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/* $Id: m_translate.h,v 1.1 2003-02-28 11:48:05 pj Exp $ */
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/*
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 * Mesa 3-D graphics library
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 * Version:  3.5
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 *
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 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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#ifndef _M_TRANSLATE_H_
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#define _M_TRANSLATE_H_
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#include "config.h"
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#include "mtypes.h"             /* hack for GLchan */
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extern void _math_trans_1f(GLfloat *to,
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                           CONST void *ptr,
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                           GLuint stride,
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                           GLenum type,
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                           GLuint start,
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                           GLuint n );
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extern void _math_trans_1ui(GLuint *to,
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                            CONST void *ptr,
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                            GLuint stride,
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                            GLenum type,
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                            GLuint start,
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                            GLuint n );
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extern void _math_trans_1ub(GLubyte *to,
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                            CONST void *ptr,
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                            GLuint stride,
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                            GLenum type,
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                            GLuint start,
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                            GLuint n );
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extern void _math_trans_4ub(GLubyte (*to)[4],
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                            CONST void *ptr,
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                            GLuint stride,
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                            GLenum type,
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                            GLuint size,
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                            GLuint start,
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                            GLuint n );
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extern void _math_trans_4chan( GLchan (*to)[4],
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                               CONST void *ptr,
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                               GLuint stride,
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                               GLenum type,
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                               GLuint size,
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                               GLuint start,
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                               GLuint n );
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extern void _math_trans_4us(GLushort (*to)[4],
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                            CONST void *ptr,
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                            GLuint stride,
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                            GLenum type,
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                            GLuint size,
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                            GLuint start,
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                            GLuint n );
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extern void _math_trans_4f(GLfloat (*to)[4],
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                           CONST void *ptr,
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                           GLuint stride,
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                           GLenum type,
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                           GLuint size,
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                           GLuint start,
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                           GLuint n );
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extern void _math_trans_3f(GLfloat (*to)[3],
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                           CONST void *ptr,
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                           GLuint stride,
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                           GLenum type,
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                           GLuint start,
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                           GLuint n );
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extern void _math_init_translate( void );
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#endif