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55 | pj | 1 | /* $Id: matrix.h,v 1.1 2003-02-28 11:42:03 pj Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 3.5 |
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6 | * |
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7 | * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | */ |
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26 | |||
27 | |||
28 | #ifndef MATRIX_H |
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29 | #define MATRIX_H |
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30 | |||
31 | |||
32 | #include "mtypes.h" |
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33 | |||
34 | |||
35 | extern void |
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36 | _mesa_Frustum( GLdouble left, GLdouble right, |
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37 | GLdouble bottom, GLdouble top, |
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38 | GLdouble nearval, GLdouble farval ); |
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39 | |||
40 | extern void |
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41 | _mesa_Ortho( GLdouble left, GLdouble right, |
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42 | GLdouble bottom, GLdouble top, |
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43 | GLdouble nearval, GLdouble farval ); |
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44 | |||
45 | extern void |
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46 | _mesa_PushMatrix( void ); |
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47 | |||
48 | extern void |
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49 | _mesa_PopMatrix( void ); |
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50 | |||
51 | extern void |
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52 | _mesa_LoadIdentity( void ); |
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53 | |||
54 | extern void |
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55 | _mesa_LoadMatrixf( const GLfloat *m ); |
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56 | |||
57 | extern void |
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58 | _mesa_LoadMatrixd( const GLdouble *m ); |
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59 | |||
60 | extern void |
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61 | _mesa_MatrixMode( GLenum mode ); |
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62 | |||
63 | extern void |
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64 | _mesa_MultMatrixf( const GLfloat *m ); |
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65 | |||
66 | extern void |
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67 | _mesa_MultMatrixd( const GLdouble *m ); |
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68 | |||
69 | extern void |
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70 | _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); |
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71 | |||
72 | extern void |
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73 | _mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); |
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74 | |||
75 | extern void |
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76 | _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ); |
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77 | |||
78 | extern void |
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79 | _mesa_Scaled( GLdouble x, GLdouble y, GLdouble z ); |
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80 | |||
81 | extern void |
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82 | _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ); |
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83 | |||
84 | extern void |
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85 | _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ); |
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86 | |||
87 | extern void |
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88 | _mesa_LoadTransposeMatrixfARB( const GLfloat *m ); |
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89 | |||
90 | extern void |
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91 | _mesa_LoadTransposeMatrixdARB( const GLdouble *m ); |
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92 | |||
93 | extern void |
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94 | _mesa_MultTransposeMatrixfARB( const GLfloat *m ); |
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95 | |||
96 | extern void |
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97 | _mesa_MultTransposeMatrixdARB( const GLdouble *m ); |
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98 | |||
99 | extern void |
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100 | _mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ); |
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101 | |||
102 | extern void |
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103 | _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ); |
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104 | |||
105 | extern void |
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106 | _mesa_DepthRange( GLclampd nearval, GLclampd farval ); |
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107 | |||
108 | |||
109 | #endif |