Subversion Repositories shark

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
55 pj 1
/* $Id: stencil.c,v 1.1 2003-02-28 11:42:04 pj Exp $ */
2
 
3
/*
4
 * Mesa 3-D graphics library
5
 * Version:  4.1
6
 *
7
 * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
8
 *
9
 * Permission is hereby granted, free of charge, to any person obtaining a
10
 * copy of this software and associated documentation files (the "Software"),
11
 * to deal in the Software without restriction, including without limitation
12
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13
 * and/or sell copies of the Software, and to permit persons to whom the
14
 * Software is furnished to do so, subject to the following conditions:
15
 *
16
 * The above copyright notice and this permission notice shall be included
17
 * in all copies or substantial portions of the Software.
18
 *
19
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
 */
26
 
27
 
28
#include "glheader.h"
29
#include "imports.h"
30
#include "context.h"
31
#include "depth.h"
32
#include "macros.h"
33
#include "stencil.h"
34
#include "mtypes.h"
35
#include "enable.h"
36
 
37
 
38
void
39
_mesa_ClearStencil( GLint s )
40
{
41
   GET_CURRENT_CONTEXT(ctx);
42
   ASSERT_OUTSIDE_BEGIN_END(ctx);
43
 
44
   if (ctx->Stencil.Clear == (GLstencil) s)
45
      return;
46
 
47
   FLUSH_VERTICES(ctx, _NEW_STENCIL);
48
   ctx->Stencil.Clear = (GLstencil) s;
49
 
50
   if (ctx->Driver.ClearStencil) {
51
      (*ctx->Driver.ClearStencil)( ctx, s );
52
   }
53
}
54
 
55
 
56
 
57
void
58
_mesa_StencilFunc( GLenum func, GLint ref, GLuint mask )
59
{
60
   GET_CURRENT_CONTEXT(ctx);
61
   const GLint face = ctx->Stencil.ActiveFace;
62
   GLint maxref;
63
   ASSERT_OUTSIDE_BEGIN_END(ctx);
64
 
65
   switch (func) {
66
      case GL_NEVER:
67
      case GL_LESS:
68
      case GL_LEQUAL:
69
      case GL_GREATER:
70
      case GL_GEQUAL:
71
      case GL_EQUAL:
72
      case GL_NOTEQUAL:
73
      case GL_ALWAYS:
74
         break;
75
      default:
76
         _mesa_error( ctx, GL_INVALID_ENUM, "glStencilFunc" );
77
         return;
78
   }
79
 
80
   maxref = (1 << STENCIL_BITS) - 1;
81
   ref = (GLstencil) CLAMP( ref, 0, maxref );
82
 
83
   if (ctx->Stencil.Function[face] == func &&
84
       ctx->Stencil.ValueMask[face] == (GLstencil) mask &&
85
       ctx->Stencil.Ref[face] == ref)
86
      return;
87
 
88
   FLUSH_VERTICES(ctx, _NEW_STENCIL);
89
   ctx->Stencil.Function[face] = func;
90
   ctx->Stencil.Ref[face] = ref;
91
   ctx->Stencil.ValueMask[face] = (GLstencil) mask;
92
 
93
   if (ctx->Driver.StencilFunc) {
94
      (*ctx->Driver.StencilFunc)( ctx, func, ref, mask );
95
   }
96
}
97
 
98
 
99
 
100
void
101
_mesa_StencilMask( GLuint mask )
102
{
103
   GET_CURRENT_CONTEXT(ctx);
104
   const GLint face = ctx->Stencil.ActiveFace;
105
   ASSERT_OUTSIDE_BEGIN_END(ctx);
106
 
107
   if (ctx->Stencil.WriteMask[face] == (GLstencil) mask)
108
      return;
109
 
110
   FLUSH_VERTICES(ctx, _NEW_STENCIL);
111
   ctx->Stencil.WriteMask[face] = (GLstencil) mask;
112
 
113
   if (ctx->Driver.StencilMask) {
114
      (*ctx->Driver.StencilMask)( ctx, mask );
115
   }
116
}
117
 
118
 
119
 
120
void
121
_mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
122
{
123
   GET_CURRENT_CONTEXT(ctx);
124
   const GLint face = ctx->Stencil.ActiveFace;
125
   ASSERT_OUTSIDE_BEGIN_END(ctx);
126
 
127
   switch (fail) {
128
      case GL_KEEP:
129
      case GL_ZERO:
130
      case GL_REPLACE:
131
      case GL_INCR:
132
      case GL_DECR:
133
      case GL_INVERT:
134
         break;
135
      case GL_INCR_WRAP_EXT:
136
      case GL_DECR_WRAP_EXT:
137
         if (!ctx->Extensions.EXT_stencil_wrap) {
138
            break;
139
         }
140
         /* FALL-THROUGH */
141
      default:
142
         _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp");
143
         return;
144
   }
145
   switch (zfail) {
146
      case GL_KEEP:
147
      case GL_ZERO:
148
      case GL_REPLACE:
149
      case GL_INCR:
150
      case GL_DECR:
151
      case GL_INVERT:
152
         break;
153
      case GL_INCR_WRAP_EXT:
154
      case GL_DECR_WRAP_EXT:
155
         if (ctx->Extensions.EXT_stencil_wrap) {
156
            break;
157
         }
158
         /* FALL-THROUGH */
159
      default:
160
         _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp");
161
         return;
162
   }
163
   switch (zpass) {
164
      case GL_KEEP:
165
      case GL_ZERO:
166
      case GL_REPLACE:
167
      case GL_INCR:
168
      case GL_DECR:
169
      case GL_INVERT:
170
         break;
171
      case GL_INCR_WRAP_EXT:
172
      case GL_DECR_WRAP_EXT:
173
         if (ctx->Extensions.EXT_stencil_wrap) {
174
            break;
175
         }
176
         /* FALL-THROUGH */
177
      default:
178
         _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp");
179
         return;
180
   }
181
 
182
   if (ctx->Stencil.ZFailFunc[face] == zfail &&
183
       ctx->Stencil.ZPassFunc[face] == zpass &&
184
       ctx->Stencil.FailFunc[face] == fail)
185
      return;
186
 
187
   FLUSH_VERTICES(ctx, _NEW_STENCIL);
188
   ctx->Stencil.ZFailFunc[face] = zfail;
189
   ctx->Stencil.ZPassFunc[face] = zpass;
190
   ctx->Stencil.FailFunc[face] = fail;
191
 
192
   if (ctx->Driver.StencilOp) {
193
      (*ctx->Driver.StencilOp)(ctx, fail, zfail, zpass);
194
   }
195
}
196
 
197
 
198
/* GL_EXT_stencil_two_side */
199
void
200
_mesa_ActiveStencilFaceEXT(GLenum face)
201
{
202
   GET_CURRENT_CONTEXT(ctx);
203
   ASSERT_OUTSIDE_BEGIN_END(ctx);
204
 
205
   if (face == GL_FRONT || face == GL_BACK) {
206
      FLUSH_VERTICES(ctx, _NEW_STENCIL);
207
      ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 1;
208
   }
209
 
210
   if (ctx->Driver.ActiveStencilFace) {
211
      (*ctx->Driver.ActiveStencilFace)( ctx, (GLuint) ctx->Stencil.ActiveFace );
212
   }
213
}
214