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Rev | Author | Line No. | Line |
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55 | pj | 1 | /* $Id: nurbssrf.c,v 1.1 2003-02-28 11:42:07 pj Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 3.3 |
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6 | * Copyright (C) 1995-2000 Brian Paul |
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7 | * |
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8 | * This library is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU Library General Public |
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10 | * License as published by the Free Software Foundation; either |
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11 | * version 2 of the License, or (at your option) any later version. |
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12 | * |
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13 | * This library is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 | * Library General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU Library General Public |
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19 | * License along with this library; if not, write to the Free |
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20 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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21 | */ |
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22 | |||
23 | |||
24 | /* |
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25 | * NURBS implementation written by Bogdan Sikorski (bogdan@cira.it) |
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26 | * See README2 for more info. |
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27 | */ |
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28 | |||
29 | |||
30 | #ifdef PC_HEADER |
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31 | #include "all.h" |
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32 | #else |
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33 | #include <math.h> |
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34 | #include <stdlib.h> |
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35 | #include <string.h> |
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36 | #include "gluP.h" |
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37 | #include "nurbs.h" |
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38 | #endif |
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39 | |||
40 | |||
41 | static int |
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42 | get_surface_dim(GLenum type) |
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43 | { |
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44 | switch (type) { |
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45 | case GL_MAP2_VERTEX_3: |
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46 | return 3; |
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47 | case GL_MAP2_VERTEX_4: |
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48 | return 4; |
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49 | case GL_MAP2_INDEX: |
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50 | return 1; |
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51 | case GL_MAP2_COLOR_4: |
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52 | return 4; |
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53 | case GL_MAP2_NORMAL: |
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54 | return 3; |
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55 | case GL_MAP2_TEXTURE_COORD_1: |
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56 | return 1; |
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57 | case GL_MAP2_TEXTURE_COORD_2: |
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58 | return 2; |
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59 | case GL_MAP2_TEXTURE_COORD_3: |
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60 | return 3; |
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61 | case GL_MAP2_TEXTURE_COORD_4: |
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62 | return 4; |
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63 | default: |
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64 | abort(); /* TODO: is this OK? */ |
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65 | } |
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66 | return 0; /*never get here */ |
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67 | } |
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68 | |||
69 | static GLenum |
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70 | test_nurbs_surface(GLUnurbsObj * nobj, surface_attribs * attrib) |
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71 | { |
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72 | GLenum err; |
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73 | GLint tmp_int; |
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74 | |||
75 | if (attrib->sorder < 0 || attrib->torder < 0) { |
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76 | call_user_error(nobj, GLU_INVALID_VALUE); |
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77 | return GLU_ERROR; |
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78 | } |
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79 | glGetIntegerv(GL_MAX_EVAL_ORDER, &tmp_int); |
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80 | if (attrib->sorder > tmp_int || attrib->sorder < 2) { |
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81 | call_user_error(nobj, GLU_NURBS_ERROR1); |
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82 | return GLU_ERROR; |
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83 | } |
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84 | if (attrib->torder > tmp_int || attrib->torder < 2) { |
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85 | call_user_error(nobj, GLU_NURBS_ERROR1); |
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86 | return GLU_ERROR; |
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87 | } |
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88 | if (attrib->sknot_count < attrib->sorder + 2) { |
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89 | call_user_error(nobj, GLU_NURBS_ERROR2); |
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90 | return GLU_ERROR; |
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91 | } |
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92 | if (attrib->tknot_count < attrib->torder + 2) { |
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93 | call_user_error(nobj, GLU_NURBS_ERROR2); |
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94 | return GLU_ERROR; |
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95 | } |
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96 | if (attrib->s_stride < 0 || attrib->t_stride < 0) { |
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97 | call_user_error(nobj, GLU_NURBS_ERROR34); |
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98 | return GLU_ERROR; |
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99 | } |
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100 | if (attrib->sknot == NULL || attrib->tknot == NULL |
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101 | || attrib->ctrlarray == NULL) { |
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102 | call_user_error(nobj, GLU_NURBS_ERROR36); |
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103 | return GLU_ERROR; |
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104 | } |
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105 | if ((err = test_knot(attrib->tknot_count, attrib->tknot, attrib->torder)) |
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106 | != GLU_NO_ERROR) { |
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107 | call_user_error(nobj, err); |
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108 | return GLU_ERROR; |
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109 | } |
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110 | if ((err = test_knot(attrib->sknot_count, attrib->sknot, attrib->sorder)) |
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111 | != GLU_NO_ERROR) { |
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112 | call_user_error(nobj, err); |
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113 | return GLU_ERROR; |
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114 | } |
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115 | return GLU_NO_ERROR; |
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116 | } |
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117 | |||
118 | static GLenum |
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119 | test_nurbs_surfaces(GLUnurbsObj * nobj) |
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120 | { |
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121 | /* test the geometric data */ |
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122 | if (test_nurbs_surface(nobj, &(nobj->surface.geom)) != GLU_NO_ERROR) |
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123 | return GLU_ERROR; |
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124 | /* now test the attributive data */ |
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125 | /* color */ |
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126 | if (nobj->surface.color.type != GLU_INVALID_ENUM) |
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127 | if (test_nurbs_surface(nobj, &(nobj->surface.color)) != GLU_NO_ERROR) |
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128 | return GLU_ERROR; |
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129 | /* normal */ |
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130 | if (nobj->surface.normal.type != GLU_INVALID_ENUM) |
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131 | if (test_nurbs_surface(nobj, &(nobj->surface.normal)) != GLU_NO_ERROR) |
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132 | return GLU_ERROR; |
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133 | /* texture */ |
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134 | if (nobj->surface.texture.type != GLU_INVALID_ENUM) |
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135 | if (test_nurbs_surface(nobj, &(nobj->surface.texture)) != GLU_NO_ERROR) |
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136 | return GLU_ERROR; |
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137 | return GLU_NO_ERROR; |
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138 | } |
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139 | |||
140 | static GLenum |
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141 | convert_surf(knot_str_type * s_knot, knot_str_type * t_knot, |
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142 | surface_attribs * attrib, GLfloat ** new_ctrl, |
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143 | GLint * s_n_ctrl, GLint * t_n_ctrl) |
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144 | { |
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145 | GLfloat **tmp_ctrl; |
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146 | GLfloat *ctrl_offset; |
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147 | GLint tmp_n_control; |
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148 | GLint i, j, t_cnt, s_cnt; |
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149 | GLint tmp_stride; |
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150 | GLint dim; |
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151 | GLenum err; |
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152 | |||
153 | /* valid range is empty? */ |
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154 | if ((s_knot->unified_knot != NULL && s_knot->unified_nknots == 0) || |
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155 | (t_knot->unified_knot != NULL && t_knot->unified_nknots == 0)) { |
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156 | if (s_knot->unified_knot) { |
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157 | free(s_knot->unified_knot); |
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158 | s_knot->unified_knot = NULL; |
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159 | } |
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160 | if (t_knot->unified_knot) { |
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161 | free(t_knot->unified_knot); |
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162 | t_knot->unified_knot = NULL; |
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163 | } |
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164 | *s_n_ctrl = 0; |
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165 | *t_n_ctrl = 0; |
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166 | return GLU_NO_ERROR; |
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167 | } |
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168 | t_cnt = attrib->tknot_count - attrib->torder; |
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169 | s_cnt = attrib->sknot_count - attrib->sorder; |
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170 | if ((tmp_ctrl = (GLfloat **) malloc(sizeof(GLfloat *) * t_cnt)) == NULL) |
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171 | return GLU_OUT_OF_MEMORY; |
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172 | if ((err = explode_knot(s_knot)) != GLU_NO_ERROR) { |
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173 | free(tmp_ctrl); |
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174 | if (s_knot->unified_knot) { |
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175 | free(s_knot->unified_knot); |
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176 | s_knot->unified_knot = NULL; |
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177 | } |
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178 | return err; |
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179 | } |
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180 | if (s_knot->unified_knot) { |
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181 | free(s_knot->unified_knot); |
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182 | s_knot->unified_knot = NULL; |
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183 | } |
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184 | if ((err = calc_alphas(s_knot)) != GLU_NO_ERROR) { |
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185 | free(tmp_ctrl); |
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186 | free(s_knot->new_knot); |
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187 | return err; |
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188 | } |
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189 | free(s_knot->new_knot); |
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190 | ctrl_offset = attrib->ctrlarray; |
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191 | dim = attrib->dim; |
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192 | for (i = 0; i < t_cnt; i++) { |
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193 | if ((err = calc_new_ctrl_pts(ctrl_offset, attrib->s_stride, s_knot, |
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194 | dim, &(tmp_ctrl[i]), |
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195 | &tmp_n_control)) != GLU_NO_ERROR) { |
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196 | for (--i; i <= 0; i--) |
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197 | free(tmp_ctrl[i]); |
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198 | free(tmp_ctrl); |
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199 | free(s_knot->alpha); |
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200 | return err; |
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201 | } |
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202 | ctrl_offset += attrib->t_stride; |
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203 | } |
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204 | free(s_knot->alpha); |
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205 | tmp_stride = dim * tmp_n_control; |
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206 | if ((*new_ctrl = (GLfloat *) malloc(sizeof(GLfloat) * tmp_stride * t_cnt)) |
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207 | == NULL) { |
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208 | for (i = 0; i < t_cnt; i++) |
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209 | free(tmp_ctrl[i]); |
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210 | free(tmp_ctrl); |
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211 | return GLU_OUT_OF_MEMORY; |
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212 | } |
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213 | for (i = 0; i < tmp_n_control; i++) |
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214 | for (j = 0; j < t_cnt; j++) |
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215 | MEMCPY(*new_ctrl + j * dim + i * dim * t_cnt, tmp_ctrl[j] + dim * i, |
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216 | sizeof(GLfloat) * dim); |
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217 | for (i = 0; i < t_cnt; i++) |
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218 | free(tmp_ctrl[i]); |
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219 | free(tmp_ctrl); |
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220 | *s_n_ctrl = tmp_n_control; |
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221 | |||
222 | if ((tmp_ctrl = (GLfloat **) malloc(sizeof(GLfloat *) * (*s_n_ctrl))) == |
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223 | NULL) { |
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224 | return GLU_OUT_OF_MEMORY; |
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225 | } |
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226 | if ((err = explode_knot(t_knot)) != GLU_NO_ERROR) { |
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227 | free(tmp_ctrl); |
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228 | if (t_knot->unified_knot) { |
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229 | free(t_knot->unified_knot); |
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230 | t_knot->unified_knot = NULL; |
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231 | } |
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232 | return err; |
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233 | } |
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234 | if (t_knot->unified_knot) { |
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235 | free(t_knot->unified_knot); |
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236 | t_knot->unified_knot = NULL; |
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237 | } |
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238 | if ((err = calc_alphas(t_knot)) != GLU_NO_ERROR) { |
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239 | free(tmp_ctrl); |
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240 | free(t_knot->new_knot); |
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241 | return err; |
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242 | } |
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243 | free(t_knot->new_knot); |
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244 | ctrl_offset = *new_ctrl; |
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245 | for (i = 0; i < (*s_n_ctrl); i++) { |
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246 | if ((err = calc_new_ctrl_pts(ctrl_offset, dim, t_knot, |
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247 | dim, &(tmp_ctrl[i]), |
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248 | &tmp_n_control)) != GLU_NO_ERROR) { |
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249 | for (--i; i <= 0; i--) |
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250 | free(tmp_ctrl[i]); |
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251 | free(tmp_ctrl); |
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252 | free(t_knot->alpha); |
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253 | return err; |
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254 | } |
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255 | ctrl_offset += dim * t_cnt; |
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256 | } |
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257 | free(t_knot->alpha); |
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258 | free(*new_ctrl); |
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259 | tmp_stride = dim * tmp_n_control; |
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260 | if ( |
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261 | (*new_ctrl = |
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262 | (GLfloat *) malloc(sizeof(GLfloat) * tmp_stride * (*s_n_ctrl))) == |
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263 | NULL) { |
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264 | for (i = 0; i < (*s_n_ctrl); i++) |
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265 | free(tmp_ctrl[i]); |
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266 | free(tmp_ctrl); |
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267 | return GLU_OUT_OF_MEMORY; |
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268 | } |
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269 | for (i = 0; i < (*s_n_ctrl); i++) { |
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270 | MEMCPY(*new_ctrl + i * tmp_stride, tmp_ctrl[i], |
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271 | sizeof(GLfloat) * tmp_stride); |
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272 | free(tmp_ctrl[i]); |
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273 | } |
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274 | free(tmp_ctrl); |
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275 | *t_n_ctrl = tmp_n_control; |
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276 | return GLU_NO_ERROR; |
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277 | } |
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278 | |||
279 | /* prepare the knot information structures */ |
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280 | static GLenum |
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281 | fill_knot_structures(GLUnurbsObj * nobj, |
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282 | knot_str_type * geom_s_knot, knot_str_type * geom_t_knot, |
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283 | knot_str_type * color_s_knot, |
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284 | knot_str_type * color_t_knot, |
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285 | knot_str_type * normal_s_knot, |
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286 | knot_str_type * normal_t_knot, |
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287 | knot_str_type * texture_s_knot, |
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288 | knot_str_type * texture_t_knot) |
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289 | { |
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290 | GLint order; |
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291 | GLfloat *knot; |
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292 | GLint nknots; |
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293 | GLint t_min, t_max; |
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294 | |||
295 | geom_s_knot->unified_knot = NULL; |
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296 | knot = geom_s_knot->knot = nobj->surface.geom.sknot; |
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297 | nknots = geom_s_knot->nknots = nobj->surface.geom.sknot_count; |
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298 | order = geom_s_knot->order = nobj->surface.geom.sorder; |
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299 | geom_s_knot->delta_nknots = 0; |
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300 | t_min = geom_s_knot->t_min = order - 1; |
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301 | t_max = geom_s_knot->t_max = nknots - order; |
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302 | if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { |
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303 | call_user_error(nobj, GLU_NURBS_ERROR3); |
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304 | return GLU_ERROR; |
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305 | } |
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306 | if (fabs(knot[0] - knot[t_min]) < EPSILON) { |
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307 | /* knot open at beggining */ |
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308 | geom_s_knot->open_at_begin = GL_TRUE; |
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309 | } |
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310 | else |
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311 | geom_s_knot->open_at_begin = GL_FALSE; |
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312 | if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { |
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313 | /* knot open at end */ |
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314 | geom_s_knot->open_at_end = GL_TRUE; |
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315 | } |
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316 | else |
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317 | geom_s_knot->open_at_end = GL_FALSE; |
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318 | geom_t_knot->unified_knot = NULL; |
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319 | knot = geom_t_knot->knot = nobj->surface.geom.tknot; |
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320 | nknots = geom_t_knot->nknots = nobj->surface.geom.tknot_count; |
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321 | order = geom_t_knot->order = nobj->surface.geom.torder; |
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322 | geom_t_knot->delta_nknots = 0; |
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323 | t_min = geom_t_knot->t_min = order - 1; |
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324 | t_max = geom_t_knot->t_max = nknots - order; |
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325 | if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { |
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326 | call_user_error(nobj, GLU_NURBS_ERROR3); |
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327 | return GLU_ERROR; |
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328 | } |
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329 | if (fabs(knot[0] - knot[t_min]) < EPSILON) { |
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330 | /* knot open at beggining */ |
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331 | geom_t_knot->open_at_begin = GL_TRUE; |
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332 | } |
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333 | else |
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334 | geom_t_knot->open_at_begin = GL_FALSE; |
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335 | if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { |
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336 | /* knot open at end */ |
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337 | geom_t_knot->open_at_end = GL_TRUE; |
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338 | } |
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339 | else |
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340 | geom_t_knot->open_at_end = GL_FALSE; |
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341 | |||
342 | if (nobj->surface.color.type != GLU_INVALID_ENUM) { |
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343 | color_s_knot->unified_knot = (GLfloat *) 1; |
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344 | knot = color_s_knot->knot = nobj->surface.color.sknot; |
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345 | nknots = color_s_knot->nknots = nobj->surface.color.sknot_count; |
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346 | order = color_s_knot->order = nobj->surface.color.sorder; |
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347 | color_s_knot->delta_nknots = 0; |
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348 | t_min = color_s_knot->t_min = order - 1; |
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349 | t_max = color_s_knot->t_max = nknots - order; |
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350 | if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { |
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351 | call_user_error(nobj, GLU_NURBS_ERROR3); |
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352 | return GLU_ERROR; |
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353 | } |
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354 | if (fabs(knot[0] - knot[t_min]) < EPSILON) { |
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355 | /* knot open at beggining */ |
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356 | color_s_knot->open_at_begin = GL_TRUE; |
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357 | } |
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358 | else |
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359 | color_s_knot->open_at_begin = GL_FALSE; |
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360 | if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { |
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361 | /* knot open at end */ |
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362 | color_s_knot->open_at_end = GL_TRUE; |
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363 | } |
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364 | else |
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365 | color_s_knot->open_at_end = GL_FALSE; |
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366 | color_t_knot->unified_knot = (GLfloat *) 1; |
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367 | knot = color_t_knot->knot = nobj->surface.color.tknot; |
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368 | nknots = color_t_knot->nknots = nobj->surface.color.tknot_count; |
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369 | order = color_t_knot->order = nobj->surface.color.torder; |
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370 | color_t_knot->delta_nknots = 0; |
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371 | t_min = color_t_knot->t_min = order - 1; |
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372 | t_max = color_t_knot->t_max = nknots - order; |
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373 | if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { |
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374 | call_user_error(nobj, GLU_NURBS_ERROR3); |
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375 | return GLU_ERROR; |
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376 | } |
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377 | if (fabs(knot[0] - knot[t_min]) < EPSILON) { |
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378 | /* knot open at beggining */ |
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379 | color_t_knot->open_at_begin = GL_TRUE; |
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380 | } |
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381 | else |
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382 | color_t_knot->open_at_begin = GL_FALSE; |
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383 | if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { |
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384 | /* knot open at end */ |
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385 | color_t_knot->open_at_end = GL_TRUE; |
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386 | } |
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387 | else |
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388 | color_t_knot->open_at_end = GL_FALSE; |
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389 | } |
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390 | else { |
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391 | color_s_knot->unified_knot = NULL; |
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392 | color_t_knot->unified_knot = NULL; |
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393 | } |
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394 | |||
395 | if (nobj->surface.normal.type != GLU_INVALID_ENUM) { |
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396 | normal_s_knot->unified_knot = (GLfloat *) 1; |
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397 | knot = normal_s_knot->knot = nobj->surface.normal.sknot; |
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398 | nknots = normal_s_knot->nknots = nobj->surface.normal.sknot_count; |
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399 | order = normal_s_knot->order = nobj->surface.normal.sorder; |
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400 | normal_s_knot->delta_nknots = 0; |
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401 | t_min = normal_s_knot->t_min = order - 1; |
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402 | t_max = normal_s_knot->t_max = nknots - order; |
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403 | if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { |
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404 | call_user_error(nobj, GLU_NURBS_ERROR3); |
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405 | return GLU_ERROR; |
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406 | } |
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407 | if (fabs(knot[0] - knot[t_min]) < EPSILON) { |
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408 | /* knot open at beggining */ |
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409 | normal_s_knot->open_at_begin = GL_TRUE; |
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410 | } |
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411 | else |
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412 | normal_s_knot->open_at_begin = GL_FALSE; |
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413 | if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { |
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414 | /* knot open at end */ |
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415 | normal_s_knot->open_at_end = GL_TRUE; |
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416 | } |
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417 | else |
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418 | normal_s_knot->open_at_end = GL_FALSE; |
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419 | normal_t_knot->unified_knot = (GLfloat *) 1; |
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420 | knot = normal_t_knot->knot = nobj->surface.normal.tknot; |
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421 | nknots = normal_t_knot->nknots = nobj->surface.normal.tknot_count; |
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422 | order = normal_t_knot->order = nobj->surface.normal.torder; |
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423 | normal_t_knot->delta_nknots = 0; |
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424 | t_min = normal_t_knot->t_min = order - 1; |
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425 | t_max = normal_t_knot->t_max = nknots - order; |
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426 | if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { |
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427 | call_user_error(nobj, GLU_NURBS_ERROR3); |
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428 | return GLU_ERROR; |
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429 | } |
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430 | if (fabs(knot[0] - knot[t_min]) < EPSILON) { |
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431 | /* knot open at beggining */ |
||
432 | normal_t_knot->open_at_begin = GL_TRUE; |
||
433 | } |
||
434 | else |
||
435 | normal_t_knot->open_at_begin = GL_FALSE; |
||
436 | if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { |
||
437 | /* knot open at end */ |
||
438 | normal_t_knot->open_at_end = GL_TRUE; |
||
439 | } |
||
440 | else |
||
441 | normal_t_knot->open_at_end = GL_FALSE; |
||
442 | } |
||
443 | else { |
||
444 | normal_s_knot->unified_knot = NULL; |
||
445 | normal_t_knot->unified_knot = NULL; |
||
446 | } |
||
447 | |||
448 | if (nobj->surface.texture.type != GLU_INVALID_ENUM) { |
||
449 | texture_s_knot->unified_knot = (GLfloat *) 1; |
||
450 | knot = texture_s_knot->knot = nobj->surface.texture.sknot; |
||
451 | nknots = texture_s_knot->nknots = nobj->surface.texture.sknot_count; |
||
452 | order = texture_s_knot->order = nobj->surface.texture.sorder; |
||
453 | texture_s_knot->delta_nknots = 0; |
||
454 | t_min = texture_s_knot->t_min = order - 1; |
||
455 | t_max = texture_s_knot->t_max = nknots - order; |
||
456 | if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { |
||
457 | call_user_error(nobj, GLU_NURBS_ERROR3); |
||
458 | return GLU_ERROR; |
||
459 | } |
||
460 | if (fabs(knot[0] - knot[t_min]) < EPSILON) { |
||
461 | /* knot open at beggining */ |
||
462 | texture_s_knot->open_at_begin = GL_TRUE; |
||
463 | } |
||
464 | else |
||
465 | texture_s_knot->open_at_begin = GL_FALSE; |
||
466 | if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { |
||
467 | /* knot open at end */ |
||
468 | texture_s_knot->open_at_end = GL_TRUE; |
||
469 | } |
||
470 | else |
||
471 | texture_s_knot->open_at_end = GL_FALSE; |
||
472 | texture_t_knot->unified_knot = (GLfloat *) 1; |
||
473 | knot = texture_t_knot->knot = nobj->surface.texture.tknot; |
||
474 | nknots = texture_t_knot->nknots = nobj->surface.texture.tknot_count; |
||
475 | order = texture_t_knot->order = nobj->surface.texture.torder; |
||
476 | texture_t_knot->delta_nknots = 0; |
||
477 | t_min = texture_t_knot->t_min = order - 1; |
||
478 | t_max = texture_t_knot->t_max = nknots - order; |
||
479 | if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { |
||
480 | call_user_error(nobj, GLU_NURBS_ERROR3); |
||
481 | return GLU_ERROR; |
||
482 | } |
||
483 | if (fabs(knot[0] - knot[t_min]) < EPSILON) { |
||
484 | /* knot open at beggining */ |
||
485 | texture_t_knot->open_at_begin = GL_TRUE; |
||
486 | } |
||
487 | else |
||
488 | texture_t_knot->open_at_begin = GL_FALSE; |
||
489 | if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { |
||
490 | /* knot open at end */ |
||
491 | texture_t_knot->open_at_end = GL_TRUE; |
||
492 | } |
||
493 | else |
||
494 | texture_t_knot->open_at_end = GL_FALSE; |
||
495 | } |
||
496 | else { |
||
497 | texture_s_knot->unified_knot = NULL; |
||
498 | texture_t_knot->unified_knot = NULL; |
||
499 | } |
||
500 | return GLU_NO_ERROR; |
||
501 | } |
||
502 | |||
503 | |||
504 | static void |
||
505 | free_new_ctrl(new_ctrl_type * p) |
||
506 | { |
||
507 | if (p->geom_ctrl) |
||
508 | free(p->geom_ctrl); |
||
509 | if (p->geom_offsets) |
||
510 | free(p->geom_offsets); |
||
511 | if (p->color_ctrl) { |
||
512 | free(p->color_ctrl); |
||
513 | if (p->color_offsets) |
||
514 | free(p->color_offsets); |
||
515 | } |
||
516 | if (p->normal_ctrl) { |
||
517 | free(p->normal_ctrl); |
||
518 | if (p->normal_offsets) |
||
519 | free(p->normal_offsets); |
||
520 | } |
||
521 | if (p->texture_ctrl) { |
||
522 | free(p->texture_ctrl); |
||
523 | if (p->texture_offsets) |
||
524 | free(p->texture_offsets); |
||
525 | } |
||
526 | } |
||
527 | |||
528 | /* convert surfaces - geometry and possible attribute ones into equivalent */ |
||
529 | /* sequence of adjacent Bezier patches */ |
||
530 | static GLenum |
||
531 | convert_surfs(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl) |
||
532 | { |
||
533 | knot_str_type geom_s_knot, color_s_knot, normal_s_knot, texture_s_knot; |
||
534 | knot_str_type geom_t_knot, color_t_knot, normal_t_knot, texture_t_knot; |
||
535 | GLenum err; |
||
536 | |||
537 | if ((err = fill_knot_structures(nobj, &geom_s_knot, &geom_t_knot, |
||
538 | &color_s_knot, &color_t_knot, |
||
539 | &normal_s_knot, &normal_t_knot, |
||
540 | &texture_s_knot, |
||
541 | &texture_t_knot)) != GLU_NO_ERROR) { |
||
542 | return err; |
||
543 | } |
||
544 | /* unify knots - all knots should have the same working range */ |
||
545 | if ((err = select_knot_working_range(nobj, &geom_s_knot, &color_s_knot, |
||
546 | &normal_s_knot, |
||
547 | &texture_s_knot)) != GLU_NO_ERROR) { |
||
548 | call_user_error(nobj, err); |
||
549 | return err; |
||
550 | } |
||
551 | if ((err = select_knot_working_range(nobj, &geom_t_knot, &color_t_knot, |
||
552 | &normal_t_knot, |
||
553 | &texture_t_knot)) != GLU_NO_ERROR) { |
||
554 | free_unified_knots(&geom_s_knot, &color_s_knot, &normal_s_knot, |
||
555 | &texture_s_knot); |
||
556 | call_user_error(nobj, err); |
||
557 | return err; |
||
558 | } |
||
559 | |||
560 | /* convert the geometry surface */ |
||
561 | nobj->surface.geom.dim = get_surface_dim(nobj->surface.geom.type); |
||
562 | if ((err = convert_surf(&geom_s_knot, &geom_t_knot, &(nobj->surface.geom), |
||
563 | &(new_ctrl->geom_ctrl), &(new_ctrl->geom_s_pt_cnt), |
||
564 | &(new_ctrl->geom_t_pt_cnt))) != GLU_NO_ERROR) { |
||
565 | free_unified_knots(&geom_s_knot, &color_s_knot, &normal_s_knot, |
||
566 | &texture_s_knot); |
||
567 | free_unified_knots(&geom_t_knot, &color_t_knot, &normal_t_knot, |
||
568 | &texture_t_knot); |
||
569 | call_user_error(nobj, err); |
||
570 | return err; |
||
571 | } |
||
572 | /* if additional attributive surfaces are given convert them as well */ |
||
573 | if (color_s_knot.unified_knot) { |
||
574 | nobj->surface.color.dim = get_surface_dim(nobj->surface.color.type); |
||
575 | if ( |
||
576 | (err = |
||
577 | convert_surf(&color_s_knot, &color_t_knot, &(nobj->surface.color), |
||
578 | &(new_ctrl->color_ctrl), &(new_ctrl->color_s_pt_cnt), |
||
579 | &(new_ctrl->color_t_pt_cnt))) != GLU_NO_ERROR) { |
||
580 | free_unified_knots(&color_s_knot, &color_s_knot, &normal_s_knot, |
||
581 | &texture_s_knot); |
||
582 | free_unified_knots(&color_t_knot, &color_t_knot, &normal_t_knot, |
||
583 | &texture_t_knot); |
||
584 | free_new_ctrl(new_ctrl); |
||
585 | call_user_error(nobj, err); |
||
586 | return err; |
||
587 | } |
||
588 | } |
||
589 | if (normal_s_knot.unified_knot) { |
||
590 | nobj->surface.normal.dim = get_surface_dim(nobj->surface.normal.type); |
||
591 | if ((err = convert_surf(&normal_s_knot, &normal_t_knot, |
||
592 | &(nobj->surface.normal), |
||
593 | &(new_ctrl->normal_ctrl), |
||
594 | &(new_ctrl->normal_s_pt_cnt), |
||
595 | &(new_ctrl->normal_t_pt_cnt))) != |
||
596 | GLU_NO_ERROR) { |
||
597 | free_unified_knots(&normal_s_knot, &normal_s_knot, &normal_s_knot, |
||
598 | &texture_s_knot); |
||
599 | free_unified_knots(&normal_t_knot, &normal_t_knot, &normal_t_knot, |
||
600 | &texture_t_knot); |
||
601 | free_new_ctrl(new_ctrl); |
||
602 | call_user_error(nobj, err); |
||
603 | return err; |
||
604 | } |
||
605 | } |
||
606 | if (texture_s_knot.unified_knot) { |
||
607 | nobj->surface.texture.dim = get_surface_dim(nobj->surface.texture.type); |
||
608 | if ((err = convert_surf(&texture_s_knot, &texture_t_knot, |
||
609 | &(nobj->surface.texture), |
||
610 | &(new_ctrl->texture_ctrl), |
||
611 | &(new_ctrl->texture_s_pt_cnt), |
||
612 | &(new_ctrl->texture_t_pt_cnt))) != |
||
613 | GLU_NO_ERROR) { |
||
614 | free_unified_knots(&texture_s_knot, &texture_s_knot, &texture_s_knot, |
||
615 | &texture_s_knot); |
||
616 | free_unified_knots(&texture_t_knot, &texture_t_knot, &texture_t_knot, |
||
617 | &texture_t_knot); |
||
618 | free_new_ctrl(new_ctrl); |
||
619 | call_user_error(nobj, err); |
||
620 | return err; |
||
621 | } |
||
622 | } |
||
623 | return GLU_NO_ERROR; |
||
624 | } |
||
625 | |||
626 | /* tesselate the "boundary" Bezier edge strips */ |
||
627 | static void |
||
628 | tesselate_strip_t_line(GLint top_start, GLint top_end, GLint top_z, |
||
629 | GLint bottom_start, GLint bottom_end, GLint bottom_z, |
||
630 | GLint bottom_domain) |
||
631 | { |
||
632 | GLint top_cnt, bottom_cnt, tri_cnt, k; |
||
633 | GLint direction; |
||
634 | |||
635 | top_cnt = top_end - top_start; |
||
636 | direction = (top_cnt >= 0 ? 1 : -1); |
||
637 | bottom_cnt = bottom_end - bottom_start; |
||
638 | glBegin(GL_LINES); |
||
639 | while (top_cnt) { |
||
640 | if (bottom_cnt) |
||
641 | tri_cnt = top_cnt / bottom_cnt; |
||
642 | else |
||
643 | tri_cnt = abs(top_cnt); |
||
644 | for (k = 0; k <= tri_cnt; k++, top_start += direction) { |
||
645 | glEvalCoord2f((GLfloat) bottom_z / bottom_domain, |
||
646 | (GLfloat) bottom_start / bottom_domain); |
||
647 | glEvalPoint2(top_z, top_start); |
||
648 | } |
||
649 | if (bottom_cnt) { |
||
650 | glEvalCoord2f((GLfloat) bottom_z / bottom_domain, |
||
651 | (GLfloat) bottom_start / bottom_domain); |
||
652 | bottom_start += direction; |
||
653 | top_start -= direction; |
||
654 | glEvalCoord2f((GLfloat) bottom_z / bottom_domain, |
||
655 | (GLfloat) bottom_start / bottom_domain); |
||
656 | glEvalCoord2f((GLfloat) bottom_z / bottom_domain, |
||
657 | (GLfloat) bottom_start / bottom_domain); |
||
658 | glEvalPoint2(top_z, top_start); |
||
659 | } |
||
660 | top_cnt -= direction * tri_cnt; |
||
661 | bottom_cnt -= direction; |
||
662 | } |
||
663 | glEnd(); |
||
664 | } |
||
665 | |||
666 | |||
667 | static void |
||
668 | tesselate_strip_t_fill(GLint top_start, GLint top_end, GLint top_z, |
||
669 | GLint bottom_start, GLint bottom_end, GLint bottom_z, |
||
670 | GLint bottom_domain) |
||
671 | { |
||
672 | GLint top_cnt, bottom_cnt, tri_cnt, k; |
||
673 | GLint direction; |
||
674 | |||
675 | top_cnt = top_end - top_start; |
||
676 | direction = (top_cnt >= 0 ? 1 : -1); |
||
677 | bottom_cnt = bottom_end - bottom_start; |
||
678 | while (top_cnt) { |
||
679 | if (bottom_cnt) |
||
680 | tri_cnt = top_cnt / bottom_cnt; |
||
681 | else |
||
682 | tri_cnt = abs(top_cnt); |
||
683 | glBegin(GL_TRIANGLE_FAN); |
||
684 | glEvalCoord2f((GLfloat) bottom_z / bottom_domain, |
||
685 | (GLfloat) bottom_start / bottom_domain); |
||
686 | for (k = 0; k <= tri_cnt; k++, top_start += direction) |
||
687 | glEvalPoint2(top_z, top_start); |
||
688 | if (bottom_cnt) { |
||
689 | bottom_start += direction; |
||
690 | top_start -= direction; |
||
691 | glEvalCoord2f((GLfloat) bottom_z / bottom_domain, |
||
692 | (GLfloat) bottom_start / bottom_domain); |
||
693 | } |
||
694 | glEnd(); |
||
695 | top_cnt -= direction * tri_cnt; |
||
696 | bottom_cnt -= direction; |
||
697 | } |
||
698 | } |
||
699 | |||
700 | |||
701 | static void |
||
702 | tesselate_strip_t(GLenum display_mode, GLint top_start, GLint top_end, |
||
703 | GLint top_z, GLint bottom_start, GLint bottom_end, |
||
704 | GLint bottom_z, GLint bottom_domain) |
||
705 | { |
||
706 | if (display_mode == GL_FILL) |
||
707 | tesselate_strip_t_fill(top_start, top_end, top_z, bottom_start, |
||
708 | bottom_end, bottom_z, bottom_domain); |
||
709 | else |
||
710 | tesselate_strip_t_line(top_start, top_end, top_z, bottom_start, |
||
711 | bottom_end, bottom_z, bottom_domain); |
||
712 | } |
||
713 | |||
714 | |||
715 | static void |
||
716 | tesselate_strip_s_fill(GLint top_start, GLint top_end, GLint top_z, |
||
717 | GLint bottom_start, GLint bottom_end, GLint bottom_z, |
||
718 | GLfloat bottom_domain) |
||
719 | { |
||
720 | GLint top_cnt, bottom_cnt, tri_cnt, k; |
||
721 | GLint direction; |
||
722 | |||
723 | top_cnt = top_end - top_start; |
||
724 | direction = (top_cnt >= 0 ? 1 : -1); |
||
725 | bottom_cnt = bottom_end - bottom_start; |
||
726 | while (top_cnt) { |
||
727 | if (bottom_cnt) |
||
728 | tri_cnt = top_cnt / bottom_cnt; |
||
729 | else |
||
730 | tri_cnt = abs(top_cnt); |
||
731 | glBegin(GL_TRIANGLE_FAN); |
||
732 | glEvalCoord2f((GLfloat) bottom_start / bottom_domain, |
||
733 | (GLfloat) bottom_z / bottom_domain); |
||
734 | for (k = 0; k <= tri_cnt; k++, top_start += direction) |
||
735 | glEvalPoint2(top_start, top_z); |
||
736 | if (bottom_cnt) { |
||
737 | bottom_start += direction; |
||
738 | top_start -= direction; |
||
739 | glEvalCoord2f((GLfloat) bottom_start / bottom_domain, |
||
740 | (GLfloat) bottom_z / bottom_domain); |
||
741 | } |
||
742 | glEnd(); |
||
743 | top_cnt -= direction * tri_cnt; |
||
744 | bottom_cnt -= direction; |
||
745 | } |
||
746 | } |
||
747 | |||
748 | |||
749 | static void |
||
750 | tesselate_strip_s_line(GLint top_start, GLint top_end, GLint top_z, |
||
751 | GLint bottom_start, GLint bottom_end, GLint bottom_z, |
||
752 | GLfloat bottom_domain) |
||
753 | { |
||
754 | GLint top_cnt, bottom_cnt, tri_cnt, k; |
||
755 | GLint direction; |
||
756 | |||
757 | top_cnt = top_end - top_start; |
||
758 | direction = (top_cnt >= 0 ? 1 : -1); |
||
759 | bottom_cnt = bottom_end - bottom_start; |
||
760 | glBegin(GL_LINES); |
||
761 | while (top_cnt) { |
||
762 | if (bottom_cnt) |
||
763 | tri_cnt = top_cnt / bottom_cnt; |
||
764 | else |
||
765 | tri_cnt = abs(top_cnt); |
||
766 | for (k = 0; k <= tri_cnt; k++, top_start += direction) { |
||
767 | glEvalCoord2f((GLfloat) bottom_start / bottom_domain, |
||
768 | (GLfloat) bottom_z / bottom_domain); |
||
769 | glEvalPoint2(top_start, top_z); |
||
770 | } |
||
771 | if (bottom_cnt) { |
||
772 | glEvalCoord2f((GLfloat) bottom_start / bottom_domain, |
||
773 | (GLfloat) bottom_z / bottom_domain); |
||
774 | bottom_start += direction; |
||
775 | top_start -= direction; |
||
776 | glEvalCoord2f((GLfloat) bottom_start / bottom_domain, |
||
777 | (GLfloat) bottom_z / bottom_domain); |
||
778 | glEvalPoint2(top_start, top_z); |
||
779 | glEvalCoord2f((GLfloat) bottom_start / bottom_domain, |
||
780 | (GLfloat) bottom_z / bottom_domain); |
||
781 | } |
||
782 | top_cnt -= direction * tri_cnt; |
||
783 | bottom_cnt -= direction; |
||
784 | } |
||
785 | glEnd(); |
||
786 | } |
||
787 | |||
788 | |||
789 | static void |
||
790 | tesselate_strip_s(GLenum display_mode, GLint top_start, GLint top_end, |
||
791 | GLint top_z, GLint bottom_start, GLint bottom_end, |
||
792 | GLint bottom_z, GLfloat bottom_domain) |
||
793 | { |
||
794 | if (display_mode == GL_FILL) |
||
795 | tesselate_strip_s_fill(top_start, top_end, top_z, bottom_start, |
||
796 | bottom_end, bottom_z, bottom_domain); |
||
797 | else |
||
798 | tesselate_strip_s_line(top_start, top_end, top_z, bottom_start, |
||
799 | bottom_end, bottom_z, bottom_domain); |
||
800 | } |
||
801 | |||
802 | static void |
||
803 | tesselate_bottom_left_corner(GLenum display_mode, GLfloat s_1, GLfloat t_1) |
||
804 | { |
||
805 | if (display_mode == GL_FILL) { |
||
806 | glBegin(GL_TRIANGLE_FAN); |
||
807 | glEvalPoint2(1, 1); |
||
808 | glEvalCoord2f(s_1, 0.0); |
||
809 | glEvalCoord2f(0.0, 0.0); |
||
810 | glEvalCoord2f(0.0, t_1); |
||
811 | } |
||
812 | else { |
||
813 | glBegin(GL_LINES); |
||
814 | glEvalCoord2f(0.0, 0.0); |
||
815 | glEvalCoord2f(0.0, t_1); |
||
816 | glEvalCoord2f(0.0, 0.0); |
||
817 | glEvalPoint2(1, 1); |
||
818 | glEvalCoord2f(0.0, 0.0); |
||
819 | glEvalCoord2f(s_1, 0.0); |
||
820 | } |
||
821 | glEnd(); |
||
822 | } |
||
823 | |||
824 | static void |
||
825 | tesselate_bottom_right_corner(GLenum display_mode, GLint v_top, |
||
826 | GLint v_bottom, GLfloat s_1, GLfloat t_1) |
||
827 | { |
||
828 | if (display_mode == GL_FILL) { |
||
829 | glBegin(GL_TRIANGLE_FAN); |
||
830 | glEvalPoint2(1, v_top); |
||
831 | glEvalCoord2f(0.0, v_bottom * t_1); |
||
832 | glEvalCoord2f(0.0, (v_bottom + 1) * t_1); |
||
833 | glEvalCoord2f(s_1, (v_bottom + 1) * t_1); |
||
834 | } |
||
835 | else { |
||
836 | glBegin(GL_LINES); |
||
837 | glEvalCoord2f(0.0, (v_bottom + 1) * t_1); |
||
838 | glEvalPoint2(1, v_top); |
||
839 | glEvalCoord2f(0.0, (v_bottom + 1) * t_1); |
||
840 | glEvalCoord2f(0.0, v_bottom * t_1); |
||
841 | glEvalCoord2f(0.0, (v_bottom + 1) * t_1); |
||
842 | glEvalCoord2f(s_1, (v_bottom + 1) * t_1); |
||
843 | } |
||
844 | glEnd(); |
||
845 | } |
||
846 | |||
847 | static void |
||
848 | tesselate_top_left_corner(GLenum display_mode, GLint u_right, GLint u_left, |
||
849 | GLfloat s_1, GLfloat t_1) |
||
850 | { |
||
851 | if (display_mode == GL_FILL) { |
||
852 | glBegin(GL_TRIANGLE_FAN); |
||
853 | glEvalPoint2(u_right, 1); |
||
854 | glEvalCoord2f((u_left + 1) * s_1, t_1); |
||
855 | glEvalCoord2f((u_left + 1) * s_1, 0.0); |
||
856 | glEvalCoord2f(u_left * s_1, 0.0); |
||
857 | } |
||
858 | else { |
||
859 | glBegin(GL_LINES); |
||
860 | glEvalCoord2f((u_left + 1) * s_1, 0.0); |
||
861 | glEvalPoint2(u_right, 1); |
||
862 | glEvalCoord2f((u_left + 1) * s_1, 0.0); |
||
863 | glEvalCoord2f(u_left * s_1, 0.0); |
||
864 | glEvalCoord2f((u_left + 1) * s_1, 0.0); |
||
865 | glEvalCoord2f((u_left + 1) * s_1, t_1); |
||
866 | } |
||
867 | glEnd(); |
||
868 | } |
||
869 | |||
870 | static void |
||
871 | tesselate_top_right_corner(GLenum display_mode, GLint u_left, GLint v_bottom, |
||
872 | GLint u_right, GLint v_top, GLfloat s_1, |
||
873 | GLfloat t_1) |
||
874 | { |
||
875 | if (display_mode == GL_FILL) { |
||
876 | glBegin(GL_TRIANGLE_FAN); |
||
877 | glEvalPoint2(u_left, v_bottom); |
||
878 | glEvalCoord2f((u_right - 1) * s_1, v_top * t_1); |
||
879 | glEvalCoord2f(u_right * s_1, v_top * t_1); |
||
880 | glEvalCoord2f(u_right * s_1, (v_top - 1) * t_1); |
||
881 | } |
||
882 | else { |
||
883 | glBegin(GL_LINES); |
||
884 | glEvalCoord2f(u_right * s_1, v_top * t_1); |
||
885 | glEvalPoint2(u_left, v_bottom); |
||
886 | glEvalCoord2f(u_right * s_1, v_top * t_1); |
||
887 | glEvalCoord2f(u_right * s_1, (v_top - 1) * t_1); |
||
888 | glEvalCoord2f(u_right * s_1, v_top * t_1); |
||
889 | glEvalCoord2f((u_right - 1) * s_1, v_top * t_1); |
||
890 | } |
||
891 | glEnd(); |
||
892 | } |
||
893 | |||
894 | /* do mesh mapping of Bezier */ |
||
895 | static void |
||
896 | nurbs_map_bezier(GLenum display_mode, GLint * sfactors, GLint * tfactors, |
||
897 | GLint s_bezier_cnt, GLint t_bezier_cnt, GLint s, GLint t) |
||
898 | { |
||
899 | GLint top, bottom, right, left; |
||
900 | |||
901 | |||
902 | if (s == 0) { |
||
903 | top = *(tfactors + t * 3); |
||
904 | bottom = *(tfactors + t * 3 + 1); |
||
905 | } |
||
906 | else if (s == s_bezier_cnt - 1) { |
||
907 | top = *(tfactors + t * 3 + 2); |
||
908 | bottom = *(tfactors + t * 3); |
||
909 | } |
||
910 | else { |
||
911 | top = bottom = *(tfactors + t * 3); |
||
912 | } |
||
913 | if (t == 0) { |
||
914 | left = *(sfactors + s * 3 + 1); |
||
915 | right = *(sfactors + s * 3); |
||
916 | } |
||
917 | else if (t == t_bezier_cnt - 1) { |
||
918 | left = *(sfactors + s * 3); |
||
919 | right = *(sfactors + s * 3 + 2); |
||
920 | } |
||
921 | else { |
||
922 | left = right = *(sfactors + s * 3); |
||
923 | } |
||
924 | |||
925 | if (top > bottom) { |
||
926 | if (left < right) { |
||
927 | glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); |
||
928 | glEvalMesh2(display_mode, 1, right, 1, top); |
||
929 | tesselate_strip_s(display_mode, 1, right, 1, 1, left, 0, |
||
930 | (GLfloat) left); |
||
931 | tesselate_bottom_left_corner(display_mode, (GLfloat) (1.0 / left), |
||
932 | (GLfloat) (1.0 / bottom)); |
||
933 | /* tesselate_strip_t(display_mode,1,top,1,1,bottom,0,(GLfloat)bottom);*/ |
||
934 | tesselate_strip_t(display_mode, top, 1, 1, bottom, 1, 0, |
||
935 | (GLfloat) bottom); |
||
936 | } |
||
937 | else if (left == right) { |
||
938 | glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); |
||
939 | glEvalMesh2(display_mode, 1, right, 0, top); |
||
940 | /* tesselate_strip_t(display_mode,0,top,1,0,bottom,0,(GLfloat)bottom);*/ |
||
941 | tesselate_strip_t(display_mode, top, 0, 1, bottom, 0, 0, |
||
942 | (GLfloat) bottom); |
||
943 | } |
||
944 | else { |
||
945 | glMapGrid2f(left, 0.0, 1.0, top, 0.0, 1.0); |
||
946 | glEvalMesh2(display_mode, 1, left, 0, top - 1); |
||
947 | /* tesselate_strip_t(display_mode,0,top-1,1,0,bottom-1,0, |
||
948 | (GLfloat)bottom);*/ |
||
949 | tesselate_strip_t(display_mode, top - 1, 0, 1, bottom - 1, 0, 0, |
||
950 | (GLfloat) bottom); |
||
951 | tesselate_bottom_right_corner(display_mode, top - 1, bottom - 1, |
||
952 | (GLfloat) (1.0 / right), |
||
953 | (GLfloat) (1.0 / bottom)); |
||
954 | /* tesselate_strip_s(display_mode,1,left,top-1,1,right,right, |
||
955 | (GLfloat)right);*/ |
||
956 | tesselate_strip_s(display_mode, left, 1, top - 1, right, 1, right, |
||
957 | (GLfloat) right); |
||
958 | } |
||
959 | } |
||
960 | else if (top == bottom) { |
||
961 | if (left < right) { |
||
962 | glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); |
||
963 | glEvalMesh2(display_mode, 0, right, 1, top); |
||
964 | tesselate_strip_s(display_mode, 0, right, 1, 0, left, 0, |
||
965 | (GLfloat) left); |
||
966 | } |
||
967 | else if (left == right) { |
||
968 | glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); |
||
969 | glEvalMesh2(display_mode, 0, right, 0, top); |
||
970 | } |
||
971 | else { |
||
972 | glMapGrid2f(left, 0.0, 1.0, top, 0.0, 1.0); |
||
973 | glEvalMesh2(display_mode, 0, left, 0, top - 1); |
||
974 | /* tesselate_strip_s(display_mode,0,left,top-1,0,right,right, |
||
975 | (GLfloat)right);*/ |
||
976 | tesselate_strip_s(display_mode, left, 0, top - 1, right, 0, right, |
||
977 | (GLfloat) right); |
||
978 | } |
||
979 | } |
||
980 | else { |
||
981 | if (left < right) { |
||
982 | glMapGrid2f(right, 0.0, 1.0, bottom, 0.0, 1.0); |
||
983 | glEvalMesh2(display_mode, 0, right - 1, 1, bottom); |
||
984 | tesselate_strip_s(display_mode, 0, right - 1, 1, 0, left - 1, 0, |
||
985 | (GLfloat) left); |
||
986 | tesselate_top_left_corner(display_mode, right - 1, left - 1, |
||
987 | (GLfloat) (1.0 / left), |
||
988 | (GLfloat) (1.0 / top)); |
||
989 | tesselate_strip_t(display_mode, 1, bottom, right - 1, 1, top, top, |
||
990 | (GLfloat) top); |
||
991 | } |
||
992 | else if (left == right) { |
||
993 | glMapGrid2f(right, 0.0, 1.0, bottom, 0.0, 1.0); |
||
994 | glEvalMesh2(display_mode, 0, right - 1, 0, bottom); |
||
995 | tesselate_strip_t(display_mode, 0, bottom, right - 1, 0, top, top, |
||
996 | (GLfloat) top); |
||
997 | } |
||
998 | else { |
||
999 | glMapGrid2f(left, 0.0, 1.0, bottom, 0.0, 1.0); |
||
1000 | glEvalMesh2(display_mode, 0, left - 1, 0, bottom - 1); |
||
1001 | tesselate_strip_t(display_mode, 0, bottom - 1, left - 1, 0, top - 1, |
||
1002 | top, (GLfloat) top); |
||
1003 | tesselate_top_right_corner(display_mode, left - 1, bottom - 1, right, |
||
1004 | top, (GLfloat) (1.0 / right), |
||
1005 | (GLfloat) (1.0 / top)); |
||
1006 | /* tesselate_strip_s(display_mode,0,left-1,bottom-1,0,right-1,right, |
||
1007 | (GLfloat)right);*/ |
||
1008 | tesselate_strip_s(display_mode, left - 1, 0, bottom - 1, right - 1, |
||
1009 | 0, right, (GLfloat) right); |
||
1010 | } |
||
1011 | } |
||
1012 | } |
||
1013 | |||
1014 | /* draw NURBS surface in OUTLINE POLYGON mode */ |
||
1015 | static void |
||
1016 | draw_polygon_mode(GLenum display_mode, GLUnurbsObj * nobj, |
||
1017 | new_ctrl_type * new_ctrl, GLint * sfactors, |
||
1018 | GLint * tfactors) |
||
1019 | { |
||
1020 | GLsizei offset; |
||
1021 | GLint t_bezier_cnt, s_bezier_cnt; |
||
1022 | GLboolean do_color, do_normal, do_texture; |
||
1023 | GLint i, j; |
||
1024 | |||
1025 | t_bezier_cnt = new_ctrl->t_bezier_cnt; |
||
1026 | s_bezier_cnt = new_ctrl->s_bezier_cnt; |
||
1027 | glEnable(nobj->surface.geom.type); |
||
1028 | if (new_ctrl->color_ctrl) { |
||
1029 | glEnable(nobj->surface.color.type); |
||
1030 | do_color = GL_TRUE; |
||
1031 | } |
||
1032 | else |
||
1033 | do_color = GL_FALSE; |
||
1034 | if (new_ctrl->normal_ctrl) { |
||
1035 | glEnable(nobj->surface.normal.type); |
||
1036 | do_normal = GL_TRUE; |
||
1037 | } |
||
1038 | else |
||
1039 | do_normal = GL_FALSE; |
||
1040 | if (new_ctrl->texture_ctrl) { |
||
1041 | glEnable(nobj->surface.texture.type); |
||
1042 | do_texture = GL_TRUE; |
||
1043 | } |
||
1044 | else |
||
1045 | do_texture = GL_FALSE; |
||
1046 | for (j = 0; j < s_bezier_cnt; j++) { |
||
1047 | for (i = 0; i < t_bezier_cnt; i++) { |
||
1048 | offset = j * t_bezier_cnt + i; |
||
1049 | if (fine_culling_test_3D(nobj, *(new_ctrl->geom_offsets + offset), |
||
1050 | nobj->surface.geom.sorder, |
||
1051 | nobj->surface.geom.torder, |
||
1052 | new_ctrl->geom_s_stride, |
||
1053 | new_ctrl->geom_t_stride, |
||
1054 | nobj->surface.geom.dim)) continue; |
||
1055 | glMap2f(nobj->surface.geom.type, 0.0, 1.0, new_ctrl->geom_s_stride, |
||
1056 | nobj->surface.geom.sorder, 0.0, 1.0, new_ctrl->geom_t_stride, |
||
1057 | nobj->surface.geom.torder, |
||
1058 | *(new_ctrl->geom_offsets + offset)); |
||
1059 | if (do_color) { |
||
1060 | glMap2f(nobj->surface.color.type, 0.0, 1.0, |
||
1061 | new_ctrl->color_s_stride, nobj->surface.color.sorder, |
||
1062 | 0.0, 1.0, new_ctrl->color_t_stride, |
||
1063 | nobj->surface.color.torder, |
||
1064 | *(new_ctrl->color_offsets + offset)); |
||
1065 | } |
||
1066 | if (do_normal) { |
||
1067 | glMap2f(nobj->surface.normal.type, 0.0, 1.0, |
||
1068 | new_ctrl->normal_s_stride, nobj->surface.normal.sorder, |
||
1069 | 0.0, 1.0, new_ctrl->normal_t_stride, |
||
1070 | nobj->surface.normal.torder, |
||
1071 | *(new_ctrl->normal_offsets + offset)); |
||
1072 | } |
||
1073 | if (do_texture) { |
||
1074 | glMap2f(nobj->surface.texture.type, 0.0, 1.0, |
||
1075 | new_ctrl->texture_s_stride, nobj->surface.texture.sorder, |
||
1076 | 0.0, 1.0, new_ctrl->texture_t_stride, |
||
1077 | nobj->surface.texture.torder, |
||
1078 | *(new_ctrl->texture_offsets + offset)); |
||
1079 | } |
||
1080 | /* glMapGrid2f(sfactors[j*3+0],0.0,1.0,tfactors[i*3+0],0.0,1.0); |
||
1081 | glEvalMesh2(display_mode,0,sfactors[j*3+0],0,tfactors[i*3+0]);*/ |
||
1082 | nurbs_map_bezier(display_mode, sfactors, tfactors, s_bezier_cnt, |
||
1083 | t_bezier_cnt, j, i); |
||
1084 | } |
||
1085 | } |
||
1086 | } |
||
1087 | |||
1088 | |||
1089 | |||
1090 | /* draw NURBS surface in OUTLINE POLYGON mode */ |
||
1091 | #if 0 |
||
1092 | static void |
||
1093 | draw_patch_mode(GLenum display_mode, GLUnurbsObj * nobj, |
||
1094 | new_ctrl_type * new_ctrl, GLint * sfactors, GLint * tfactors) |
||
1095 | { |
||
1096 | GLsizei offset; |
||
1097 | GLint t_bezier_cnt, s_bezier_cnt; |
||
1098 | GLboolean do_color, do_normal, do_texture; |
||
1099 | GLint i, j; |
||
1100 | |||
1101 | t_bezier_cnt = new_ctrl->t_bezier_cnt; |
||
1102 | s_bezier_cnt = new_ctrl->s_bezier_cnt; |
||
1103 | glEnable(nobj->surface.geom.type); |
||
1104 | if (new_ctrl->color_ctrl) { |
||
1105 | glEnable(nobj->surface.color.type); |
||
1106 | do_color = GL_TRUE; |
||
1107 | } |
||
1108 | else |
||
1109 | do_color = GL_FALSE; |
||
1110 | if (new_ctrl->normal_ctrl) { |
||
1111 | glEnable(nobj->surface.normal.type); |
||
1112 | do_normal = GL_TRUE; |
||
1113 | } |
||
1114 | else |
||
1115 | do_normal = GL_FALSE; |
||
1116 | if (new_ctrl->texture_ctrl) { |
||
1117 | glEnable(nobj->surface.texture.type); |
||
1118 | do_texture = GL_TRUE; |
||
1119 | } |
||
1120 | else |
||
1121 | do_texture = GL_FALSE; |
||
1122 | for (j = 0; j < s_bezier_cnt; j++) { |
||
1123 | for (i = 0; i < t_bezier_cnt; i++) { |
||
1124 | offset = j * t_bezier_cnt + i; |
||
1125 | if (fine_culling_test_3D(nobj, *(new_ctrl->geom_offsets + offset), |
||
1126 | nobj->surface.geom.sorder, |
||
1127 | nobj->surface.geom.torder, |
||
1128 | new_ctrl->geom_s_stride, |
||
1129 | new_ctrl->geom_t_stride, |
||
1130 | nobj->surface.geom.dim)) continue; |
||
1131 | glMap2f(nobj->surface.geom.type, 0.0, 1.0, new_ctrl->geom_s_stride, |
||
1132 | nobj->surface.geom.sorder, 0.0, 1.0, new_ctrl->geom_t_stride, |
||
1133 | nobj->surface.geom.torder, |
||
1134 | *(new_ctrl->geom_offsets + offset)); |
||
1135 | if (do_color) { |
||
1136 | glMap2f(nobj->surface.color.type, 0.0, 1.0, |
||
1137 | new_ctrl->color_s_stride, nobj->surface.color.sorder, |
||
1138 | 0.0, 1.0, new_ctrl->color_t_stride, |
||
1139 | nobj->surface.color.torder, |
||
1140 | *(new_ctrl->color_offsets + offset)); |
||
1141 | } |
||
1142 | if (do_normal) { |
||
1143 | glMap2f(nobj->surface.normal.type, 0.0, 1.0, |
||
1144 | new_ctrl->normal_s_stride, nobj->surface.normal.sorder, |
||
1145 | 0.0, 1.0, new_ctrl->normal_t_stride, |
||
1146 | nobj->surface.normal.torder, |
||
1147 | *(new_ctrl->normal_offsets + offset)); |
||
1148 | } |
||
1149 | if (do_texture) { |
||
1150 | glMap2f(nobj->surface.texture.type, 0.0, 1.0, |
||
1151 | new_ctrl->texture_s_stride, nobj->surface.texture.sorder, |
||
1152 | 0.0, 1.0, new_ctrl->texture_t_stride, |
||
1153 | nobj->surface.texture.torder, |
||
1154 | *(new_ctrl->texture_offsets + offset)); |
||
1155 | } |
||
1156 | nurbs_map_bezier(display_mode, sfactors, tfactors, s_bezier_cnt, |
||
1157 | t_bezier_cnt, i, j); |
||
1158 | /* glMapGrid2f(sfactors[j],0.0,1.0,tfactors[i],0.0,1.0); |
||
1159 | glEvalMesh2(display_mode,0,sfactors[j],0,tfactors[i]);*/ |
||
1160 | } |
||
1161 | } |
||
1162 | } |
||
1163 | #endif |
||
1164 | |||
1165 | |||
1166 | |||
1167 | static void |
||
1168 | init_new_ctrl(new_ctrl_type * p) |
||
1169 | { |
||
1170 | p->geom_ctrl = p->color_ctrl = p->normal_ctrl = p->texture_ctrl = NULL; |
||
1171 | p->geom_offsets = p->color_offsets = p->normal_offsets = |
||
1172 | p->texture_offsets = NULL; |
||
1173 | p->s_bezier_cnt = p->t_bezier_cnt = 0; |
||
1174 | } |
||
1175 | |||
1176 | |||
1177 | static GLenum |
||
1178 | augment_new_ctrl(GLUnurbsObj * nobj, new_ctrl_type * p) |
||
1179 | { |
||
1180 | GLsizei offset_size; |
||
1181 | GLint i, j; |
||
1182 | |||
1183 | p->s_bezier_cnt = (p->geom_s_pt_cnt) / (nobj->surface.geom.sorder); |
||
1184 | p->t_bezier_cnt = (p->geom_t_pt_cnt) / (nobj->surface.geom.torder); |
||
1185 | offset_size = (p->s_bezier_cnt) * (p->t_bezier_cnt); |
||
1186 | p->geom_t_stride = nobj->surface.geom.dim; |
||
1187 | p->geom_s_stride = (p->geom_t_pt_cnt) * (nobj->surface.geom.dim); |
||
1188 | p->color_t_stride = nobj->surface.color.dim; |
||
1189 | p->color_s_stride = (p->color_t_pt_cnt) * (nobj->surface.color.dim); |
||
1190 | p->normal_t_stride = nobj->surface.normal.dim; |
||
1191 | p->normal_s_stride = (p->normal_t_pt_cnt) * (nobj->surface.normal.dim); |
||
1192 | p->texture_t_stride = nobj->surface.texture.dim; |
||
1193 | p->texture_s_stride = (p->texture_t_pt_cnt) * (nobj->surface.texture.dim); |
||
1194 | if ( |
||
1195 | (p->geom_offsets = |
||
1196 | (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { |
||
1197 | call_user_error(nobj, GLU_OUT_OF_MEMORY); |
||
1198 | return GLU_ERROR; |
||
1199 | } |
||
1200 | if (p->color_ctrl) |
||
1201 | if ( |
||
1202 | (p->color_offsets = |
||
1203 | (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { |
||
1204 | free_new_ctrl(p); |
||
1205 | call_user_error(nobj, GLU_OUT_OF_MEMORY); |
||
1206 | return GLU_ERROR; |
||
1207 | } |
||
1208 | if (p->normal_ctrl) |
||
1209 | if ( |
||
1210 | (p->normal_offsets = |
||
1211 | (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { |
||
1212 | free_new_ctrl(p); |
||
1213 | call_user_error(nobj, GLU_OUT_OF_MEMORY); |
||
1214 | return GLU_ERROR; |
||
1215 | } |
||
1216 | if (p->texture_ctrl) |
||
1217 | if ( |
||
1218 | (p->texture_offsets = |
||
1219 | (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { |
||
1220 | free_new_ctrl(p); |
||
1221 | call_user_error(nobj, GLU_OUT_OF_MEMORY); |
||
1222 | return GLU_ERROR; |
||
1223 | } |
||
1224 | for (i = 0; i < p->s_bezier_cnt; i++) |
||
1225 | for (j = 0; j < p->t_bezier_cnt; j++) |
||
1226 | *(p->geom_offsets + i * (p->t_bezier_cnt) + j) = |
||
1227 | p->geom_ctrl + i * (nobj->surface.geom.sorder) * |
||
1228 | (nobj->surface.geom.dim) * (p->geom_t_pt_cnt) + |
||
1229 | j * (nobj->surface.geom.dim) * (nobj->surface.geom.torder); |
||
1230 | if (p->color_ctrl) |
||
1231 | for (i = 0; i < p->s_bezier_cnt; i++) |
||
1232 | for (j = 0; j < p->t_bezier_cnt; j++) |
||
1233 | *(p->color_offsets + i * (p->t_bezier_cnt) + j) = |
||
1234 | p->color_ctrl + i * (nobj->surface.color.sorder) * |
||
1235 | (nobj->surface.color.dim) * (p->color_t_pt_cnt) + |
||
1236 | j * (nobj->surface.color.dim) * (nobj->surface.color.torder); |
||
1237 | if (p->normal_ctrl) |
||
1238 | for (i = 0; i < p->s_bezier_cnt; i++) |
||
1239 | for (j = 0; j < p->t_bezier_cnt; j++) |
||
1240 | *(p->normal_offsets + i * (p->t_bezier_cnt) + j) = |
||
1241 | p->normal_ctrl + i * (nobj->surface.normal.sorder) * |
||
1242 | (nobj->surface.normal.dim) * (p->normal_t_pt_cnt) + |
||
1243 | j * (nobj->surface.normal.dim) * (nobj->surface.normal.torder); |
||
1244 | if (p->texture_ctrl) |
||
1245 | for (i = 0; i < p->s_bezier_cnt; i++) |
||
1246 | for (j = 0; j < p->t_bezier_cnt; j++) |
||
1247 | *(p->texture_offsets + i * (p->t_bezier_cnt) + j) = |
||
1248 | p->texture_ctrl + i * (nobj->surface.texture.sorder) * |
||
1249 | (nobj->surface.texture.dim) * (p->texture_t_pt_cnt) + |
||
1250 | j * (nobj->surface.texture.dim) * |
||
1251 | (nobj->surface.texture.torder); |
||
1252 | return GLU_NO_ERROR; |
||
1253 | } |
||
1254 | |||
1255 | /* main NURBS surface procedure */ |
||
1256 | void |
||
1257 | do_nurbs_surface(GLUnurbsObj * nobj) |
||
1258 | { |
||
1259 | GLint *sfactors, *tfactors; |
||
1260 | new_ctrl_type new_ctrl; |
||
1261 | |||
1262 | /* test user supplied data */ |
||
1263 | if (test_nurbs_surfaces(nobj) != GLU_NO_ERROR) |
||
1264 | return; |
||
1265 | |||
1266 | init_new_ctrl(&new_ctrl); |
||
1267 | |||
1268 | if (convert_surfs(nobj, &new_ctrl) != GLU_NO_ERROR) |
||
1269 | return; |
||
1270 | if (augment_new_ctrl(nobj, &new_ctrl) != GLU_NO_ERROR) |
||
1271 | return; |
||
1272 | switch (nobj->sampling_method) { |
||
1273 | case GLU_PATH_LENGTH: |
||
1274 | if (glu_do_sampling_3D(nobj, &new_ctrl, &sfactors, &tfactors) != |
||
1275 | GLU_NO_ERROR) { |
||
1276 | free_new_ctrl(&new_ctrl); |
||
1277 | return; |
||
1278 | } |
||
1279 | break; |
||
1280 | case GLU_DOMAIN_DISTANCE: |
||
1281 | if (glu_do_sampling_uv(nobj, &new_ctrl, &sfactors, &tfactors) != |
||
1282 | GLU_NO_ERROR) { |
||
1283 | free_new_ctrl(&new_ctrl); |
||
1284 | return; |
||
1285 | } |
||
1286 | break; |
||
1287 | case GLU_PARAMETRIC_ERROR: |
||
1288 | if (glu_do_sampling_param_3D(nobj, &new_ctrl, &sfactors, &tfactors) != |
||
1289 | GLU_NO_ERROR) { |
||
1290 | free_new_ctrl(&new_ctrl); |
||
1291 | return; |
||
1292 | } |
||
1293 | break; |
||
1294 | default: |
||
1295 | abort(); |
||
1296 | } |
||
1297 | glFrontFace(GL_CW); |
||
1298 | switch (nobj->display_mode) { |
||
1299 | case GLU_FILL: |
||
1300 | /* if(polygon_trimming(nobj,&new_ctrl,sfactors,tfactors)==GLU_NO_ERROR)*/ |
||
1301 | draw_polygon_mode(GL_FILL, nobj, &new_ctrl, sfactors, tfactors); |
||
1302 | break; |
||
1303 | case GLU_OUTLINE_POLYGON: |
||
1304 | /* TODO - missing trimming handeling */ |
||
1305 | /* just for now - no OUTLINE_PATCH mode |
||
1306 | draw_patch_mode(GL_LINE,nobj,&new_ctrl,sfactors,tfactors); |
||
1307 | break; */ |
||
1308 | case GLU_OUTLINE_PATCH: |
||
1309 | /* if(polygon_trimming(nobj,&new_ctrl,sfactors,tfactors)==GLU_NO_ERROR)*/ |
||
1310 | draw_polygon_mode(GL_LINE, nobj, &new_ctrl, sfactors, tfactors); |
||
1311 | break; |
||
1312 | default: |
||
1313 | abort(); /* TODO: is this OK? */ |
||
1314 | } |
||
1315 | free(sfactors); |
||
1316 | free(tfactors); |
||
1317 | free_new_ctrl(&new_ctrl); |
||
1318 | } |