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Rev | Author | Line No. | Line |
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1664 | pj | 1 | void InitialiseLeafPositions() |
2 | { |
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3 | int iNumOfColumns = 3; |
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4 | int iNumOfRows = 3; |
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5 | int i_; |
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6 | for ( i_ = 0;i_ < Max_Leaves;++i_) |
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7 | { |
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8 | mutex_lock(&leaves_mutex[i_]); |
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9 | leaves[i_].x0 = (240 * (i_ % iNumOfColumns ) ); |
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10 | leaves[i_].y0 = (240 + ((i_ / iNumOfRows) * 120 )); |
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11 | mutex_unlock(&leaves_mutex[i_]); |
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12 | } |
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13 | |||
14 | } |
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15 | |||
16 | TASK Leaf(void* arg) |
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17 | { |
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18 | int iIndex = arg; |
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19 | int iLineNumber = iIndex / 3; |
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20 | |||
21 | int iDiff; |
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22 | |||
23 | if (iLineNumber % 2 ) |
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24 | { |
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25 | iDiff = -5; |
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26 | } |
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27 | else |
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28 | { |
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29 | iDiff = 5; |
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30 | } |
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31 | |||
32 | int oldx = 0,oldy = 0; |
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33 | int tempx,tempy; |
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34 | |||
35 | while(1) |
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36 | { |
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37 | tempx = oldx + leaf_image_width; |
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38 | tempy = oldy + leaf_image_height; |
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39 | |||
40 | mutex_lock(&grx_mutex); |
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41 | |||
42 | if (tempx > 800) |
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43 | { |
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44 | FAB_image_put_within(image_bg,0,0,0,oldy,tempx - 800,tempy); |
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45 | |||
46 | tempx = 800; |
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47 | } |
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48 | |||
49 | FAB_image_put_within(image_bg,0,0,oldx,oldy,tempx,tempy); |
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50 | |||
51 | mutex_lock(&player_mutex); |
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52 | mutex_lock(&leaves_mutex[iIndex]); |
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53 | |||
54 | FAB_image_put(image_leaf,leaves[iIndex].x0,leaves[iIndex].y0); |
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55 | if (player.iLeaf == iIndex) |
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56 | { |
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57 | int oldPX = player.x; |
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58 | int oldPY = player.y; |
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59 | |||
60 | |||
61 | FAB_image_put_within(image_bg,0,0,player.x,player.y,player.x + player_image_width, player.y + |
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62 | player_image_height); |
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63 | |||
64 | |||
65 | player.x = player.x + iDiff; |
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66 | |||
67 | FAB_image_put_within(image_bg,0,0,oldPX,oldPY |
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68 | +IMAGE_OFFSET,oldPX + player_image_width, oldPY+ |
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69 | player_image_height + IMAGE_OFFSET); |
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70 | |||
71 | FAB_image_put(image_player,player.x,player.y + IMAGE_OFFSET); |
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72 | |||
73 | if((player.x + player_image_width > 800) || (player.x < 0)) |
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74 | { |
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75 | mutex_unlock(&leaves_mutex[iIndex]); |
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76 | mutex_unlock(&player_mutex); |
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77 | mutex_unlock(&grx_mutex); |
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78 | sys_end(); |
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79 | } |
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80 | } |
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81 | |||
82 | mutex_unlock(&leaves_mutex[iIndex]); |
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83 | mutex_unlock(&player_mutex); |
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84 | |||
85 | mutex_unlock(&grx_mutex); |
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86 | |||
87 | task_endcycle(); |
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88 | |||
89 | mutex_lock(&leaves_mutex[iIndex]); |
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90 | oldx= leaves[iIndex].x0; |
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91 | oldy = leaves[iIndex].y0; |
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92 | |||
93 | leaves[iIndex].x0 += iDiff; |
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94 | leaves[iIndex].x1 += iDiff; |
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95 | |||
96 | if (leaves[iIndex].x0 >= PLAY_AREA_WIDTH) |
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97 | { |
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98 | leaves[iIndex].x0 = 0; |
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99 | } |
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100 | |||
101 | if ( leaves[iIndex].x0 < 0 ) |
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102 | { |
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103 | leaves[iIndex].x0 = PLAY_AREA_WIDTH; |
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104 | } |
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105 | mutex_unlock(&leaves_mutex[iIndex]); |
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106 | |||
107 | } |
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108 | |||
109 | } |
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110 | |||
111 | int CheckIfonAnyLeaf(int iLevel) |
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112 | { |
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113 | |||
114 | int iStartLeaf = iLevel * 3; |
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115 | |||
116 | |||
117 | int i_,iLeafIndex; |
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118 | iLeafIndex = -1; |
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119 | |||
120 | for(i_ = iStartLeaf; i_ <= iStartLeaf +2; ++i_) |
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121 | { |
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122 | //Allready have player mutex so can saely take leaves mutex |
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123 | mutex_lock(&leaves_mutex[i_]); |
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124 | if ( |
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125 | ( |
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126 | (player.x > leaves[i_].x0 ) |
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127 | && |
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128 | (player.x < (leaves[i_].x0 + leaf_image_width) ) |
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129 | ) |
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130 | || |
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131 | ( |
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132 | (player.x + player_image_width > leaves[i_].x0) |
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133 | && |
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134 | (player.x + player_image_width < (leaves[i_].x0 |
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135 | + leaf_image_width)) |
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136 | ) |
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137 | ) |
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138 | { |
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139 | mutex_unlock(&leaves_mutex[i_]); |
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140 | iLeafIndex = i_; |
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141 | break; |
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142 | } |
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143 | mutex_unlock(&leaves_mutex[i_]); |
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144 | } |
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145 | |||
146 | |||
147 | return iLeafIndex; |
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148 | |||
149 | } |