Go to most recent revision | Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
60 | pj | 1 | /* uglmesa.h - Public header UGL/Mesa */ |
2 | |||
3 | /* Copyright (C) 2001 by Wind River Systems, Inc */ |
||
4 | |||
5 | /* |
||
6 | * Mesa 3-D graphics library |
||
7 | * Version: 4.0 |
||
8 | * |
||
9 | * The MIT License |
||
10 | * Permission is hereby granted, free of charge, to any person obtaining a |
||
11 | * copy of this software and associated documentation files (the "Software"), |
||
12 | * to deal in the Software without restriction, including without limitation |
||
13 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||
14 | * and/or sell copies of the Software, and to permit persons to whom the |
||
15 | * Software is furnished to do so, subject to the following conditions: |
||
16 | * |
||
17 | * The above copyright notice and this permission notice shall be included |
||
18 | * in all copies or substantial portions of the Software. |
||
19 | * |
||
20 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
||
21 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||
22 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||
23 | * THE AUTHORS OR COPYRIGHT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||
24 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||
25 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||
26 | * DEALINGS IN THE SOFTWARE. |
||
27 | */ |
||
28 | |||
29 | /* |
||
30 | * Author: |
||
31 | * Stephane Raimbault <stephane.raimbault@windriver.com> |
||
32 | */ |
||
33 | |||
34 | #ifndef UGLMESA_H |
||
35 | #define UGLMESA_H |
||
36 | |||
37 | #ifdef __cplusplus |
||
38 | extern "C" { |
||
39 | #endif |
||
40 | |||
41 | #define UGL_MESA_MAJOR_VERSION 4 |
||
42 | #define UGL_MESA_MINOR_VERSION 0 |
||
43 | |||
44 | #include <GL/gl.h> |
||
45 | #include <ugl/ugl.h> |
||
46 | |||
47 | /* |
||
48 | * Values for display mode of uglMesaCreateContext () |
||
49 | */ |
||
50 | |||
51 | /* |
||
52 | * With these mask values, it's possible to test double buffer mode |
||
53 | * with UGL_MESA_DOUBLE mask |
||
54 | * |
||
55 | * SINGLE 0000 0001 |
||
56 | * DOUBLE 0000 0110 |
||
57 | * - SOFT 0000 0010 |
||
58 | * - HARD 0000 0100 |
||
59 | * WINDML 0001 0000 |
||
60 | * |
||
61 | * |
||
62 | */ |
||
63 | #define UGL_MESA_SINGLE 0x01 |
||
64 | #define UGL_MESA_DOUBLE 0x06 |
||
65 | #define UGL_MESA_DOUBLE_SOFTWARE 0x02 |
||
66 | #define UGL_MESA_DOUBLE_HARDWARE 0x04 |
||
67 | |||
68 | #define UGL_MESA_WINDML_EXCLUSIVE 0x10 |
||
69 | |||
70 | #define UGL_MESA_FULLSCREEN_WIDTH 0x0 |
||
71 | #define UGL_MESA_FULLSCREEN_HEIGHT 0x0 |
||
72 | |||
73 | /* |
||
74 | * uglMesaPixelStore() parameters: |
||
75 | */ |
||
76 | |||
77 | #define UGL_MESA_ROW_LENGTH 0x20 |
||
78 | #define UGL_MESA_Y_UP 0x21 |
||
79 | |||
80 | /* |
||
81 | * Accepted by uglMesaGetIntegerv: |
||
82 | */ |
||
83 | |||
84 | #define UGL_MESA_LEFT_X 0x01 |
||
85 | #define UGL_MESA_TOP_Y 0x02 |
||
86 | #define UGL_MESA_WIDTH 0x03 |
||
87 | #define UGL_MESA_HEIGHT 0x04 |
||
88 | #define UGL_MESA_DISPLAY_WIDTH 0x05 |
||
89 | #define UGL_MESA_DISPLAY_HEIGHT 0x06 |
||
90 | #define UGL_MESA_COLOR_FORMAT 0x07 |
||
91 | #define UGL_MESA_COLOR_MODEL 0x08 |
||
92 | #define UGL_MESA_PIXEL_FORMAT 0x09 |
||
93 | #define UGL_MESA_TYPE 0x0A |
||
94 | #define UGL_MESA_RGB 0x0B |
||
95 | #define UGL_MESA_COLOR_INDEXED 0x0C |
||
96 | #define UGL_MESA_SINGLE_BUFFER 0x0D |
||
97 | #define UGL_MESA_DOUBLE_BUFFER 0x0E |
||
98 | #define UGL_MESA_DOUBLE_BUFFER_SOFTWARE 0x0F |
||
99 | #define UGL_MESA_DOUBLE_BUFFER_HARDWARE 0x10 |
||
100 | |||
101 | /* |
||
102 | * typedefs |
||
103 | */ |
||
104 | |||
105 | typedef struct uglMesaContext * UGL_MESA_CONTEXT; |
||
106 | |||
107 | UGL_MESA_CONTEXT uglMesaCreateNewContext (GLenum mode, |
||
108 | UGL_MESA_CONTEXT share_list); |
||
109 | |||
110 | UGL_MESA_CONTEXT uglMesaCreateNewContextExt (GLenum mode, |
||
111 | GLint depth_bits, |
||
112 | GLint stencil_bits, |
||
113 | GLint accum_red_bits, |
||
114 | GLint accum_green_bits, |
||
115 | GLint accum_blue_bits, |
||
116 | GLint accum_alpha_bits, |
||
117 | UGL_MESA_CONTEXT share_list); |
||
118 | |||
119 | GLboolean uglMesaMakeCurrentContext (UGL_MESA_CONTEXT umc, |
||
120 | GLsizei left, GLsizei top, |
||
121 | GLsizei width, GLsizei height); |
||
122 | |||
123 | GLboolean uglMesaMoveWindow (GLsizei dx, GLsizei dy); |
||
124 | |||
125 | GLboolean uglMesaMoveToWindow (GLsizei left, GLsizei top); |
||
126 | |||
127 | GLboolean uglMesaResizeWindow (GLsizei dw, GLsizei dh); |
||
128 | |||
129 | GLboolean uglMesaResizeToWindow (GLsizei width, GLsizei height); |
||
130 | |||
131 | void uglMesaDestroyContext (void); |
||
132 | |||
133 | UGL_MESA_CONTEXT uglMesaGetCurrentContext (void); |
||
134 | |||
135 | void uglMesaSwapBuffers (void); |
||
136 | |||
137 | void uglMesaPixelStore (GLint pname, GLint value); |
||
138 | |||
139 | void uglMesaGetIntegerv (GLint pname, GLint *value); |
||
140 | |||
141 | GLboolean uglMesaGetDepthBuffer (GLint *width, GLint *height, |
||
142 | GLint *bytesPerValue, void **buffer); |
||
143 | |||
144 | GLboolean uglMesaGetColorBuffer (GLint *width, GLint *height, |
||
145 | GLint *format, void **buffer); |
||
146 | |||
147 | GLboolean uglMesaSetColor (GLubyte index, GLfloat red, |
||
148 | GLfloat green, GLfloat blue); |
||
149 | |||
150 | #ifdef __cplusplus |
||
151 | } |
||
152 | #endif |
||
153 | |||
154 | |||
155 | #endif |