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56 | pj | 1 | /* $Id: t_pipeline.c,v 1.1 2003-02-28 11:48:07 pj Exp $ */ |
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3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 3.5 |
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6 | * |
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7 | * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | * Authors: |
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27 | * Keith Whitwell <keith@tungstengraphics.com> |
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28 | */ |
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29 | |||
30 | #include "glheader.h" |
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31 | #include "context.h" |
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32 | #include "imports.h" |
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33 | #include "mmath.h" |
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34 | #include "state.h" |
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35 | #include "mtypes.h" |
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36 | |||
37 | #include "math/m_translate.h" |
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38 | #include "math/m_xform.h" |
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39 | |||
40 | #include "t_context.h" |
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41 | #include "t_pipeline.h" |
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42 | |||
43 | |||
44 | void _tnl_install_pipeline( GLcontext *ctx, |
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45 | const struct gl_pipeline_stage **stages ) |
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46 | { |
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47 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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48 | struct gl_pipeline *pipe = &tnl->pipeline; |
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49 | GLuint i; |
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50 | |||
51 | ASSERT(pipe->nr_stages == 0); |
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52 | |||
53 | pipe->run_state_changes = ~0; |
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54 | pipe->run_input_changes = ~0; |
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55 | pipe->build_state_changes = ~0; |
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56 | pipe->build_state_trigger = 0; |
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57 | pipe->inputs = 0; |
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58 | |||
59 | /* Create a writeable copy of each stage. |
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60 | */ |
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61 | for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) { |
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62 | MEMCPY( &pipe->stages[i], stages[i], sizeof( **stages )); |
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63 | pipe->build_state_trigger |= pipe->stages[i].check_state; |
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64 | } |
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65 | |||
66 | MEMSET( &pipe->stages[i], 0, sizeof( **stages )); |
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67 | |||
68 | pipe->nr_stages = i; |
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69 | } |
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70 | |||
71 | void _tnl_destroy_pipeline( GLcontext *ctx ) |
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72 | { |
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73 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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74 | GLuint i; |
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75 | |||
76 | for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) |
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77 | tnl->pipeline.stages[i].destroy( &tnl->pipeline.stages[i] ); |
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78 | |||
79 | tnl->pipeline.nr_stages = 0; |
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80 | } |
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81 | |||
82 | /* TODO: merge validate with run. |
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83 | */ |
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84 | void _tnl_validate_pipeline( GLcontext *ctx ) |
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85 | { |
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86 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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87 | struct gl_pipeline *pipe = &tnl->pipeline; |
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88 | struct gl_pipeline_stage *s = pipe->stages; |
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89 | GLuint newstate = pipe->build_state_changes; |
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90 | GLuint generated = 0; |
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91 | GLuint changed_inputs = 0; |
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92 | |||
93 | pipe->inputs = 0; |
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94 | pipe->build_state_changes = 0; |
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95 | |||
96 | for ( ; s->check ; s++) { |
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97 | |||
98 | s->changed_inputs |= s->inputs & changed_inputs; |
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99 | |||
100 | if (s->check_state & newstate) { |
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101 | if (s->active) { |
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102 | GLuint old_outputs = s->outputs; |
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103 | s->check(ctx, s); |
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104 | if (!s->active) |
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105 | changed_inputs |= old_outputs; |
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106 | } |
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107 | else |
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108 | s->check(ctx, s); |
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109 | } |
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110 | |||
111 | if (s->active) { |
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112 | pipe->inputs |= s->inputs & ~generated; |
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113 | generated |= s->outputs; |
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114 | } |
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115 | } |
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116 | } |
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117 | |||
118 | |||
119 | |||
120 | void _tnl_run_pipeline( GLcontext *ctx ) |
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121 | { |
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122 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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123 | struct vertex_buffer *VB = &tnl->vb; |
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124 | struct gl_pipeline *pipe = &tnl->pipeline; |
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125 | struct gl_pipeline_stage *s = pipe->stages; |
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126 | GLuint changed_state = pipe->run_state_changes; |
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127 | GLuint changed_inputs = pipe->run_input_changes; |
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128 | GLboolean running = GL_TRUE; |
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129 | unsigned short __tmp; |
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130 | |||
131 | pipe->run_state_changes = 0; |
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132 | pipe->run_input_changes = 0; |
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133 | |||
134 | /* Done elsewhere. |
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135 | */ |
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136 | ASSERT(pipe->build_state_changes == 0); |
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137 | |||
138 | START_FAST_MATH(__tmp); |
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139 | |||
140 | /* If something changes in the pipeline, tag all subsequent stages |
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141 | * using this value for recalculation. Inactive stages have their |
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142 | * state and inputs examined to try to keep cached data alive over |
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143 | * state-changes. |
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144 | */ |
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145 | for ( ; s->run ; s++) { |
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146 | s->changed_inputs |= s->inputs & changed_inputs; |
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147 | |||
148 | if (s->run_state & changed_state) |
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149 | s->changed_inputs = s->inputs; |
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150 | |||
151 | if (s->active && running) { |
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152 | if (s->changed_inputs) |
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153 | changed_inputs |= s->outputs; |
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154 | |||
155 | running = s->run( ctx, s ); |
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156 | |||
157 | s->changed_inputs = 0; |
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158 | VB->importable_data &= ~s->outputs; |
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159 | } |
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160 | } |
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161 | |||
162 | END_FAST_MATH(__tmp); |
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163 | } |
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164 | |||
165 | |||
166 | |||
167 | /* The default pipeline. This is useful for software rasterizers, and |
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168 | * simple hardware rasterizers. For customization, I don't recommend |
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169 | * tampering with the internals of these stages in the way that |
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170 | * drivers did in Mesa 3.4. These stages are basically black boxes, |
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171 | * and should be left intact. |
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172 | * |
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173 | * To customize the pipeline, consider: |
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174 | * |
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175 | * - removing redundant stages (making sure that the software rasterizer |
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176 | * can cope with this on fallback paths). An example is fog |
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177 | * coordinate generation, which is not required in the FX driver. |
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178 | * |
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179 | * - replacing general-purpose machine-independent stages with |
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180 | * general-purpose machine-specific stages. There is no example of |
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181 | * this to date, though it must be borne in mind that all subsequent |
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182 | * stages that reference the output of the new stage must cope with |
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183 | * any machine-specific data introduced. This may not be easy |
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184 | * unless there are no such stages (ie the new stage is the last in |
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185 | * the pipe). |
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186 | * |
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187 | * - inserting optimized (but specialized) stages ahead of the |
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188 | * general-purpose fallback implementation. For example, the old |
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189 | * fastpath mechanism, which only works when the VERT_BIT_ELT input is |
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190 | * available, can be duplicated by placing the fastpath stage at the |
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191 | * head of this pipeline. Such specialized stages are currently |
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192 | * constrained to have no outputs (ie. they must either finish the * |
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193 | * pipeline by returning GL_FALSE from run(), or do nothing). |
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194 | * |
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195 | * Some work can be done to lift some of the restrictions in the final |
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196 | * case, if it becomes necessary to do so. |
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197 | */ |
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198 | const struct gl_pipeline_stage *_tnl_default_pipeline[] = { |
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199 | &_tnl_vertex_transform_stage, |
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200 | &_tnl_normal_transform_stage, |
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201 | &_tnl_lighting_stage, |
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202 | &_tnl_fog_coordinate_stage, |
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203 | &_tnl_texgen_stage, |
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204 | &_tnl_texture_transform_stage, |
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205 | &_tnl_point_attenuation_stage, |
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206 | #if FEATURE_NV_vertex_program |
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207 | &_tnl_vertex_program_stage, |
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208 | #endif |
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209 | &_tnl_render_stage, |
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210 | |||
211 | }; |