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55 | pj | 1 | /* $Id: hash.c,v 1.1 2003-02-28 11:42:02 pj Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 4.1 |
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6 | * |
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7 | * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | */ |
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26 | |||
27 | #include "glheader.h" |
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28 | #include "imports.h" |
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29 | #include "glthread.h" |
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30 | #include "hash.h" |
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31 | #include "context.h" |
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32 | |||
33 | |||
34 | /** |
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35 | * \file hash.c |
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36 | * \brief Generic hash table. Used for display lists and texture objects. |
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37 | * The hash functions are thread-safe. |
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38 | * \author Brian Paul |
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39 | * \note key=0 is illegal |
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40 | */ |
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41 | |||
42 | |||
43 | #define TABLE_SIZE 1023 /**< Size of lookup table/array */ |
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44 | |||
45 | /** |
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46 | * An entry in the hash table. This struct is private to this file. |
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47 | */ |
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48 | struct HashEntry { |
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49 | GLuint Key; /**< the entry's key */ |
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50 | void *Data; /**< the entry's data */ |
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51 | struct HashEntry *Next; /**< pointer to next entry */ |
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52 | }; |
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53 | |||
54 | /** |
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55 | * The hashtable data structure. This is an opaque types (it's not |
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56 | * defined in the .h file). |
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57 | */ |
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58 | struct _mesa_HashTable { |
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59 | struct HashEntry *Table[TABLE_SIZE]; /**< the lookup table */ |
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60 | GLuint MaxKey; /**< highest key inserted so far */ |
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61 | _glthread_Mutex Mutex; /**< mutual exclusion lock */ |
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62 | }; |
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63 | |||
64 | |||
65 | |||
66 | /** |
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67 | * Create a new hash table. |
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68 | * \return pointer to a new, empty hash table. |
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69 | */ |
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70 | struct _mesa_HashTable *_mesa_NewHashTable(void) |
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71 | { |
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72 | struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable); |
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73 | if (table) { |
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74 | _glthread_INIT_MUTEX(table->Mutex); |
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75 | } |
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76 | return table; |
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77 | } |
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78 | |||
79 | |||
80 | |||
81 | /** |
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82 | * Delete a hash table. |
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83 | * \param table - the hash table to delete |
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84 | */ |
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85 | void _mesa_DeleteHashTable(struct _mesa_HashTable *table) |
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86 | { |
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87 | GLuint i; |
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88 | assert(table); |
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89 | for (i=0;i<TABLE_SIZE;i++) { |
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90 | struct HashEntry *entry = table->Table[i]; |
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91 | while (entry) { |
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92 | struct HashEntry *next = entry->Next; |
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93 | FREE(entry); |
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94 | entry = next; |
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95 | } |
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96 | } |
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97 | FREE(table); |
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98 | } |
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99 | |||
100 | |||
101 | |||
102 | /** |
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103 | * Lookup an entry in the hash table. |
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104 | * \param table - the hash table |
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105 | * \param key - the key |
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106 | * \return pointer to user's data or NULL if key not in table |
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107 | */ |
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108 | void *_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key) |
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109 | { |
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110 | GLuint pos; |
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111 | const struct HashEntry *entry; |
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112 | |||
113 | assert(table); |
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114 | assert(key); |
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115 | |||
116 | pos = key & (TABLE_SIZE-1); |
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117 | entry = table->Table[pos]; |
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118 | while (entry) { |
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119 | if (entry->Key == key) { |
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120 | return entry->Data; |
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121 | } |
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122 | entry = entry->Next; |
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123 | } |
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124 | return NULL; |
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125 | } |
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126 | |||
127 | |||
128 | |||
129 | /** |
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130 | * Insert into the hash table. If an entry with this key already exists |
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131 | * we'll replace the existing entry. |
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132 | * \param table - the hash table |
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133 | * \param key - the key (not zero) |
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134 | * \param data - pointer to user data |
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135 | */ |
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136 | void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data) |
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137 | { |
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138 | /* search for existing entry with this key */ |
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139 | GLuint pos; |
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140 | struct HashEntry *entry; |
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141 | |||
142 | assert(table); |
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143 | assert(key); |
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144 | |||
145 | _glthread_LOCK_MUTEX(table->Mutex); |
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146 | |||
147 | if (key > table->MaxKey) |
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148 | table->MaxKey = key; |
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149 | |||
150 | pos = key & (TABLE_SIZE-1); |
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151 | entry = table->Table[pos]; |
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152 | while (entry) { |
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153 | if (entry->Key == key) { |
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154 | /* replace entry's data */ |
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155 | entry->Data = data; |
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156 | _glthread_UNLOCK_MUTEX(table->Mutex); |
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157 | return; |
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158 | } |
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159 | entry = entry->Next; |
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160 | } |
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161 | |||
162 | /* alloc and insert new table entry */ |
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163 | entry = MALLOC_STRUCT(HashEntry); |
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164 | entry->Key = key; |
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165 | entry->Data = data; |
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166 | entry->Next = table->Table[pos]; |
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167 | table->Table[pos] = entry; |
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168 | |||
169 | _glthread_UNLOCK_MUTEX(table->Mutex); |
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170 | } |
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171 | |||
172 | |||
173 | |||
174 | /** |
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175 | * Remove an entry from the hash table. |
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176 | * \param table - the hash table |
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177 | * \param key - key of entry to remove |
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178 | */ |
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179 | void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key) |
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180 | { |
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181 | GLuint pos; |
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182 | struct HashEntry *entry, *prev; |
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183 | |||
184 | assert(table); |
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185 | assert(key); |
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186 | |||
187 | _glthread_LOCK_MUTEX(table->Mutex); |
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188 | |||
189 | pos = key & (TABLE_SIZE-1); |
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190 | prev = NULL; |
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191 | entry = table->Table[pos]; |
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192 | while (entry) { |
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193 | if (entry->Key == key) { |
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194 | /* found it! */ |
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195 | if (prev) { |
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196 | prev->Next = entry->Next; |
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197 | } |
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198 | else { |
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199 | table->Table[pos] = entry->Next; |
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200 | } |
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201 | FREE(entry); |
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202 | _glthread_UNLOCK_MUTEX(table->Mutex); |
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203 | return; |
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204 | } |
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205 | prev = entry; |
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206 | entry = entry->Next; |
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207 | } |
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208 | |||
209 | _glthread_UNLOCK_MUTEX(table->Mutex); |
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210 | } |
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211 | |||
212 | |||
213 | |||
214 | /** |
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215 | * Get the key of the "first" entry in the hash table. |
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216 | * This is used in the course of deleting all display lists when |
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217 | * a context is destroyed. |
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218 | * \param table - the hash table |
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219 | * \return key for the "first" entry in the hash table. |
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220 | */ |
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221 | GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table) |
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222 | { |
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223 | GLuint pos; |
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224 | assert(table); |
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225 | _glthread_LOCK_MUTEX(table->Mutex); |
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226 | for (pos=0; pos < TABLE_SIZE; pos++) { |
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227 | if (table->Table[pos]) { |
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228 | _glthread_UNLOCK_MUTEX(table->Mutex); |
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229 | return table->Table[pos]->Key; |
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230 | } |
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231 | } |
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232 | _glthread_UNLOCK_MUTEX(table->Mutex); |
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233 | return 0; |
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234 | } |
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235 | |||
236 | |||
237 | |||
238 | /** |
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239 | * Dump contents of hash table for debugging. |
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240 | * \param table - the hash table |
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241 | */ |
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242 | void _mesa_HashPrint(const struct _mesa_HashTable *table) |
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243 | { |
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244 | GLuint i; |
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245 | assert(table); |
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246 | for (i=0;i<TABLE_SIZE;i++) { |
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247 | const struct HashEntry *entry = table->Table[i]; |
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248 | while (entry) { |
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249 | _mesa_debug(NULL, "%u %p\n", entry->Key, entry->Data); |
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250 | entry = entry->Next; |
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251 | } |
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252 | } |
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253 | } |
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254 | |||
255 | |||
256 | |||
257 | /** |
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258 | * Find a block of 'numKeys' adjacent unused hash keys. |
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259 | * \param table - the hash table |
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260 | * \param numKeys - number of keys needed |
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261 | * \return Starting key of free block or 0 if failure |
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262 | */ |
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263 | GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys) |
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264 | { |
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265 | GLuint maxKey = ~((GLuint) 0); |
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266 | _glthread_LOCK_MUTEX(table->Mutex); |
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267 | if (maxKey - numKeys > table->MaxKey) { |
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268 | /* the quick solution */ |
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269 | _glthread_UNLOCK_MUTEX(table->Mutex); |
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270 | return table->MaxKey + 1; |
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271 | } |
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272 | else { |
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273 | /* the slow solution */ |
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274 | GLuint freeCount = 0; |
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275 | GLuint freeStart = 1; |
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276 | GLuint key; |
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277 | for (key=1; key!=maxKey; key++) { |
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278 | if (_mesa_HashLookup(table, key)) { |
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279 | /* darn, this key is already in use */ |
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280 | freeCount = 0; |
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281 | freeStart = key+1; |
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282 | } |
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283 | else { |
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284 | /* this key not in use, check if we've found enough */ |
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285 | freeCount++; |
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286 | if (freeCount == numKeys) { |
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287 | _glthread_UNLOCK_MUTEX(table->Mutex); |
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288 | return freeStart; |
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289 | } |
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290 | } |
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291 | } |
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292 | /* cannot allocate a block of numKeys consecutive keys */ |
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293 | _glthread_UNLOCK_MUTEX(table->Mutex); |
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294 | return 0; |
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295 | } |
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296 | } |
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297 | |||
298 | |||
299 | |||
300 | #ifdef HASH_TEST_HARNESS |
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301 | int main(int argc, char *argv[]) |
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302 | { |
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303 | int a, b, c; |
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304 | struct HashTable *t; |
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305 | |||
306 | _mesa_printf("&a = %p\n", &a); |
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307 | _mesa_printf("&b = %p\n", &b); |
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308 | |||
309 | t = _mesa_NewHashTable(); |
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310 | _mesa_HashInsert(t, 501, &a); |
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311 | _mesa_HashInsert(t, 10, &c); |
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312 | _mesa_HashInsert(t, 0xfffffff8, &b); |
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313 | _mesa_HashPrint(t); |
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314 | |||
315 | _mesa_printf("Find 501: %p\n", _mesa_HashLookup(t,501)); |
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316 | _mesa_printf("Find 1313: %p\n", _mesa_HashLookup(t,1313)); |
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317 | _mesa_printf("Find block of 100: %d\n", _mesa_HashFindFreeKeyBlock(t, 100)); |
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318 | |||
319 | _mesa_DeleteHashTable(t); |
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320 | |||
321 | return 0; |
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322 | } |
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323 | #endif |