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1664 | pj | 1 | #ifndef __ILLA_H__ |
2 | #define __ILLA_H__ |
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3 | //----------------BEGIN------------------ |
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4 | |||
5 | // *** Librerie S.Ha.R.K *** |
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6 | // *** Librerie Standard C *** |
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7 | // *** Librerie FAB *** |
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8 | #include"fab_lib/fab_grx.h" |
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9 | #include"fab_lib/fab_tool.h" |
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10 | // *** Librerie BCA *** |
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11 | #include <stdlib.h> |
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12 | |||
13 | |||
14 | // --------------------------------- |
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15 | // *** Elementi Grafici Generici *** |
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16 | // --------------------------------- |
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17 | |||
18 | // IMMAGINI: |
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19 | FAB_IMAGE* image_leaf; |
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20 | FAB_IMAGE* image_bg; |
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21 | FAB_IMAGE* image_player; |
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22 | FAB_IMAGE* image_enemy; |
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23 | |||
24 | |||
25 | |||
26 | // BORDI: |
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27 | FAB_BORDER* border_blu7; |
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28 | |||
29 | |||
30 | // FRAME: |
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31 | FAB_FRAME* frame_scorer; |
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32 | |||
33 | |||
34 | |||
35 | |||
36 | |||
37 | |||
38 | |||
39 | #define UPDATE_PERIOD 500000 |
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40 | #define UPDATE_WCET 50000 |
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41 | |||
42 | #define Max_Leaves 9 |
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43 | #define player_image_width 45 |
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44 | #define player_image_height 45 |
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45 | #define enemy_image_width 45 |
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46 | #define enemy_image_height 45 |
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47 | |||
48 | #define leaf_image_width 120 |
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49 | #define leaf_image_height 60 |
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50 | #define PLAYER_INITIAL_POSITION_X 200 |
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51 | #define PLAYER_INITIAL_POSITION_Y 75 |
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52 | |||
53 | #define ENEMY_INITIAL_POSITION_X 600 |
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54 | #define ENEMY_INITIAL_POSITION_Y 75 |
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55 | |||
56 | |||
57 | |||
58 | #define MAX_DOWN_LEVELS 3 |
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59 | #define IMAGE_OFFSET 20 |
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60 | #define SCREEN_WIDTH 1024 |
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61 | #define SCREEN_HEIGHT 768 |
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62 | |||
63 | #define PLAY_AREA_WIDTH 800 |
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64 | #define PLAY_AREA_HEIGHT 600 |
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65 | |||
66 | struct { |
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67 | int x0; |
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68 | int y0; |
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69 | int x1; |
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70 | int y1; |
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71 | }leaves[Max_Leaves]; |
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72 | |||
73 | struct |
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74 | { |
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75 | int x; |
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76 | int y; |
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77 | int iLevel; |
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78 | int iLeaf; |
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79 | }player; |
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80 | |||
81 | struct |
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82 | { |
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83 | int x; |
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84 | int y; |
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85 | }enemy; |
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86 | |||
87 | |||
88 | /* useful colors... */ |
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89 | int white; |
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90 | int black; |
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91 | int red; |
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92 | int gray; |
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93 | |||
94 | // MUTEX: |
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95 | mutex_t grx_mutex; |
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96 | mutex_t player_mutex; |
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97 | mutex_t leaves_mutex[Max_Leaves]; |
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98 | |||
99 | PID g_UpPlayer; |
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100 | PID g_DownPlayer; |
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101 | |||
102 | int bUp; |
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103 | int bDown; |
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104 | int iScore; |
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105 | int iScoreLevel; |
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106 | int iScoreDown; |
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107 | int app_mutex_init(mutex_t *m); |
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108 | |||
109 | //for jetcontrol |
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110 | void init_jetcontrol(); |
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111 | void scenario_jetcontrol(); |
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112 | |||
113 | |||
114 | // FUNZIONI GESTIONE RISORSE DI MEMORIA: |
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115 | void kern_init_bca(); |
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116 | |||
117 | |||
118 | |||
119 | //------------------END------------------ |
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120 | #endif |
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121 |