1, k) - CN(i + 1, 0, k); |
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276 | DCN(i, 1) = us * DCN(i, 1) + u * DCN(i + 1, 1); |
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277 | |||
278 | /* for the `point' */ |
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279 | DCN(i + 1, 0) = vs * CN(i + 1, 0, k) + v * CN(i + 1, 1, k); |
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280 | DCN(i, 0) = us * DCN(i, 0) + u * DCN(i + 1, 0); |
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281 | } |
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282 | |||
283 | /* remaining linear de Casteljau steps until the second last step */ |
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284 | for (h = minorder; h < uorder - 1; h++) |
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285 | for (i = 0; i < uorder - h; i++) { |
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286 | /* for the derivative in v */ |
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287 | DCN(i, 1) = us * DCN(i, 1) + u * DCN(i + 1, 1); |
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288 | |||
289 | /* for the `point' */ |
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290 | DCN(i, 0) = us * DCN(i, 0) + u * DCN(i + 1, 0); |
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291 | } |
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292 | |||
293 | /* derivative direction in u */ |
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294 | du[k] = DCN(1, 0) - DCN(0, 0); |
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295 | |||
296 | /* derivative direction in v */ |
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297 | dv[k] = us * DCN(0, 1) + u * DCN(1, 1); |
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298 | |||
299 | /* last linear de Casteljau step */ |
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300 | out[k] = us * DCN(0, 0) + u * DCN(1, 0); |
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301 | } |
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302 | } |
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303 | } |
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304 | else if (uorder == vorder) { |
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305 | for (k = 0; k < dim; k++) { |
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306 | /* first bilinear de Casteljau step */ |
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307 | for (i = 0; i < uorder - 1; i++) { |
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308 | DCN(i, 0) = us * CN(i, 0, k) + u * CN(i + 1, 0, k); |
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309 | for (j = 0; j < vorder - 1; j++) { |
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310 | DCN(i, j + 1) = us * CN(i, j + 1, k) + u * CN(i + 1, j + 1, k); |
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311 | DCN(i, j) = vs * DCN(i, j) + v * DCN(i, j + 1); |
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312 | } |
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313 | } |
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314 | |||
315 | /* remaining bilinear de Casteljau steps until the second last step */ |
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316 | for (h = 2; h < minorder - 1; h++) |
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317 | for (i = 0; i < uorder - h; i++) { |
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318 | DCN(i, 0) = us * DCN(i, 0) + u * DCN(i + 1, 0); |
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319 | for (j = 0; j < vorder - h; j++) { |
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320 | DCN(i, j + 1) = us * DCN(i, j + 1) + u * DCN(i + 1, j + 1); |
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321 | DCN(i, j) = vs * DCN(i, j) + v * DCN(i, j + 1); |
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322 | } |
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323 | } |
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324 | |||
325 | /* derivative direction in u */ |
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326 | du[k] = vs * (DCN(1, 0) - DCN(0, 0)) + v * (DCN(1, 1) - DCN(0, 1)); |
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327 | |||
328 | /* derivative direction in v */ |
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329 | dv[k] = us * (DCN(0, 1) - DCN(0, 0)) + u * (DCN(1, 1) - DCN(1, 0)); |
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330 | |||
331 | /* last bilinear de Casteljau step */ |
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332 | out[k] = us * (vs * DCN(0, 0) + v * DCN(0, 1)) + |
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333 | u * (vs * DCN(1, 0) + v * DCN(1, 1)); |
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334 | } |
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335 | } |
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336 | else if (minorder == uorder) { |
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337 | for (k = 0; k < dim; k++) { |
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338 | /* first bilinear de Casteljau step */ |
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339 | for (i = 0; i < uorder - 1; i++) { |
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340 | DCN(i, 0) = us * CN(i, 0, k) + u * CN(i + 1, 0, k); |
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341 | for (j = 0; j < vorder - 1; j++) { |
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342 | DCN(i, j + 1) = us * CN(i, j + 1, k) + u * CN(i + 1, j + 1, k); |
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343 | DCN(i, j) = vs * DCN(i, j) + v * DCN(i, j + 1); |
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344 | } |
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345 | } |
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346 | |||
347 | /* remaining bilinear de Casteljau steps until the second last step */ |
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348 | for (h = 2; h < minorder - 1; h++) |
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349 | for (i = 0; i < uorder - h; i++) { |
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350 | DCN(i, 0) = us * DCN(i, 0) + u * DCN(i + 1, 0); |
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351 | for (j = 0; j < vorder - h; j++) { |
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352 | DCN(i, j + 1) = us * DCN(i, j + 1) + u * DCN(i + 1, j + 1); |
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353 | DCN(i, j) = vs * DCN(i, j) + v * DCN(i, j + 1); |
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354 | } |
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355 | } |
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356 | |||
357 | /* last bilinear de Casteljau step */ |
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358 | DCN(2, 0) = DCN(1, 0) - DCN(0, 0); |
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359 | DCN(0, 0) = us * DCN(0, 0) + u * DCN(1, 0); |
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360 | for (j = 0; j < vorder - 1; j++) { |
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361 | /* for the derivative in u */ |
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362 | DCN(2, j + 1) = DCN(1, j + 1) - DCN(0, j + 1); |
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363 | DCN(2, j) = vs * DCN(2, j) + v * DCN(2, j + 1); |
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364 | |||
365 | /* for the `point' */ |
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366 | DCN(0, j + 1) = us * DCN(0, j + 1) + u * DCN(1, j + 1); |
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367 | DCN(0, j) = vs * DCN(0, j) + v * DCN(0, j + 1); |
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368 | } |
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369 | |||
370 | /* remaining linear de Casteljau steps until the second last step */ |
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371 | for (h = minorder; h < vorder - 1; h++) |
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372 | for (j = 0; j < vorder - h; j++) { |
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373 | /* for the derivative in u */ |
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374 | DCN(2, j) = vs * DCN(2, j) + v * DCN(2, j + 1); |
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375 | |||
376 | /* for the `point' */ |
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377 | DCN(0, j) = vs * DCN(0, j) + v * DCN(0, j + 1); |
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378 | } |
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379 | |||
380 | /* derivative direction in v */ |
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381 | dv[k] = DCN(0, 1) - DCN(0, 0); |
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382 | |||
383 | /* derivative direction in u */ |
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384 | du[k] = vs * DCN(2, 0) + v * DCN(2, 1); |
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385 | |||
386 | /* last linear de Casteljau step */ |
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387 | out[k] = vs * DCN(0, 0) + v * DCN(0, 1); |
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388 | } |
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389 | } |
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390 | else { /* minorder == vorder */ |
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391 | |||
392 | for (k = 0; k < dim; k++) { |
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393 | /* first bilinear de Casteljau step */ |
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394 | for (i = 0; i < uorder - 1; i++) { |
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395 | DCN(i, 0) = us * CN(i, 0, k) + u * CN(i + 1, 0, k); |
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396 | for (j = 0; j < vorder - 1; j++) { |
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397 | DCN(i, j + 1) = us * CN(i, j + 1, k) + u * CN(i + 1, j + 1, k); |
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398 | DCN(i, j) = vs * DCN(i, j) + v * DCN(i, j + 1); |
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399 | } |
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400 | } |
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401 | |||
402 | /* remaining bilinear de Casteljau steps until the second last step */ |
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403 | for (h = 2; h < minorder - 1; h++) |
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404 | for (i = 0; i < uorder - h; i++) { |
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405 | DCN(i, 0) = us * DCN(i, 0) + u * DCN(i + 1, 0); |
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406 | for (j = 0; j < vorder - h; j++) { |
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407 | DCN(i, j + 1) = us * DCN(i, j + 1) + u * DCN(i + 1, j + 1); |
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408 | DCN(i, j) = vs * DCN(i, j) + v * DCN(i, j + 1); |
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409 | } |
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410 | } |
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411 | |||
412 | /* last bilinear de Casteljau step */ |
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413 | DCN(0, 2) = DCN(0, 1) - DCN(0, 0); |
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414 | DCN(0, 0) = vs * DCN(0, 0) + v * DCN(0, 1); |
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415 | for (i = 0; i < uorder - 1; i++) { |
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416 | /* for the derivative in v */ |
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417 | DCN(i + 1, 2) = DCN(i + 1, 1) - DCN(i + 1, 0); |
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418 | DCN(i, 2) = us * DCN(i, 2) + u * DCN(i + 1, 2); |
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419 | |||
420 | /* for the `point' */ |
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421 | DCN(i + 1, 0) = vs * DCN(i + 1, 0) + v * DCN(i + 1, 1); |
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422 | DCN(i, 0) = us * DCN(i, 0) + u * DCN(i + 1, 0); |
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423 | } |
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424 | |||
425 | /* remaining linear de Casteljau steps until the second last step */ |
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426 | for (h = minorder; h < uorder - 1; h++) |
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427 | for (i = 0; i < uorder - h; i++) { |
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428 | /* for the derivative in v */ |
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429 | DCN(i, 2) = us * DCN(i, 2) + u * DCN(i + 1, 2); |
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430 | |||
431 | /* for the `point' */ |
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432 | DCN(i, 0) = us * DCN(i, 0) + u * DCN(i + 1, 0); |
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433 | } |
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434 | |||
435 | /* derivative direction in u */ |
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436 | du[k] = DCN(1, 0) - DCN(0, 0); |
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437 | |||
438 | /* derivative direction in v */ |
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439 | dv[k] = us * DCN(0, 2) + u * DCN(1, 2); |
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440 | |||
441 | /* last linear de Casteljau step */ |
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442 | out[k] = us * DCN(0, 0) + u * DCN(1, 0); |
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443 | } |
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444 | } |
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445 | #undef DCN |
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446 | #undef CN |
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447 | } |
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448 | |||
449 | |||
450 | /* |
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451 | * Do one-time initialization for evaluators. |
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452 | */ |
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453 | void |
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454 | _math_init_eval(void) |
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455 | { |
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456 | GLuint i; |
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457 | |||
458 | /* KW: precompute 1/x for useful x. |
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459 | */ |
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460 | for (i = 1; i < MAX_EVAL_ORDER; i++) |
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461 | inv_tab[i] = 1.0F / i; |
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462 | } |