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1676 | tullio | 1 | %---------------------------------------------------------------------------- |
2 | \chapter{The Frame Buffer Library} |
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3 | %---------------------------------------------------------------------------- |
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4 | |||
5 | The S.Ha.R.K. system provides support for all modern SVGA cards through the |
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6 | Linux Frame Buffer driver. Using the \texttt{grx} graphic library upon it is |
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7 | possible to draw points, lines, rectangles, boxes, circles, and text on 16 bit |
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8 | per plane (bpp) SVGA graphic modes. |
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9 | |||
10 | In order to use graphics, a program must include the |
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11 | \texttt{drivers/shark\_fb26.h} header file. Then, it must initialize the Frame |
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12 | Buffer using \texttt{FB26\_init()}. At this point the drawing library must be |
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13 | connected to the frame buffer with the function \texttt{FB26\_use\_grx()}. Now a |
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14 | graphic mode can be opened using \texttt{FB26\_setmode()}, and then the drawing |
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15 | functions can be used. The \emph{num number}, needed as a parameter indicate |
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16 | which frame buffer is used. At the end, the program can switch back to text mode |
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17 | through \texttt{FB26\_close()}. |
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18 | |||
19 | \vspace{7mm} |
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20 | |||
21 | \begin{intest} |
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22 | FB26\_INIT \index{FB26\_init()} |
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23 | \end{intest} |
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24 | |||
25 | \begin{description} |
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26 | \item [\textbf{int FB26\_init(void);}] |
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27 | \item [\textbf{Description:}] It initializes the rame buffer and internal data structures |
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28 | to access the hardware. The function returns -1 on error, 0 otherwise. In order |
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29 | to use the graphic primitives, a program must call this function. |
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30 | \end{description} |
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31 | |||
32 | \begin{intest} |
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33 | FB26\_OPEN\index{fb26\_open()} |
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34 | \end{intest} |
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35 | |||
36 | \begin{description} |
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37 | \item [\textbf{int FB26\_open(int num);}] |
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38 | \item [\textbf{Description:}] Open the frame buffer number \texttt{num}. The function |
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39 | returns -1 on error, 0 otherwise. The frame buffer must be already initialized |
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40 | with \texttt{FB26\_init}. |
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41 | \end{description} |
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42 | |||
43 | \begin{intest} |
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44 | FB26\_SETMODE\index{FB26\_setmode()} |
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45 | \end{intest} |
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46 | |||
47 | \begin{description} |
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48 | \item [\textbf{int grx\_setmode(int num, unsigned chat *mode);}] |
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49 | \item [\textbf{Description:}] It opens the graphic mode identified by the \texttt{mode} |
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50 | parameter. The mode number can be obtained using \texttt{grx\_getmode()}. The |
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51 | parameter \texttt{mode} is a string in the format |
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52 | ``\texttt{widthxheight-bpp}'' (ex. ``\texttt{640x480-16}''). If the mode is |
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53 | supported and can be opened, the function returns 1, otherwise it returns -1. |
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54 | \end{description} |
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55 | |||
56 | \begin{intest} |
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57 | FB26\_CLOSE\index{FB26\_close()} |
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58 | \end{intest} |
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59 | |||
60 | \begin{description} |
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61 | \item [\textbf{int FB26\_close(int num);}] |
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62 | \item [\textbf{Description:}] It closes the frame buffer \texttt{num} returning to text |
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63 | mode. |
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64 | \end{description} |
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65 | |||
66 | %---------------------------------------------------------------------------- |
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67 | \section{The Frame Buffer graphics functions} |
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68 | %---------------------------------------------------------------------------- |
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69 | |||
70 | The GRX library allows to use graphics with 16 bpp; the number of bits per |
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71 | pixel, the graphic depth, determines the number of colors that can be |
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72 | simultaneously displayed on a single screen. In 16 bpp modes, each pixel is |
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73 | represented by two bytes. Since 16 is not divisible by 3, a component (the green |
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74 | one) is described by 6 bits, whereas the other two are described by 5 bits. The |
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75 | \texttt{RGB16()} macros help to code RGB values in a pixel value for all these |
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76 | graph functions. |
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77 | |||
78 | \vspace{7mm} |
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79 | |||
80 | \begin{intest} |
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81 | RGB16\index{rgb16()} |
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82 | \end{intest} |
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83 | |||
84 | \begin{description} |
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85 | \item [\textbf{WORD rgb16(WORD r, WORD g, WORD b);}] |
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86 | \item [\textbf{Description:}] It returns the color value defined by the 3 parameters |
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87 | (\texttt{red}, \texttt{green} and \texttt{blue}) in the format required by |
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88 | drawing function. |
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89 | \end{description} |
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90 | |||
91 | \begin{intest} |
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92 | GRX\_CLEAR\index{grx\_clear()} |
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93 | \end{intest} |
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94 | |||
95 | \begin{description} |
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96 | \item [\textbf{void grx\_clear(DWORD color);}] |
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97 | \item [\textbf{Description:}] It clears the graphic screen by filling it with the color |
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98 | specified in the parameter \texttt{color}. |
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99 | \end{description} |
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100 | |||
101 | \begin{intest} |
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102 | GRX\_PLOT\index{grx\_plot()} |
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103 | \end{intest} |
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104 | |||
105 | \begin{description} |
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106 | \item [\textbf{void grx\_plot(WORD x, WORD y, DWORD col);}] |
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107 | \item [\textbf{Description:}] It draws a pixel of color \texttt{c} at coordinates |
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108 | (\texttt{x},\texttt{y}) on the screen. For efficiency reasons no checks are |
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109 | performed on \texttt{x} and \texttt{y}. Only the \texttt{bpp} less significative |
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110 | bits of \texttt{col} are used (where \texttt{bpp} is the number of bits per |
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111 | plane in the current graphic mode). |
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112 | \end{description} |
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113 | |||
114 | \begin{intest} |
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115 | GRX\_GETPIXEL\index{grx\_getpixel()} |
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116 | \end{intest} |
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117 | |||
118 | \begin{description} |
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119 | \item [\textbf{DWORD grx\_getpixel(WORD x, WORD y);}] |
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120 | \item [\textbf{Description:}] It returns the color of pixel at coordinates |
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121 | (\texttt{x}, \texttt{y}) on the screen. For efficiency reasons no checks are |
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122 | performed on \texttt{x} and \texttt{y}. Only the \texttt{bpp} less significative |
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123 | bits of the returned value are used (where \texttt{bpp} is the number of bits |
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124 | per plane in the current graphic mode). |
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125 | \end{description} |
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126 | |||
127 | \begin{intest} |
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128 | GRX\_PUTIMAGE\index{grx\_putimage()} |
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129 | \end{intest} |
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130 | |||
131 | \begin{description} |
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132 | \item [\textbf{void grx\_putimage(WORD x1, WORD y1, WORD x2, WORD y2, WORD *img);}] |
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133 | \item [\textbf{Description:}] It writes a rectangular bitmap from system memory to video |
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134 | memory. (\texttt{x1}, \texttt{y1}) is the top left corner, while |
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135 | (\texttt{x2},\texttt{y2}) is the right bottom corner. It fills the specified box |
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136 | with the data in the buffer pointed by \texttt{*img}. The memory buffer must |
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137 | contain the pixels in the same representation used in the video memory, starting |
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138 | at the top left corner, from left to right, and then, line by line, from up to |
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139 | down, without any gaps and interline spaces. |
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140 | \item [See also:] \texttt{grx\_getimage()}. |
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141 | \end{description} |
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142 | |||
143 | \begin{description} |
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144 | \item [Example:] |
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145 | \end{description} |
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146 | |||
147 | |||
148 | \begin{tt} |
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149 | \begin{verbatim} |
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150 | BYTE videobuff[200][200]; |
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151 | ... |
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152 | |||
153 | void *videotask(void *arg) { |
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154 | int done = 0; |
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155 | ... |
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156 | |||
157 | while (!done) { |
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158 | done = decodeframe(videobuff, 200, 200); |
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159 | grx_put(X, Y, X + 200, Y + 200, videobuff); |
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160 | task_endcycle(); |
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161 | } |
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162 | } |
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163 | \end{verbatim} |
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164 | \end{tt} |
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165 | |||
166 | \begin{intest} |
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167 | GRX\_GETIMAGE\index{grx\_getimage()} |
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168 | \end{intest} |
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169 | \begin{description} |
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170 | \item [\textbf{void grx\_getimage(WORD x1, WORD y1, WORD x2, WORD y2, WORD *img);}] |
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171 | \item [\textbf{Description:}] It reads a rectangular bitmap from video memory to system |
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172 | memory. (\texttt{x1}, \texttt{y1}) is the top left corner, while |
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173 | (\texttt{x2},\texttt{y2}) is the right bottom corner. It fills the specified |
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174 | buffer pointed by \texttt{*img} with the data contained in the selected video |
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175 | box. The memory buffer must be large enough to contain the box (in general, the |
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176 | correct buffer dimension is $(y2-y1+1)*(x2-x1+1)*bpp$). |
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177 | \item [See]\textbf{also}: \texttt{grx\_putimage()}. |
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178 | \end{description} |
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179 | |||
180 | \begin{intest} |
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181 | GRX\_RECT\index{grx\_rect()} |
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182 | \end{intest} |
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183 | |||
184 | \begin{description} |
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185 | \item [\textbf{int grx\_rect(WORD x1, WORD y1, WORD x2, WORD y2, DWORD col);}] |
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186 | \item [\textbf{Description:}] It draws an empty rectangle with top left corner at |
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187 | (\texttt{x1},\texttt{y1}) and bottom right corner at (\texttt{x2},\texttt{y2}). |
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188 | The rectangle is drawn with color \texttt{col}. |
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189 | \end{description} |
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190 | |||
191 | \begin{intest} |
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192 | GRX\_BOX\index{grx\_box()} |
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193 | \end{intest} |
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194 | |||
195 | \begin{description} |
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196 | \item [\textbf{int grx\_box(WORD x1, WORD y1, WORD x2, WORD y2, DWORD col);}] |
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197 | \item [\textbf{Description:}] It draws a filled rectangle with top left corner at |
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198 | (\texttt{x1},\texttt{y1}) and bottom right corner at (\texttt{x2},\texttt{y2}). |
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199 | The box is drawn with color \texttt{col}. |
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200 | \end{description} |
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201 | |||
202 | \begin{intest} |
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203 | GRX\_LINE\index{grx\_line()} |
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204 | \end{intest} |
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205 | |||
206 | \begin{description} |
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207 | \item [\textbf{void grx\_line(WORD x1, WORD y1, WORD x2, WORD y2, DWORD col);}] |
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208 | \item [\textbf{Description:}] It draws a line from (\texttt{x1}, \texttt{y1}) to |
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209 | (\texttt{x2},\texttt{y2}) using color \texttt{col}. |
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210 | \end{description} |
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211 | |||
212 | \begin{intest} |
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213 | GRX\_TEXT\index{grx\_text()} |
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214 | \end{intest} |
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215 | |||
216 | \begin{description} |
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217 | \item [\textbf{void grx\_text(char *text, WORD x, WORD y, DWORD fg, DWORD bg);}] |
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218 | \item [\textbf{Description:}] It writes a 0 terminated text string in graphic mode at |
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219 | position (\texttt{x},\texttt{y}). The string is pointed by \texttt{text}, |
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220 | \texttt{fg} is the foreground color, and \texttt{bg} is the background color. |
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221 | \end{description} |
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222 | |||
223 | \begin{intest} |
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224 | GRX\_CIRCLE\index{grx\_circle()} |
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225 | \end{intest} |
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226 | |||
227 | \begin{description} |
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228 | \item [\textbf{void grx\_circle(WORD x, WORD y, WORD r, DWORD col);}] |
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229 | \item [\textbf{Description:}] It draws a circle of radius \texttt{r} and color |
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230 | \texttt{col}, centered at (\texttt{x}, \texttt{y}). |
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231 | \end{description} |
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232 | |||
233 | \begin{intest} |
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234 | GRX\_DISC\index{grx\_disc()} |
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235 | \end{intest} |
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236 | |||
237 | \begin{description} |
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238 | \item [\textbf{void grx\_disc(WORD x, WORD y, WORD r, DWORD col);}] |
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239 | \item [\textbf{Description:}] It draws a filled circle of radius \texttt{r} and color |
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240 | \texttt{col}, centered at (\texttt{x}, \texttt{y}). |
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241 | \end{description} |