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56 | pj | 1 | /* $Id: t_context.h,v 1.1 2003-02-28 11:48:06 pj Exp $ */ |
2 | |||
3 | /* |
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4 | * Mesa 3-D graphics library |
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5 | * Version: 4.1 |
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6 | * |
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7 | * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. |
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8 | * |
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9 | * Permission is hereby granted, free of charge, to any person obtaining a |
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10 | * copy of this software and associated documentation files (the "Software"), |
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11 | * to deal in the Software without restriction, including without limitation |
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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13 | * and/or sell copies of the Software, and to permit persons to whom the |
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14 | * Software is furnished to do so, subject to the following conditions: |
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15 | * |
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16 | * The above copyright notice and this permission notice shall be included |
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17 | * in all copies or substantial portions of the Software. |
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18 | * |
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | */ |
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26 | |||
27 | /** |
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28 | * \file t_context.h |
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29 | * \brief TnL module datatypes and definitions. |
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30 | * \author Keith Whitwell |
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31 | */ |
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32 | |||
33 | #ifndef _T_CONTEXT_H |
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34 | #define _T_CONTEXT_H |
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35 | |||
36 | #include "glheader.h" |
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37 | #include "mtypes.h" |
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38 | |||
39 | #include "math/m_matrix.h" |
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40 | #include "math/m_vector.h" |
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41 | #include "math/m_xform.h" |
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42 | |||
43 | |||
44 | #define MAX_PIPELINE_STAGES 30 |
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45 | |||
46 | |||
47 | /* Numbers for sizing immediate structs. |
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48 | */ |
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49 | #define IMM_MAX_COPIED_VERTS 3 |
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50 | #define IMM_MAXDATA (216 + IMM_MAX_COPIED_VERTS) |
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51 | #define IMM_SIZE (IMM_MAXDATA + MAX_CLIPPED_VERTICES) |
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52 | |||
53 | |||
54 | /* Values for IM->BeginState |
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55 | */ |
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56 | #define VERT_BEGIN_0 0x1 /* glBegin (if initially inside beg/end) */ |
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57 | #define VERT_BEGIN_1 0x2 /* glBegin (if initially outside beg/end) */ |
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58 | #define VERT_ERROR_0 0x4 /* invalid_operation in initial state 0 */ |
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59 | #define VERT_ERROR_1 0x8 /* invalid_operation in initial state 1 */ |
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60 | |||
61 | |||
62 | /* Flags to be added to the primitive enum in VB->Primitive. |
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63 | */ |
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64 | #define PRIM_MODE_MASK 0xff /* Extract the actual primitive */ |
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65 | #define PRIM_BEGIN 0x100 /* The prim starts here (not wrapped) */ |
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66 | #define PRIM_END 0x200 /* The prim ends in this VB (does not wrap) */ |
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67 | #define PRIM_PARITY 0x400 /* The prim wrapped on an odd number of verts */ |
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68 | #define PRIM_LAST 0x800 /* No more prims in the VB */ |
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69 | |||
70 | |||
71 | /** |
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72 | * Flags that describe the inputs and outputs of pipeline stages, and |
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73 | * the contents of a vertex-cassette. We reuse the VERT_BIT_* flags |
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74 | * defined in mtypes.h and add a bunch of new ones. |
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75 | */ |
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76 | /* bits 0..5 defined in mtypes.h */ |
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77 | #define VERT_BIT_INDEX VERT_BIT_SIX /* a free vertex attrib bit */ |
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78 | #define VERT_BIT_EDGEFLAG VERT_BIT_SEVEN /* a free vertex attrib bit */ |
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79 | /* bits 8..15 defined in mtypes.h */ |
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80 | #define VERT_BIT_EVAL_C1 (1 << 16) /* imm only */ |
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81 | #define VERT_BIT_EVAL_C2 (1 << 17) /* imm only */ |
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82 | #define VERT_BIT_EVAL_P1 (1 << 18) /* imm only */ |
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83 | #define VERT_BIT_EVAL_P2 (1 << 19) /* imm only */ |
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84 | #define VERT_BIT_OBJ_3 (1 << 20) /* imm only */ |
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85 | #define VERT_BIT_OBJ_4 (1 << 21) /* imm only */ |
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86 | #define VERT_BIT_MATERIAL (1 << 22) /* imm only, but tested in vb code */ |
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87 | #define VERT_BIT_ELT (1 << 23) /* imm only */ |
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88 | #define VERT_BIT_BEGIN (1 << 24) /* imm only, but tested in vb code */ |
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89 | #define VERT_BIT_END (1 << 25) /* imm only, but tested in vb code */ |
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90 | #define VERT_BIT_END_VB (1 << 26) /* imm only, but tested in vb code */ |
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91 | #define VERT_BIT_POINT_SIZE (1 << 27) /* vb only, could reuse a bit */ |
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92 | #define VERT_BIT_EYE VERT_BIT_BEGIN /* vb only, reuse imm bit */ |
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93 | #define VERT_BIT_CLIP VERT_BIT_END /* vb only, reuse imm bit*/ |
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94 | |||
95 | |||
96 | /* Flags for IM->TexCoordSize. Enough flags for 16 units. |
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97 | */ |
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98 | #define TEX_0_SIZE_3 (unsigned)0x1 |
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99 | #define TEX_0_SIZE_4 (unsigned)0x10001 |
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100 | #define TEX_SIZE_3(unit) (TEX_0_SIZE_3 << (unit)) |
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101 | #define TEX_SIZE_4(unit) (TEX_0_SIZE_4 << (unit)) |
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102 | |||
103 | |||
104 | /* Shorthands. |
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105 | */ |
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106 | #define VERT_BITS_OBJ_23 (VERT_BIT_POS | VERT_BIT_OBJ_3) |
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107 | #define VERT_BITS_OBJ_234 (VERT_BIT_POS | VERT_BIT_OBJ_3 | VERT_BIT_OBJ_4) |
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108 | |||
109 | #define VERT_BITS_TEX_ANY (VERT_BIT_TEX0 | \ |
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110 | VERT_BIT_TEX1 | \ |
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111 | VERT_BIT_TEX2 | \ |
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112 | VERT_BIT_TEX3 | \ |
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113 | VERT_BIT_TEX4 | \ |
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114 | VERT_BIT_TEX5 | \ |
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115 | VERT_BIT_TEX6 | \ |
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116 | VERT_BIT_TEX7) |
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117 | |||
118 | #define VERT_BITS_EVAL_ANY (VERT_BIT_EVAL_C1 | VERT_BIT_EVAL_P1 | \ |
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119 | VERT_BIT_EVAL_C2 | VERT_BIT_EVAL_P2) |
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120 | |||
121 | #define VERT_BITS_FIXUP (VERT_BITS_TEX_ANY | \ |
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122 | VERT_BIT_COLOR0 | \ |
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123 | VERT_BIT_COLOR1 | \ |
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124 | VERT_BIT_FOG | \ |
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125 | VERT_BIT_INDEX | \ |
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126 | VERT_BIT_EDGEFLAG | \ |
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127 | VERT_BIT_NORMAL) |
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128 | |||
129 | #define VERT_BITS_CURRENT_DATA (VERT_BITS_FIXUP | \ |
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130 | VERT_BIT_MATERIAL) |
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131 | |||
132 | #define VERT_BITS_DATA (VERT_BITS_TEX_ANY | \ |
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133 | VERT_BIT_COLOR0 | \ |
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134 | VERT_BIT_COLOR1 | \ |
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135 | VERT_BIT_FOG | \ |
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136 | VERT_BIT_INDEX | \ |
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137 | VERT_BIT_EDGEFLAG | \ |
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138 | VERT_BIT_NORMAL | \ |
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139 | VERT_BIT_POS | \ |
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140 | VERT_BIT_MATERIAL | \ |
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141 | VERT_BIT_ELT | \ |
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142 | VERT_BITS_EVAL_ANY) |
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143 | |||
144 | |||
145 | /** |
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146 | * KW: Represents everything that can take place between a begin and |
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147 | * end, and can represent multiple begin/end pairs. Can be used to |
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148 | * losslessly encode this information in display lists. |
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149 | */ |
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150 | struct immediate |
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151 | { |
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152 | GLuint id, ref_count; |
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153 | |||
154 | /* This must be saved when immediates are shared in display lists. |
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155 | */ |
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156 | GLuint CopyStart, Start, Count; |
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157 | GLuint LastData; /* count or count+1 */ |
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158 | GLuint AndFlag, OrFlag; |
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159 | GLuint TexSize; /* keep track of texcoord sizes */ |
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160 | GLuint BeginState, SavedBeginState; |
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161 | GLuint LastPrimitive; |
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162 | |||
163 | GLuint ArrayEltFlags; /* precalc'ed for glArrayElt */ |
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164 | GLuint ArrayEltIncr; |
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165 | GLuint ArrayEltFlush; |
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166 | |||
167 | #define FLUSH_ELT_EAGER 0x1 |
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168 | #define FLUSH_ELT_LAZY 0x2 |
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169 | GLuint FlushElt; |
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170 | |||
171 | GLuint MaxTextureUnits; /* precalc'ed for glMultiTexCoordARB */ |
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172 | |||
173 | /* Temporary values created when vertices are copied into the |
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174 | * first 3 slots of the struct: |
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175 | */ |
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176 | GLuint CopyOrFlag; |
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177 | GLuint CopyAndFlag; |
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178 | GLuint CopyTexSize; |
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179 | GLuint Evaluated; |
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180 | |||
181 | |||
182 | /* allocate storage for these on demand: |
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183 | */ |
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184 | struct gl_material (*Material)[2]; |
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185 | GLuint *MaterialMask; |
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186 | GLuint LastMaterial; |
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187 | GLuint MaterialOrMask; |
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188 | GLuint MaterialAndMask; |
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189 | |||
190 | GLuint Primitive[IMM_SIZE]; /* BEGIN/END */ |
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191 | GLuint PrimitiveLength[IMM_SIZE]; /* BEGIN/END */ |
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192 | GLuint Flag[IMM_SIZE]; /* VERT_BIT_* flags */ |
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193 | |||
194 | /* All vertex attributes (position, normal, color, secondary color, |
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195 | * texcoords, fog coord) are stored in the Attrib[] arrays instead |
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196 | * of individual arrays as we did prior to Mesa 4.1. |
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197 | * |
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198 | * XXX may need to use 32-byte aligned allocation for this!!! |
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199 | */ |
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200 | GLfloat Attrib[VERT_ATTRIB_MAX][IMM_SIZE][4]; /* GL_NV_vertex_program */ |
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201 | |||
202 | GLfloat *NormalLengthPtr; /* length of normal vectors (display list only) */ |
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203 | |||
204 | GLuint Elt[IMM_SIZE]; |
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205 | GLubyte EdgeFlag[IMM_SIZE]; |
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206 | GLuint Index[IMM_SIZE]; |
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207 | }; |
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208 | |||
209 | |||
210 | struct vertex_arrays |
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211 | { |
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212 | /* XXX move a bunch of these fields into the Attribs[] array??? */ |
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213 | GLvector4f Obj; |
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214 | GLvector4f Normal; |
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215 | struct gl_client_array Color; |
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216 | struct gl_client_array SecondaryColor; |
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217 | GLvector1ui Index; |
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218 | GLvector1ub EdgeFlag; |
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219 | GLvector4f TexCoord[MAX_TEXTURE_UNITS]; |
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220 | GLvector1ui Elt; |
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221 | GLvector4f FogCoord; |
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222 | GLvector4f Attribs[VERT_ATTRIB_MAX]; |
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223 | }; |
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224 | |||
225 | |||
226 | /** |
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227 | * Contains the current state of a running pipeline. |
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228 | */ |
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229 | typedef struct vertex_buffer |
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230 | { |
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231 | /* Constant over life of the vertex_buffer. |
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232 | */ |
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233 | GLuint Size; |
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234 | |||
235 | /* Constant over the pipeline. |
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236 | */ |
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237 | GLuint Count; /* for everything except Elts */ |
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238 | GLuint FirstClipped; /* temp verts for clipping */ |
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239 | GLuint FirstPrimitive; /* usually zero */ |
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240 | |||
241 | /* Pointers to current data. |
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242 | */ |
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243 | GLuint *Elts; /* VERT_BIT_ELT */ |
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244 | GLvector4f *ObjPtr; /* VERT_BIT_POS */ |
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245 | GLvector4f *EyePtr; /* VERT_BIT_EYE */ |
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246 | GLvector4f *ClipPtr; /* VERT_BIT_CLIP */ |
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247 | GLvector4f *NdcPtr; /* VERT_BIT_CLIP (2) */ |
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248 | GLubyte ClipOrMask; /* VERT_BIT_CLIP (3) */ |
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249 | GLubyte *ClipMask; /* VERT_BIT_CLIP (4) */ |
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250 | GLvector4f *NormalPtr; /* VERT_BIT_NORMAL */ |
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251 | GLfloat *NormalLengthPtr; /* VERT_BIT_NORMAL */ |
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252 | GLboolean *EdgeFlag; /* VERT_BIT_EDGEFLAG */ |
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253 | GLvector4f *TexCoordPtr[MAX_TEXTURE_UNITS]; /* VERT_TEX_0..n */ |
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254 | GLvector1ui *IndexPtr[2]; /* VERT_BIT_INDEX */ |
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255 | struct gl_client_array *ColorPtr[2]; /* VERT_BIT_COLOR0 */ |
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256 | struct gl_client_array *SecondaryColorPtr[2];/* VERT_BIT_COLOR1 */ |
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257 | GLvector4f *PointSizePtr; /* VERT_BIT_POINT_SIZE */ |
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258 | GLvector4f *FogCoordPtr; /* VERT_BIT_FOG */ |
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259 | struct gl_material (*Material)[2]; /* VERT_BIT_MATERIAL, optional */ |
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260 | GLuint *MaterialMask; /* VERT_BIT_MATERIAL, optional */ |
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261 | GLuint *Flag; /* VERT_BIT_* flags, optional */ |
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262 | GLuint *Primitive; /* GL_(mode)|PRIM_* flags */ |
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263 | GLuint *PrimitiveLength; /* integers */ |
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264 | |||
265 | /* Inputs to the vertex program stage */ |
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266 | GLvector4f *AttribPtr[VERT_ATTRIB_MAX]; /* GL_NV_vertex_program */ |
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267 | |||
268 | GLuint importable_data; |
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269 | void *import_source; |
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270 | void (*import_data)( GLcontext *ctx, GLuint flags, GLuint vecflags ); |
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271 | /* Callback to the provider of the untransformed input for the |
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272 | * render stage (or other stages) to call if they need to write into |
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273 | * write-protected arrays, or fixup the stride on input arrays. |
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274 | * |
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275 | * This is currently only necessary for client arrays that make it |
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276 | * as far down the pipeline as the render stage. |
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277 | */ |
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278 | |||
279 | GLuint LastClipped; |
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280 | /* Private data from _tnl_render_stage that has no business being |
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281 | * in this struct. |
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282 | */ |
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283 | |||
284 | } TNLvertexbuffer; |
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285 | |||
286 | |||
287 | |||
288 | /* Describes an individual operation on the pipeline. |
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289 | */ |
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290 | struct gl_pipeline_stage { |
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291 | const char *name; |
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292 | GLuint check_state; /* All state referenced in check() -- |
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293 | * When is the pipeline_stage struct |
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294 | * itself invalidated? Must be |
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295 | * constant. |
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296 | */ |
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297 | |||
298 | /* Usually constant or set by the 'check' callback: |
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299 | */ |
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300 | GLuint run_state; /* All state referenced in run() -- |
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301 | * When is the cached output of the |
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302 | * stage invalidated? |
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303 | */ |
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304 | |||
305 | GLboolean active; /* True if runnable in current state */ |
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306 | GLuint inputs; /* VERT_* inputs to the stage */ |
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307 | GLuint outputs; /* VERT_* outputs of the stage */ |
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308 | |||
309 | /* Set in _tnl_run_pipeline(): |
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310 | */ |
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311 | GLuint changed_inputs; /* Generated value -- inputs to the |
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312 | * stage that have changed since last |
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313 | * call to 'run'. |
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314 | */ |
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315 | |||
316 | /* Private data for the pipeline stage: |
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317 | */ |
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318 | void *privatePtr; |
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319 | |||
320 | /* Free private data. May not be null. |
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321 | */ |
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322 | void (*destroy)( struct gl_pipeline_stage * ); |
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323 | |||
324 | /* Called from _tnl_validate_pipeline(). Must update all fields in |
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325 | * the pipeline_stage struct for the current state. |
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326 | */ |
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327 | void (*check)( GLcontext *ctx, struct gl_pipeline_stage * ); |
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328 | |||
329 | /* Called from _tnl_run_pipeline(). The stage.changed_inputs value |
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330 | * encodes all inputs to thee struct which have changed. If |
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331 | * non-zero, recompute all affected outputs of the stage, otherwise |
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332 | * execute any 'sideeffects' of the stage. |
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333 | * |
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334 | * Return value: GL_TRUE - keep going |
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335 | * GL_FALSE - finished pipeline |
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336 | */ |
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337 | GLboolean (*run)( GLcontext *ctx, struct gl_pipeline_stage * ); |
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338 | }; |
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339 | |||
340 | |||
341 | struct gl_pipeline { |
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342 | GLuint build_state_trigger; /* state changes which require build */ |
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343 | GLuint build_state_changes; /* state changes since last build */ |
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344 | GLuint run_state_changes; /* state changes since last run */ |
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345 | GLuint run_input_changes; /* VERT_* changes since last run */ |
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346 | GLuint inputs; /* VERT_* inputs to pipeline */ |
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347 | struct gl_pipeline_stage stages[MAX_PIPELINE_STAGES+1]; |
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348 | GLuint nr_stages; |
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349 | }; |
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350 | |||
351 | |||
352 | struct tnl_eval_store { |
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353 | GLuint EvalMap1Flags; |
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354 | GLuint EvalMap2Flags; |
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355 | GLuint EvalMap1AttribFlags; /* GL_NV_vertex_program */ |
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356 | GLuint EvalMap2AttribFlags; /* GL_NV_vertex_program */ |
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357 | GLuint EvalNewState; |
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358 | struct immediate *im; /* used for temporary data */ |
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359 | }; |
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360 | |||
361 | |||
362 | typedef void (*points_func)( GLcontext *ctx, GLuint first, GLuint last ); |
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363 | typedef void (*line_func)( GLcontext *ctx, GLuint v1, GLuint v2 ); |
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364 | typedef void (*triangle_func)( GLcontext *ctx, |
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365 | GLuint v1, GLuint v2, GLuint v3 ); |
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366 | typedef void (*quad_func)( GLcontext *ctx, GLuint v1, GLuint v2, |
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367 | GLuint v3, GLuint v4 ); |
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368 | typedef void (*render_func)( GLcontext *ctx, GLuint start, GLuint count, |
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369 | GLuint flags ); |
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370 | typedef void (*interp_func)( GLcontext *ctx, |
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371 | GLfloat t, GLuint dst, GLuint out, GLuint in, |
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372 | GLboolean force_boundary ); |
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373 | typedef void (*copy_pv_func)( GLcontext *ctx, GLuint dst, GLuint src ); |
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374 | typedef void (*setup_func)( GLcontext *ctx, |
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375 | GLuint start, GLuint end, |
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376 | GLuint new_inputs); |
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377 | |||
378 | |||
379 | struct tnl_device_driver { |
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380 | /*** |
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381 | *** TNL Pipeline |
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382 | ***/ |
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383 | |||
384 | void (*RunPipeline)(GLcontext *ctx); |
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385 | /* Replaces PipelineStart/PipelineFinish -- intended to allow |
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386 | * drivers to wrap _tnl_run_pipeline() with code to validate state |
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387 | * and grab/release hardware locks. |
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388 | */ |
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389 | |||
390 | void (*NotifyMaterialChange)(GLcontext *ctx); |
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391 | /* Alert tnl-aware drivers of changes to material. |
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392 | */ |
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393 | |||
394 | GLboolean (*NotifyBegin)(GLcontext *ctx, GLenum p); |
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395 | /* Allow drivers to hook in optimized begin/end engines. |
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396 | * Return value: GL_TRUE - driver handled the begin |
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397 | * GL_FALSE - driver didn't handle the begin |
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398 | */ |
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399 | |||
400 | /*** |
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401 | *** Rendering -- These functions called only from t_vb_render.c |
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402 | ***/ |
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403 | struct { |
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404 | void (*Start)(GLcontext *ctx); |
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405 | void (*Finish)(GLcontext *ctx); |
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406 | /* Called before and after all rendering operations, including DrawPixels, |
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407 | * ReadPixels, Bitmap, span functions, and CopyTexImage, etc commands. |
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408 | * These are a suitable place for grabbing/releasing hardware locks. |
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409 | */ |
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410 | |||
411 | void (*PrimitiveNotify)(GLcontext *ctx, GLenum mode); |
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412 | /* Called between RenderStart() and RenderFinish() to indicate the |
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413 | * type of primitive we're about to draw. Mode will be one of the |
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414 | * modes accepted by glBegin(). |
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415 | */ |
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416 | |||
417 | interp_func Interp; |
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418 | /* The interp function is called by the clipping routines when we need |
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419 | * to generate an interpolated vertex. All pertinant vertex ancilliary |
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420 | * data should be computed by interpolating between the 'in' and 'out' |
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421 | * vertices. |
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422 | */ |
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423 | |||
424 | copy_pv_func CopyPV; |
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425 | /* The copy function is used to make a copy of a vertex. All pertinant |
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426 | * vertex attributes should be copied. |
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427 | */ |
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428 | |||
429 | void (*ClippedPolygon)( GLcontext *ctx, const GLuint *elts, GLuint n ); |
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430 | /* Render a polygon with <n> vertices whose indexes are in the <elts> |
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431 | * array. |
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432 | */ |
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433 | |||
434 | void (*ClippedLine)( GLcontext *ctx, GLuint v0, GLuint v1 ); |
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435 | /* Render a line between the two vertices given by indexes v0 and v1. */ |
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436 | |||
437 | points_func Points; /* must now respect vb->elts */ |
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438 | line_func Line; |
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439 | triangle_func Triangle; |
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440 | quad_func Quad; |
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441 | /* These functions are called in order to render points, lines, |
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442 | * triangles and quads. These are only called via the T&L module. |
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443 | */ |
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444 | |||
445 | render_func *PrimTabVerts; |
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446 | render_func *PrimTabElts; |
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447 | /* Render whole unclipped primitives (points, lines, linestrips, |
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448 | * lineloops, etc). The tables are indexed by the GL enum of the |
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449 | * primitive to be rendered. RenderTabVerts is used for non-indexed |
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450 | * arrays of vertices. RenderTabElts is used for indexed arrays of |
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451 | * vertices. |
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452 | */ |
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453 | |||
454 | void (*ResetLineStipple)( GLcontext *ctx ); |
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455 | /* Reset the hardware's line stipple counter. |
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456 | */ |
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457 | |||
458 | setup_func BuildVertices; |
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459 | /* This function is called whenever new vertices are required for |
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460 | * rendering. The vertices in question are those n such that start |
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461 | * <= n < end. The new_inputs parameter indicates those fields of |
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462 | * the vertex which need to be updated, if only a partial repair of |
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463 | * the vertex is required. |
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464 | * |
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465 | * This function is called only from _tnl_render_stage in tnl/t_render.c. |
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466 | */ |
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467 | |||
468 | |||
469 | GLboolean (*Multipass)( GLcontext *ctx, GLuint passno ); |
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470 | /* Driver may request additional render passes by returning GL_TRUE |
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471 | * when this function is called. This function will be called |
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472 | * after the first pass, and passes will be made until the function |
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473 | * returns GL_FALSE. If no function is registered, only one pass |
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474 | * is made. |
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475 | * |
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476 | * This function will be first invoked with passno == 1. |
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477 | */ |
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478 | } Render; |
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479 | }; |
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480 | |||
481 | |||
482 | typedef struct { |
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483 | |||
484 | /* Driver interface. |
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485 | */ |
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486 | struct tnl_device_driver Driver; |
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487 | |||
488 | /* Track whether the module is active. |
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489 | */ |
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490 | GLboolean bound_exec; |
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491 | |||
492 | /* Display list extensions |
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493 | */ |
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494 | GLuint opcode_vertex_cassette; |
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495 | |||
496 | /* Pipeline |
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497 | */ |
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498 | struct gl_pipeline pipeline; |
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499 | struct vertex_buffer vb; |
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500 | |||
501 | /* GLvectors for binding to vb: |
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502 | */ |
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503 | struct vertex_arrays imm_inputs; |
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504 | struct vertex_arrays array_inputs; |
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505 | GLuint *tmp_primitive; |
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506 | GLuint *tmp_primitive_length; |
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507 | |||
508 | /* Set when executing an internally generated begin/end object. If |
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509 | * such an object is encountered in a display list, it will be |
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510 | * replayed only if the list is outside any existing begin/end |
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511 | * objects. |
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512 | */ |
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513 | GLboolean ReplayHardBeginEnd; |
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514 | |||
515 | /* Note which vertices need copying over succesive immediates. |
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516 | * Will add save versions to precompute vertex copying where |
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517 | * possible. |
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518 | */ |
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519 | struct immediate *ExecCopySource; |
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520 | GLuint ExecCopyCount; |
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521 | GLuint ExecCopyElts[IMM_MAX_COPIED_VERTS]; |
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522 | GLuint ExecCopyTexSize; |
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523 | GLuint ExecParity; |
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524 | |||
525 | GLuint DlistPrimitive; |
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526 | GLuint DlistPrimitiveLength; |
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527 | GLuint DlistLastPrimitive; |
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528 | |||
529 | /* Cache a single free immediate (refcount == 0) |
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530 | */ |
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531 | struct immediate *freed_immediate; |
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532 | |||
533 | /* Probably need a better configuration mechanism: |
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534 | */ |
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535 | GLboolean NeedNdcCoords; |
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536 | GLboolean LoopbackDListCassettes; |
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537 | GLboolean CalcDListNormalLengths; |
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538 | GLboolean IsolateMaterials; |
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539 | |||
540 | /* Derived state and storage for _tnl_eval_vb: |
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541 | */ |
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542 | struct tnl_eval_store eval; |
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543 | |||
544 | /* Functions to be plugged into dispatch when tnl is active. |
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545 | */ |
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546 | GLvertexformat vtxfmt; |
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547 | GLvertexformat save_vtxfmt; |
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548 | |||
549 | } TNLcontext; |
||
550 | |||
551 | |||
552 | |||
553 | #define TNL_CONTEXT(ctx) ((TNLcontext *)(ctx->swtnl_context)) |
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554 | #define TNL_CURRENT_IM(ctx) ((struct immediate *)(ctx->swtnl_im)) |
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555 | |||
556 | |||
557 | #define TYPE_IDX(t) ((t) & 0xf) |
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558 | #define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */ |
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559 | |||
560 | extern void _tnl_MakeCurrent( GLcontext *ctx, |
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561 | GLframebuffer *drawBuffer, |
||
562 | GLframebuffer *readBuffer ); |
||
563 | |||
564 | |||
565 | /* |
||
566 | * Macros for fetching current input buffer. |
||
567 | */ |
||
568 | #ifdef THREADS |
||
569 | #define GET_IMMEDIATE struct immediate *IM = TNL_CURRENT_IM(((GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()))) |
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570 | #define SET_IMMEDIATE(ctx, im) ctx->swtnl_im = (void *)im |
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571 | #else |
||
572 | extern struct immediate *_tnl_CurrentInput; |
||
573 | #define GET_IMMEDIATE struct immediate *IM = _tnl_CurrentInput |
||
574 | #define SET_IMMEDIATE(ctx, im) \ |
||
575 | do { \ |
||
576 | ctx->swtnl_im = (void *)im; \ |
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577 | _tnl_CurrentInput = im; \ |
||
578 | } while (0) |
||
579 | #endif |
||
580 | |||
581 | |||
582 | #endif |