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55 | pj | 1 | /* $Id: texformat.h,v 1.1 2003-02-28 11:42:05 pj Exp $ */ |
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3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 4.1 |
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6 | * |
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7 | * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | * Author: |
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27 | * Gareth Hughes |
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28 | */ |
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29 | |||
30 | #ifndef TEXFORMAT_H |
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31 | #define TEXFORMAT_H |
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32 | |||
33 | #include "mtypes.h" |
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34 | |||
35 | |||
36 | /* |
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37 | * The Mesa internal texture image types. |
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38 | * All texture images must be stored in one of these formats. |
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39 | */ |
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40 | enum _format { |
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41 | /* Hardware-friendly formats. Drivers can override the default |
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42 | * formats and convert texture images to one of these as required. |
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43 | * The driver's ChooseTextureFormat() function will choose one of |
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44 | * these formats. |
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45 | * These formats are all little endian, as shown below. They will be |
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46 | * most useful for x86-based PC graphics card drivers. |
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47 | * |
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48 | * NOTE: In the default case, some of these formats will be |
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49 | * duplicates of the generic formats listed below. However, these |
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50 | * formats guarantee their internal component sizes, while GLchan may |
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51 | * vary betwen GLubyte, GLushort and GLfloat. |
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52 | */ |
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53 | /* msb <------ TEXEL BITS -----------> lsb */ |
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54 | /* ---- ---- ---- ---- ---- ---- ---- ---- */ |
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55 | MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */ |
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56 | MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ |
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57 | MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */ |
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58 | MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ |
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59 | MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */ |
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60 | MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */ |
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61 | MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ |
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62 | MESA_FORMAT_RGB332, /* RRRG GGBB */ |
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63 | MESA_FORMAT_A8, /* AAAA AAAA */ |
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64 | MESA_FORMAT_L8, /* LLLL LLLL */ |
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65 | MESA_FORMAT_I8, /* IIII IIII */ |
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66 | MESA_FORMAT_CI8, /* CCCC CCCC */ |
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67 | MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ |
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68 | MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ |
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69 | |||
70 | #if 0 |
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71 | /* upcoming little-endian formats: */ |
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72 | |||
73 | /* msb <------ TEXEL BITS -----------> lsb */ |
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74 | /* ---- ---- ---- ---- ---- ---- ---- ---- */ |
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75 | MESA_FORMAT_ABGR8888, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */ |
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76 | MESA_FORMAT_BGRA8888, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */ |
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77 | MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ |
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78 | MESA_FORMAT_BGR565, /* BBBB BGGG GGGR RRRR */ |
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79 | MESA_FORMAT_BGRA4444, /* BBBB GGGG RRRR AAAA */ |
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80 | MESA_FORMAT_BGRA5551, /* BBBB BGGG GGRR RRRA */ |
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81 | MESA_FORMAT_LA88, /* LLLL LLLL AAAA AAAA */ |
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82 | MESA_FORMAT_BGR233, /* BBGG GRRR */ |
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83 | #endif |
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84 | |||
85 | /* Generic GLchan-based formats. These are the default formats used |
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86 | * by the software rasterizer and, unless the driver overrides the |
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87 | * texture image functions, incoming images will be converted to one |
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88 | * of these formats. Components are arrays of GLchan values, so |
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89 | * there will be no big/little endian issues. |
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90 | * |
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91 | * NOTE: Because these are based on the GLchan datatype, one cannot |
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92 | * assume 8 bits per channel with these formats. If you require |
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93 | * GLubyte channels, use one of the hardware formats above. |
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94 | */ |
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95 | MESA_FORMAT_RGBA, |
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96 | MESA_FORMAT_RGB, |
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97 | MESA_FORMAT_ALPHA, |
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98 | MESA_FORMAT_LUMINANCE, |
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99 | MESA_FORMAT_LUMINANCE_ALPHA, |
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100 | MESA_FORMAT_INTENSITY, |
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101 | MESA_FORMAT_COLOR_INDEX, |
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102 | MESA_FORMAT_DEPTH_COMPONENT |
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103 | }; |
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104 | |||
105 | |||
106 | extern GLboolean |
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107 | _mesa_is_hardware_tex_format( const struct gl_texture_format *format ); |
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108 | |||
109 | extern const struct gl_texture_format * |
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110 | _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, |
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111 | GLenum format, GLenum type ); |
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112 | |||
113 | extern GLint |
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114 | _mesa_base_compressed_texformat(GLcontext *ctx, GLint intFormat); |
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115 | |||
116 | |||
117 | /* The default formats, GLchan per component: |
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118 | */ |
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119 | extern const struct gl_texture_format _mesa_texformat_rgba; |
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120 | extern const struct gl_texture_format _mesa_texformat_rgb; |
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121 | extern const struct gl_texture_format _mesa_texformat_alpha; |
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122 | extern const struct gl_texture_format _mesa_texformat_luminance; |
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123 | extern const struct gl_texture_format _mesa_texformat_luminance_alpha; |
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124 | extern const struct gl_texture_format _mesa_texformat_intensity; |
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125 | extern const struct gl_texture_format _mesa_texformat_color_index; |
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126 | extern const struct gl_texture_format _mesa_texformat_depth_component; |
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127 | |||
128 | /* The hardware-friendly formats: |
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129 | */ |
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130 | extern const struct gl_texture_format _mesa_texformat_rgba8888; |
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131 | extern const struct gl_texture_format _mesa_texformat_argb8888; |
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132 | extern const struct gl_texture_format _mesa_texformat_rgb888; |
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133 | extern const struct gl_texture_format _mesa_texformat_rgb565; |
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134 | extern const struct gl_texture_format _mesa_texformat_argb4444; |
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135 | extern const struct gl_texture_format _mesa_texformat_argb1555; |
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136 | extern const struct gl_texture_format _mesa_texformat_al88; |
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137 | extern const struct gl_texture_format _mesa_texformat_rgb332; |
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138 | extern const struct gl_texture_format _mesa_texformat_a8; |
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139 | extern const struct gl_texture_format _mesa_texformat_l8; |
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140 | extern const struct gl_texture_format _mesa_texformat_i8; |
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141 | extern const struct gl_texture_format _mesa_texformat_ci8; |
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142 | extern const struct gl_texture_format _mesa_texformat_ycbcr; |
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143 | extern const struct gl_texture_format _mesa_texformat_ycbcr_rev; |
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144 | |||
145 | /* The null format: |
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146 | */ |
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147 | extern const struct gl_texture_format _mesa_null_texformat; |
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148 | |||
149 | #endif |