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/* $Id: dlist.h,v 1.1 2003-02-28 11:42:00 pj Exp $ */
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/*
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 * Mesa 3-D graphics library
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 * Version:  4.1
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 *
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 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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#ifndef DLIST_H
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#define DLIST_H
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#include "mtypes.h"
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#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval)          \
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do {                                                                    \
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   if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON ||                \
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       ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) {  \
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      _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" );    \
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      return retval;                                                    \
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   }                                                                    \
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} while (0)
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#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx)                              \
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do {                                                                    \
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   if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON ||                \
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       ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) {  \
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      _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" );    \
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      return;                                                           \
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   }                                                                    \
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} while (0)
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#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx)                    \
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do {                                                                    \
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   ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx);                                  \
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   FLUSH_VERTICES(ctx, 0);                                              \
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} while (0)
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#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
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do {                                                                    \
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   ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval);              \
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   FLUSH_VERTICES(ctx, 0);                                              \
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} while (0)
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extern void _mesa_init_lists( void );
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extern void _mesa_destroy_list( GLcontext *ctx, GLuint list );
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extern void _mesa_CallList( GLuint list );
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extern void _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
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extern void _mesa_DeleteLists( GLuint list, GLsizei range );
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extern void _mesa_EndList( void );
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extern GLuint _mesa_GenLists( GLsizei range );
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extern GLboolean _mesa_IsList( GLuint list );
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extern void _mesa_ListBase( GLuint base );
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extern void _mesa_NewList( GLuint list, GLenum mode );
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extern void _mesa_init_dlist_table( struct _glapi_table *table,
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                                    GLuint tableSize );
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extern void _mesa_save_error( GLcontext *ctx, GLenum error, const char *s );
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extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s );
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extern void *_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz );
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extern int _mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
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                               void (*execute)( GLcontext *, void * ),
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                               void (*destroy)( GLcontext *, void * ),
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                               void (*print)( GLcontext *, void * ) );
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extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2,
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                                 GLint j1, GLint j2 );
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extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 );
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extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
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extern void _mesa_save_CallList( GLuint list );
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#endif