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57 | pj | 1 | /* $Id: s_alphabuf.c,v 1.1 2003-02-28 11:49:41 pj Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 4.1 |
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6 | * |
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7 | * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | */ |
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26 | |||
27 | |||
28 | /* |
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29 | * Software alpha planes. Many frame buffers don't have alpha bits so |
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30 | * we simulate them in software. |
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31 | */ |
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32 | |||
33 | |||
34 | #include "glheader.h" |
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35 | #include "context.h" |
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36 | #include "imports.h" |
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37 | |||
38 | #include "s_context.h" |
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39 | #include "s_alphabuf.h" |
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40 | |||
41 | |||
42 | /* |
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43 | * Allocate a new front and back alpha buffer. |
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44 | */ |
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45 | void |
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46 | _mesa_alloc_alpha_buffers( GLframebuffer *buffer ) |
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47 | { |
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48 | const GLint bytes = buffer->Width * buffer->Height * sizeof(GLchan); |
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49 | |||
50 | ASSERT(buffer->UseSoftwareAlphaBuffers); |
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51 | |||
52 | if (buffer->FrontLeftAlpha) { |
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53 | MESA_PBUFFER_FREE( buffer->FrontLeftAlpha ); |
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54 | } |
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55 | buffer->FrontLeftAlpha = MESA_PBUFFER_ALLOC( bytes ); |
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56 | if (!buffer->FrontLeftAlpha) { |
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57 | /* out of memory */ |
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58 | _mesa_error( NULL, GL_OUT_OF_MEMORY, |
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59 | "Couldn't allocate front-left alpha buffer" ); |
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60 | } |
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61 | |||
62 | if (buffer->Visual.doubleBufferMode) { |
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63 | if (buffer->BackLeftAlpha) { |
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64 | MESA_PBUFFER_FREE( buffer->BackLeftAlpha ); |
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65 | } |
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66 | buffer->BackLeftAlpha = MESA_PBUFFER_ALLOC( bytes ); |
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67 | if (!buffer->BackLeftAlpha) { |
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68 | /* out of memory */ |
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69 | _mesa_error( NULL, GL_OUT_OF_MEMORY, |
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70 | "Couldn't allocate back-left alpha buffer" ); |
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71 | } |
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72 | } |
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73 | |||
74 | if (buffer->Visual.stereoMode) { |
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75 | if (buffer->FrontRightAlpha) { |
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76 | MESA_PBUFFER_FREE( buffer->FrontRightAlpha ); |
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77 | } |
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78 | buffer->FrontRightAlpha = MESA_PBUFFER_ALLOC( bytes ); |
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79 | if (!buffer->FrontRightAlpha) { |
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80 | /* out of memory */ |
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81 | _mesa_error( NULL, GL_OUT_OF_MEMORY, |
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82 | "Couldn't allocate front-right alpha buffer" ); |
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83 | } |
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84 | |||
85 | if (buffer->Visual.doubleBufferMode) { |
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86 | if (buffer->BackRightAlpha) { |
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87 | MESA_PBUFFER_FREE( buffer->BackRightAlpha ); |
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88 | } |
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89 | buffer->BackRightAlpha = MESA_PBUFFER_ALLOC( bytes ); |
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90 | if (!buffer->BackRightAlpha) { |
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91 | /* out of memory */ |
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92 | _mesa_error( NULL, GL_OUT_OF_MEMORY, |
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93 | "Couldn't allocate back-right alpha buffer" ); |
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94 | } |
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95 | } |
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96 | } |
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97 | } |
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98 | |||
99 | |||
100 | /* |
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101 | * Clear all the alpha buffers |
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102 | */ |
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103 | void |
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104 | _mesa_clear_alpha_buffers( GLcontext *ctx ) |
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105 | { |
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106 | const GLchan aclear = (GLchan) ctx->Color.ClearColor[3]; |
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107 | GLuint bufferBit; |
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108 | |||
109 | ASSERT(ctx->DrawBuffer->UseSoftwareAlphaBuffers); |
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110 | ASSERT(ctx->Color.ColorMask[ACOMP]); |
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111 | |||
112 | /* loop over four possible alpha buffers */ |
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113 | for (bufferBit = 1; bufferBit <= 8; bufferBit = bufferBit << 1) { |
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114 | if (bufferBit & ctx->Color._DrawDestMask) { |
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115 | GLchan *buffer; |
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116 | if (bufferBit == FRONT_LEFT_BIT) { |
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117 | buffer = (GLchan *) ctx->DrawBuffer->FrontLeftAlpha; |
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118 | } |
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119 | else if (bufferBit == FRONT_RIGHT_BIT) { |
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120 | buffer = (GLchan *) ctx->DrawBuffer->FrontRightAlpha; |
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121 | } |
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122 | else if (bufferBit == BACK_LEFT_BIT) { |
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123 | buffer = (GLchan *) ctx->DrawBuffer->BackLeftAlpha; |
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124 | } |
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125 | else { |
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126 | buffer = (GLchan *) ctx->DrawBuffer->BackRightAlpha; |
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127 | } |
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128 | |||
129 | if (ctx->Scissor.Enabled) { |
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130 | /* clear scissor region */ |
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131 | GLint j; |
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132 | GLint rowLen = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; |
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133 | GLint rows = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; |
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134 | GLint width = ctx->DrawBuffer->Width; |
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135 | GLchan *aptr = buffer |
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136 | + ctx->DrawBuffer->_Ymin * ctx->DrawBuffer->Width |
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137 | + ctx->DrawBuffer->_Xmin; |
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138 | for (j = 0; j < rows; j++) { |
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139 | #if CHAN_BITS == 8 |
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140 | MEMSET( aptr, aclear, rowLen ); |
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141 | #elif CHAN_BITS == 16 |
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142 | MEMSET16( aptr, aclear, rowLen ); |
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143 | #else |
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144 | GLint i; |
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145 | for (i = 0; i < rowLen; i++) { |
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146 | aptr[i] = aclear; |
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147 | } |
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148 | #endif |
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149 | aptr += width; |
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150 | } |
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151 | } |
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152 | else { |
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153 | /* clear whole buffer */ |
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154 | GLuint pixels = ctx->DrawBuffer->Width * ctx->DrawBuffer->Height; |
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155 | #if CHAN_BITS == 8 |
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156 | MEMSET(buffer, aclear, pixels); |
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157 | #elif CHAN_BITS == 16 |
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158 | MEMSET16(buffer, aclear, pixels); |
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159 | #else |
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160 | GLuint i; |
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161 | for (i = 0; i < pixels; i++) { |
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162 | buffer[i] = aclear; |
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163 | } |
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164 | #endif |
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165 | } |
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166 | } |
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167 | } |
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168 | } |
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169 | |||
170 | |||
171 | |||
172 | static INLINE |
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173 | GLchan *get_alpha_buffer( GLcontext *ctx ) |
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174 | { |
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175 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
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176 | |||
177 | switch (swrast->CurrentBuffer) { |
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178 | case FRONT_LEFT_BIT: |
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179 | return (GLchan *) ctx->DrawBuffer->FrontLeftAlpha; |
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180 | break; |
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181 | case BACK_LEFT_BIT: |
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182 | return (GLchan *) ctx->DrawBuffer->BackLeftAlpha; |
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183 | break; |
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184 | case FRONT_RIGHT_BIT: |
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185 | return (GLchan *) ctx->DrawBuffer->FrontRightAlpha; |
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186 | break; |
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187 | case BACK_RIGHT_BIT: |
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188 | return (GLchan *) ctx->DrawBuffer->BackRightAlpha; |
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189 | break; |
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190 | default: |
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191 | _mesa_problem(ctx, "Bad CurrentBuffer in get_alpha_buffer()"); |
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192 | return (GLchan *) ctx->DrawBuffer->FrontLeftAlpha; |
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193 | } |
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194 | } |
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195 | |||
196 | |||
197 | void |
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198 | _mesa_write_alpha_span( GLcontext *ctx, GLuint n, GLint x, GLint y, |
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199 | CONST GLchan rgba[][4], const GLubyte mask[] ) |
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200 | { |
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201 | GLchan *buffer, *aptr; |
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202 | GLuint i; |
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203 | |||
204 | buffer = get_alpha_buffer(ctx); |
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205 | aptr = buffer + y * ctx->DrawBuffer->Width + x; |
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206 | |||
207 | if (mask) { |
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208 | for (i=0;i<n;i++) { |
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209 | if (mask[i]) { |
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210 | *aptr = rgba[i][ACOMP]; |
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211 | } |
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212 | aptr++; |
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213 | } |
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214 | } |
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215 | else { |
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216 | for (i=0;i<n;i++) { |
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217 | *aptr++ = rgba[i][ACOMP]; |
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218 | } |
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219 | } |
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220 | } |
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221 | |||
222 | |||
223 | void |
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224 | _mesa_write_mono_alpha_span( GLcontext *ctx, GLuint n, GLint x, GLint y, |
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225 | GLchan alpha, const GLubyte mask[] ) |
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226 | { |
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227 | GLchan *buffer, *aptr; |
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228 | GLuint i; |
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229 | |||
230 | buffer = get_alpha_buffer(ctx); |
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231 | aptr = buffer + y * ctx->DrawBuffer->Width + x; |
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232 | |||
233 | if (mask) { |
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234 | for (i=0;i<n;i++) { |
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235 | if (mask[i]) { |
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236 | *aptr = alpha; |
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237 | } |
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238 | aptr++; |
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239 | } |
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240 | } |
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241 | else { |
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242 | for (i=0;i<n;i++) { |
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243 | *aptr++ = alpha; |
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244 | } |
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245 | } |
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246 | } |
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247 | |||
248 | |||
249 | void |
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250 | _mesa_write_alpha_pixels( GLcontext *ctx, |
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251 | GLuint n, const GLint x[], const GLint y[], |
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252 | CONST GLchan rgba[][4], const GLubyte mask[] ) |
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253 | { |
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254 | GLchan *buffer; |
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255 | GLuint i; |
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256 | |||
257 | buffer = get_alpha_buffer(ctx); |
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258 | |||
259 | if (mask) { |
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260 | for (i=0;i<n;i++) { |
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261 | if (mask[i]) { |
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262 | GLchan *aptr = buffer + y[i] * ctx->DrawBuffer->Width + x[i]; |
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263 | *aptr = rgba[i][ACOMP]; |
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264 | } |
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265 | } |
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266 | } |
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267 | else { |
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268 | for (i=0;i<n;i++) { |
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269 | GLchan *aptr = buffer + y[i] * ctx->DrawBuffer->Width + x[i]; |
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270 | *aptr = rgba[i][ACOMP]; |
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271 | } |
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272 | } |
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273 | } |
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274 | |||
275 | |||
276 | void |
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277 | _mesa_write_mono_alpha_pixels( GLcontext *ctx, |
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278 | GLuint n, const GLint x[], const GLint y[], |
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279 | GLchan alpha, const GLubyte mask[] ) |
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280 | { |
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281 | GLchan *buffer; |
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282 | GLuint i; |
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283 | |||
284 | buffer = get_alpha_buffer(ctx); |
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285 | |||
286 | if (mask) { |
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287 | for (i=0;i<n;i++) { |
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288 | if (mask[i]) { |
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289 | GLchan *aptr = buffer + y[i] * ctx->DrawBuffer->Width + x[i]; |
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290 | *aptr = alpha; |
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291 | } |
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292 | } |
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293 | } |
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294 | else { |
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295 | for (i=0;i<n;i++) { |
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296 | GLchan *aptr = buffer + y[i] * ctx->DrawBuffer->Width + x[i]; |
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297 | *aptr = alpha; |
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298 | } |
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299 | } |
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300 | } |
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301 | |||
302 | |||
303 | |||
304 | void |
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305 | _mesa_read_alpha_span( GLcontext *ctx, |
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306 | GLuint n, GLint x, GLint y, GLchan rgba[][4] ) |
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307 | { |
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308 | const GLchan *buffer, *aptr; |
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309 | GLuint i; |
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310 | |||
311 | buffer = get_alpha_buffer(ctx); |
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312 | aptr = buffer + y * ctx->DrawBuffer->Width + x; |
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313 | |||
314 | for (i = 0; i < n; i++) |
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315 | rgba[i][ACOMP] = *aptr++; |
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316 | } |
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317 | |||
318 | |||
319 | void |
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320 | _mesa_read_alpha_pixels( GLcontext *ctx, |
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321 | GLuint n, const GLint x[], const GLint y[], |
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322 | GLchan rgba[][4], const GLubyte mask[] ) |
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323 | { |
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324 | const GLchan *buffer; |
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325 | GLuint i; |
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326 | |||
327 | buffer = get_alpha_buffer(ctx); |
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328 | |||
329 | for (i = 0; i < n; i++) { |
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330 | if (mask[i]) { |
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331 | const GLchan *aptr = buffer + y[i] * ctx->DrawBuffer->Width + x[i]; |
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332 | rgba[i][ACOMP] = *aptr; |
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333 | } |
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334 | } |
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335 | } |