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96 giacomo 1
 
2
#if 0 /* in case someone actually tries to compile this */
3
 
4
/* example.c - an example of using libpng */
5
 
6
/* This is an example of how to use libpng to read and write PNG files.
7
 * The file libpng.txt is much more verbose then this.  If you have not
8
 * read it, do so first.  This was designed to be a starting point of an
9
 * implementation.  This is not officially part of libpng, is hereby placed
10
 * in the public domain, and therefore does not require a copyright notice.
11
 *
12
 * This file does not currently compile, because it is missing certain
13
 * parts, like allocating memory to hold an image.  You will have to
14
 * supply these parts to get it to compile.  For an example of a minimal
15
 * working PNG reader/writer, see pngtest.c, included in this distribution;
16
 * see also the programs in the contrib directory.
17
 */
18
 
19
#include "png.h"
20
 
21
 /* The png_jmpbuf() macro, used in error handling, became available in
22
  * libpng version 1.0.6.  If you want to be able to run your code with older
23
  * versions of libpng, you must define the macro yourself (but only if it
24
  * is not already defined by libpng!).
25
  */
26
 
27
#ifndef png_jmpbuf
28
#  define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
29
#endif
30
 
31
/* Check to see if a file is a PNG file using png_sig_cmp().  png_sig_cmp()
32
 * returns zero if the image is a PNG and nonzero if it isn't a PNG.
33
 *
34
 * The function check_if_png() shown here, but not used, returns nonzero (true)
35
 * if the file can be opened and is a PNG, 0 (false) otherwise.
36
 *
37
 * If this call is successful, and you are going to keep the file open,
38
 * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once
39
 * you have created the png_ptr, so that libpng knows your application
40
 * has read that many bytes from the start of the file.  Make sure you
41
 * don't call png_set_sig_bytes() with more than 8 bytes read or give it
42
 * an incorrect number of bytes read, or you will either have read too
43
 * many bytes (your fault), or you are telling libpng to read the wrong
44
 * number of magic bytes (also your fault).
45
 *
46
 * Many applications already read the first 2 or 4 bytes from the start
47
 * of the image to determine the file type, so it would be easiest just
48
 * to pass the bytes to png_sig_cmp() or even skip that if you know
49
 * you have a PNG file, and call png_set_sig_bytes().
50
 */
51
#define PNG_BYTES_TO_CHECK 4
52
int check_if_png(char *file_name, FILE **fp)
53
{
54
   char buf[PNG_BYTES_TO_CHECK];
55
 
56
   /* Open the prospective PNG file. */
57
   if ((*fp = fopen(file_name, "rb")) == NULL)
58
      return 0;
59
 
60
   /* Read in some of the signature bytes */
61
   if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK)
62
      return 0;
63
 
64
   /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature.
65
      Return nonzero (true) if they match */
66
 
67
   return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK));
68
}
69
 
70
/* Read a PNG file.  You may want to return an error code if the read
71
 * fails (depending upon the failure).  There are two "prototypes" given
72
 * here - one where we are given the filename, and we need to open the
73
 * file, and the other where we are given an open file (possibly with
74
 * some or all of the magic bytes read - see comments above).
75
 */
76
#ifdef open_file /* prototype 1 */
77
void read_png(char *file_name)  /* We need to open the file */
78
{
79
   png_structp png_ptr;
80
   png_infop info_ptr;
81
   unsigned int sig_read = 0;
82
   png_uint_32 width, height;
83
   int bit_depth, color_type, interlace_type;
84
   FILE *fp;
85
 
86
   if ((fp = fopen(file_name, "rb")) == NULL)
87
      return (ERROR);
88
#else no_open_file /* prototype 2 */
89
void read_png(FILE *fp, unsigned int sig_read)  /* file is already open */
90
{
91
   png_structp png_ptr;
92
   png_infop info_ptr;
93
   png_uint_32 width, height;
94
   int bit_depth, color_type, interlace_type;
95
#endif no_open_file /* only use one prototype! */
96
 
97
   /* Create and initialize the png_struct with the desired error handler
98
    * functions.  If you want to use the default stderr and longjump method,
99
    * you can supply NULL for the last three parameters.  We also supply the
100
    * the compiler header file version, so that we know if the application
101
    * was compiled with a compatible version of the library.  REQUIRED
102
    */
103
   png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
104
      png_voidp user_error_ptr, user_error_fn, user_warning_fn);
105
 
106
   if (png_ptr == NULL)
107
   {
108
      fclose(fp);
109
      return (ERROR);
110
   }
111
 
112
   /* Allocate/initialize the memory for image information.  REQUIRED. */
113
   info_ptr = png_create_info_struct(png_ptr);
114
   if (info_ptr == NULL)
115
   {
116
      fclose(fp);
117
      png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
118
      return (ERROR);
119
   }
120
 
121
   /* Set error handling if you are using the setjmp/longjmp method (this is
122
    * the normal method of doing things with libpng).  REQUIRED unless you
123
    * set up your own error handlers in the png_create_read_struct() earlier.
124
    */
125
 
126
   if (setjmp(png_jmpbuf(png_ptr)))
127
   {
128
      /* Free all of the memory associated with the png_ptr and info_ptr */
129
      png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
130
      fclose(fp);
131
      /* If we get here, we had a problem reading the file */
132
      return (ERROR);
133
   }
134
 
135
   /* One of the following I/O initialization methods is REQUIRED */
136
#ifdef streams /* PNG file I/O method 1 */
137
   /* Set up the input control if you are using standard C streams */
138
   png_init_io(png_ptr, fp);
139
 
140
#else no_streams /* PNG file I/O method 2 */
141
   /* If you are using replacement read functions, instead of calling
142
    * png_init_io() here you would call:
143
    */
144
   png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn);
145
   /* where user_io_ptr is a structure you want available to the callbacks */
146
#endif no_streams /* Use only one I/O method! */
147
 
148
   /* If we have already read some of the signature */
149
   png_set_sig_bytes(png_ptr, sig_read);
150
 
151
#ifdef hilevel
152
   /*
153
    * If you have enough memory to read in the entire image at once,
154
    * and you need to specify only transforms that can be controlled
155
    * with one of the PNG_TRANSFORM_* bits (this presently excludes
156
    * dithering, filling, setting background, and doing gamma
157
    * adjustment), then you can read the entire image (including
158
    * pixels) into the info structure with this call:
159
    */
160
   png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);
161
#else
162
   /* OK, you're doing it the hard way, with the lower-level functions */
163
 
164
   /* The call to png_read_info() gives us all of the information from the
165
    * PNG file before the first IDAT (image data chunk).  REQUIRED
166
    */
167
   png_read_info(png_ptr, info_ptr);
168
 
169
   png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
170
       &interlace_type, int_p_NULL, int_p_NULL);
171
 
172
/* Set up the data transformations you want.  Note that these are all
173
 * optional.  Only call them if you want/need them.  Many of the
174
 * transformations only work on specific types of images, and many
175
 * are mutually exclusive.
176
 */
177
 
178
   /* tell libpng to strip 16 bit/color files down to 8 bits/color */
179
   png_set_strip_16(png_ptr);
180
 
181
   /* Strip alpha bytes from the input data without combining with the
182
    * background (not recommended).
183
    */
184
   png_set_strip_alpha(png_ptr);
185
 
186
   /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
187
    * byte into separate bytes (useful for paletted and grayscale images).
188
    */
189
   png_set_packing(png_ptr);
190
 
191
   /* Change the order of packed pixels to least significant bit first
192
    * (not useful if you are using png_set_packing). */
193
   png_set_packswap(png_ptr);
194
 
195
   /* Expand paletted colors into true RGB triplets */
196
   if (color_type == PNG_COLOR_TYPE_PALETTE)
197
      png_set_palette_rgb(png_ptr);
198
 
199
   /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
200
   if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
201
      png_set_gray_1_2_4_to_8(png_ptr);
202
 
203
   /* Expand paletted or RGB images with transparency to full alpha channels
204
    * so the data will be available as RGBA quartets.
205
    */
206
   if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
207
      png_set_tRNS_to_alpha(png_ptr);
208
 
209
   /* Set the background color to draw transparent and alpha images over.
210
    * It is possible to set the red, green, and blue components directly
211
    * for paletted images instead of supplying a palette index.  Note that
212
    * even if the PNG file supplies a background, you are not required to
213
    * use it - you should use the (solid) application background if it has one.
214
    */
215
 
216
   png_color_16 my_background, *image_background;
217
 
218
   if (png_get_bKGD(png_ptr, info_ptr, &image_background))
219
      png_set_background(png_ptr, image_background,
220
                         PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
221
   else
222
      png_set_background(png_ptr, &my_background,
223
                         PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
224
 
225
   /* Some suggestions as to how to get a screen gamma value */
226
 
227
   /* Note that screen gamma is the display_exponent, which includes
228
    * the CRT_exponent and any correction for viewing conditions */
229
   if (/* We have a user-defined screen gamma value */)
230
   {
231
      screen_gamma = user-defined screen_gamma;
232
   }
233
   /* This is one way that applications share the same screen gamma value */
234
   else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL)
235
   {
236
      screen_gamma = atof(gamma_str);
237
   }
238
   /* If we don't have another value */
239
   else
240
   {
241
      screen_gamma = 2.2;  /* A good guess for a PC monitors in a dimly
242
                              lit room */
243
      screen_gamma = 1.7 or 1.0;  /* A good guess for Mac systems */
244
   }
245
 
246
   /* Tell libpng to handle the gamma conversion for you.  The final call
247
    * is a good guess for PC generated images, but it should be configurable
248
    * by the user at run time by the user.  It is strongly suggested that
249
    * your application support gamma correction.
250
    */
251
 
252
   int intent;
253
 
254
   if (png_get_sRGB(png_ptr, info_ptr, &intent))
255
      png_set_gamma(png_ptr, screen_gamma, 0.45455);
256
   else
257
   {
258
      double image_gamma;
259
      if (png_get_gAMA(png_ptr, info_ptr, &image_gamma))
260
         png_set_gamma(png_ptr, screen_gamma, image_gamma);
261
      else
262
         png_set_gamma(png_ptr, screen_gamma, 0.45455);
263
   }
264
 
265
   /* Dither RGB files down to 8 bit palette or reduce palettes
266
    * to the number of colors available on your screen.
267
    */
268
   if (color_type & PNG_COLOR_MASK_COLOR)
269
   {
270
      int num_palette;
271
      png_colorp palette;
272
 
273
      /* This reduces the image to the application supplied palette */
274
      if (/* we have our own palette */)
275
      {
276
         /* An array of colors to which the image should be dithered */
277
         png_color std_color_cube[MAX_SCREEN_COLORS];
278
 
279
         png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
280
            MAX_SCREEN_COLORS, png_uint_16p_NULL, 0);
281
      }
282
      /* This reduces the image to the palette supplied in the file */
283
      else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette))
284
      {
285
         png_uint_16p histogram = NULL;
286
 
287
         png_get_hIST(png_ptr, info_ptr, &histogram);
288
 
289
         png_set_dither(png_ptr, palette, num_palette,
290
                        max_screen_colors, histogram, 0);
291
      }
292
   }
293
 
294
   /* invert monochrome files to have 0 as white and 1 as black */
295
   png_set_invert_mono(png_ptr);
296
 
297
   /* If you want to shift the pixel values from the range [0,255] or
298
    * [0,65535] to the original [0,7] or [0,31], or whatever range the
299
    * colors were originally in:
300
    */
301
   if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT))
302
   {
303
      png_color_8p sig_bit;
304
 
305
      png_get_sBIT(png_ptr, info_ptr, &sig_bit);
306
      png_set_shift(png_ptr, sig_bit);
307
   }
308
 
309
   /* flip the RGB pixels to BGR (or RGBA to BGRA) */
310
   if (color_type & PNG_COLOR_MASK_COLOR)
311
      png_set_bgr(png_ptr);
312
 
313
   /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
314
   png_set_swap_alpha(png_ptr);
315
 
316
   /* swap bytes of 16 bit files to least significant byte first */
317
   png_set_swap(png_ptr);
318
 
319
   /* Add filler (or alpha) byte (before/after each RGB triplet) */
320
   png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
321
 
322
   /* Turn on interlace handling.  REQUIRED if you are not using
323
    * png_read_image().  To see how to handle interlacing passes,
324
    * see the png_read_row() method below:
325
    */
326
   number_passes = png_set_interlace_handling(png_ptr);
327
 
328
   /* Optional call to gamma correct and add the background to the palette
329
    * and update info structure.  REQUIRED if you are expecting libpng to
330
    * update the palette for you (ie you selected such a transform above).
331
    */
332
   png_read_update_info(png_ptr, info_ptr);
333
 
334
   /* Allocate the memory to hold the image using the fields of info_ptr. */
335
 
336
   /* The easiest way to read the image: */
337
   png_bytep row_pointers[height];
338
 
339
   for (row = 0; row < height; row++)
340
   {
341
      row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
342
         info_ptr));
343
   }
344
 
345
   /* Now it's time to read the image.  One of these methods is REQUIRED */
346
#ifdef entire /* Read the entire image in one go */
347
   png_read_image(png_ptr, row_pointers);
348
 
349
#else no_entire /* Read the image one or more scanlines at a time */
350
   /* The other way to read images - deal with interlacing: */
351
 
352
   for (pass = 0; pass < number_passes; pass++)
353
   {
354
#ifdef single /* Read the image a single row at a time */
355
      for (y = 0; y < height; y++)
356
      {
357
         png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 1);
358
      }
359
 
360
#else no_single /* Read the image several rows at a time */
361
      for (y = 0; y < height; y += number_of_rows)
362
      {
363
#ifdef sparkle /* Read the image using the "sparkle" effect. */
364
         png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL,
365
            number_of_rows);
366
#else no_sparkle /* Read the image using the "rectangle" effect */
367
         png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y],
368
            number_of_rows);
369
#endif no_sparkle /* use only one of these two methods */
370
      }
371
 
372
      /* if you want to display the image after every pass, do
373
         so here */
374
#endif no_single /* use only one of these two methods */
375
   }
376
#endif no_entire /* use only one of these two methods */
377
 
378
   /* read rest of file, and get additional chunks in info_ptr - REQUIRED */
379
   png_read_end(png_ptr, info_ptr);
380
#endif hilevel
381
 
382
   /* At this point you have read the entire image */
383
 
384
   /* clean up after the read, and free any memory allocated - REQUIRED */
385
   png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
386
 
387
   /* close the file */
388
   fclose(fp);
389
 
390
   /* that's it */
391
   return (OK);
392
}
393
 
394
/* progressively read a file */
395
 
396
int
397
initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
398
{
399
   /* Create and initialize the png_struct with the desired error handler
400
    * functions.  If you want to use the default stderr and longjump method,
401
    * you can supply NULL for the last three parameters.  We also check that
402
    * the library version is compatible in case we are using dynamically
403
    * linked libraries.
404
    */
405
   *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
406
       png_voidp user_error_ptr, user_error_fn, user_warning_fn);
407
 
408
   if (*png_ptr == NULL)
409
   {
410
      *info_ptr = NULL;
411
      return (ERROR);
412
   }
413
 
414
   *info_ptr = png_create_info_struct(png_ptr);
415
 
416
   if (*info_ptr == NULL)
417
   {
418
      png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
419
      return (ERROR);
420
   }
421
 
422
   if (setjmp(png_jmpbuf((*png_ptr))))
423
   {
424
      png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
425
      return (ERROR);
426
   }
427
 
428
   /* This one's new.  You will need to provide all three
429
    * function callbacks, even if you aren't using them all.
430
    * If you aren't using all functions, you can specify NULL
431
    * parameters.  Even when all three functions are NULL,
432
    * you need to call png_set_progressive_read_fn().
433
    * These functions shouldn't be dependent on global or
434
    * static variables if you are decoding several images
435
    * simultaneously.  You should store stream specific data
436
    * in a separate struct, given as the second parameter,
437
    * and retrieve the pointer from inside the callbacks using
438
    * the function png_get_progressive_ptr(png_ptr).
439
    */
440
   png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
441
      info_callback, row_callback, end_callback);
442
 
443
   return (OK);
444
}
445
 
446
int
447
process_data(png_structp *png_ptr, png_infop *info_ptr,
448
   png_bytep buffer, png_uint_32 length)
449
{
450
   if (setjmp(png_jmpbuf((*png_ptr))))
451
   {
452
      /* Free the png_ptr and info_ptr memory on error */
453
      png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
454
      return (ERROR);
455
   }
456
 
457
   /* This one's new also.  Simply give it chunks of data as
458
    * they arrive from the data stream (in order, of course).
459
    * On Segmented machines, don't give it any more than 64K.
460
    * The library seems to run fine with sizes of 4K, although
461
    * you can give it much less if necessary (I assume you can
462
    * give it chunks of 1 byte, but I haven't tried with less
463
    * than 256 bytes yet).  When this function returns, you may
464
    * want to display any rows that were generated in the row
465
    * callback, if you aren't already displaying them there.
466
    */
467
   png_process_data(*png_ptr, *info_ptr, buffer, length);
468
   return (OK);
469
}
470
 
471
info_callback(png_structp png_ptr, png_infop info)
472
{
473
/* do any setup here, including setting any of the transformations
474
 * mentioned in the Reading PNG files section.  For now, you _must_
475
 * call either png_start_read_image() or png_read_update_info()
476
 * after all the transformations are set (even if you don't set
477
 * any).  You may start getting rows before png_process_data()
478
 * returns, so this is your last chance to prepare for that.
479
 */
480
}
481
 
482
row_callback(png_structp png_ptr, png_bytep new_row,
483
   png_uint_32 row_num, int pass)
484
{
485
/*
486
 * This function is called for every row in the image.  If the
487
 * image is interlaced, and you turned on the interlace handler,
488
 * this function will be called for every row in every pass.
489
 *
490
 * In this function you will receive a pointer to new row data from
491
 * libpng called new_row that is to replace a corresponding row (of
492
 * the same data format) in a buffer allocated by your application.
493
 *
494
 * The new row data pointer new_row may be NULL, indicating there is
495
 * no new data to be replaced (in cases of interlace loading).
496
 *
497
 * If new_row is not NULL then you need to call
498
 * png_progressive_combine_row() to replace the corresponding row as
499
 * shown below:
500
 */
501
   /* Check if row_num is in bounds. */
502
   if((row_num >= 0) && (row_num < height))
503
   {
504
     /* Get pointer to corresponding row in our
505
      * PNG read buffer.
506
      */
507
     png_bytep old_row = ((png_bytep *)our_data)[row_num];
508
 
509
     /* If both rows are allocated then copy the new row
510
      * data to the corresponding row data.
511
      */
512
     if((old_row != NULL) && (new_row != NULL))
513
     png_progressive_combine_row(png_ptr, old_row, new_row);
514
   }
515
/*
516
 * The rows and passes are called in order, so you don't really
517
 * need the row_num and pass, but I'm supplying them because it
518
 * may make your life easier.
519
 *
520
 * For the non-NULL rows of interlaced images, you must call
521
 * png_progressive_combine_row() passing in the new row and the
522
 * old row, as demonstrated above.  You can call this function for
523
 * NULL rows (it will just return) and for non-interlaced images
524
 * (it just does the png_memcpy for you) if it will make the code
525
 * easier.  Thus, you can just do this for all cases:
526
 */
527
 
528
   png_progressive_combine_row(png_ptr, old_row, new_row);
529
 
530
/* where old_row is what was displayed for previous rows.  Note
531
 * that the first pass (pass == 0 really) will completely cover
532
 * the old row, so the rows do not have to be initialized.  After
533
 * the first pass (and only for interlaced images), you will have
534
 * to pass the current row as new_row, and the function will combine
535
 * the old row and the new row.
536
 */
537
}
538
 
539
end_callback(png_structp png_ptr, png_infop info)
540
{
541
/* this function is called when the whole image has been read,
542
 * including any chunks after the image (up to and including
543
 * the IEND).  You will usually have the same info chunk as you
544
 * had in the header, although some data may have been added
545
 * to the comments and time fields.
546
 *
547
 * Most people won't do much here, perhaps setting a flag that
548
 * marks the image as finished.
549
 */
550
}
551
 
552
/* write a png file */
553
void write_png(char *file_name /* , ... other image information ... */)
554
{
555
   FILE *fp;
556
   png_structp png_ptr;
557
   png_infop info_ptr;
558
   png_colorp palette;
559
 
560
   /* open the file */
561
   fp = fopen(file_name, "wb");
562
   if (fp == NULL)
563
      return (ERROR);
564
 
565
   /* Create and initialize the png_struct with the desired error handler
566
    * functions.  If you want to use the default stderr and longjump method,
567
    * you can supply NULL for the last three parameters.  We also check that
568
    * the library version is compatible with the one used at compile time,
569
    * in case we are using dynamically linked libraries.  REQUIRED.
570
    */
571
   png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
572
      png_voidp user_error_ptr, user_error_fn, user_warning_fn);
573
 
574
   if (png_ptr == NULL)
575
   {
576
      fclose(fp);
577
      return (ERROR);
578
   }
579
 
580
   /* Allocate/initialize the image information data.  REQUIRED */
581
   info_ptr = png_create_info_struct(png_ptr);
582
   if (info_ptr == NULL)
583
   {
584
      fclose(fp);
585
      png_destroy_write_struct(&png_ptr,  png_infopp_NULL);
586
      return (ERROR);
587
   }
588
 
589
   /* Set error handling.  REQUIRED if you aren't supplying your own
590
    * error handling functions in the png_create_write_struct() call.
591
    */
592
   if (setjmp(png_jmpbuf(png_ptr)))
593
   {
594
      /* If we get here, we had a problem reading the file */
595
      fclose(fp);
596
      png_destroy_write_struct(&png_ptr, &info_ptr);
597
      return (ERROR);
598
   }
599
 
600
   /* One of the following I/O initialization functions is REQUIRED */
601
#ifdef streams /* I/O initialization method 1 */
602
   /* set up the output control if you are using standard C streams */
603
   png_init_io(png_ptr, fp);
604
#else no_streams /* I/O initialization method 2 */
605
   /* If you are using replacement read functions, instead of calling
606
    * png_init_io() here you would call */
607
   png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
608
      user_IO_flush_function);
609
   /* where user_io_ptr is a structure you want available to the callbacks */
610
#endif no_streams /* only use one initialization method */
611
 
612
#ifdef hilevel
613
   /* This is the easy way.  Use it if you already have all the
614
    * image info living info in the structure.  You could "|" many
615
    * PNG_TRANSFORM flags into the png_transforms integer here.
616
    */
617
   png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);
618
#else
619
   /* This is the hard way */
620
 
621
   /* Set the image information here.  Width and height are up to 2^31,
622
    * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
623
    * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
624
    * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
625
    * or PNG_COLOR_TYPE_RGB_ALPHA.  interlace is either PNG_INTERLACE_NONE or
626
    * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
627
    * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
628
    */
629
   png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???,
630
      PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
631
 
632
   /* set the palette if there is one.  REQUIRED for indexed-color images */
633
   palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
634
             * sizeof (png_color));
635
   /* ... set palette colors ... */
636
   png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
637
   /* You must not free palette here, because png_set_PLTE only makes a link to
638
      the palette that you malloced.  Wait until you are about to destroy
639
      the png structure. */
640
 
641
   /* optional significant bit chunk */
642
   /* if we are dealing with a grayscale image then */
643
   sig_bit.gray = true_bit_depth;
644
   /* otherwise, if we are dealing with a color image then */
645
   sig_bit.red = true_red_bit_depth;
646
   sig_bit.green = true_green_bit_depth;
647
   sig_bit.blue = true_blue_bit_depth;
648
   /* if the image has an alpha channel then */
649
   sig_bit.alpha = true_alpha_bit_depth;
650
   png_set_sBIT(png_ptr, info_ptr, sig_bit);
651
 
652
 
653
   /* Optional gamma chunk is strongly suggested if you have any guess
654
    * as to the correct gamma of the image.
655
    */
656
   png_set_gAMA(png_ptr, info_ptr, gamma);
657
 
658
   /* Optionally write comments into the image */
659
   text_ptr[0].key = "Title";
660
   text_ptr[0].text = "Mona Lisa";
661
   text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;
662
   text_ptr[1].key = "Author";
663
   text_ptr[1].text = "Leonardo DaVinci";
664
   text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;
665
   text_ptr[2].key = "Description";
666
   text_ptr[2].text = "<long text>";
667
   text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
668
#ifdef PNG_iTXt_SUPPORTED
669
   text_ptr[0].lang = NULL;
670
   text_ptr[1].lang = NULL;
671
   text_ptr[2].lang = NULL;
672
#endif
673
   png_set_text(png_ptr, info_ptr, text_ptr, 3);
674
 
675
   /* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */
676
   /* note that if sRGB is present the gAMA and cHRM chunks must be ignored
677
    * on read and must be written in accordance with the sRGB profile */
678
 
679
   /* Write the file header information.  REQUIRED */
680
   png_write_info(png_ptr, info_ptr);
681
 
682
   /* If you want, you can write the info in two steps, in case you need to
683
    * write your private chunk ahead of PLTE:
684
    *
685
    *   png_write_info_before_PLTE(write_ptr, write_info_ptr);
686
    *   write_my_chunk();
687
    *   png_write_info(png_ptr, info_ptr);
688
    *
689
    * However, given the level of known- and unknown-chunk support in 1.1.0
690
    * and up, this should no longer be necessary.
691
    */
692
 
693
   /* Once we write out the header, the compression type on the text
694
    * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
695
    * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
696
    * at the end.
697
    */
698
 
699
   /* set up the transformations you want.  Note that these are
700
    * all optional.  Only call them if you want them.
701
    */
702
 
703
   /* invert monochrome pixels */
704
   png_set_invert_mono(png_ptr);
705
 
706
   /* Shift the pixels up to a legal bit depth and fill in
707
    * as appropriate to correctly scale the image.
708
    */
709
   png_set_shift(png_ptr, &sig_bit);
710
 
711
   /* pack pixels into bytes */
712
   png_set_packing(png_ptr);
713
 
714
   /* swap location of alpha bytes from ARGB to RGBA */
715
   png_set_swap_alpha(png_ptr);
716
 
717
   /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
718
    * RGB (4 channels -> 3 channels). The second parameter is not used.
719
    */
720
   png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
721
 
722
   /* flip BGR pixels to RGB */
723
   png_set_bgr(png_ptr);
724
 
725
   /* swap bytes of 16-bit files to most significant byte first */
726
   png_set_swap(png_ptr);
727
 
728
   /* swap bits of 1, 2, 4 bit packed pixel formats */
729
   png_set_packswap(png_ptr);
730
 
731
   /* turn on interlace handling if you are not using png_write_image() */
732
   if (interlacing)
733
      number_passes = png_set_interlace_handling(png_ptr);
734
   else
735
      number_passes = 1;
736
 
737
   /* The easiest way to write the image (you may have a different memory
738
    * layout, however, so choose what fits your needs best).  You need to
739
    * use the first method if you aren't handling interlacing yourself.
740
    */
741
   png_uint_32 k, height, width;
742
   png_byte image[height][width*bytes_per_pixel];
743
   png_bytep row_pointers[height];
744
   for (k = 0; k < height; k++)
745
     row_pointers[k] = image + k*width*bytes_per_pixel;
746
 
747
   /* One of the following output methods is REQUIRED */
748
#ifdef entire /* write out the entire image data in one call */
749
   png_write_image(png_ptr, row_pointers);
750
 
751
   /* the other way to write the image - deal with interlacing */
752
 
753
#else no_entire /* write out the image data by one or more scanlines */
754
   /* The number of passes is either 1 for non-interlaced images,
755
    * or 7 for interlaced images.
756
    */
757
   for (pass = 0; pass < number_passes; pass++)
758
   {
759
      /* Write a few rows at a time. */
760
      png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);
761
 
762
      /* If you are only writing one row at a time, this works */
763
      for (y = 0; y < height; y++)
764
      {
765
         png_write_rows(png_ptr, &row_pointers[y], 1);
766
      }
767
   }
768
#endif no_entire /* use only one output method */
769
 
770
   /* You can write optional chunks like tEXt, zTXt, and tIME at the end
771
    * as well.  Shouldn't be necessary in 1.1.0 and up as all the public
772
    * chunks are supported and you can use png_set_unknown_chunks() to
773
    * register unknown chunks into the info structure to be written out.
774
    */
775
 
776
   /* It is REQUIRED to call this to finish writing the rest of the file */
777
   png_write_end(png_ptr, info_ptr);
778
#endif hilevel
779
 
780
   /* If you png_malloced a palette, free it here (don't free info_ptr->palette,
781
      as recommended in versions 1.0.5m and earlier of this example; if
782
      libpng mallocs info_ptr->palette, libpng will free it).  If you
783
      allocated it with malloc() instead of png_malloc(), use free() instead
784
      of png_free(). */
785
   png_free(png_ptr, palette);
786
   palette=NULL;
787
 
788
   /* Similarly, if you png_malloced any data that you passed in with
789
      png_set_something(), such as a hist or trans array, free it here,
790
      when you can be sure that libpng is through with it. */
791
   png_free(png_ptr, trans);
792
   trans=NULL;
793
 
794
   /* clean up after the write, and free any memory allocated */
795
   png_destroy_write_struct(&png_ptr, &info_ptr);
796
 
797
   /* close the file */
798
   fclose(fp);
799
 
800
   /* that's it */
801
   return (OK);
802
}
803
 
804
#endif /* if 0 */