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55 | pj | 1 | /* $Id: state.c,v 1.1 2003-02-28 11:42:04 pj Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 5.0 |
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6 | * |
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7 | * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | */ |
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26 | |||
27 | |||
28 | /* |
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29 | * This file manages recalculation of derived values in the |
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30 | * __GLcontext. |
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31 | */ |
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32 | |||
33 | |||
34 | #include "glheader.h" |
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35 | #include "accum.h" |
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36 | #include "api_loopback.h" |
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37 | #include "attrib.h" |
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38 | #include "blend.h" |
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39 | #include "buffers.h" |
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40 | #include "clip.h" |
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41 | #include "colortab.h" |
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42 | #include "context.h" |
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43 | #include "convolve.h" |
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44 | #include "depth.h" |
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45 | #include "dlist.h" |
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46 | #include "drawpix.h" |
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47 | #include "enable.h" |
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48 | #include "eval.h" |
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49 | #include "get.h" |
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50 | #include "feedback.h" |
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51 | #include "fog.h" |
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52 | #include "hint.h" |
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53 | #include "histogram.h" |
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54 | #include "light.h" |
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55 | #include "lines.h" |
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56 | #include "matrix.h" |
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57 | #include "mmath.h" |
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58 | #include "pixel.h" |
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59 | #include "points.h" |
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60 | #include "polygon.h" |
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61 | #include "rastpos.h" |
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62 | #include "state.h" |
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63 | #include "stencil.h" |
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64 | #include "teximage.h" |
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65 | #include "texobj.h" |
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66 | #include "texstate.h" |
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67 | #include "mtypes.h" |
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68 | #include "varray.h" |
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69 | #if FEATURE_NV_vertex_program |
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70 | #include "vpstate.h" |
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71 | #endif |
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72 | |||
73 | #include "math/m_matrix.h" |
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74 | #include "math/m_xform.h" |
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75 | |||
76 | |||
77 | static int |
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78 | generic_noop(void) |
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79 | { |
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80 | #ifdef DEBUG |
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81 | _mesa_problem(NULL, "User called no-op dispatch function"); |
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82 | #endif |
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83 | return 0; |
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84 | } |
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85 | |||
86 | |||
87 | /* |
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88 | * Set all pointers in the given dispatch table to point to a |
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89 | * generic no-op function. |
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90 | */ |
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91 | void |
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92 | _mesa_init_no_op_table(struct _glapi_table *table, GLuint tableSize) |
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93 | { |
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94 | GLuint i; |
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95 | void **dispatch = (void **) table; |
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96 | for (i = 0; i < tableSize; i++) { |
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97 | dispatch[i] = (void *) generic_noop; |
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98 | } |
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99 | } |
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100 | |||
101 | |||
102 | |||
103 | /* |
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104 | * Initialize the given dispatch table with pointers to Mesa's |
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105 | * immediate-mode commands. |
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106 | * |
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107 | * Pointers to begin/end object commands and a few others |
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108 | * are provided via the vtxfmt interface elsewhere. |
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109 | */ |
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110 | void |
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111 | _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize) |
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112 | { |
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113 | /* first initialize all dispatch slots to no-op */ |
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114 | _mesa_init_no_op_table(exec, tableSize); |
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115 | |||
116 | _mesa_loopback_init_api_table( exec, GL_TRUE ); |
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117 | |||
118 | /* load the dispatch slots we understand */ |
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119 | exec->Accum = _mesa_Accum; |
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120 | exec->AlphaFunc = _mesa_AlphaFunc; |
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121 | exec->Bitmap = _mesa_Bitmap; |
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122 | exec->BlendFunc = _mesa_BlendFunc; |
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123 | exec->CallList = _mesa_CallList; |
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124 | exec->CallLists = _mesa_CallLists; |
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125 | exec->Clear = _mesa_Clear; |
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126 | exec->ClearAccum = _mesa_ClearAccum; |
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127 | exec->ClearColor = _mesa_ClearColor; |
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128 | exec->ClearDepth = _mesa_ClearDepth; |
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129 | exec->ClearIndex = _mesa_ClearIndex; |
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130 | exec->ClearStencil = _mesa_ClearStencil; |
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131 | exec->ClipPlane = _mesa_ClipPlane; |
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132 | exec->ColorMask = _mesa_ColorMask; |
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133 | exec->ColorMaterial = _mesa_ColorMaterial; |
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134 | exec->CopyPixels = _mesa_CopyPixels; |
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135 | exec->CullFace = _mesa_CullFace; |
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136 | exec->DeleteLists = _mesa_DeleteLists; |
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137 | exec->DepthFunc = _mesa_DepthFunc; |
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138 | exec->DepthMask = _mesa_DepthMask; |
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139 | exec->DepthRange = _mesa_DepthRange; |
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140 | exec->Disable = _mesa_Disable; |
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141 | exec->DrawBuffer = _mesa_DrawBuffer; |
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142 | exec->DrawPixels = _mesa_DrawPixels; |
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143 | exec->Enable = _mesa_Enable; |
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144 | exec->EndList = _mesa_EndList; |
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145 | exec->FeedbackBuffer = _mesa_FeedbackBuffer; |
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146 | exec->Finish = _mesa_Finish; |
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147 | exec->Flush = _mesa_Flush; |
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148 | exec->FogCoordPointerEXT = _mesa_FogCoordPointerEXT; |
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149 | exec->Fogf = _mesa_Fogf; |
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150 | exec->Fogfv = _mesa_Fogfv; |
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151 | exec->Fogi = _mesa_Fogi; |
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152 | exec->Fogiv = _mesa_Fogiv; |
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153 | exec->FrontFace = _mesa_FrontFace; |
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154 | exec->Frustum = _mesa_Frustum; |
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155 | exec->GenLists = _mesa_GenLists; |
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156 | exec->GetBooleanv = _mesa_GetBooleanv; |
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157 | exec->GetClipPlane = _mesa_GetClipPlane; |
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158 | exec->GetDoublev = _mesa_GetDoublev; |
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159 | exec->GetError = _mesa_GetError; |
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160 | exec->GetFloatv = _mesa_GetFloatv; |
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161 | exec->GetIntegerv = _mesa_GetIntegerv; |
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162 | exec->GetLightfv = _mesa_GetLightfv; |
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163 | exec->GetLightiv = _mesa_GetLightiv; |
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164 | exec->GetMapdv = _mesa_GetMapdv; |
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165 | exec->GetMapfv = _mesa_GetMapfv; |
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166 | exec->GetMapiv = _mesa_GetMapiv; |
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167 | exec->GetMaterialfv = _mesa_GetMaterialfv; |
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168 | exec->GetMaterialiv = _mesa_GetMaterialiv; |
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169 | exec->GetPixelMapfv = _mesa_GetPixelMapfv; |
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170 | exec->GetPixelMapuiv = _mesa_GetPixelMapuiv; |
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171 | exec->GetPixelMapusv = _mesa_GetPixelMapusv; |
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172 | exec->GetPolygonStipple = _mesa_GetPolygonStipple; |
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173 | exec->GetString = _mesa_GetString; |
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174 | exec->GetTexEnvfv = _mesa_GetTexEnvfv; |
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175 | exec->GetTexEnviv = _mesa_GetTexEnviv; |
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176 | exec->GetTexGendv = _mesa_GetTexGendv; |
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177 | exec->GetTexGenfv = _mesa_GetTexGenfv; |
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178 | exec->GetTexGeniv = _mesa_GetTexGeniv; |
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179 | exec->GetTexImage = _mesa_GetTexImage; |
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180 | exec->GetTexLevelParameterfv = _mesa_GetTexLevelParameterfv; |
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181 | exec->GetTexLevelParameteriv = _mesa_GetTexLevelParameteriv; |
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182 | exec->GetTexParameterfv = _mesa_GetTexParameterfv; |
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183 | exec->GetTexParameteriv = _mesa_GetTexParameteriv; |
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184 | exec->Hint = _mesa_Hint; |
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185 | exec->IndexMask = _mesa_IndexMask; |
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186 | exec->InitNames = _mesa_InitNames; |
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187 | exec->IsEnabled = _mesa_IsEnabled; |
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188 | exec->IsList = _mesa_IsList; |
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189 | exec->LightModelf = _mesa_LightModelf; |
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190 | exec->LightModelfv = _mesa_LightModelfv; |
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191 | exec->LightModeli = _mesa_LightModeli; |
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192 | exec->LightModeliv = _mesa_LightModeliv; |
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193 | exec->Lightf = _mesa_Lightf; |
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194 | exec->Lightfv = _mesa_Lightfv; |
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195 | exec->Lighti = _mesa_Lighti; |
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196 | exec->Lightiv = _mesa_Lightiv; |
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197 | exec->LineStipple = _mesa_LineStipple; |
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198 | exec->LineWidth = _mesa_LineWidth; |
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199 | exec->ListBase = _mesa_ListBase; |
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200 | exec->LoadIdentity = _mesa_LoadIdentity; |
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201 | exec->LoadMatrixd = _mesa_LoadMatrixd; |
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202 | exec->LoadMatrixf = _mesa_LoadMatrixf; |
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203 | exec->LoadName = _mesa_LoadName; |
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204 | exec->LogicOp = _mesa_LogicOp; |
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205 | exec->Map1d = _mesa_Map1d; |
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206 | exec->Map1f = _mesa_Map1f; |
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207 | exec->Map2d = _mesa_Map2d; |
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208 | exec->Map2f = _mesa_Map2f; |
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209 | exec->MapGrid1d = _mesa_MapGrid1d; |
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210 | exec->MapGrid1f = _mesa_MapGrid1f; |
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211 | exec->MapGrid2d = _mesa_MapGrid2d; |
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212 | exec->MapGrid2f = _mesa_MapGrid2f; |
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213 | exec->MatrixMode = _mesa_MatrixMode; |
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214 | exec->MultMatrixd = _mesa_MultMatrixd; |
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215 | exec->MultMatrixf = _mesa_MultMatrixf; |
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216 | exec->NewList = _mesa_NewList; |
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217 | exec->Ortho = _mesa_Ortho; |
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218 | exec->PassThrough = _mesa_PassThrough; |
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219 | exec->PixelMapfv = _mesa_PixelMapfv; |
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220 | exec->PixelMapuiv = _mesa_PixelMapuiv; |
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221 | exec->PixelMapusv = _mesa_PixelMapusv; |
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222 | exec->PixelStoref = _mesa_PixelStoref; |
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223 | exec->PixelStorei = _mesa_PixelStorei; |
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224 | exec->PixelTransferf = _mesa_PixelTransferf; |
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225 | exec->PixelTransferi = _mesa_PixelTransferi; |
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226 | exec->PixelZoom = _mesa_PixelZoom; |
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227 | exec->PointSize = _mesa_PointSize; |
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228 | exec->PolygonMode = _mesa_PolygonMode; |
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229 | exec->PolygonOffset = _mesa_PolygonOffset; |
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230 | exec->PolygonStipple = _mesa_PolygonStipple; |
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231 | exec->PopAttrib = _mesa_PopAttrib; |
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232 | exec->PopMatrix = _mesa_PopMatrix; |
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233 | exec->PopName = _mesa_PopName; |
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234 | exec->PushAttrib = _mesa_PushAttrib; |
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235 | exec->PushMatrix = _mesa_PushMatrix; |
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236 | exec->PushName = _mesa_PushName; |
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237 | exec->RasterPos2d = _mesa_RasterPos2d; |
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238 | exec->RasterPos2dv = _mesa_RasterPos2dv; |
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239 | exec->RasterPos2f = _mesa_RasterPos2f; |
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240 | exec->RasterPos2fv = _mesa_RasterPos2fv; |
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241 | exec->RasterPos2i = _mesa_RasterPos2i; |
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242 | exec->RasterPos2iv = _mesa_RasterPos2iv; |
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243 | exec->RasterPos2s = _mesa_RasterPos2s; |
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244 | exec->RasterPos2sv = _mesa_RasterPos2sv; |
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245 | exec->RasterPos3d = _mesa_RasterPos3d; |
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246 | exec->RasterPos3dv = _mesa_RasterPos3dv; |
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247 | exec->RasterPos3f = _mesa_RasterPos3f; |
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248 | exec->RasterPos3fv = _mesa_RasterPos3fv; |
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249 | exec->RasterPos3i = _mesa_RasterPos3i; |
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250 | exec->RasterPos3iv = _mesa_RasterPos3iv; |
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251 | exec->RasterPos3s = _mesa_RasterPos3s; |
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252 | exec->RasterPos3sv = _mesa_RasterPos3sv; |
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253 | exec->RasterPos4d = _mesa_RasterPos4d; |
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254 | exec->RasterPos4dv = _mesa_RasterPos4dv; |
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255 | exec->RasterPos4f = _mesa_RasterPos4f; |
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256 | exec->RasterPos4fv = _mesa_RasterPos4fv; |
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257 | exec->RasterPos4i = _mesa_RasterPos4i; |
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258 | exec->RasterPos4iv = _mesa_RasterPos4iv; |
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259 | exec->RasterPos4s = _mesa_RasterPos4s; |
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260 | exec->RasterPos4sv = _mesa_RasterPos4sv; |
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261 | exec->ReadBuffer = _mesa_ReadBuffer; |
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262 | exec->ReadPixels = _mesa_ReadPixels; |
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263 | exec->RenderMode = _mesa_RenderMode; |
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264 | exec->Rotated = _mesa_Rotated; |
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265 | exec->Rotatef = _mesa_Rotatef; |
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266 | exec->Scaled = _mesa_Scaled; |
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267 | exec->Scalef = _mesa_Scalef; |
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268 | exec->Scissor = _mesa_Scissor; |
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269 | exec->SecondaryColorPointerEXT = _mesa_SecondaryColorPointerEXT; |
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270 | exec->SelectBuffer = _mesa_SelectBuffer; |
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271 | exec->ShadeModel = _mesa_ShadeModel; |
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272 | exec->StencilFunc = _mesa_StencilFunc; |
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273 | exec->StencilMask = _mesa_StencilMask; |
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274 | exec->StencilOp = _mesa_StencilOp; |
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275 | exec->TexEnvf = _mesa_TexEnvf; |
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276 | exec->TexEnvfv = _mesa_TexEnvfv; |
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277 | exec->TexEnvi = _mesa_TexEnvi; |
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278 | exec->TexEnviv = _mesa_TexEnviv; |
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279 | exec->TexGend = _mesa_TexGend; |
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280 | exec->TexGendv = _mesa_TexGendv; |
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281 | exec->TexGenf = _mesa_TexGenf; |
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282 | exec->TexGenfv = _mesa_TexGenfv; |
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283 | exec->TexGeni = _mesa_TexGeni; |
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284 | exec->TexGeniv = _mesa_TexGeniv; |
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285 | exec->TexImage1D = _mesa_TexImage1D; |
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286 | exec->TexImage2D = _mesa_TexImage2D; |
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287 | exec->TexParameterf = _mesa_TexParameterf; |
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288 | exec->TexParameterfv = _mesa_TexParameterfv; |
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289 | exec->TexParameteri = _mesa_TexParameteri; |
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290 | exec->TexParameteriv = _mesa_TexParameteriv; |
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291 | exec->Translated = _mesa_Translated; |
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292 | exec->Translatef = _mesa_Translatef; |
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293 | exec->Viewport = _mesa_Viewport; |
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294 | |||
295 | /* 1.1 */ |
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296 | exec->AreTexturesResident = _mesa_AreTexturesResident; |
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297 | exec->AreTexturesResidentEXT = _mesa_AreTexturesResident; |
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298 | exec->BindTexture = _mesa_BindTexture; |
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299 | exec->ColorPointer = _mesa_ColorPointer; |
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300 | exec->CopyTexImage1D = _mesa_CopyTexImage1D; |
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301 | exec->CopyTexImage2D = _mesa_CopyTexImage2D; |
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302 | exec->CopyTexSubImage1D = _mesa_CopyTexSubImage1D; |
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303 | exec->CopyTexSubImage2D = _mesa_CopyTexSubImage2D; |
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304 | exec->DeleteTextures = _mesa_DeleteTextures; |
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305 | exec->DisableClientState = _mesa_DisableClientState; |
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306 | exec->EdgeFlagPointer = _mesa_EdgeFlagPointer; |
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307 | exec->EnableClientState = _mesa_EnableClientState; |
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308 | exec->GenTextures = _mesa_GenTextures; |
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309 | exec->GenTexturesEXT = _mesa_GenTextures; |
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310 | exec->GetPointerv = _mesa_GetPointerv; |
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311 | exec->IndexPointer = _mesa_IndexPointer; |
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312 | exec->InterleavedArrays = _mesa_InterleavedArrays; |
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313 | exec->IsTexture = _mesa_IsTexture; |
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314 | exec->IsTextureEXT = _mesa_IsTexture; |
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315 | exec->NormalPointer = _mesa_NormalPointer; |
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316 | exec->PopClientAttrib = _mesa_PopClientAttrib; |
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317 | exec->PrioritizeTextures = _mesa_PrioritizeTextures; |
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318 | exec->PushClientAttrib = _mesa_PushClientAttrib; |
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319 | exec->TexCoordPointer = _mesa_TexCoordPointer; |
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320 | exec->TexSubImage1D = _mesa_TexSubImage1D; |
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321 | exec->TexSubImage2D = _mesa_TexSubImage2D; |
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322 | exec->VertexPointer = _mesa_VertexPointer; |
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323 | |||
324 | /* 1.2 */ |
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325 | exec->CopyTexSubImage3D = _mesa_CopyTexSubImage3D; |
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326 | exec->TexImage3D = _mesa_TexImage3D; |
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327 | exec->TexSubImage3D = _mesa_TexSubImage3D; |
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328 | |||
329 | /* OpenGL 1.2 GL_ARB_imaging */ |
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330 | exec->BlendColor = _mesa_BlendColor; |
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331 | exec->BlendEquation = _mesa_BlendEquation; |
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332 | exec->ColorSubTable = _mesa_ColorSubTable; |
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333 | exec->ColorTable = _mesa_ColorTable; |
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334 | exec->ColorTableParameterfv = _mesa_ColorTableParameterfv; |
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335 | exec->ColorTableParameteriv = _mesa_ColorTableParameteriv; |
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336 | exec->ConvolutionFilter1D = _mesa_ConvolutionFilter1D; |
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337 | exec->ConvolutionFilter2D = _mesa_ConvolutionFilter2D; |
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338 | exec->ConvolutionParameterf = _mesa_ConvolutionParameterf; |
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339 | exec->ConvolutionParameterfv = _mesa_ConvolutionParameterfv; |
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340 | exec->ConvolutionParameteri = _mesa_ConvolutionParameteri; |
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341 | exec->ConvolutionParameteriv = _mesa_ConvolutionParameteriv; |
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342 | exec->CopyColorSubTable = _mesa_CopyColorSubTable; |
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343 | exec->CopyColorTable = _mesa_CopyColorTable; |
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344 | exec->CopyConvolutionFilter1D = _mesa_CopyConvolutionFilter1D; |
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345 | exec->CopyConvolutionFilter2D = _mesa_CopyConvolutionFilter2D; |
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346 | exec->GetColorTable = _mesa_GetColorTable; |
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347 | exec->GetColorTableEXT = _mesa_GetColorTable; |
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348 | exec->GetColorTableParameterfv = _mesa_GetColorTableParameterfv; |
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349 | exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv; |
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350 | exec->GetColorTableParameteriv = _mesa_GetColorTableParameteriv; |
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351 | exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv; |
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352 | exec->GetConvolutionFilter = _mesa_GetConvolutionFilter; |
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353 | exec->GetConvolutionFilterEXT = _mesa_GetConvolutionFilter; |
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354 | exec->GetConvolutionParameterfv = _mesa_GetConvolutionParameterfv; |
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355 | exec->GetConvolutionParameterfvEXT = _mesa_GetConvolutionParameterfv; |
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356 | exec->GetConvolutionParameteriv = _mesa_GetConvolutionParameteriv; |
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357 | exec->GetConvolutionParameterivEXT = _mesa_GetConvolutionParameteriv; |
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358 | exec->GetHistogram = _mesa_GetHistogram; |
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359 | exec->GetHistogramEXT = _mesa_GetHistogram; |
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360 | exec->GetHistogramParameterfv = _mesa_GetHistogramParameterfv; |
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361 | exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv; |
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362 | exec->GetHistogramParameteriv = _mesa_GetHistogramParameteriv; |
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363 | exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv; |
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364 | exec->GetMinmax = _mesa_GetMinmax; |
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365 | exec->GetMinmaxEXT = _mesa_GetMinmax; |
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366 | exec->GetMinmaxParameterfv = _mesa_GetMinmaxParameterfv; |
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367 | exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv; |
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368 | exec->GetMinmaxParameteriv = _mesa_GetMinmaxParameteriv; |
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369 | exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv; |
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370 | exec->GetSeparableFilter = _mesa_GetSeparableFilter; |
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371 | exec->GetSeparableFilterEXT = _mesa_GetSeparableFilter; |
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372 | exec->Histogram = _mesa_Histogram; |
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373 | exec->Minmax = _mesa_Minmax; |
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374 | exec->ResetHistogram = _mesa_ResetHistogram; |
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375 | exec->ResetMinmax = _mesa_ResetMinmax; |
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376 | exec->SeparableFilter2D = _mesa_SeparableFilter2D; |
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377 | |||
378 | /* 2. GL_EXT_blend_color */ |
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379 | #if 0 |
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380 | exec->BlendColorEXT = _mesa_BlendColorEXT; |
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381 | #endif |
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382 | |||
383 | /* 3. GL_EXT_polygon_offset */ |
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384 | exec->PolygonOffsetEXT = _mesa_PolygonOffsetEXT; |
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385 | |||
386 | /* 6. GL_EXT_texture3d */ |
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387 | #if 0 |
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388 | exec->CopyTexSubImage3DEXT = _mesa_CopyTexSubImage3D; |
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389 | exec->TexImage3DEXT = _mesa_TexImage3DEXT; |
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390 | exec->TexSubImage3DEXT = _mesa_TexSubImage3D; |
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391 | #endif |
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392 | |||
393 | /* 11. GL_EXT_histogram */ |
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394 | exec->GetHistogramEXT = _mesa_GetHistogram; |
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395 | exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv; |
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396 | exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv; |
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397 | exec->GetMinmaxEXT = _mesa_GetMinmax; |
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398 | exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv; |
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399 | exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv; |
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400 | |||
401 | /* ?. GL_SGIX_pixel_texture */ |
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402 | exec->PixelTexGenSGIX = _mesa_PixelTexGenSGIX; |
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403 | |||
404 | /* 15. GL_SGIS_pixel_texture */ |
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405 | exec->PixelTexGenParameteriSGIS = _mesa_PixelTexGenParameteriSGIS; |
||
406 | exec->PixelTexGenParameterivSGIS = _mesa_PixelTexGenParameterivSGIS; |
||
407 | exec->PixelTexGenParameterfSGIS = _mesa_PixelTexGenParameterfSGIS; |
||
408 | exec->PixelTexGenParameterfvSGIS = _mesa_PixelTexGenParameterfvSGIS; |
||
409 | exec->GetPixelTexGenParameterivSGIS = _mesa_GetPixelTexGenParameterivSGIS; |
||
410 | exec->GetPixelTexGenParameterfvSGIS = _mesa_GetPixelTexGenParameterfvSGIS; |
||
411 | |||
412 | /* 30. GL_EXT_vertex_array */ |
||
413 | exec->ColorPointerEXT = _mesa_ColorPointerEXT; |
||
414 | exec->EdgeFlagPointerEXT = _mesa_EdgeFlagPointerEXT; |
||
415 | exec->IndexPointerEXT = _mesa_IndexPointerEXT; |
||
416 | exec->NormalPointerEXT = _mesa_NormalPointerEXT; |
||
417 | exec->TexCoordPointerEXT = _mesa_TexCoordPointerEXT; |
||
418 | exec->VertexPointerEXT = _mesa_VertexPointerEXT; |
||
419 | |||
420 | /* 37. GL_EXT_blend_minmax */ |
||
421 | #if 0 |
||
422 | exec->BlendEquationEXT = _mesa_BlendEquationEXT; |
||
423 | #endif |
||
424 | |||
425 | /* 54. GL_EXT_point_parameters */ |
||
426 | exec->PointParameterfEXT = _mesa_PointParameterfEXT; |
||
427 | exec->PointParameterfvEXT = _mesa_PointParameterfvEXT; |
||
428 | |||
429 | /* 78. GL_EXT_paletted_texture */ |
||
430 | #if 0 |
||
431 | exec->ColorTableEXT = _mesa_ColorTableEXT; |
||
432 | exec->ColorSubTableEXT = _mesa_ColorSubTableEXT; |
||
433 | #endif |
||
434 | exec->GetColorTableEXT = _mesa_GetColorTable; |
||
435 | exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv; |
||
436 | exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv; |
||
437 | |||
438 | /* 97. GL_EXT_compiled_vertex_array */ |
||
439 | exec->LockArraysEXT = _mesa_LockArraysEXT; |
||
440 | exec->UnlockArraysEXT = _mesa_UnlockArraysEXT; |
||
441 | |||
442 | /* 148. GL_EXT_multi_draw_arrays */ |
||
443 | exec->MultiDrawArraysEXT = _mesa_MultiDrawArraysEXT; |
||
444 | exec->MultiDrawElementsEXT = _mesa_MultiDrawElementsEXT; |
||
445 | |||
446 | /* 173. GL_INGR_blend_func_separate */ |
||
447 | exec->BlendFuncSeparateEXT = _mesa_BlendFuncSeparateEXT; |
||
448 | |||
449 | /* 196. GL_MESA_resize_buffers */ |
||
450 | exec->ResizeBuffersMESA = _mesa_ResizeBuffersMESA; |
||
451 | |||
452 | /* 197. GL_MESA_window_pos */ |
||
453 | exec->WindowPos2dMESA = _mesa_WindowPos2dMESA; |
||
454 | exec->WindowPos2dvMESA = _mesa_WindowPos2dvMESA; |
||
455 | exec->WindowPos2fMESA = _mesa_WindowPos2fMESA; |
||
456 | exec->WindowPos2fvMESA = _mesa_WindowPos2fvMESA; |
||
457 | exec->WindowPos2iMESA = _mesa_WindowPos2iMESA; |
||
458 | exec->WindowPos2ivMESA = _mesa_WindowPos2ivMESA; |
||
459 | exec->WindowPos2sMESA = _mesa_WindowPos2sMESA; |
||
460 | exec->WindowPos2svMESA = _mesa_WindowPos2svMESA; |
||
461 | exec->WindowPos3dMESA = _mesa_WindowPos3dMESA; |
||
462 | exec->WindowPos3dvMESA = _mesa_WindowPos3dvMESA; |
||
463 | exec->WindowPos3fMESA = _mesa_WindowPos3fMESA; |
||
464 | exec->WindowPos3fvMESA = _mesa_WindowPos3fvMESA; |
||
465 | exec->WindowPos3iMESA = _mesa_WindowPos3iMESA; |
||
466 | exec->WindowPos3ivMESA = _mesa_WindowPos3ivMESA; |
||
467 | exec->WindowPos3sMESA = _mesa_WindowPos3sMESA; |
||
468 | exec->WindowPos3svMESA = _mesa_WindowPos3svMESA; |
||
469 | exec->WindowPos4dMESA = _mesa_WindowPos4dMESA; |
||
470 | exec->WindowPos4dvMESA = _mesa_WindowPos4dvMESA; |
||
471 | exec->WindowPos4fMESA = _mesa_WindowPos4fMESA; |
||
472 | exec->WindowPos4fvMESA = _mesa_WindowPos4fvMESA; |
||
473 | exec->WindowPos4iMESA = _mesa_WindowPos4iMESA; |
||
474 | exec->WindowPos4ivMESA = _mesa_WindowPos4ivMESA; |
||
475 | exec->WindowPos4sMESA = _mesa_WindowPos4sMESA; |
||
476 | exec->WindowPos4svMESA = _mesa_WindowPos4svMESA; |
||
477 | |||
478 | /* 233. GL_NV_vertex_program */ |
||
479 | #if FEATURE_NV_vertex_program |
||
480 | exec->BindProgramNV = _mesa_BindProgramNV; |
||
481 | exec->DeleteProgramsNV = _mesa_DeleteProgramsNV; |
||
482 | exec->ExecuteProgramNV = _mesa_ExecuteProgramNV; |
||
483 | exec->GenProgramsNV = _mesa_GenProgramsNV; |
||
484 | exec->AreProgramsResidentNV = _mesa_AreProgramsResidentNV; |
||
485 | exec->RequestResidentProgramsNV = _mesa_RequestResidentProgramsNV; |
||
486 | exec->GetProgramParameterfvNV = _mesa_GetProgramParameterfvNV; |
||
487 | exec->GetProgramParameterdvNV = _mesa_GetProgramParameterdvNV; |
||
488 | exec->GetProgramivNV = _mesa_GetProgramivNV; |
||
489 | exec->GetProgramStringNV = _mesa_GetProgramStringNV; |
||
490 | exec->GetTrackMatrixivNV = _mesa_GetTrackMatrixivNV; |
||
491 | exec->GetVertexAttribdvNV = _mesa_GetVertexAttribdvNV; |
||
492 | exec->GetVertexAttribfvNV = _mesa_GetVertexAttribfvNV; |
||
493 | exec->GetVertexAttribivNV = _mesa_GetVertexAttribivNV; |
||
494 | exec->GetVertexAttribPointervNV = _mesa_GetVertexAttribPointervNV; |
||
495 | exec->IsProgramNV = _mesa_IsProgramNV; |
||
496 | exec->LoadProgramNV = _mesa_LoadProgramNV; |
||
497 | exec->ProgramParameter4dNV = _mesa_ProgramParameter4dNV; |
||
498 | exec->ProgramParameter4dvNV = _mesa_ProgramParameter4dvNV; |
||
499 | exec->ProgramParameter4fNV = _mesa_ProgramParameter4fNV; |
||
500 | exec->ProgramParameter4fvNV = _mesa_ProgramParameter4fvNV; |
||
501 | exec->ProgramParameters4dvNV = _mesa_ProgramParameters4dvNV; |
||
502 | exec->ProgramParameters4fvNV = _mesa_ProgramParameters4fvNV; |
||
503 | exec->TrackMatrixNV = _mesa_TrackMatrixNV; |
||
504 | exec->VertexAttribPointerNV = _mesa_VertexAttribPointerNV; |
||
505 | #endif |
||
506 | |||
507 | /* 262. GL_NV_point_sprite */ |
||
508 | exec->PointParameteriNV = _mesa_PointParameteriNV; |
||
509 | exec->PointParameterivNV = _mesa_PointParameterivNV; |
||
510 | |||
511 | /* 268. GL_EXT_stencil_two_side */ |
||
512 | exec->ActiveStencilFaceEXT = _mesa_ActiveStencilFaceEXT; |
||
513 | |||
514 | /* ARB 1. GL_ARB_multitexture */ |
||
515 | exec->ActiveTextureARB = _mesa_ActiveTextureARB; |
||
516 | exec->ClientActiveTextureARB = _mesa_ClientActiveTextureARB; |
||
517 | |||
518 | /* ARB 3. GL_ARB_transpose_matrix */ |
||
519 | exec->LoadTransposeMatrixdARB = _mesa_LoadTransposeMatrixdARB; |
||
520 | exec->LoadTransposeMatrixfARB = _mesa_LoadTransposeMatrixfARB; |
||
521 | exec->MultTransposeMatrixdARB = _mesa_MultTransposeMatrixdARB; |
||
522 | exec->MultTransposeMatrixfARB = _mesa_MultTransposeMatrixfARB; |
||
523 | |||
524 | /* ARB 5. GL_ARB_multisample */ |
||
525 | exec->SampleCoverageARB = _mesa_SampleCoverageARB; |
||
526 | |||
527 | /* ARB 12. GL_ARB_texture_compression */ |
||
528 | exec->CompressedTexImage3DARB = _mesa_CompressedTexImage3DARB; |
||
529 | exec->CompressedTexImage2DARB = _mesa_CompressedTexImage2DARB; |
||
530 | exec->CompressedTexImage1DARB = _mesa_CompressedTexImage1DARB; |
||
531 | exec->CompressedTexSubImage3DARB = _mesa_CompressedTexSubImage3DARB; |
||
532 | exec->CompressedTexSubImage2DARB = _mesa_CompressedTexSubImage2DARB; |
||
533 | exec->CompressedTexSubImage1DARB = _mesa_CompressedTexSubImage1DARB; |
||
534 | exec->GetCompressedTexImageARB = _mesa_GetCompressedTexImageARB; |
||
535 | |||
536 | /* ARB 14. GL_ARB_point_parameters */ |
||
537 | /* reuse EXT_point_parameters functions */ |
||
538 | } |
||
539 | |||
540 | |||
541 | |||
542 | /**********************************************************************/ |
||
543 | /***** State update logic *****/ |
||
544 | /**********************************************************************/ |
||
545 | |||
546 | |||
547 | /* |
||
548 | * Check polygon state and set DD_TRI_CULL_FRONT_BACK and/or DD_TRI_OFFSET |
||
549 | * in ctx->_TriangleCaps if needed. |
||
550 | */ |
||
551 | static void |
||
552 | update_polygon( GLcontext *ctx ) |
||
553 | { |
||
554 | ctx->_TriangleCaps &= ~(DD_TRI_CULL_FRONT_BACK | DD_TRI_OFFSET); |
||
555 | |||
556 | if (ctx->Polygon.CullFlag && ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) |
||
557 | ctx->_TriangleCaps |= DD_TRI_CULL_FRONT_BACK; |
||
558 | |||
559 | /* Any Polygon offsets enabled? */ |
||
560 | if (ctx->Polygon.OffsetPoint || |
||
561 | ctx->Polygon.OffsetLine || |
||
562 | ctx->Polygon.OffsetFill) { |
||
563 | ctx->_TriangleCaps |= DD_TRI_OFFSET; |
||
564 | } |
||
565 | } |
||
566 | |||
567 | static void |
||
568 | calculate_model_project_matrix( GLcontext *ctx ) |
||
569 | { |
||
570 | _math_matrix_mul_matrix( &ctx->_ModelProjectMatrix, |
||
571 | ctx->ProjectionMatrixStack.Top, |
||
572 | ctx->ModelviewMatrixStack.Top ); |
||
573 | |||
574 | _math_matrix_analyse( &ctx->_ModelProjectMatrix ); |
||
575 | } |
||
576 | |||
577 | static void |
||
578 | update_modelview_scale( GLcontext *ctx ) |
||
579 | { |
||
580 | ctx->_ModelViewInvScale = 1.0F; |
||
581 | if (ctx->ModelviewMatrixStack.Top->flags & (MAT_FLAG_UNIFORM_SCALE | |
||
582 | MAT_FLAG_GENERAL_SCALE | |
||
583 | MAT_FLAG_GENERAL_3D | |
||
584 | MAT_FLAG_GENERAL) ) { |
||
585 | const GLfloat *m = ctx->ModelviewMatrixStack.Top->inv; |
||
586 | GLfloat f = m[2] * m[2] + m[6] * m[6] + m[10] * m[10]; |
||
587 | if (f < 1e-12) f = 1.0; |
||
588 | if (ctx->_NeedEyeCoords) |
||
589 | ctx->_ModelViewInvScale = (GLfloat) (1.0/GL_SQRT(f)); |
||
590 | else |
||
591 | ctx->_ModelViewInvScale = (GLfloat) GL_SQRT(f); |
||
592 | } |
||
593 | } |
||
594 | |||
595 | |||
596 | /* Bring uptodate any state that relies on _NeedEyeCoords. |
||
597 | */ |
||
598 | static void |
||
599 | update_tnl_spaces( GLcontext *ctx, GLuint oldneedeyecoords ) |
||
600 | { |
||
601 | /* Check if the truth-value interpretations of the bitfields have |
||
602 | * changed: |
||
603 | */ |
||
604 | if ((oldneedeyecoords == 0) != (ctx->_NeedEyeCoords == 0)) { |
||
605 | /* Recalculate all state that depends on _NeedEyeCoords. |
||
606 | */ |
||
607 | update_modelview_scale(ctx); |
||
608 | _mesa_compute_light_positions( ctx ); |
||
609 | |||
610 | if (ctx->Driver.LightingSpaceChange) |
||
611 | ctx->Driver.LightingSpaceChange( ctx ); |
||
612 | } |
||
613 | else { |
||
614 | GLuint new_state = ctx->NewState; |
||
615 | |||
616 | /* Recalculate that same state only if it has been invalidated |
||
617 | * by other statechanges. |
||
618 | */ |
||
619 | if (new_state & _NEW_MODELVIEW) |
||
620 | update_modelview_scale(ctx); |
||
621 | |||
622 | if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW)) |
||
623 | _mesa_compute_light_positions( ctx ); |
||
624 | } |
||
625 | } |
||
626 | |||
627 | |||
628 | static void |
||
629 | update_drawbuffer( GLcontext *ctx ) |
||
630 | { |
||
631 | ctx->DrawBuffer->_Xmin = 0; |
||
632 | ctx->DrawBuffer->_Ymin = 0; |
||
633 | ctx->DrawBuffer->_Xmax = ctx->DrawBuffer->Width; |
||
634 | ctx->DrawBuffer->_Ymax = ctx->DrawBuffer->Height; |
||
635 | if (ctx->Scissor.Enabled) { |
||
636 | if (ctx->Scissor.X > ctx->DrawBuffer->_Xmin) { |
||
637 | ctx->DrawBuffer->_Xmin = ctx->Scissor.X; |
||
638 | } |
||
639 | if (ctx->Scissor.Y > ctx->DrawBuffer->_Ymin) { |
||
640 | ctx->DrawBuffer->_Ymin = ctx->Scissor.Y; |
||
641 | } |
||
642 | if (ctx->Scissor.X + ctx->Scissor.Width < ctx->DrawBuffer->_Xmax) { |
||
643 | ctx->DrawBuffer->_Xmax = ctx->Scissor.X + ctx->Scissor.Width; |
||
644 | } |
||
645 | if (ctx->Scissor.Y + ctx->Scissor.Height < ctx->DrawBuffer->_Ymax) { |
||
646 | ctx->DrawBuffer->_Ymax = ctx->Scissor.Y + ctx->Scissor.Height; |
||
647 | } |
||
648 | } |
||
649 | } |
||
650 | |||
651 | |||
652 | /* NOTE: This routine references Tranform attribute values to compute |
||
653 | * userclip positions in clip space, but is only called on |
||
654 | * _NEW_PROJECTION. The _mesa_ClipPlane() function keeps these values |
||
655 | * up to date across changes to the Transform attributes. |
||
656 | */ |
||
657 | static void |
||
658 | update_projection( GLcontext *ctx ) |
||
659 | { |
||
660 | _math_matrix_analyse( ctx->ProjectionMatrixStack.Top ); |
||
661 | |||
662 | /* Recompute clip plane positions in clipspace. This is also done |
||
663 | * in _mesa_ClipPlane(). |
||
664 | */ |
||
665 | if (ctx->Transform.ClipPlanesEnabled) { |
||
666 | GLuint p; |
||
667 | for (p = 0; p < ctx->Const.MaxClipPlanes; p++) { |
||
668 | if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { |
||
669 | _mesa_transform_vector( ctx->Transform._ClipUserPlane[p], |
||
670 | ctx->Transform.EyeUserPlane[p], |
||
671 | ctx->ProjectionMatrixStack.Top->inv ); |
||
672 | } |
||
673 | } |
||
674 | } |
||
675 | } |
||
676 | |||
677 | |||
678 | /* |
||
679 | * Return a bitmask of IMAGE_*_BIT flags which to indicate which |
||
680 | * pixel transfer operations are enabled. |
||
681 | */ |
||
682 | static void |
||
683 | update_image_transfer_state(GLcontext *ctx) |
||
684 | { |
||
685 | GLuint mask = 0; |
||
686 | |||
687 | if (ctx->Pixel.RedScale != 1.0F || ctx->Pixel.RedBias != 0.0F || |
||
688 | ctx->Pixel.GreenScale != 1.0F || ctx->Pixel.GreenBias != 0.0F || |
||
689 | ctx->Pixel.BlueScale != 1.0F || ctx->Pixel.BlueBias != 0.0F || |
||
690 | ctx->Pixel.AlphaScale != 1.0F || ctx->Pixel.AlphaBias != 0.0F) |
||
691 | mask |= IMAGE_SCALE_BIAS_BIT; |
||
692 | |||
693 | if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset) |
||
694 | mask |= IMAGE_SHIFT_OFFSET_BIT; |
||
695 | |||
696 | if (ctx->Pixel.MapColorFlag) |
||
697 | mask |= IMAGE_MAP_COLOR_BIT; |
||
698 | |||
699 | if (ctx->Pixel.ColorTableEnabled) |
||
700 | mask |= IMAGE_COLOR_TABLE_BIT; |
||
701 | |||
702 | if (ctx->Pixel.Convolution1DEnabled || |
||
703 | ctx->Pixel.Convolution2DEnabled || |
||
704 | ctx->Pixel.Separable2DEnabled) { |
||
705 | mask |= IMAGE_CONVOLUTION_BIT; |
||
706 | if (ctx->Pixel.PostConvolutionScale[0] != 1.0F || |
||
707 | ctx->Pixel.PostConvolutionScale[1] != 1.0F || |
||
708 | ctx->Pixel.PostConvolutionScale[2] != 1.0F || |
||
709 | ctx->Pixel.PostConvolutionScale[3] != 1.0F || |
||
710 | ctx->Pixel.PostConvolutionBias[0] != 0.0F || |
||
711 | ctx->Pixel.PostConvolutionBias[1] != 0.0F || |
||
712 | ctx->Pixel.PostConvolutionBias[2] != 0.0F || |
||
713 | ctx->Pixel.PostConvolutionBias[3] != 0.0F) { |
||
714 | mask |= IMAGE_POST_CONVOLUTION_SCALE_BIAS; |
||
715 | } |
||
716 | } |
||
717 | |||
718 | if (ctx->Pixel.PostConvolutionColorTableEnabled) |
||
719 | mask |= IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT; |
||
720 | |||
721 | if (ctx->ColorMatrixStack.Top->type != MATRIX_IDENTITY || |
||
722 | ctx->Pixel.PostColorMatrixScale[0] != 1.0F || |
||
723 | ctx->Pixel.PostColorMatrixBias[0] != 0.0F || |
||
724 | ctx->Pixel.PostColorMatrixScale[1] != 1.0F || |
||
725 | ctx->Pixel.PostColorMatrixBias[1] != 0.0F || |
||
726 | ctx->Pixel.PostColorMatrixScale[2] != 1.0F || |
||
727 | ctx->Pixel.PostColorMatrixBias[2] != 0.0F || |
||
728 | ctx->Pixel.PostColorMatrixScale[3] != 1.0F || |
||
729 | ctx->Pixel.PostColorMatrixBias[3] != 0.0F) |
||
730 | mask |= IMAGE_COLOR_MATRIX_BIT; |
||
731 | |||
732 | if (ctx->Pixel.PostColorMatrixColorTableEnabled) |
||
733 | mask |= IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT; |
||
734 | |||
735 | if (ctx->Pixel.HistogramEnabled) |
||
736 | mask |= IMAGE_HISTOGRAM_BIT; |
||
737 | |||
738 | if (ctx->Pixel.MinMaxEnabled) |
||
739 | mask |= IMAGE_MIN_MAX_BIT; |
||
740 | |||
741 | ctx->_ImageTransferState = mask; |
||
742 | } |
||
743 | |||
744 | |||
745 | |||
746 | |||
747 | /* Note: This routine refers to derived texture attribute values to |
||
748 | * compute the ENABLE_TEXMAT flags, but is only called on |
||
749 | * _NEW_TEXTURE_MATRIX. On changes to _NEW_TEXTURE, the ENABLE_TEXMAT |
||
750 | * flags are updated by _mesa_update_textures(), below. |
||
751 | * |
||
752 | * If both TEXTURE and TEXTURE_MATRIX change at once, these values |
||
753 | * will be computed twice. |
||
754 | */ |
||
755 | static void |
||
756 | update_texture_matrices( GLcontext *ctx ) |
||
757 | { |
||
758 | GLuint i; |
||
759 | |||
760 | ctx->Texture._TexMatEnabled = 0; |
||
761 | |||
762 | for (i=0; i < ctx->Const.MaxTextureUnits; i++) { |
||
763 | if (ctx->TextureMatrixStack[i].Top->flags & MAT_DIRTY) { |
||
764 | _math_matrix_analyse( ctx->TextureMatrixStack[i].Top ); |
||
765 | |||
766 | if (ctx->Texture.Unit[i]._ReallyEnabled && |
||
767 | ctx->TextureMatrixStack[i].Top->type != MATRIX_IDENTITY) |
||
768 | ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(i); |
||
769 | |||
770 | if (ctx->Driver.TextureMatrix) |
||
771 | ctx->Driver.TextureMatrix( ctx, i, ctx->TextureMatrixStack[i].Top); |
||
772 | } |
||
773 | } |
||
774 | } |
||
775 | |||
776 | |||
777 | /* Note: This routine refers to derived texture matrix values to |
||
778 | * compute the ENABLE_TEXMAT flags, but is only called on |
||
779 | * _NEW_TEXTURE. On changes to _NEW_TEXTURE_MATRIX, the ENABLE_TEXMAT |
||
780 | * flags are updated by _mesa_update_texture_matrices, above. |
||
781 | * |
||
782 | * If both TEXTURE and TEXTURE_MATRIX change at once, these values |
||
783 | * will be computed twice. |
||
784 | */ |
||
785 | static void |
||
786 | update_texture_state( GLcontext *ctx ) |
||
787 | { |
||
788 | GLuint unit; |
||
789 | |||
790 | ctx->Texture._EnabledUnits = 0; |
||
791 | ctx->Texture._GenFlags = 0; |
||
792 | ctx->_NeedNormals &= ~NEED_NORMALS_TEXGEN; |
||
793 | ctx->_NeedEyeCoords &= ~NEED_EYE_TEXGEN; |
||
794 | ctx->Texture._TexMatEnabled = 0; |
||
795 | ctx->Texture._TexGenEnabled = 0; |
||
796 | |||
797 | /* Update texture unit state. |
||
798 | */ |
||
799 | for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { |
||
800 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; |
||
801 | |||
802 | texUnit->_ReallyEnabled = 0; |
||
803 | texUnit->_GenFlags = 0; |
||
804 | |||
805 | if (!texUnit->Enabled) |
||
806 | continue; |
||
807 | |||
808 | /* Look for the highest-priority texture target that's enabled and |
||
809 | * complete. That's the one we'll use for texturing. |
||
810 | */ |
||
811 | if (texUnit->Enabled & TEXTURE_CUBE_BIT) { |
||
812 | struct gl_texture_object *texObj = texUnit->CurrentCubeMap; |
||
813 | if (!texObj->Complete) { |
||
814 | _mesa_test_texobj_completeness(ctx, texObj); |
||
815 | } |
||
816 | if (texObj->Complete) { |
||
817 | texUnit->_ReallyEnabled = TEXTURE_CUBE_BIT; |
||
818 | texUnit->_Current = texObj; |
||
819 | } |
||
820 | } |
||
821 | |||
822 | if (!texUnit->_ReallyEnabled && (texUnit->Enabled & TEXTURE_3D_BIT)) { |
||
823 | struct gl_texture_object *texObj = texUnit->Current3D; |
||
824 | if (!texObj->Complete) { |
||
825 | _mesa_test_texobj_completeness(ctx, texObj); |
||
826 | } |
||
827 | if (texObj->Complete) { |
||
828 | texUnit->_ReallyEnabled = TEXTURE_3D_BIT; |
||
829 | texUnit->_Current = texObj; |
||
830 | } |
||
831 | } |
||
832 | |||
833 | if (!texUnit->_ReallyEnabled && (texUnit->Enabled & TEXTURE_RECT_BIT)) { |
||
834 | struct gl_texture_object *texObj = texUnit->CurrentRect; |
||
835 | if (!texObj->Complete) { |
||
836 | _mesa_test_texobj_completeness(ctx, texObj); |
||
837 | } |
||
838 | if (texObj->Complete) { |
||
839 | texUnit->_ReallyEnabled = TEXTURE_RECT_BIT; |
||
840 | texUnit->_Current = texObj; |
||
841 | } |
||
842 | } |
||
843 | |||
844 | if (!texUnit->_ReallyEnabled && (texUnit->Enabled & TEXTURE_2D_BIT)) { |
||
845 | struct gl_texture_object *texObj = texUnit->Current2D; |
||
846 | if (!texObj->Complete) { |
||
847 | _mesa_test_texobj_completeness(ctx, texObj); |
||
848 | } |
||
849 | if (texObj->Complete) { |
||
850 | texUnit->_ReallyEnabled = TEXTURE_2D_BIT; |
||
851 | texUnit->_Current = texObj; |
||
852 | } |
||
853 | } |
||
854 | |||
855 | if (!texUnit->_ReallyEnabled && (texUnit->Enabled & TEXTURE_1D_BIT)) { |
||
856 | struct gl_texture_object *texObj = texUnit->Current1D; |
||
857 | if (!texObj->Complete) { |
||
858 | _mesa_test_texobj_completeness(ctx, texObj); |
||
859 | } |
||
860 | if (texObj->Complete) { |
||
861 | texUnit->_ReallyEnabled = TEXTURE_1D_BIT; |
||
862 | texUnit->_Current = texObj; |
||
863 | } |
||
864 | } |
||
865 | |||
866 | if (!texUnit->_ReallyEnabled) { |
||
867 | texUnit->_Current = NULL; |
||
868 | continue; |
||
869 | } |
||
870 | |||
871 | if (texUnit->_ReallyEnabled) |
||
872 | ctx->Texture._EnabledUnits |= (1 << unit); |
||
873 | |||
874 | if (texUnit->TexGenEnabled) { |
||
875 | if (texUnit->TexGenEnabled & S_BIT) { |
||
876 | texUnit->_GenFlags |= texUnit->_GenBitS; |
||
877 | } |
||
878 | if (texUnit->TexGenEnabled & T_BIT) { |
||
879 | texUnit->_GenFlags |= texUnit->_GenBitT; |
||
880 | } |
||
881 | if (texUnit->TexGenEnabled & Q_BIT) { |
||
882 | texUnit->_GenFlags |= texUnit->_GenBitQ; |
||
883 | } |
||
884 | if (texUnit->TexGenEnabled & R_BIT) { |
||
885 | texUnit->_GenFlags |= texUnit->_GenBitR; |
||
886 | } |
||
887 | |||
888 | ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit); |
||
889 | ctx->Texture._GenFlags |= texUnit->_GenFlags; |
||
890 | } |
||
891 | |||
892 | if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) |
||
893 | ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit); |
||
894 | } |
||
895 | |||
896 | if (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS) { |
||
897 | ctx->_NeedNormals |= NEED_NORMALS_TEXGEN; |
||
898 | ctx->_NeedEyeCoords |= NEED_EYE_TEXGEN; |
||
899 | } |
||
900 | |||
901 | if (ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD) { |
||
902 | ctx->_NeedEyeCoords |= NEED_EYE_TEXGEN; |
||
903 | } |
||
904 | } |
||
905 | |||
906 | |||
907 | |||
908 | /* |
||
909 | * If ctx->NewState is non-zero then this function MUST be called before |
||
910 | * rendering any primitive. Basically, function pointers and miscellaneous |
||
911 | * flags are updated to reflect the current state of the state machine. |
||
912 | * |
||
913 | * The above constraint is now maintained largely by the two Exec |
||
914 | * dispatch tables, which trigger the appropriate flush on transition |
||
915 | * between State and Geometry modes. |
||
916 | * |
||
917 | * Special care is taken with the derived value _NeedEyeCoords. This |
||
918 | * is a bitflag which is updated with information from a number of |
||
919 | * attribute groups (MODELVIEW, LIGHT, TEXTURE). A lot of derived |
||
920 | * state references this value, and must be treated with care to |
||
921 | * ensure that updates are done correctly. All state dependent on |
||
922 | * _NeedEyeCoords is calculated from within _mesa_update_tnl_spaces(), |
||
923 | * and from nowhere else. |
||
924 | */ |
||
925 | void _mesa_update_state( GLcontext *ctx ) |
||
926 | { |
||
927 | const GLuint new_state = ctx->NewState; |
||
928 | const GLuint oldneedeyecoords = ctx->_NeedEyeCoords; |
||
929 | |||
930 | if (MESA_VERBOSE & VERBOSE_STATE) |
||
931 | _mesa_print_state("_mesa_update_state", new_state); |
||
932 | |||
933 | if (new_state & _NEW_MODELVIEW) |
||
934 | _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); |
||
935 | |||
936 | if (new_state & _NEW_PROJECTION) |
||
937 | update_projection( ctx ); |
||
938 | |||
939 | if (new_state & _NEW_TEXTURE_MATRIX) |
||
940 | update_texture_matrices( ctx ); |
||
941 | |||
942 | if (new_state & _NEW_COLOR_MATRIX) |
||
943 | _math_matrix_analyse( ctx->ColorMatrixStack.Top ); |
||
944 | |||
945 | /* References ColorMatrix.type (derived above). |
||
946 | */ |
||
947 | if (new_state & _IMAGE_NEW_TRANSFER_STATE) |
||
948 | update_image_transfer_state(ctx); |
||
949 | |||
950 | /* Contributes to NeedEyeCoords, NeedNormals. |
||
951 | */ |
||
952 | if (new_state & _NEW_TEXTURE) |
||
953 | update_texture_state( ctx ); |
||
954 | |||
955 | if (new_state & (_NEW_BUFFERS|_NEW_SCISSOR)) |
||
956 | update_drawbuffer( ctx ); |
||
957 | |||
958 | if (new_state & _NEW_POLYGON) |
||
959 | update_polygon( ctx ); |
||
960 | |||
961 | /* Contributes to NeedEyeCoords, NeedNormals. |
||
962 | */ |
||
963 | if (new_state & _NEW_LIGHT) |
||
964 | _mesa_update_lighting( ctx ); |
||
965 | |||
966 | /* We can light in object space if the modelview matrix preserves |
||
967 | * lengths and relative angles. |
||
968 | */ |
||
969 | if (new_state & (_NEW_MODELVIEW|_NEW_LIGHT)) { |
||
970 | ctx->_NeedEyeCoords &= ~NEED_EYE_LIGHT_MODELVIEW; |
||
971 | if (ctx->Light.Enabled && |
||
972 | !TEST_MAT_FLAGS( ctx->ModelviewMatrixStack.Top, MAT_FLAGS_LENGTH_PRESERVING)) |
||
973 | ctx->_NeedEyeCoords |= NEED_EYE_LIGHT_MODELVIEW; |
||
974 | } |
||
975 | |||
976 | |||
977 | #if 0 |
||
978 | /* XXX this is a bit of a hack. We should be checking elsewhere if |
||
979 | * vertex program mode is enabled. We set _NeedEyeCoords to zero to |
||
980 | * ensure that the combined modelview/projection matrix is computed |
||
981 | * in calculate_model_project_matrix(). |
||
982 | */ |
||
983 | if (ctx->VertexProgram.Enabled) |
||
984 | ctx->_NeedEyeCoords = 0; |
||
985 | /* KW: it's now always computed. |
||
986 | */ |
||
987 | #endif |
||
988 | |||
989 | /* Keep ModelviewProject uptodate always to allow tnl |
||
990 | * implementations that go model->clip even when eye is required. |
||
991 | */ |
||
992 | if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) |
||
993 | calculate_model_project_matrix(ctx); |
||
994 | |||
995 | /* ctx->_NeedEyeCoords is now uptodate. |
||
996 | * |
||
997 | * If the truth value of this variable has changed, update for the |
||
998 | * new lighting space and recompute the positions of lights and the |
||
999 | * normal transform. |
||
1000 | * |
||
1001 | * If the lighting space hasn't changed, may still need to recompute |
||
1002 | * light positions & normal transforms for other reasons. |
||
1003 | */ |
||
1004 | if (new_state & (_NEW_MODELVIEW | |
||
1005 | _NEW_LIGHT | |
||
1006 | _MESA_NEW_NEED_EYE_COORDS)) |
||
1007 | update_tnl_spaces( ctx, oldneedeyecoords ); |
||
1008 | |||
1009 | /* |
||
1010 | * Here the driver sets up all the ctx->Driver function pointers |
||
1011 | * to it's specific, private functions, and performs any |
||
1012 | * internal state management necessary, including invalidating |
||
1013 | * state of active modules. |
||
1014 | * |
||
1015 | * Set ctx->NewState to zero to avoid recursion if |
||
1016 | * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?) |
||
1017 | */ |
||
1018 | ctx->NewState = 0; |
||
1019 | ctx->Driver.UpdateState(ctx, new_state); |
||
1020 | ctx->Array.NewState = 0; |
||
1021 | |||
1022 | /* At this point we can do some assertions to be sure the required |
||
1023 | * device driver function pointers are all initialized. |
||
1024 | */ |
||
1025 | ASSERT(ctx->Driver.GetString); |
||
1026 | ASSERT(ctx->Driver.UpdateState); |
||
1027 | ASSERT(ctx->Driver.Clear); |
||
1028 | ASSERT(ctx->Driver.GetBufferSize); |
||
1029 | if (ctx->Visual.accumRedBits > 0) { |
||
1030 | ASSERT(ctx->Driver.Accum); |
||
1031 | } |
||
1032 | ASSERT(ctx->Driver.DrawPixels); |
||
1033 | ASSERT(ctx->Driver.ReadPixels); |
||
1034 | ASSERT(ctx->Driver.CopyPixels); |
||
1035 | ASSERT(ctx->Driver.Bitmap); |
||
1036 | ASSERT(ctx->Driver.ResizeBuffers); |
||
1037 | ASSERT(ctx->Driver.TexImage1D); |
||
1038 | ASSERT(ctx->Driver.TexImage2D); |
||
1039 | ASSERT(ctx->Driver.TexImage3D); |
||
1040 | ASSERT(ctx->Driver.TexSubImage1D); |
||
1041 | ASSERT(ctx->Driver.TexSubImage2D); |
||
1042 | ASSERT(ctx->Driver.TexSubImage3D); |
||
1043 | ASSERT(ctx->Driver.CopyTexImage1D); |
||
1044 | ASSERT(ctx->Driver.CopyTexImage2D); |
||
1045 | ASSERT(ctx->Driver.CopyTexSubImage1D); |
||
1046 | ASSERT(ctx->Driver.CopyTexSubImage2D); |
||
1047 | ASSERT(ctx->Driver.CopyTexSubImage3D); |
||
1048 | if (ctx->Extensions.ARB_texture_compression) { |
||
1049 | #if 0 /* HW drivers need these, but not SW rasterizers */ |
||
1050 | ASSERT(ctx->Driver.CompressedTexImage1D); |
||
1051 | ASSERT(ctx->Driver.CompressedTexImage2D); |
||
1052 | ASSERT(ctx->Driver.CompressedTexImage3D); |
||
1053 | ASSERT(ctx->Driver.CompressedTexSubImage1D); |
||
1054 | ASSERT(ctx->Driver.CompressedTexSubImage2D); |
||
1055 | ASSERT(ctx->Driver.CompressedTexSubImage3D); |
||
1056 | #endif |
||
1057 | } |
||
1058 | } |
||
1059 | |||
1060 | /* Is this helpful? |
||
1061 | */ |
||
1062 | void |
||
1063 | _mesa_allow_light_in_model( GLcontext *ctx, GLboolean flag ) |
||
1064 | { |
||
1065 | if (flag) |
||
1066 | ctx->_NeedEyeCoords &= ~NEED_EYE_DRIVER; |
||
1067 | else |
||
1068 | ctx->_NeedEyeCoords |= NEED_EYE_DRIVER; |
||
1069 | |||
1070 | ctx->NewState |= _NEW_POINT; /* one of the bits from |
||
1071 | * _MESA_NEW_NEED_EYE_COORDS. |
||
1072 | */ |
||
1073 | } |