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424 giacomo 1
/*
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 * audio.h
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 *
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 * Copyright (C) 2000 Ralph  Metzler <ralph@convergence.de>
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 *                  & Marcus Metzler <marcus@convergence.de>
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                      for convergence integrated media GmbH
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Lesser Public License
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 * as published by the Free Software Foundation; either version 2.1
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 */
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#ifndef _DVBAUDIO_H_
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#define _DVBAUDIO_H_
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#ifdef __KERNEL__
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#include <linux/types.h>
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#else
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#include <stdint.h>
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#endif
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typedef enum {
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        AUDIO_SOURCE_DEMUX, /* Select the demux as the main source */
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        AUDIO_SOURCE_MEMORY /* Select internal memory as the main source */
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} audio_stream_source_t;
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typedef enum {
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        AUDIO_STOPPED,      /* Device is stopped */
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        AUDIO_PLAYING,      /* Device is currently playing */
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        AUDIO_PAUSED        /* Device is paused */
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} audio_play_state_t;
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typedef enum {
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        AUDIO_STEREO,
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        AUDIO_MONO_LEFT,
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        AUDIO_MONO_RIGHT
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} audio_channel_select_t;
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typedef struct audio_mixer {
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        unsigned int volume_left;
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        unsigned int volume_right;
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  // what else do we need? bass, pass-through, ...
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} audio_mixer_t;
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typedef struct audio_status {
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        int                    AV_sync_state;  /* sync audio and video? */
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        int                    mute_state;     /* audio is muted */
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        audio_play_state_t     play_state;     /* current playback state */
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        audio_stream_source_t  stream_source;  /* current stream source */
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        audio_channel_select_t channel_select; /* currently selected channel */
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        int                    bypass_mode;    /* pass on audio data to */
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        audio_mixer_t          mixer_state;    /* current mixer state */
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} audio_status_t;                              /* separate decoder hardware */
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typedef
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struct audio_karaoke{  /* if Vocal1 or Vocal2 are non-zero, they get mixed  */
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        int vocal1;    /* into left and right t at 70% each */
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        int vocal2;    /* if both, Vocal1 and Vocal2 are non-zero, Vocal1 gets*/
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        int melody;    /* mixed into the left channel and */
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                       /* Vocal2 into the right channel at 100% each. */
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                       /* if Melody is non-zero, the melody channel gets mixed*/
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} audio_karaoke_t;     /* into left and right  */
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typedef uint16_t audio_attributes_t;
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/*   bits: descr. */
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/*   15-13 audio coding mode (0=ac3, 2=mpeg1, 3=mpeg2ext, 4=LPCM, 6=DTS, */
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/*   12    multichannel extension */
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/*   11-10 audio type (0=not spec, 1=language included) */
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/*    9- 8 audio application mode (0=not spec, 1=karaoke, 2=surround) */
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/*    7- 6 Quantization / DRC (mpeg audio: 1=DRC exists)(lpcm: 0=16bit,  */
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/*    5- 4 Sample frequency fs (0=48kHz, 1=96kHz) */
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/*    2- 0 number of audio channels (n+1 channels) */
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/* for GET_CAPABILITIES and SET_FORMAT, the latter should only set one bit */
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#define AUDIO_CAP_DTS    1
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#define AUDIO_CAP_LPCM   2
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#define AUDIO_CAP_MP1    4
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#define AUDIO_CAP_MP2    8
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#define AUDIO_CAP_MP3   16
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#define AUDIO_CAP_AAC   32
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#define AUDIO_CAP_OGG   64
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#define AUDIO_CAP_SDDS 128
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#define AUDIO_CAP_AC3  256
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#define AUDIO_STOP                 _IO('o', 1) 
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#define AUDIO_PLAY                 _IO('o', 2)
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#define AUDIO_PAUSE                _IO('o', 3)
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#define AUDIO_CONTINUE             _IO('o', 4)
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#define AUDIO_SELECT_SOURCE        _IO('o', 5)
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#define AUDIO_SET_MUTE             _IO('o', 6)
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#define AUDIO_SET_AV_SYNC          _IO('o', 7)
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#define AUDIO_SET_BYPASS_MODE      _IO('o', 8)
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#define AUDIO_CHANNEL_SELECT       _IO('o', 9)
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#define AUDIO_GET_STATUS           _IOR('o', 10, audio_status_t)
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#define AUDIO_GET_CAPABILITIES     _IOR('o', 11, unsigned int)
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#define AUDIO_CLEAR_BUFFER         _IO('o',  12)
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#define AUDIO_SET_ID               _IO('o', 13)
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#define AUDIO_SET_MIXER            _IOW('o', 14, audio_mixer_t)
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#define AUDIO_SET_STREAMTYPE       _IO('o', 15)
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#define AUDIO_SET_EXT_ID           _IO('o', 16)
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#define AUDIO_SET_ATTRIBUTES       _IOW('o', 17, audio_attributes_t)
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#define AUDIO_SET_KARAOKE          _IOW('o', 18, audio_karaoke_t)
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#endif /* _DVBAUDIO_H_ */
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