Subversion Repositories shark

Rev

Rev 56 | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
56 pj 1
/* $Id: t_vb_points.c,v 1.1 2003-02-28 11:48:07 pj Exp $ */
2
 
3
/*
4
 * Mesa 3-D graphics library
5
 * Version:  4.1
6
 *
7
 * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
8
 *
9
 * Permission is hereby granted, free of charge, to any person obtaining a
10
 * copy of this software and associated documentation files (the "Software"),
11
 * to deal in the Software without restriction, including without limitation
12
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13
 * and/or sell copies of the Software, and to permit persons to whom the
14
 * Software is furnished to do so, subject to the following conditions:
15
 *
16
 * The above copyright notice and this permission notice shall be included
17
 * in all copies or substantial portions of the Software.
18
 *
19
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
 *
26
 * Authors:
27
 *    Brian Paul
28
 */
29
 
30
#include "mtypes.h"
31
#include "imports.h"
32
#include "t_context.h"
33
#include "t_pipeline.h"
34
 
35
 
36
struct point_stage_data {
37
   GLvector4f PointSize;
38
};
39
 
40
#define POINT_STAGE_DATA(stage) ((struct point_stage_data *)stage->privatePtr)
41
 
42
 
43
/*
44
 * Compute attenuated point sizes
45
 */
46
static GLboolean run_point_stage( GLcontext *ctx,
47
                                  struct gl_pipeline_stage *stage )
48
{
49
   struct point_stage_data *store = POINT_STAGE_DATA(stage);
50
   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
51
   const GLfloat (*eye)[4] = (const GLfloat (*)[4]) VB->EyePtr->data;
52
   const GLfloat p0 = ctx->Point.Params[0];
53
   const GLfloat p1 = ctx->Point.Params[1];
54
   const GLfloat p2 = ctx->Point.Params[2];
55
   const GLfloat pointSize = ctx->Point._Size;
56
   GLfloat (*size)[4] = store->PointSize.data;
57
   GLuint i;
58
 
59
   if (stage->changed_inputs) {
60
      /* XXX do threshold and min/max clamping here? */
61
      for (i = 0; i < VB->Count; i++) {
62
         const GLfloat dist = -eye[i][2];
63
         /* GLfloat dist = GL_SQRT(pos[0]*pos[0]+pos[1]*pos[1]+pos[2]*pos[2]);*/
64
         size[i][0] = pointSize / (p0 + dist * (p1 + dist * p2));
65
      }
66
   }
67
 
68
   VB->PointSizePtr = &store->PointSize;
69
 
70
   return GL_TRUE;
71
}
72
 
73
 
74
/* If point size attenuation is on we'll compute the point size for
75
 * each vertex in a special pipeline stage.
76
 */
77
static void check_point_size( GLcontext *ctx, struct gl_pipeline_stage *d )
78
{
79
   d->active = ctx->Point._Attenuated && !ctx->VertexProgram.Enabled;
80
}
81
 
82
static GLboolean alloc_point_data( GLcontext *ctx,
83
                                   struct gl_pipeline_stage *stage )
84
{
85
   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
86
   struct point_stage_data *store;
87
   stage->privatePtr = MALLOC(sizeof(*store));
88
   store = POINT_STAGE_DATA(stage);
89
   if (!store)
90
      return GL_FALSE;
91
 
92
   _mesa_vector4f_alloc( &store->PointSize, 0, VB->Size, 32 );
93
 
94
   /* Now run the stage.
95
    */
96
   stage->run = run_point_stage;
97
   return stage->run( ctx, stage );
98
}
99
 
100
 
101
static void free_point_data( struct gl_pipeline_stage *stage )
102
{
103
   struct point_stage_data *store = POINT_STAGE_DATA(stage);
104
   if (store) {
105
      _mesa_vector4f_free( &store->PointSize );
106
      FREE( store );
107
      stage->privatePtr = 0;
108
   }
109
}
110
 
111
const struct gl_pipeline_stage _tnl_point_attenuation_stage =
112
{
113
   "point size attenuation",    /* name */
114
   _NEW_POINT,                  /* build_state_change */
115
   _NEW_POINT,                  /* run_state_change */
116
   GL_FALSE,                    /* active */
117
   VERT_BIT_EYE,                        /* inputs */
118
   VERT_BIT_POINT_SIZE,         /* outputs */
119
   0,                           /* changed_inputs (temporary value) */
120
   NULL,                        /* stage private data */
121
   free_point_data,             /* destructor */
122
   check_point_size,            /* check */
123
   alloc_point_data             /* run -- initially set to alloc data */
124
};