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422 giacomo 1
/*
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 * 1999 Copyright (C) Pavel Machek, pavel@ucw.cz. This code is GPL.
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 * 1999/11/04 Copyright (C) 1999 VMware, Inc. (Regis "HPReg" Duchesne)
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 *            Made nbd_end_request() use the io_request_lock
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 * 2001 Copyright (C) Steven Whitehouse
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 *            New nbd_end_request() for compatibility with new linux block
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 *            layer code.
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 * 2003/06/24 Louis D. Langholtz <ldl@aros.net>
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 *            Removed unneeded blksize_bits field from nbd_device struct.
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 *            Cleanup PARANOIA usage & code.
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 */
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#ifndef LINUX_NBD_H
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#define LINUX_NBD_H
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#define NBD_SET_SOCK    _IO( 0xab, 0 )
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#define NBD_SET_BLKSIZE _IO( 0xab, 1 )
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#define NBD_SET_SIZE    _IO( 0xab, 2 )
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#define NBD_DO_IT       _IO( 0xab, 3 )
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#define NBD_CLEAR_SOCK  _IO( 0xab, 4 )
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#define NBD_CLEAR_QUE   _IO( 0xab, 5 )
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#define NBD_PRINT_DEBUG _IO( 0xab, 6 )
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#define NBD_SET_SIZE_BLOCKS     _IO( 0xab, 7 )
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#define NBD_DISCONNECT  _IO( 0xab, 8 )
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enum {
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        NBD_CMD_READ = 0,
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        NBD_CMD_WRITE = 1,
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        NBD_CMD_DISC = 2
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};
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#define nbd_cmd(req) ((req)->cmd[0])
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#define MAX_NBD 128
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/* Define PARANOIA to include extra sanity checking code in here & driver */
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#define PARANOIA
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struct nbd_device {
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        int flags;
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        int harderror;          /* Code of hard error                   */
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#define NBD_READ_ONLY 0x0001
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#define NBD_WRITE_NOCHK 0x0002
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        struct socket * sock;
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        struct file * file;     /* If == NULL, device is not ready, yet */
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#ifdef PARANOIA
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        int magic;              /* FIXME: not if debugging is off       */
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#endif
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        spinlock_t queue_lock;
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        struct list_head queue_head;/* Requests are added here...       */
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        struct semaphore tx_lock;
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        struct gendisk *disk;
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        int blksize;
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        u64 bytesize;
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};
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/* This now IS in some kind of include file...  */
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/* These are send over network in request/reply magic field */
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#define NBD_REQUEST_MAGIC 0x25609513
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#define NBD_REPLY_MAGIC 0x67446698
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/* Do *not* use magics: 0x12560953 0x96744668. */
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/*
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 * This is packet used for communication between client and
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 * server. All data are in network byte order.
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 */
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struct nbd_request {
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        u32 magic;
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        u32 type;       /* == READ || == WRITE  */
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        char handle[8];
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        u64 from;
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        u32 len;
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}
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#ifdef __GNUC__
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        __attribute__ ((packed))
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#endif
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;
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struct nbd_reply {
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        u32 magic;
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        u32 error;              /* 0 = ok, else error   */
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        char handle[8];         /* handle you got from request  */
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};
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#endif