Rev 56 | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
56 | pj | 1 | /* $Id: t_imm_api.c,v 1.1 2003-02-28 11:48:06 pj Exp $ */ |
2 | |||
3 | /* |
||
4 | * Mesa 3-D graphics library |
||
5 | * Version: 4.1 |
||
6 | * |
||
7 | * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
||
8 | * |
||
9 | * Permission is hereby granted, free of charge, to any person obtaining a |
||
10 | * copy of this software and associated documentation files (the "Software"), |
||
11 | * to deal in the Software without restriction, including without limitation |
||
12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||
13 | * and/or sell copies of the Software, and to permit persons to whom the |
||
14 | * Software is furnished to do so, subject to the following conditions: |
||
15 | * |
||
16 | * The above copyright notice and this permission notice shall be included |
||
17 | * in all copies or substantial portions of the Software. |
||
18 | * |
||
19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
||
20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||
21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||
22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
||
23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
||
24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
||
25 | * |
||
26 | * Authors: |
||
27 | * Keith Whitwell <keith@tungstengraphics.com> |
||
28 | */ |
||
29 | |||
30 | |||
31 | |||
32 | #include "glheader.h" |
||
33 | #include "context.h" |
||
34 | #include "dlist.h" |
||
35 | #include "enums.h" |
||
36 | #include "light.h" |
||
37 | #include "imports.h" |
||
38 | #include "state.h" |
||
39 | #include "colormac.h" |
||
40 | #include "macros.h" |
||
41 | #include "vtxfmt.h" |
||
42 | |||
43 | #include "t_context.h" |
||
44 | #include "t_imm_api.h" |
||
45 | #include "t_imm_elt.h" |
||
46 | #include "t_imm_exec.h" |
||
47 | #include "t_imm_dlist.h" |
||
48 | |||
49 | |||
50 | /* A cassette is full or flushed on a statechange. |
||
51 | */ |
||
52 | void _tnl_flush_immediate( GLcontext *ctx, struct immediate *IM ) |
||
53 | { |
||
54 | if (!ctx) { |
||
55 | /* We were called by glVertex, glEvalCoord, glArrayElement, etc. |
||
56 | * The current context is corresponds to the IM structure. |
||
57 | */ |
||
58 | GET_CURRENT_CONTEXT(context); |
||
59 | ctx = context; |
||
60 | } |
||
61 | |||
62 | if (MESA_VERBOSE & VERBOSE_IMMEDIATE) |
||
63 | _mesa_debug(ctx, "_tnl_flush_immediate IM: %d compiling: %d\n", |
||
64 | IM->id, ctx->CompileFlag); |
||
65 | |||
66 | if (IM->FlushElt == FLUSH_ELT_EAGER) { |
||
67 | _tnl_translate_array_elts( ctx, IM, IM->LastPrimitive, IM->Count ); |
||
68 | } |
||
69 | |||
70 | /* Mark the last primitive: |
||
71 | */ |
||
72 | IM->PrimitiveLength[IM->LastPrimitive] = IM->Count - IM->LastPrimitive; |
||
73 | IM->Primitive[IM->LastPrimitive] |= PRIM_LAST; |
||
74 | |||
75 | if (ctx->CompileFlag) |
||
76 | _tnl_compile_cassette( ctx, IM ); |
||
77 | else |
||
78 | _tnl_execute_cassette( ctx, IM ); |
||
79 | } |
||
80 | |||
81 | |||
82 | /* Hook for ctx->Driver.FlushVertices: |
||
83 | */ |
||
84 | void _tnl_flush_vertices( GLcontext *ctx, GLuint flags ) |
||
85 | { |
||
86 | struct immediate *IM = TNL_CURRENT_IM(ctx); |
||
87 | |||
88 | if (MESA_VERBOSE & VERBOSE_IMMEDIATE) |
||
89 | _mesa_debug(ctx, |
||
90 | "_tnl_flush_vertices flags %x IM(%d) %d..%d Flag[%d]: %x\n", |
||
91 | flags, IM->id, IM->Start, IM->Count, IM->Start, |
||
92 | IM->Flag[IM->Start]); |
||
93 | |||
94 | if (IM->Flag[IM->Start]) { |
||
95 | if ((flags & FLUSH_UPDATE_CURRENT) || |
||
96 | IM->Count > IM->Start || |
||
97 | (IM->Flag[IM->Start] & (VERT_BIT_BEGIN | VERT_BIT_END))) { |
||
98 | _tnl_flush_immediate( ctx, IM ); |
||
99 | } |
||
100 | } |
||
101 | } |
||
102 | |||
103 | |||
104 | void |
||
105 | _tnl_save_Begin( GLenum mode ) |
||
106 | { |
||
107 | GET_CURRENT_CONTEXT(ctx); |
||
108 | struct immediate *IM = TNL_CURRENT_IM(ctx); |
||
109 | GLuint inflags, state; |
||
110 | |||
111 | /* _mesa_debug(ctx, "%s: before: %x\n", __FUNCTION__, IM->BeginState); */ |
||
112 | |||
113 | if (mode > GL_POLYGON) { |
||
114 | _mesa_compile_error( ctx, GL_INVALID_ENUM, "_tnl_Begin" ); |
||
115 | return; |
||
116 | } |
||
117 | |||
118 | if (ctx->NewState) |
||
119 | _mesa_update_state(ctx); |
||
120 | |||
121 | #if 000 |
||
122 | /* if only a very few slots left, might as well flush now |
||
123 | */ |
||
124 | if (IM->Count > IMM_MAXDATA-8) { |
||
125 | _tnl_flush_immediate( ctx, IM ); |
||
126 | IM = TNL_CURRENT_IM(ctx); |
||
127 | } |
||
128 | #endif |
||
129 | |||
130 | /* Check for and flush buffered vertices from internal operations. |
||
131 | */ |
||
132 | if (IM->SavedBeginState) { |
||
133 | _tnl_flush_immediate( ctx, IM ); |
||
134 | IM = TNL_CURRENT_IM(ctx); |
||
135 | IM->BeginState = IM->SavedBeginState; |
||
136 | IM->SavedBeginState = 0; |
||
137 | } |
||
138 | |||
139 | state = IM->BeginState; |
||
140 | inflags = state & (VERT_BEGIN_0|VERT_BEGIN_1); |
||
141 | state |= inflags << 2; /* set error conditions */ |
||
142 | |||
143 | if (inflags != (VERT_BEGIN_0|VERT_BEGIN_1)) |
||
144 | { |
||
145 | GLuint count = IM->Count; |
||
146 | GLuint last = IM->LastPrimitive; |
||
147 | |||
148 | state |= (VERT_BEGIN_0|VERT_BEGIN_1); |
||
149 | IM->Flag[count] |= VERT_BIT_BEGIN; |
||
150 | IM->Primitive[count] = mode | PRIM_BEGIN; |
||
151 | IM->PrimitiveLength[IM->LastPrimitive] = count - IM->LastPrimitive; |
||
152 | IM->LastPrimitive = count; |
||
153 | |||
154 | /* Not quite right. Need to use the fallback '_aa_ArrayElement' |
||
155 | * when not known to be inside begin/end and arrays are |
||
156 | * unlocked. |
||
157 | */ |
||
158 | if (IM->FlushElt == FLUSH_ELT_EAGER) { |
||
159 | _tnl_translate_array_elts( ctx, IM, last, count ); |
||
160 | } |
||
161 | } |
||
162 | |||
163 | ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; |
||
164 | IM->BeginState = state; |
||
165 | |||
166 | /* Update save_primitive now. Don't touch ExecPrimitive as this is |
||
167 | * updated in the replay of this cassette if we are in |
||
168 | * COMPILE_AND_EXECUTE mode. |
||
169 | */ |
||
170 | if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) |
||
171 | ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM; |
||
172 | else if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) |
||
173 | ctx->Driver.CurrentSavePrimitive = mode; |
||
174 | } |
||
175 | |||
176 | |||
177 | void |
||
178 | _tnl_Begin( GLenum mode ) |
||
179 | { |
||
180 | GET_CURRENT_CONTEXT(ctx); |
||
181 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
||
182 | ASSERT (!ctx->CompileFlag); |
||
183 | |||
184 | if (mode > GL_POLYGON) { |
||
185 | _mesa_error( ctx, GL_INVALID_ENUM, "_tnl_Begin(0x%x)", mode ); |
||
186 | return; |
||
187 | } |
||
188 | |||
189 | if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { |
||
190 | _mesa_error( ctx, GL_INVALID_OPERATION, "_tnl_Begin" ); |
||
191 | return; |
||
192 | } |
||
193 | |||
194 | if (ctx->NewState) |
||
195 | _mesa_update_state(ctx); |
||
196 | |||
197 | { |
||
198 | struct immediate *IM = TNL_CURRENT_IM(ctx); |
||
199 | GLuint count = IM->Count; |
||
200 | GLuint last = IM->LastPrimitive; |
||
201 | |||
202 | if (IM->Start == IM->Count && |
||
203 | tnl->Driver.NotifyBegin && |
||
204 | tnl->Driver.NotifyBegin( ctx, mode )) { |
||
205 | return; |
||
206 | } |
||
207 | |||
208 | assert( IM->SavedBeginState == 0 ); |
||
209 | assert( IM->BeginState == 0 ); |
||
210 | |||
211 | /* Not quite right. Need to use the fallback '_aa_ArrayElement' |
||
212 | * when not known to be inside begin/end and arrays are |
||
213 | * unlocked. |
||
214 | */ |
||
215 | if (IM->FlushElt == FLUSH_ELT_EAGER) { |
||
216 | _tnl_translate_array_elts( ctx, IM, last, count ); |
||
217 | } |
||
218 | |||
219 | IM->Flag[count] |= VERT_BIT_BEGIN; |
||
220 | IM->Primitive[count] = mode | PRIM_BEGIN; |
||
221 | IM->PrimitiveLength[last] = count - last; |
||
222 | IM->LastPrimitive = count; |
||
223 | IM->BeginState = (VERT_BEGIN_0|VERT_BEGIN_1); |
||
224 | |||
225 | /* _mesa_debug(ctx, "%s: %x\n", __FUNCTION__, IM->BeginState); */ |
||
226 | |||
227 | ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; |
||
228 | ctx->Driver.CurrentExecPrimitive = mode; |
||
229 | } |
||
230 | } |
||
231 | |||
232 | |||
233 | /* Function which allows operations like 'glRectf' to decompose to a |
||
234 | * begin/end object and vertices without worrying about what happens |
||
235 | * with display lists. |
||
236 | */ |
||
237 | GLboolean |
||
238 | _tnl_hard_begin( GLcontext *ctx, GLenum p ) |
||
239 | { |
||
240 | /* _mesa_debug(ctx, "%s\n", __FUNCTION__); */ |
||
241 | |||
242 | if (!ctx->CompileFlag) { |
||
243 | /* If not compiling, treat as a normal begin(). |
||
244 | */ |
||
245 | /* _mesa_debug(ctx, "%s: treating as glBegin\n", __FUNCTION__); */ |
||
246 | glBegin( p ); |
||
247 | return GL_TRUE; |
||
248 | } |
||
249 | else { |
||
250 | /* Otherwise, need to do special processing to preserve the |
||
251 | * condition that these vertices will only be replayed outside |
||
252 | * future begin/end objects. |
||
253 | */ |
||
254 | struct immediate *IM = TNL_CURRENT_IM(ctx); |
||
255 | |||
256 | if (ctx->NewState) |
||
257 | _mesa_update_state(ctx); |
||
258 | |||
259 | if (IM->Count > IMM_MAXDATA-8) { |
||
260 | _tnl_flush_immediate( ctx, IM ); |
||
261 | IM = TNL_CURRENT_IM(ctx); |
||
262 | } |
||
263 | |||
264 | /* A lot depends on the degree to which the display list has |
||
265 | * constrained the possible begin/end states at this point: |
||
266 | */ |
||
267 | switch (IM->BeginState & (VERT_BEGIN_0|VERT_BEGIN_1)) { |
||
268 | case VERT_BEGIN_0|VERT_BEGIN_1: |
||
269 | /* This is an immediate known to be inside a begin/end object. |
||
270 | */ |
||
271 | ASSERT(ctx->Driver.CurrentSavePrimitive <= GL_POLYGON); |
||
272 | IM->BeginState |= (VERT_ERROR_1|VERT_ERROR_0); |
||
273 | return GL_FALSE; |
||
274 | |||
275 | case VERT_BEGIN_0: |
||
276 | case VERT_BEGIN_1: |
||
277 | /* This is a display-list immediate in an unknown begin/end |
||
278 | * state. Assert it is empty and convert it to a 'hard' one. |
||
279 | */ |
||
280 | ASSERT(IM->SavedBeginState == 0); |
||
281 | ASSERT(ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN); |
||
282 | |||
283 | /* Push current beginstate, to be restored later. Don't worry |
||
284 | * about raising errors. |
||
285 | */ |
||
286 | IM->SavedBeginState = IM->BeginState; |
||
287 | |||
288 | /* FALLTHROUGH */ |
||
289 | |||
290 | case 0: |
||
291 | /* Unless we have fallen through, this is an immediate known to |
||
292 | * be outside begin/end objects. |
||
293 | */ |
||
294 | ASSERT(ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN || |
||
295 | ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END); |
||
296 | ASSERT (IM->FlushElt != FLUSH_ELT_EAGER); |
||
297 | |||
298 | IM->BeginState |= VERT_BEGIN_0|VERT_BEGIN_1; |
||
299 | IM->Flag[IM->Count] |= VERT_BIT_BEGIN; |
||
300 | IM->Primitive[IM->Count] = p | PRIM_BEGIN; |
||
301 | IM->PrimitiveLength[IM->LastPrimitive] = IM->Count - IM->LastPrimitive; |
||
302 | IM->LastPrimitive = IM->Count; |
||
303 | |||
304 | /* This is necessary as this immediate will not be flushed in |
||
305 | * _tnl_end() -- we leave it active, hoping to pick up more |
||
306 | * vertices before the next state change. |
||
307 | */ |
||
308 | ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; |
||
309 | return GL_TRUE; |
||
310 | |||
311 | default: |
||
312 | assert (0); |
||
313 | return GL_TRUE; |
||
314 | } |
||
315 | } |
||
316 | } |
||
317 | |||
318 | |||
319 | |||
320 | |||
321 | |||
322 | |||
323 | /* Both streams now outside begin/end. |
||
324 | * |
||
325 | * Leave SavedBeginState untouched -- attempt to gather several |
||
326 | * rects/arrays together in a single immediate struct. |
||
327 | */ |
||
328 | void |
||
329 | _tnl_end( GLcontext *ctx ) |
||
330 | { |
||
331 | struct immediate *IM = TNL_CURRENT_IM(ctx); |
||
332 | GLuint state = IM->BeginState; |
||
333 | GLuint inflags = (~state) & (VERT_BEGIN_0|VERT_BEGIN_1); |
||
334 | |||
335 | assert( ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES ); |
||
336 | |||
337 | state |= inflags << 2; /* errors */ |
||
338 | |||
339 | if (inflags != (VERT_BEGIN_0|VERT_BEGIN_1)) |
||
340 | { |
||
341 | GLuint count = IM->Count; |
||
342 | GLuint last = IM->LastPrimitive; |
||
343 | |||
344 | state &= ~(VERT_BEGIN_0|VERT_BEGIN_1); /* update state */ |
||
345 | IM->Flag[count] |= VERT_BIT_END; |
||
346 | IM->Primitive[last] |= PRIM_END; |
||
347 | IM->PrimitiveLength[last] = count - last; |
||
348 | IM->Primitive[count] = PRIM_OUTSIDE_BEGIN_END; /* removes PRIM_BEGIN |
||
349 | * flag if length == 0 |
||
350 | */ |
||
351 | IM->LastPrimitive = count; |
||
352 | |||
353 | if (IM->FlushElt == FLUSH_ELT_EAGER) { |
||
354 | _tnl_translate_array_elts( ctx, IM, last, count ); |
||
355 | } |
||
356 | } |
||
357 | |||
358 | IM->BeginState = state; |
||
359 | |||
360 | if (!ctx->CompileFlag) { |
||
361 | if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END) |
||
362 | _mesa_error( ctx, GL_INVALID_OPERATION, "_tnl_End" ); |
||
363 | else |
||
364 | ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END; |
||
365 | } |
||
366 | |||
367 | /* You can set this flag to get the old 'flush_vb on glEnd()' |
||
368 | * behaviour. |
||
369 | */ |
||
370 | if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) |
||
371 | _tnl_flush_immediate( ctx, IM ); |
||
372 | } |
||
373 | |||
374 | void |
||
375 | _tnl_End(void) |
||
376 | { |
||
377 | GET_CURRENT_CONTEXT(ctx); |
||
378 | |||
379 | _tnl_end( ctx ); |
||
380 | |||
381 | /* Need to keep save primitive uptodate in COMPILE and |
||
382 | * COMPILE_AND_EXEC modes, need to keep exec primitive uptodate |
||
383 | * otherwise. |
||
384 | */ |
||
385 | if (ctx->CompileFlag) |
||
386 | ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; |
||
387 | } |
||
388 | |||
389 | |||
390 | #define COLOR( r, g, b, a ) \ |
||
391 | { \ |
||
392 | GET_IMMEDIATE; \ |
||
393 | GLuint count = IM->Count; \ |
||
394 | GLfloat *color = IM->Attrib[VERT_ATTRIB_COLOR0][count]; \ |
||
395 | IM->Flag[count] |= VERT_BIT_COLOR0; \ |
||
396 | color[0] = r; \ |
||
397 | color[1] = g; \ |
||
398 | color[2] = b; \ |
||
399 | color[3] = a; \ |
||
400 | } |
||
401 | |||
402 | static void |
||
403 | _tnl_Color3f( GLfloat red, GLfloat green, GLfloat blue ) |
||
404 | { |
||
405 | COLOR( red, green, blue, 1.0 ); |
||
406 | } |
||
407 | |||
408 | static void |
||
409 | _tnl_Color3ub( GLubyte red, GLubyte green, GLubyte blue ) |
||
410 | { |
||
411 | COLOR(UBYTE_TO_FLOAT(red), |
||
412 | UBYTE_TO_FLOAT(green), |
||
413 | UBYTE_TO_FLOAT(blue), |
||
414 | 1.0); |
||
415 | } |
||
416 | |||
417 | static void |
||
418 | _tnl_Color4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) |
||
419 | { |
||
420 | COLOR( red, green, blue, alpha ); |
||
421 | } |
||
422 | |||
423 | static void |
||
424 | _tnl_Color4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) |
||
425 | { |
||
426 | COLOR(UBYTE_TO_FLOAT(red), |
||
427 | UBYTE_TO_FLOAT(green), |
||
428 | UBYTE_TO_FLOAT(blue), |
||
429 | UBYTE_TO_FLOAT(alpha)); |
||
430 | } |
||
431 | |||
432 | static void |
||
433 | _tnl_Color3fv( const GLfloat *v ) |
||
434 | { |
||
435 | COLOR( v[0], v[1], v[2], 1.0 ); |
||
436 | } |
||
437 | |||
438 | static void |
||
439 | _tnl_Color3ubv( const GLubyte *v ) |
||
440 | { |
||
441 | COLOR(UBYTE_TO_FLOAT(v[0]), |
||
442 | UBYTE_TO_FLOAT(v[1]), |
||
443 | UBYTE_TO_FLOAT(v[2]), |
||
444 | 1.0 ); |
||
445 | } |
||
446 | |||
447 | static void |
||
448 | _tnl_Color4fv( const GLfloat *v ) |
||
449 | { |
||
450 | COLOR( v[0], v[1], v[2], v[3] ); |
||
451 | } |
||
452 | |||
453 | static void |
||
454 | _tnl_Color4ubv( const GLubyte *v) |
||
455 | { |
||
456 | COLOR(UBYTE_TO_FLOAT(v[0]), |
||
457 | UBYTE_TO_FLOAT(v[1]), |
||
458 | UBYTE_TO_FLOAT(v[2]), |
||
459 | UBYTE_TO_FLOAT(v[3])); |
||
460 | } |
||
461 | |||
462 | |||
463 | |||
464 | |||
465 | #define SECONDARY_COLOR( r, g, b ) \ |
||
466 | { \ |
||
467 | GLuint count; \ |
||
468 | GET_IMMEDIATE; \ |
||
469 | count = IM->Count; \ |
||
470 | IM->Flag[count] |= VERT_BIT_COLOR1; \ |
||
471 | IM->Attrib[VERT_ATTRIB_COLOR1][count][0] = r; \ |
||
472 | IM->Attrib[VERT_ATTRIB_COLOR1][count][1] = g; \ |
||
473 | IM->Attrib[VERT_ATTRIB_COLOR1][count][2] = b; \ |
||
474 | } |
||
475 | |||
476 | static void |
||
477 | _tnl_SecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) |
||
478 | { |
||
479 | SECONDARY_COLOR( red, green, blue ); |
||
480 | } |
||
481 | |||
482 | static void |
||
483 | _tnl_SecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) |
||
484 | { |
||
485 | SECONDARY_COLOR(UBYTE_TO_FLOAT(red), |
||
486 | UBYTE_TO_FLOAT(green), |
||
487 | UBYTE_TO_FLOAT(blue)); |
||
488 | } |
||
489 | |||
490 | static void |
||
491 | _tnl_SecondaryColor3fvEXT( const GLfloat *v ) |
||
492 | { |
||
493 | SECONDARY_COLOR( v[0], v[1], v[2] ); |
||
494 | } |
||
495 | |||
496 | static void |
||
497 | _tnl_SecondaryColor3ubvEXT( const GLubyte *v ) |
||
498 | { |
||
499 | SECONDARY_COLOR(UBYTE_TO_FLOAT(v[0]), |
||
500 | UBYTE_TO_FLOAT(v[1]), |
||
501 | UBYTE_TO_FLOAT(v[2])); |
||
502 | } |
||
503 | |||
504 | |||
505 | static void |
||
506 | _tnl_EdgeFlag( GLboolean flag ) |
||
507 | { |
||
508 | GLuint count; |
||
509 | GET_IMMEDIATE; |
||
510 | count = IM->Count; |
||
511 | IM->EdgeFlag[count] = flag; |
||
512 | IM->Flag[count] |= VERT_BIT_EDGEFLAG; |
||
513 | } |
||
514 | |||
515 | |||
516 | static void |
||
517 | _tnl_EdgeFlagv( const GLboolean *flag ) |
||
518 | { |
||
519 | GLuint count; |
||
520 | GET_IMMEDIATE; |
||
521 | count = IM->Count; |
||
522 | IM->EdgeFlag[count] = *flag; |
||
523 | IM->Flag[count] |= VERT_BIT_EDGEFLAG; |
||
524 | } |
||
525 | |||
526 | |||
527 | static void |
||
528 | _tnl_FogCoordfEXT( GLfloat f ) |
||
529 | { |
||
530 | GLuint count; |
||
531 | GET_IMMEDIATE; |
||
532 | count = IM->Count; |
||
533 | IM->Attrib[VERT_ATTRIB_FOG][count][0] = f; /*FogCoord[count] = f;*/ |
||
534 | IM->Flag[count] |= VERT_BIT_FOG; |
||
535 | } |
||
536 | |||
537 | static void |
||
538 | _tnl_FogCoordfvEXT( const GLfloat *v ) |
||
539 | { |
||
540 | GLuint count; |
||
541 | GET_IMMEDIATE; |
||
542 | count = IM->Count; |
||
543 | IM->Attrib[VERT_ATTRIB_FOG][count][0] = v[0]; /*FogCoord[count] = v[0];*/ |
||
544 | IM->Flag[count] |= VERT_BIT_FOG; |
||
545 | } |
||
546 | |||
547 | |||
548 | static void |
||
549 | _tnl_Indexi( GLint c ) |
||
550 | { |
||
551 | GLuint count; |
||
552 | GET_IMMEDIATE; |
||
553 | count = IM->Count; |
||
554 | IM->Index[count] = c; |
||
555 | IM->Flag[count] |= VERT_BIT_INDEX; |
||
556 | } |
||
557 | |||
558 | |||
559 | static void |
||
560 | _tnl_Indexiv( const GLint *c ) |
||
561 | { |
||
562 | GLuint count; |
||
563 | GET_IMMEDIATE; |
||
564 | count = IM->Count; |
||
565 | IM->Index[count] = *c; |
||
566 | IM->Flag[count] |= VERT_BIT_INDEX; |
||
567 | } |
||
568 | |||
569 | |||
570 | #define NORMAL( x, y, z ) \ |
||
571 | { \ |
||
572 | GLuint count; \ |
||
573 | GLfloat *normal; \ |
||
574 | GET_IMMEDIATE; \ |
||
575 | count = IM->Count; \ |
||
576 | IM->Flag[count] |= VERT_BIT_NORMAL; \ |
||
577 | normal = IM->Attrib[VERT_ATTRIB_NORMAL][count]; \ |
||
578 | ASSIGN_3V(normal, x,y,z); \ |
||
579 | } |
||
580 | |||
581 | #if defined(USE_IEEE) |
||
582 | #define NORMALF( x, y, z ) \ |
||
583 | { \ |
||
584 | GLuint count; \ |
||
585 | fi_type *normal; \ |
||
586 | GET_IMMEDIATE; \ |
||
587 | count = IM->Count; \ |
||
588 | IM->Flag[count] |= VERT_BIT_NORMAL; \ |
||
589 | normal = (fi_type *)IM->Attrib[VERT_ATTRIB_NORMAL][count]; \ |
||
590 | normal[0].i = ((fi_type *)&(x))->i; \ |
||
591 | normal[1].i = ((fi_type *)&(y))->i; \ |
||
592 | normal[2].i = ((fi_type *)&(z))->i; \ |
||
593 | } |
||
594 | #else |
||
595 | #define NORMALF NORMAL |
||
596 | #endif |
||
597 | |||
598 | static void |
||
599 | _tnl_Normal3f( GLfloat nx, GLfloat ny, GLfloat nz ) |
||
600 | { |
||
601 | NORMALF(nx, ny, nz); |
||
602 | } |
||
603 | |||
604 | |||
605 | static void |
||
606 | _tnl_Normal3fv( const GLfloat *v ) |
||
607 | { |
||
608 | NORMALF( v[0], v[1], v[2] ); |
||
609 | /* struct immediate *IM = (struct immediate *)(((GLcontext *) _glapi_Context)->swtnl_im); */ |
||
610 | /* IM->Flag[IM->Count] = VERT_NORM; */ |
||
611 | } |
||
612 | |||
613 | |||
614 | |||
615 | #define TEXCOORD1(s) \ |
||
616 | { \ |
||
617 | GLuint count; \ |
||
618 | GLfloat *tc; \ |
||
619 | GET_IMMEDIATE; \ |
||
620 | count = IM->Count; \ |
||
621 | IM->Flag[count] |= VERT_BIT_TEX0; \ |
||
622 | tc = IM->Attrib[VERT_ATTRIB_TEX0][count]; \ |
||
623 | ASSIGN_4V(tc,s,0,0,1); \ |
||
624 | } |
||
625 | |||
626 | #define TEXCOORD2(s, t) \ |
||
627 | { \ |
||
628 | GLuint count; \ |
||
629 | GLfloat *tc; \ |
||
630 | GET_IMMEDIATE; \ |
||
631 | count = IM->Count; \ |
||
632 | IM->Flag[count] |= VERT_BIT_TEX0; \ |
||
633 | tc = IM->Attrib[VERT_ATTRIB_TEX0][count]; \ |
||
634 | ASSIGN_4V(tc, s, t, 0, 1); \ |
||
635 | } |
||
636 | |||
637 | #define TEXCOORD3(s, t, u) \ |
||
638 | { \ |
||
639 | GLuint count; \ |
||
640 | GLfloat *tc; \ |
||
641 | GET_IMMEDIATE; \ |
||
642 | count = IM->Count; \ |
||
643 | IM->Flag[count] |= VERT_BIT_TEX0; \ |
||
644 | IM->TexSize |= TEX_0_SIZE_3; \ |
||
645 | tc = IM->Attrib[VERT_ATTRIB_TEX0][count]; \ |
||
646 | ASSIGN_4V(tc, s, t, u, 1); \ |
||
647 | } |
||
648 | |||
649 | #define TEXCOORD4(s, t, u, v) \ |
||
650 | { \ |
||
651 | GLuint count; \ |
||
652 | GLfloat *tc; \ |
||
653 | GET_IMMEDIATE; \ |
||
654 | count = IM->Count; \ |
||
655 | IM->Flag[count] |= VERT_BIT_TEX0; \ |
||
656 | IM->TexSize |= TEX_0_SIZE_4; \ |
||
657 | tc = IM->Attrib[VERT_ATTRIB_TEX0][count]; \ |
||
658 | ASSIGN_4V(tc, s, t, u, v); \ |
||
659 | } |
||
660 | |||
661 | #if defined(USE_IEEE) |
||
662 | #define TEXCOORD2F(s, t) \ |
||
663 | { \ |
||
664 | GLuint count; \ |
||
665 | fi_type *tc; \ |
||
666 | GET_IMMEDIATE; \ |
||
667 | count = IM->Count; \ |
||
668 | IM->Flag[count] |= VERT_BIT_TEX0; \ |
||
669 | tc = (fi_type *)IM->Attrib[VERT_ATTRIB_TEX0][count]; \ |
||
670 | tc[0].i = ((fi_type *)&(s))->i; \ |
||
671 | tc[1].i = ((fi_type *)&(t))->i; \ |
||
672 | tc[2].i = 0; \ |
||
673 | tc[3].i = IEEE_ONE; \ |
||
674 | } |
||
675 | #else |
||
676 | #define TEXCOORD2F TEXCOORD2 |
||
677 | #endif |
||
678 | |||
679 | static void |
||
680 | _tnl_TexCoord1f( GLfloat s ) |
||
681 | { |
||
682 | TEXCOORD1(s); |
||
683 | } |
||
684 | |||
685 | |||
686 | static void |
||
687 | _tnl_TexCoord2f( GLfloat s, GLfloat t ) |
||
688 | { |
||
689 | TEXCOORD2F(s, t); |
||
690 | } |
||
691 | |||
692 | |||
693 | static void |
||
694 | _tnl_TexCoord3f( GLfloat s, GLfloat t, GLfloat r ) |
||
695 | { |
||
696 | TEXCOORD3(s, t, r); |
||
697 | } |
||
698 | |||
699 | static void |
||
700 | _tnl_TexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) |
||
701 | { |
||
702 | TEXCOORD4(s, t, r, q) |
||
703 | } |
||
704 | |||
705 | static void |
||
706 | _tnl_TexCoord1fv( const GLfloat *v ) |
||
707 | { |
||
708 | TEXCOORD1(v[0]); |
||
709 | } |
||
710 | |||
711 | static void |
||
712 | _tnl_TexCoord2fv( const GLfloat *v ) |
||
713 | { |
||
714 | TEXCOORD2F(v[0], v[1]); |
||
715 | } |
||
716 | |||
717 | static void |
||
718 | _tnl_TexCoord3fv( const GLfloat *v ) |
||
719 | { |
||
720 | TEXCOORD3(v[0], v[1], v[2]); |
||
721 | } |
||
722 | |||
723 | static void |
||
724 | _tnl_TexCoord4fv( const GLfloat *v ) |
||
725 | { |
||
726 | TEXCOORD4(v[0], v[1], v[2], v[3]); |
||
727 | } |
||
728 | |||
729 | |||
730 | |||
731 | /* KW: Run into bad problems in vertex copying if we don't fully pad |
||
732 | * the incoming vertices. |
||
733 | */ |
||
734 | #define VERTEX2(IM, x,y) \ |
||
735 | { \ |
||
736 | GLuint count = IM->Count++; \ |
||
737 | GLfloat *dest = IM->Attrib[VERT_ATTRIB_POS][count]; \ |
||
738 | IM->Flag[count] |= VERT_BIT_POS; \ |
||
739 | ASSIGN_4V(dest, x, y, 0, 1); \ |
||
740 | /* ASSERT(IM->Flag[IM->Count]==0); */ \ |
||
741 | if (count == IMM_MAXDATA - 1) \ |
||
742 | _tnl_flush_immediate( NULL, IM ); \ |
||
743 | } |
||
744 | |||
745 | #define VERTEX3(IM,x,y,z) \ |
||
746 | { \ |
||
747 | GLuint count = IM->Count++; \ |
||
748 | GLfloat *dest = IM->Attrib[VERT_ATTRIB_POS][count]; \ |
||
749 | IM->Flag[count] |= VERT_BITS_OBJ_23; \ |
||
750 | ASSIGN_4V(dest, x, y, z, 1); \ |
||
751 | /* ASSERT(IM->Flag[IM->Count]==0); */ \ |
||
752 | if (count == IMM_MAXDATA - 1) \ |
||
753 | _tnl_flush_immediate( NULL, IM ); \ |
||
754 | } |
||
755 | |||
756 | #define VERTEX4(IM, x,y,z,w) \ |
||
757 | { \ |
||
758 | GLuint count = IM->Count++; \ |
||
759 | GLfloat *dest = IM->Attrib[VERT_ATTRIB_POS][count]; \ |
||
760 | IM->Flag[count] |= VERT_BITS_OBJ_234; \ |
||
761 | ASSIGN_4V(dest, x, y, z, w); \ |
||
762 | if (count == IMM_MAXDATA - 1) \ |
||
763 | _tnl_flush_immediate( NULL, IM ); \ |
||
764 | } |
||
765 | |||
766 | #if defined(USE_IEEE) |
||
767 | #define VERTEX2F(IM, x, y) \ |
||
768 | { \ |
||
769 | GLuint count = IM->Count++; \ |
||
770 | fi_type *dest = (fi_type *)IM->Attrib[VERT_ATTRIB_POS][count]; \ |
||
771 | IM->Flag[count] |= VERT_BIT_POS; \ |
||
772 | dest[0].i = ((fi_type *)&(x))->i; \ |
||
773 | dest[1].i = ((fi_type *)&(y))->i; \ |
||
774 | dest[2].i = 0; \ |
||
775 | dest[3].i = IEEE_ONE; \ |
||
776 | /* ASSERT(IM->Flag[IM->Count]==0); */ \ |
||
777 | if (count == IMM_MAXDATA - 1) \ |
||
778 | _tnl_flush_immediate( NULL, IM ); \ |
||
779 | } |
||
780 | #else |
||
781 | #define VERTEX2F VERTEX2 |
||
782 | #endif |
||
783 | |||
784 | #if defined(USE_IEEE) |
||
785 | #define VERTEX3F(IM, x, y, z) \ |
||
786 | { \ |
||
787 | GLuint count = IM->Count++; \ |
||
788 | fi_type *dest = (fi_type *)IM->Attrib[VERT_ATTRIB_POS][count]; \ |
||
789 | IM->Flag[count] |= VERT_BITS_OBJ_23; \ |
||
790 | dest[0].i = ((fi_type *)&(x))->i; \ |
||
791 | dest[1].i = ((fi_type *)&(y))->i; \ |
||
792 | dest[2].i = ((fi_type *)&(z))->i; \ |
||
793 | dest[3].i = IEEE_ONE; \ |
||
794 | /* ASSERT(IM->Flag[IM->Count]==0); */ \ |
||
795 | if (count == IMM_MAXDATA - 1) \ |
||
796 | _tnl_flush_immediate( NULL, IM ); \ |
||
797 | } |
||
798 | #else |
||
799 | #define VERTEX3F VERTEX3 |
||
800 | #endif |
||
801 | |||
802 | #if defined(USE_IEEE) |
||
803 | #define VERTEX4F(IM, x, y, z, w) \ |
||
804 | { \ |
||
805 | GLuint count = IM->Count++; \ |
||
806 | fi_type *dest = (fi_type *)IM->Attrib[VERT_ATTRIB_POS][count]; \ |
||
807 | IM->Flag[count] |= VERT_BITS_OBJ_234; \ |
||
808 | dest[0].i = ((fi_type *)&(x))->i; \ |
||
809 | dest[1].i = ((fi_type *)&(y))->i; \ |
||
810 | dest[2].i = ((fi_type *)&(z))->i; \ |
||
811 | dest[3].i = ((fi_type *)&(w))->i; \ |
||
812 | if (count == IMM_MAXDATA - 1) \ |
||
813 | _tnl_flush_immediate( NULL, IM ); \ |
||
814 | } |
||
815 | #else |
||
816 | #define VERTEX4F VERTEX4 |
||
817 | #endif |
||
818 | |||
819 | |||
820 | |||
821 | static void |
||
822 | _tnl_Vertex2f( GLfloat x, GLfloat y ) |
||
823 | { |
||
824 | GET_IMMEDIATE; |
||
825 | VERTEX2F( IM, x, y ); |
||
826 | } |
||
827 | |||
828 | static void |
||
829 | _tnl_Vertex3f( GLfloat x, GLfloat y, GLfloat z ) |
||
830 | { |
||
831 | GET_IMMEDIATE; |
||
832 | VERTEX3F( IM, x, y, z ); |
||
833 | } |
||
834 | static void |
||
835 | _tnl_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) |
||
836 | { |
||
837 | GET_IMMEDIATE; |
||
838 | VERTEX4F( IM, x, y, z, w ); |
||
839 | } |
||
840 | |||
841 | static void |
||
842 | _tnl_Vertex2fv( const GLfloat *v ) |
||
843 | { |
||
844 | GET_IMMEDIATE; |
||
845 | VERTEX2F( IM, v[0], v[1] ); |
||
846 | } |
||
847 | |||
848 | static void |
||
849 | _tnl_Vertex3fv( const GLfloat *v ) |
||
850 | { |
||
851 | GET_IMMEDIATE; |
||
852 | VERTEX3F( IM, v[0], v[1], v[2] ); |
||
853 | } |
||
854 | |||
855 | static void |
||
856 | _tnl_Vertex4fv( const GLfloat *v ) |
||
857 | { |
||
858 | GET_IMMEDIATE; |
||
859 | VERTEX4F( IM, v[0], v[1], v[2], v[3] ); |
||
860 | } |
||
861 | |||
862 | |||
863 | |||
864 | |||
865 | /* |
||
866 | * GL_ARB_multitexture |
||
867 | * |
||
868 | * Note: the multitexture spec says that specifying an invalid target |
||
869 | * has undefined results and does not have to generate an error. Just |
||
870 | * don't crash. We no-op on invalid targets. |
||
871 | */ |
||
872 | |||
873 | #define MAX_TARGET (GL_TEXTURE0_ARB + MAX_TEXTURE_UNITS) |
||
874 | |||
875 | #define MULTI_TEXCOORD1(target, s) \ |
||
876 | { \ |
||
877 | GET_IMMEDIATE; \ |
||
878 | GLuint texunit = target - GL_TEXTURE0_ARB; \ |
||
879 | if (texunit < IM->MaxTextureUnits) { \ |
||
880 | GLuint count = IM->Count; \ |
||
881 | GLfloat *tc = IM->Attrib[VERT_ATTRIB_TEX0 + texunit][count]; \ |
||
882 | ASSIGN_4V(tc, s, 0.0F, 0.0F, 1.0F); \ |
||
883 | IM->Flag[count] |= VERT_BIT_TEX(texunit); \ |
||
884 | } \ |
||
885 | } |
||
886 | |||
887 | #define MULTI_TEXCOORD2(target, s, t) \ |
||
888 | { \ |
||
889 | GET_IMMEDIATE; \ |
||
890 | GLuint texunit = target - GL_TEXTURE0_ARB; \ |
||
891 | if (texunit < IM->MaxTextureUnits) { \ |
||
892 | GLuint count = IM->Count; \ |
||
893 | GLfloat *tc = IM->Attrib[VERT_ATTRIB_TEX0 + texunit][count]; \ |
||
894 | ASSIGN_4V(tc, s, t, 0.0F, 1.0F); \ |
||
895 | IM->Flag[count] |= VERT_BIT_TEX(texunit); \ |
||
896 | } \ |
||
897 | } |
||
898 | |||
899 | #define MULTI_TEXCOORD3(target, s, t, u) \ |
||
900 | { \ |
||
901 | GET_IMMEDIATE; \ |
||
902 | GLuint texunit = target - GL_TEXTURE0_ARB; \ |
||
903 | if (texunit < IM->MaxTextureUnits) { \ |
||
904 | GLuint count = IM->Count; \ |
||
905 | GLfloat *tc = IM->Attrib[VERT_ATTRIB_TEX0 + texunit][count]; \ |
||
906 | ASSIGN_4V(tc, s, t, u, 1.0F); \ |
||
907 | IM->Flag[count] |= VERT_BIT_TEX(texunit); \ |
||
908 | IM->TexSize |= TEX_SIZE_3(texunit); \ |
||
909 | } \ |
||
910 | } |
||
911 | |||
912 | #define MULTI_TEXCOORD4(target, s, t, u, v) \ |
||
913 | { \ |
||
914 | GET_IMMEDIATE; \ |
||
915 | GLuint texunit = target - GL_TEXTURE0_ARB; \ |
||
916 | if (texunit < IM->MaxTextureUnits) { \ |
||
917 | GLuint count = IM->Count; \ |
||
918 | GLfloat *tc = IM->Attrib[VERT_ATTRIB_TEX0 + texunit][count]; \ |
||
919 | ASSIGN_4V(tc, s, t, u, v); \ |
||
920 | IM->Flag[count] |= VERT_BIT_TEX(texunit); \ |
||
921 | IM->TexSize |= TEX_SIZE_4(texunit); \ |
||
922 | } \ |
||
923 | } |
||
924 | |||
925 | #if defined(USE_IEEE) |
||
926 | #define MULTI_TEXCOORD2F(target, s, t) \ |
||
927 | { \ |
||
928 | GET_IMMEDIATE; \ |
||
929 | GLuint texunit = target - GL_TEXTURE0_ARB; \ |
||
930 | if (texunit < IM->MaxTextureUnits) { \ |
||
931 | GLuint count = IM->Count; \ |
||
932 | fi_type *tc = (fi_type *)IM->Attrib[VERT_ATTRIB_TEX0 + texunit][count];\ |
||
933 | IM->Flag[count] |= VERT_BIT_TEX(texunit); \ |
||
934 | tc[0].i = ((fi_type *)&(s))->i; \ |
||
935 | tc[1].i = ((fi_type *)&(t))->i; \ |
||
936 | tc[2].i = 0; \ |
||
937 | tc[3].i = IEEE_ONE; \ |
||
938 | } \ |
||
939 | } |
||
940 | #else |
||
941 | #define MULTI_TEXCOORD2F MULTI_TEXCOORD2 |
||
942 | #endif |
||
943 | |||
944 | static void |
||
945 | _tnl_MultiTexCoord1fARB(GLenum target, GLfloat s) |
||
946 | { |
||
947 | MULTI_TEXCOORD1( target, s ); |
||
948 | } |
||
949 | |||
950 | static void |
||
951 | _tnl_MultiTexCoord1fvARB(GLenum target, const GLfloat *v) |
||
952 | { |
||
953 | MULTI_TEXCOORD1( target, v[0] ); |
||
954 | } |
||
955 | |||
956 | static void |
||
957 | _tnl_MultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) |
||
958 | { |
||
959 | MULTI_TEXCOORD2F( target, s, t ); |
||
960 | } |
||
961 | |||
962 | static void |
||
963 | _tnl_MultiTexCoord2fvARB(GLenum target, const GLfloat *v) |
||
964 | { |
||
965 | MULTI_TEXCOORD2F( target, v[0], v[1] ); |
||
966 | } |
||
967 | |||
968 | static void |
||
969 | _tnl_MultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) |
||
970 | { |
||
971 | MULTI_TEXCOORD3( target, s, t, r ); |
||
972 | } |
||
973 | |||
974 | static void |
||
975 | _tnl_MultiTexCoord3fvARB(GLenum target, const GLfloat *v) |
||
976 | { |
||
977 | MULTI_TEXCOORD3( target, v[0], v[1], v[2] ); |
||
978 | } |
||
979 | |||
980 | static void |
||
981 | _tnl_MultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
||
982 | { |
||
983 | MULTI_TEXCOORD4( target, s, t, r, q ); |
||
984 | } |
||
985 | |||
986 | static void |
||
987 | _tnl_MultiTexCoord4fvARB(GLenum target, const GLfloat *v) |
||
988 | { |
||
989 | MULTI_TEXCOORD4( target, v[0], v[1], v[2], v[3] ); |
||
990 | } |
||
991 | |||
992 | |||
993 | |||
994 | /* KW: Because the eval values don't become 'current', fixup will flow |
||
995 | * through these vertices, and then evaluation will write on top |
||
996 | * of the fixup results. |
||
997 | * |
||
998 | * Note: using Obj to hold eval coord data. |
||
999 | */ |
||
1000 | #define EVALCOORD1(IM, x) \ |
||
1001 | { \ |
||
1002 | GLuint count = IM->Count++; \ |
||
1003 | GLfloat *dest = IM->Attrib[VERT_ATTRIB_POS][count]; \ |
||
1004 | IM->Flag[count] |= VERT_BIT_EVAL_C1; \ |
||
1005 | ASSIGN_4V(dest, x, 0, 0, 1); \ |
||
1006 | if (count == IMM_MAXDATA-1) \ |
||
1007 | _tnl_flush_immediate( NULL, IM ); \ |
||
1008 | } |
||
1009 | |||
1010 | #define EVALCOORD2(IM, x, y) \ |
||
1011 | { \ |
||
1012 | GLuint count = IM->Count++; \ |
||
1013 | GLfloat *dest = IM->Attrib[VERT_ATTRIB_POS][count]; \ |
||
1014 | IM->Flag[count] |= VERT_BIT_EVAL_C2; \ |
||
1015 | ASSIGN_4V(dest, x, y, 0, 1); \ |
||
1016 | if (count == IMM_MAXDATA-1) \ |
||
1017 | _tnl_flush_immediate( NULL, IM ); \ |
||
1018 | } |
||
1019 | |||
1020 | #define EVALPOINT1(IM, x) \ |
||
1021 | { \ |
||
1022 | GLuint count = IM->Count++; \ |
||
1023 | GLfloat *dest = IM->Attrib[VERT_ATTRIB_POS][count]; \ |
||
1024 | IM->Flag[count] |= VERT_BIT_EVAL_P1; \ |
||
1025 | ASSIGN_4V(dest, x, 0, 0, 1); \ |
||
1026 | if (count == IMM_MAXDATA-1) \ |
||
1027 | _tnl_flush_immediate( NULL, IM ); \ |
||
1028 | } |
||
1029 | |||
1030 | #define EVALPOINT2(IM, x, y) \ |
||
1031 | { \ |
||
1032 | GLuint count = IM->Count++; \ |
||
1033 | GLfloat *dest = IM->Attrib[VERT_ATTRIB_POS][count]; \ |
||
1034 | IM->Flag[count] |= VERT_BIT_EVAL_P2; \ |
||
1035 | ASSIGN_4V(dest, x, y, 0, 1); \ |
||
1036 | if (count == IMM_MAXDATA-1) \ |
||
1037 | _tnl_flush_immediate( NULL, IM ); \ |
||
1038 | } |
||
1039 | |||
1040 | static void |
||
1041 | _tnl_EvalCoord1f( GLfloat u ) |
||
1042 | { |
||
1043 | GET_IMMEDIATE; |
||
1044 | EVALCOORD1( IM, u ); |
||
1045 | } |
||
1046 | |||
1047 | static void |
||
1048 | _tnl_EvalCoord1fv( const GLfloat *u ) |
||
1049 | { |
||
1050 | GET_IMMEDIATE; |
||
1051 | EVALCOORD1( IM, (GLfloat) *u ); |
||
1052 | } |
||
1053 | |||
1054 | static void |
||
1055 | _tnl_EvalCoord2f( GLfloat u, GLfloat v ) |
||
1056 | { |
||
1057 | GET_IMMEDIATE; |
||
1058 | EVALCOORD2( IM, u, v ); |
||
1059 | } |
||
1060 | |||
1061 | static void |
||
1062 | _tnl_EvalCoord2fv( const GLfloat *u ) |
||
1063 | { |
||
1064 | GET_IMMEDIATE; |
||
1065 | EVALCOORD2( IM, u[0], u[1] ); |
||
1066 | } |
||
1067 | |||
1068 | |||
1069 | static void |
||
1070 | _tnl_EvalPoint1( GLint i ) |
||
1071 | { |
||
1072 | GET_IMMEDIATE; |
||
1073 | EVALPOINT1( IM, (GLfloat) i ); |
||
1074 | } |
||
1075 | |||
1076 | |||
1077 | static void |
||
1078 | _tnl_EvalPoint2( GLint i, GLint j ) |
||
1079 | { |
||
1080 | GET_IMMEDIATE; |
||
1081 | EVALPOINT2( IM, (GLfloat) i, (GLfloat) j ); |
||
1082 | } |
||
1083 | |||
1084 | |||
1085 | /* Need to use the default array-elt outside begin/end for strict |
||
1086 | * conformance. |
||
1087 | */ |
||
1088 | #define ARRAY_ELT( IM, i ) \ |
||
1089 | { \ |
||
1090 | GLuint count = IM->Count; \ |
||
1091 | IM->Elt[count] = i; \ |
||
1092 | IM->Flag[count] &= IM->ArrayEltFlags; \ |
||
1093 | IM->Flag[count] |= VERT_BIT_ELT; \ |
||
1094 | IM->FlushElt = IM->ArrayEltFlush; \ |
||
1095 | IM->Count += IM->ArrayEltIncr; \ |
||
1096 | if (IM->Count == IMM_MAXDATA) \ |
||
1097 | _tnl_flush_immediate( NULL, IM ); \ |
||
1098 | } |
||
1099 | |||
1100 | |||
1101 | static void |
||
1102 | _tnl_ArrayElement( GLint i ) |
||
1103 | { |
||
1104 | GET_IMMEDIATE; |
||
1105 | ARRAY_ELT( IM, i ); |
||
1106 | } |
||
1107 | |||
1108 | |||
1109 | /* Internal functions. These are safe to use providing either: |
||
1110 | * |
||
1111 | * - It is determined that a display list is not being compiled, or |
||
1112 | * if so that these commands won't be compiled into the list (see |
||
1113 | * t_eval.c for an example). |
||
1114 | * |
||
1115 | * - _tnl_hard_begin() is used instead of _tnl_[bB]egin, and tested |
||
1116 | * for a GL_TRUE return value. See _tnl_Rectf, below. |
||
1117 | */ |
||
1118 | void |
||
1119 | _tnl_eval_coord1f( GLcontext *CC, GLfloat u ) |
||
1120 | { |
||
1121 | struct immediate *i = TNL_CURRENT_IM(CC); |
||
1122 | EVALCOORD1( i, u ); |
||
1123 | } |
||
1124 | |||
1125 | void |
||
1126 | _tnl_eval_coord2f( GLcontext *CC, GLfloat u, GLfloat v ) |
||
1127 | { |
||
1128 | struct immediate *i = TNL_CURRENT_IM(CC); |
||
1129 | EVALCOORD2( i, u, v ); |
||
1130 | } |
||
1131 | |||
1132 | |||
1133 | |||
1134 | |||
1135 | /* |
||
1136 | * NV_vertex_program |
||
1137 | */ |
||
1138 | |||
1139 | static void |
||
1140 | _tnl_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) |
||
1141 | { |
||
1142 | if (index < 16) { |
||
1143 | GET_IMMEDIATE; |
||
1144 | const GLuint count = IM->Count; |
||
1145 | GLfloat *attrib = IM->Attrib[index][count]; |
||
1146 | ASSIGN_4V(attrib, x, y, z, w); |
||
1147 | IM->Flag[count] |= (1 << index); |
||
1148 | if (index == 0) { |
||
1149 | IM->Count++; |
||
1150 | if (count == IMM_MAXDATA - 1) |
||
1151 | _tnl_flush_immediate( NULL, IM ); |
||
1152 | } |
||
1153 | } |
||
1154 | else { |
||
1155 | GET_CURRENT_CONTEXT(ctx); |
||
1156 | _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribNV(index > 15)"); |
||
1157 | } |
||
1158 | } |
||
1159 | |||
1160 | static void |
||
1161 | _tnl_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) |
||
1162 | { |
||
1163 | if (index < 16) { |
||
1164 | GET_IMMEDIATE; |
||
1165 | const GLuint count = IM->Count; |
||
1166 | GLfloat *attrib = IM->Attrib[index][count]; |
||
1167 | COPY_4V(attrib, v); |
||
1168 | IM->Flag[count] |= (1 << index); |
||
1169 | if (index == 0) { |
||
1170 | IM->Count++; |
||
1171 | if (count == IMM_MAXDATA - 1) |
||
1172 | _tnl_flush_immediate( NULL, IM ); |
||
1173 | } |
||
1174 | } |
||
1175 | else { |
||
1176 | GET_CURRENT_CONTEXT(ctx); |
||
1177 | _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribNV(index > 15)"); |
||
1178 | } |
||
1179 | } |
||
1180 | |||
1181 | |||
1182 | /* Execute a glRectf() function. _tnl_hard_begin() ensures the check |
||
1183 | * on outside_begin_end is executed even in compiled lists. These |
||
1184 | * vertices can now participate in the same immediate as regular ones, |
||
1185 | * even in most display lists. |
||
1186 | */ |
||
1187 | static void |
||
1188 | _tnl_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) |
||
1189 | { |
||
1190 | GET_CURRENT_CONTEXT(ctx); |
||
1191 | |||
1192 | if (_tnl_hard_begin( ctx, GL_QUADS )) { |
||
1193 | glVertex2f( x1, y1 ); |
||
1194 | glVertex2f( x2, y1 ); |
||
1195 | glVertex2f( x2, y2 ); |
||
1196 | glVertex2f( x1, y2 ); |
||
1197 | glEnd(); |
||
1198 | } |
||
1199 | } |
||
1200 | |||
1201 | static void |
||
1202 | _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) |
||
1203 | { |
||
1204 | GET_CURRENT_CONTEXT(ctx); |
||
1205 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
||
1206 | struct immediate *IM = TNL_CURRENT_IM(ctx); |
||
1207 | GLuint count = IM->Count; |
||
1208 | struct gl_material *mat; |
||
1209 | GLuint bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, "Materialfv"); |
||
1210 | |||
1211 | if (bitmask == 0) |
||
1212 | return; |
||
1213 | |||
1214 | if (MESA_VERBOSE & VERBOSE_API) |
||
1215 | _mesa_debug(ctx, "_tnl_Materialfv\n"); |
||
1216 | |||
1217 | if (tnl->IsolateMaterials && |
||
1218 | !(IM->BeginState & VERT_BEGIN_1)) /* heuristic */ |
||
1219 | { |
||
1220 | _tnl_flush_immediate( ctx, IM ); |
||
1221 | IM = TNL_CURRENT_IM(ctx); |
||
1222 | count = IM->Count; |
||
1223 | } |
||
1224 | |||
1225 | if (!(IM->Flag[count] & VERT_BIT_MATERIAL)) { |
||
1226 | if (!IM->Material) { |
||
1227 | IM->Material = (struct gl_material (*)[2]) |
||
1228 | MALLOC( sizeof(struct gl_material) * IMM_SIZE * 2 ); |
||
1229 | IM->MaterialMask = (GLuint *) MALLOC( sizeof(GLuint) * IMM_SIZE ); |
||
1230 | IM->MaterialMask[IM->LastMaterial] = 0; |
||
1231 | } |
||
1232 | else if (IM->MaterialOrMask & ~bitmask) { |
||
1233 | _mesa_copy_material_pairs( IM->Material[count], |
||
1234 | IM->Material[IM->LastMaterial], |
||
1235 | IM->MaterialOrMask & ~bitmask ); |
||
1236 | } |
||
1237 | |||
1238 | IM->Flag[count] |= VERT_BIT_MATERIAL; |
||
1239 | IM->MaterialMask[count] = 0; |
||
1240 | IM->MaterialAndMask &= IM->MaterialMask[IM->LastMaterial]; |
||
1241 | IM->LastMaterial = count; |
||
1242 | } |
||
1243 | |||
1244 | IM->MaterialOrMask |= bitmask; |
||
1245 | IM->MaterialMask[count] |= bitmask; |
||
1246 | mat = IM->Material[count]; |
||
1247 | |||
1248 | if (bitmask & FRONT_AMBIENT_BIT) { |
||
1249 | COPY_4FV( mat[0].Ambient, params ); |
||
1250 | } |
||
1251 | if (bitmask & BACK_AMBIENT_BIT) { |
||
1252 | COPY_4FV( mat[1].Ambient, params ); |
||
1253 | } |
||
1254 | if (bitmask & FRONT_DIFFUSE_BIT) { |
||
1255 | COPY_4FV( mat[0].Diffuse, params ); |
||
1256 | } |
||
1257 | if (bitmask & BACK_DIFFUSE_BIT) { |
||
1258 | COPY_4FV( mat[1].Diffuse, params ); |
||
1259 | } |
||
1260 | if (bitmask & FRONT_SPECULAR_BIT) { |
||
1261 | COPY_4FV( mat[0].Specular, params ); |
||
1262 | } |
||
1263 | if (bitmask & BACK_SPECULAR_BIT) { |
||
1264 | COPY_4FV( mat[1].Specular, params ); |
||
1265 | } |
||
1266 | if (bitmask & FRONT_EMISSION_BIT) { |
||
1267 | COPY_4FV( mat[0].Emission, params ); |
||
1268 | } |
||
1269 | if (bitmask & BACK_EMISSION_BIT) { |
||
1270 | COPY_4FV( mat[1].Emission, params ); |
||
1271 | } |
||
1272 | if (bitmask & FRONT_SHININESS_BIT) { |
||
1273 | GLfloat shininess = CLAMP( params[0], 0.0F, 128.0F ); |
||
1274 | mat[0].Shininess = shininess; |
||
1275 | } |
||
1276 | if (bitmask & BACK_SHININESS_BIT) { |
||
1277 | GLfloat shininess = CLAMP( params[0], 0.0F, 128.0F ); |
||
1278 | mat[1].Shininess = shininess; |
||
1279 | } |
||
1280 | if (bitmask & FRONT_INDEXES_BIT) { |
||
1281 | mat[0].AmbientIndex = params[0]; |
||
1282 | mat[0].DiffuseIndex = params[1]; |
||
1283 | mat[0].SpecularIndex = params[2]; |
||
1284 | } |
||
1285 | if (bitmask & BACK_INDEXES_BIT) { |
||
1286 | mat[1].AmbientIndex = params[0]; |
||
1287 | mat[1].DiffuseIndex = params[1]; |
||
1288 | mat[1].SpecularIndex = params[2]; |
||
1289 | } |
||
1290 | |||
1291 | if (tnl->IsolateMaterials && |
||
1292 | !(IM->BeginState & VERT_BEGIN_1)) /* heuristic */ |
||
1293 | { |
||
1294 | _tnl_flush_immediate( ctx, IM ); |
||
1295 | } |
||
1296 | } |
||
1297 | |||
1298 | void _tnl_imm_vtxfmt_init( GLcontext *ctx ) |
||
1299 | { |
||
1300 | GLvertexformat *vfmt = &(TNL_CONTEXT(ctx)->vtxfmt); |
||
1301 | |||
1302 | /* All begin/end operations are handled by this vertex format: |
||
1303 | */ |
||
1304 | vfmt->ArrayElement = _tnl_ArrayElement; |
||
1305 | vfmt->Begin = _tnl_Begin; |
||
1306 | vfmt->Color3f = _tnl_Color3f; |
||
1307 | vfmt->Color3fv = _tnl_Color3fv; |
||
1308 | vfmt->Color3ub = _tnl_Color3ub; |
||
1309 | vfmt->Color3ubv = _tnl_Color3ubv; |
||
1310 | vfmt->Color4f = _tnl_Color4f; |
||
1311 | vfmt->Color4fv = _tnl_Color4fv; |
||
1312 | vfmt->Color4ub = _tnl_Color4ub; |
||
1313 | vfmt->Color4ubv = _tnl_Color4ubv; |
||
1314 | vfmt->EdgeFlag = _tnl_EdgeFlag; |
||
1315 | vfmt->EdgeFlagv = _tnl_EdgeFlagv; |
||
1316 | vfmt->End = _tnl_End; |
||
1317 | vfmt->EvalCoord1f = _tnl_EvalCoord1f; |
||
1318 | vfmt->EvalCoord1fv = _tnl_EvalCoord1fv; |
||
1319 | vfmt->EvalCoord2f = _tnl_EvalCoord2f; |
||
1320 | vfmt->EvalCoord2fv = _tnl_EvalCoord2fv; |
||
1321 | vfmt->EvalPoint1 = _tnl_EvalPoint1; |
||
1322 | vfmt->EvalPoint2 = _tnl_EvalPoint2; |
||
1323 | vfmt->FogCoordfEXT = _tnl_FogCoordfEXT; |
||
1324 | vfmt->FogCoordfvEXT = _tnl_FogCoordfvEXT; |
||
1325 | vfmt->Indexi = _tnl_Indexi; |
||
1326 | vfmt->Indexiv = _tnl_Indexiv; |
||
1327 | vfmt->Materialfv = _tnl_Materialfv; |
||
1328 | vfmt->MultiTexCoord1fARB = _tnl_MultiTexCoord1fARB; |
||
1329 | vfmt->MultiTexCoord1fvARB = _tnl_MultiTexCoord1fvARB; |
||
1330 | vfmt->MultiTexCoord2fARB = _tnl_MultiTexCoord2fARB; |
||
1331 | vfmt->MultiTexCoord2fvARB = _tnl_MultiTexCoord2fvARB; |
||
1332 | vfmt->MultiTexCoord3fARB = _tnl_MultiTexCoord3fARB; |
||
1333 | vfmt->MultiTexCoord3fvARB = _tnl_MultiTexCoord3fvARB; |
||
1334 | vfmt->MultiTexCoord4fARB = _tnl_MultiTexCoord4fARB; |
||
1335 | vfmt->MultiTexCoord4fvARB = _tnl_MultiTexCoord4fvARB; |
||
1336 | vfmt->Normal3f = _tnl_Normal3f; |
||
1337 | vfmt->Normal3fv = _tnl_Normal3fv; |
||
1338 | vfmt->SecondaryColor3fEXT = _tnl_SecondaryColor3fEXT; |
||
1339 | vfmt->SecondaryColor3fvEXT = _tnl_SecondaryColor3fvEXT; |
||
1340 | vfmt->SecondaryColor3ubEXT = _tnl_SecondaryColor3ubEXT; |
||
1341 | vfmt->SecondaryColor3ubvEXT = _tnl_SecondaryColor3ubvEXT; |
||
1342 | vfmt->TexCoord1f = _tnl_TexCoord1f; |
||
1343 | vfmt->TexCoord1fv = _tnl_TexCoord1fv; |
||
1344 | vfmt->TexCoord2f = _tnl_TexCoord2f; |
||
1345 | vfmt->TexCoord2fv = _tnl_TexCoord2fv; |
||
1346 | vfmt->TexCoord3f = _tnl_TexCoord3f; |
||
1347 | vfmt->TexCoord3fv = _tnl_TexCoord3fv; |
||
1348 | vfmt->TexCoord4f = _tnl_TexCoord4f; |
||
1349 | vfmt->TexCoord4fv = _tnl_TexCoord4fv; |
||
1350 | vfmt->Vertex2f = _tnl_Vertex2f; |
||
1351 | vfmt->Vertex2fv = _tnl_Vertex2fv; |
||
1352 | vfmt->Vertex3f = _tnl_Vertex3f; |
||
1353 | vfmt->Vertex3fv = _tnl_Vertex3fv; |
||
1354 | vfmt->Vertex4f = _tnl_Vertex4f; |
||
1355 | vfmt->Vertex4fv = _tnl_Vertex4fv; |
||
1356 | vfmt->VertexAttrib4fNV = _tnl_VertexAttrib4fNV; |
||
1357 | vfmt->VertexAttrib4fvNV = _tnl_VertexAttrib4fvNV; |
||
1358 | |||
1359 | /* Outside begin/end functions (from t_varray.c, t_eval.c, ...): |
||
1360 | */ |
||
1361 | vfmt->Rectf = _tnl_Rectf; |
||
1362 | |||
1363 | /* Just use the core function: |
||
1364 | */ |
||
1365 | vfmt->CallList = _mesa_CallList; |
||
1366 | |||
1367 | vfmt->prefer_float_colors = GL_FALSE; |
||
1368 | } |