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57 | pj | 1 | /* $Id: s_logic.c,v 1.1 2003-02-28 11:49:42 pj Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 4.1 |
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6 | * |
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7 | * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | */ |
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26 | |||
27 | |||
28 | #include "glheader.h" |
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29 | #include "context.h" |
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30 | #include "imports.h" |
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31 | #include "macros.h" |
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32 | |||
33 | #include "s_alphabuf.h" |
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34 | #include "s_context.h" |
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35 | #include "s_logic.h" |
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36 | #include "s_span.h" |
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37 | |||
38 | |||
39 | |||
40 | /* |
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41 | * Apply logic op to array of CI pixels. |
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42 | */ |
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43 | static void |
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44 | index_logicop( GLcontext *ctx, GLuint n, GLuint index[], const GLuint dest[], |
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45 | const GLubyte mask[] ) |
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46 | { |
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47 | GLuint i; |
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48 | switch (ctx->Color.LogicOp) { |
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49 | case GL_CLEAR: |
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50 | for (i=0;i<n;i++) { |
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51 | if (mask[i]) { |
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52 | index[i] = 0; |
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53 | } |
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54 | } |
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55 | break; |
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56 | case GL_SET: |
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57 | for (i=0;i<n;i++) { |
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58 | if (mask[i]) { |
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59 | index[i] = ~0; |
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60 | } |
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61 | } |
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62 | break; |
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63 | case GL_COPY: |
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64 | /* do nothing */ |
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65 | break; |
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66 | case GL_COPY_INVERTED: |
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67 | for (i=0;i<n;i++) { |
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68 | if (mask[i]) { |
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69 | index[i] = ~index[i]; |
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70 | } |
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71 | } |
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72 | break; |
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73 | case GL_NOOP: |
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74 | for (i=0;i<n;i++) { |
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75 | if (mask[i]) { |
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76 | index[i] = dest[i]; |
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77 | } |
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78 | } |
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79 | break; |
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80 | case GL_INVERT: |
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81 | for (i=0;i<n;i++) { |
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82 | if (mask[i]) { |
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83 | index[i] = ~dest[i]; |
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84 | } |
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85 | } |
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86 | break; |
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87 | case GL_AND: |
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88 | for (i=0;i<n;i++) { |
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89 | if (mask[i]) { |
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90 | index[i] &= dest[i]; |
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91 | } |
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92 | } |
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93 | break; |
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94 | case GL_NAND: |
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95 | for (i=0;i<n;i++) { |
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96 | if (mask[i]) { |
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97 | index[i] = ~(index[i] & dest[i]); |
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98 | } |
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99 | } |
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100 | break; |
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101 | case GL_OR: |
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102 | for (i=0;i<n;i++) { |
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103 | if (mask[i]) { |
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104 | index[i] |= dest[i]; |
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105 | } |
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106 | } |
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107 | break; |
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108 | case GL_NOR: |
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109 | for (i=0;i<n;i++) { |
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110 | if (mask[i]) { |
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111 | index[i] = ~(index[i] | dest[i]); |
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112 | } |
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113 | } |
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114 | break; |
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115 | case GL_XOR: |
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116 | for (i=0;i<n;i++) { |
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117 | if (mask[i]) { |
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118 | index[i] ^= dest[i]; |
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119 | } |
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120 | } |
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121 | break; |
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122 | case GL_EQUIV: |
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123 | for (i=0;i<n;i++) { |
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124 | if (mask[i]) { |
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125 | index[i] = ~(index[i] ^ dest[i]); |
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126 | } |
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127 | } |
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128 | break; |
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129 | case GL_AND_REVERSE: |
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130 | for (i=0;i<n;i++) { |
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131 | if (mask[i]) { |
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132 | index[i] = index[i] & ~dest[i]; |
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133 | } |
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134 | } |
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135 | break; |
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136 | case GL_AND_INVERTED: |
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137 | for (i=0;i<n;i++) { |
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138 | if (mask[i]) { |
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139 | index[i] = ~index[i] & dest[i]; |
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140 | } |
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141 | } |
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142 | break; |
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143 | case GL_OR_REVERSE: |
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144 | for (i=0;i<n;i++) { |
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145 | if (mask[i]) { |
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146 | index[i] = index[i] | ~dest[i]; |
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147 | } |
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148 | } |
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149 | break; |
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150 | case GL_OR_INVERTED: |
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151 | for (i=0;i<n;i++) { |
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152 | if (mask[i]) { |
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153 | index[i] = ~index[i] | dest[i]; |
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154 | } |
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155 | } |
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156 | break; |
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157 | default: |
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158 | _mesa_problem(ctx, "bad mode in index_logic()"); |
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159 | } |
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160 | } |
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161 | |||
162 | |||
163 | |||
164 | /* |
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165 | * Apply the current logic operator to a span of CI pixels. This is only |
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166 | * used if the device driver can't do logic ops. |
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167 | */ |
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168 | void |
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169 | _mesa_logicop_ci_span( GLcontext *ctx, const struct sw_span *span, |
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170 | GLuint index[] ) |
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171 | { |
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172 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
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173 | GLuint dest[MAX_WIDTH]; |
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174 | |||
175 | ASSERT(span->end < MAX_WIDTH); |
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176 | |||
177 | /* Read dest values from frame buffer */ |
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178 | if (span->arrayMask & SPAN_XY) { |
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179 | (*swrast->Driver.ReadCI32Pixels)( ctx, span->end, |
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180 | span->array->x, span->array->y, |
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181 | dest, span->array->mask ); |
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182 | } |
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183 | else { |
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184 | (*swrast->Driver.ReadCI32Span)( ctx, span->end, span->x, span->y, dest ); |
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185 | } |
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186 | |||
187 | index_logicop( ctx, span->end, index, dest, span->array->mask ); |
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188 | } |
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189 | |||
190 | |||
191 | |||
192 | /* |
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193 | * Apply logic operator to rgba pixels. |
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194 | * Input: ctx - the context |
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195 | * n - number of pixels |
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196 | * mask - pixel mask array |
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197 | * In/Out: src - incoming pixels which will be modified |
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198 | * Input: dest - frame buffer values |
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199 | * |
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200 | * Note: Since the R, G, B, and A channels are all treated the same we |
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201 | * process them as 4-byte GLuints instead of four GLubytes. |
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202 | */ |
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203 | static void |
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204 | rgba_logicop_ui( const GLcontext *ctx, GLuint n, const GLubyte mask[], |
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205 | GLuint src[], const GLuint dest[] ) |
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206 | { |
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207 | GLuint i; |
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208 | switch (ctx->Color.LogicOp) { |
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209 | case GL_CLEAR: |
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210 | for (i=0;i<n;i++) { |
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211 | if (mask[i]) { |
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212 | src[i] = 0; |
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213 | } |
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214 | } |
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215 | break; |
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216 | case GL_SET: |
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217 | for (i=0;i<n;i++) { |
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218 | if (mask[i]) { |
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219 | src[i] = ~0; |
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220 | } |
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221 | } |
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222 | break; |
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223 | case GL_COPY: |
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224 | /* do nothing */ |
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225 | break; |
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226 | case GL_COPY_INVERTED: |
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227 | for (i=0;i<n;i++) { |
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228 | if (mask[i]) { |
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229 | src[i] = ~src[i]; |
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230 | } |
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231 | } |
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232 | break; |
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233 | case GL_NOOP: |
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234 | for (i=0;i<n;i++) { |
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235 | if (mask[i]) { |
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236 | src[i] = dest[i]; |
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237 | } |
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238 | } |
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239 | break; |
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240 | case GL_INVERT: |
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241 | for (i=0;i<n;i++) { |
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242 | if (mask[i]) { |
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243 | src[i] = ~dest[i]; |
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244 | } |
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245 | } |
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246 | break; |
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247 | case GL_AND: |
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248 | for (i=0;i<n;i++) { |
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249 | if (mask[i]) { |
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250 | src[i] &= dest[i]; |
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251 | } |
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252 | } |
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253 | break; |
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254 | case GL_NAND: |
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255 | for (i=0;i<n;i++) { |
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256 | if (mask[i]) { |
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257 | src[i] = ~(src[i] & dest[i]); |
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258 | } |
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259 | } |
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260 | break; |
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261 | case GL_OR: |
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262 | for (i=0;i<n;i++) { |
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263 | if (mask[i]) { |
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264 | src[i]|= dest[i]; |
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265 | } |
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266 | } |
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267 | break; |
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268 | case GL_NOR: |
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269 | for (i=0;i<n;i++) { |
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270 | if (mask[i]) { |
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271 | src[i] = ~(src[i] | dest[i]); |
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272 | } |
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273 | } |
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274 | break; |
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275 | case GL_XOR: |
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276 | for (i=0;i<n;i++) { |
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277 | if (mask[i]) { |
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278 | src[i] ^= dest[i]; |
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279 | } |
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280 | } |
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281 | break; |
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282 | case GL_EQUIV: |
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283 | for (i=0;i<n;i++) { |
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284 | if (mask[i]) { |
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285 | src[i] = ~(src[i] ^ dest[i]); |
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286 | } |
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287 | } |
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288 | break; |
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289 | case GL_AND_REVERSE: |
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290 | for (i=0;i<n;i++) { |
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291 | if (mask[i]) { |
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292 | src[i] = src[i] & ~dest[i]; |
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293 | } |
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294 | } |
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295 | break; |
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296 | case GL_AND_INVERTED: |
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297 | for (i=0;i<n;i++) { |
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298 | if (mask[i]) { |
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299 | src[i] = ~src[i] & dest[i]; |
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300 | } |
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301 | } |
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302 | break; |
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303 | case GL_OR_REVERSE: |
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304 | for (i=0;i<n;i++) { |
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305 | if (mask[i]) { |
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306 | src[i] = src[i] | ~dest[i]; |
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307 | } |
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308 | } |
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309 | break; |
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310 | case GL_OR_INVERTED: |
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311 | for (i=0;i<n;i++) { |
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312 | if (mask[i]) { |
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313 | src[i] = ~src[i] | dest[i]; |
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314 | } |
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315 | } |
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316 | break; |
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317 | default: |
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318 | /* should never happen */ |
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319 | _mesa_problem(ctx, "Bad function in rgba_logicop"); |
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320 | } |
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321 | } |
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322 | |||
323 | |||
324 | /* |
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325 | * As above, but operate on GLchan values |
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326 | * Note: need to pass n = numPixels * 4. |
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327 | */ |
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328 | static void |
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329 | rgba_logicop_chan( const GLcontext *ctx, GLuint n, const GLubyte mask[], |
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330 | GLchan srcPtr[], const GLchan destPtr[] ) |
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331 | { |
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332 | #if CHAN_TYPE == GL_FLOAT |
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333 | GLuint *src = (GLuint *) srcPtr; |
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334 | const GLuint *dest = (const GLuint *) destPtr; |
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335 | GLuint i; |
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336 | ASSERT(sizeof(GLfloat) == sizeof(GLuint)); |
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337 | #else |
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338 | GLchan *src = srcPtr; |
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339 | const GLchan *dest = destPtr; |
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340 | GLuint i; |
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341 | #endif |
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342 | |||
343 | switch (ctx->Color.LogicOp) { |
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344 | case GL_CLEAR: |
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345 | for (i=0;i<n;i++) { |
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346 | if (mask[i]) { |
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347 | src[i] = 0; |
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348 | } |
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349 | } |
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350 | break; |
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351 | case GL_SET: |
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352 | for (i=0;i<n;i++) { |
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353 | if (mask[i]) { |
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354 | src[i] = ~0; |
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355 | } |
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356 | } |
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357 | break; |
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358 | case GL_COPY: |
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359 | /* do nothing */ |
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360 | break; |
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361 | case GL_COPY_INVERTED: |
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362 | for (i=0;i<n;i++) { |
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363 | if (mask[i]) { |
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364 | src[i] = ~src[i]; |
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365 | } |
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366 | } |
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367 | break; |
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368 | case GL_NOOP: |
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369 | for (i=0;i<n;i++) { |
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370 | if (mask[i]) { |
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371 | src[i] = dest[i]; |
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372 | } |
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373 | } |
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374 | break; |
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375 | case GL_INVERT: |
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376 | for (i=0;i<n;i++) { |
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377 | if (mask[i]) { |
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378 | src[i] = ~dest[i]; |
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379 | } |
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380 | } |
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381 | break; |
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382 | case GL_AND: |
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383 | for (i=0;i<n;i++) { |
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384 | if (mask[i]) { |
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385 | src[i] &= dest[i]; |
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386 | } |
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387 | } |
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388 | break; |
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389 | case GL_NAND: |
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390 | for (i=0;i<n;i++) { |
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391 | if (mask[i]) { |
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392 | src[i] = ~(src[i] & dest[i]); |
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393 | } |
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394 | } |
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395 | break; |
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396 | case GL_OR: |
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397 | for (i=0;i<n;i++) { |
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398 | if (mask[i]) { |
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399 | src[i]|= dest[i]; |
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400 | } |
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401 | } |
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402 | break; |
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403 | case GL_NOR: |
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404 | for (i=0;i<n;i++) { |
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405 | if (mask[i]) { |
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406 | src[i] = ~(src[i] | dest[i]); |
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407 | } |
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408 | } |
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409 | break; |
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410 | case GL_XOR: |
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411 | for (i=0;i<n;i++) { |
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412 | if (mask[i]) { |
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413 | src[i] ^= dest[i]; |
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414 | } |
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415 | } |
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416 | break; |
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417 | case GL_EQUIV: |
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418 | for (i=0;i<n;i++) { |
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419 | if (mask[i]) { |
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420 | src[i] = ~(src[i] ^ dest[i]); |
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421 | } |
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422 | } |
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423 | break; |
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424 | case GL_AND_REVERSE: |
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425 | for (i=0;i<n;i++) { |
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426 | if (mask[i]) { |
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427 | src[i] = src[i] & ~dest[i]; |
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428 | } |
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429 | } |
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430 | break; |
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431 | case GL_AND_INVERTED: |
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432 | for (i=0;i<n;i++) { |
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433 | if (mask[i]) { |
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434 | src[i] = ~src[i] & dest[i]; |
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435 | } |
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436 | } |
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437 | break; |
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438 | case GL_OR_REVERSE: |
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439 | for (i=0;i<n;i++) { |
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440 | if (mask[i]) { |
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441 | src[i] = src[i] | ~dest[i]; |
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442 | } |
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443 | } |
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444 | break; |
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445 | case GL_OR_INVERTED: |
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446 | for (i=0;i<n;i++) { |
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447 | if (mask[i]) { |
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448 | src[i] = ~src[i] | dest[i]; |
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449 | } |
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450 | } |
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451 | break; |
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452 | default: |
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453 | /* should never happen */ |
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454 | _mesa_problem(ctx, "Bad function in rgba_logicop"); |
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455 | } |
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456 | } |
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457 | |||
458 | |||
459 | |||
460 | /* |
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461 | * Apply the current logic operator to a span of RGBA pixels. |
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462 | * We can handle horizontal runs of pixels (spans) or arrays of x/y |
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463 | * pixel coordinates. |
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464 | */ |
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465 | void |
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466 | _mesa_logicop_rgba_span( GLcontext *ctx, const struct sw_span *span, |
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467 | GLchan rgba[][4] ) |
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468 | { |
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469 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
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470 | GLchan dest[MAX_WIDTH][4]; |
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471 | |||
472 | ASSERT(span->end < MAX_WIDTH); |
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473 | ASSERT(span->arrayMask & SPAN_RGBA); |
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474 | |||
475 | if (span->arrayMask & SPAN_XY) { |
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476 | (*swrast->Driver.ReadRGBAPixels)(ctx, span->end, |
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477 | span->array->x, span->array->y, |
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478 | dest, span->array->mask); |
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479 | if (SWRAST_CONTEXT(ctx)->_RasterMask & ALPHABUF_BIT) { |
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480 | _mesa_read_alpha_pixels(ctx, span->end, |
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481 | span->array->x, span->array->y, |
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482 | dest, span->array->mask); |
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483 | } |
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484 | } |
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485 | else { |
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486 | _mesa_read_rgba_span(ctx, ctx->DrawBuffer, span->end, |
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487 | span->x, span->y, dest); |
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488 | } |
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489 | |||
490 | if (sizeof(GLchan) * 4 == sizeof(GLuint)) { |
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491 | rgba_logicop_ui(ctx, span->end, span->array->mask, |
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492 | (GLuint *) rgba, (const GLuint *) dest); |
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493 | } |
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494 | else { |
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495 | rgba_logicop_chan(ctx, 4 * span->end, span->array->mask, |
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496 | (GLchan *) rgba, (const GLchan *) dest); |
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497 | } |
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498 | } |