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143 | giacomo | 1 | /* $Id: ss_triangle.c,v 1.1 2003-04-29 12:46:51 giacomo Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 3.5 |
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6 | * |
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7 | * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | * Authors: |
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27 | * Keith Whitwell <keith@tungstengraphics.com> |
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28 | */ |
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29 | |||
30 | #include "glheader.h" |
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31 | #include "colormac.h" |
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32 | #include "macros.h" |
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33 | #include "mtypes.h" |
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34 | |||
35 | #include "tnl/t_context.h" |
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36 | |||
37 | #include "ss_triangle.h" |
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38 | #include "ss_context.h" |
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39 | |||
40 | #define SS_RGBA_BIT 0x1 |
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41 | #define SS_OFFSET_BIT 0x2 |
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42 | #define SS_TWOSIDE_BIT 0x4 |
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43 | #define SS_UNFILLED_BIT 0x8 |
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44 | #define SS_MAX_TRIFUNC 0x10 |
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45 | |||
46 | static triangle_func tri_tab[SS_MAX_TRIFUNC]; |
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47 | static quad_func quad_tab[SS_MAX_TRIFUNC]; |
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48 | |||
49 | |||
50 | static void _swsetup_render_line_tri( GLcontext *ctx, |
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51 | GLuint e0, GLuint e1, GLuint e2, |
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52 | GLuint facing ) |
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53 | { |
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54 | SScontext *swsetup = SWSETUP_CONTEXT(ctx); |
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55 | struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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56 | GLubyte *ef = VB->EdgeFlag; |
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57 | SWvertex *verts = swsetup->verts; |
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58 | SWvertex *v0 = &verts[e0]; |
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59 | SWvertex *v1 = &verts[e1]; |
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60 | SWvertex *v2 = &verts[e2]; |
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61 | GLchan c[2][4]; |
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62 | GLchan s[2][4]; |
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63 | GLuint i[2]; |
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64 | |||
65 | /* cull testing */ |
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66 | if (ctx->Polygon.CullFlag) { |
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67 | if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) |
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68 | return; |
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69 | if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK) |
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70 | return; |
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71 | } |
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72 | |||
73 | if (ctx->_TriangleCaps & DD_FLATSHADE) { |
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74 | COPY_CHAN4(c[0], v0->color); |
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75 | COPY_CHAN4(c[1], v1->color); |
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76 | COPY_CHAN4(s[0], v0->specular); |
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77 | COPY_CHAN4(s[1], v1->specular); |
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78 | i[0] = v0->index; |
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79 | i[1] = v1->index; |
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80 | |||
81 | COPY_CHAN4(v0->color, v2->color); |
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82 | COPY_CHAN4(v1->color, v2->color); |
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83 | COPY_CHAN4(v0->specular, v2->specular); |
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84 | COPY_CHAN4(v1->specular, v2->specular); |
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85 | v0->index = v2->index; |
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86 | v1->index = v2->index; |
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87 | } |
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88 | |||
89 | if (swsetup->render_prim == GL_POLYGON) { |
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90 | if (ef[e2]) _swrast_Line( ctx, v2, v0 ); |
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91 | if (ef[e0]) _swrast_Line( ctx, v0, v1 ); |
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92 | if (ef[e1]) _swrast_Line( ctx, v1, v2 ); |
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93 | } else { |
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94 | if (ef[e0]) _swrast_Line( ctx, v0, v1 ); |
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95 | if (ef[e1]) _swrast_Line( ctx, v1, v2 ); |
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96 | if (ef[e2]) _swrast_Line( ctx, v2, v0 ); |
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97 | } |
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98 | |||
99 | if (ctx->_TriangleCaps & DD_FLATSHADE) { |
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100 | COPY_CHAN4(v0->color, c[0]); |
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101 | COPY_CHAN4(v1->color, c[1]); |
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102 | COPY_CHAN4(v0->specular, s[0]); |
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103 | COPY_CHAN4(v1->specular, s[1]); |
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104 | v0->index = i[0]; |
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105 | v1->index = i[1]; |
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106 | } |
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107 | } |
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108 | |||
109 | static void _swsetup_render_point_tri( GLcontext *ctx, |
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110 | GLuint e0, GLuint e1, GLuint e2, |
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111 | GLuint facing ) |
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112 | { |
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113 | SScontext *swsetup = SWSETUP_CONTEXT(ctx); |
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114 | struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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115 | GLubyte *ef = VB->EdgeFlag; |
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116 | SWvertex *verts = swsetup->verts; |
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117 | SWvertex *v0 = &verts[e0]; |
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118 | SWvertex *v1 = &verts[e1]; |
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119 | SWvertex *v2 = &verts[e2]; |
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120 | GLchan c[2][4]; |
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121 | GLchan s[2][4]; |
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122 | GLuint i[2]; |
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123 | |||
124 | /* cull testing */ |
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125 | if (ctx->Polygon.CullFlag) { |
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126 | if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) |
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127 | return; |
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128 | if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK) |
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129 | return; |
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130 | } |
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131 | |||
132 | if (ctx->_TriangleCaps & DD_FLATSHADE) { |
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133 | COPY_CHAN4(c[0], v0->color); |
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134 | COPY_CHAN4(c[1], v1->color); |
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135 | COPY_CHAN4(s[0], v0->specular); |
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136 | COPY_CHAN4(s[1], v1->specular); |
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137 | i[0] = v0->index; |
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138 | i[1] = v1->index; |
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139 | |||
140 | COPY_CHAN4(v0->color, v2->color); |
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141 | COPY_CHAN4(v1->color, v2->color); |
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142 | COPY_CHAN4(v0->specular, v2->specular); |
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143 | COPY_CHAN4(v1->specular, v2->specular); |
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144 | v0->index = v2->index; |
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145 | v1->index = v2->index; |
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146 | } |
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147 | |||
148 | if (ef[e0]) _swrast_Point( ctx, v0 ); |
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149 | if (ef[e1]) _swrast_Point( ctx, v1 ); |
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150 | if (ef[e2]) _swrast_Point( ctx, v2 ); |
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151 | |||
152 | if (ctx->_TriangleCaps & DD_FLATSHADE) { |
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153 | COPY_CHAN4(v0->color, c[0]); |
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154 | COPY_CHAN4(v1->color, c[1]); |
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155 | COPY_CHAN4(v0->specular, s[0]); |
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156 | COPY_CHAN4(v1->specular, s[1]); |
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157 | v0->index = i[0]; |
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158 | v1->index = i[1]; |
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159 | } |
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160 | _swrast_flush(ctx); |
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161 | } |
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162 | |||
163 | #define SS_COLOR(a,b) COPY_CHAN4(a,b) |
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164 | #define SS_SPEC(a,b) COPY_3V(a,b) |
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165 | #define SS_IND(a,b) (a = b) |
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166 | |||
167 | #define IND (0) |
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168 | #define TAG(x) x |
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169 | #include "ss_tritmp.h" |
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170 | |||
171 | #define IND (SS_OFFSET_BIT) |
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172 | #define TAG(x) x##_offset |
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173 | #include "ss_tritmp.h" |
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174 | |||
175 | #define IND (SS_TWOSIDE_BIT) |
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176 | #define TAG(x) x##_twoside |
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177 | #include "ss_tritmp.h" |
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178 | |||
179 | #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT) |
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180 | #define TAG(x) x##_offset_twoside |
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181 | #include "ss_tritmp.h" |
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182 | |||
183 | #define IND (SS_UNFILLED_BIT) |
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184 | #define TAG(x) x##_unfilled |
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185 | #include "ss_tritmp.h" |
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186 | |||
187 | #define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT) |
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188 | #define TAG(x) x##_offset_unfilled |
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189 | #include "ss_tritmp.h" |
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190 | |||
191 | #define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT) |
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192 | #define TAG(x) x##_twoside_unfilled |
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193 | #include "ss_tritmp.h" |
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194 | |||
195 | #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT) |
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196 | #define TAG(x) x##_offset_twoside_unfilled |
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197 | #include "ss_tritmp.h" |
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198 | |||
199 | #define IND (0|SS_RGBA_BIT) |
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200 | #define TAG(x) x##_rgba |
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201 | #include "ss_tritmp.h" |
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202 | |||
203 | #define IND (SS_OFFSET_BIT|SS_RGBA_BIT) |
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204 | #define TAG(x) x##_offset_rgba |
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205 | #include "ss_tritmp.h" |
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206 | |||
207 | #define IND (SS_TWOSIDE_BIT|SS_RGBA_BIT) |
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208 | #define TAG(x) x##_twoside_rgba |
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209 | #include "ss_tritmp.h" |
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210 | |||
211 | #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_RGBA_BIT) |
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212 | #define TAG(x) x##_offset_twoside_rgba |
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213 | #include "ss_tritmp.h" |
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214 | |||
215 | #define IND (SS_UNFILLED_BIT|SS_RGBA_BIT) |
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216 | #define TAG(x) x##_unfilled_rgba |
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217 | #include "ss_tritmp.h" |
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218 | |||
219 | #define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT) |
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220 | #define TAG(x) x##_offset_unfilled_rgba |
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221 | #include "ss_tritmp.h" |
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222 | |||
223 | #define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT) |
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224 | #define TAG(x) x##_twoside_unfilled_rgba |
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225 | #include "ss_tritmp.h" |
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226 | |||
227 | #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT) |
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228 | #define TAG(x) x##_offset_twoside_unfilled_rgba |
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229 | #include "ss_tritmp.h" |
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230 | |||
231 | |||
232 | void _swsetup_trifuncs_init( GLcontext *ctx ) |
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233 | { |
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234 | (void) ctx; |
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235 | |||
236 | init(); |
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237 | init_offset(); |
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238 | init_twoside(); |
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239 | init_offset_twoside(); |
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240 | init_unfilled(); |
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241 | init_offset_unfilled(); |
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242 | init_twoside_unfilled(); |
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243 | init_offset_twoside_unfilled(); |
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244 | |||
245 | init_rgba(); |
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246 | init_offset_rgba(); |
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247 | init_twoside_rgba(); |
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248 | init_offset_twoside_rgba(); |
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249 | init_unfilled_rgba(); |
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250 | init_offset_unfilled_rgba(); |
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251 | init_twoside_unfilled_rgba(); |
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252 | init_offset_twoside_unfilled_rgba(); |
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253 | } |
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254 | |||
255 | |||
256 | static void swsetup_points( GLcontext *ctx, GLuint first, GLuint last ) |
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257 | { |
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258 | struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
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259 | SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts; |
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260 | GLuint i; |
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261 | |||
262 | if (VB->Elts) { |
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263 | for (i = first; i < last; i++) |
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264 | if (VB->ClipMask[VB->Elts[i]] == 0) |
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265 | _swrast_Point( ctx, &verts[VB->Elts[i]] ); |
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266 | } |
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267 | else { |
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268 | for (i = first; i < last; i++) |
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269 | if (VB->ClipMask[i] == 0) |
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270 | _swrast_Point( ctx, &verts[i] ); |
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271 | } |
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272 | } |
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273 | |||
274 | static void swsetup_line( GLcontext *ctx, GLuint v0, GLuint v1 ) |
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275 | { |
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276 | SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts; |
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277 | _swrast_Line( ctx, &verts[v0], &verts[v1] ); |
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278 | } |
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279 | |||
280 | |||
281 | |||
282 | void _swsetup_choose_trifuncs( GLcontext *ctx ) |
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283 | { |
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284 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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285 | GLuint ind = 0; |
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286 | |||
287 | if (ctx->Polygon.OffsetPoint || |
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288 | ctx->Polygon.OffsetLine || |
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289 | ctx->Polygon.OffsetFill) |
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290 | ind |= SS_OFFSET_BIT; |
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291 | |||
292 | if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) |
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293 | ind |= SS_TWOSIDE_BIT; |
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294 | |||
295 | /* We piggyback the two-sided stencil front/back determination on the |
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296 | * unfilled triangle path. |
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297 | */ |
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298 | if ((ctx->_TriangleCaps & DD_TRI_UNFILLED) || |
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299 | (ctx->Stencil.Enabled && ctx->Stencil.TestTwoSide)) |
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300 | ind |= SS_UNFILLED_BIT; |
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301 | |||
302 | if (ctx->Visual.rgbMode) |
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303 | ind |= SS_RGBA_BIT; |
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304 | |||
305 | tnl->Driver.Render.Triangle = tri_tab[ind]; |
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306 | tnl->Driver.Render.Quad = quad_tab[ind]; |
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307 | tnl->Driver.Render.Line = swsetup_line; |
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308 | tnl->Driver.Render.Points = swsetup_points; |
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309 | |||
310 | ctx->_Facing = 0; |
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311 | } |