Subversion Repositories shark

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
57 pj 1
/* $Id: s_zoom.h,v 1.1 2003-02-28 11:49:44 pj Exp $ */
2
 
3
/*
4
 * Mesa 3-D graphics library
5
 * Version:  4.1
6
 *
7
 * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
8
 *
9
 * Permission is hereby granted, free of charge, to any person obtaining a
10
 * copy of this software and associated documentation files (the "Software"),
11
 * to deal in the Software without restriction, including without limitation
12
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13
 * and/or sell copies of the Software, and to permit persons to whom the
14
 * Software is furnished to do so, subject to the following conditions:
15
 *
16
 * The above copyright notice and this permission notice shall be included
17
 * in all copies or substantial portions of the Software.
18
 *
19
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
 */
26
 
27
#ifndef S_ZOOM_H
28
#define S_ZOOM_H
29
 
30
#include "mtypes.h"
31
#include "swrast.h"
32
 
33
extern void
34
_mesa_write_zoomed_rgba_span( GLcontext *ctx, const struct sw_span *span,
35
                              CONST GLchan rgb[][4], GLint y0 );
36
 
37
extern void
38
_mesa_write_zoomed_rgb_span( GLcontext *ctx, const struct sw_span *span,
39
                             CONST GLchan rgb[][3], GLint y0 );
40
 
41
extern void
42
_mesa_write_zoomed_index_span( GLcontext *ctx, const struct sw_span *span,
43
                               GLint y0 );
44
 
45
extern void
46
_mesa_write_zoomed_stencil_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
47
                                 const GLstencil stencil[], GLint y0 );
48
 
49
#endif