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55 | pj | 1 | /* $Id: glapi.c,v 1.1 2003-02-28 11:42:01 pj Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 4.1 |
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6 | * |
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7 | * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | */ |
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26 | |||
27 | |||
28 | /* |
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29 | * This file manages the OpenGL API dispatch layer. |
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30 | * The dispatch table (struct _glapi_table) is basically just a list |
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31 | * of function pointers. |
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32 | * There are functions to set/get the current dispatch table for the |
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33 | * current thread and to manage registration/dispatch of dynamically |
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34 | * added extension functions. |
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35 | * |
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36 | * It's intended that this file and the other glapi*.[ch] files are |
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37 | * flexible enough to be reused in several places: XFree86, DRI- |
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38 | * based libGL.so, and perhaps the SGI SI. |
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39 | * |
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40 | * NOTE: There are no dependencies on Mesa in this code. |
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41 | * |
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42 | * Versions (API changes): |
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43 | * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0 |
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44 | * 2001/01/16 - added dispatch override feature for Mesa 3.5 |
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45 | * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1. |
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46 | * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints |
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47 | * itself (using offset ~0). _glapi_add_entrypoint() can be |
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48 | * called afterward and it'll fill in the correct dispatch |
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49 | * offset. This allows DRI libGL to avoid probing for DRI |
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50 | * drivers! No changes to the public glapi interface. |
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51 | */ |
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52 | |||
53 | |||
54 | |||
55 | #include "glheader.h" |
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56 | #include "glapi.h" |
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57 | #include "glapioffsets.h" |
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58 | #include "glapitable.h" |
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59 | #include "glthread.h" |
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60 | |||
61 | /***** BEGIN NO-OP DISPATCH *****/ |
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62 | |||
63 | static GLboolean WarnFlag = GL_FALSE; |
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64 | static _glapi_warning_func warning_func; |
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65 | |||
66 | |||
67 | /* |
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68 | * Enable/disable printing of warning messages. |
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69 | */ |
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70 | void |
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71 | _glapi_noop_enable_warnings(GLboolean enable) |
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72 | { |
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73 | WarnFlag = enable; |
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74 | } |
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75 | |||
76 | /* |
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77 | * Register a callback function for reporting errors. |
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78 | */ |
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79 | void |
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80 | _glapi_set_warning_func( _glapi_warning_func func ) |
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81 | { |
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82 | warning_func = func; |
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83 | } |
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84 | |||
85 | static GLboolean |
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86 | warn(void) |
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87 | { |
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88 | if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) |
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89 | && warning_func) { |
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90 | return GL_TRUE; |
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91 | } |
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92 | else { |
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93 | return GL_FALSE; |
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94 | } |
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95 | } |
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96 | |||
97 | |||
98 | #define KEYWORD1 static |
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99 | #define KEYWORD2 |
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100 | #define NAME(func) NoOp##func |
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101 | |||
102 | #define F NULL |
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103 | |||
104 | #define DISPATCH(func, args, msg) \ |
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105 | if (warn()) { \ |
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106 | warning_func(NULL, "GL User Error: called without context:"); \ |
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107 | warning_func msg; \ |
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108 | } |
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109 | |||
110 | #define RETURN_DISPATCH(func, args, msg) \ |
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111 | if (warn()) { \ |
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112 | warning_func(NULL, "GL User Error: called without context:"); \ |
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113 | warning_func msg; \ |
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114 | } \ |
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115 | return 0 |
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116 | |||
117 | #define DISPATCH_TABLE_NAME __glapi_noop_table |
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118 | #define UNUSED_TABLE_NAME __usused_noop_functions |
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119 | |||
120 | #define TABLE_ENTRY(name) (void *) NoOp##name |
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121 | |||
122 | static int NoOpUnused(void) |
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123 | { |
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124 | if (warn()) { |
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125 | warning_func(NULL, "GL User Error: calling extension function without a current context\n"); |
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126 | } |
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127 | return 0; |
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128 | } |
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129 | |||
130 | #include "glapitemp.h" |
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131 | |||
132 | /***** END NO-OP DISPATCH *****/ |
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133 | |||
134 | |||
135 | |||
136 | /***** BEGIN THREAD-SAFE DISPATCH *****/ |
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137 | /* if we support thread-safety, build a special dispatch table for use |
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138 | * in thread-safety mode (ThreadSafe == GL_TRUE). Each entry in the |
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139 | * dispatch table will call _glthread_GetTSD() to get the actual dispatch |
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140 | * table bound to the current thread, then jump through that table. |
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141 | */ |
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142 | |||
143 | #if defined(THREADS) |
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144 | |||
145 | static GLboolean ThreadSafe = GL_FALSE; /* In thread-safe mode? */ |
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146 | static _glthread_TSD DispatchTSD; /* Per-thread dispatch pointer */ |
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147 | static _glthread_TSD RealDispatchTSD; /* only when using override */ |
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148 | static _glthread_TSD ContextTSD; /* Per-thread context pointer */ |
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149 | |||
150 | |||
151 | #define KEYWORD1 static |
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152 | #define KEYWORD2 GLAPIENTRY |
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153 | #define NAME(func) _ts_##func |
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154 | |||
155 | #define DISPATCH(FUNC, ARGS, MESSAGE) \ |
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156 | struct _glapi_table *dispatch; \ |
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157 | dispatch = (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); \ |
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158 | if (!dispatch) \ |
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159 | dispatch = (struct _glapi_table *) __glapi_noop_table; \ |
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160 | (dispatch->FUNC) ARGS |
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161 | |||
162 | #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ |
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163 | struct _glapi_table *dispatch; \ |
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164 | dispatch = (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); \ |
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165 | if (!dispatch) \ |
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166 | dispatch = (struct _glapi_table *) __glapi_noop_table; \ |
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167 | return (dispatch->FUNC) ARGS |
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168 | |||
169 | #define DISPATCH_TABLE_NAME __glapi_threadsafe_table |
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170 | #define UNUSED_TABLE_NAME __usused_threadsafe_functions |
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171 | |||
172 | #define TABLE_ENTRY(name) (void *) _ts_##name |
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173 | |||
174 | static int _ts_Unused(void) |
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175 | { |
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176 | return 0; |
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177 | } |
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178 | |||
179 | #include "glapitemp.h" |
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180 | |||
181 | #endif |
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182 | |||
183 | /***** END THREAD-SAFE DISPATCH *****/ |
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184 | |||
185 | |||
186 | |||
187 | struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table; |
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188 | struct _glapi_table *_glapi_RealDispatch = (struct _glapi_table *) __glapi_noop_table; |
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189 | |||
190 | /* Used when thread safety disabled */ |
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191 | void *_glapi_Context = NULL; |
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192 | |||
193 | |||
194 | static GLboolean DispatchOverride = GL_FALSE; |
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195 | |||
196 | |||
197 | |||
198 | /* strdup() is actually not a standard ANSI C or POSIX routine. |
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199 | * Irix will not define it if ANSI mode is in effect. |
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200 | */ |
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201 | static char * |
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202 | str_dup(const char *str) |
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203 | { |
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204 | char *copy; |
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205 | copy = (char*) malloc(strlen(str) + 1); |
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206 | if (!copy) |
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207 | return NULL; |
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208 | strcpy(copy, str); |
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209 | return copy; |
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210 | } |
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211 | |||
212 | |||
213 | |||
214 | /* |
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215 | * We should call this periodically from a function such as glXMakeCurrent |
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216 | * in order to test if multiple threads are being used. |
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217 | */ |
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218 | void |
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219 | _glapi_check_multithread(void) |
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220 | { |
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221 | #if defined(THREADS) |
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222 | if (!ThreadSafe) { |
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223 | static unsigned long knownID; |
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224 | static GLboolean firstCall = GL_TRUE; |
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225 | if (firstCall) { |
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226 | knownID = _glthread_GetID(); |
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227 | firstCall = GL_FALSE; |
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228 | } |
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229 | else if (knownID != _glthread_GetID()) { |
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230 | ThreadSafe = GL_TRUE; |
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231 | } |
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232 | } |
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233 | if (ThreadSafe) { |
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234 | /* make sure that this thread's dispatch pointer isn't null */ |
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235 | if (!_glapi_get_dispatch()) { |
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236 | _glapi_set_dispatch(NULL); |
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237 | } |
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238 | } |
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239 | #endif |
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240 | } |
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241 | |||
242 | |||
243 | |||
244 | /* |
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245 | * Set the current context pointer for this thread. |
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246 | * The context pointer is an opaque type which should be cast to |
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247 | * void from the real context pointer type. |
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248 | */ |
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249 | void |
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250 | _glapi_set_context(void *context) |
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251 | { |
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252 | #if defined(THREADS) |
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253 | _glthread_SetTSD(&ContextTSD, context); |
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254 | if (ThreadSafe) |
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255 | _glapi_Context = NULL; |
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256 | else |
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257 | _glapi_Context = context; |
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258 | #else |
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259 | _glapi_Context = context; |
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260 | #endif |
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261 | } |
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262 | |||
263 | |||
264 | |||
265 | /* |
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266 | * Get the current context pointer for this thread. |
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267 | * The context pointer is an opaque type which should be cast from |
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268 | * void to the real context pointer type. |
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269 | */ |
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270 | void * |
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271 | _glapi_get_context(void) |
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272 | { |
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273 | #if defined(THREADS) |
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274 | if (ThreadSafe) { |
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275 | return _glthread_GetTSD(&ContextTSD); |
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276 | } |
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277 | else { |
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278 | return _glapi_Context; |
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279 | } |
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280 | #else |
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281 | return _glapi_Context; |
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282 | #endif |
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283 | } |
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284 | |||
285 | |||
286 | |||
287 | /* |
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288 | * Set the global or per-thread dispatch table pointer. |
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289 | */ |
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290 | void |
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291 | _glapi_set_dispatch(struct _glapi_table *dispatch) |
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292 | { |
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293 | if (!dispatch) { |
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294 | /* use the no-op functions */ |
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295 | dispatch = (struct _glapi_table *) __glapi_noop_table; |
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296 | } |
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297 | #ifdef DEBUG |
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298 | else { |
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299 | _glapi_check_table(dispatch); |
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300 | } |
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301 | #endif |
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302 | |||
303 | #if defined(THREADS) |
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304 | if (DispatchOverride) { |
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305 | _glthread_SetTSD(&RealDispatchTSD, (void *) dispatch); |
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306 | if (ThreadSafe) |
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307 | _glapi_RealDispatch = (struct _glapi_table*) __glapi_threadsafe_table; |
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308 | else |
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309 | _glapi_RealDispatch = dispatch; |
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310 | } |
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311 | else { |
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312 | /* normal operation */ |
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313 | _glthread_SetTSD(&DispatchTSD, (void *) dispatch); |
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314 | if (ThreadSafe) |
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315 | _glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table; |
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316 | else |
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317 | _glapi_Dispatch = dispatch; |
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318 | } |
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319 | #else /*THREADS*/ |
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320 | if (DispatchOverride) { |
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321 | _glapi_RealDispatch = dispatch; |
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322 | } |
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323 | else { |
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324 | _glapi_Dispatch = dispatch; |
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325 | } |
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326 | #endif /*THREADS*/ |
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327 | } |
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328 | |||
329 | |||
330 | |||
331 | /* |
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332 | * Return pointer to current dispatch table for calling thread. |
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333 | */ |
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334 | struct _glapi_table * |
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335 | _glapi_get_dispatch(void) |
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336 | { |
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337 | #if defined(THREADS) |
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338 | if (ThreadSafe) { |
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339 | if (DispatchOverride) { |
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340 | return (struct _glapi_table *) _glthread_GetTSD(&RealDispatchTSD); |
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341 | } |
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342 | else { |
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343 | return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); |
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344 | } |
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345 | } |
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346 | else { |
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347 | if (DispatchOverride) { |
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348 | assert(_glapi_RealDispatch); |
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349 | return _glapi_RealDispatch; |
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350 | } |
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351 | else { |
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352 | assert(_glapi_Dispatch); |
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353 | return _glapi_Dispatch; |
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354 | } |
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355 | } |
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356 | #else |
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357 | return _glapi_Dispatch; |
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358 | #endif |
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359 | } |
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360 | |||
361 | |||
362 | /* |
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363 | * Notes on dispatch overrride: |
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364 | * |
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365 | * Dispatch override allows an external agent to hook into the GL dispatch |
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366 | * mechanism before execution goes into the core rendering library. For |
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367 | * example, a trace mechanism would insert itself as an overrider, print |
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368 | * logging info for each GL function, then dispatch to the real GL function. |
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369 | * |
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370 | * libGLS (GL Stream library) is another agent that might use override. |
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371 | * |
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372 | * We don't allow more than one layer of overriding at this time. |
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373 | * In the future we may allow nested/layered override. In that case |
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374 | * _glapi_begin_dispatch_override() will return an override layer, |
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375 | * _glapi_end_dispatch_override(layer) will remove an override layer |
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376 | * and _glapi_get_override_dispatch(layer) will return the dispatch |
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377 | * table for a given override layer. layer = 0 will be the "real" |
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378 | * dispatch table. |
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379 | */ |
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380 | |||
381 | /* |
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382 | * Return: dispatch override layer number. |
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383 | */ |
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384 | int |
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385 | _glapi_begin_dispatch_override(struct _glapi_table *override) |
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386 | { |
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387 | struct _glapi_table *real = _glapi_get_dispatch(); |
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388 | |||
389 | assert(!DispatchOverride); /* can't nest at this time */ |
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390 | DispatchOverride = GL_TRUE; |
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391 | |||
392 | _glapi_set_dispatch(real); |
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393 | |||
394 | #if defined(THREADS) |
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395 | _glthread_SetTSD(&DispatchTSD, (void *) override); |
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396 | if (ThreadSafe) |
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397 | _glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table; |
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398 | else |
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399 | _glapi_Dispatch = override; |
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400 | #else |
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401 | _glapi_Dispatch = override; |
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402 | #endif |
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403 | return 1; |
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404 | } |
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405 | |||
406 | |||
407 | void |
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408 | _glapi_end_dispatch_override(int layer) |
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409 | { |
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410 | struct _glapi_table *real = _glapi_get_dispatch(); |
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411 | (void) layer; |
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412 | DispatchOverride = GL_FALSE; |
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413 | _glapi_set_dispatch(real); |
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414 | /* the rest of this isn't needed, just play it safe */ |
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415 | #if defined(THREADS) |
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416 | _glthread_SetTSD(&RealDispatchTSD, NULL); |
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417 | #endif |
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418 | _glapi_RealDispatch = NULL; |
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419 | } |
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420 | |||
421 | |||
422 | struct _glapi_table * |
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423 | _glapi_get_override_dispatch(int layer) |
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424 | { |
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425 | if (layer == 0) { |
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426 | return _glapi_get_dispatch(); |
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427 | } |
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428 | else { |
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429 | if (DispatchOverride) { |
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430 | #if defined(THREADS) |
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431 | return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); |
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432 | #else |
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433 | return _glapi_Dispatch; |
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434 | #endif |
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435 | } |
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436 | else { |
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437 | return NULL; |
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438 | } |
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439 | } |
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440 | } |
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441 | |||
442 | |||
443 | struct name_address_offset { |
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444 | const char *Name; |
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445 | GLvoid *Address; |
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446 | GLuint Offset; |
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447 | }; |
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448 | |||
449 | |||
450 | /* The code in this file is auto-generated with Python */ |
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451 | #include "glprocs.h" |
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452 | |||
453 | |||
454 | |||
455 | /* |
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456 | * Return dispatch table offset of the named static (built-in) function. |
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457 | * Return -1 if function not found. |
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458 | */ |
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459 | static GLint |
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460 | get_static_proc_offset(const char *funcName) |
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461 | { |
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462 | GLuint i; |
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463 | for (i = 0; static_functions[i].Name; i++) { |
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464 | if (strcmp(static_functions[i].Name, funcName) == 0) { |
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465 | return static_functions[i].Offset; |
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466 | } |
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467 | } |
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468 | return -1; |
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469 | } |
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470 | |||
471 | |||
472 | /* |
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473 | * Return dispatch function address the named static (built-in) function. |
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474 | * Return NULL if function not found. |
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475 | */ |
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476 | static GLvoid * |
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477 | get_static_proc_address(const char *funcName) |
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478 | { |
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479 | GLint i; |
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480 | for (i = 0; static_functions[i].Name; i++) { |
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481 | if (strcmp(static_functions[i].Name, funcName) == 0) { |
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482 | return static_functions[i].Address; |
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483 | } |
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484 | } |
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485 | return NULL; |
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486 | } |
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487 | |||
488 | |||
489 | |||
490 | /********************************************************************** |
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491 | * Extension function management. |
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492 | */ |
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493 | |||
494 | /* |
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495 | * Number of extension functions which we can dynamically add at runtime. |
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496 | */ |
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497 | #define MAX_EXTENSION_FUNCS 300 |
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498 | |||
499 | |||
500 | /* |
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501 | * The disptach table size (number of entries) is the sizeof the |
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502 | * _glapi_table struct plus the number of dynamic entries we can add. |
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503 | * The extra slots can be filled in by DRI drivers that register new extension |
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504 | * functions. |
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505 | */ |
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506 | #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS) |
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507 | |||
508 | |||
509 | static struct name_address_offset ExtEntryTable[MAX_EXTENSION_FUNCS]; |
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510 | static GLuint NumExtEntryPoints = 0; |
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511 | |||
512 | #ifdef USE_SPARC_ASM |
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513 | extern void __glapi_sparc_icache_flush(unsigned int *); |
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514 | #endif |
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515 | |||
516 | /* |
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517 | * Generate a dispatch function (entrypoint) which jumps through |
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518 | * the given slot number (offset) in the current dispatch table. |
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519 | * We need assembly language in order to accomplish this. |
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520 | */ |
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521 | static void * |
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522 | generate_entrypoint(GLuint functionOffset) |
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523 | { |
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524 | #if defined(USE_X86_ASM) |
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525 | /* |
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526 | * This x86 code contributed by Josh Vanderhoof. |
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527 | * |
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528 | * 0: a1 10 32 54 76 movl __glapi_Dispatch,%eax |
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529 | * 00 01 02 03 04 |
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530 | * 5: 85 c0 testl %eax,%eax |
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531 | * 05 06 |
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532 | * 7: 74 06 je f <entrypoint+0xf> |
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533 | * 07 08 |
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534 | * 9: ff a0 10 32 54 76 jmp *0x76543210(%eax) |
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535 | * 09 0a 0b 0c 0d 0e |
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536 | * f: e8 fc ff ff ff call __glapi_get_dispatch |
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537 | * 0f 10 11 12 13 |
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538 | * 14: ff a0 10 32 54 76 jmp *0x76543210(%eax) |
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539 | * 14 15 16 17 18 19 |
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540 | */ |
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541 | static const unsigned char insn_template[] = { |
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542 | 0xa1, 0x00, 0x00, 0x00, 0x00, |
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543 | 0x85, 0xc0, |
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544 | 0x74, 0x06, |
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545 | 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00, |
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546 | 0xe8, 0x00, 0x00, 0x00, 0x00, |
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547 | 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00 |
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548 | }; |
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549 | unsigned char *code = (unsigned char *) malloc(sizeof(insn_template)); |
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550 | unsigned int next_insn; |
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551 | if (code) { |
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552 | memcpy(code, insn_template, sizeof(insn_template)); |
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553 | |||
554 | *(unsigned int *)(code + 0x01) = (unsigned int)&_glapi_Dispatch; |
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555 | *(unsigned int *)(code + 0x0b) = (unsigned int)functionOffset * 4; |
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556 | next_insn = (unsigned int)(code + 0x14); |
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557 | *(unsigned int *)(code + 0x10) = (unsigned int)_glapi_get_dispatch - next_insn; |
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558 | *(unsigned int *)(code + 0x16) = (unsigned int)functionOffset * 4; |
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559 | } |
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560 | return code; |
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561 | #elif defined(USE_SPARC_ASM) |
||
562 | |||
563 | #ifdef __sparc_v9__ |
||
564 | static const unsigned int insn_template[] = { |
||
565 | 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */ |
||
566 | 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ |
||
567 | 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */ |
||
568 | 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */ |
||
569 | 0x8528b020, /* sllx %g2, 32, %g2 */ |
||
570 | 0xc2584002, /* ldx [%g1 + %g2], %g1 */ |
||
571 | 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */ |
||
572 | 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */ |
||
573 | 0xc6584002, /* ldx [%g1 + %g2], %g3 */ |
||
574 | 0x81c0c000, /* jmpl %g3, %g0 */ |
||
575 | 0x01000000 /* nop */ |
||
576 | }; |
||
577 | #else |
||
578 | static const unsigned int insn_template[] = { |
||
579 | 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ |
||
580 | 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ |
||
581 | 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */ |
||
582 | 0x81c0c000, /* jmpl %g3, %g0 */ |
||
583 | 0x01000000 /* nop */ |
||
584 | }; |
||
585 | #endif |
||
586 | unsigned int *code = (unsigned int *) malloc(sizeof(insn_template)); |
||
587 | unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch; |
||
588 | if (code) { |
||
589 | memcpy(code, insn_template, sizeof(insn_template)); |
||
590 | |||
591 | #ifdef __sparc_v9__ |
||
592 | code[0] |= (glapi_addr >> (32 + 10)); |
||
593 | code[1] |= ((glapi_addr & 0xffffffff) >> 10); |
||
594 | __glapi_sparc_icache_flush(&code[0]); |
||
595 | code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1)); |
||
596 | code[3] |= (glapi_addr & ((1 << 10) - 1)); |
||
597 | __glapi_sparc_icache_flush(&code[2]); |
||
598 | code[6] |= ((functionOffset * 8) >> 10); |
||
599 | code[7] |= ((functionOffset * 8) & ((1 << 10) - 1)); |
||
600 | __glapi_sparc_icache_flush(&code[6]); |
||
601 | #else |
||
602 | code[0] |= (glapi_addr >> 10); |
||
603 | code[1] |= (glapi_addr & ((1 << 10) - 1)); |
||
604 | __glapi_sparc_icache_flush(&code[0]); |
||
605 | code[2] |= (functionOffset * 4); |
||
606 | __glapi_sparc_icache_flush(&code[2]); |
||
607 | #endif |
||
608 | } |
||
609 | return code; |
||
610 | #else |
||
611 | return NULL; |
||
612 | #endif /* USE_*_ASM */ |
||
613 | } |
||
614 | |||
615 | |||
616 | /* |
||
617 | * This function inserts a new dispatch offset into the assembly language |
||
618 | * stub that was generated with the preceeding function. |
||
619 | */ |
||
620 | static void |
||
621 | fill_in_entrypoint_offset(void *entrypoint, GLuint offset) |
||
622 | { |
||
623 | #if defined(USE_X86_ASM) |
||
624 | |||
625 | unsigned char *code = (unsigned char *) entrypoint; |
||
626 | *(unsigned int *)(code + 0x0b) = offset * 4; |
||
627 | *(unsigned int *)(code + 0x16) = offset * 4; |
||
628 | |||
629 | #elif defined(USE_SPARC_ASM) |
||
630 | |||
631 | /* XXX this hasn't been tested! */ |
||
632 | unsigned int *code = (unsigned int *) entrypoint; |
||
633 | #ifdef __sparc_v9__ |
||
634 | code[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */ |
||
635 | code[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */ |
||
636 | code[6] |= ((offset * 8) >> 10); |
||
637 | code[7] |= ((offset * 8) & ((1 << 10) - 1)); |
||
638 | __glapi_sparc_icache_flush(&code[6]); |
||
639 | #else /* __sparc_v9__ */ |
||
640 | code[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */ |
||
641 | code[2] |= (offset * 4); |
||
642 | __glapi_sparc_icache_flush(&code[2]); |
||
643 | #endif /* __sparc_v9__ */ |
||
644 | |||
645 | #endif /* USE_*_ASM */ |
||
646 | } |
||
647 | |||
648 | |||
649 | /* |
||
650 | * Add a new extension function entrypoint. |
||
651 | * Return: GL_TRUE = success or GL_FALSE = failure |
||
652 | */ |
||
653 | GLboolean |
||
654 | _glapi_add_entrypoint(const char *funcName, GLuint offset) |
||
655 | { |
||
656 | /* trivial rejection test */ |
||
657 | if (!funcName || funcName[0] != 'g' || funcName[1] != 'l') |
||
658 | return GL_FALSE; |
||
659 | |||
660 | /* first check if the named function is already statically present */ |
||
661 | { |
||
662 | GLint index = get_static_proc_offset(funcName); |
||
663 | if (index >= 0) { |
||
664 | return (GLboolean) ((GLuint) index == offset); /* bad offset! */ |
||
665 | } |
||
666 | } |
||
667 | |||
668 | /* See if this function has already been dynamically added */ |
||
669 | { |
||
670 | GLuint i; |
||
671 | for (i = 0; i < NumExtEntryPoints; i++) { |
||
672 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { |
||
673 | /* function already registered */ |
||
674 | if (ExtEntryTable[i].Offset == offset) { |
||
675 | return GL_TRUE; /* offsets match */ |
||
676 | } |
||
677 | else if (ExtEntryTable[i].Offset == ~0 |
||
678 | && offset < DISPATCH_TABLE_SIZE) { |
||
679 | /* need to patch-up the dispatch code */ |
||
680 | if (offset != ~0) { |
||
681 | fill_in_entrypoint_offset(ExtEntryTable[i].Address, offset); |
||
682 | ExtEntryTable[i].Offset = offset; |
||
683 | } |
||
684 | return GL_TRUE; |
||
685 | } |
||
686 | else { |
||
687 | return GL_FALSE; /* bad offset! */ |
||
688 | } |
||
689 | } |
||
690 | } |
||
691 | } |
||
692 | |||
693 | /* This is a new function, try to add it. */ |
||
694 | if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS || |
||
695 | offset >= DISPATCH_TABLE_SIZE) { |
||
696 | /* No space left */ |
||
697 | return GL_FALSE; |
||
698 | } |
||
699 | else { |
||
700 | void *entrypoint = generate_entrypoint(offset); |
||
701 | if (!entrypoint) |
||
702 | return GL_FALSE; /* couldn't generate assembly */ |
||
703 | |||
704 | /* OK! */ |
||
705 | ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName); |
||
706 | ExtEntryTable[NumExtEntryPoints].Offset = offset; |
||
707 | ExtEntryTable[NumExtEntryPoints].Address = entrypoint; |
||
708 | NumExtEntryPoints++; |
||
709 | |||
710 | return GL_TRUE; /* success */ |
||
711 | } |
||
712 | |||
713 | /* should never get here, silence compiler warnings */ |
||
714 | return GL_FALSE; |
||
715 | } |
||
716 | |||
717 | |||
718 | /* |
||
719 | * Return offset of entrypoint for named function within dispatch table. |
||
720 | */ |
||
721 | GLint |
||
722 | _glapi_get_proc_offset(const char *funcName) |
||
723 | { |
||
724 | /* search extension functions first */ |
||
725 | GLuint i; |
||
726 | for (i = 0; i < NumExtEntryPoints; i++) { |
||
727 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { |
||
728 | return ExtEntryTable[i].Offset; |
||
729 | } |
||
730 | } |
||
731 | |||
732 | /* search static functions */ |
||
733 | return get_static_proc_offset(funcName); |
||
734 | } |
||
735 | |||
736 | |||
737 | |||
738 | /* |
||
739 | * Return entrypoint for named function. |
||
740 | */ |
||
741 | const GLvoid * |
||
742 | _glapi_get_proc_address(const char *funcName) |
||
743 | { |
||
744 | /* search extension functions first */ |
||
745 | GLuint i; |
||
746 | for (i = 0; i < NumExtEntryPoints; i++) { |
||
747 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { |
||
748 | return ExtEntryTable[i].Address; |
||
749 | } |
||
750 | } |
||
751 | |||
752 | /* search static functions */ |
||
753 | { |
||
754 | const GLvoid *func = get_static_proc_address(funcName); |
||
755 | if (func) |
||
756 | return func; |
||
757 | } |
||
758 | |||
759 | /* generate new entrypoint - use a temporary dispatch offset of |
||
760 | * ~0 (i.e. -1). Later, when the driver calls _glapi_add_entrypoint() |
||
761 | * we'll put in the proper offset. If that never happens, and the |
||
762 | * user calls this function, he'll segfault. That's what you get |
||
763 | * when you try calling a GL function that doesn't really exist. |
||
764 | */ |
||
765 | if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) { |
||
766 | GLvoid *entrypoint = generate_entrypoint(~0); |
||
767 | if (!entrypoint) |
||
768 | return GL_FALSE; |
||
769 | |||
770 | ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName); |
||
771 | ExtEntryTable[NumExtEntryPoints].Offset = ~0; |
||
772 | ExtEntryTable[NumExtEntryPoints].Address = entrypoint; |
||
773 | NumExtEntryPoints++; |
||
774 | |||
775 | return entrypoint; |
||
776 | } |
||
777 | else { |
||
778 | /* no space for new functions! */ |
||
779 | return NULL; |
||
780 | } |
||
781 | } |
||
782 | |||
783 | |||
784 | |||
785 | /* |
||
786 | * Return the name of the function at the given dispatch offset. |
||
787 | * This is only intended for debugging. |
||
788 | */ |
||
789 | const char * |
||
790 | _glapi_get_proc_name(GLuint offset) |
||
791 | { |
||
792 | const GLuint n = sizeof(static_functions) / sizeof(struct name_address_offset); |
||
793 | GLuint i; |
||
794 | |||
795 | /* search built-in functions */ |
||
796 | for (i = 0; i < n; i++) { |
||
797 | if (static_functions[i].Offset == offset) |
||
798 | return static_functions[i].Name; |
||
799 | } |
||
800 | |||
801 | /* search added extension functions */ |
||
802 | for (i = 0; i < NumExtEntryPoints; i++) { |
||
803 | if (ExtEntryTable[i].Offset == offset) { |
||
804 | return ExtEntryTable[i].Name; |
||
805 | } |
||
806 | } |
||
807 | return NULL; |
||
808 | } |
||
809 | |||
810 | |||
811 | |||
812 | /* |
||
813 | * Return size of dispatch table struct as number of functions (or |
||
814 | * slots). |
||
815 | */ |
||
816 | GLuint |
||
817 | _glapi_get_dispatch_table_size(void) |
||
818 | { |
||
819 | return DISPATCH_TABLE_SIZE; |
||
820 | } |
||
821 | |||
822 | |||
823 | |||
824 | /* |
||
825 | * Get API dispatcher version string. |
||
826 | */ |
||
827 | const char * |
||
828 | _glapi_get_version(void) |
||
829 | { |
||
830 | return "20021001"; /* YYYYMMDD */ |
||
831 | } |
||
832 | |||
833 | |||
834 | |||
835 | /* |
||
836 | * Make sure there are no NULL pointers in the given dispatch table. |
||
837 | * Intended for debugging purposes. |
||
838 | */ |
||
839 | void |
||
840 | _glapi_check_table(const struct _glapi_table *table) |
||
841 | { |
||
842 | #ifdef DEBUG |
||
843 | const GLuint entries = _glapi_get_dispatch_table_size(); |
||
844 | const void **tab = (const void **) table; |
||
845 | GLuint i; |
||
846 | for (i = 1; i < entries; i++) { |
||
847 | assert(tab[i]); |
||
848 | } |
||
849 | |||
850 | /* Do some spot checks to be sure that the dispatch table |
||
851 | * slots are assigned correctly. |
||
852 | */ |
||
853 | { |
||
854 | GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); |
||
855 | char *BeginFunc = (char*) &table->Begin; |
||
856 | GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); |
||
857 | assert(BeginOffset == _gloffset_Begin); |
||
858 | assert(BeginOffset == offset); |
||
859 | } |
||
860 | { |
||
861 | GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); |
||
862 | char *viewportFunc = (char*) &table->Viewport; |
||
863 | GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); |
||
864 | assert(viewportOffset == _gloffset_Viewport); |
||
865 | assert(viewportOffset == offset); |
||
866 | } |
||
867 | { |
||
868 | GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); |
||
869 | char *VertexPointerFunc = (char*) &table->VertexPointer; |
||
870 | GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); |
||
871 | assert(VertexPointerOffset == _gloffset_VertexPointer); |
||
872 | assert(VertexPointerOffset == offset); |
||
873 | } |
||
874 | { |
||
875 | GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); |
||
876 | char *ResetMinMaxFunc = (char*) &table->ResetMinmax; |
||
877 | GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); |
||
878 | assert(ResetMinMaxOffset == _gloffset_ResetMinmax); |
||
879 | assert(ResetMinMaxOffset == offset); |
||
880 | } |
||
881 | { |
||
882 | GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); |
||
883 | char *blendColorFunc = (char*) &table->BlendColor; |
||
884 | GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); |
||
885 | assert(blendColorOffset == _gloffset_BlendColor); |
||
886 | assert(blendColorOffset == offset); |
||
887 | } |
||
888 | { |
||
889 | GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT"); |
||
890 | char *istextureFunc = (char*) &table->IsTextureEXT; |
||
891 | GLuint offset = (istextureFunc - (char *) table) / sizeof(void *); |
||
892 | assert(istextureOffset == _gloffset_IsTextureEXT); |
||
893 | assert(istextureOffset == offset); |
||
894 | } |
||
895 | { |
||
896 | GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); |
||
897 | char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; |
||
898 | GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); |
||
899 | assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); |
||
900 | assert(secondaryColor3fOffset == offset); |
||
901 | assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (void *) &glSecondaryColor3fEXT); |
||
902 | } |
||
903 | { |
||
904 | GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); |
||
905 | char *pointParameterivFunc = (char*) &table->PointParameterivNV; |
||
906 | GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); |
||
907 | assert(pointParameterivOffset == _gloffset_PointParameterivNV); |
||
908 | assert(pointParameterivOffset == offset); |
||
909 | assert(_glapi_get_proc_address("glPointParameterivNV") == (void *) &glPointParameterivNV); |
||
910 | } |
||
911 | { |
||
912 | GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); |
||
913 | char *setFenceFunc = (char*) &table->SetFenceNV; |
||
914 | GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); |
||
915 | assert(setFenceOffset == _gloffset_SetFenceNV); |
||
916 | assert(setFenceOffset == offset); |
||
917 | assert(_glapi_get_proc_address("glSetFenceNV") == (void *) &glSetFenceNV); |
||
918 | } |
||
919 | #endif |
||
920 | } |