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Ignore whitespace Rev 106 → Rev 105

/shark/trunk/drivers/pcl812/include/drivers/pclab.h
File deleted
/shark/trunk/drivers/pcl812/pclab.h
0,0 → 1,17
/*--------------------------------------------------------------*/
/* File header da includere nel main quando si usano */
/* le funzioni di aquisizione contenute in PCLAB.C */
/*--------------------------------------------------------------*/
 
#include "ll/sys/cdefs.h"
 
__BEGIN_DECLS
 
float ad_conv(int ); /* conversione A/D */
int da_conv(float, int ); /* conversione D/A */
int par_in(void); /* ingresso digitale */
void par_out(int n); /* uscita digitale */
 
__END_DECLS
 
/*--------------------------------------------------------------*/
/shark/trunk/drivers/pcl812/makefile
6,7 → 6,7
 
include $(BASE)/config/config.mk
 
LIBRARY = pclab
LIBRARY = pcl812
 
OBJS_PATH = $(BASE)/drivers/pcl812
 
/shark/trunk/drivers/pxc/include/drivers/pxc.h
File deleted
/shark/trunk/drivers/pxc/makefile
12,7 → 12,5
 
OBJS = pxc.o
 
OTHERINCL += -I$(BASE)/drivers/pxc/include
 
include $(BASE)/config/lib.mk
 
/shark/trunk/drivers/pci6025e/include/drivers/pci6025e/pci6025e.h
File deleted
/shark/trunk/drivers/pci6025e/include/drivers/pci6025e/timer.h
File deleted
/shark/trunk/drivers/pci6025e/include/drivers/pci6025e/dio_ppi.h
File deleted
/shark/trunk/drivers/pci6025e/include/drivers/pci6025e/regconst.h
File deleted
/shark/trunk/drivers/pci6025e/include/drivers/pci6025e/dac.h
File deleted
/shark/trunk/drivers/pci6025e/makefile
12,8 → 12,6
 
OBJS = pci6025e.o ./tim/timer.o ./dac/dac.o ./dio_ppi/dio_ppi.o
 
OTHERINCL += -I$(BASE)/drivers/pci6025e/include
 
include $(BASE)/config/lib.mk
 
PCI6025EDIRS := tim dio_ppi dac
/shark/trunk/include/ports/pngconf.h
0,0 → 1,1348
/* pngconf.h - machine configurable file for libpng
*
* libpng 1.2.5 - October 3, 2002
* For conditions of distribution and use, see copyright notice in png.h
* Copyright (c) 1998-2002 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*/
 
/* Any machine specific code is near the front of this file, so if you
* are configuring libpng for a machine, you may want to read the section
* starting here down to where it starts to typedef png_color, png_text,
* and png_info.
*/
 
#ifndef PNGCONF_H
#define PNGCONF_H
 
/* This is the size of the compression buffer, and thus the size of
* an IDAT chunk. Make this whatever size you feel is best for your
* machine. One of these will be allocated per png_struct. When this
* is full, it writes the data to the disk, and does some other
* calculations. Making this an extremely small size will slow
* the library down, but you may want to experiment to determine
* where it becomes significant, if you are concerned with memory
* usage. Note that zlib allocates at least 32Kb also. For readers,
* this describes the size of the buffer available to read the data in.
* Unless this gets smaller than the size of a row (compressed),
* it should not make much difference how big this is.
*/
 
#ifndef PNG_ZBUF_SIZE
# define PNG_ZBUF_SIZE 8192
#endif
 
/* Enable if you want a write-only libpng */
 
#ifndef PNG_NO_READ_SUPPORTED
# define PNG_READ_SUPPORTED
#endif
 
/* Enable if you want a read-only libpng */
 
#ifndef PNG_NO_WRITE_SUPPORTED
# define PNG_WRITE_SUPPORTED
#endif
 
/* Enabled by default in 1.2.0. You can disable this if you don't need to
support PNGs that are embedded in MNG datastreams */
#if !defined(PNG_1_0_X) && !defined(PNG_NO_MNG_FEATURES)
# ifndef PNG_MNG_FEATURES_SUPPORTED
# define PNG_MNG_FEATURES_SUPPORTED
# endif
#endif
 
#ifndef PNG_NO_FLOATING_POINT_SUPPORTED
# ifndef PNG_FLOATING_POINT_SUPPORTED
# define PNG_FLOATING_POINT_SUPPORTED
# endif
#endif
 
/* If you are running on a machine where you cannot allocate more
* than 64K of memory at once, uncomment this. While libpng will not
* normally need that much memory in a chunk (unless you load up a very
* large file), zlib needs to know how big of a chunk it can use, and
* libpng thus makes sure to check any memory allocation to verify it
* will fit into memory.
#define PNG_MAX_MALLOC_64K
*/
#if defined(MAXSEG_64K) && !defined(PNG_MAX_MALLOC_64K)
# define PNG_MAX_MALLOC_64K
#endif
 
/* Special munging to support doing things the 'cygwin' way:
* 'Normal' png-on-win32 defines/defaults:
* PNG_BUILD_DLL -- building dll
* PNG_USE_DLL -- building an application, linking to dll
* (no define) -- building static library, or building an
* application and linking to the static lib
* 'Cygwin' defines/defaults:
* PNG_BUILD_DLL -- (ignored) building the dll
* (no define) -- (ignored) building an application, linking to the dll
* PNG_STATIC -- (ignored) building the static lib, or building an
* application that links to the static lib.
* ALL_STATIC -- (ignored) building various static libs, or building an
* application that links to the static libs.
* Thus,
* a cygwin user should define either PNG_BUILD_DLL or PNG_STATIC, and
* this bit of #ifdefs will define the 'correct' config variables based on
* that. If a cygwin user *wants* to define 'PNG_USE_DLL' that's okay, but
* unnecessary.
*
* Also, the precedence order is:
* ALL_STATIC (since we can't #undef something outside our namespace)
* PNG_BUILD_DLL
* PNG_STATIC
* (nothing) == PNG_USE_DLL
*
* CYGWIN (2002-01-20): The preceding is now obsolete. With the advent
* of auto-import in binutils, we no longer need to worry about
* __declspec(dllexport) / __declspec(dllimport) and friends. Therefore,
* we don't need to worry about PNG_STATIC or ALL_STATIC when it comes
* to __declspec() stuff. However, we DO need to worry about
* PNG_BUILD_DLL and PNG_STATIC because those change some defaults
* such as CONSOLE_IO and whether GLOBAL_ARRAYS are allowed.
*/
#if defined(__CYGWIN__)
# if defined(ALL_STATIC)
# if defined(PNG_BUILD_DLL)
# undef PNG_BUILD_DLL
# endif
# if defined(PNG_USE_DLL)
# undef PNG_USE_DLL
# endif
# if defined(PNG_DLL)
# undef PNG_DLL
# endif
# if !defined(PNG_STATIC)
# define PNG_STATIC
# endif
# else
# if defined (PNG_BUILD_DLL)
# if defined(PNG_STATIC)
# undef PNG_STATIC
# endif
# if defined(PNG_USE_DLL)
# undef PNG_USE_DLL
# endif
# if !defined(PNG_DLL)
# define PNG_DLL
# endif
# else
# if defined(PNG_STATIC)
# if defined(PNG_USE_DLL)
# undef PNG_USE_DLL
# endif
# if defined(PNG_DLL)
# undef PNG_DLL
# endif
# else
# if !defined(PNG_USE_DLL)
# define PNG_USE_DLL
# endif
# if !defined(PNG_DLL)
# define PNG_DLL
# endif
# endif
# endif
# endif
#endif
 
/* This protects us against compilers that run on a windowing system
* and thus don't have or would rather us not use the stdio types:
* stdin, stdout, and stderr. The only one currently used is stderr
* in png_error() and png_warning(). #defining PNG_NO_CONSOLE_IO will
* prevent these from being compiled and used. #defining PNG_NO_STDIO
* will also prevent these, plus will prevent the entire set of stdio
* macros and functions (FILE *, printf, etc.) from being compiled and used,
* unless (PNG_DEBUG > 0) has been #defined.
*
* #define PNG_NO_CONSOLE_IO
* #define PNG_NO_STDIO
*/
 
#if defined(_WIN32_WCE)
# include <windows.h>
/* Console I/O functions are not supported on WindowsCE */
# define PNG_NO_CONSOLE_IO
# ifdef PNG_DEBUG
# undef PNG_DEBUG
# endif
#endif
 
#ifdef PNG_BUILD_DLL
# ifndef PNG_CONSOLE_IO_SUPPORTED
# ifndef PNG_NO_CONSOLE_IO
# define PNG_NO_CONSOLE_IO
# endif
# endif
#endif
 
# ifdef PNG_NO_STDIO
# ifndef PNG_NO_CONSOLE_IO
# define PNG_NO_CONSOLE_IO
# endif
# ifdef PNG_DEBUG
# if (PNG_DEBUG > 0)
# include <stdio.h>
# endif
# endif
# else
# if !defined(_WIN32_WCE)
/* "stdio.h" functions are not supported on WindowsCE */
# include <stdio.h>
# endif
# endif
 
/* This macro protects us against machines that don't have function
* prototypes (ie K&R style headers). If your compiler does not handle
* function prototypes, define this macro and use the included ansi2knr.
* I've always been able to use _NO_PROTO as the indicator, but you may
* need to drag the empty declaration out in front of here, or change the
* ifdef to suit your own needs.
*/
#ifndef PNGARG
 
#ifdef OF /* zlib prototype munger */
# define PNGARG(arglist) OF(arglist)
#else
 
#ifdef _NO_PROTO
# define PNGARG(arglist) ()
# ifndef PNG_TYPECAST_NULL
# define PNG_TYPECAST_NULL
# endif
#else
# define PNGARG(arglist) arglist
#endif /* _NO_PROTO */
 
#endif /* OF */
 
#endif /* PNGARG */
 
/* Try to determine if we are compiling on a Mac. Note that testing for
* just __MWERKS__ is not good enough, because the Codewarrior is now used
* on non-Mac platforms.
*/
#ifndef MACOS
# if (defined(__MWERKS__) && defined(macintosh)) || defined(applec) || \
defined(THINK_C) || defined(__SC__) || defined(TARGET_OS_MAC)
# define MACOS
# endif
#endif
 
/* enough people need this for various reasons to include it here */
#if !defined(MACOS) && !defined(RISCOS) && !defined(_WIN32_WCE)
# include <sys/types.h>
#endif
 
#if !defined(PNG_SETJMP_NOT_SUPPORTED) && !defined(PNG_NO_SETJMP_SUPPORTED)
//# define PNG_SETJMP_SUPPORTED
#endif
 
#ifdef PNG_SETJMP_SUPPORTED
/* This is an attempt to force a single setjmp behaviour on Linux. If
* the X config stuff didn't define _BSD_SOURCE we wouldn't need this.
*/
 
# ifdef __linux__
# ifdef _BSD_SOURCE
# define PNG_SAVE_BSD_SOURCE
# undef _BSD_SOURCE
# endif
# ifdef _SETJMP_H
__png.h__ already includes setjmp.h;
__dont__ include it again.;
# endif
# endif /* __linux__ */
 
/* include setjmp.h for error handling */
//# include <setjmp.h>
 
# ifdef __linux__
# ifdef PNG_SAVE_BSD_SOURCE
# define _BSD_SOURCE
# undef PNG_SAVE_BSD_SOURCE
# endif
# endif /* __linux__ */
#endif /* PNG_SETJMP_SUPPORTED */
 
#ifdef BSD
# include <strings.h>
#else
# include <string.h>
#endif
 
/* Other defines for things like memory and the like can go here. */
#ifdef PNG_INTERNAL
 
#include <stdlib.h>
 
/* The functions exported by PNG_EXTERN are PNG_INTERNAL functions, which
* aren't usually used outside the library (as far as I know), so it is
* debatable if they should be exported at all. In the future, when it is
* possible to have run-time registry of chunk-handling functions, some of
* these will be made available again.
#define PNG_EXTERN extern
*/
#define PNG_EXTERN
 
/* Other defines specific to compilers can go here. Try to keep
* them inside an appropriate ifdef/endif pair for portability.
*/
 
#if defined(PNG_FLOATING_POINT_SUPPORTED)
# if defined(MACOS)
/* We need to check that <math.h> hasn't already been included earlier
* as it seems it doesn't agree with <fp.h>, yet we should really use
* <fp.h> if possible.
*/
# if !defined(__MATH_H__) && !defined(__MATH_H) && !defined(__cmath__)
# include <fp.h>
# endif
# else
# include <math.h>
# endif
# if defined(_AMIGA) && defined(__SASC) && defined(_M68881)
/* Amiga SAS/C: We must include builtin FPU functions when compiling using
* MATH=68881
*/
# include <m68881.h>
# endif
#endif
 
/* Codewarrior on NT has linking problems without this. */
#if (defined(__MWERKS__) && defined(WIN32)) || defined(__STDC__)
# define PNG_ALWAYS_EXTERN
#endif
 
/* For some reason, Borland C++ defines memcmp, etc. in mem.h, not
* stdlib.h like it should (I think). Or perhaps this is a C++
* "feature"?
*/
#ifdef __TURBOC__
# include <mem.h>
# include "alloc.h"
#endif
 
#if defined(_MSC_VER) && (defined(WIN32) || defined(_Windows) || \
defined(_WINDOWS) || defined(_WIN32) || defined(__WIN32__))
# include <malloc.h>
#endif
 
/* This controls how fine the dithering gets. As this allocates
* a largish chunk of memory (32K), those who are not as concerned
* with dithering quality can decrease some or all of these.
*/
#ifndef PNG_DITHER_RED_BITS
# define PNG_DITHER_RED_BITS 5
#endif
#ifndef PNG_DITHER_GREEN_BITS
# define PNG_DITHER_GREEN_BITS 5
#endif
#ifndef PNG_DITHER_BLUE_BITS
# define PNG_DITHER_BLUE_BITS 5
#endif
 
/* This controls how fine the gamma correction becomes when you
* are only interested in 8 bits anyway. Increasing this value
* results in more memory being used, and more pow() functions
* being called to fill in the gamma tables. Don't set this value
* less then 8, and even that may not work (I haven't tested it).
*/
 
#ifndef PNG_MAX_GAMMA_8
# define PNG_MAX_GAMMA_8 11
#endif
 
/* This controls how much a difference in gamma we can tolerate before
* we actually start doing gamma conversion.
*/
#ifndef PNG_GAMMA_THRESHOLD
# define PNG_GAMMA_THRESHOLD 0.05
#endif
 
#endif /* PNG_INTERNAL */
 
/* The following uses const char * instead of char * for error
* and warning message functions, so some compilers won't complain.
* If you do not want to use const, define PNG_NO_CONST here.
*/
 
#ifndef PNG_NO_CONST
# define PNG_CONST const
#else
# define PNG_CONST
#endif
 
/* The following defines give you the ability to remove code from the
* library that you will not be using. I wish I could figure out how to
* automate this, but I can't do that without making it seriously hard
* on the users. So if you are not using an ability, change the #define
* to and #undef, and that part of the library will not be compiled. If
* your linker can't find a function, you may want to make sure the
* ability is defined here. Some of these depend upon some others being
* defined. I haven't figured out all the interactions here, so you may
* have to experiment awhile to get everything to compile. If you are
* creating or using a shared library, you probably shouldn't touch this,
* as it will affect the size of the structures, and this will cause bad
* things to happen if the library and/or application ever change.
*/
 
/* Any features you will not be using can be undef'ed here */
 
/* GR-P, 0.96a: Set "*TRANSFORMS_SUPPORTED as default but allow user
* to turn it off with "*TRANSFORMS_NOT_SUPPORTED" or *PNG_NO_*_TRANSFORMS
* on the compile line, then pick and choose which ones to define without
* having to edit this file. It is safe to use the *TRANSFORMS_NOT_SUPPORTED
* if you only want to have a png-compliant reader/writer but don't need
* any of the extra transformations. This saves about 80 kbytes in a
* typical installation of the library. (PNG_NO_* form added in version
* 1.0.1c, for consistency)
*/
 
/* The size of the png_text structure changed in libpng-1.0.6 when
* iTXt is supported. It is turned off by default, to support old apps
* that malloc the png_text structure instead of calling png_set_text()
* and letting libpng malloc it. It will be turned on by default in
* libpng-1.3.0.
*/
 
#ifndef PNG_iTXt_SUPPORTED
# if !defined(PNG_READ_iTXt_SUPPORTED) && !defined(PNG_NO_READ_iTXt)
# define PNG_NO_READ_iTXt
# endif
# if !defined(PNG_WRITE_iTXt_SUPPORTED) && !defined(PNG_NO_WRITE_iTXt)
# define PNG_NO_WRITE_iTXt
# endif
#endif
 
/* The following support, added after version 1.0.0, can be turned off here en
* masse by defining PNG_LEGACY_SUPPORTED in case you need binary compatibility
* with old applications that require the length of png_struct and png_info
* to remain unchanged.
*/
 
#ifdef PNG_LEGACY_SUPPORTED
# define PNG_NO_FREE_ME
# define PNG_NO_READ_UNKNOWN_CHUNKS
# define PNG_NO_WRITE_UNKNOWN_CHUNKS
# define PNG_NO_READ_USER_CHUNKS
# define PNG_NO_READ_iCCP
# define PNG_NO_WRITE_iCCP
# define PNG_NO_READ_iTXt
# define PNG_NO_WRITE_iTXt
# define PNG_NO_READ_sCAL
# define PNG_NO_WRITE_sCAL
# define PNG_NO_READ_sPLT
# define PNG_NO_WRITE_sPLT
# define PNG_NO_INFO_IMAGE
# define PNG_NO_READ_RGB_TO_GRAY
# define PNG_NO_READ_USER_TRANSFORM
# define PNG_NO_WRITE_USER_TRANSFORM
# define PNG_NO_USER_MEM
# define PNG_NO_READ_EMPTY_PLTE
# define PNG_NO_MNG_FEATURES
# define PNG_NO_FIXED_POINT_SUPPORTED
#endif
 
/* Ignore attempt to turn off both floating and fixed point support */
#if !defined(PNG_FLOATING_POINT_SUPPORTED) || \
!defined(PNG_NO_FIXED_POINT_SUPPORTED)
# define PNG_FIXED_POINT_SUPPORTED
#endif
 
#ifndef PNG_NO_FREE_ME
# define PNG_FREE_ME_SUPPORTED
#endif
 
#if defined(PNG_READ_SUPPORTED)
 
#if !defined(PNG_READ_TRANSFORMS_NOT_SUPPORTED) && \
!defined(PNG_NO_READ_TRANSFORMS)
# define PNG_READ_TRANSFORMS_SUPPORTED
#endif
 
#ifdef PNG_READ_TRANSFORMS_SUPPORTED
# ifndef PNG_NO_READ_EXPAND
# define PNG_READ_EXPAND_SUPPORTED
# endif
# ifndef PNG_NO_READ_SHIFT
# define PNG_READ_SHIFT_SUPPORTED
# endif
# ifndef PNG_NO_READ_PACK
# define PNG_READ_PACK_SUPPORTED
# endif
# ifndef PNG_NO_READ_BGR
# define PNG_READ_BGR_SUPPORTED
# endif
# ifndef PNG_NO_READ_SWAP
# define PNG_READ_SWAP_SUPPORTED
# endif
# ifndef PNG_NO_READ_PACKSWAP
# define PNG_READ_PACKSWAP_SUPPORTED
# endif
# ifndef PNG_NO_READ_INVERT
# define PNG_READ_INVERT_SUPPORTED
# endif
# ifndef PNG_NO_READ_DITHER
# define PNG_READ_DITHER_SUPPORTED
# endif
# ifndef PNG_NO_READ_BACKGROUND
# define PNG_READ_BACKGROUND_SUPPORTED
# endif
# ifndef PNG_NO_READ_16_TO_8
# define PNG_READ_16_TO_8_SUPPORTED
# endif
# ifndef PNG_NO_READ_FILLER
# define PNG_READ_FILLER_SUPPORTED
# endif
# ifndef PNG_NO_READ_GAMMA
# define PNG_READ_GAMMA_SUPPORTED
# endif
# ifndef PNG_NO_READ_GRAY_TO_RGB
# define PNG_READ_GRAY_TO_RGB_SUPPORTED
# endif
# ifndef PNG_NO_READ_SWAP_ALPHA
# define PNG_READ_SWAP_ALPHA_SUPPORTED
# endif
# ifndef PNG_NO_READ_INVERT_ALPHA
# define PNG_READ_INVERT_ALPHA_SUPPORTED
# endif
# ifndef PNG_NO_READ_STRIP_ALPHA
# define PNG_READ_STRIP_ALPHA_SUPPORTED
# endif
# ifndef PNG_NO_READ_USER_TRANSFORM
# define PNG_READ_USER_TRANSFORM_SUPPORTED
# endif
# ifndef PNG_NO_READ_RGB_TO_GRAY
# define PNG_READ_RGB_TO_GRAY_SUPPORTED
# endif
#endif /* PNG_READ_TRANSFORMS_SUPPORTED */
 
#if !defined(PNG_NO_PROGRESSIVE_READ) && \
!defined(PNG_PROGRESSIVE_READ_NOT_SUPPORTED) /* if you don't do progressive */
# define PNG_PROGRESSIVE_READ_SUPPORTED /* reading. This is not talking */
#endif /* about interlacing capability! You'll */
/* still have interlacing unless you change the following line: */
 
#define PNG_READ_INTERLACING_SUPPORTED /* required for PNG-compliant decoders */
 
#ifndef PNG_NO_READ_COMPOSITE_NODIV
# ifndef PNG_NO_READ_COMPOSITED_NODIV /* libpng-1.0.x misspelling */
# define PNG_READ_COMPOSITE_NODIV_SUPPORTED /* well tested on Intel, SGI */
# endif
#endif
 
/* Deprecated, will be removed from version 2.0.0.
Use PNG_MNG_FEATURES_SUPPORTED instead. */
#ifndef PNG_NO_READ_EMPTY_PLTE
# define PNG_READ_EMPTY_PLTE_SUPPORTED
#endif
 
#endif /* PNG_READ_SUPPORTED */
 
#if defined(PNG_WRITE_SUPPORTED)
 
# if !defined(PNG_WRITE_TRANSFORMS_NOT_SUPPORTED) && \
!defined(PNG_NO_WRITE_TRANSFORMS)
# define PNG_WRITE_TRANSFORMS_SUPPORTED
#endif
 
#ifdef PNG_WRITE_TRANSFORMS_SUPPORTED
# ifndef PNG_NO_WRITE_SHIFT
# define PNG_WRITE_SHIFT_SUPPORTED
# endif
# ifndef PNG_NO_WRITE_PACK
# define PNG_WRITE_PACK_SUPPORTED
# endif
# ifndef PNG_NO_WRITE_BGR
# define PNG_WRITE_BGR_SUPPORTED
# endif
# ifndef PNG_NO_WRITE_SWAP
# define PNG_WRITE_SWAP_SUPPORTED
# endif
# ifndef PNG_NO_WRITE_PACKSWAP
# define PNG_WRITE_PACKSWAP_SUPPORTED
# endif
# ifndef PNG_NO_WRITE_INVERT
# define PNG_WRITE_INVERT_SUPPORTED
# endif
# ifndef PNG_NO_WRITE_FILLER
# define PNG_WRITE_FILLER_SUPPORTED /* same as WRITE_STRIP_ALPHA */
# endif
# ifndef PNG_NO_WRITE_SWAP_ALPHA
# define PNG_WRITE_SWAP_ALPHA_SUPPORTED
# endif
# ifndef PNG_NO_WRITE_INVERT_ALPHA
# define PNG_WRITE_INVERT_ALPHA_SUPPORTED
# endif
# ifndef PNG_NO_WRITE_USER_TRANSFORM
# define PNG_WRITE_USER_TRANSFORM_SUPPORTED
# endif
#endif /* PNG_WRITE_TRANSFORMS_SUPPORTED */
 
#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
# ifndef PNG_NO_USER_TRANSFORM_PTR
# define PNG_USER_TRANSFORM_PTR_SUPPORTED
# endif
#endif
 
#define PNG_WRITE_INTERLACING_SUPPORTED /* not required for PNG-compliant
encoders, but can cause trouble
if left undefined */
 
#if !defined(PNG_NO_WRITE_WEIGHTED_FILTER) && \
defined(PNG_FLOATING_POINT_SUPPORTED)
# define PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
#endif
 
#ifndef PNG_1_0_X
#ifndef PNG_NO_ERROR_NUMBERS
#define PNG_ERROR_NUMBERS_SUPPORTED
#endif
#endif /* PNG_1_0_X */
 
#ifndef PNG_NO_WRITE_FLUSH
# define PNG_WRITE_FLUSH_SUPPORTED
#endif
 
/* Deprecated, see PNG_MNG_FEATURES_SUPPORTED, above */
#ifndef PNG_NO_WRITE_EMPTY_PLTE
# define PNG_WRITE_EMPTY_PLTE_SUPPORTED
#endif
 
#endif /* PNG_WRITE_SUPPORTED */
 
#ifndef PNG_NO_STDIO
# define PNG_TIME_RFC1123_SUPPORTED
#endif
 
/* This adds extra functions in pngget.c for accessing data from the
* info pointer (added in version 0.99)
* png_get_image_width()
* png_get_image_height()
* png_get_bit_depth()
* png_get_color_type()
* png_get_compression_type()
* png_get_filter_type()
* png_get_interlace_type()
* png_get_pixel_aspect_ratio()
* png_get_pixels_per_meter()
* png_get_x_offset_pixels()
* png_get_y_offset_pixels()
* png_get_x_offset_microns()
* png_get_y_offset_microns()
*/
#if !defined(PNG_NO_EASY_ACCESS) && !defined(PNG_EASY_ACCESS_SUPPORTED)
# define PNG_EASY_ACCESS_SUPPORTED
#endif
 
/* PNG_ASSEMBLER_CODE was enabled by default in version 1.2.0
even when PNG_USE_PNGVCRD or PNG_USE_PNGGCCRD is not defined */
#if defined(PNG_READ_SUPPORTED) && !defined(PNG_NO_ASSEMBLER_CODE)
# ifndef PNG_ASSEMBLER_CODE_SUPPORTED
# define PNG_ASSEMBLER_CODE_SUPPORTED
# endif
# if !defined(PNG_MMX_CODE_SUPPORTED) && !defined(PNG_NO_MMX_CODE)
# define PNG_MMX_CODE_SUPPORTED
# endif
#endif
 
/* If you are sure that you don't need thread safety and you are compiling
with PNG_USE_PNGCCRD for an MMX application, you can define this for
faster execution. See pnggccrd.c.
#define PNG_THREAD_UNSAFE_OK
*/
 
#if !defined(PNG_1_0_X)
#if !defined(PNG_NO_USER_MEM) && !defined(PNG_USER_MEM_SUPPORTED)
# define PNG_USER_MEM_SUPPORTED
#endif
#endif /* PNG_1_0_X */
 
/* These are currently experimental features, define them if you want */
 
/* very little testing */
/*
#ifdef PNG_READ_SUPPORTED
# ifndef PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED
# define PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED
# endif
#endif
*/
 
/* This is only for PowerPC big-endian and 680x0 systems */
/* some testing */
/*
#ifdef PNG_READ_SUPPORTED
# ifndef PNG_PNG_READ_BIG_ENDIAN_SUPPORTED
# define PNG_READ_BIG_ENDIAN_SUPPORTED
# endif
#endif
*/
 
/* Buggy compilers (e.g., gcc 2.7.2.2) need this */
/*
#define PNG_NO_POINTER_INDEXING
*/
 
/* These functions are turned off by default, as they will be phased out. */
/*
#define PNG_USELESS_TESTS_SUPPORTED
#define PNG_CORRECT_PALETTE_SUPPORTED
*/
 
/* Any chunks you are not interested in, you can undef here. The
* ones that allocate memory may be expecially important (hIST,
* tEXt, zTXt, tRNS, pCAL). Others will just save time and make png_info
* a bit smaller.
*/
 
#if defined(PNG_READ_SUPPORTED) && \
!defined(PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED) && \
!defined(PNG_NO_READ_ANCILLARY_CHUNKS)
# define PNG_READ_ANCILLARY_CHUNKS_SUPPORTED
#endif
 
#if defined(PNG_WRITE_SUPPORTED) && \
!defined(PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED) && \
!defined(PNG_NO_WRITE_ANCILLARY_CHUNKS)
# define PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED
#endif
 
#ifdef PNG_READ_ANCILLARY_CHUNKS_SUPPORTED
 
#ifdef PNG_NO_READ_TEXT
# define PNG_NO_READ_iTXt
# define PNG_NO_READ_tEXt
# define PNG_NO_READ_zTXt
#endif
#ifndef PNG_NO_READ_bKGD
# define PNG_READ_bKGD_SUPPORTED
# define PNG_bKGD_SUPPORTED
#endif
#ifndef PNG_NO_READ_cHRM
# define PNG_READ_cHRM_SUPPORTED
# define PNG_cHRM_SUPPORTED
#endif
#ifndef PNG_NO_READ_gAMA
# define PNG_READ_gAMA_SUPPORTED
# define PNG_gAMA_SUPPORTED
#endif
#ifndef PNG_NO_READ_hIST
# define PNG_READ_hIST_SUPPORTED
# define PNG_hIST_SUPPORTED
#endif
#ifndef PNG_NO_READ_iCCP
# define PNG_READ_iCCP_SUPPORTED
# define PNG_iCCP_SUPPORTED
#endif
#ifndef PNG_NO_READ_iTXt
# ifndef PNG_READ_iTXt_SUPPORTED
# define PNG_READ_iTXt_SUPPORTED
# endif
# ifndef PNG_iTXt_SUPPORTED
# define PNG_iTXt_SUPPORTED
# endif
#endif
#ifndef PNG_NO_READ_oFFs
# define PNG_READ_oFFs_SUPPORTED
# define PNG_oFFs_SUPPORTED
#endif
#ifndef PNG_NO_READ_pCAL
# define PNG_READ_pCAL_SUPPORTED
# define PNG_pCAL_SUPPORTED
#endif
#ifndef PNG_NO_READ_sCAL
# define PNG_READ_sCAL_SUPPORTED
# define PNG_sCAL_SUPPORTED
#endif
#ifndef PNG_NO_READ_pHYs
# define PNG_READ_pHYs_SUPPORTED
# define PNG_pHYs_SUPPORTED
#endif
#ifndef PNG_NO_READ_sBIT
# define PNG_READ_sBIT_SUPPORTED
# define PNG_sBIT_SUPPORTED
#endif
#ifndef PNG_NO_READ_sPLT
# define PNG_READ_sPLT_SUPPORTED
# define PNG_sPLT_SUPPORTED
#endif
#ifndef PNG_NO_READ_sRGB
# define PNG_READ_sRGB_SUPPORTED
# define PNG_sRGB_SUPPORTED
#endif
#ifndef PNG_NO_READ_tEXt
# define PNG_READ_tEXt_SUPPORTED
# define PNG_tEXt_SUPPORTED
#endif
#ifndef PNG_NO_READ_tIME
# define PNG_READ_tIME_SUPPORTED
# define PNG_tIME_SUPPORTED
#endif
#ifndef PNG_NO_READ_tRNS
# define PNG_READ_tRNS_SUPPORTED
# define PNG_tRNS_SUPPORTED
#endif
#ifndef PNG_NO_READ_zTXt
# define PNG_READ_zTXt_SUPPORTED
# define PNG_zTXt_SUPPORTED
#endif
#ifndef PNG_NO_READ_UNKNOWN_CHUNKS
# define PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
# ifndef PNG_UNKNOWN_CHUNKS_SUPPORTED
# define PNG_UNKNOWN_CHUNKS_SUPPORTED
# endif
# ifndef PNG_NO_HANDLE_AS_UNKNOWN
# define PNG_HANDLE_AS_UNKNOWN_SUPPORTED
# endif
#endif
#if !defined(PNG_NO_READ_USER_CHUNKS) && \
defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED)
# define PNG_READ_USER_CHUNKS_SUPPORTED
# define PNG_USER_CHUNKS_SUPPORTED
# ifdef PNG_NO_READ_UNKNOWN_CHUNKS
# undef PNG_NO_READ_UNKNOWN_CHUNKS
# endif
# ifdef PNG_NO_HANDLE_AS_UNKNOWN
# undef PNG_NO_HANDLE_AS_UNKNOWN
# endif
#endif
#ifndef PNG_NO_READ_OPT_PLTE
# define PNG_READ_OPT_PLTE_SUPPORTED /* only affects support of the */
#endif /* optional PLTE chunk in RGB and RGBA images */
#if defined(PNG_READ_iTXt_SUPPORTED) || defined(PNG_READ_tEXt_SUPPORTED) || \
defined(PNG_READ_zTXt_SUPPORTED)
# define PNG_READ_TEXT_SUPPORTED
# define PNG_TEXT_SUPPORTED
#endif
 
#endif /* PNG_READ_ANCILLARY_CHUNKS_SUPPORTED */
 
#ifdef PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED
 
#ifdef PNG_NO_WRITE_TEXT
# define PNG_NO_WRITE_iTXt
# define PNG_NO_WRITE_tEXt
# define PNG_NO_WRITE_zTXt
#endif
#ifndef PNG_NO_WRITE_bKGD
# define PNG_WRITE_bKGD_SUPPORTED
# ifndef PNG_bKGD_SUPPORTED
# define PNG_bKGD_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_cHRM
# define PNG_WRITE_cHRM_SUPPORTED
# ifndef PNG_cHRM_SUPPORTED
# define PNG_cHRM_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_gAMA
# define PNG_WRITE_gAMA_SUPPORTED
# ifndef PNG_gAMA_SUPPORTED
# define PNG_gAMA_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_hIST
# define PNG_WRITE_hIST_SUPPORTED
# ifndef PNG_hIST_SUPPORTED
# define PNG_hIST_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_iCCP
# define PNG_WRITE_iCCP_SUPPORTED
# ifndef PNG_iCCP_SUPPORTED
# define PNG_iCCP_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_iTXt
# ifndef PNG_WRITE_iTXt_SUPPORTED
# define PNG_WRITE_iTXt_SUPPORTED
# endif
# ifndef PNG_iTXt_SUPPORTED
# define PNG_iTXt_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_oFFs
# define PNG_WRITE_oFFs_SUPPORTED
# ifndef PNG_oFFs_SUPPORTED
# define PNG_oFFs_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_pCAL
# define PNG_WRITE_pCAL_SUPPORTED
# ifndef PNG_pCAL_SUPPORTED
# define PNG_pCAL_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_sCAL
# define PNG_WRITE_sCAL_SUPPORTED
# ifndef PNG_sCAL_SUPPORTED
# define PNG_sCAL_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_pHYs
# define PNG_WRITE_pHYs_SUPPORTED
# ifndef PNG_pHYs_SUPPORTED
# define PNG_pHYs_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_sBIT
# define PNG_WRITE_sBIT_SUPPORTED
# ifndef PNG_sBIT_SUPPORTED
# define PNG_sBIT_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_sPLT
# define PNG_WRITE_sPLT_SUPPORTED
# ifndef PNG_sPLT_SUPPORTED
# define PNG_sPLT_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_sRGB
# define PNG_WRITE_sRGB_SUPPORTED
# ifndef PNG_sRGB_SUPPORTED
# define PNG_sRGB_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_tEXt
# define PNG_WRITE_tEXt_SUPPORTED
# ifndef PNG_tEXt_SUPPORTED
# define PNG_tEXt_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_tIME
//# define PNG_WRITE_tIME_SUPPORTED
# ifndef PNG_tIME_SUPPORTED
//# define PNG_tIME_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_tRNS
# define PNG_WRITE_tRNS_SUPPORTED
# ifndef PNG_tRNS_SUPPORTED
# define PNG_tRNS_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_zTXt
# define PNG_WRITE_zTXt_SUPPORTED
# ifndef PNG_zTXt_SUPPORTED
# define PNG_zTXt_SUPPORTED
# endif
#endif
#ifndef PNG_NO_WRITE_UNKNOWN_CHUNKS
# define PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
# ifndef PNG_UNKNOWN_CHUNKS_SUPPORTED
# define PNG_UNKNOWN_CHUNKS_SUPPORTED
# endif
# ifndef PNG_NO_HANDLE_AS_UNKNOWN
# ifndef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
# define PNG_HANDLE_AS_UNKNOWN_SUPPORTED
# endif
# endif
#endif
#if defined(PNG_WRITE_iTXt_SUPPORTED) || defined(PNG_WRITE_tEXt_SUPPORTED) || \
defined(PNG_WRITE_zTXt_SUPPORTED)
# define PNG_WRITE_TEXT_SUPPORTED
# ifndef PNG_TEXT_SUPPORTED
# define PNG_TEXT_SUPPORTED
# endif
#endif
 
#endif /* PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED */
 
/* Turn this off to disable png_read_png() and
* png_write_png() and leave the row_pointers member
* out of the info structure.
*/
#ifndef PNG_NO_INFO_IMAGE
# define PNG_INFO_IMAGE_SUPPORTED
#endif
 
/* need the time information for reading tIME chunks */
#if defined(PNG_tIME_SUPPORTED)
# if !defined(_WIN32_WCE)
/* "time.h" functions are not supported on WindowsCE */
# include <time.h>
# endif
#endif
 
/* Some typedefs to get us started. These should be safe on most of the
* common platforms. The typedefs should be at least as large as the
* numbers suggest (a png_uint_32 must be at least 32 bits long), but they
* don't have to be exactly that size. Some compilers dislike passing
* unsigned shorts as function parameters, so you may be better off using
* unsigned int for png_uint_16. Likewise, for 64-bit systems, you may
* want to have unsigned int for png_uint_32 instead of unsigned long.
*/
 
typedef unsigned long png_uint_32;
typedef long png_int_32;
typedef unsigned short png_uint_16;
typedef short png_int_16;
typedef unsigned char png_byte;
 
/* This is usually size_t. It is typedef'ed just in case you need it to
change (I'm not sure if you will or not, so I thought I'd be safe) */
typedef size_t png_size_t;
 
/* The following is needed for medium model support. It cannot be in the
* PNG_INTERNAL section. Needs modification for other compilers besides
* MSC. Model independent support declares all arrays and pointers to be
* large using the far keyword. The zlib version used must also support
* model independent data. As of version zlib 1.0.4, the necessary changes
* have been made in zlib. The USE_FAR_KEYWORD define triggers other
* changes that are needed. (Tim Wegner)
*/
 
/* Separate compiler dependencies (problem here is that zlib.h always
defines FAR. (SJT) */
#ifdef __BORLANDC__
# if defined(__LARGE__) || defined(__HUGE__) || defined(__COMPACT__)
# define LDATA 1
# else
# define LDATA 0
# endif
/* GRR: why is Cygwin in here? Cygwin is not Borland C... */
# if !defined(__WIN32__) && !defined(__FLAT__) && !defined(__CYGWIN__)
# define PNG_MAX_MALLOC_64K
# if (LDATA != 1)
# ifndef FAR
# define FAR __far
# endif
# define USE_FAR_KEYWORD
# endif /* LDATA != 1 */
/* Possibly useful for moving data out of default segment.
* Uncomment it if you want. Could also define FARDATA as
* const if your compiler supports it. (SJT)
# define FARDATA FAR
*/
# endif /* __WIN32__, __FLAT__, __CYGWIN__ */
#endif /* __BORLANDC__ */
 
 
/* Suggest testing for specific compiler first before testing for
* FAR. The Watcom compiler defines both __MEDIUM__ and M_I86MM,
* making reliance oncertain keywords suspect. (SJT)
*/
 
/* MSC Medium model */
#if defined(FAR)
# if defined(M_I86MM)
# define USE_FAR_KEYWORD
# define FARDATA FAR
# include <dos.h>
# endif
#endif
 
/* SJT: default case */
#ifndef FAR
# define FAR
#endif
 
/* At this point FAR is always defined */
#ifndef FARDATA
# define FARDATA
#endif
 
/* Typedef for floating-point numbers that are converted
to fixed-point with a multiple of 100,000, e.g., int_gamma */
typedef png_int_32 png_fixed_point;
 
/* Add typedefs for pointers */
typedef void FAR * png_voidp;
typedef png_byte FAR * png_bytep;
typedef png_uint_32 FAR * png_uint_32p;
typedef png_int_32 FAR * png_int_32p;
typedef png_uint_16 FAR * png_uint_16p;
typedef png_int_16 FAR * png_int_16p;
typedef PNG_CONST char FAR * png_const_charp;
typedef char FAR * png_charp;
typedef png_fixed_point FAR * png_fixed_point_p;
 
#ifndef PNG_NO_STDIO
#if defined(_WIN32_WCE)
typedef HANDLE png_FILE_p;
#else
typedef FILE * png_FILE_p;
#endif
#endif
 
#ifdef PNG_FLOATING_POINT_SUPPORTED
typedef double FAR * png_doublep;
#endif
 
/* Pointers to pointers; i.e. arrays */
typedef png_byte FAR * FAR * png_bytepp;
typedef png_uint_32 FAR * FAR * png_uint_32pp;
typedef png_int_32 FAR * FAR * png_int_32pp;
typedef png_uint_16 FAR * FAR * png_uint_16pp;
typedef png_int_16 FAR * FAR * png_int_16pp;
typedef PNG_CONST char FAR * FAR * png_const_charpp;
typedef char FAR * FAR * png_charpp;
typedef png_fixed_point FAR * FAR * png_fixed_point_pp;
#ifdef PNG_FLOATING_POINT_SUPPORTED
typedef double FAR * FAR * png_doublepp;
#endif
 
/* Pointers to pointers to pointers; i.e., pointer to array */
typedef char FAR * FAR * FAR * png_charppp;
 
/* libpng typedefs for types in zlib. If zlib changes
* or another compression library is used, then change these.
* Eliminates need to change all the source files.
*/
typedef charf * png_zcharp;
typedef charf * FAR * png_zcharpp;
typedef z_stream FAR * png_zstreamp;
 
/*
* Define PNG_BUILD_DLL if the module being built is a Windows
* LIBPNG DLL.
*
* Define PNG_USE_DLL if you want to *link* to the Windows LIBPNG DLL.
* It is equivalent to Microsoft predefined macro _DLL that is
* automatically defined when you compile using the share
* version of the CRT (C Run-Time library)
*
* The cygwin mods make this behavior a little different:
* Define PNG_BUILD_DLL if you are building a dll for use with cygwin
* Define PNG_STATIC if you are building a static library for use with cygwin,
* -or- if you are building an application that you want to link to the
* static library.
* PNG_USE_DLL is defined by default (no user action needed) unless one of
* the other flags is defined.
*/
 
#if !defined(PNG_DLL) && (defined(PNG_BUILD_DLL) || defined(PNG_USE_DLL))
# define PNG_DLL
#endif
/* If CYGWIN, then disallow GLOBAL ARRAYS unless building a static lib.
* When building a static lib, default to no GLOBAL ARRAYS, but allow
* command-line override
*/
#if defined(__CYGWIN__)
# if !defined(PNG_STATIC)
# if defined(PNG_USE_GLOBAL_ARRAYS)
# undef PNG_USE_GLOBAL_ARRAYS
# endif
# if !defined(PNG_USE_LOCAL_ARRAYS)
# define PNG_USE_LOCAL_ARRAYS
# endif
# else
# if defined(PNG_USE_LOCAL_ARRAYS) || defined(PNG_NO_GLOBAL_ARRAYS)
# if defined(PNG_USE_GLOBAL_ARRAYS)
# undef PNG_USE_GLOBAL_ARRAYS
# endif
# endif
# endif
# if !defined(PNG_USE_LOCAL_ARRAYS) && !defined(PNG_USE_GLOBAL_ARRAYS)
# define PNG_USE_LOCAL_ARRAYS
# endif
#endif
 
/* Do not use global arrays (helps with building DLL's)
* They are no longer used in libpng itself, since version 1.0.5c,
* but might be required for some pre-1.0.5c applications.
*/
#if !defined(PNG_USE_LOCAL_ARRAYS) && !defined(PNG_USE_GLOBAL_ARRAYS)
# if defined(PNG_NO_GLOBAL_ARRAYS) || (defined(__GNUC__) && defined(PNG_DLL))
# define PNG_USE_LOCAL_ARRAYS
# else
# define PNG_USE_GLOBAL_ARRAYS
# endif
#endif
 
#if defined(__CYGWIN__)
# undef PNGAPI
# define PNGAPI __cdecl
# undef PNG_IMPEXP
# define PNG_IMPEXP
#endif
 
/* If you define PNGAPI, e.g., with compiler option "-DPNGAPI=__stdcall",
* you may get warnings regarding the linkage of png_zalloc and png_zfree.
* Don't ignore those warnings; you must also reset the default calling
* convention in your compiler to match your PNGAPI, and you must build
* zlib and your applications the same way you build libpng.
*/
 
#ifndef PNGAPI
 
#if defined(__MINGW32__) && !defined(PNG_MODULEDEF)
# ifndef PNG_NO_MODULEDEF
# define PNG_NO_MODULEDEF
# endif
#endif
 
#if !defined(PNG_IMPEXP) && defined(PNG_BUILD_DLL) && !defined(PNG_NO_MODULEDEF)
# define PNG_IMPEXP
#endif
 
#if defined(PNG_DLL) || defined(_DLL) || defined(__DLL__ ) || \
(( defined(_Windows) || defined(_WINDOWS) || \
defined(WIN32) || defined(_WIN32) || defined(__WIN32__) ))
 
# if defined(__GNUC__) || (defined (_MSC_VER) && (_MSC_VER >= 800))
# define PNGAPI __cdecl
# else
# define PNGAPI _cdecl
# endif
 
# if !defined(PNG_IMPEXP) && (!defined(PNG_DLL) || \
0 /* WINCOMPILER_WITH_NO_SUPPORT_FOR_DECLIMPEXP */)
# define PNG_IMPEXP
# endif
 
# if !defined(PNG_IMPEXP)
 
# define PNG_EXPORT_TYPE1(type,symbol) PNG_IMPEXP type PNGAPI symbol
# define PNG_EXPORT_TYPE2(type,symbol) type PNG_IMPEXP PNGAPI symbol
 
/* Borland/Microsoft */
# if defined(_MSC_VER) || defined(__BORLANDC__)
# if (_MSC_VER >= 800) || (__BORLANDC__ >= 0x500)
# define PNG_EXPORT PNG_EXPORT_TYPE1
# else
# define PNG_EXPORT PNG_EXPORT_TYPE2
# if defined(PNG_BUILD_DLL)
# define PNG_IMPEXP __export
# else
# define PNG_IMPEXP /*__import */ /* doesn't exist AFAIK in
VC++ */
# endif /* Exists in Borland C++ for
C++ classes (== huge) */
# endif
# endif
 
# if !defined(PNG_IMPEXP)
# if defined(PNG_BUILD_DLL)
# define PNG_IMPEXP __declspec(dllexport)
# else
# define PNG_IMPEXP __declspec(dllimport)
# endif
# endif
# endif /* PNG_IMPEXP */
#else /* !(DLL || non-cygwin WINDOWS) */
# if (defined(__IBMC__) || defined(IBMCPP__)) && defined(__OS2__)
# define PNGAPI _System
# define PNG_IMPEXP
# else
# if 0 /* ... other platforms, with other meanings */
# else
# define PNGAPI
# define PNG_IMPEXP
# endif
# endif
#endif
#endif
 
#ifndef PNGAPI
# define PNGAPI
#endif
#ifndef PNG_IMPEXP
# define PNG_IMPEXP
#endif
 
#ifndef PNG_EXPORT
# define PNG_EXPORT(type,symbol) PNG_IMPEXP type PNGAPI symbol
#endif
 
#ifdef PNG_USE_GLOBAL_ARRAYS
# ifndef PNG_EXPORT_VAR
# define PNG_EXPORT_VAR(type) extern PNG_IMPEXP type
# endif
#endif
 
/* User may want to use these so they are not in PNG_INTERNAL. Any library
* functions that are passed far data must be model independent.
*/
 
#ifndef PNG_ABORT
# define PNG_ABORT() abort()
#endif
 
#ifdef PNG_SETJMP_SUPPORTED
# define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
#else
# define png_jmpbuf(png_ptr) \
(LIBPNG_WAS_COMPILED_WITH__PNG_SETJMP_NOT_SUPPORTED)
#endif
 
#if defined(USE_FAR_KEYWORD) /* memory model independent fns */
/* use this to make far-to-near assignments */
# define CHECK 1
# define NOCHECK 0
# define CVT_PTR(ptr) (png_far_to_near(png_ptr,ptr,CHECK))
# define CVT_PTR_NOCHECK(ptr) (png_far_to_near(png_ptr,ptr,NOCHECK))
# define png_strcpy _fstrcpy
# define png_strlen _fstrlen
# define png_memcmp _fmemcmp /* SJT: added */
# define png_memcpy _fmemcpy
# define png_memset _fmemset
#else /* use the usual functions */
# define CVT_PTR(ptr) (ptr)
# define CVT_PTR_NOCHECK(ptr) (ptr)
# define png_strcpy strcpy
# define png_strlen strlen
# define png_memcmp memcmp /* SJT: added */
# define png_memcpy memcpy
# define png_memset memset
#endif
/* End of memory model independent support */
 
/* Just a little check that someone hasn't tried to define something
* contradictory.
*/
#if (PNG_ZBUF_SIZE > 65536) && defined(PNG_MAX_MALLOC_64K)
# undef PNG_ZBUF_SIZE
# define PNG_ZBUF_SIZE 65536
#endif
 
#ifdef PNG_READ_SUPPORTED
/* Prior to libpng-1.0.9, this block was in pngasmrd.h */
#if defined(PNG_INTERNAL)
 
/* These are the default thresholds before the MMX code kicks in; if either
* rowbytes or bitdepth is below the threshold, plain C code is used. These
* can be overridden at runtime via the png_set_mmx_thresholds() call in
* libpng 1.2.0 and later. The values below were chosen by Intel.
*/
 
#ifndef PNG_MMX_ROWBYTES_THRESHOLD_DEFAULT
# define PNG_MMX_ROWBYTES_THRESHOLD_DEFAULT 128 /* >= */
#endif
#ifndef PNG_MMX_BITDEPTH_THRESHOLD_DEFAULT
# define PNG_MMX_BITDEPTH_THRESHOLD_DEFAULT 9 /* >= */
#endif
 
/* Set this in the makefile for VC++ on Pentium, not here. */
/* Platform must be Pentium. Makefile must assemble and load pngvcrd.c .
* MMX will be detected at run time and used if present.
*/
#ifdef PNG_USE_PNGVCRD
# define PNG_HAVE_ASSEMBLER_COMBINE_ROW
# define PNG_HAVE_ASSEMBLER_READ_INTERLACE
# define PNG_HAVE_ASSEMBLER_READ_FILTER_ROW
#endif
 
/* Set this in the makefile for gcc/as on Pentium, not here. */
/* Platform must be Pentium. Makefile must assemble and load pnggccrd.c .
* MMX will be detected at run time and used if present.
*/
#ifdef PNG_USE_PNGGCCRD
# define PNG_HAVE_ASSEMBLER_COMBINE_ROW
# define PNG_HAVE_ASSEMBLER_READ_INTERLACE
# define PNG_HAVE_ASSEMBLER_READ_FILTER_ROW
#endif
/* - see pnggccrd.c for info about what is currently enabled */
 
#endif /* PNG_INTERNAL */
#endif /* PNG_READ_SUPPORTED */
 
#endif /* PNGCONF_H */
 
/shark/trunk/include/ports/zconf.h
0,0 → 1,279
/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2002 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
 
/* @(#) $Id: zconf.h,v 1.1 2003-03-20 13:09:38 giacomo Exp $ */
 
#ifndef _ZCONF_H
#define _ZCONF_H
 
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
*/
#ifdef Z_PREFIX
# define deflateInit_ z_deflateInit_
# define deflate z_deflate
# define deflateEnd z_deflateEnd
# define inflateInit_ z_inflateInit_
# define inflate z_inflate
# define inflateEnd z_inflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateSetDictionary z_deflateSetDictionary
# define deflateCopy z_deflateCopy
# define deflateReset z_deflateReset
# define deflateParams z_deflateParams
# define inflateInit2_ z_inflateInit2_
# define inflateSetDictionary z_inflateSetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateReset z_inflateReset
# define compress z_compress
# define compress2 z_compress2
# define uncompress z_uncompress
# define adler32 z_adler32
# define crc32 z_crc32
# define get_crc_table z_get_crc_table
 
# define Byte z_Byte
# define uInt z_uInt
# define uLong z_uLong
# define Bytef z_Bytef
# define charf z_charf
# define intf z_intf
# define uIntf z_uIntf
# define uLongf z_uLongf
# define voidpf z_voidpf
# define voidp z_voidp
#endif
 
#if (defined(_WIN32) || defined(__WIN32__)) && !defined(WIN32)
# define WIN32
#endif
#if defined(__GNUC__) || defined(WIN32) || defined(__386__) || defined(i386)
# ifndef __32BIT__
# define __32BIT__
# endif
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
 
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#if defined(MSDOS) && !defined(__32BIT__)
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
 
#if (defined(MSDOS) || defined(_WINDOWS) || defined(WIN32)) && !defined(STDC)
# define STDC
#endif
#if defined(__STDC__) || defined(__cplusplus) || defined(__OS2__)
# ifndef STDC
# define STDC
# endif
#endif
 
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const
# endif
#endif
 
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__) || defined(applec) ||defined(THINK_C) ||defined(__SC__)
# define NO_DUMMY_DECL
#endif
 
/* Old Borland C incorrectly complains about missing returns: */
#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
# define NEED_DUMMY_RETURN
#endif
 
 
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
 
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
 
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
 
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
 
/* Type declarations */
 
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
 
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#if (defined(M_I86SM) || defined(M_I86MM)) && !defined(__32BIT__)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
#endif
#if defined(__BORLANDC__) && (defined(__SMALL__) || defined(__MEDIUM__))
# ifndef __32BIT__
# define SMALL_MEDIUM
# define FAR _far
# endif
#endif
 
/* Compile with -DZLIB_DLL for Windows DLL support */
#if defined(ZLIB_DLL)
# if defined(_WINDOWS) || defined(WINDOWS)
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
# define ZEXPORT WINAPI
# ifdef WIN32
# define ZEXPORTVA WINAPIV
# else
# define ZEXPORTVA FAR _cdecl _export
# endif
# endif
# if defined (__BORLANDC__)
# if (__BORLANDC__ >= 0x0500) && defined (WIN32)
# include <windows.h>
# define ZEXPORT __declspec(dllexport) WINAPI
# define ZEXPORTRVA __declspec(dllexport) WINAPIV
# else
# if defined (_Windows) && defined (__DLL__)
# define ZEXPORT _export
# define ZEXPORTVA _export
# endif
# endif
# endif
#endif
 
#if defined (__BEOS__)
# if defined (ZLIB_DLL)
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
#endif
 
#ifndef ZEXPORT
# define ZEXPORT
#endif
#ifndef ZEXPORTVA
# define ZEXPORTVA
#endif
#ifndef ZEXTERN
# define ZEXTERN extern
#endif
 
#ifndef FAR
# define FAR
#endif
 
#if !defined(MACOS) && !defined(TARGET_OS_MAC)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
 
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
 
#ifdef STDC
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
 
#ifdef HAVE_UNISTD_H
# include <sys/types.h> /* for off_t */
# include <unistd.h> /* for SEEK_* and off_t */
# define z_off_t off_t
#endif
#ifndef SEEK_SET
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
 
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
# pragma map(deflateInit_,"DEIN")
# pragma map(deflateInit2_,"DEIN2")
# pragma map(deflateEnd,"DEEND")
# pragma map(inflateInit_,"ININ")
# pragma map(inflateInit2_,"ININ2")
# pragma map(inflateEnd,"INEND")
# pragma map(inflateSync,"INSY")
# pragma map(inflateSetDictionary,"INSEDI")
# pragma map(inflate_blocks,"INBL")
# pragma map(inflate_blocks_new,"INBLNE")
# pragma map(inflate_blocks_free,"INBLFR")
# pragma map(inflate_blocks_reset,"INBLRE")
# pragma map(inflate_codes_free,"INCOFR")
# pragma map(inflate_codes,"INCO")
# pragma map(inflate_fast,"INFA")
# pragma map(inflate_flush,"INFLU")
# pragma map(inflate_mask,"INMA")
# pragma map(inflate_set_dictionary,"INSEDI2")
# pragma map(inflate_copyright,"INCOPY")
# pragma map(inflate_trees_bits,"INTRBI")
# pragma map(inflate_trees_dynamic,"INTRDY")
# pragma map(inflate_trees_fixed,"INTRFI")
# pragma map(inflate_trees_free,"INTRFR")
#endif
 
#endif /* _ZCONF_H */
/shark/trunk/include/ports/zlib.h
0,0 → 1,893
/* zlib.h -- interface of the 'zlib' general purpose compression library
version 1.1.4, March 11th, 2002
 
Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler
 
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
 
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
 
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
 
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
 
 
The data format used by the zlib library is described by RFCs (Request for
Comments) 1950 to 1952 in the files ftp://ds.internic.net/rfc/rfc1950.txt
(zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).
*/
 
#ifndef _ZLIB_H
#define _ZLIB_H
 
#include "zconf.h"
 
#ifdef __cplusplus
extern "C" {
#endif
 
#define ZLIB_VERSION "1.1.4"
 
/*
The 'zlib' compression library provides in-memory compression and
decompression functions, including integrity checks of the uncompressed
data. This version of the library supports only one compression method
(deflation) but other algorithms will be added later and will have the same
stream interface.
 
Compression can be done in a single step if the buffers are large
enough (for example if an input file is mmap'ed), or can be done by
repeated calls of the compression function. In the latter case, the
application must provide more input and/or consume the output
(providing more output space) before each call.
 
The library also supports reading and writing files in gzip (.gz) format
with an interface similar to that of stdio.
 
The library does not install any signal handler. The decoder checks
the consistency of the compressed data, so the library should never
crash even in case of corrupted input.
*/
 
typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
typedef void (*free_func) OF((voidpf opaque, voidpf address));
 
struct internal_state;
 
typedef struct z_stream_s {
Bytef *next_in; /* next input byte */
uInt avail_in; /* number of bytes available at next_in */
uLong total_in; /* total nb of input bytes read so far */
 
Bytef *next_out; /* next output byte should be put there */
uInt avail_out; /* remaining free space at next_out */
uLong total_out; /* total nb of bytes output so far */
 
char *msg; /* last error message, NULL if no error */
struct internal_state FAR *state; /* not visible by applications */
 
alloc_func zalloc; /* used to allocate the internal state */
free_func zfree; /* used to free the internal state */
voidpf opaque; /* private data object passed to zalloc and zfree */
 
int data_type; /* best guess about the data type: ascii or binary */
uLong adler; /* adler32 value of the uncompressed data */
uLong reserved; /* reserved for future use */
} z_stream;
 
typedef z_stream FAR *z_streamp;
 
/*
The application must update next_in and avail_in when avail_in has
dropped to zero. It must update next_out and avail_out when avail_out
has dropped to zero. The application must initialize zalloc, zfree and
opaque before calling the init function. All other fields are set by the
compression library and must not be updated by the application.
 
The opaque value provided by the application will be passed as the first
parameter for calls of zalloc and zfree. This can be useful for custom
memory management. The compression library attaches no meaning to the
opaque value.
 
zalloc must return Z_NULL if there is not enough memory for the object.
If zlib is used in a multi-threaded application, zalloc and zfree must be
thread safe.
 
On 16-bit systems, the functions zalloc and zfree must be able to allocate
exactly 65536 bytes, but will not be required to allocate more than this
if the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS,
pointers returned by zalloc for objects of exactly 65536 bytes *must*
have their offset normalized to zero. The default allocation function
provided by this library ensures this (see zutil.c). To reduce memory
requirements and avoid any allocation of 64K objects, at the expense of
compression ratio, compile the library with -DMAX_WBITS=14 (see zconf.h).
 
The fields total_in and total_out can be used for statistics or
progress reports. After compression, total_in holds the total size of
the uncompressed data and may be saved for use in the decompressor
(particularly if the decompressor wants to decompress everything in
a single step).
*/
 
/* constants */
 
#define Z_NO_FLUSH 0
#define Z_PARTIAL_FLUSH 1 /* will be removed, use Z_SYNC_FLUSH instead */
#define Z_SYNC_FLUSH 2
#define Z_FULL_FLUSH 3
#define Z_FINISH 4
/* Allowed flush values; see deflate() below for details */
 
#define Z_OK 0
#define Z_STREAM_END 1
#define Z_NEED_DICT 2
#define Z_ERRNO (-1)
#define Z_STREAM_ERROR (-2)
#define Z_DATA_ERROR (-3)
#define Z_MEM_ERROR (-4)
#define Z_BUF_ERROR (-5)
#define Z_VERSION_ERROR (-6)
/* Return codes for the compression/decompression functions. Negative
* values are errors, positive values are used for special but normal events.
*/
 
#define Z_NO_COMPRESSION 0
#define Z_BEST_SPEED 1
#define Z_BEST_COMPRESSION 9
#define Z_DEFAULT_COMPRESSION (-1)
/* compression levels */
 
#define Z_FILTERED 1
#define Z_HUFFMAN_ONLY 2
#define Z_DEFAULT_STRATEGY 0
/* compression strategy; see deflateInit2() below for details */
 
#define Z_BINARY 0
#define Z_ASCII 1
#define Z_UNKNOWN 2
/* Possible values of the data_type field */
 
#define Z_DEFLATED 8
/* The deflate compression method (the only one supported in this version) */
 
#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
 
#define zlib_version zlibVersion()
/* for compatibility with versions < 1.0.2 */
 
/* basic functions */
 
ZEXTERN const char * ZEXPORT zlibVersion OF((void));
/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
If the first character differs, the library code actually used is
not compatible with the zlib.h header file used by the application.
This check is automatically made by deflateInit and inflateInit.
*/
 
/*
ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
 
Initializes the internal stream state for compression. The fields
zalloc, zfree and opaque must be initialized before by the caller.
If zalloc and zfree are set to Z_NULL, deflateInit updates them to
use default allocation functions.
 
The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
1 gives best speed, 9 gives best compression, 0 gives no compression at
all (the input data is simply copied a block at a time).
Z_DEFAULT_COMPRESSION requests a default compromise between speed and
compression (currently equivalent to level 6).
 
deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if level is not a valid compression level,
Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
with the version assumed by the caller (ZLIB_VERSION).
msg is set to null if there is no error message. deflateInit does not
perform any compression: this will be done by deflate().
*/
 
 
ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
/*
deflate compresses as much data as possible, and stops when the input
buffer becomes empty or the output buffer becomes full. It may introduce some
output latency (reading input without producing any output) except when
forced to flush.
 
The detailed semantics are as follows. deflate performs one or both of the
following actions:
 
- Compress more input starting at next_in and update next_in and avail_in
accordingly. If not all input can be processed (because there is not
enough room in the output buffer), next_in and avail_in are updated and
processing will resume at this point for the next call of deflate().
 
- Provide more output starting at next_out and update next_out and avail_out
accordingly. This action is forced if the parameter flush is non zero.
Forcing flush frequently degrades the compression ratio, so this parameter
should be set only when necessary (in interactive applications).
Some output may be provided even if flush is not set.
 
Before the call of deflate(), the application should ensure that at least
one of the actions is possible, by providing more input and/or consuming
more output, and updating avail_in or avail_out accordingly; avail_out
should never be zero before the call. The application can consume the
compressed output when it wants, for example when the output buffer is full
(avail_out == 0), or after each call of deflate(). If deflate returns Z_OK
and with zero avail_out, it must be called again after making room in the
output buffer because there might be more output pending.
 
If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
flushed to the output buffer and the output is aligned on a byte boundary, so
that the decompressor can get all input data available so far. (In particular
avail_in is zero after the call if enough output space has been provided
before the call.) Flushing may degrade compression for some compression
algorithms and so it should be used only when necessary.
 
If flush is set to Z_FULL_FLUSH, all output is flushed as with
Z_SYNC_FLUSH, and the compression state is reset so that decompression can
restart from this point if previous compressed data has been damaged or if
random access is desired. Using Z_FULL_FLUSH too often can seriously degrade
the compression.
 
If deflate returns with avail_out == 0, this function must be called again
with the same value of the flush parameter and more output space (updated
avail_out), until the flush is complete (deflate returns with non-zero
avail_out).
 
If the parameter flush is set to Z_FINISH, pending input is processed,
pending output is flushed and deflate returns with Z_STREAM_END if there
was enough output space; if deflate returns with Z_OK, this function must be
called again with Z_FINISH and more output space (updated avail_out) but no
more input data, until it returns with Z_STREAM_END or an error. After
deflate has returned Z_STREAM_END, the only possible operations on the
stream are deflateReset or deflateEnd.
Z_FINISH can be used immediately after deflateInit if all the compression
is to be done in a single step. In this case, avail_out must be at least
0.1% larger than avail_in plus 12 bytes. If deflate does not return
Z_STREAM_END, then it must be called again as described above.
 
deflate() sets strm->adler to the adler32 checksum of all input read
so far (that is, total_in bytes).
 
deflate() may update data_type if it can make a good guess about
the input data type (Z_ASCII or Z_BINARY). In doubt, the data is considered
binary. This field is only for information purposes and does not affect
the compression algorithm in any manner.
 
deflate() returns Z_OK if some progress has been made (more input
processed or more output produced), Z_STREAM_END if all input has been
consumed and all output has been produced (only when flush is set to
Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
if next_in or next_out was NULL), Z_BUF_ERROR if no progress is possible
(for example avail_in or avail_out was zero).
*/
 
 
ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
/*
All dynamically allocated data structures for this stream are freed.
This function discards any unprocessed input and does not flush any
pending output.
 
deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
stream state was inconsistent, Z_DATA_ERROR if the stream was freed
prematurely (some input or output was discarded). In the error case,
msg may be set but then points to a static string (which must not be
deallocated).
*/
 
 
/*
ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
 
Initializes the internal stream state for decompression. The fields
next_in, avail_in, zalloc, zfree and opaque must be initialized before by
the caller. If next_in is not Z_NULL and avail_in is large enough (the exact
value depends on the compression method), inflateInit determines the
compression method from the zlib header and allocates all data structures
accordingly; otherwise the allocation will be deferred to the first call of
inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to
use default allocation functions.
 
inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
version assumed by the caller. msg is set to null if there is no error
message. inflateInit does not perform any decompression apart from reading
the zlib header if present: this will be done by inflate(). (So next_in and
avail_in may be modified, but next_out and avail_out are unchanged.)
*/
 
 
ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
/*
inflate decompresses as much data as possible, and stops when the input
buffer becomes empty or the output buffer becomes full. It may some
introduce some output latency (reading input without producing any output)
except when forced to flush.
 
The detailed semantics are as follows. inflate performs one or both of the
following actions:
 
- Decompress more input starting at next_in and update next_in and avail_in
accordingly. If not all input can be processed (because there is not
enough room in the output buffer), next_in is updated and processing
will resume at this point for the next call of inflate().
 
- Provide more output starting at next_out and update next_out and avail_out
accordingly. inflate() provides as much output as possible, until there
is no more input data or no more space in the output buffer (see below
about the flush parameter).
 
Before the call of inflate(), the application should ensure that at least
one of the actions is possible, by providing more input and/or consuming
more output, and updating the next_* and avail_* values accordingly.
The application can consume the uncompressed output when it wants, for
example when the output buffer is full (avail_out == 0), or after each
call of inflate(). If inflate returns Z_OK and with zero avail_out, it
must be called again after making room in the output buffer because there
might be more output pending.
 
If the parameter flush is set to Z_SYNC_FLUSH, inflate flushes as much
output as possible to the output buffer. The flushing behavior of inflate is
not specified for values of the flush parameter other than Z_SYNC_FLUSH
and Z_FINISH, but the current implementation actually flushes as much output
as possible anyway.
 
inflate() should normally be called until it returns Z_STREAM_END or an
error. However if all decompression is to be performed in a single step
(a single call of inflate), the parameter flush should be set to
Z_FINISH. In this case all pending input is processed and all pending
output is flushed; avail_out must be large enough to hold all the
uncompressed data. (The size of the uncompressed data may have been saved
by the compressor for this purpose.) The next operation on this stream must
be inflateEnd to deallocate the decompression state. The use of Z_FINISH
is never required, but can be used to inform inflate that a faster routine
may be used for the single inflate() call.
 
If a preset dictionary is needed at this point (see inflateSetDictionary
below), inflate sets strm-adler to the adler32 checksum of the
dictionary chosen by the compressor and returns Z_NEED_DICT; otherwise
it sets strm->adler to the adler32 checksum of all output produced
so far (that is, total_out bytes) and returns Z_OK, Z_STREAM_END or
an error code as described below. At the end of the stream, inflate()
checks that its computed adler32 checksum is equal to that saved by the
compressor and returns Z_STREAM_END only if the checksum is correct.
 
inflate() returns Z_OK if some progress has been made (more input processed
or more output produced), Z_STREAM_END if the end of the compressed data has
been reached and all uncompressed output has been produced, Z_NEED_DICT if a
preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
corrupted (input stream not conforming to the zlib format or incorrect
adler32 checksum), Z_STREAM_ERROR if the stream structure was inconsistent
(for example if next_in or next_out was NULL), Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if no progress is possible or if there was not
enough room in the output buffer when Z_FINISH is used. In the Z_DATA_ERROR
case, the application may then call inflateSync to look for a good
compression block.
*/
 
 
ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
/*
All dynamically allocated data structures for this stream are freed.
This function discards any unprocessed input and does not flush any
pending output.
 
inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
was inconsistent. In the error case, msg may be set but then points to a
static string (which must not be deallocated).
*/
 
/* Advanced functions */
 
/*
The following functions are needed only in some special applications.
*/
 
/*
ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
int level,
int method,
int windowBits,
int memLevel,
int strategy));
 
This is another version of deflateInit with more compression options. The
fields next_in, zalloc, zfree and opaque must be initialized before by
the caller.
 
The method parameter is the compression method. It must be Z_DEFLATED in
this version of the library.
 
The windowBits parameter is the base two logarithm of the window size
(the size of the history buffer). It should be in the range 8..15 for this
version of the library. Larger values of this parameter result in better
compression at the expense of memory usage. The default value is 15 if
deflateInit is used instead.
 
The memLevel parameter specifies how much memory should be allocated
for the internal compression state. memLevel=1 uses minimum memory but
is slow and reduces compression ratio; memLevel=9 uses maximum memory
for optimal speed. The default value is 8. See zconf.h for total memory
usage as a function of windowBits and memLevel.
 
The strategy parameter is used to tune the compression algorithm. Use the
value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
filter (or predictor), or Z_HUFFMAN_ONLY to force Huffman encoding only (no
string match). Filtered data consists mostly of small values with a
somewhat random distribution. In this case, the compression algorithm is
tuned to compress them better. The effect of Z_FILTERED is to force more
Huffman coding and less string matching; it is somewhat intermediate
between Z_DEFAULT and Z_HUFFMAN_ONLY. The strategy parameter only affects
the compression ratio but not the correctness of the compressed output even
if it is not set appropriately.
 
deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_STREAM_ERROR if a parameter is invalid (such as an invalid
method). msg is set to null if there is no error message. deflateInit2 does
not perform any compression: this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
const Bytef *dictionary,
uInt dictLength));
/*
Initializes the compression dictionary from the given byte sequence
without producing any compressed output. This function must be called
immediately after deflateInit, deflateInit2 or deflateReset, before any
call of deflate. The compressor and decompressor must use exactly the same
dictionary (see inflateSetDictionary).
 
The dictionary should consist of strings (byte sequences) that are likely
to be encountered later in the data to be compressed, with the most commonly
used strings preferably put towards the end of the dictionary. Using a
dictionary is most useful when the data to be compressed is short and can be
predicted with good accuracy; the data can then be compressed better than
with the default empty dictionary.
 
Depending on the size of the compression data structures selected by
deflateInit or deflateInit2, a part of the dictionary may in effect be
discarded, for example if the dictionary is larger than the window size in
deflate or deflate2. Thus the strings most likely to be useful should be
put at the end of the dictionary, not at the front.
 
Upon return of this function, strm->adler is set to the Adler32 value
of the dictionary; the decompressor may later use this value to determine
which dictionary has been used by the compressor. (The Adler32 value
applies to the whole dictionary even if only a subset of the dictionary is
actually used by the compressor.)
 
deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
parameter is invalid (such as NULL dictionary) or the stream state is
inconsistent (for example if deflate has already been called for this stream
or if the compression method is bsort). deflateSetDictionary does not
perform any compression: this will be done by deflate().
*/
 
ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
z_streamp source));
/*
Sets the destination stream as a complete copy of the source stream.
 
This function can be useful when several compression strategies will be
tried, for example when there are several ways of pre-processing the input
data with a filter. The streams that will be discarded should then be freed
by calling deflateEnd. Note that deflateCopy duplicates the internal
compression state which can be quite large, so this strategy is slow and
can consume lots of memory.
 
deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
(such as zalloc being NULL). msg is left unchanged in both source and
destination.
*/
 
ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
/*
This function is equivalent to deflateEnd followed by deflateInit,
but does not free and reallocate all the internal compression state.
The stream will keep the same compression level and any other attributes
that may have been set by deflateInit2.
 
deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being NULL).
*/
 
ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
int level,
int strategy));
/*
Dynamically update the compression level and compression strategy. The
interpretation of level and strategy is as in deflateInit2. This can be
used to switch between compression and straight copy of the input data, or
to switch to a different kind of input data requiring a different
strategy. If the compression level is changed, the input available so far
is compressed with the old level (and may be flushed); the new level will
take effect only at the next call of deflate().
 
Before the call of deflateParams, the stream state must be set as for
a call of deflate(), since the currently available input may have to
be compressed and flushed. In particular, strm->avail_out must be non-zero.
 
deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR
if strm->avail_out was zero.
*/
 
/*
ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
int windowBits));
 
This is another version of inflateInit with an extra parameter. The
fields next_in, avail_in, zalloc, zfree and opaque must be initialized
before by the caller.
 
The windowBits parameter is the base two logarithm of the maximum window
size (the size of the history buffer). It should be in the range 8..15 for
this version of the library. The default value is 15 if inflateInit is used
instead. If a compressed stream with a larger window size is given as
input, inflate() will return with the error code Z_DATA_ERROR instead of
trying to allocate a larger window.
 
inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_STREAM_ERROR if a parameter is invalid (such as a negative
memLevel). msg is set to null if there is no error message. inflateInit2
does not perform any decompression apart from reading the zlib header if
present: this will be done by inflate(). (So next_in and avail_in may be
modified, but next_out and avail_out are unchanged.)
*/
 
ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
const Bytef *dictionary,
uInt dictLength));
/*
Initializes the decompression dictionary from the given uncompressed byte
sequence. This function must be called immediately after a call of inflate
if this call returned Z_NEED_DICT. The dictionary chosen by the compressor
can be determined from the Adler32 value returned by this call of
inflate. The compressor and decompressor must use exactly the same
dictionary (see deflateSetDictionary).
 
inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
parameter is invalid (such as NULL dictionary) or the stream state is
inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
expected one (incorrect Adler32 value). inflateSetDictionary does not
perform any decompression: this will be done by subsequent calls of
inflate().
*/
 
ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
/*
Skips invalid compressed data until a full flush point (see above the
description of deflate with Z_FULL_FLUSH) can be found, or until all
available input is skipped. No output is provided.
 
inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR
if no more input was provided, Z_DATA_ERROR if no flush point has been found,
or Z_STREAM_ERROR if the stream structure was inconsistent. In the success
case, the application may save the current current value of total_in which
indicates where valid compressed data was found. In the error case, the
application may repeatedly call inflateSync, providing more input each time,
until success or end of the input data.
*/
 
ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
/*
This function is equivalent to inflateEnd followed by inflateInit,
but does not free and reallocate all the internal decompression state.
The stream will keep attributes that may have been set by inflateInit2.
 
inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being NULL).
*/
 
 
/* utility functions */
 
/*
The following utility functions are implemented on top of the
basic stream-oriented functions. To simplify the interface, some
default options are assumed (compression level and memory usage,
standard memory allocation functions). The source code of these
utility functions can easily be modified if you need special options.
*/
 
ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen));
/*
Compresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total
size of the destination buffer, which must be at least 0.1% larger than
sourceLen plus 12 bytes. Upon exit, destLen is the actual size of the
compressed buffer.
This function can be used to compress a whole file at once if the
input file is mmap'ed.
compress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer.
*/
 
ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen,
int level));
/*
Compresses the source buffer into the destination buffer. The level
parameter has the same meaning as in deflateInit. sourceLen is the byte
length of the source buffer. Upon entry, destLen is the total size of the
destination buffer, which must be at least 0.1% larger than sourceLen plus
12 bytes. Upon exit, destLen is the actual size of the compressed buffer.
 
compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
Z_STREAM_ERROR if the level parameter is invalid.
*/
 
ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen));
/*
Decompresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total
size of the destination buffer, which must be large enough to hold the
entire uncompressed data. (The size of the uncompressed data must have
been saved previously by the compressor and transmitted to the decompressor
by some mechanism outside the scope of this compression library.)
Upon exit, destLen is the actual size of the compressed buffer.
This function can be used to decompress a whole file at once if the
input file is mmap'ed.
 
uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer, or Z_DATA_ERROR if the input data was corrupted.
*/
 
 
typedef voidp gzFile;
 
ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
/*
Opens a gzip (.gz) file for reading or writing. The mode parameter
is as in fopen ("rb" or "wb") but can also include a compression level
("wb9") or a strategy: 'f' for filtered data as in "wb6f", 'h' for
Huffman only compression as in "wb1h". (See the description
of deflateInit2 for more information about the strategy parameter.)
 
gzopen can be used to read a file which is not in gzip format; in this
case gzread will directly read from the file without decompression.
 
gzopen returns NULL if the file could not be opened or if there was
insufficient memory to allocate the (de)compression state; errno
can be checked to distinguish the two cases (if errno is zero, the
zlib error is Z_MEM_ERROR). */
 
ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
/*
gzdopen() associates a gzFile with the file descriptor fd. File
descriptors are obtained from calls like open, dup, creat, pipe or
fileno (in the file has been previously opened with fopen).
The mode parameter is as in gzopen.
The next call of gzclose on the returned gzFile will also close the
file descriptor fd, just like fclose(fdopen(fd), mode) closes the file
descriptor fd. If you want to keep fd open, use gzdopen(dup(fd), mode).
gzdopen returns NULL if there was insufficient memory to allocate
the (de)compression state.
*/
 
ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
/*
Dynamically update the compression level or strategy. See the description
of deflateInit2 for the meaning of these parameters.
gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
opened for writing.
*/
 
ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
/*
Reads the given number of uncompressed bytes from the compressed file.
If the input file was not in gzip format, gzread copies the given number
of bytes into the buffer.
gzread returns the number of uncompressed bytes actually read (0 for
end of file, -1 for error). */
 
ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
const voidp buf, unsigned len));
/*
Writes the given number of uncompressed bytes into the compressed file.
gzwrite returns the number of uncompressed bytes actually written
(0 in case of error).
*/
 
ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...));
/*
Converts, formats, and writes the args to the compressed file under
control of the format string, as in fprintf. gzprintf returns the number of
uncompressed bytes actually written (0 in case of error).
*/
 
ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
/*
Writes the given null-terminated string to the compressed file, excluding
the terminating null character.
gzputs returns the number of characters written, or -1 in case of error.
*/
 
ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
/*
Reads bytes from the compressed file until len-1 characters are read, or
a newline character is read and transferred to buf, or an end-of-file
condition is encountered. The string is then terminated with a null
character.
gzgets returns buf, or Z_NULL in case of error.
*/
 
ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
/*
Writes c, converted to an unsigned char, into the compressed file.
gzputc returns the value that was written, or -1 in case of error.
*/
 
ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
/*
Reads one byte from the compressed file. gzgetc returns this byte
or -1 in case of end of file or error.
*/
 
ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
/*
Flushes all pending output into the compressed file. The parameter
flush is as in the deflate() function. The return value is the zlib
error number (see function gzerror below). gzflush returns Z_OK if
the flush parameter is Z_FINISH and all output could be flushed.
gzflush should be called only when strictly necessary because it can
degrade compression.
*/
 
ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
z_off_t offset, int whence));
/*
Sets the starting position for the next gzread or gzwrite on the
given compressed file. The offset represents a number of bytes in the
uncompressed data stream. The whence parameter is defined as in lseek(2);
the value SEEK_END is not supported.
If the file is opened for reading, this function is emulated but can be
extremely slow. If the file is opened for writing, only forward seeks are
supported; gzseek then compresses a sequence of zeroes up to the new
starting position.
 
gzseek returns the resulting offset location as measured in bytes from
the beginning of the uncompressed stream, or -1 in case of error, in
particular if the file is opened for writing and the new starting position
would be before the current position.
*/
 
ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
/*
Rewinds the given file. This function is supported only for reading.
 
gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
*/
 
ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
/*
Returns the starting position for the next gzread or gzwrite on the
given compressed file. This position represents a number of bytes in the
uncompressed data stream.
 
gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
*/
 
ZEXTERN int ZEXPORT gzeof OF((gzFile file));
/*
Returns 1 when EOF has previously been detected reading the given
input stream, otherwise zero.
*/
 
ZEXTERN int ZEXPORT gzclose OF((gzFile file));
/*
Flushes all pending output if necessary, closes the compressed file
and deallocates all the (de)compression state. The return value is the zlib
error number (see function gzerror below).
*/
 
ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
/*
Returns the error message for the last error which occurred on the
given compressed file. errnum is set to zlib error number. If an
error occurred in the file system and not in the compression library,
errnum is set to Z_ERRNO and the application may consult errno
to get the exact error code.
*/
 
/* checksum functions */
 
/*
These functions are not related to compression but are exported
anyway because they might be useful in applications using the
compression library.
*/
 
ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
 
/*
Update a running Adler-32 checksum with the bytes buf[0..len-1] and
return the updated checksum. If buf is NULL, this function returns
the required initial value for the checksum.
An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
much faster. Usage example:
 
uLong adler = adler32(0L, Z_NULL, 0);
 
while (read_buffer(buffer, length) != EOF) {
adler = adler32(adler, buffer, length);
}
if (adler != original_adler) error();
*/
 
ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
/*
Update a running crc with the bytes buf[0..len-1] and return the updated
crc. If buf is NULL, this function returns the required initial value
for the crc. Pre- and post-conditioning (one's complement) is performed
within this function so it shouldn't be done by the application.
Usage example:
 
uLong crc = crc32(0L, Z_NULL, 0);
 
while (read_buffer(buffer, length) != EOF) {
crc = crc32(crc, buffer, length);
}
if (crc != original_crc) error();
*/
 
 
/* various hacks, don't look :) */
 
/* deflateInit and inflateInit are macros to allow checking the zlib version
* and the compiler's view of z_stream:
*/
ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
const char *version, int stream_size));
ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
const char *version, int stream_size));
ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
int windowBits, int memLevel,
int strategy, const char *version,
int stream_size));
ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
const char *version, int stream_size));
#define deflateInit(strm, level) \
deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream))
#define inflateInit(strm) \
inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream))
#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
(strategy), ZLIB_VERSION, sizeof(z_stream))
#define inflateInit2(strm, windowBits) \
inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
 
 
#if !defined(_Z_UTIL_H) && !defined(NO_DUMMY_DECL)
struct internal_state {int dummy;}; /* hack for buggy compilers */
#endif
 
ZEXTERN const char * ZEXPORT zError OF((int err));
ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp z));
ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void));
 
#ifdef __cplusplus
}
#endif
 
#endif /* _ZLIB_H */
/shark/trunk/include/ports/png.h
0,0 → 1,3283
/* png.h - header file for PNG reference library
*
* libpng version 1.2.5 - October 3, 2002
* Copyright (c) 1998-2002 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* Authors and maintainers:
* libpng versions 0.71, May 1995, through 0.88, January 1996: Guy Schalnat
* libpng versions 0.89c, June 1996, through 0.96, May 1997: Andreas Dilger
* libpng versions 0.97, January 1998, through 1.2.5 - October 3, 2002: Glenn
* See also "Contributing Authors", below.
*
* Note about libpng version numbers:
*
* Due to various miscommunications, unforeseen code incompatibilities
* and occasional factors outside the authors' control, version numbering
* on the library has not always been consistent and straightforward.
* The following table summarizes matters since version 0.89c, which was
* the first widely used release:
*
* source png.h png.h shared-lib
* version string int version
* ------- ------ ----- ----------
* 0.89c "1.0 beta 3" 0.89 89 1.0.89
* 0.90 "1.0 beta 4" 0.90 90 0.90 [should have been 2.0.90]
* 0.95 "1.0 beta 5" 0.95 95 0.95 [should have been 2.0.95]
* 0.96 "1.0 beta 6" 0.96 96 0.96 [should have been 2.0.96]
* 0.97b "1.00.97 beta 7" 1.00.97 97 1.0.1 [should have been 2.0.97]
* 0.97c 0.97 97 2.0.97
* 0.98 0.98 98 2.0.98
* 0.99 0.99 98 2.0.99
* 0.99a-m 0.99 99 2.0.99
* 1.00 1.00 100 2.1.0 [100 should be 10000]
* 1.0.0 (from here on, the 100 2.1.0 [100 should be 10000]
* 1.0.1 png.h string is 10001 2.1.0
* 1.0.1a-e identical to the 10002 from here on, the shared library
* 1.0.2 source version) 10002 is 2.V where V is the source code
* 1.0.2a-b 10003 version, except as noted.
* 1.0.3 10003
* 1.0.3a-d 10004
* 1.0.4 10004
* 1.0.4a-f 10005
* 1.0.5 (+ 2 patches) 10005
* 1.0.5a-d 10006
* 1.0.5e-r 10100 (not source compatible)
* 1.0.5s-v 10006 (not binary compatible)
* 1.0.6 (+ 3 patches) 10006 (still binary incompatible)
* 1.0.6d-f 10007 (still binary incompatible)
* 1.0.6g 10007
* 1.0.6h 10007 10.6h (testing xy.z so-numbering)
* 1.0.6i 10007 10.6i
* 1.0.6j 10007 2.1.0.6j (incompatible with 1.0.0)
* 1.0.7beta11-14 DLLNUM 10007 2.1.0.7beta11-14 (binary compatible)
* 1.0.7beta15-18 1 10007 2.1.0.7beta15-18 (binary compatible)
* 1.0.7rc1-2 1 10007 2.1.0.7rc1-2 (binary compatible)
* 1.0.7 1 10007 (still compatible)
* 1.0.8beta1-4 1 10008 2.1.0.8beta1-4
* 1.0.8rc1 1 10008 2.1.0.8rc1
* 1.0.8 1 10008 2.1.0.8
* 1.0.9beta1-6 1 10009 2.1.0.9beta1-6
* 1.0.9rc1 1 10009 2.1.0.9rc1
* 1.0.9beta7-10 1 10009 2.1.0.9beta7-10
* 1.0.9rc2 1 10009 2.1.0.9rc2
* 1.0.9 1 10009 2.1.0.9
* 1.0.10beta1 1 10010 2.1.0.10beta1
* 1.0.10rc1 1 10010 2.1.0.10rc1
* 1.0.10 1 10010 2.1.0.10
* 1.0.11beta1-3 1 10011 2.1.0.11beta1-3
* 1.0.11rc1 1 10011 2.1.0.11rc1
* 1.0.11 1 10011 2.1.0.11
* 1.0.12beta1-2 2 10012 2.1.0.12beta1-2
* 1.0.12rc1 2 10012 2.1.0.12rc1
* 1.0.12 2 10012 2.1.0.12
* 1.1.0a-f - 10100 2.1.1.0a-f (branch abandoned)
* 1.2.0beta1-2 2 10200 2.1.2.0beta1-2
* 1.2.0beta3-5 3 10200 3.1.2.0beta3-5
* 1.2.0rc1 3 10200 3.1.2.0rc1
* 1.2.0 3 10200 3.1.2.0
* 1.2.1beta1-4 3 10201 3.1.2.1beta1-4
* 1.2.1rc1-2 3 10201 3.1.2.1rc1-2
* 1.2.1 3 10201 3.1.2.1
* 1.2.2beta1-6 12 10202 12.so.0.1.2.2beta1-6
* 1.0.13beta1 10 10013 10.so.0.1.0.13beta1
* 1.0.13rc1 10 10013 10.so.0.1.0.13rc1
* 1.2.2rc1 12 10202 12.so.0.1.2.2rc1
* 1.0.13 10 10013 10.so.0.1.0.13
* 1.2.2 12 10202 12.so.0.1.2.2
* 1.2.3rc1-6 12 10203 12.so.0.1.2.3rc1-6
* 1.2.3 12 10203 12.so.0.1.2.3
* 1.2.4beta1-3 13 10204 12.so.0.1.2.4beta1-3
* 1.0.14rc1 13 10014 10.so.0.1.0.14rc1
* 1.2.4rc1 13 10204 12.so.0.1.2.4rc1
* 1.0.14 10 10014 10.so.0.1.0.14
* 1.2.4 13 10204 12.so.0.1.2.4
* 1.2.5beta1-2 13 10205 12.so.0.1.2.5beta1-2
* 1.0.15rc1-3 10 10015 10.so.0.1.0.15rc1-3
* 1.2.5rc1-3 13 10205 12.so.0.1.2.5rc1-3
* 1.0.15 10 10015 10.so.0.1.0.15
* 1.2.5 13 10205 12.so.0.1.2.5
*
* Henceforth the source version will match the shared-library major
* and minor numbers; the shared-library major version number will be
* used for changes in backward compatibility, as it is intended. The
* PNG_LIBPNG_VER macro, which is not used within libpng but is available
* for applications, is an unsigned integer of the form xyyzz corresponding
* to the source version x.y.z (leading zeros in y and z). Beta versions
* were given the previous public release number plus a letter, until
* version 1.0.6j; from then on they were given the upcoming public
* release number plus "betaNN" or "rcN".
*
* Binary incompatibility exists only when applications make direct access
* to the info_ptr or png_ptr members through png.h, and the compiled
* application is loaded with a different version of the library.
*
* DLLNUM will change each time there are forward or backward changes
* in binary compatibility (e.g., when a new feature is added).
*
* See libpng.txt or libpng.3 for more information. The PNG specification
* is available as RFC 2083 <ftp://ftp.uu.net/graphics/png/documents/>
* and as a W3C Recommendation <http://www.w3.org/TR/REC.png.html>
*/
 
/*
* COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
*
* If you modify libpng you may insert additional notices immediately following
* this sentence.
*
* libpng versions 1.0.7, July 1, 2000, through 1.2.5, October 3, 2002, are
* Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are
* distributed according to the same disclaimer and license as libpng-1.0.6
* with the following individuals added to the list of Contributing Authors
*
* Simon-Pierre Cadieux
* Eric S. Raymond
* Gilles Vollant
*
* and with the following additions to the disclaimer:
*
* There is no warranty against interference with your enjoyment of the
* library or against infringement. There is no warranty that our
* efforts or the library will fulfill any of your particular purposes
* or needs. This library is provided with all faults, and the entire
* risk of satisfactory quality, performance, accuracy, and effort is with
* the user.
*
* libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
* Copyright (c) 1998, 1999, 2000 Glenn Randers-Pehrson
* Distributed according to the same disclaimer and license as libpng-0.96,
* with the following individuals added to the list of Contributing Authors:
*
* Tom Lane
* Glenn Randers-Pehrson
* Willem van Schaik
*
* libpng versions 0.89, June 1996, through 0.96, May 1997, are
* Copyright (c) 1996, 1997 Andreas Dilger
* Distributed according to the same disclaimer and license as libpng-0.88,
* with the following individuals added to the list of Contributing Authors:
*
* John Bowler
* Kevin Bracey
* Sam Bushell
* Magnus Holmgren
* Greg Roelofs
* Tom Tanner
*
* libpng versions 0.5, May 1995, through 0.88, January 1996, are
* Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
*
* For the purposes of this copyright and license, "Contributing Authors"
* is defined as the following set of individuals:
*
* Andreas Dilger
* Dave Martindale
* Guy Eric Schalnat
* Paul Schmidt
* Tim Wegner
*
* The PNG Reference Library is supplied "AS IS". The Contributing Authors
* and Group 42, Inc. disclaim all warranties, expressed or implied,
* including, without limitation, the warranties of merchantability and of
* fitness for any purpose. The Contributing Authors and Group 42, Inc.
* assume no liability for direct, indirect, incidental, special, exemplary,
* or consequential damages, which may result from the use of the PNG
* Reference Library, even if advised of the possibility of such damage.
*
* Permission is hereby granted to use, copy, modify, and distribute this
* source code, or portions hereof, for any purpose, without fee, subject
* to the following restrictions:
*
* 1. The origin of this source code must not be misrepresented.
*
* 2. Altered versions must be plainly marked as such and
* must not be misrepresented as being the original source.
*
* 3. This Copyright notice may not be removed or altered from
* any source or altered source distribution.
*
* The Contributing Authors and Group 42, Inc. specifically permit, without
* fee, and encourage the use of this source code as a component to
* supporting the PNG file format in commercial products. If you use this
* source code in a product, acknowledgment is not required but would be
* appreciated.
*/
 
/*
* A "png_get_copyright" function is available, for convenient use in "about"
* boxes and the like:
*
* printf("%s",png_get_copyright(NULL));
*
* Also, the PNG logo (in PNG format, of course) is supplied in the
* files "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31).
*/
 
/*
* Libpng is OSI Certified Open Source Software. OSI Certified is a
* certification mark of the Open Source Initiative.
*/
 
/*
* The contributing authors would like to thank all those who helped
* with testing, bug fixes, and patience. This wouldn't have been
* possible without all of you.
*
* Thanks to Frank J. T. Wojcik for helping with the documentation.
*/
 
/*
* Y2K compliance in libpng:
* =========================
*
* October 3, 2002
*
* Since the PNG Development group is an ad-hoc body, we can't make
* an official declaration.
*
* This is your unofficial assurance that libpng from version 0.71 and
* upward through 1.2.5 are Y2K compliant. It is my belief that earlier
* versions were also Y2K compliant.
*
* Libpng only has three year fields. One is a 2-byte unsigned integer
* that will hold years up to 65535. The other two hold the date in text
* format, and will hold years up to 9999.
*
* The integer is
* "png_uint_16 year" in png_time_struct.
*
* The strings are
* "png_charp time_buffer" in png_struct and
* "near_time_buffer", which is a local character string in png.c.
*
* There are seven time-related functions:
* png.c: png_convert_to_rfc_1123() in png.c
* (formerly png_convert_to_rfc_1152() in error)
* png_convert_from_struct_tm() in pngwrite.c, called in pngwrite.c
* png_convert_from_time_t() in pngwrite.c
* png_get_tIME() in pngget.c
* png_handle_tIME() in pngrutil.c, called in pngread.c
* png_set_tIME() in pngset.c
* png_write_tIME() in pngwutil.c, called in pngwrite.c
*
* All handle dates properly in a Y2K environment. The
* png_convert_from_time_t() function calls gmtime() to convert from system
* clock time, which returns (year - 1900), which we properly convert to
* the full 4-digit year. There is a possibility that applications using
* libpng are not passing 4-digit years into the png_convert_to_rfc_1123()
* function, or that they are incorrectly passing only a 2-digit year
* instead of "year - 1900" into the png_convert_from_struct_tm() function,
* but this is not under our control. The libpng documentation has always
* stated that it works with 4-digit years, and the APIs have been
* documented as such.
*
* The tIME chunk itself is also Y2K compliant. It uses a 2-byte unsigned
* integer to hold the year, and can hold years as large as 65535.
*
* zlib, upon which libpng depends, is also Y2K compliant. It contains
* no date-related code.
*
* Glenn Randers-Pehrson
* libpng maintainer
* PNG Development Group
*/
 
#ifndef PNG_H
#define PNG_H
 
/* This is not the place to learn how to use libpng. The file libpng.txt
* describes how to use libpng, and the file example.c summarizes it
* with some code on which to build. This file is useful for looking
* at the actual function definitions and structure components.
*/
 
/* Version information for png.h - this should match the version in png.c */
#define PNG_LIBPNG_VER_STRING "1.2.5"
 
#define PNG_LIBPNG_VER_SONUM 0
#define PNG_LIBPNG_VER_DLLNUM %DLLNUM%
 
/* These should match the first 3 components of PNG_LIBPNG_VER_STRING: */
#define PNG_LIBPNG_VER_MAJOR 1
#define PNG_LIBPNG_VER_MINOR 2
#define PNG_LIBPNG_VER_RELEASE 5
/* This should match the numeric part of the final component of
* PNG_LIBPNG_VER_STRING, omitting any leading zero: */
 
#define PNG_LIBPNG_VER_BUILD 0
 
#define PNG_LIBPNG_BUILD_ALPHA 1
#define PNG_LIBPNG_BUILD_BETA 2
#define PNG_LIBPNG_BUILD_RC 3
#define PNG_LIBPNG_BUILD_STABLE 4
#define PNG_LIBPNG_BUILD_TYPEMASK 7
#define PNG_LIBPNG_BUILD_PATCH 8 /* Can be OR'ed with STABLE only */
#define PNG_LIBPNG_BUILD_TYPE 4
 
/* Careful here. At one time, Guy wanted to use 082, but that would be octal.
* We must not include leading zeros.
* Versions 0.7 through 1.0.0 were in the range 0 to 100 here (only
* version 1.0.0 was mis-numbered 100 instead of 10000). From
* version 1.0.1 it's xxyyzz, where x=major, y=minor, z=release */
#define PNG_LIBPNG_VER 10205 /* 1.2.5 */
 
#ifndef PNG_VERSION_INFO_ONLY
 
/* include the compression library's header */
#include "zlib.h"
 
/* include all user configurable info, including optional assembler routines */
#include "pngconf.h"
 
/* Inhibit C++ name-mangling for libpng functions but not for system calls. */
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
 
/* This file is arranged in several sections. The first section contains
* structure and type definitions. The second section contains the external
* library functions, while the third has the internal library functions,
* which applications aren't expected to use directly.
*/
 
#ifndef PNG_NO_TYPECAST_NULL
#define int_p_NULL (int *)NULL
#define png_bytep_NULL (png_bytep)NULL
#define png_bytepp_NULL (png_bytepp)NULL
#define png_doublep_NULL (png_doublep)NULL
#define png_error_ptr_NULL (png_error_ptr)NULL
#define png_flush_ptr_NULL (png_flush_ptr)NULL
#define png_free_ptr_NULL (png_free_ptr)NULL
#define png_infopp_NULL (png_infopp)NULL
#define png_malloc_ptr_NULL (png_malloc_ptr)NULL
#define png_read_status_ptr_NULL (png_read_status_ptr)NULL
#define png_rw_ptr_NULL (png_rw_ptr)NULL
#define png_structp_NULL (png_structp)NULL
#define png_uint_16p_NULL (png_uint_16p)NULL
#define png_voidp_NULL (png_voidp)NULL
#define png_write_status_ptr_NULL (png_write_status_ptr)NULL
#else
#define int_p_NULL NULL
#define png_bytep_NULL NULL
#define png_bytepp_NULL NULL
#define png_doublep_NULL NULL
#define png_error_ptr_NULL NULL
#define png_flush_ptr_NULL NULL
#define png_free_ptr_NULL NULL
#define png_infopp_NULL NULL
#define png_malloc_ptr_NULL NULL
#define png_read_status_ptr_NULL NULL
#define png_rw_ptr_NULL NULL
#define png_structp_NULL NULL
#define png_uint_16p_NULL NULL
#define png_voidp_NULL NULL
#define png_write_status_ptr_NULL NULL
#endif
 
/* variables declared in png.c - only it needs to define PNG_NO_EXTERN */
#if !defined(PNG_NO_EXTERN) || defined(PNG_ALWAYS_EXTERN)
/* Version information for C files, stored in png.c. This had better match
* the version above.
*/
#ifdef PNG_USE_GLOBAL_ARRAYS
PNG_EXPORT_VAR (const char) png_libpng_ver[18];
/* need room for 99.99.99beta99z */
#else
#define png_libpng_ver png_get_header_ver(NULL)
#endif
 
#ifdef PNG_USE_GLOBAL_ARRAYS
/* This was removed in version 1.0.5c */
/* Structures to facilitate easy interlacing. See png.c for more details */
PNG_EXPORT_VAR (const int FARDATA) png_pass_start[7];
PNG_EXPORT_VAR (const int FARDATA) png_pass_inc[7];
PNG_EXPORT_VAR (const int FARDATA) png_pass_ystart[7];
PNG_EXPORT_VAR (const int FARDATA) png_pass_yinc[7];
PNG_EXPORT_VAR (const int FARDATA) png_pass_mask[7];
PNG_EXPORT_VAR (const int FARDATA) png_pass_dsp_mask[7];
#ifdef PNG_HAVE_ASSEMBLER_COMBINE_ROW
PNG_EXPORT_VAR (const int FARDATA) png_pass_width[7];
#endif
/* This isn't currently used. If you need it, see png.c for more details.
PNG_EXPORT_VAR (const int FARDATA) png_pass_height[7];
*/
#endif
 
#endif /* PNG_NO_EXTERN */
 
/* Three color definitions. The order of the red, green, and blue, (and the
* exact size) is not important, although the size of the fields need to
* be png_byte or png_uint_16 (as defined below).
*/
typedef struct png_color_struct
{
png_byte red;
png_byte green;
png_byte blue;
} png_color;
typedef png_color FAR * png_colorp;
typedef png_color FAR * FAR * png_colorpp;
 
typedef struct png_color_16_struct
{
png_byte index; /* used for palette files */
png_uint_16 red; /* for use in red green blue files */
png_uint_16 green;
png_uint_16 blue;
png_uint_16 gray; /* for use in grayscale files */
} png_color_16;
typedef png_color_16 FAR * png_color_16p;
typedef png_color_16 FAR * FAR * png_color_16pp;
 
typedef struct png_color_8_struct
{
png_byte red; /* for use in red green blue files */
png_byte green;
png_byte blue;
png_byte gray; /* for use in grayscale files */
png_byte alpha; /* for alpha channel files */
} png_color_8;
typedef png_color_8 FAR * png_color_8p;
typedef png_color_8 FAR * FAR * png_color_8pp;
 
/*
* The following two structures are used for the in-core representation
* of sPLT chunks.
*/
typedef struct png_sPLT_entry_struct
{
png_uint_16 red;
png_uint_16 green;
png_uint_16 blue;
png_uint_16 alpha;
png_uint_16 frequency;
} png_sPLT_entry;
typedef png_sPLT_entry FAR * png_sPLT_entryp;
typedef png_sPLT_entry FAR * FAR * png_sPLT_entrypp;
 
/* When the depth of the sPLT palette is 8 bits, the color and alpha samples
* occupy the LSB of their respective members, and the MSB of each member
* is zero-filled. The frequency member always occupies the full 16 bits.
*/
 
typedef struct png_sPLT_struct
{
png_charp name; /* palette name */
png_byte depth; /* depth of palette samples */
png_sPLT_entryp entries; /* palette entries */
png_int_32 nentries; /* number of palette entries */
} png_sPLT_t;
typedef png_sPLT_t FAR * png_sPLT_tp;
typedef png_sPLT_t FAR * FAR * png_sPLT_tpp;
 
#ifdef PNG_TEXT_SUPPORTED
/* png_text holds the contents of a text/ztxt/itxt chunk in a PNG file,
* and whether that contents is compressed or not. The "key" field
* points to a regular zero-terminated C string. The "text", "lang", and
* "lang_key" fields can be regular C strings, empty strings, or NULL pointers.
* However, the * structure returned by png_get_text() will always contain
* regular zero-terminated C strings (possibly empty), never NULL pointers,
* so they can be safely used in printf() and other string-handling functions.
*/
typedef struct png_text_struct
{
int compression; /* compression value:
-1: tEXt, none
0: zTXt, deflate
1: iTXt, none
2: iTXt, deflate */
png_charp key; /* keyword, 1-79 character description of "text" */
png_charp text; /* comment, may be an empty string (ie "")
or a NULL pointer */
png_size_t text_length; /* length of the text string */
#ifdef PNG_iTXt_SUPPORTED
png_size_t itxt_length; /* length of the itxt string */
png_charp lang; /* language code, 0-79 characters
or a NULL pointer */
png_charp lang_key; /* keyword translated UTF-8 string, 0 or more
chars or a NULL pointer */
#endif
} png_text;
typedef png_text FAR * png_textp;
typedef png_text FAR * FAR * png_textpp;
#endif
 
/* Supported compression types for text in PNG files (tEXt, and zTXt).
* The values of the PNG_TEXT_COMPRESSION_ defines should NOT be changed. */
#define PNG_TEXT_COMPRESSION_NONE_WR -3
#define PNG_TEXT_COMPRESSION_zTXt_WR -2
#define PNG_TEXT_COMPRESSION_NONE -1
#define PNG_TEXT_COMPRESSION_zTXt 0
#define PNG_ITXT_COMPRESSION_NONE 1
#define PNG_ITXT_COMPRESSION_zTXt 2
#define PNG_TEXT_COMPRESSION_LAST 3 /* Not a valid value */
 
/* png_time is a way to hold the time in an machine independent way.
* Two conversions are provided, both from time_t and struct tm. There
* is no portable way to convert to either of these structures, as far
* as I know. If you know of a portable way, send it to me. As a side
* note - PNG has always been Year 2000 compliant!
*/
typedef struct png_time_struct
{
png_uint_16 year; /* full year, as in, 1995 */
png_byte month; /* month of year, 1 - 12 */
png_byte day; /* day of month, 1 - 31 */
png_byte hour; /* hour of day, 0 - 23 */
png_byte minute; /* minute of hour, 0 - 59 */
png_byte second; /* second of minute, 0 - 60 (for leap seconds) */
} png_time;
typedef png_time FAR * png_timep;
typedef png_time FAR * FAR * png_timepp;
 
#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
/* png_unknown_chunk is a structure to hold queued chunks for which there is
* no specific support. The idea is that we can use this to queue
* up private chunks for output even though the library doesn't actually
* know about their semantics.
*/
typedef struct png_unknown_chunk_t
{
png_byte name[5];
png_byte *data;
png_size_t size;
 
/* libpng-using applications should NOT directly modify this byte. */
png_byte location; /* mode of operation at read time */
}
png_unknown_chunk;
typedef png_unknown_chunk FAR * png_unknown_chunkp;
typedef png_unknown_chunk FAR * FAR * png_unknown_chunkpp;
#endif
 
/* png_info is a structure that holds the information in a PNG file so
* that the application can find out the characteristics of the image.
* If you are reading the file, this structure will tell you what is
* in the PNG file. If you are writing the file, fill in the information
* you want to put into the PNG file, then call png_write_info().
* The names chosen should be very close to the PNG specification, so
* consult that document for information about the meaning of each field.
*
* With libpng < 0.95, it was only possible to directly set and read the
* the values in the png_info_struct, which meant that the contents and
* order of the values had to remain fixed. With libpng 0.95 and later,
* however, there are now functions that abstract the contents of
* png_info_struct from the application, so this makes it easier to use
* libpng with dynamic libraries, and even makes it possible to use
* libraries that don't have all of the libpng ancillary chunk-handing
* functionality.
*
* In any case, the order of the parameters in png_info_struct should NOT
* be changed for as long as possible to keep compatibility with applications
* that use the old direct-access method with png_info_struct.
*
* The following members may have allocated storage attached that should be
* cleaned up before the structure is discarded: palette, trans, text,
* pcal_purpose, pcal_units, pcal_params, hist, iccp_name, iccp_profile,
* splt_palettes, scal_unit, row_pointers, and unknowns. By default, these
* are automatically freed when the info structure is deallocated, if they were
* allocated internally by libpng. This behavior can be changed by means
* of the png_data_freer() function.
*
* More allocation details: all the chunk-reading functions that
* change these members go through the corresponding png_set_*
* functions. A function to clear these members is available: see
* png_free_data(). The png_set_* functions do not depend on being
* able to point info structure members to any of the storage they are
* passed (they make their own copies), EXCEPT that the png_set_text
* functions use the same storage passed to them in the text_ptr or
* itxt_ptr structure argument, and the png_set_rows and png_set_unknowns
* functions do not make their own copies.
*/
typedef struct png_info_struct
{
/* the following are necessary for every PNG file */
png_uint_32 width; /* width of image in pixels (from IHDR) */
png_uint_32 height; /* height of image in pixels (from IHDR) */
png_uint_32 valid; /* valid chunk data (see PNG_INFO_ below) */
png_uint_32 rowbytes; /* bytes needed to hold an untransformed row */
png_colorp palette; /* array of color values (valid & PNG_INFO_PLTE) */
png_uint_16 num_palette; /* number of color entries in "palette" (PLTE) */
png_uint_16 num_trans; /* number of transparent palette color (tRNS) */
png_byte bit_depth; /* 1, 2, 4, 8, or 16 bits/channel (from IHDR) */
png_byte color_type; /* see PNG_COLOR_TYPE_ below (from IHDR) */
/* The following three should have been named *_method not *_type */
png_byte compression_type; /* must be PNG_COMPRESSION_TYPE_BASE (IHDR) */
png_byte filter_type; /* must be PNG_FILTER_TYPE_BASE (from IHDR) */
png_byte interlace_type; /* One of PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */
 
/* The following is informational only on read, and not used on writes. */
png_byte channels; /* number of data channels per pixel (1, 2, 3, 4) */
png_byte pixel_depth; /* number of bits per pixel */
png_byte spare_byte; /* to align the data, and for future use */
png_byte signature[8]; /* magic bytes read by libpng from start of file */
 
/* The rest of the data is optional. If you are reading, check the
* valid field to see if the information in these are valid. If you
* are writing, set the valid field to those chunks you want written,
* and initialize the appropriate fields below.
*/
 
#if defined(PNG_gAMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED)
/* The gAMA chunk describes the gamma characteristics of the system
* on which the image was created, normally in the range [1.0, 2.5].
* Data is valid if (valid & PNG_INFO_gAMA) is non-zero.
*/
float gamma; /* gamma value of image, if (valid & PNG_INFO_gAMA) */
#endif
 
#if defined(PNG_sRGB_SUPPORTED)
/* GR-P, 0.96a */
/* Data valid if (valid & PNG_INFO_sRGB) non-zero. */
png_byte srgb_intent; /* sRGB rendering intent [0, 1, 2, or 3] */
#endif
 
#if defined(PNG_TEXT_SUPPORTED)
/* The tEXt, and zTXt chunks contain human-readable textual data in
* uncompressed, compressed, and optionally compressed forms, respectively.
* The data in "text" is an array of pointers to uncompressed,
* null-terminated C strings. Each chunk has a keyword that describes the
* textual data contained in that chunk. Keywords are not required to be
* unique, and the text string may be empty. Any number of text chunks may
* be in an image.
*/
int num_text; /* number of comments read/to write */
int max_text; /* current size of text array */
png_textp text; /* array of comments read/to write */
#endif /* PNG_TEXT_SUPPORTED */
 
#if defined(PNG_tIME_SUPPORTED)
/* The tIME chunk holds the last time the displayed image data was
* modified. See the png_time struct for the contents of this struct.
*/
png_time mod_time;
#endif
 
#if defined(PNG_sBIT_SUPPORTED)
/* The sBIT chunk specifies the number of significant high-order bits
* in the pixel data. Values are in the range [1, bit_depth], and are
* only specified for the channels in the pixel data. The contents of
* the low-order bits is not specified. Data is valid if
* (valid & PNG_INFO_sBIT) is non-zero.
*/
png_color_8 sig_bit; /* significant bits in color channels */
#endif
 
#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_EXPAND_SUPPORTED) || \
defined(PNG_READ_BACKGROUND_SUPPORTED)
/* The tRNS chunk supplies transparency data for paletted images and
* other image types that don't need a full alpha channel. There are
* "num_trans" transparency values for a paletted image, stored in the
* same order as the palette colors, starting from index 0. Values
* for the data are in the range [0, 255], ranging from fully transparent
* to fully opaque, respectively. For non-paletted images, there is a
* single color specified that should be treated as fully transparent.
* Data is valid if (valid & PNG_INFO_tRNS) is non-zero.
*/
png_bytep trans; /* transparent values for paletted image */
png_color_16 trans_values; /* transparent color for non-palette image */
#endif
 
#if defined(PNG_bKGD_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
/* The bKGD chunk gives the suggested image background color if the
* display program does not have its own background color and the image
* is needs to composited onto a background before display. The colors
* in "background" are normally in the same color space/depth as the
* pixel data. Data is valid if (valid & PNG_INFO_bKGD) is non-zero.
*/
png_color_16 background;
#endif
 
#if defined(PNG_oFFs_SUPPORTED)
/* The oFFs chunk gives the offset in "offset_unit_type" units rightwards
* and downwards from the top-left corner of the display, page, or other
* application-specific co-ordinate space. See the PNG_OFFSET_ defines
* below for the unit types. Valid if (valid & PNG_INFO_oFFs) non-zero.
*/
png_int_32 x_offset; /* x offset on page */
png_int_32 y_offset; /* y offset on page */
png_byte offset_unit_type; /* offset units type */
#endif
 
#if defined(PNG_pHYs_SUPPORTED)
/* The pHYs chunk gives the physical pixel density of the image for
* display or printing in "phys_unit_type" units (see PNG_RESOLUTION_
* defines below). Data is valid if (valid & PNG_INFO_pHYs) is non-zero.
*/
png_uint_32 x_pixels_per_unit; /* horizontal pixel density */
png_uint_32 y_pixels_per_unit; /* vertical pixel density */
png_byte phys_unit_type; /* resolution type (see PNG_RESOLUTION_ below) */
#endif
 
#if defined(PNG_hIST_SUPPORTED)
/* The hIST chunk contains the relative frequency or importance of the
* various palette entries, so that a viewer can intelligently select a
* reduced-color palette, if required. Data is an array of "num_palette"
* values in the range [0,65535]. Data valid if (valid & PNG_INFO_hIST)
* is non-zero.
*/
png_uint_16p hist;
#endif
 
#ifdef PNG_cHRM_SUPPORTED
/* The cHRM chunk describes the CIE color characteristics of the monitor
* on which the PNG was created. This data allows the viewer to do gamut
* mapping of the input image to ensure that the viewer sees the same
* colors in the image as the creator. Values are in the range
* [0.0, 0.8]. Data valid if (valid & PNG_INFO_cHRM) non-zero.
*/
#ifdef PNG_FLOATING_POINT_SUPPORTED
float x_white;
float y_white;
float x_red;
float y_red;
float x_green;
float y_green;
float x_blue;
float y_blue;
#endif
#endif
 
#if defined(PNG_pCAL_SUPPORTED)
/* The pCAL chunk describes a transformation between the stored pixel
* values and original physical data values used to create the image.
* The integer range [0, 2^bit_depth - 1] maps to the floating-point
* range given by [pcal_X0, pcal_X1], and are further transformed by a
* (possibly non-linear) transformation function given by "pcal_type"
* and "pcal_params" into "pcal_units". Please see the PNG_EQUATION_
* defines below, and the PNG-Group's PNG extensions document for a
* complete description of the transformations and how they should be
* implemented, and for a description of the ASCII parameter strings.
* Data values are valid if (valid & PNG_INFO_pCAL) non-zero.
*/
png_charp pcal_purpose; /* pCAL chunk description string */
png_int_32 pcal_X0; /* minimum value */
png_int_32 pcal_X1; /* maximum value */
png_charp pcal_units; /* Latin-1 string giving physical units */
png_charpp pcal_params; /* ASCII strings containing parameter values */
png_byte pcal_type; /* equation type (see PNG_EQUATION_ below) */
png_byte pcal_nparams; /* number of parameters given in pcal_params */
#endif
 
/* New members added in libpng-1.0.6 */
#ifdef PNG_FREE_ME_SUPPORTED
png_uint_32 free_me; /* flags items libpng is responsible for freeing */
#endif
 
#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
/* storage for unknown chunks that the library doesn't recognize. */
png_unknown_chunkp unknown_chunks;
png_size_t unknown_chunks_num;
#endif
 
#if defined(PNG_iCCP_SUPPORTED)
/* iCCP chunk data. */
png_charp iccp_name; /* profile name */
png_charp iccp_profile; /* International Color Consortium profile data */
/* Note to maintainer: should be png_bytep */
png_uint_32 iccp_proflen; /* ICC profile data length */
png_byte iccp_compression; /* Always zero */
#endif
 
#if defined(PNG_sPLT_SUPPORTED)
/* data on sPLT chunks (there may be more than one). */
png_sPLT_tp splt_palettes;
png_uint_32 splt_palettes_num;
#endif
 
#if defined(PNG_sCAL_SUPPORTED)
/* The sCAL chunk describes the actual physical dimensions of the
* subject matter of the graphic. The chunk contains a unit specification
* a byte value, and two ASCII strings representing floating-point
* values. The values are width and height corresponsing to one pixel
* in the image. This external representation is converted to double
* here. Data values are valid if (valid & PNG_INFO_sCAL) is non-zero.
*/
png_byte scal_unit; /* unit of physical scale */
#ifdef PNG_FLOATING_POINT_SUPPORTED
double scal_pixel_width; /* width of one pixel */
double scal_pixel_height; /* height of one pixel */
#endif
#ifdef PNG_FIXED_POINT_SUPPORTED
png_charp scal_s_width; /* string containing height */
png_charp scal_s_height; /* string containing width */
#endif
#endif
 
#if defined(PNG_INFO_IMAGE_SUPPORTED)
/* Memory has been allocated if (valid & PNG_ALLOCATED_INFO_ROWS) non-zero */
/* Data valid if (valid & PNG_INFO_IDAT) non-zero */
png_bytepp row_pointers; /* the image bits */
#endif
 
#if defined(PNG_FIXED_POINT_SUPPORTED) && defined(PNG_gAMA_SUPPORTED)
png_fixed_point int_gamma; /* gamma of image, if (valid & PNG_INFO_gAMA) */
#endif
 
#if defined(PNG_cHRM_SUPPORTED) && defined(PNG_FIXED_POINT_SUPPORTED)
png_fixed_point int_x_white;
png_fixed_point int_y_white;
png_fixed_point int_x_red;
png_fixed_point int_y_red;
png_fixed_point int_x_green;
png_fixed_point int_y_green;
png_fixed_point int_x_blue;
png_fixed_point int_y_blue;
#endif
 
} png_info;
 
typedef png_info FAR * png_infop;
typedef png_info FAR * FAR * png_infopp;
 
/* Maximum positive integer used in PNG is (2^31)-1 */
#define PNG_MAX_UINT ((png_uint_32)0x7fffffffL)
 
/* These describe the color_type field in png_info. */
/* color type masks */
#define PNG_COLOR_MASK_PALETTE 1
#define PNG_COLOR_MASK_COLOR 2
#define PNG_COLOR_MASK_ALPHA 4
 
/* color types. Note that not all combinations are legal */
#define PNG_COLOR_TYPE_GRAY 0
#define PNG_COLOR_TYPE_PALETTE (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_PALETTE)
#define PNG_COLOR_TYPE_RGB (PNG_COLOR_MASK_COLOR)
#define PNG_COLOR_TYPE_RGB_ALPHA (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_ALPHA)
#define PNG_COLOR_TYPE_GRAY_ALPHA (PNG_COLOR_MASK_ALPHA)
/* aliases */
#define PNG_COLOR_TYPE_RGBA PNG_COLOR_TYPE_RGB_ALPHA
#define PNG_COLOR_TYPE_GA PNG_COLOR_TYPE_GRAY_ALPHA
 
/* This is for compression type. PNG 1.0-1.2 only define the single type. */
#define PNG_COMPRESSION_TYPE_BASE 0 /* Deflate method 8, 32K window */
#define PNG_COMPRESSION_TYPE_DEFAULT PNG_COMPRESSION_TYPE_BASE
 
/* This is for filter type. PNG 1.0-1.2 only define the single type. */
#define PNG_FILTER_TYPE_BASE 0 /* Single row per-byte filtering */
#define PNG_INTRAPIXEL_DIFFERENCING 64 /* Used only in MNG datastreams */
#define PNG_FILTER_TYPE_DEFAULT PNG_FILTER_TYPE_BASE
 
/* These are for the interlacing type. These values should NOT be changed. */
#define PNG_INTERLACE_NONE 0 /* Non-interlaced image */
#define PNG_INTERLACE_ADAM7 1 /* Adam7 interlacing */
#define PNG_INTERLACE_LAST 2 /* Not a valid value */
 
/* These are for the oFFs chunk. These values should NOT be changed. */
#define PNG_OFFSET_PIXEL 0 /* Offset in pixels */
#define PNG_OFFSET_MICROMETER 1 /* Offset in micrometers (1/10^6 meter) */
#define PNG_OFFSET_LAST 2 /* Not a valid value */
 
/* These are for the pCAL chunk. These values should NOT be changed. */
#define PNG_EQUATION_LINEAR 0 /* Linear transformation */
#define PNG_EQUATION_BASE_E 1 /* Exponential base e transform */
#define PNG_EQUATION_ARBITRARY 2 /* Arbitrary base exponential transform */
#define PNG_EQUATION_HYPERBOLIC 3 /* Hyperbolic sine transformation */
#define PNG_EQUATION_LAST 4 /* Not a valid value */
 
/* These are for the sCAL chunk. These values should NOT be changed. */
#define PNG_SCALE_UNKNOWN 0 /* unknown unit (image scale) */
#define PNG_SCALE_METER 1 /* meters per pixel */
#define PNG_SCALE_RADIAN 2 /* radians per pixel */
#define PNG_SCALE_LAST 3 /* Not a valid value */
 
/* These are for the pHYs chunk. These values should NOT be changed. */
#define PNG_RESOLUTION_UNKNOWN 0 /* pixels/unknown unit (aspect ratio) */
#define PNG_RESOLUTION_METER 1 /* pixels/meter */
#define PNG_RESOLUTION_LAST 2 /* Not a valid value */
 
/* These are for the sRGB chunk. These values should NOT be changed. */
#define PNG_sRGB_INTENT_PERCEPTUAL 0
#define PNG_sRGB_INTENT_RELATIVE 1
#define PNG_sRGB_INTENT_SATURATION 2
#define PNG_sRGB_INTENT_ABSOLUTE 3
#define PNG_sRGB_INTENT_LAST 4 /* Not a valid value */
 
/* This is for text chunks */
#define PNG_KEYWORD_MAX_LENGTH 79
 
/* Maximum number of entries in PLTE/sPLT/tRNS arrays */
#define PNG_MAX_PALETTE_LENGTH 256
 
/* These determine if an ancillary chunk's data has been successfully read
* from the PNG header, or if the application has filled in the corresponding
* data in the info_struct to be written into the output file. The values
* of the PNG_INFO_<chunk> defines should NOT be changed.
*/
#define PNG_INFO_gAMA 0x0001
#define PNG_INFO_sBIT 0x0002
#define PNG_INFO_cHRM 0x0004
#define PNG_INFO_PLTE 0x0008
#define PNG_INFO_tRNS 0x0010
#define PNG_INFO_bKGD 0x0020
#define PNG_INFO_hIST 0x0040
#define PNG_INFO_pHYs 0x0080
#define PNG_INFO_oFFs 0x0100
#define PNG_INFO_tIME 0x0200
#define PNG_INFO_pCAL 0x0400
#define PNG_INFO_sRGB 0x0800 /* GR-P, 0.96a */
#define PNG_INFO_iCCP 0x1000 /* ESR, 1.0.6 */
#define PNG_INFO_sPLT 0x2000 /* ESR, 1.0.6 */
#define PNG_INFO_sCAL 0x4000 /* ESR, 1.0.6 */
#define PNG_INFO_IDAT 0x8000L /* ESR, 1.0.6 */
 
/* This is used for the transformation routines, as some of them
* change these values for the row. It also should enable using
* the routines for other purposes.
*/
typedef struct png_row_info_struct
{
png_uint_32 width; /* width of row */
png_uint_32 rowbytes; /* number of bytes in row */
png_byte color_type; /* color type of row */
png_byte bit_depth; /* bit depth of row */
png_byte channels; /* number of channels (1, 2, 3, or 4) */
png_byte pixel_depth; /* bits per pixel (depth * channels) */
} png_row_info;
 
typedef png_row_info FAR * png_row_infop;
typedef png_row_info FAR * FAR * png_row_infopp;
 
/* These are the function types for the I/O functions and for the functions
* that allow the user to override the default I/O functions with his or her
* own. The png_error_ptr type should match that of user-supplied warning
* and error functions, while the png_rw_ptr type should match that of the
* user read/write data functions.
*/
typedef struct png_struct_def png_struct;
typedef png_struct FAR * png_structp;
 
typedef void (PNGAPI *png_error_ptr) PNGARG((png_structp, png_const_charp));
typedef void (PNGAPI *png_rw_ptr) PNGARG((png_structp, png_bytep, png_size_t));
typedef void (PNGAPI *png_flush_ptr) PNGARG((png_structp));
typedef void (PNGAPI *png_read_status_ptr) PNGARG((png_structp, png_uint_32,
int));
typedef void (PNGAPI *png_write_status_ptr) PNGARG((png_structp, png_uint_32,
int));
 
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
typedef void (PNGAPI *png_progressive_info_ptr) PNGARG((png_structp, png_infop));
typedef void (PNGAPI *png_progressive_end_ptr) PNGARG((png_structp, png_infop));
typedef void (PNGAPI *png_progressive_row_ptr) PNGARG((png_structp, png_bytep,
png_uint_32, int));
#endif
 
#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \
defined(PNG_LEGACY_SUPPORTED)
typedef void (PNGAPI *png_user_transform_ptr) PNGARG((png_structp,
png_row_infop, png_bytep));
#endif
 
#if defined(PNG_USER_CHUNKS_SUPPORTED)
typedef int (PNGAPI *png_user_chunk_ptr) PNGARG((png_structp, png_unknown_chunkp));
#endif
#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
typedef void (PNGAPI *png_unknown_chunk_ptr) PNGARG((png_structp));
#endif
 
/* Transform masks for the high-level interface */
#define PNG_TRANSFORM_IDENTITY 0x0000 /* read and write */
#define PNG_TRANSFORM_STRIP_16 0x0001 /* read only */
#define PNG_TRANSFORM_STRIP_ALPHA 0x0002 /* read only */
#define PNG_TRANSFORM_PACKING 0x0004 /* read and write */
#define PNG_TRANSFORM_PACKSWAP 0x0008 /* read and write */
#define PNG_TRANSFORM_EXPAND 0x0010 /* read only */
#define PNG_TRANSFORM_INVERT_MONO 0x0020 /* read and write */
#define PNG_TRANSFORM_SHIFT 0x0040 /* read and write */
#define PNG_TRANSFORM_BGR 0x0080 /* read and write */
#define PNG_TRANSFORM_SWAP_ALPHA 0x0100 /* read and write */
#define PNG_TRANSFORM_SWAP_ENDIAN 0x0200 /* read and write */
#define PNG_TRANSFORM_INVERT_ALPHA 0x0400 /* read and write */
#define PNG_TRANSFORM_STRIP_FILLER 0x0800 /* WRITE only */
 
/* Flags for MNG supported features */
#define PNG_FLAG_MNG_EMPTY_PLTE 0x01
#define PNG_FLAG_MNG_FILTER_64 0x04
#define PNG_ALL_MNG_FEATURES 0x05
 
typedef png_voidp (*png_malloc_ptr) PNGARG((png_structp, png_size_t));
typedef void (*png_free_ptr) PNGARG((png_structp, png_voidp));
 
/* The structure that holds the information to read and write PNG files.
* The only people who need to care about what is inside of this are the
* people who will be modifying the library for their own special needs.
* It should NOT be accessed directly by an application, except to store
* the jmp_buf.
*/
 
struct png_struct_def
{
#ifdef PNG_SETJMP_SUPPORTED
jmp_buf jmpbuf; /* used in png_error */
#endif
png_error_ptr error_fn; /* function for printing errors and aborting */
png_error_ptr warning_fn; /* function for printing warnings */
png_voidp error_ptr; /* user supplied struct for error functions */
png_rw_ptr write_data_fn; /* function for writing output data */
png_rw_ptr read_data_fn; /* function for reading input data */
png_voidp io_ptr; /* ptr to application struct for I/O functions */
 
#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED)
png_user_transform_ptr read_user_transform_fn; /* user read transform */
#endif
 
#if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
png_user_transform_ptr write_user_transform_fn; /* user write transform */
#endif
 
/* These were added in libpng-1.0.2 */
#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED)
#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
png_voidp user_transform_ptr; /* user supplied struct for user transform */
png_byte user_transform_depth; /* bit depth of user transformed pixels */
png_byte user_transform_channels; /* channels in user transformed pixels */
#endif
#endif
 
png_uint_32 mode; /* tells us where we are in the PNG file */
png_uint_32 flags; /* flags indicating various things to libpng */
png_uint_32 transformations; /* which transformations to perform */
 
z_stream zstream; /* pointer to decompression structure (below) */
png_bytep zbuf; /* buffer for zlib */
png_size_t zbuf_size; /* size of zbuf */
int zlib_level; /* holds zlib compression level */
int zlib_method; /* holds zlib compression method */
int zlib_window_bits; /* holds zlib compression window bits */
int zlib_mem_level; /* holds zlib compression memory level */
int zlib_strategy; /* holds zlib compression strategy */
 
png_uint_32 width; /* width of image in pixels */
png_uint_32 height; /* height of image in pixels */
png_uint_32 num_rows; /* number of rows in current pass */
png_uint_32 usr_width; /* width of row at start of write */
png_uint_32 rowbytes; /* size of row in bytes */
png_uint_32 irowbytes; /* size of current interlaced row in bytes */
png_uint_32 iwidth; /* width of current interlaced row in pixels */
png_uint_32 row_number; /* current row in interlace pass */
png_bytep prev_row; /* buffer to save previous (unfiltered) row */
png_bytep row_buf; /* buffer to save current (unfiltered) row */
png_bytep sub_row; /* buffer to save "sub" row when filtering */
png_bytep up_row; /* buffer to save "up" row when filtering */
png_bytep avg_row; /* buffer to save "avg" row when filtering */
png_bytep paeth_row; /* buffer to save "Paeth" row when filtering */
png_row_info row_info; /* used for transformation routines */
 
png_uint_32 idat_size; /* current IDAT size for read */
png_uint_32 crc; /* current chunk CRC value */
png_colorp palette; /* palette from the input file */
png_uint_16 num_palette; /* number of color entries in palette */
png_uint_16 num_trans; /* number of transparency values */
png_byte chunk_name[5]; /* null-terminated name of current chunk */
png_byte compression; /* file compression type (always 0) */
png_byte filter; /* file filter type (always 0) */
png_byte interlaced; /* PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */
png_byte pass; /* current interlace pass (0 - 6) */
png_byte do_filter; /* row filter flags (see PNG_FILTER_ below ) */
png_byte color_type; /* color type of file */
png_byte bit_depth; /* bit depth of file */
png_byte usr_bit_depth; /* bit depth of users row */
png_byte pixel_depth; /* number of bits per pixel */
png_byte channels; /* number of channels in file */
png_byte usr_channels; /* channels at start of write */
png_byte sig_bytes; /* magic bytes read/written from start of file */
 
#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
#ifdef PNG_LEGACY_SUPPORTED
png_byte filler; /* filler byte for pixel expansion */
#else
png_uint_16 filler; /* filler bytes for pixel expansion */
#endif
#endif
 
#if defined(PNG_bKGD_SUPPORTED)
png_byte background_gamma_type;
# ifdef PNG_FLOATING_POINT_SUPPORTED
float background_gamma;
# endif
png_color_16 background; /* background color in screen gamma space */
#if defined(PNG_READ_GAMMA_SUPPORTED)
png_color_16 background_1; /* background normalized to gamma 1.0 */
#endif
#endif /* PNG_bKGD_SUPPORTED */
 
#if defined(PNG_WRITE_FLUSH_SUPPORTED)
png_flush_ptr output_flush_fn;/* Function for flushing output */
png_uint_32 flush_dist; /* how many rows apart to flush, 0 - no flush */
png_uint_32 flush_rows; /* number of rows written since last flush */
#endif
 
#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
int gamma_shift; /* number of "insignificant" bits 16-bit gamma */
#ifdef PNG_FLOATING_POINT_SUPPORTED
float gamma; /* file gamma value */
float screen_gamma; /* screen gamma value (display_exponent) */
#endif
#endif
 
#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
png_bytep gamma_table; /* gamma table for 8-bit depth files */
png_bytep gamma_from_1; /* converts from 1.0 to screen */
png_bytep gamma_to_1; /* converts from file to 1.0 */
png_uint_16pp gamma_16_table; /* gamma table for 16-bit depth files */
png_uint_16pp gamma_16_from_1; /* converts from 1.0 to screen */
png_uint_16pp gamma_16_to_1; /* converts from file to 1.0 */
#endif
 
#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_sBIT_SUPPORTED)
png_color_8 sig_bit; /* significant bits in each available channel */
#endif
 
#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
png_color_8 shift; /* shift for significant bit tranformation */
#endif
 
#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) \
|| defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
png_bytep trans; /* transparency values for paletted files */
png_color_16 trans_values; /* transparency values for non-paletted files */
#endif
 
png_read_status_ptr read_row_fn; /* called after each row is decoded */
png_write_status_ptr write_row_fn; /* called after each row is encoded */
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
png_progressive_info_ptr info_fn; /* called after header data fully read */
png_progressive_row_ptr row_fn; /* called after each prog. row is decoded */
png_progressive_end_ptr end_fn; /* called after image is complete */
png_bytep save_buffer_ptr; /* current location in save_buffer */
png_bytep save_buffer; /* buffer for previously read data */
png_bytep current_buffer_ptr; /* current location in current_buffer */
png_bytep current_buffer; /* buffer for recently used data */
png_uint_32 push_length; /* size of current input chunk */
png_uint_32 skip_length; /* bytes to skip in input data */
png_size_t save_buffer_size; /* amount of data now in save_buffer */
png_size_t save_buffer_max; /* total size of save_buffer */
png_size_t buffer_size; /* total amount of available input data */
png_size_t current_buffer_size; /* amount of data now in current_buffer */
int process_mode; /* what push library is currently doing */
int cur_palette; /* current push library palette index */
 
# if defined(PNG_TEXT_SUPPORTED)
png_size_t current_text_size; /* current size of text input data */
png_size_t current_text_left; /* how much text left to read in input */
png_charp current_text; /* current text chunk buffer */
png_charp current_text_ptr; /* current location in current_text */
# endif /* PNG_PROGRESSIVE_READ_SUPPORTED && PNG_TEXT_SUPPORTED */
 
#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
 
#if defined(__TURBOC__) && !defined(_Windows) && !defined(__FLAT__)
/* for the Borland special 64K segment handler */
png_bytepp offset_table_ptr;
png_bytep offset_table;
png_uint_16 offset_table_number;
png_uint_16 offset_table_count;
png_uint_16 offset_table_count_free;
#endif
 
#if defined(PNG_READ_DITHER_SUPPORTED)
png_bytep palette_lookup; /* lookup table for dithering */
png_bytep dither_index; /* index translation for palette files */
#endif
 
#if defined(PNG_READ_DITHER_SUPPORTED) || defined(PNG_hIST_SUPPORTED)
png_uint_16p hist; /* histogram */
#endif
 
#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
png_byte heuristic_method; /* heuristic for row filter selection */
png_byte num_prev_filters; /* number of weights for previous rows */
png_bytep prev_filters; /* filter type(s) of previous row(s) */
png_uint_16p filter_weights; /* weight(s) for previous line(s) */
png_uint_16p inv_filter_weights; /* 1/weight(s) for previous line(s) */
png_uint_16p filter_costs; /* relative filter calculation cost */
png_uint_16p inv_filter_costs; /* 1/relative filter calculation cost */
#endif
 
#if defined(PNG_TIME_RFC1123_SUPPORTED)
png_charp time_buffer; /* String to hold RFC 1123 time text */
#endif
 
/* New members added in libpng-1.0.6 */
 
#ifdef PNG_FREE_ME_SUPPORTED
png_uint_32 free_me; /* flags items libpng is responsible for freeing */
#endif
 
#if defined(PNG_USER_CHUNKS_SUPPORTED)
png_voidp user_chunk_ptr;
png_user_chunk_ptr read_user_chunk_fn; /* user read chunk handler */
#endif
 
#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
int num_chunk_list;
png_bytep chunk_list;
#endif
 
/* New members added in libpng-1.0.3 */
#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
png_byte rgb_to_gray_status;
/* These were changed from png_byte in libpng-1.0.6 */
png_uint_16 rgb_to_gray_red_coeff;
png_uint_16 rgb_to_gray_green_coeff;
png_uint_16 rgb_to_gray_blue_coeff;
#endif
 
/* New member added in libpng-1.0.4 (renamed in 1.0.9) */
#if defined(PNG_MNG_FEATURES_SUPPORTED) || \
defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \
defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED)
/* changed from png_byte to png_uint_32 at version 1.2.0 */
#ifdef PNG_1_0_X
png_byte mng_features_permitted;
#else
png_uint_32 mng_features_permitted;
#endif /* PNG_1_0_X */
#endif
 
/* New member added in libpng-1.0.7 */
#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
png_fixed_point int_gamma;
#endif
 
/* New member added in libpng-1.0.9, ifdef'ed out in 1.0.12, enabled in 1.2.0 */
#if defined(PNG_MNG_FEATURES_SUPPORTED)
png_byte filter_type;
#endif
 
#if defined(PNG_1_0_X) || (defined(PNG_DEBUG) && defined(PNG_USE_PNGGCCRD))
/* New member added in libpng-1.0.10, ifdef'ed out in 1.2.0 */
png_uint_32 row_buf_size;
#endif
 
/* New members added in libpng-1.2.0 */
#if !defined(PNG_1_0_X) && defined(PNG_ASSEMBLER_CODE_SUPPORTED)
png_byte mmx_bitdepth_threshold;
png_uint_32 mmx_rowbytes_threshold;
png_uint_32 asm_flags;
#endif
 
/* New members added in libpng-1.0.2 but first enabled by default in 1.2.0 */
#ifdef PNG_USER_MEM_SUPPORTED
png_voidp mem_ptr; /* user supplied struct for mem functions */
png_malloc_ptr malloc_fn; /* function for allocating memory */
png_free_ptr free_fn; /* function for freeing memory */
#endif
 
/* New member added in libpng-1.0.13 and 1.2.0 */
png_bytep big_row_buf; /* buffer to save current (unfiltered) row */
 
#if defined(PNG_READ_DITHER_SUPPORTED)
/* The following three members were added at version 1.0.14 and 1.2.4 */
png_bytep dither_sort; /* working sort array */
png_bytep index_to_palette; /* where the original index currently is */
/* in the palette */
png_bytep palette_to_index; /* which original index points to this */
/* palette color */
#endif
 
};
 
 
/* This prevents a compiler error in png.c if png.c and png.h are both at
version 1.2.5
*/
typedef png_structp version_1_2_5;
 
typedef png_struct FAR * FAR * png_structpp;
 
/* Here are the function definitions most commonly used. This is not
* the place to find out how to use libpng. See libpng.txt for the
* full explanation, see example.c for the summary. This just provides
* a simple one line description of the use of each function.
*/
 
/* Returns the version number of the library */
extern PNG_EXPORT(png_uint_32,png_access_version_number) PNGARG((void));
 
/* Tell lib we have already handled the first <num_bytes> magic bytes.
* Handling more than 8 bytes from the beginning of the file is an error.
*/
extern PNG_EXPORT(void,png_set_sig_bytes) PNGARG((png_structp png_ptr,
int num_bytes));
 
/* Check sig[start] through sig[start + num_to_check - 1] to see if it's a
* PNG file. Returns zero if the supplied bytes match the 8-byte PNG
* signature, and non-zero otherwise. Having num_to_check == 0 or
* start > 7 will always fail (ie return non-zero).
*/
extern PNG_EXPORT(int,png_sig_cmp) PNGARG((png_bytep sig, png_size_t start,
png_size_t num_to_check));
 
/* Simple signature checking function. This is the same as calling
* png_check_sig(sig, n) := !png_sig_cmp(sig, 0, n).
*/
extern PNG_EXPORT(int,png_check_sig) PNGARG((png_bytep sig, int num));
 
/* Allocate and initialize png_ptr struct for reading, and any other memory. */
extern PNG_EXPORT(png_structp,png_create_read_struct)
PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
png_error_ptr error_fn, png_error_ptr warn_fn));
 
/* Allocate and initialize png_ptr struct for writing, and any other memory */
extern PNG_EXPORT(png_structp,png_create_write_struct)
PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
png_error_ptr error_fn, png_error_ptr warn_fn));
 
extern PNG_EXPORT(png_uint_32,png_get_compression_buffer_size)
PNGARG((png_structp png_ptr));
 
extern PNG_EXPORT(void,png_set_compression_buffer_size)
PNGARG((png_structp png_ptr, png_uint_32 size));
 
/* Reset the compression stream */
extern PNG_EXPORT(int,png_reset_zstream) PNGARG((png_structp png_ptr));
 
/* New functions added in libpng-1.0.2 (not enabled by default until 1.2.0) */
#ifdef PNG_USER_MEM_SUPPORTED
extern PNG_EXPORT(png_structp,png_create_read_struct_2)
PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr,
png_malloc_ptr malloc_fn, png_free_ptr free_fn));
extern PNG_EXPORT(png_structp,png_create_write_struct_2)
PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr,
png_malloc_ptr malloc_fn, png_free_ptr free_fn));
#endif
 
/* Write a PNG chunk - size, type, (optional) data, CRC. */
extern PNG_EXPORT(void,png_write_chunk) PNGARG((png_structp png_ptr,
png_bytep chunk_name, png_bytep data, png_size_t length));
 
/* Write the start of a PNG chunk - length and chunk name. */
extern PNG_EXPORT(void,png_write_chunk_start) PNGARG((png_structp png_ptr,
png_bytep chunk_name, png_uint_32 length));
 
/* Write the data of a PNG chunk started with png_write_chunk_start(). */
extern PNG_EXPORT(void,png_write_chunk_data) PNGARG((png_structp png_ptr,
png_bytep data, png_size_t length));
 
/* Finish a chunk started with png_write_chunk_start() (includes CRC). */
extern PNG_EXPORT(void,png_write_chunk_end) PNGARG((png_structp png_ptr));
 
/* Allocate and initialize the info structure */
extern PNG_EXPORT(png_infop,png_create_info_struct)
PNGARG((png_structp png_ptr));
 
/* Initialize the info structure (old interface - DEPRECATED) */
extern PNG_EXPORT(void,png_info_init) PNGARG((png_infop info_ptr));
#undef png_info_init
#define png_info_init(info_ptr) png_info_init_3(&info_ptr, sizeof(png_info));
extern PNG_EXPORT(void,png_info_init_3) PNGARG((png_infopp info_ptr,
png_size_t png_info_struct_size));
 
/* Writes all the PNG information before the image. */
extern PNG_EXPORT(void,png_write_info_before_PLTE) PNGARG((png_structp png_ptr,
png_infop info_ptr));
extern PNG_EXPORT(void,png_write_info) PNGARG((png_structp png_ptr,
png_infop info_ptr));
 
/* read the information before the actual image data. */
extern PNG_EXPORT(void,png_read_info) PNGARG((png_structp png_ptr,
png_infop info_ptr));
 
#if defined(PNG_TIME_RFC1123_SUPPORTED)
extern PNG_EXPORT(png_charp,png_convert_to_rfc1123)
PNGARG((png_structp png_ptr, png_timep ptime));
#endif
 
#if !defined(_WIN32_WCE)
/* "time.h" functions are not supported on WindowsCE */
#if defined(PNG_WRITE_tIME_SUPPORTED)
/* convert from a struct tm to png_time */
extern PNG_EXPORT(void,png_convert_from_struct_tm) PNGARG((png_timep ptime,
struct tm FAR * ttime));
 
/* convert from time_t to png_time. Uses gmtime() */
extern PNG_EXPORT(void,png_convert_from_time_t) PNGARG((png_timep ptime,
time_t ttime));
#endif /* PNG_WRITE_tIME_SUPPORTED */
#endif /* _WIN32_WCE */
 
#if defined(PNG_READ_EXPAND_SUPPORTED)
/* Expand data to 24-bit RGB, or 8-bit grayscale, with alpha if available. */
extern PNG_EXPORT(void,png_set_expand) PNGARG((png_structp png_ptr));
extern PNG_EXPORT(void,png_set_gray_1_2_4_to_8) PNGARG((png_structp png_ptr));
extern PNG_EXPORT(void,png_set_palette_to_rgb) PNGARG((png_structp png_ptr));
extern PNG_EXPORT(void,png_set_tRNS_to_alpha) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
/* Use blue, green, red order for pixels. */
extern PNG_EXPORT(void,png_set_bgr) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED)
/* Expand the grayscale to 24-bit RGB if necessary. */
extern PNG_EXPORT(void,png_set_gray_to_rgb) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
/* Reduce RGB to grayscale. */
#ifdef PNG_FLOATING_POINT_SUPPORTED
extern PNG_EXPORT(void,png_set_rgb_to_gray) PNGARG((png_structp png_ptr,
int error_action, double red, double green ));
#endif
extern PNG_EXPORT(void,png_set_rgb_to_gray_fixed) PNGARG((png_structp png_ptr,
int error_action, png_fixed_point red, png_fixed_point green ));
extern PNG_EXPORT(png_byte,png_get_rgb_to_gray_status) PNGARG((png_structp
png_ptr));
#endif
 
extern PNG_EXPORT(void,png_build_grayscale_palette) PNGARG((int bit_depth,
png_colorp palette));
 
#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
extern PNG_EXPORT(void,png_set_strip_alpha) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \
defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
extern PNG_EXPORT(void,png_set_swap_alpha) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \
defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
extern PNG_EXPORT(void,png_set_invert_alpha) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
/* Add a filler byte to 24-bit RGB images. */
extern PNG_EXPORT(void,png_set_filler) PNGARG((png_structp png_ptr,
png_uint_32 filler, int flags));
/* The values of the PNG_FILLER_ defines should NOT be changed */
#define PNG_FILLER_BEFORE 0
#define PNG_FILLER_AFTER 1
#endif /* PNG_READ_FILLER_SUPPORTED || PNG_WRITE_FILLER_SUPPORTED */
 
#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
/* Swap bytes in 16-bit depth files. */
extern PNG_EXPORT(void,png_set_swap) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED)
/* Use 1 byte per pixel in 1, 2, or 4-bit depth files. */
extern PNG_EXPORT(void,png_set_packing) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_PACKSWAP_SUPPORTED) || defined(PNG_WRITE_PACKSWAP_SUPPORTED)
/* Swap packing order of pixels in bytes. */
extern PNG_EXPORT(void,png_set_packswap) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
/* Converts files to legal bit depths. */
extern PNG_EXPORT(void,png_set_shift) PNGARG((png_structp png_ptr,
png_color_8p true_bits));
#endif
 
#if defined(PNG_READ_INTERLACING_SUPPORTED) || \
defined(PNG_WRITE_INTERLACING_SUPPORTED)
/* Have the code handle the interlacing. Returns the number of passes. */
extern PNG_EXPORT(int,png_set_interlace_handling) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
/* Invert monochrome files */
extern PNG_EXPORT(void,png_set_invert_mono) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_BACKGROUND_SUPPORTED)
/* Handle alpha and tRNS by replacing with a background color. */
#ifdef PNG_FLOATING_POINT_SUPPORTED
extern PNG_EXPORT(void,png_set_background) PNGARG((png_structp png_ptr,
png_color_16p background_color, int background_gamma_code,
int need_expand, double background_gamma));
#endif
#define PNG_BACKGROUND_GAMMA_UNKNOWN 0
#define PNG_BACKGROUND_GAMMA_SCREEN 1
#define PNG_BACKGROUND_GAMMA_FILE 2
#define PNG_BACKGROUND_GAMMA_UNIQUE 3
#endif
 
#if defined(PNG_READ_16_TO_8_SUPPORTED)
/* strip the second byte of information from a 16-bit depth file. */
extern PNG_EXPORT(void,png_set_strip_16) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_DITHER_SUPPORTED)
/* Turn on dithering, and reduce the palette to the number of colors available. */
extern PNG_EXPORT(void,png_set_dither) PNGARG((png_structp png_ptr,
png_colorp palette, int num_palette, int maximum_colors,
png_uint_16p histogram, int full_dither));
#endif
 
#if defined(PNG_READ_GAMMA_SUPPORTED)
/* Handle gamma correction. Screen_gamma=(display_exponent) */
#ifdef PNG_FLOATING_POINT_SUPPORTED
extern PNG_EXPORT(void,png_set_gamma) PNGARG((png_structp png_ptr,
double screen_gamma, double default_file_gamma));
#endif
#endif
 
#if defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \
defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED)
/* Permit or disallow empty PLTE (0: not permitted, 1: permitted) */
/* Deprecated and will be removed. Use png_permit_mng_features() instead. */
extern PNG_EXPORT(void,png_permit_empty_plte) PNGARG((png_structp png_ptr,
int empty_plte_permitted));
#endif
 
#if defined(PNG_WRITE_FLUSH_SUPPORTED)
/* Set how many lines between output flushes - 0 for no flushing */
extern PNG_EXPORT(void,png_set_flush) PNGARG((png_structp png_ptr, int nrows));
/* Flush the current PNG output buffer */
extern PNG_EXPORT(void,png_write_flush) PNGARG((png_structp png_ptr));
#endif
 
/* optional update palette with requested transformations */
extern PNG_EXPORT(void,png_start_read_image) PNGARG((png_structp png_ptr));
 
/* optional call to update the users info structure */
extern PNG_EXPORT(void,png_read_update_info) PNGARG((png_structp png_ptr,
png_infop info_ptr));
 
/* read one or more rows of image data. */
extern PNG_EXPORT(void,png_read_rows) PNGARG((png_structp png_ptr,
png_bytepp row, png_bytepp display_row, png_uint_32 num_rows));
 
/* read a row of data. */
extern PNG_EXPORT(void,png_read_row) PNGARG((png_structp png_ptr,
png_bytep row,
png_bytep display_row));
 
/* read the whole image into memory at once. */
extern PNG_EXPORT(void,png_read_image) PNGARG((png_structp png_ptr,
png_bytepp image));
 
/* write a row of image data */
extern PNG_EXPORT(void,png_write_row) PNGARG((png_structp png_ptr,
png_bytep row));
 
/* write a few rows of image data */
extern PNG_EXPORT(void,png_write_rows) PNGARG((png_structp png_ptr,
png_bytepp row, png_uint_32 num_rows));
 
/* write the image data */
extern PNG_EXPORT(void,png_write_image) PNGARG((png_structp png_ptr,
png_bytepp image));
 
/* writes the end of the PNG file. */
extern PNG_EXPORT(void,png_write_end) PNGARG((png_structp png_ptr,
png_infop info_ptr));
 
/* read the end of the PNG file. */
extern PNG_EXPORT(void,png_read_end) PNGARG((png_structp png_ptr,
png_infop info_ptr));
 
/* free any memory associated with the png_info_struct */
extern PNG_EXPORT(void,png_destroy_info_struct) PNGARG((png_structp png_ptr,
png_infopp info_ptr_ptr));
 
/* free any memory associated with the png_struct and the png_info_structs */
extern PNG_EXPORT(void,png_destroy_read_struct) PNGARG((png_structpp
png_ptr_ptr, png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr));
 
/* free all memory used by the read (old method - NOT DLL EXPORTED) */
extern void png_read_destroy PNGARG((png_structp png_ptr, png_infop info_ptr,
png_infop end_info_ptr));
 
/* free any memory associated with the png_struct and the png_info_structs */
extern PNG_EXPORT(void,png_destroy_write_struct)
PNGARG((png_structpp png_ptr_ptr, png_infopp info_ptr_ptr));
 
/* free any memory used in png_ptr struct (old method - NOT DLL EXPORTED) */
extern void png_write_destroy PNGARG((png_structp png_ptr));
 
/* set the libpng method of handling chunk CRC errors */
extern PNG_EXPORT(void,png_set_crc_action) PNGARG((png_structp png_ptr,
int crit_action, int ancil_action));
 
/* Values for png_set_crc_action() to say how to handle CRC errors in
* ancillary and critical chunks, and whether to use the data contained
* therein. Note that it is impossible to "discard" data in a critical
* chunk. For versions prior to 0.90, the action was always error/quit,
* whereas in version 0.90 and later, the action for CRC errors in ancillary
* chunks is warn/discard. These values should NOT be changed.
*
* value action:critical action:ancillary
*/
#define PNG_CRC_DEFAULT 0 /* error/quit warn/discard data */
#define PNG_CRC_ERROR_QUIT 1 /* error/quit error/quit */
#define PNG_CRC_WARN_DISCARD 2 /* (INVALID) warn/discard data */
#define PNG_CRC_WARN_USE 3 /* warn/use data warn/use data */
#define PNG_CRC_QUIET_USE 4 /* quiet/use data quiet/use data */
#define PNG_CRC_NO_CHANGE 5 /* use current value use current value */
 
/* These functions give the user control over the scan-line filtering in
* libpng and the compression methods used by zlib. These functions are
* mainly useful for testing, as the defaults should work with most users.
* Those users who are tight on memory or want faster performance at the
* expense of compression can modify them. See the compression library
* header file (zlib.h) for an explination of the compression functions.
*/
 
/* set the filtering method(s) used by libpng. Currently, the only valid
* value for "method" is 0.
*/
extern PNG_EXPORT(void,png_set_filter) PNGARG((png_structp png_ptr, int method,
int filters));
 
/* Flags for png_set_filter() to say which filters to use. The flags
* are chosen so that they don't conflict with real filter types
* below, in case they are supplied instead of the #defined constants.
* These values should NOT be changed.
*/
#define PNG_NO_FILTERS 0x00
#define PNG_FILTER_NONE 0x08
#define PNG_FILTER_SUB 0x10
#define PNG_FILTER_UP 0x20
#define PNG_FILTER_AVG 0x40
#define PNG_FILTER_PAETH 0x80
#define PNG_ALL_FILTERS (PNG_FILTER_NONE | PNG_FILTER_SUB | PNG_FILTER_UP | \
PNG_FILTER_AVG | PNG_FILTER_PAETH)
 
/* Filter values (not flags) - used in pngwrite.c, pngwutil.c for now.
* These defines should NOT be changed.
*/
#define PNG_FILTER_VALUE_NONE 0
#define PNG_FILTER_VALUE_SUB 1
#define PNG_FILTER_VALUE_UP 2
#define PNG_FILTER_VALUE_AVG 3
#define PNG_FILTER_VALUE_PAETH 4
#define PNG_FILTER_VALUE_LAST 5
 
#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) /* EXPERIMENTAL */
/* The "heuristic_method" is given by one of the PNG_FILTER_HEURISTIC_
* defines, either the default (minimum-sum-of-absolute-differences), or
* the experimental method (weighted-minimum-sum-of-absolute-differences).
*
* Weights are factors >= 1.0, indicating how important it is to keep the
* filter type consistent between rows. Larger numbers mean the current
* filter is that many times as likely to be the same as the "num_weights"
* previous filters. This is cumulative for each previous row with a weight.
* There needs to be "num_weights" values in "filter_weights", or it can be
* NULL if the weights aren't being specified. Weights have no influence on
* the selection of the first row filter. Well chosen weights can (in theory)
* improve the compression for a given image.
*
* Costs are factors >= 1.0 indicating the relative decoding costs of a
* filter type. Higher costs indicate more decoding expense, and are
* therefore less likely to be selected over a filter with lower computational
* costs. There needs to be a value in "filter_costs" for each valid filter
* type (given by PNG_FILTER_VALUE_LAST), or it can be NULL if you aren't
* setting the costs. Costs try to improve the speed of decompression without
* unduly increasing the compressed image size.
*
* A negative weight or cost indicates the default value is to be used, and
* values in the range [0.0, 1.0) indicate the value is to remain unchanged.
* The default values for both weights and costs are currently 1.0, but may
* change if good general weighting/cost heuristics can be found. If both
* the weights and costs are set to 1.0, this degenerates the WEIGHTED method
* to the UNWEIGHTED method, but with added encoding time/computation.
*/
#ifdef PNG_FLOATING_POINT_SUPPORTED
extern PNG_EXPORT(void,png_set_filter_heuristics) PNGARG((png_structp png_ptr,
int heuristic_method, int num_weights, png_doublep filter_weights,
png_doublep filter_costs));
#endif
#endif /* PNG_WRITE_WEIGHTED_FILTER_SUPPORTED */
 
/* Heuristic used for row filter selection. These defines should NOT be
* changed.
*/
#define PNG_FILTER_HEURISTIC_DEFAULT 0 /* Currently "UNWEIGHTED" */
#define PNG_FILTER_HEURISTIC_UNWEIGHTED 1 /* Used by libpng < 0.95 */
#define PNG_FILTER_HEURISTIC_WEIGHTED 2 /* Experimental feature */
#define PNG_FILTER_HEURISTIC_LAST 3 /* Not a valid value */
 
/* Set the library compression level. Currently, valid values range from
* 0 - 9, corresponding directly to the zlib compression levels 0 - 9
* (0 - no compression, 9 - "maximal" compression). Note that tests have
* shown that zlib compression levels 3-6 usually perform as well as level 9
* for PNG images, and do considerably fewer caclulations. In the future,
* these values may not correspond directly to the zlib compression levels.
*/
extern PNG_EXPORT(void,png_set_compression_level) PNGARG((png_structp png_ptr,
int level));
 
extern PNG_EXPORT(void,png_set_compression_mem_level)
PNGARG((png_structp png_ptr, int mem_level));
 
extern PNG_EXPORT(void,png_set_compression_strategy)
PNGARG((png_structp png_ptr, int strategy));
 
extern PNG_EXPORT(void,png_set_compression_window_bits)
PNGARG((png_structp png_ptr, int window_bits));
 
extern PNG_EXPORT(void,png_set_compression_method) PNGARG((png_structp png_ptr,
int method));
 
/* These next functions are called for input/output, memory, and error
* handling. They are in the file pngrio.c, pngwio.c, and pngerror.c,
* and call standard C I/O routines such as fread(), fwrite(), and
* fprintf(). These functions can be made to use other I/O routines
* at run time for those applications that need to handle I/O in a
* different manner by calling png_set_???_fn(). See libpng.txt for
* more information.
*/
 
#if !defined(PNG_NO_STDIO)
/* Initialize the input/output for the PNG file to the default functions. */
extern PNG_EXPORT(void,png_init_io) PNGARG((png_structp png_ptr, png_FILE_p fp));
#endif
 
/* Replace the (error and abort), and warning functions with user
* supplied functions. If no messages are to be printed you must still
* write and use replacement functions. The replacement error_fn should
* still do a longjmp to the last setjmp location if you are using this
* method of error handling. If error_fn or warning_fn is NULL, the
* default function will be used.
*/
 
extern PNG_EXPORT(void,png_set_error_fn) PNGARG((png_structp png_ptr,
png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warning_fn));
 
/* Return the user pointer associated with the error functions */
extern PNG_EXPORT(png_voidp,png_get_error_ptr) PNGARG((png_structp png_ptr));
 
/* Replace the default data output functions with a user supplied one(s).
* If buffered output is not used, then output_flush_fn can be set to NULL.
* If PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile time
* output_flush_fn will be ignored (and thus can be NULL).
*/
extern PNG_EXPORT(void,png_set_write_fn) PNGARG((png_structp png_ptr,
png_voidp io_ptr, png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn));
 
/* Replace the default data input function with a user supplied one. */
extern PNG_EXPORT(void,png_set_read_fn) PNGARG((png_structp png_ptr,
png_voidp io_ptr, png_rw_ptr read_data_fn));
 
/* Return the user pointer associated with the I/O functions */
extern PNG_EXPORT(png_voidp,png_get_io_ptr) PNGARG((png_structp png_ptr));
 
extern PNG_EXPORT(void,png_set_read_status_fn) PNGARG((png_structp png_ptr,
png_read_status_ptr read_row_fn));
 
extern PNG_EXPORT(void,png_set_write_status_fn) PNGARG((png_structp png_ptr,
png_write_status_ptr write_row_fn));
 
#ifdef PNG_USER_MEM_SUPPORTED
/* Replace the default memory allocation functions with user supplied one(s). */
extern PNG_EXPORT(void,png_set_mem_fn) PNGARG((png_structp png_ptr,
png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn));
/* Return the user pointer associated with the memory functions */
extern PNG_EXPORT(png_voidp,png_get_mem_ptr) PNGARG((png_structp png_ptr));
#endif
 
#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
defined(PNG_LEGACY_SUPPORTED)
extern PNG_EXPORT(void,png_set_read_user_transform_fn) PNGARG((png_structp
png_ptr, png_user_transform_ptr read_user_transform_fn));
#endif
 
#if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \
defined(PNG_LEGACY_SUPPORTED)
extern PNG_EXPORT(void,png_set_write_user_transform_fn) PNGARG((png_structp
png_ptr, png_user_transform_ptr write_user_transform_fn));
#endif
 
#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \
defined(PNG_LEGACY_SUPPORTED)
extern PNG_EXPORT(void,png_set_user_transform_info) PNGARG((png_structp
png_ptr, png_voidp user_transform_ptr, int user_transform_depth,
int user_transform_channels));
/* Return the user pointer associated with the user transform functions */
extern PNG_EXPORT(png_voidp,png_get_user_transform_ptr)
PNGARG((png_structp png_ptr));
#endif
 
#ifdef PNG_USER_CHUNKS_SUPPORTED
extern PNG_EXPORT(void,png_set_read_user_chunk_fn) PNGARG((png_structp png_ptr,
png_voidp user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn));
extern PNG_EXPORT(png_voidp,png_get_user_chunk_ptr) PNGARG((png_structp
png_ptr));
#endif
 
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
/* Sets the function callbacks for the push reader, and a pointer to a
* user-defined structure available to the callback functions.
*/
extern PNG_EXPORT(void,png_set_progressive_read_fn) PNGARG((png_structp png_ptr,
png_voidp progressive_ptr,
png_progressive_info_ptr info_fn, png_progressive_row_ptr row_fn,
png_progressive_end_ptr end_fn));
 
/* returns the user pointer associated with the push read functions */
extern PNG_EXPORT(png_voidp,png_get_progressive_ptr)
PNGARG((png_structp png_ptr));
 
/* function to be called when data becomes available */
extern PNG_EXPORT(void,png_process_data) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_bytep buffer, png_size_t buffer_size));
 
/* function that combines rows. Not very much different than the
* png_combine_row() call. Is this even used?????
*/
extern PNG_EXPORT(void,png_progressive_combine_row) PNGARG((png_structp png_ptr,
png_bytep old_row, png_bytep new_row));
#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
 
extern PNG_EXPORT(png_voidp,png_malloc) PNGARG((png_structp png_ptr,
png_uint_32 size));
 
#if defined(PNG_1_0_X)
# define png_malloc_warn png_malloc
#else
/* Added at libpng version 1.2.4 */
extern PNG_EXPORT(png_voidp,png_malloc_warn) PNGARG((png_structp png_ptr,
png_uint_32 size));
#endif
 
/* frees a pointer allocated by png_malloc() */
extern PNG_EXPORT(void,png_free) PNGARG((png_structp png_ptr, png_voidp ptr));
 
#if defined(PNG_1_0_X)
/* Function to allocate memory for zlib. */
extern PNG_EXPORT(voidpf,png_zalloc) PNGARG((voidpf png_ptr, uInt items,
uInt size));
 
/* Function to free memory for zlib */
extern PNG_EXPORT(void,png_zfree) PNGARG((voidpf png_ptr, voidpf ptr));
#endif
 
/* Free data that was allocated internally */
extern PNG_EXPORT(void,png_free_data) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_32 free_me, int num));
#ifdef PNG_FREE_ME_SUPPORTED
/* Reassign responsibility for freeing existing data, whether allocated
* by libpng or by the application */
extern PNG_EXPORT(void,png_data_freer) PNGARG((png_structp png_ptr,
png_infop info_ptr, int freer, png_uint_32 mask));
#endif
/* assignments for png_data_freer */
#define PNG_DESTROY_WILL_FREE_DATA 1
#define PNG_SET_WILL_FREE_DATA 1
#define PNG_USER_WILL_FREE_DATA 2
/* Flags for png_ptr->free_me and info_ptr->free_me */
#define PNG_FREE_HIST 0x0008
#define PNG_FREE_ICCP 0x0010
#define PNG_FREE_SPLT 0x0020
#define PNG_FREE_ROWS 0x0040
#define PNG_FREE_PCAL 0x0080
#define PNG_FREE_SCAL 0x0100
#define PNG_FREE_UNKN 0x0200
#define PNG_FREE_LIST 0x0400
#define PNG_FREE_PLTE 0x1000
#define PNG_FREE_TRNS 0x2000
#define PNG_FREE_TEXT 0x4000
#define PNG_FREE_ALL 0x7fff
#define PNG_FREE_MUL 0x4220 /* PNG_FREE_SPLT|PNG_FREE_TEXT|PNG_FREE_UNKN */
 
#ifdef PNG_USER_MEM_SUPPORTED
extern PNG_EXPORT(png_voidp,png_malloc_default) PNGARG((png_structp png_ptr,
png_uint_32 size));
extern PNG_EXPORT(void,png_free_default) PNGARG((png_structp png_ptr,
png_voidp ptr));
#endif
 
extern PNG_EXPORT(png_voidp,png_memcpy_check) PNGARG((png_structp png_ptr,
png_voidp s1, png_voidp s2, png_uint_32 size));
 
extern PNG_EXPORT(png_voidp,png_memset_check) PNGARG((png_structp png_ptr,
png_voidp s1, int value, png_uint_32 size));
 
#if defined(USE_FAR_KEYWORD) /* memory model conversion function */
extern void *png_far_to_near PNGARG((png_structp png_ptr,png_voidp ptr,
int check));
#endif /* USE_FAR_KEYWORD */
 
/* Fatal error in PNG image of libpng - can't continue */
extern PNG_EXPORT(void,png_error) PNGARG((png_structp png_ptr,
png_const_charp error_message));
 
/* The same, but the chunk name is prepended to the error string. */
extern PNG_EXPORT(void,png_chunk_error) PNGARG((png_structp png_ptr,
png_const_charp error_message));
 
/* Non-fatal error in libpng. Can continue, but may have a problem. */
extern PNG_EXPORT(void,png_warning) PNGARG((png_structp png_ptr,
png_const_charp warning_message));
 
/* Non-fatal error in libpng, chunk name is prepended to message. */
extern PNG_EXPORT(void,png_chunk_warning) PNGARG((png_structp png_ptr,
png_const_charp warning_message));
 
/* The png_set_<chunk> functions are for storing values in the png_info_struct.
* Similarly, the png_get_<chunk> calls are used to read values from the
* png_info_struct, either storing the parameters in the passed variables, or
* setting pointers into the png_info_struct where the data is stored. The
* png_get_<chunk> functions return a non-zero value if the data was available
* in info_ptr, or return zero and do not change any of the parameters if the
* data was not available.
*
* These functions should be used instead of directly accessing png_info
* to avoid problems with future changes in the size and internal layout of
* png_info_struct.
*/
/* Returns "flag" if chunk data is valid in info_ptr. */
extern PNG_EXPORT(png_uint_32,png_get_valid) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_32 flag));
 
/* Returns number of bytes needed to hold a transformed row. */
extern PNG_EXPORT(png_uint_32,png_get_rowbytes) PNGARG((png_structp png_ptr,
png_infop info_ptr));
 
#if defined(PNG_INFO_IMAGE_SUPPORTED)
/* Returns row_pointers, which is an array of pointers to scanlines that was
returned from png_read_png(). */
extern PNG_EXPORT(png_bytepp,png_get_rows) PNGARG((png_structp png_ptr,
png_infop info_ptr));
/* Set row_pointers, which is an array of pointers to scanlines for use
by png_write_png(). */
extern PNG_EXPORT(void,png_set_rows) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_bytepp row_pointers));
#endif
 
/* Returns number of color channels in image. */
extern PNG_EXPORT(png_byte,png_get_channels) PNGARG((png_structp png_ptr,
png_infop info_ptr));
 
#ifdef PNG_EASY_ACCESS_SUPPORTED
/* Returns image width in pixels. */
extern PNG_EXPORT(png_uint_32, png_get_image_width) PNGARG((png_structp
png_ptr, png_infop info_ptr));
 
/* Returns image height in pixels. */
extern PNG_EXPORT(png_uint_32, png_get_image_height) PNGARG((png_structp
png_ptr, png_infop info_ptr));
 
/* Returns image bit_depth. */
extern PNG_EXPORT(png_byte, png_get_bit_depth) PNGARG((png_structp
png_ptr, png_infop info_ptr));
 
/* Returns image color_type. */
extern PNG_EXPORT(png_byte, png_get_color_type) PNGARG((png_structp
png_ptr, png_infop info_ptr));
 
/* Returns image filter_type. */
extern PNG_EXPORT(png_byte, png_get_filter_type) PNGARG((png_structp
png_ptr, png_infop info_ptr));
 
/* Returns image interlace_type. */
extern PNG_EXPORT(png_byte, png_get_interlace_type) PNGARG((png_structp
png_ptr, png_infop info_ptr));
 
/* Returns image compression_type. */
extern PNG_EXPORT(png_byte, png_get_compression_type) PNGARG((png_structp
png_ptr, png_infop info_ptr));
 
/* Returns image resolution in pixels per meter, from pHYs chunk data. */
extern PNG_EXPORT(png_uint_32, png_get_pixels_per_meter) PNGARG((png_structp
png_ptr, png_infop info_ptr));
extern PNG_EXPORT(png_uint_32, png_get_x_pixels_per_meter) PNGARG((png_structp
png_ptr, png_infop info_ptr));
extern PNG_EXPORT(png_uint_32, png_get_y_pixels_per_meter) PNGARG((png_structp
png_ptr, png_infop info_ptr));
 
/* Returns pixel aspect ratio, computed from pHYs chunk data. */
#ifdef PNG_FLOATING_POINT_SUPPORTED
extern PNG_EXPORT(float, png_get_pixel_aspect_ratio) PNGARG((png_structp
png_ptr, png_infop info_ptr));
#endif
 
/* Returns image x, y offset in pixels or microns, from oFFs chunk data. */
extern PNG_EXPORT(png_int_32, png_get_x_offset_pixels) PNGARG((png_structp
png_ptr, png_infop info_ptr));
extern PNG_EXPORT(png_int_32, png_get_y_offset_pixels) PNGARG((png_structp
png_ptr, png_infop info_ptr));
extern PNG_EXPORT(png_int_32, png_get_x_offset_microns) PNGARG((png_structp
png_ptr, png_infop info_ptr));
extern PNG_EXPORT(png_int_32, png_get_y_offset_microns) PNGARG((png_structp
png_ptr, png_infop info_ptr));
 
#endif /* PNG_EASY_ACCESS_SUPPORTED */
 
/* Returns pointer to signature string read from PNG header */
extern PNG_EXPORT(png_bytep,png_get_signature) PNGARG((png_structp png_ptr,
png_infop info_ptr));
 
#if defined(PNG_bKGD_SUPPORTED)
extern PNG_EXPORT(png_uint_32,png_get_bKGD) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_color_16p *background));
#endif
 
#if defined(PNG_bKGD_SUPPORTED)
extern PNG_EXPORT(void,png_set_bKGD) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_color_16p background));
#endif
 
#if defined(PNG_cHRM_SUPPORTED)
#ifdef PNG_FLOATING_POINT_SUPPORTED
extern PNG_EXPORT(png_uint_32,png_get_cHRM) PNGARG((png_structp png_ptr,
png_infop info_ptr, double *white_x, double *white_y, double *red_x,
double *red_y, double *green_x, double *green_y, double *blue_x,
double *blue_y));
#endif
#ifdef PNG_FIXED_POINT_SUPPORTED
extern PNG_EXPORT(png_uint_32,png_get_cHRM_fixed) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_fixed_point *int_white_x, png_fixed_point
*int_white_y, png_fixed_point *int_red_x, png_fixed_point *int_red_y,
png_fixed_point *int_green_x, png_fixed_point *int_green_y, png_fixed_point
*int_blue_x, png_fixed_point *int_blue_y));
#endif
#endif
 
#if defined(PNG_cHRM_SUPPORTED)
#ifdef PNG_FLOATING_POINT_SUPPORTED
extern PNG_EXPORT(void,png_set_cHRM) PNGARG((png_structp png_ptr,
png_infop info_ptr, double white_x, double white_y, double red_x,
double red_y, double green_x, double green_y, double blue_x, double blue_y));
#endif
#ifdef PNG_FIXED_POINT_SUPPORTED
extern PNG_EXPORT(void,png_set_cHRM_fixed) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_fixed_point int_white_x, png_fixed_point int_white_y,
png_fixed_point int_red_x, png_fixed_point int_red_y, png_fixed_point
int_green_x, png_fixed_point int_green_y, png_fixed_point int_blue_x,
png_fixed_point int_blue_y));
#endif
#endif
 
#if defined(PNG_gAMA_SUPPORTED)
#ifdef PNG_FLOATING_POINT_SUPPORTED
extern PNG_EXPORT(png_uint_32,png_get_gAMA) PNGARG((png_structp png_ptr,
png_infop info_ptr, double *file_gamma));
#endif
extern PNG_EXPORT(png_uint_32,png_get_gAMA_fixed) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_fixed_point *int_file_gamma));
#endif
 
#if defined(PNG_gAMA_SUPPORTED)
#ifdef PNG_FLOATING_POINT_SUPPORTED
extern PNG_EXPORT(void,png_set_gAMA) PNGARG((png_structp png_ptr,
png_infop info_ptr, double file_gamma));
#endif
extern PNG_EXPORT(void,png_set_gAMA_fixed) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_fixed_point int_file_gamma));
#endif
 
#if defined(PNG_hIST_SUPPORTED)
extern PNG_EXPORT(png_uint_32,png_get_hIST) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_16p *hist));
#endif
 
#if defined(PNG_hIST_SUPPORTED)
extern PNG_EXPORT(void,png_set_hIST) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_16p hist));
#endif
 
extern PNG_EXPORT(png_uint_32,png_get_IHDR) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_32 *width, png_uint_32 *height,
int *bit_depth, int *color_type, int *interlace_method,
int *compression_method, int *filter_method));
 
extern PNG_EXPORT(void,png_set_IHDR) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_32 width, png_uint_32 height, int bit_depth,
int color_type, int interlace_method, int compression_method,
int filter_method));
 
#if defined(PNG_oFFs_SUPPORTED)
extern PNG_EXPORT(png_uint_32,png_get_oFFs) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_int_32 *offset_x, png_int_32 *offset_y,
int *unit_type));
#endif
 
#if defined(PNG_oFFs_SUPPORTED)
extern PNG_EXPORT(void,png_set_oFFs) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_int_32 offset_x, png_int_32 offset_y,
int unit_type));
#endif
 
#if defined(PNG_pCAL_SUPPORTED)
extern PNG_EXPORT(png_uint_32,png_get_pCAL) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_charp *purpose, png_int_32 *X0, png_int_32 *X1,
int *type, int *nparams, png_charp *units, png_charpp *params));
#endif
 
#if defined(PNG_pCAL_SUPPORTED)
extern PNG_EXPORT(void,png_set_pCAL) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_charp purpose, png_int_32 X0, png_int_32 X1,
int type, int nparams, png_charp units, png_charpp params));
#endif
 
#if defined(PNG_pHYs_SUPPORTED)
extern PNG_EXPORT(png_uint_32,png_get_pHYs) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type));
#endif
 
#if defined(PNG_pHYs_SUPPORTED)
extern PNG_EXPORT(void,png_set_pHYs) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_32 res_x, png_uint_32 res_y, int unit_type));
#endif
 
extern PNG_EXPORT(png_uint_32,png_get_PLTE) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_colorp *palette, int *num_palette));
 
extern PNG_EXPORT(void,png_set_PLTE) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_colorp palette, int num_palette));
 
#if defined(PNG_sBIT_SUPPORTED)
extern PNG_EXPORT(png_uint_32,png_get_sBIT) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_color_8p *sig_bit));
#endif
 
#if defined(PNG_sBIT_SUPPORTED)
extern PNG_EXPORT(void,png_set_sBIT) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_color_8p sig_bit));
#endif
 
#if defined(PNG_sRGB_SUPPORTED)
extern PNG_EXPORT(png_uint_32,png_get_sRGB) PNGARG((png_structp png_ptr,
png_infop info_ptr, int *intent));
#endif
 
#if defined(PNG_sRGB_SUPPORTED)
extern PNG_EXPORT(void,png_set_sRGB) PNGARG((png_structp png_ptr,
png_infop info_ptr, int intent));
extern PNG_EXPORT(void,png_set_sRGB_gAMA_and_cHRM) PNGARG((png_structp png_ptr,
png_infop info_ptr, int intent));
#endif
 
#if defined(PNG_iCCP_SUPPORTED)
extern PNG_EXPORT(png_uint_32,png_get_iCCP) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_charpp name, int *compression_type,
png_charpp profile, png_uint_32 *proflen));
/* Note to maintainer: profile should be png_bytepp */
#endif
 
#if defined(PNG_iCCP_SUPPORTED)
extern PNG_EXPORT(void,png_set_iCCP) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_charp name, int compression_type,
png_charp profile, png_uint_32 proflen));
/* Note to maintainer: profile should be png_bytep */
#endif
 
#if defined(PNG_sPLT_SUPPORTED)
extern PNG_EXPORT(png_uint_32,png_get_sPLT) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_sPLT_tpp entries));
#endif
 
#if defined(PNG_sPLT_SUPPORTED)
extern PNG_EXPORT(void,png_set_sPLT) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_sPLT_tp entries, int nentries));
#endif
 
#if defined(PNG_TEXT_SUPPORTED)
/* png_get_text also returns the number of text chunks in *num_text */
extern PNG_EXPORT(png_uint_32,png_get_text) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_textp *text_ptr, int *num_text));
#endif
 
/*
* Note while png_set_text() will accept a structure whose text,
* language, and translated keywords are NULL pointers, the structure
* returned by png_get_text will always contain regular
* zero-terminated C strings. They might be empty strings but
* they will never be NULL pointers.
*/
 
#if defined(PNG_TEXT_SUPPORTED)
extern PNG_EXPORT(void,png_set_text) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_textp text_ptr, int num_text));
#endif
 
#if defined(PNG_tIME_SUPPORTED)
extern PNG_EXPORT(png_uint_32,png_get_tIME) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_timep *mod_time));
#endif
 
#if defined(PNG_tIME_SUPPORTED)
extern PNG_EXPORT(void,png_set_tIME) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_timep mod_time));
#endif
 
#if defined(PNG_tRNS_SUPPORTED)
extern PNG_EXPORT(png_uint_32,png_get_tRNS) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_bytep *trans, int *num_trans,
png_color_16p *trans_values));
#endif
 
#if defined(PNG_tRNS_SUPPORTED)
extern PNG_EXPORT(void,png_set_tRNS) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_bytep trans, int num_trans,
png_color_16p trans_values));
#endif
 
#if defined(PNG_tRNS_SUPPORTED)
#endif
 
#if defined(PNG_sCAL_SUPPORTED)
#ifdef PNG_FLOATING_POINT_SUPPORTED
extern PNG_EXPORT(png_uint_32,png_get_sCAL) PNGARG((png_structp png_ptr,
png_infop info_ptr, int *unit, double *width, double *height));
#else
#ifdef PNG_FIXED_POINT_SUPPORTED
extern PNG_EXPORT(png_uint_32,png_get_sCAL_s) PNGARG((png_structp png_ptr,
png_infop info_ptr, int *unit, png_charpp swidth, png_charpp sheight));
#endif
#endif
#endif /* PNG_sCAL_SUPPORTED */
 
#if defined(PNG_sCAL_SUPPORTED)
#ifdef PNG_FLOATING_POINT_SUPPORTED
extern PNG_EXPORT(void,png_set_sCAL) PNGARG((png_structp png_ptr,
png_infop info_ptr, int unit, double width, double height));
#endif
#ifdef PNG_FIXED_POINT_SUPPORTED
extern PNG_EXPORT(void,png_set_sCAL_s) PNGARG((png_structp png_ptr,
png_infop info_ptr, int unit, png_charp swidth, png_charp sheight));
#endif
#endif /* PNG_sCAL_SUPPORTED || PNG_WRITE_sCAL_SUPPORTED */
 
#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
/* provide a list of chunks and how they are to be handled, if the built-in
handling or default unknown chunk handling is not desired. Any chunks not
listed will be handled in the default manner. The IHDR and IEND chunks
must not be listed.
keep = 0: follow default behavour
= 1: do not keep
= 2: keep only if safe-to-copy
= 3: keep even if unsafe-to-copy
*/
extern PNG_EXPORT(void, png_set_keep_unknown_chunks) PNGARG((png_structp
png_ptr, int keep, png_bytep chunk_list, int num_chunks));
extern PNG_EXPORT(void, png_set_unknown_chunks) PNGARG((png_structp png_ptr,
png_infop info_ptr, png_unknown_chunkp unknowns, int num_unknowns));
extern PNG_EXPORT(void, png_set_unknown_chunk_location)
PNGARG((png_structp png_ptr, png_infop info_ptr, int chunk, int location));
extern PNG_EXPORT(png_uint_32,png_get_unknown_chunks) PNGARG((png_structp
png_ptr, png_infop info_ptr, png_unknown_chunkpp entries));
#endif
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
PNG_EXPORT(int,png_handle_as_unknown) PNGARG((png_structp png_ptr, png_bytep
chunk_name));
#endif
 
/* Png_free_data() will turn off the "valid" flag for anything it frees.
If you need to turn it off for a chunk that your application has freed,
you can use png_set_invalid(png_ptr, info_ptr, PNG_INFO_CHNK); */
extern PNG_EXPORT(void, png_set_invalid) PNGARG((png_structp png_ptr,
png_infop info_ptr, int mask));
 
#if defined(PNG_INFO_IMAGE_SUPPORTED)
/* The "params" pointer is currently not used and is for future expansion. */
extern PNG_EXPORT(void, png_read_png) PNGARG((png_structp png_ptr,
png_infop info_ptr,
int transforms,
png_voidp params));
extern PNG_EXPORT(void, png_write_png) PNGARG((png_structp png_ptr,
png_infop info_ptr,
int transforms,
png_voidp params));
#endif
 
/* Define PNG_DEBUG at compile time for debugging information. Higher
* numbers for PNG_DEBUG mean more debugging information. This has
* only been added since version 0.95 so it is not implemented throughout
* libpng yet, but more support will be added as needed.
*/
#ifdef PNG_DEBUG
#if (PNG_DEBUG > 0)
#if !defined(PNG_DEBUG_FILE) && defined(_MSC_VER)
#include <crtdbg.h>
#if (PNG_DEBUG > 1)
#define png_debug(l,m) _RPT0(_CRT_WARN,m)
#define png_debug1(l,m,p1) _RPT1(_CRT_WARN,m,p1)
#define png_debug2(l,m,p1,p2) _RPT2(_CRT_WARN,m,p1,p2)
#endif
#else /* PNG_DEBUG_FILE || !_MSC_VER */
#ifndef PNG_DEBUG_FILE
#define PNG_DEBUG_FILE stderr
#endif /* PNG_DEBUG_FILE */
#if (PNG_DEBUG > 1)
#define png_debug(l,m) \
{ \
int num_tabs=l; \
fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \
(num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":"")))); \
}
#define png_debug1(l,m,p1) \
{ \
int num_tabs=l; \
fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \
(num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1); \
}
#define png_debug2(l,m,p1,p2) \
{ \
int num_tabs=l; \
fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \
(num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1,p2); \
}
#endif /* (PNG_DEBUG > 1) */
#endif /* _MSC_VER */
#endif /* (PNG_DEBUG > 0) */
#endif /* PNG_DEBUG */
#ifndef png_debug
#define png_debug(l, m)
#endif
#ifndef png_debug1
#define png_debug1(l, m, p1)
#endif
#ifndef png_debug2
#define png_debug2(l, m, p1, p2)
#endif
 
extern PNG_EXPORT(png_bytep,png_sig_bytes) PNGARG((void));
 
extern PNG_EXPORT(png_charp,png_get_copyright) PNGARG((png_structp png_ptr));
extern PNG_EXPORT(png_charp,png_get_header_ver) PNGARG((png_structp png_ptr));
extern PNG_EXPORT(png_charp,png_get_header_version) PNGARG((png_structp png_ptr));
extern PNG_EXPORT(png_charp,png_get_libpng_ver) PNGARG((png_structp png_ptr));
 
#ifdef PNG_MNG_FEATURES_SUPPORTED
extern PNG_EXPORT(png_uint_32,png_permit_mng_features) PNGARG((png_structp
png_ptr, png_uint_32 mng_features_permitted));
#endif
 
/* Added to version 1.2.0 */
#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
#define PNG_ASM_FLAG_MMX_SUPPORT_COMPILED 0x01 /* not user-settable */
#define PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU 0x02 /* not user-settable */
#define PNG_ASM_FLAG_MMX_READ_COMBINE_ROW 0x04
#define PNG_ASM_FLAG_MMX_READ_INTERLACE 0x08
#define PNG_ASM_FLAG_MMX_READ_FILTER_SUB 0x10
#define PNG_ASM_FLAG_MMX_READ_FILTER_UP 0x20
#define PNG_ASM_FLAG_MMX_READ_FILTER_AVG 0x40
#define PNG_ASM_FLAG_MMX_READ_FILTER_PAETH 0x80
#define PNG_ASM_FLAGS_INITIALIZED 0x80000000 /* not user-settable */
 
#define PNG_MMX_READ_FLAGS ( PNG_ASM_FLAG_MMX_READ_COMBINE_ROW \
| PNG_ASM_FLAG_MMX_READ_INTERLACE \
| PNG_ASM_FLAG_MMX_READ_FILTER_SUB \
| PNG_ASM_FLAG_MMX_READ_FILTER_UP \
| PNG_ASM_FLAG_MMX_READ_FILTER_AVG \
| PNG_ASM_FLAG_MMX_READ_FILTER_PAETH )
#define PNG_MMX_WRITE_FLAGS ( 0 )
 
#define PNG_MMX_FLAGS ( PNG_ASM_FLAG_MMX_SUPPORT_COMPILED \
| PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU \
| PNG_MMX_READ_FLAGS \
| PNG_MMX_WRITE_FLAGS )
 
#define PNG_SELECT_READ 1
#define PNG_SELECT_WRITE 2
 
 
#if !defined(PNG_1_0_X)
/* pngget.c */
extern PNG_EXPORT(png_uint_32,png_get_mmx_flagmask)
PNGARG((int flag_select, int *compilerID));
 
/* pngget.c */
extern PNG_EXPORT(png_uint_32,png_get_asm_flagmask)
PNGARG((int flag_select));
 
/* pngget.c */
extern PNG_EXPORT(png_uint_32,png_get_asm_flags)
PNGARG((png_structp png_ptr));
 
/* pngget.c */
extern PNG_EXPORT(png_byte,png_get_mmx_bitdepth_threshold)
PNGARG((png_structp png_ptr));
 
/* pngget.c */
extern PNG_EXPORT(png_uint_32,png_get_mmx_rowbytes_threshold)
PNGARG((png_structp png_ptr));
 
/* pngset.c */
extern PNG_EXPORT(void,png_set_asm_flags)
PNGARG((png_structp png_ptr, png_uint_32 asm_flags));
 
/* pngset.c */
extern PNG_EXPORT(void,png_set_mmx_thresholds)
PNGARG((png_structp png_ptr, png_byte mmx_bitdepth_threshold,
png_uint_32 mmx_rowbytes_threshold));
 
#endif /* PNG_1_0_X */
#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
 
#if !defined(PNG_1_0_X)
/* png.c, pnggccrd.c, or pngvcrd.c */
extern PNG_EXPORT(int,png_mmx_support) PNGARG((void));
 
/* Strip the prepended error numbers ("#nnn ") from error and warning
* messages before passing them to the error or warning handler. */
#ifdef PNG_ERROR_NUMBERS_SUPPORTED
extern PNG_EXPORT(void,png_set_strip_error_numbers) PNGARG((png_structp
png_ptr, png_uint_32 strip_mode));
#endif
#endif /* PNG_1_0_X */
 
/* Maintainer: Put new public prototypes here ^, in libpng.3, and project defs */
 
#define PNG_HEADER_VERSION_STRING \
" libpng version 1.2.5 - October 3, 2002 (header)\n"
 
#ifdef PNG_READ_COMPOSITE_NODIV_SUPPORTED
/* With these routines we avoid an integer divide, which will be slower on
* most machines. However, it does take more operations than the corresponding
* divide method, so it may be slower on a few RISC systems. There are two
* shifts (by 8 or 16 bits) and an addition, versus a single integer divide.
*
* Note that the rounding factors are NOT supposed to be the same! 128 and
* 32768 are correct for the NODIV code; 127 and 32767 are correct for the
* standard method.
*
* [Optimized code by Greg Roelofs and Mark Adler...blame us for bugs. :-) ]
*/
 
/* fg and bg should be in `gamma 1.0' space; alpha is the opacity */
 
# define png_composite(composite, fg, alpha, bg) \
{ png_uint_16 temp = (png_uint_16)((png_uint_16)(fg) * (png_uint_16)(alpha) \
+ (png_uint_16)(bg)*(png_uint_16)(255 - \
(png_uint_16)(alpha)) + (png_uint_16)128); \
(composite) = (png_byte)((temp + (temp >> 8)) >> 8); }
 
# define png_composite_16(composite, fg, alpha, bg) \
{ png_uint_32 temp = (png_uint_32)((png_uint_32)(fg) * (png_uint_32)(alpha) \
+ (png_uint_32)(bg)*(png_uint_32)(65535L - \
(png_uint_32)(alpha)) + (png_uint_32)32768L); \
(composite) = (png_uint_16)((temp + (temp >> 16)) >> 16); }
 
#else /* standard method using integer division */
 
# define png_composite(composite, fg, alpha, bg) \
(composite) = (png_byte)(((png_uint_16)(fg) * (png_uint_16)(alpha) + \
(png_uint_16)(bg) * (png_uint_16)(255 - (png_uint_16)(alpha)) + \
(png_uint_16)127) / 255)
 
# define png_composite_16(composite, fg, alpha, bg) \
(composite) = (png_uint_16)(((png_uint_32)(fg) * (png_uint_32)(alpha) + \
(png_uint_32)(bg)*(png_uint_32)(65535L - (png_uint_32)(alpha)) + \
(png_uint_32)32767) / (png_uint_32)65535L)
 
#endif /* PNG_READ_COMPOSITE_NODIV_SUPPORTED */
 
/* These next functions are used internally in the code. They generally
* shouldn't be used unless you are writing code to add or replace some
* functionality in libpng. More information about most functions can
* be found in the files where the functions are located.
*/
 
#if defined(PNG_INTERNAL)
 
/* Various modes of operation. Note that after an init, mode is set to
* zero automatically when the structure is created.
*/
#define PNG_HAVE_IHDR 0x01
#define PNG_HAVE_PLTE 0x02
#define PNG_HAVE_IDAT 0x04
#define PNG_AFTER_IDAT 0x08
#define PNG_HAVE_IEND 0x10
#define PNG_HAVE_gAMA 0x20
#define PNG_HAVE_cHRM 0x40
#define PNG_HAVE_sRGB 0x80
#define PNG_HAVE_CHUNK_HEADER 0x100
#define PNG_WROTE_tIME 0x200
#define PNG_WROTE_INFO_BEFORE_PLTE 0x400
#define PNG_BACKGROUND_IS_GRAY 0x800
#define PNG_HAVE_PNG_SIGNATURE 0x1000
 
/* flags for the transformations the PNG library does on the image data */
#define PNG_BGR 0x0001
#define PNG_INTERLACE 0x0002
#define PNG_PACK 0x0004
#define PNG_SHIFT 0x0008
#define PNG_SWAP_BYTES 0x0010
#define PNG_INVERT_MONO 0x0020
#define PNG_DITHER 0x0040
#define PNG_BACKGROUND 0x0080
#define PNG_BACKGROUND_EXPAND 0x0100
/* 0x0200 unused */
#define PNG_16_TO_8 0x0400
#define PNG_RGBA 0x0800
#define PNG_EXPAND 0x1000
#define PNG_GAMMA 0x2000
#define PNG_GRAY_TO_RGB 0x4000
#define PNG_FILLER 0x8000L
#define PNG_PACKSWAP 0x10000L
#define PNG_SWAP_ALPHA 0x20000L
#define PNG_STRIP_ALPHA 0x40000L
#define PNG_INVERT_ALPHA 0x80000L
#define PNG_USER_TRANSFORM 0x100000L
#define PNG_RGB_TO_GRAY_ERR 0x200000L
#define PNG_RGB_TO_GRAY_WARN 0x400000L
#define PNG_RGB_TO_GRAY 0x600000L /* two bits, RGB_TO_GRAY_ERR|WARN */
 
/* flags for png_create_struct */
#define PNG_STRUCT_PNG 0x0001
#define PNG_STRUCT_INFO 0x0002
 
/* Scaling factor for filter heuristic weighting calculations */
#define PNG_WEIGHT_SHIFT 8
#define PNG_WEIGHT_FACTOR (1<<(PNG_WEIGHT_SHIFT))
#define PNG_COST_SHIFT 3
#define PNG_COST_FACTOR (1<<(PNG_COST_SHIFT))
 
/* flags for the png_ptr->flags rather than declaring a byte for each one */
#define PNG_FLAG_ZLIB_CUSTOM_STRATEGY 0x0001
#define PNG_FLAG_ZLIB_CUSTOM_LEVEL 0x0002
#define PNG_FLAG_ZLIB_CUSTOM_MEM_LEVEL 0x0004
#define PNG_FLAG_ZLIB_CUSTOM_WINDOW_BITS 0x0008
#define PNG_FLAG_ZLIB_CUSTOM_METHOD 0x0010
#define PNG_FLAG_ZLIB_FINISHED 0x0020
#define PNG_FLAG_ROW_INIT 0x0040
#define PNG_FLAG_FILLER_AFTER 0x0080
#define PNG_FLAG_CRC_ANCILLARY_USE 0x0100
#define PNG_FLAG_CRC_ANCILLARY_NOWARN 0x0200
#define PNG_FLAG_CRC_CRITICAL_USE 0x0400
#define PNG_FLAG_CRC_CRITICAL_IGNORE 0x0800
#define PNG_FLAG_FREE_PLTE 0x1000
#define PNG_FLAG_FREE_TRNS 0x2000
#define PNG_FLAG_FREE_HIST 0x4000
#define PNG_FLAG_KEEP_UNKNOWN_CHUNKS 0x8000L
#define PNG_FLAG_KEEP_UNSAFE_CHUNKS 0x10000L
#define PNG_FLAG_LIBRARY_MISMATCH 0x20000L
#define PNG_FLAG_STRIP_ERROR_NUMBERS 0x40000L
#define PNG_FLAG_STRIP_ERROR_TEXT 0x80000L
#define PNG_FLAG_MALLOC_NULL_MEM_OK 0x100000L
 
/* For use in png_set_keep_unknown, png_handle_as_unknown */
#define HANDLE_CHUNK_AS_DEFAULT 0
#define HANDLE_CHUNK_NEVER 1
#define HANDLE_CHUNK_IF_SAFE 2
#define HANDLE_CHUNK_ALWAYS 3
 
#define PNG_FLAG_CRC_ANCILLARY_MASK (PNG_FLAG_CRC_ANCILLARY_USE | \
PNG_FLAG_CRC_ANCILLARY_NOWARN)
 
#define PNG_FLAG_CRC_CRITICAL_MASK (PNG_FLAG_CRC_CRITICAL_USE | \
PNG_FLAG_CRC_CRITICAL_IGNORE)
 
#define PNG_FLAG_CRC_MASK (PNG_FLAG_CRC_ANCILLARY_MASK | \
PNG_FLAG_CRC_CRITICAL_MASK)
 
/* save typing and make code easier to understand */
#define PNG_COLOR_DIST(c1, c2) (abs((int)((c1).red) - (int)((c2).red)) + \
abs((int)((c1).green) - (int)((c2).green)) + \
abs((int)((c1).blue) - (int)((c2).blue)))
 
/* variables declared in png.c - only it needs to define PNG_NO_EXTERN */
#if !defined(PNG_NO_EXTERN) || defined(PNG_ALWAYS_EXTERN)
/* place to hold the signature string for a PNG file. */
#ifdef PNG_USE_GLOBAL_ARRAYS
PNG_EXPORT_VAR (const png_byte FARDATA) png_sig[8];
#else
#define png_sig png_sig_bytes(NULL)
#endif
#endif /* PNG_NO_EXTERN */
 
/* Constant strings for known chunk types. If you need to add a chunk,
* define the name here, and add an invocation of the macro in png.c and
* wherever it's needed.
*/
#define PNG_IHDR const png_byte png_IHDR[5] = { 73, 72, 68, 82, '\0'}
#define PNG_IDAT const png_byte png_IDAT[5] = { 73, 68, 65, 84, '\0'}
#define PNG_IEND const png_byte png_IEND[5] = { 73, 69, 78, 68, '\0'}
#define PNG_PLTE const png_byte png_PLTE[5] = { 80, 76, 84, 69, '\0'}
#define PNG_bKGD const png_byte png_bKGD[5] = { 98, 75, 71, 68, '\0'}
#define PNG_cHRM const png_byte png_cHRM[5] = { 99, 72, 82, 77, '\0'}
#define PNG_gAMA const png_byte png_gAMA[5] = {103, 65, 77, 65, '\0'}
#define PNG_hIST const png_byte png_hIST[5] = {104, 73, 83, 84, '\0'}
#define PNG_iCCP const png_byte png_iCCP[5] = {105, 67, 67, 80, '\0'}
#define PNG_iTXt const png_byte png_iTXt[5] = {105, 84, 88, 116, '\0'}
#define PNG_oFFs const png_byte png_oFFs[5] = {111, 70, 70, 115, '\0'}
#define PNG_pCAL const png_byte png_pCAL[5] = {112, 67, 65, 76, '\0'}
#define PNG_sCAL const png_byte png_sCAL[5] = {115, 67, 65, 76, '\0'}
#define PNG_pHYs const png_byte png_pHYs[5] = {112, 72, 89, 115, '\0'}
#define PNG_sBIT const png_byte png_sBIT[5] = {115, 66, 73, 84, '\0'}
#define PNG_sPLT const png_byte png_sPLT[5] = {115, 80, 76, 84, '\0'}
#define PNG_sRGB const png_byte png_sRGB[5] = {115, 82, 71, 66, '\0'}
#define PNG_tEXt const png_byte png_tEXt[5] = {116, 69, 88, 116, '\0'}
#define PNG_tIME const png_byte png_tIME[5] = {116, 73, 77, 69, '\0'}
#define PNG_tRNS const png_byte png_tRNS[5] = {116, 82, 78, 83, '\0'}
#define PNG_zTXt const png_byte png_zTXt[5] = {122, 84, 88, 116, '\0'}
 
#ifdef PNG_USE_GLOBAL_ARRAYS
PNG_EXPORT_VAR (const png_byte FARDATA) png_IHDR[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_IDAT[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_IEND[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_PLTE[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_bKGD[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_cHRM[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_gAMA[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_hIST[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_iCCP[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_iTXt[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_oFFs[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_pCAL[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_sCAL[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_pHYs[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_sBIT[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_sPLT[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_sRGB[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_tEXt[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_tIME[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_tRNS[5];
PNG_EXPORT_VAR (const png_byte FARDATA) png_zTXt[5];
#endif /* PNG_USE_GLOBAL_ARRAYS */
 
 
/* Inline macros to do direct reads of bytes from the input buffer. These
* require that you are using an architecture that uses PNG byte ordering
* (MSB first) and supports unaligned data storage. I think that PowerPC
* in big-endian mode and 680x0 are the only ones that will support this.
* The x86 line of processors definitely do not. The png_get_int_32()
* routine also assumes we are using two's complement format for negative
* values, which is almost certainly true.
*/
#if defined(PNG_READ_BIG_ENDIAN_SUPPORTED)
# if defined(PNG_pCAL_SUPPORTED) || defined(PNG_oFFs_SUPPORTED)
# define png_get_int_32(buf) ( *((png_int_32p) (buf)))
# endif
# define png_get_uint_32(buf) ( *((png_uint_32p) (buf)))
# define png_get_uint_16(buf) ( *((png_uint_16p) (buf)))
#else
# if defined(PNG_pCAL_SUPPORTED) || defined(PNG_oFFs_SUPPORTED)
PNG_EXTERN png_int_32 png_get_int_32 PNGARG((png_bytep buf));
# endif
PNG_EXTERN png_uint_32 png_get_uint_32 PNGARG((png_bytep buf));
PNG_EXTERN png_uint_16 png_get_uint_16 PNGARG((png_bytep buf));
#endif /* !PNG_READ_BIG_ENDIAN_SUPPORTED */
 
/* Initialize png_ptr struct for reading, and allocate any other memory.
* (old interface - DEPRECATED - use png_create_read_struct instead).
*/
extern PNG_EXPORT(void,png_read_init) PNGARG((png_structp png_ptr));
#undef png_read_init
#define png_read_init(png_ptr) png_read_init_3(&png_ptr, \
PNG_LIBPNG_VER_STRING, sizeof(png_struct));
extern PNG_EXPORT(void,png_read_init_3) PNGARG((png_structpp ptr_ptr,
png_const_charp user_png_ver, png_size_t png_struct_size));
extern PNG_EXPORT(void,png_read_init_2) PNGARG((png_structp png_ptr,
png_const_charp user_png_ver, png_size_t png_struct_size, png_size_t
png_info_size));
 
/* Initialize png_ptr struct for writing, and allocate any other memory.
* (old interface - DEPRECATED - use png_create_write_struct instead).
*/
extern PNG_EXPORT(void,png_write_init) PNGARG((png_structp png_ptr));
#undef png_write_init
#define png_write_init(png_ptr) png_write_init_3(&png_ptr, \
PNG_LIBPNG_VER_STRING, sizeof(png_struct));
extern PNG_EXPORT(void,png_write_init_3) PNGARG((png_structpp ptr_ptr,
png_const_charp user_png_ver, png_size_t png_struct_size));
extern PNG_EXPORT(void,png_write_init_2) PNGARG((png_structp png_ptr,
png_const_charp user_png_ver, png_size_t png_struct_size, png_size_t
png_info_size));
 
/* Allocate memory for an internal libpng struct */
PNG_EXTERN png_voidp png_create_struct PNGARG((int type));
 
/* Free memory from internal libpng struct */
PNG_EXTERN void png_destroy_struct PNGARG((png_voidp struct_ptr));
 
PNG_EXTERN png_voidp png_create_struct_2 PNGARG((int type, png_malloc_ptr
malloc_fn, png_voidp mem_ptr));
PNG_EXTERN void png_destroy_struct_2 PNGARG((png_voidp struct_ptr,
png_free_ptr free_fn, png_voidp mem_ptr));
 
/* Free any memory that info_ptr points to and reset struct. */
PNG_EXTERN void png_info_destroy PNGARG((png_structp png_ptr,
png_infop info_ptr));
 
#ifndef PNG_1_0_X
/* Function to allocate memory for zlib. */
PNG_EXTERN voidpf png_zalloc PNGARG((voidpf png_ptr, uInt items, uInt size));
 
/* Function to free memory for zlib */
PNG_EXTERN void png_zfree PNGARG((voidpf png_ptr, voidpf ptr));
 
/* Next four functions are used internally as callbacks. PNGAPI is required
* but not PNG_EXPORT. PNGAPI added at libpng version 1.2.3. */
 
PNG_EXTERN void PNGAPI png_default_read_data PNGARG((png_structp png_ptr,
png_bytep data, png_size_t length));
 
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
PNG_EXTERN void PNGAPI png_push_fill_buffer PNGARG((png_structp png_ptr,
png_bytep buffer, png_size_t length));
#endif
 
PNG_EXTERN void PNGAPI png_default_write_data PNGARG((png_structp png_ptr,
png_bytep data, png_size_t length));
 
#if defined(PNG_WRITE_FLUSH_SUPPORTED)
#if !defined(PNG_NO_STDIO)
PNG_EXTERN void PNGAPI png_default_flush PNGARG((png_structp png_ptr));
#endif
#endif
#else /* PNG_1_0_X */
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
PNG_EXTERN void png_push_fill_buffer PNGARG((png_structp png_ptr,
png_bytep buffer, png_size_t length));
#endif
#endif /* PNG_1_0_X */
 
/* Reset the CRC variable */
PNG_EXTERN void png_reset_crc PNGARG((png_structp png_ptr));
 
/* Write the "data" buffer to whatever output you are using. */
PNG_EXTERN void png_write_data PNGARG((png_structp png_ptr, png_bytep data,
png_size_t length));
 
/* Read data from whatever input you are using into the "data" buffer */
PNG_EXTERN void png_read_data PNGARG((png_structp png_ptr, png_bytep data,
png_size_t length));
 
/* Read bytes into buf, and update png_ptr->crc */
PNG_EXTERN void png_crc_read PNGARG((png_structp png_ptr, png_bytep buf,
png_size_t length));
 
/* Decompress data in a chunk that uses compression */
#if defined(PNG_zTXt_SUPPORTED) || defined(PNG_iTXt_SUPPORTED) || \
defined(PNG_iCCP_SUPPORTED) || defined(PNG_sPLT_SUPPORTED)
PNG_EXTERN png_charp png_decompress_chunk PNGARG((png_structp png_ptr,
int comp_type, png_charp chunkdata, png_size_t chunklength,
png_size_t prefix_length, png_size_t *data_length));
#endif
 
/* Read "skip" bytes, read the file crc, and (optionally) verify png_ptr->crc */
PNG_EXTERN int png_crc_finish PNGARG((png_structp png_ptr, png_uint_32 skip));
 
/* Read the CRC from the file and compare it to the libpng calculated CRC */
PNG_EXTERN int png_crc_error PNGARG((png_structp png_ptr));
 
/* Calculate the CRC over a section of data. Note that we are only
* passing a maximum of 64K on systems that have this as a memory limit,
* since this is the maximum buffer size we can specify.
*/
PNG_EXTERN void png_calculate_crc PNGARG((png_structp png_ptr, png_bytep ptr,
png_size_t length));
 
#if defined(PNG_WRITE_FLUSH_SUPPORTED)
PNG_EXTERN void png_flush PNGARG((png_structp png_ptr));
#endif
 
 
/* Place a 32-bit number into a buffer in PNG byte order (big-endian).
* The only currently known PNG chunks that use signed numbers are
* the ancillary extension chunks, oFFs and pCAL.
*/
PNG_EXTERN void png_save_uint_32 PNGARG((png_bytep buf, png_uint_32 i));
 
#if defined(PNG_WRITE_pCAL_SUPPORTED) || defined(PNG_WRITE_oFFs_SUPPORTED)
PNG_EXTERN void png_save_int_32 PNGARG((png_bytep buf, png_int_32 i));
#endif
 
/* Place a 16-bit number into a buffer in PNG byte order.
* The parameter is declared unsigned int, not png_uint_16,
* just to avoid potential problems on pre-ANSI C compilers.
*/
PNG_EXTERN void png_save_uint_16 PNGARG((png_bytep buf, unsigned int i));
 
/* simple function to write the signature */
PNG_EXTERN void png_write_sig PNGARG((png_structp png_ptr));
 
/* write various chunks */
 
/* Write the IHDR chunk, and update the png_struct with the necessary
* information.
*/
PNG_EXTERN void png_write_IHDR PNGARG((png_structp png_ptr, png_uint_32 width,
png_uint_32 height,
int bit_depth, int color_type, int compression_method, int filter_method,
int interlace_method));
 
PNG_EXTERN void png_write_PLTE PNGARG((png_structp png_ptr, png_colorp palette,
png_uint_32 num_pal));
 
PNG_EXTERN void png_write_IDAT PNGARG((png_structp png_ptr, png_bytep data,
png_size_t length));
 
PNG_EXTERN void png_write_IEND PNGARG((png_structp png_ptr));
 
#if defined(PNG_WRITE_gAMA_SUPPORTED)
#ifdef PNG_FLOATING_POINT_SUPPORTED
PNG_EXTERN void png_write_gAMA PNGARG((png_structp png_ptr, double file_gamma));
#endif
#ifdef PNG_FIXED_POINT_SUPPORTED
PNG_EXTERN void png_write_gAMA_fixed PNGARG((png_structp png_ptr, png_fixed_point
file_gamma));
#endif
#endif
 
#if defined(PNG_WRITE_sBIT_SUPPORTED)
PNG_EXTERN void png_write_sBIT PNGARG((png_structp png_ptr, png_color_8p sbit,
int color_type));
#endif
 
#if defined(PNG_WRITE_cHRM_SUPPORTED)
#ifdef PNG_FLOATING_POINT_SUPPORTED
PNG_EXTERN void png_write_cHRM PNGARG((png_structp png_ptr,
double white_x, double white_y,
double red_x, double red_y, double green_x, double green_y,
double blue_x, double blue_y));
#endif
#ifdef PNG_FIXED_POINT_SUPPORTED
PNG_EXTERN void png_write_cHRM_fixed PNGARG((png_structp png_ptr,
png_fixed_point int_white_x, png_fixed_point int_white_y,
png_fixed_point int_red_x, png_fixed_point int_red_y, png_fixed_point
int_green_x, png_fixed_point int_green_y, png_fixed_point int_blue_x,
png_fixed_point int_blue_y));
#endif
#endif
 
#if defined(PNG_WRITE_sRGB_SUPPORTED)
PNG_EXTERN void png_write_sRGB PNGARG((png_structp png_ptr,
int intent));
#endif
 
#if defined(PNG_WRITE_iCCP_SUPPORTED)
PNG_EXTERN void png_write_iCCP PNGARG((png_structp png_ptr,
png_charp name, int compression_type,
png_charp profile, int proflen));
/* Note to maintainer: profile should be png_bytep */
#endif
 
#if defined(PNG_WRITE_sPLT_SUPPORTED)
PNG_EXTERN void png_write_sPLT PNGARG((png_structp png_ptr,
png_sPLT_tp palette));
#endif
 
#if defined(PNG_WRITE_tRNS_SUPPORTED)
PNG_EXTERN void png_write_tRNS PNGARG((png_structp png_ptr, png_bytep trans,
png_color_16p values, int number, int color_type));
#endif
 
#if defined(PNG_WRITE_bKGD_SUPPORTED)
PNG_EXTERN void png_write_bKGD PNGARG((png_structp png_ptr,
png_color_16p values, int color_type));
#endif
 
#if defined(PNG_WRITE_hIST_SUPPORTED)
PNG_EXTERN void png_write_hIST PNGARG((png_structp png_ptr, png_uint_16p hist,
int num_hist));
#endif
 
#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_pCAL_SUPPORTED) || \
defined(PNG_WRITE_iCCP_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED)
PNG_EXTERN png_size_t png_check_keyword PNGARG((png_structp png_ptr,
png_charp key, png_charpp new_key));
#endif
 
#if defined(PNG_WRITE_tEXt_SUPPORTED)
PNG_EXTERN void png_write_tEXt PNGARG((png_structp png_ptr, png_charp key,
png_charp text, png_size_t text_len));
#endif
 
#if defined(PNG_WRITE_zTXt_SUPPORTED)
PNG_EXTERN void png_write_zTXt PNGARG((png_structp png_ptr, png_charp key,
png_charp text, png_size_t text_len, int compression));
#endif
 
#if defined(PNG_WRITE_iTXt_SUPPORTED)
PNG_EXTERN void png_write_iTXt PNGARG((png_structp png_ptr,
int compression, png_charp key, png_charp lang, png_charp lang_key,
png_charp text));
#endif
 
#if defined(PNG_TEXT_SUPPORTED) /* Added at version 1.0.14 and 1.2.4 */
PNG_EXTERN int png_set_text_2 PNGARG((png_structp png_ptr,
png_infop info_ptr, png_textp text_ptr, int num_text));
#endif
 
#if defined(PNG_WRITE_oFFs_SUPPORTED)
PNG_EXTERN void png_write_oFFs PNGARG((png_structp png_ptr,
png_int_32 x_offset, png_int_32 y_offset, int unit_type));
#endif
 
#if defined(PNG_WRITE_pCAL_SUPPORTED)
PNG_EXTERN void png_write_pCAL PNGARG((png_structp png_ptr, png_charp purpose,
png_int_32 X0, png_int_32 X1, int type, int nparams,
png_charp units, png_charpp params));
#endif
 
#if defined(PNG_WRITE_pHYs_SUPPORTED)
PNG_EXTERN void png_write_pHYs PNGARG((png_structp png_ptr,
png_uint_32 x_pixels_per_unit, png_uint_32 y_pixels_per_unit,
int unit_type));
#endif
 
#if defined(PNG_WRITE_tIME_SUPPORTED)
PNG_EXTERN void png_write_tIME PNGARG((png_structp png_ptr,
png_timep mod_time));
#endif
 
#if defined(PNG_WRITE_sCAL_SUPPORTED)
#if defined(PNG_FLOATING_POINT_SUPPORTED) && !defined(PNG_NO_STDIO)
PNG_EXTERN void png_write_sCAL PNGARG((png_structp png_ptr,
int unit, double width, double height));
#else
#ifdef PNG_FIXED_POINT_SUPPORTED
PNG_EXTERN void png_write_sCAL_s PNGARG((png_structp png_ptr,
int unit, png_charp width, png_charp height));
#endif
#endif
#endif
 
/* Called when finished processing a row of data */
PNG_EXTERN void png_write_finish_row PNGARG((png_structp png_ptr));
 
/* Internal use only. Called before first row of data */
PNG_EXTERN void png_write_start_row PNGARG((png_structp png_ptr));
 
#if defined(PNG_READ_GAMMA_SUPPORTED)
PNG_EXTERN void png_build_gamma_table PNGARG((png_structp png_ptr));
#endif
 
/* combine a row of data, dealing with alpha, etc. if requested */
PNG_EXTERN void png_combine_row PNGARG((png_structp png_ptr, png_bytep row,
int mask));
 
#if defined(PNG_READ_INTERLACING_SUPPORTED)
/* expand an interlaced row */
/* OLD pre-1.0.9 interface:
PNG_EXTERN void png_do_read_interlace PNGARG((png_row_infop row_info,
png_bytep row, int pass, png_uint_32 transformations));
*/
PNG_EXTERN void png_do_read_interlace PNGARG((png_structp png_ptr));
#endif
 
/* GRR TO DO (2.0 or whenever): simplify other internal calling interfaces */
 
#if defined(PNG_WRITE_INTERLACING_SUPPORTED)
/* grab pixels out of a row for an interlaced pass */
PNG_EXTERN void png_do_write_interlace PNGARG((png_row_infop row_info,
png_bytep row, int pass));
#endif
 
/* unfilter a row */
PNG_EXTERN void png_read_filter_row PNGARG((png_structp png_ptr,
png_row_infop row_info, png_bytep row, png_bytep prev_row, int filter));
 
/* Choose the best filter to use and filter the row data */
PNG_EXTERN void png_write_find_filter PNGARG((png_structp png_ptr,
png_row_infop row_info));
 
/* Write out the filtered row. */
PNG_EXTERN void png_write_filtered_row PNGARG((png_structp png_ptr,
png_bytep filtered_row));
/* finish a row while reading, dealing with interlacing passes, etc. */
PNG_EXTERN void png_read_finish_row PNGARG((png_structp png_ptr));
 
/* initialize the row buffers, etc. */
PNG_EXTERN void png_read_start_row PNGARG((png_structp png_ptr));
/* optional call to update the users info structure */
PNG_EXTERN void png_read_transform_info PNGARG((png_structp png_ptr,
png_infop info_ptr));
 
/* these are the functions that do the transformations */
#if defined(PNG_READ_FILLER_SUPPORTED)
PNG_EXTERN void png_do_read_filler PNGARG((png_row_infop row_info,
png_bytep row, png_uint_32 filler, png_uint_32 flags));
#endif
 
#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED)
PNG_EXTERN void png_do_read_swap_alpha PNGARG((png_row_infop row_info,
png_bytep row));
#endif
 
#if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
PNG_EXTERN void png_do_write_swap_alpha PNGARG((png_row_infop row_info,
png_bytep row));
#endif
 
#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED)
PNG_EXTERN void png_do_read_invert_alpha PNGARG((png_row_infop row_info,
png_bytep row));
#endif
 
#if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
PNG_EXTERN void png_do_write_invert_alpha PNGARG((png_row_infop row_info,
png_bytep row));
#endif
 
#if defined(PNG_WRITE_FILLER_SUPPORTED) || \
defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
PNG_EXTERN void png_do_strip_filler PNGARG((png_row_infop row_info,
png_bytep row, png_uint_32 flags));
#endif
 
#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
PNG_EXTERN void png_do_swap PNGARG((png_row_infop row_info, png_bytep row));
#endif
 
#if defined(PNG_READ_PACKSWAP_SUPPORTED) || defined(PNG_WRITE_PACKSWAP_SUPPORTED)
PNG_EXTERN void png_do_packswap PNGARG((png_row_infop row_info, png_bytep row));
#endif
 
#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
PNG_EXTERN int png_do_rgb_to_gray PNGARG((png_structp png_ptr, png_row_infop
row_info, png_bytep row));
#endif
 
#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED)
PNG_EXTERN void png_do_gray_to_rgb PNGARG((png_row_infop row_info,
png_bytep row));
#endif
 
#if defined(PNG_READ_PACK_SUPPORTED)
PNG_EXTERN void png_do_unpack PNGARG((png_row_infop row_info, png_bytep row));
#endif
 
#if defined(PNG_READ_SHIFT_SUPPORTED)
PNG_EXTERN void png_do_unshift PNGARG((png_row_infop row_info, png_bytep row,
png_color_8p sig_bits));
#endif
 
#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
PNG_EXTERN void png_do_invert PNGARG((png_row_infop row_info, png_bytep row));
#endif
 
#if defined(PNG_READ_16_TO_8_SUPPORTED)
PNG_EXTERN void png_do_chop PNGARG((png_row_infop row_info, png_bytep row));
#endif
 
#if defined(PNG_READ_DITHER_SUPPORTED)
PNG_EXTERN void png_do_dither PNGARG((png_row_infop row_info,
png_bytep row, png_bytep palette_lookup, png_bytep dither_lookup));
 
# if defined(PNG_CORRECT_PALETTE_SUPPORTED)
PNG_EXTERN void png_correct_palette PNGARG((png_structp png_ptr,
png_colorp palette, int num_palette));
# endif
#endif
 
#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
PNG_EXTERN void png_do_bgr PNGARG((png_row_infop row_info, png_bytep row));
#endif
 
#if defined(PNG_WRITE_PACK_SUPPORTED)
PNG_EXTERN void png_do_pack PNGARG((png_row_infop row_info,
png_bytep row, png_uint_32 bit_depth));
#endif
 
#if defined(PNG_WRITE_SHIFT_SUPPORTED)
PNG_EXTERN void png_do_shift PNGARG((png_row_infop row_info, png_bytep row,
png_color_8p bit_depth));
#endif
 
#if defined(PNG_READ_BACKGROUND_SUPPORTED)
#if defined(PNG_READ_GAMMA_SUPPORTED)
PNG_EXTERN void png_do_background PNGARG((png_row_infop row_info, png_bytep row,
png_color_16p trans_values, png_color_16p background,
png_color_16p background_1,
png_bytep gamma_table, png_bytep gamma_from_1, png_bytep gamma_to_1,
png_uint_16pp gamma_16, png_uint_16pp gamma_16_from_1,
png_uint_16pp gamma_16_to_1, int gamma_shift));
#else
PNG_EXTERN void png_do_background PNGARG((png_row_infop row_info, png_bytep row,
png_color_16p trans_values, png_color_16p background));
#endif
#endif
 
#if defined(PNG_READ_GAMMA_SUPPORTED)
PNG_EXTERN void png_do_gamma PNGARG((png_row_infop row_info, png_bytep row,
png_bytep gamma_table, png_uint_16pp gamma_16_table,
int gamma_shift));
#endif
 
#if defined(PNG_READ_EXPAND_SUPPORTED)
PNG_EXTERN void png_do_expand_palette PNGARG((png_row_infop row_info,
png_bytep row, png_colorp palette, png_bytep trans, int num_trans));
PNG_EXTERN void png_do_expand PNGARG((png_row_infop row_info,
png_bytep row, png_color_16p trans_value));
#endif
 
/* The following decodes the appropriate chunks, and does error correction,
* then calls the appropriate callback for the chunk if it is valid.
*/
 
/* decode the IHDR chunk */
PNG_EXTERN void png_handle_IHDR PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
PNG_EXTERN void png_handle_PLTE PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
PNG_EXTERN void png_handle_IEND PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
 
#if defined(PNG_READ_bKGD_SUPPORTED)
PNG_EXTERN void png_handle_bKGD PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_cHRM_SUPPORTED)
PNG_EXTERN void png_handle_cHRM PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_gAMA_SUPPORTED)
PNG_EXTERN void png_handle_gAMA PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_hIST_SUPPORTED)
PNG_EXTERN void png_handle_hIST PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_iCCP_SUPPORTED)
extern void png_handle_iCCP PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif /* PNG_READ_iCCP_SUPPORTED */
 
#if defined(PNG_READ_iTXt_SUPPORTED)
PNG_EXTERN void png_handle_iTXt PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_oFFs_SUPPORTED)
PNG_EXTERN void png_handle_oFFs PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_pCAL_SUPPORTED)
PNG_EXTERN void png_handle_pCAL PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_pHYs_SUPPORTED)
PNG_EXTERN void png_handle_pHYs PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_sBIT_SUPPORTED)
PNG_EXTERN void png_handle_sBIT PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_sCAL_SUPPORTED)
PNG_EXTERN void png_handle_sCAL PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_sPLT_SUPPORTED)
extern void png_handle_sPLT PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif /* PNG_READ_sPLT_SUPPORTED */
 
#if defined(PNG_READ_sRGB_SUPPORTED)
PNG_EXTERN void png_handle_sRGB PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_tEXt_SUPPORTED)
PNG_EXTERN void png_handle_tEXt PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_tIME_SUPPORTED)
PNG_EXTERN void png_handle_tIME PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_tRNS_SUPPORTED)
PNG_EXTERN void png_handle_tRNS PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
#if defined(PNG_READ_zTXt_SUPPORTED)
PNG_EXTERN void png_handle_zTXt PNGARG((png_structp png_ptr, png_infop info_ptr,
png_uint_32 length));
#endif
 
PNG_EXTERN void png_handle_unknown PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_32 length));
 
PNG_EXTERN void png_check_chunk_name PNGARG((png_structp png_ptr,
png_bytep chunk_name));
 
/* handle the transformations for reading and writing */
PNG_EXTERN void png_do_read_transformations PNGARG((png_structp png_ptr));
PNG_EXTERN void png_do_write_transformations PNGARG((png_structp png_ptr));
 
PNG_EXTERN void png_init_read_transformations PNGARG((png_structp png_ptr));
 
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
PNG_EXTERN void png_push_read_chunk PNGARG((png_structp png_ptr,
png_infop info_ptr));
PNG_EXTERN void png_push_read_sig PNGARG((png_structp png_ptr,
png_infop info_ptr));
PNG_EXTERN void png_push_check_crc PNGARG((png_structp png_ptr));
PNG_EXTERN void png_push_crc_skip PNGARG((png_structp png_ptr,
png_uint_32 length));
PNG_EXTERN void png_push_crc_finish PNGARG((png_structp png_ptr));
PNG_EXTERN void png_push_save_buffer PNGARG((png_structp png_ptr));
PNG_EXTERN void png_push_restore_buffer PNGARG((png_structp png_ptr,
png_bytep buffer, png_size_t buffer_length));
PNG_EXTERN void png_push_read_IDAT PNGARG((png_structp png_ptr));
PNG_EXTERN void png_process_IDAT_data PNGARG((png_structp png_ptr,
png_bytep buffer, png_size_t buffer_length));
PNG_EXTERN void png_push_process_row PNGARG((png_structp png_ptr));
PNG_EXTERN void png_push_handle_unknown PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_32 length));
PNG_EXTERN void png_push_have_info PNGARG((png_structp png_ptr,
png_infop info_ptr));
PNG_EXTERN void png_push_have_end PNGARG((png_structp png_ptr,
png_infop info_ptr));
PNG_EXTERN void png_push_have_row PNGARG((png_structp png_ptr, png_bytep row));
PNG_EXTERN void png_push_read_end PNGARG((png_structp png_ptr,
png_infop info_ptr));
PNG_EXTERN void png_process_some_data PNGARG((png_structp png_ptr,
png_infop info_ptr));
PNG_EXTERN void png_read_push_finish_row PNGARG((png_structp png_ptr));
#if defined(PNG_READ_tEXt_SUPPORTED)
PNG_EXTERN void png_push_handle_tEXt PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_32 length));
PNG_EXTERN void png_push_read_tEXt PNGARG((png_structp png_ptr,
png_infop info_ptr));
#endif
#if defined(PNG_READ_zTXt_SUPPORTED)
PNG_EXTERN void png_push_handle_zTXt PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_32 length));
PNG_EXTERN void png_push_read_zTXt PNGARG((png_structp png_ptr,
png_infop info_ptr));
#endif
#if defined(PNG_READ_iTXt_SUPPORTED)
PNG_EXTERN void png_push_handle_iTXt PNGARG((png_structp png_ptr,
png_infop info_ptr, png_uint_32 length));
PNG_EXTERN void png_push_read_iTXt PNGARG((png_structp png_ptr,
png_infop info_ptr));
#endif
 
#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
 
#ifdef PNG_MNG_FEATURES_SUPPORTED
PNG_EXTERN void png_do_read_intrapixel PNGARG((png_row_infop row_info,
png_bytep row));
PNG_EXTERN void png_do_write_intrapixel PNGARG((png_row_infop row_info,
png_bytep row));
#endif
 
#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
/* png.c */ /* PRIVATE */
PNG_EXTERN void png_init_mmx_flags PNGARG((png_structp png_ptr));
#endif
/* Maintainer: Put new private prototypes here ^ and in libpngpf.3 */
 
#endif /* PNG_INTERNAL */
 
#ifdef __cplusplus
}
#endif
 
#endif /* PNG_VERSION_INFO_ONLY */
/* do not put anything past this line */
#endif /* PNG_H */
/shark/trunk/include/ports/conffftw.h
0,0 → 1,142
/* -*- C -*- */
/*
* Copyright (c) 1997-1999 Massachusetts Institute of Technology
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
/* fftw.h -- system-wide definitions */
/* $Id: conffftw.h,v 1.1.1.1 2002-03-29 14:12:51 pj Exp $ */
 
/* configuration options (guessed by configure) */
 
/* Define to empty if the keyword does not work. */
/* #undef const */
 
/* Define if you have the gettimeofday function. */
#undef HAVE_GETTIMEOFDAY
 
/* Define if you have the BSDgettimeofday function. */
#undef HAVE_BSDGETTIMEOFDAY
 
/* Define if you have the <sys/time.h> header file. */
#undef HAVE_SYS_TIME_H
 
/* Define if you have the <unistd.h> header file. */
#undef HAVE_UNISTD_H
 
/* Define if you have the <getopt.h> header file. */
#undef HAVE_GETOPT_H
 
/* Define if you have the <malloc.h> header file */
#undef HAVE_MALLOC_H
 
/* Define if you have gethrtime() a la Solaris 2 */
#undef HAVE_GETHRTIME
 
/* Define if you have getopt() */
#undef HAVE_GETOPT
 
/* Define if you have getopt_long() */
#undef HAVE_GETOPT_LONG
 
/* Define if you have isnan() */
#undef HAVE_ISNAN
 
/* Define for enabling the high resolution Pentium timer */
#undef FFTW_ENABLE_PENTIUM_TIMER
#define _HARTIK
 
/*
* When using FFTW_ENABLE_PENTIUM_TIMER, set FFTW_CYCLES_PER_SEC
* to your real CPU clock speed!
*/
/* This is for 200 MHz */
#define FFTW_CYCLES_PER_SEC 133000000L
 
/*
* Define to enable a gcc/x86 specific hack that aligns
* the stack to an 8-byte boundary
*/
/* #undef FFTW_ENABLE_I386_HACKS */
 
/* Define to enable extra runtime checks for debugging. */
/* #undef FFTW_DEBUG */
 
/*
* Define to enable extra runtime checks for the alignment of variables
* in the codelets (causes coredump for misaligned double on x86).
*/
/* #undef FFTW_DEBUG_ALIGNMENT */
 
#define FFTW_VERSION "2.1.2"
 
/* Use Win32 high-resolution timer */
#if defined(__WIN32__) || defined(WIN32) || defined(_WINDOWS)
#define HAVE_WIN32_TIMER
#define HAVE_WIN32
#endif
 
/* Use MacOS Time Manager timer */
#if defined(MAC) || defined(macintosh)
#define HAVE_MAC_TIMER
#define HAVE_MACOS
 
/* Define to use nanosecond timer on PCI PowerMacs: */
/* #undef HAVE_MAC_PCI_TIMER */
#endif
 
/* define if you have alloca.h: */
/* #undef HAVE_ALLOCA_H */
 
/* define if you have the alloca function: */
/* #undef HAVE_ALLOCA */
 
/************************** threads configuration ************************/
 
/* The following preprocessor symbols select which threads library
to use when compiling the FFTW threads parallel libraries: */
 
/* #undef FFTW_USING_SOLARIS_THREADS */
/* #undef FFTW_USING_POSIX_THREADS */
/* #undef FFTW_USING_BEOS_THREADS */
/* #undef FFTW_USING_MACH_THREADS */
 
/* #undef HAVE_MACH_CTHREADS_H */
/* #undef HAVE_CTHREADS_H */
/* #undef HAVE_CTHREAD_H */
 
#ifdef HAVE_WIN32
#define FFTW_USING_WIN32_THREADS
#endif
 
#ifdef HAVE_MACOS
#define FFTW_USING_MACOS_THREADS
#endif
 
/*********************** fortran wrapper configuration *********************/
 
/* These symbols select how to mangle function names so that they will
be recognized by the linker. If none of them are defined, then
Fortran wrappers will not be compiled. */
 
/* #undef FFTW_FORTRANIZE_LOWERCASE */
/* #undef FFTW_FORTRANIZE_LOWERCASE_UNDERSCORE */
/* #undef FFTW_FORTRANIZE_UPPERCASE */
/* #undef FFTW_FORTRANIZE_UPPERCASE_UNDERSCORE */
 
/* define the following if names with an underscore get an extra one: */
/* #undef FFTW_FORTRANIZE_EXTRA_UNDERSCORE */
/shark/trunk/include/ports/fftw-int.h
0,0 → 1,489
/*
* Copyright (c) 1997-1999 Massachusetts Institute of Technology
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
/* fftw.h -- system-wide definitions */
/* $Id: fftw-int.h,v 1.1.1.1 2002-03-29 14:12:51 pj Exp $ */
 
#ifndef FFTW_INT_H
#define FFTW_INT_H
#include <ports/conffftw.h>
#include <ports/fftw.h>
 
#ifdef __cplusplus
extern "C" {
#else
#endif /* __cplusplus */
 
/****************************************************************************/
/* Private Functions */
/****************************************************************************/
 
extern fftw_twiddle *fftw_create_twiddle(int n, const fftw_codelet_desc *d);
extern void fftw_destroy_twiddle(fftw_twiddle *tw);
 
extern void fftw_strided_copy(int, fftw_complex *, int, fftw_complex *);
extern void fftw_executor_simple(int, const fftw_complex *, fftw_complex *,
fftw_plan_node *, int, int);
 
extern fftwnd_plan fftwnd_create_plan_aux(int rank, const int *n,
fftw_direction dir, int flags);
extern fftw_plan *fftwnd_new_plan_array(int rank);
extern fftw_plan *fftwnd_create_plans_generic(fftw_plan *plans,
int rank, const int *n,
fftw_direction dir, int flags);
extern fftw_plan *fftwnd_create_plans_specific(fftw_plan *plans,
int rank, const int *n,
const int *n_after,
fftw_direction dir, int flags,
fftw_complex *in, int istride,
fftw_complex *out, int ostride);
extern int fftwnd_work_size(int rank, const int *n, int flags, int ncopies);
 
extern void fftwnd_aux(fftwnd_plan p, int cur_dim,
fftw_complex *in, int istride,
fftw_complex *out, int ostride,
fftw_complex *work);
extern void fftwnd_aux_howmany(fftwnd_plan p, int cur_dim,
int howmany,
fftw_complex *in, int istride, int idist,
fftw_complex *out, int ostride, int odist,
fftw_complex *work);
 
/* wisdom prototypes */
enum fftw_wisdom_category {
FFTW_WISDOM, RFFTW_WISDOM
};
 
extern int fftw_wisdom_lookup(int n, int flags, fftw_direction dir,
enum fftw_wisdom_category category,
int istride, int ostride,
enum fftw_node_type *type,
int *signature, int replace_p);
extern void fftw_wisdom_add(int n, int flags, fftw_direction dir,
enum fftw_wisdom_category cat,
int istride, int ostride,
enum fftw_node_type type,
int signature);
 
/* Private planner functions: */
extern double fftw_estimate_node(fftw_plan_node *p);
extern fftw_plan_node *fftw_make_node_notw(int size,
const fftw_codelet_desc *config);
extern fftw_plan_node *fftw_make_node_real2hc(int size,
const fftw_codelet_desc *config);
extern fftw_plan_node *fftw_make_node_hc2real(int size,
const fftw_codelet_desc *config);
extern fftw_plan_node *fftw_make_node_twiddle(int n,
const fftw_codelet_desc *config,
fftw_plan_node *recurse,
int flags);
extern fftw_plan_node *fftw_make_node_hc2hc(int n,
fftw_direction dir,
const fftw_codelet_desc *config,
fftw_plan_node *recurse,
int flags);
extern fftw_plan_node *fftw_make_node_generic(int n, int size,
fftw_generic_codelet *codelet,
fftw_plan_node *recurse,
int flags);
extern fftw_plan_node *fftw_make_node_rgeneric(int n, int size,
fftw_direction dir,
fftw_rgeneric_codelet * codelet,
fftw_plan_node *recurse,
int flags);
extern int fftw_factor(int n);
extern fftw_plan_node *fftw_make_node(void);
extern fftw_plan fftw_make_plan(int n, fftw_direction dir,
fftw_plan_node *root, int flags,
enum fftw_node_type wisdom_type,
int wisdom_signature);
extern void fftw_use_plan(fftw_plan p);
extern void fftw_use_node(fftw_plan_node *p);
extern void fftw_destroy_plan_internal(fftw_plan p);
extern fftw_plan fftw_pick_better(fftw_plan p1, fftw_plan p2);
extern fftw_plan fftw_lookup(fftw_plan *table, int n, int flags);
extern void fftw_insert(fftw_plan *table, fftw_plan this_plan, int n);
extern void fftw_make_empty_table(fftw_plan *table);
extern void fftw_destroy_table(fftw_plan *table);
extern void fftw_complete_twiddle(fftw_plan_node *p, int n);
 
extern fftw_plan_node *fftw_make_node_rader(int n, int size,
fftw_direction dir,
fftw_plan_node *recurse,
int flags);
extern fftw_rader_data *fftw_rader_top;
 
/****************************************************************************/
/* Floating Point Types */
/****************************************************************************/
 
/*
* We use these definitions to make it easier for people to change
* FFTW to use long double and similar types. You shouldn't have to
* change this just to use float or double.
*/
 
/*
* Change this if your floating-point constants need to be expressed
* in a special way. For example, if fftw_real is long double, you
* will need to append L to your fp constants to make them of the
* same precision. Do this by changing "x" below to "x##L".
*/
#define FFTW_KONST(x) ((fftw_real) x)
 
#define FFTW_TRIG_SIN sin
#define FFTW_TRIG_COS cos
typedef double FFTW_TRIG_REAL; /* the argument type for sin and cos */
 
#define FFTW_K2PI FFTW_KONST(6.2831853071795864769252867665590057683943388)
 
/****************************************************************************/
/* gcc/x86 hacks */
/****************************************************************************/
 
/*
* gcc 2.[78].x and x86 specific hacks. These macros align the stack
* pointer so that the double precision temporary variables in the
* codelets will be aligned to a multiple of 8 bytes (*way* faster on
* pentium and pentiumpro)
*/
#ifdef __GNUC__
#ifdef __i386__
#ifdef FFTW_ENABLE_I386_HACKS
#ifndef FFTW_ENABLE_FLOAT
#define FFTW_USING_I386_HACKS
#define HACK_ALIGN_STACK_EVEN() { \
if ((((long) (__builtin_alloca(0))) & 0x7)) __builtin_alloca(4); \
}
 
#define HACK_ALIGN_STACK_ODD() { \
if (!(((long) (__builtin_alloca(0))) & 0x7)) __builtin_alloca(4); \
}
 
#ifdef FFTW_DEBUG_ALIGNMENT
#define ASSERT_ALIGNED_DOUBLE() { \
double __foo; \
if ((((long) &__foo) & 0x7)) abort(); \
}
#endif
 
#endif
#endif
#endif
#endif
 
#ifndef HACK_ALIGN_STACK_EVEN
#define HACK_ALIGN_STACK_EVEN()
#endif
#ifndef HACK_ALIGN_STACK_ODD
#define HACK_ALIGN_STACK_ODD()
#endif
#ifndef ASSERT_ALIGNED_DOUBLE
#define ASSERT_ALIGNED_DOUBLE()
#endif
 
/****************************************************************************/
/* Timers */
/****************************************************************************/
 
/*
* Here, you can use all the nice timers available in your machine.
*/
 
/*
*
Things you should define to include your own clock:
 
fftw_time -- the data type used to store a time
 
extern fftw_time fftw_get_time(void);
-- a function returning the current time. (We have
implemented this as a macro in most cases.)
 
extern fftw_time fftw_time_diff(fftw_time t1, fftw_time t2);
-- returns the time difference (t1 - t2).
If t1 < t2, it may simply return zero (although this
is not required). (We have implemented this as a macro
in most cases.)
 
extern double fftw_time_to_sec(fftw_time t);
-- returns the time t expressed in seconds, as a double.
(Implemented as a macro in most cases.)
 
FFTW_TIME_MIN -- a double-precision macro holding the minimum
time interval (in seconds) for accurate time measurements.
This should probably be at least 100 times the precision of
your clock (we use even longer intervals, to be conservative).
This will determine how long the planner takes to measure
the speeds of different possible plans.
 
Bracket all of your definitions with an appropriate #ifdef so that
they will be enabled on your machine. If you do add your own
high-precision timer code, let us know (at fftw@theory.lcs.mit.edu).
 
Only declarations should go in this file. Any function definitions
that you need should go into timer.c.
*/
 
/*
* define a symbol so that we know that we have the fftw_time_diff
* function/macro (it did not exist prior to FFTW 1.2)
*/
#define FFTW_HAS_TIME_DIFF
 
/**********************************************
* SOLARIS
**********************************************/
#if defined(HAVE_GETHRTIME)
 
/* we use the nanosecond virtual timer */
#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
 
typedef hrtime_t fftw_time;
 
#define fftw_get_time() gethrtime()
#define fftw_time_diff(t1,t2) ((t1) - (t2))
#define fftw_time_to_sec(t) ((double) t / 1.0e9)
 
/*
* a measurement is valid if it runs for at least
* FFTW_TIME_MIN seconds.
*/
#define FFTW_TIME_MIN (1.0e-4) /* for Solaris nanosecond timer */
#define FFTW_TIME_REPEAT 8
 
/**********************************************
* Pentium time stamp counter
**********************************************/
#elif defined(__GNUC__) && defined(__i386__) && defined(FFTW_ENABLE_PENTIUM_TIMER)
 
/*
* Use internal Pentium register (time stamp counter). Resolution
* is 1/FFTW_CYCLES_PER_SEC seconds (e.g. 5 ns for Pentium 200 MHz).
* (This code was contributed by Wolfgang Reimer)
*/
 
#ifndef FFTW_CYCLES_PER_SEC
#error "Must define FFTW_CYCLES_PER_SEC in fftw/config.h to use the Pentium cycle counter"
#endif
 
typedef unsigned long long fftw_time;
 
static __inline__ fftw_time read_tsc()
{
struct {
long unsigned lo, hi;
} counter;
long unsigned sav_eax, sav_edx;
__asm__("movl %%eax,%0":"=m"(sav_eax));
__asm__("movl %%edx,%0":"=m"(sav_edx));
__asm__("rdtsc");
__asm__("movl %%eax,%0":"=m"(counter.lo));
__asm__("movl %%edx,%0":"=m"(counter.hi));
__asm__("movl %0,%%eax": : "m"(sav_eax):"eax");
__asm__("movl %0,%%edx": : "m"(sav_edx):"edx");
return *(fftw_time *) & counter;
}
 
#define fftw_get_time() read_tsc()
#define fftw_time_diff(t1,t2) ((t1) - (t2))
#define fftw_time_to_sec(t) (((double) (t)) / FFTW_CYCLES_PER_SEC)
#define FFTW_TIME_MIN (1.0e-4) /* for Pentium TSC register */
 
/************* generic systems having gettimeofday ************/
#elif defined(HAVE_GETTIMEOFDAY) || defined(HAVE_BSDGETTIMEOFDAY)
#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#define FFTW_USE_GETTIMEOFDAY
 
typedef struct timeval fftw_time;
 
extern fftw_time fftw_gettimeofday_get_time(void);
extern fftw_time fftw_gettimeofday_time_diff(fftw_time t1, fftw_time t2);
#define fftw_get_time() fftw_gettimeofday_get_time()
#define fftw_time_diff(t1, t2) fftw_gettimeofday_time_diff(t1, t2)
#define fftw_time_to_sec(t) ((double)(t).tv_sec + (double)(t).tv_usec * 1.0E-6)
 
#ifndef FFTW_TIME_MIN
/* this should be fine on any system claiming a microsecond timer */
#define FFTW_TIME_MIN (1.0e-2)
#endif
 
/**********************************************
* MACINTOSH
**********************************************/
#elif defined(HAVE_MAC_TIMER)
 
/*
* By default, use the microsecond-timer in the Mac Time Manager.
* Alternatively, by changing the following #if 1 to #if 0, you
* can use the nanosecond timer available *only* on PCI PowerMacs.
*/
#ifndef HAVE_MAC_PCI_TIMER /* use time manager */
 
/*
* Use Macintosh Time Manager routines (maximum resolution is about 20
* microseconds).
*/
typedef struct fftw_time_struct {
unsigned long hi, lo;
} fftw_time;
 
extern fftw_time get_Mac_microseconds(void);
 
#define fftw_get_time() get_Mac_microseconds()
 
/* define as a function instead of a macro: */
extern fftw_time fftw_time_diff(fftw_time t1, fftw_time t2);
 
#define fftw_time_to_sec(t) ((t).lo * 1.0e-6 + 4294967295.0e-6 * (t).hi)
 
/* very conservative, since timer should be accurate to 20e-6: */
/* (although this seems not to be the case in practice) */
#define FFTW_TIME_MIN (5.0e-2) /* for MacOS Time Manager timer */
 
#else /* use nanosecond timer */
 
/* Use the nanosecond timer available on PCI PowerMacs. */
 
#include <DriverServices.h>
 
typedef AbsoluteTime fftw_time;
#define fftw_get_time() UpTime()
#define fftw_time_diff(t1,t2) SubAbsoluteFromAbsolute(t1,t2)
#define fftw_time_to_sec(t) (AbsoluteToNanoseconds(t).lo * 1.0e-9)
 
/* Extremely conservative minimum time: */
/* for MacOS PCI PowerMac nanosecond timer */
#define FFTW_TIME_MIN (5.0e-3)
 
#endif /* use nanosecond timer */
 
/**********************************************
* WINDOWS
**********************************************/
#elif defined(HAVE_WIN32_TIMER)
 
#include <time.h>
 
typedef unsigned long fftw_time;
extern unsigned long GetPerfTime(void);
extern double GetPerfSec(double ticks);
 
#define fftw_get_time() GetPerfTime()
#define fftw_time_diff(t1,t2) ((t1) - (t2))
#define fftw_time_to_sec(t) GetPerfSec(t)
 
#define FFTW_TIME_MIN (5.0e-2) /* for Win32 timer */
 
/**********************************************
* CRAY
**********************************************/
#elif defined(_CRAYMPP) /* Cray MPP system */
 
double SECONDR(void); /*
* I think you have to link with -lsci to
* get this
*/
 
typedef double fftw_time;
#define fftw_get_time() SECONDR()
#define fftw_time_diff(t1,t2) ((t1) - (t2))
#define fftw_time_to_sec(t) (t)
 
#define FFTW_TIME_MIN (1.0e-1) /* for Cray MPP SECONDR timer */
 
 
 
/**********************************************
* HARTIK
**********************************************/
#elif defined(_HARTIK) /* Hartik RT system */
 
#include <kernel/kern.h>
 
typedef TIME fftw_time;
 
#define fftw_get_time() sys_gettime(NULL)
#define fftw_time_diff(t1,t2) ((t1) - (t2))
#define fftw_time_to_sec(t) ((double) t / 1.0e6)
 
/*
* a measurement is valid if it runs for at least
* FFTW_TIME_MIN seconds.
*/
#define FFTW_TIME_MIN (1.0e-6)
#define FFTW_TIME_REPEAT 8
 
/**********************************************
* VANILLA UNIX/ISO C SYSTEMS
**********************************************/
/* last resort: use good old Unix clock() */
#else
 
#include <time.h>
 
typedef clock_t fftw_time;
 
#ifndef CLOCKS_PER_SEC
#ifdef sun
/* stupid sunos4 prototypes */
#define CLOCKS_PER_SEC 1000000
extern long clock(void);
#else /* not sun, we don't know CLOCKS_PER_SEC */
#error Please define CLOCKS_PER_SEC
#endif
#endif
 
#define fftw_get_time() clock()
#define fftw_time_diff(t1,t2) ((t1) - (t2))
#define fftw_time_to_sec(t) (((double) (t)) / CLOCKS_PER_SEC)
 
/*
* ***VERY*** conservative constant: this says that a
* measurement must run for 200ms in order to be valid.
* You had better check the manual of your machine
* to discover if it can do better than this
*/
#define FFTW_TIME_MIN (2.0e-1) /* for default clock() timer */
 
#endif /* UNIX clock() */
 
/* take FFTW_TIME_REPEAT measurements... */
#ifndef FFTW_TIME_REPEAT
#define FFTW_TIME_REPEAT 4
#endif
 
/* but do not run for more than TIME_LIMIT seconds while measuring one FFT */
#ifndef FFTW_TIME_LIMIT
#define FFTW_TIME_LIMIT 2.0
#endif
 
#ifdef __cplusplus
} /* extern "C" */
 
#endif /* __cplusplus */
 
#endif /* FFTW_INT_H */
/shark/trunk/include/ports/f77_func.h
0,0 → 1,61
/*
* Copyright (c) 1997-1999 Massachusetts Institute of Technology
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
#ifndef F77_FUNC_H
#define F77_FUNC_H
 
#include <ports/fftw-int.h>
 
/* Define a macro to mangle function names so that they can be
recognized by the Fortran linker. Specifically, F77_FUNC_
is designed to mangle identifiers containing an underscore. */
 
#ifdef FFTW_FORTRANIZE_LOWERCASE
# ifdef FFTW_FORTRANIZE_EXTRA_UNDERSCORE
# define F77_FUNC_(x,X) x ## _
# else
# define F77_FUNC_(x,X) x
# endif
#endif
 
#ifdef FFTW_FORTRANIZE_LOWERCASE_UNDERSCORE
# ifdef FFTW_FORTRANIZE_EXTRA_UNDERSCORE
# define F77_FUNC_(x,X) x ## __
# else
# define F77_FUNC_(x,X) x ## _
# endif
#endif
 
#ifdef FFTW_FORTRANIZE_UPPERCASE
# ifdef FFTW_FORTRANIZE_EXTRA_UNDERSCORE
# define F77_FUNC_(x,X) X ## _
# else
# define F77_FUNC_(x,X) X
# endif
#endif
 
#ifdef FFTW_FORTRANIZE_UPPERCASE_UNDERSCORE
# ifdef FFTW_FORTRANIZE_EXTRA_UNDERSCORE
# define F77_FUNC_(x,X) X ## __
# else
# define F77_FUNC_(x,X) X ## _
# endif
#endif
 
#endif /* F77_FUNC_H */
/shark/trunk/include/ports/fftw.h
0,0 → 1,413
/* -*- C -*- */
/*
* Copyright (c) 1997-1999 Massachusetts Institute of Technology
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
/* fftw.h -- system-wide definitions */
/* $Id: fftw.h,v 1.1.1.1 2002-03-29 14:12:51 pj Exp $ */
 
#ifndef FFTW_H
#define FFTW_H
 
#include <stdlib.h>
//#include <stdio.h>
//#include "halsa.h"
 
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
 
/* Define for using single precision */
/*
* If you can, use configure --enable-float instead of changing this
* flag directly
*/
/* #undef FFTW_ENABLE_FLOAT */
 
/* our real numbers */
#ifdef FFTW_ENABLE_FLOAT
typedef float fftw_real;
#else
typedef double fftw_real;
#endif
 
/*********************************************
* Complex numbers and operations
*********************************************/
typedef struct {
fftw_real re, im;
} fftw_complex;
 
#define c_re(c) ((c).re)
#define c_im(c) ((c).im)
 
typedef enum {
FFTW_FORWARD = -1, FFTW_BACKWARD = 1
} fftw_direction;
 
/* backward compatibility with FFTW-1.3 */
typedef fftw_complex FFTW_COMPLEX;
typedef fftw_real FFTW_REAL;
 
#ifndef FFTW_1_0_COMPATIBILITY
#define FFTW_1_0_COMPATIBILITY 0
#endif
 
#if FFTW_1_0_COMPATIBILITY
/* backward compatibility with FFTW-1.0 */
#define REAL fftw_real
#define COMPLEX fftw_complex
#endif
 
/*********************************************
* Success or failure status
*********************************************/
 
typedef enum {
FFTW_SUCCESS = 0, FFTW_FAILURE = -1
} fftw_status;
 
/*********************************************
* Codelets
*********************************************/
typedef void (fftw_notw_codelet)
(const fftw_complex *, fftw_complex *, int, int);
typedef void (fftw_twiddle_codelet)
(fftw_complex *, const fftw_complex *, int,
int, int);
typedef void (fftw_generic_codelet)
(fftw_complex *, const fftw_complex *, int,
int, int, int);
typedef void (fftw_real2hc_codelet)
(const fftw_real *, fftw_real *, fftw_real *,
int, int, int);
typedef void (fftw_hc2real_codelet)
(const fftw_real *, const fftw_real *,
fftw_real *, int, int, int);
typedef void (fftw_hc2hc_codelet)
(fftw_real *, const fftw_complex *,
int, int, int);
typedef void (fftw_rgeneric_codelet)
(fftw_real *, const fftw_complex *, int,
int, int, int);
 
/*********************************************
* Configurations
*********************************************/
/*
* A configuration is a database of all known codelets
*/
 
enum fftw_node_type {
FFTW_NOTW, FFTW_TWIDDLE, FFTW_GENERIC, FFTW_RADER,
FFTW_REAL2HC, FFTW_HC2REAL, FFTW_HC2HC, FFTW_RGENERIC
};
 
/* description of a codelet */
typedef struct {
const char *name; /* name of the codelet */
void (*codelet) (); /* pointer to the codelet itself */
int size; /* size of the codelet */
fftw_direction dir; /* direction */
enum fftw_node_type type; /* TWIDDLE or NO_TWIDDLE */
int signature; /* unique id */
int ntwiddle; /* number of twiddle factors */
const int *twiddle_order; /*
* array that determines the order
* in which the codelet expects
* the twiddle factors
*/
} fftw_codelet_desc;
 
/* On Win32, you need to do funny things to access global variables
in shared libraries. Thanks to Andrew Sterian for this hack. */
#if defined(__WIN32__) || defined(WIN32) || defined(_WINDOWS)
# if defined(BUILD_FFTW_DLL)
# define DL_IMPORT(type) __declspec(dllexport) type
# elif defined(USE_FFTW_DLL)
# define DL_IMPORT(type) __declspec(dllimport) type
# else
# define DL_IMPORT(type) type
# endif
#else
# define DL_IMPORT(type) type
#endif
 
extern DL_IMPORT(const char *) fftw_version;
 
/*****************************
* Plans
*****************************/
/*
* A plan is a sequence of reductions to compute a FFT of
* a given size. At each step, the FFT algorithm can:
*
* 1) apply a notw codelet, or
* 2) recurse and apply a twiddle codelet, or
* 3) apply the generic codelet.
*/
 
/* structure that contains twiddle factors */
typedef struct fftw_twiddle_struct {
int n;
const fftw_codelet_desc *cdesc;
fftw_complex *twarray;
struct fftw_twiddle_struct *next;
int refcnt;
} fftw_twiddle;
 
typedef struct fftw_rader_data_struct {
struct fftw_plan_struct *plan;
fftw_complex *omega;
int g, ginv;
int p, flags, refcount;
struct fftw_rader_data_struct *next;
fftw_codelet_desc *cdesc;
} fftw_rader_data;
 
typedef void (fftw_rader_codelet)
(fftw_complex *, const fftw_complex *, int,
int, int, fftw_rader_data *);
 
/* structure that holds all the data needed for a given step */
typedef struct fftw_plan_node_struct {
enum fftw_node_type type;
 
union {
/* nodes of type FFTW_NOTW */
struct {
int size;
fftw_notw_codelet *codelet;
const fftw_codelet_desc *codelet_desc;
} notw;
 
/* nodes of type FFTW_TWIDDLE */
struct {
int size;
fftw_twiddle_codelet *codelet;
fftw_twiddle *tw;
struct fftw_plan_node_struct *recurse;
const fftw_codelet_desc *codelet_desc;
} twiddle;
 
/* nodes of type FFTW_GENERIC */
struct {
int size;
fftw_generic_codelet *codelet;
fftw_twiddle *tw;
struct fftw_plan_node_struct *recurse;
} generic;
 
/* nodes of type FFTW_RADER */
struct {
int size;
fftw_rader_codelet *codelet;
fftw_rader_data *rader_data;
fftw_twiddle *tw;
struct fftw_plan_node_struct *recurse;
} rader;
 
/* nodes of type FFTW_REAL2HC */
struct {
int size;
fftw_real2hc_codelet *codelet;
const fftw_codelet_desc *codelet_desc;
} real2hc;
 
/* nodes of type FFTW_HC2REAL */
struct {
int size;
fftw_hc2real_codelet *codelet;
const fftw_codelet_desc *codelet_desc;
} hc2real;
 
/* nodes of type FFTW_HC2HC */
struct {
int size;
fftw_direction dir;
fftw_hc2hc_codelet *codelet;
fftw_twiddle *tw;
struct fftw_plan_node_struct *recurse;
const fftw_codelet_desc *codelet_desc;
} hc2hc;
 
/* nodes of type FFTW_RGENERIC */
struct {
int size;
fftw_direction dir;
fftw_rgeneric_codelet *codelet;
fftw_twiddle *tw;
struct fftw_plan_node_struct *recurse;
} rgeneric;
} nodeu;
 
int refcnt;
} fftw_plan_node;
 
struct fftw_plan_struct {
int n;
int refcnt;
fftw_direction dir;
int flags;
int wisdom_signature;
enum fftw_node_type wisdom_type;
struct fftw_plan_struct *next;
fftw_plan_node *root;
double cost;
};
 
/* a plan is just an array of instructions */
typedef struct fftw_plan_struct *fftw_plan;
 
/* flags for the planner */
#define FFTW_ESTIMATE (0)
#define FFTW_MEASURE (1)
 
#define FFTW_OUT_OF_PLACE (0)
#define FFTW_IN_PLACE (8)
#define FFTW_USE_WISDOM (16)
 
#define FFTW_THREADSAFE (128) /* guarantee plan is read-only so that the
same plan can be used in parallel by
multiple threads */
 
#define FFTWND_FORCE_BUFFERED (256) /* internal, undocumented flag */
 
extern fftw_plan fftw_create_plan_specific(int n, fftw_direction dir,
int flags,
fftw_complex *in, int istride,
fftw_complex *out, int ostride);
#define FFTW_HAS_PLAN_SPECIFIC
extern fftw_plan fftw_create_plan(int n, fftw_direction dir, int flags);
extern void fftw_print_plan(fftw_plan plan);
extern void fftw_destroy_plan(fftw_plan plan);
extern void fftw(fftw_plan plan, int howmany, fftw_complex *in, int istride,
int idist, fftw_complex *out, int ostride, int odist);
extern void fftw_one(fftw_plan plan, fftw_complex *in, fftw_complex *out);
extern void fftw_die(const char *s);
extern void *fftw_malloc(size_t n);
extern void fftw_free(void *p);
extern void fftw_check_memory_leaks(void);
extern void fftw_print_max_memory_usage(void);
 
typedef void *(*fftw_malloc_type_function) (size_t n);
typedef void (*fftw_free_type_function) (void *p);
typedef void (*fftw_die_type_function) (const char *errString);
extern DL_IMPORT(fftw_malloc_type_function) fftw_malloc_hook;
extern DL_IMPORT(fftw_free_type_function) fftw_free_hook;
extern DL_IMPORT(fftw_die_type_function) fftw_die_hook;
 
extern size_t fftw_sizeof_fftw_real(void);
 
/* Wisdom: */
/*
* define this symbol so that users know we are using a version of FFTW
* with wisdom
*/
//#define FFTW_HAS_WISDOM
extern void fftw_forget_wisdom(void);
extern void fftw_export_wisdom(void (*emitter) (char c, void *), void *data);
extern fftw_status fftw_import_wisdom(int (*g) (void *), void *data);
//extern void fftw_export_wisdom_to_file(FILE *output_file);
//extern fftw_status fftw_import_wisdom_from_file(FILE *input_file);
extern char *fftw_export_wisdom_to_string(void);
extern fftw_status fftw_import_wisdom_from_string(const char *input_string);
 
/*
* define symbol so we know this function is available (it is not in
* older FFTWs)
*/
//#define FFTW_HAS_FPRINT_PLAN
//extern void fftw_fprint_plan(FILE *f, fftw_plan plan);
 
/*****************************
* N-dimensional code
*****************************/
typedef struct {
int is_in_place; /* 1 if for in-place FFTs, 0 otherwise */
 
int rank; /*
* the rank (number of dimensions) of the
* array to be FFTed
*/
int *n; /*
* the dimensions of the array to the
* FFTed
*/
fftw_direction dir;
 
int *n_before; /*
* n_before[i] = product of n[j] for j < i
*/
int *n_after; /* n_after[i] = product of n[j] for j > i */
 
fftw_plan *plans; /* 1d fftw plans for each dimension */
 
int nbuffers, nwork;
fftw_complex *work; /*
* work array big enough to hold
* nbuffers+1 of the largest dimension
* (has nwork elements)
*/
} fftwnd_data;
 
typedef fftwnd_data *fftwnd_plan;
 
/* Initializing the FFTWND plan: */
extern fftwnd_plan fftw2d_create_plan(int nx, int ny, fftw_direction dir,
int flags);
extern fftwnd_plan fftw3d_create_plan(int nx, int ny, int nz,
fftw_direction dir, int flags);
extern fftwnd_plan fftwnd_create_plan(int rank, const int *n,
fftw_direction dir,
int flags);
 
extern fftwnd_plan fftw2d_create_plan_specific(int nx, int ny,
fftw_direction dir,
int flags,
fftw_complex *in, int istride,
fftw_complex *out, int ostride);
extern fftwnd_plan fftw3d_create_plan_specific(int nx, int ny, int nz,
fftw_direction dir, int flags,
fftw_complex *in, int istride,
fftw_complex *out, int ostride);
extern fftwnd_plan fftwnd_create_plan_specific(int rank, const int *n,
fftw_direction dir,
int flags,
fftw_complex *in, int istride,
fftw_complex *out, int ostride);
 
/* Freeing the FFTWND plan: */
extern void fftwnd_destroy_plan(fftwnd_plan plan);
 
/* Printing the plan: */
//extern void fftwnd_fprint_plan(FILE *f, fftwnd_plan p);
extern void fftwnd_print_plan(fftwnd_plan p);
#define FFTWND_HAS_PRINT_PLAN
 
/* Computing the N-Dimensional FFT */
extern void fftwnd(fftwnd_plan plan, int howmany,
fftw_complex *in, int istride, int idist,
fftw_complex *out, int ostride, int odist);
extern void fftwnd_one(fftwnd_plan p, fftw_complex *in, fftw_complex *out);
 
#ifdef __cplusplus
} /* extern "C" */
 
#endif /* __cplusplus */
#endif /* FFTW_H */
/shark/trunk/include/ports/rfftw.h
0,0 → 1,98
/*
* Copyright (c) 1997-1999 Massachusetts Institute of Technology
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
/* rfftw.h -- system-wide definitions for rfftw */
#ifndef RFFTW_H
#define RFFTW_H
 
#include <ports/fftw.h>
 
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
 
/****************************************************************************/
 
#define RFFTW_V2
 
typedef fftw_plan rfftw_plan;
typedef fftwnd_plan rfftwnd_plan;
 
#define FFTW_REAL_TO_COMPLEX FFTW_FORWARD
#define FFTW_COMPLEX_TO_REAL FFTW_BACKWARD
 
extern void rfftw(rfftw_plan plan, int howmany, fftw_real *in, int istride,
int idist, fftw_real *out, int ostride, int odist);
extern void rfftw_one(rfftw_plan plan, fftw_real *in, fftw_real *out);
 
extern rfftw_plan rfftw_create_plan_specific(int n, fftw_direction dir,
int flags,
fftw_real *in, int istride,
fftw_real *out, int ostride);
 
extern rfftw_plan rfftw_create_plan(int n, fftw_direction dir, int flags);
extern void rfftw_destroy_plan(rfftw_plan plan);
 
//extern void rfftw_fprint_plan(FILE *f, rfftw_plan p);
//extern void rfftw_print_plan(rfftw_plan p);
 
extern void rfftw_executor_simple(int n, fftw_real *in,
fftw_real *out,
fftw_plan_node *p,
int istride,
int ostride);
 
extern rfftwnd_plan rfftwnd_create_plan_specific(int rank, const int *n,
fftw_direction dir, int flags,
fftw_real *in, int istride,
fftw_real *out, int ostride);
extern rfftwnd_plan rfftw2d_create_plan_specific(int nx, int ny,
fftw_direction dir, int flags,
fftw_real *in, int istride,
fftw_real *out, int ostride);
extern rfftwnd_plan rfftw3d_create_plan_specific(int nx, int ny, int nz,
fftw_direction dir, int flags,
fftw_real *in, int istride,
fftw_real *out, int ostride);
extern rfftwnd_plan rfftwnd_create_plan(int rank, const int *n,
fftw_direction dir, int flags);
extern rfftwnd_plan rfftw2d_create_plan(int nx, int ny,
fftw_direction dir, int flags);
extern rfftwnd_plan rfftw3d_create_plan(int nx, int ny, int nz,
fftw_direction dir, int flags);
extern void rfftwnd_destroy_plan(rfftwnd_plan plan);
//extern void rfftwnd_fprint_plan(FILE *f, rfftwnd_plan plan);
extern void rfftwnd_print_plan(rfftwnd_plan plan);
extern void rfftwnd_real_to_complex(rfftwnd_plan p, int howmany,
fftw_real *in, int istride, int idist,
fftw_complex *out, int ostride, int odist);
extern void rfftwnd_complex_to_real(rfftwnd_plan p, int howmany,
fftw_complex *in, int istride, int idist,
fftw_real *out, int ostride, int odist);
extern void rfftwnd_one_real_to_complex(rfftwnd_plan p,
fftw_real *in, fftw_complex *out);
extern void rfftwnd_one_complex_to_real(rfftwnd_plan p,
fftw_complex *in, fftw_real *out);
 
/****************************************************************************/
 
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */
#endif /* RFFTW_H */
/shark/trunk/include/drivers/pxc.h
0,0 → 1,197
/*
* Project: S.Ha.R.K.
*
* Coordinators:
* Giorgio Buttazzo <giorgio@sssup.it>
* Paolo Gai <pj@gandalf.sssup.it>
*
* Authors :
* Paolo Gai <pj@gandalf.sssup.it>
* Massimiliano Giorgi <massy@gandalf.sssup.it>
* Luca Abeni <luca@gandalf.sssup.it>
* (see the web pages for full authors list)
*
* ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
*
* http://www.sssup.it
* http://retis.sssup.it
* http://shark.sssup.it
*/
 
/**
------------
CVS : $Id: pxc.h,v 1.2 2003-03-13 13:38:28 pj Exp $
 
File: $File$
Revision: $Revision: 1.2 $
Last update: $Date: 2003-03-13 13:38:28 $
------------
 
**/
 
/*
* Copyright (C) 2000 Danilo Dealberti and Claudio Melita
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
/*
Nome File : PXC.H
Autore : Danilo Dealberti
Claudio Melita
Data : 16-11-1999
Descrizione : Header file per il controllo del frame grabber PXC200 della
ImageNation
*/
/*
Note :
Il seguente modulo permette Š in grado di supportare ogni frame grabber
dotato del controllore single-chip Bt848/Bt848A/Bt849 della BrookTree (ora
Conexant)
Per variare la risoluzione di acquisizione o il formato dei dati in ingresso
vanno variati i parametri contenuti nel seguente modulo , il quale Š
specifico per immagini di 384x288 pixel codificate a 8 livelli di grigio
Le modifiche possono essere effettuate consultando il manuale di descrizione del
chip Bt848 disponibile al sito www.Conexant.com
*/
 
#ifndef F_G_PXC
#define F_G_PXC
 
#include <kernel/types.h>
#include <modules/cabs.h>
 
#include "ll/sys/cdefs.h"
 
__BEGIN_DECLS
 
// Definizione degli indirizzi di comando della scheda , relativamente
// a quelli direttamente impiegati
 
#define PXC_DSTATUS 0x000
#define PXC_IOFORM 0x004
#define PXC_E_CROP 0x00c
#define PXC_O_CROP 0x08c
#define PXC_E_VDELAY_LO 0x010
#define PXC_O_VDELAY_LO 0x090
#define PXC_E_VACTIVE_LO 0x014
#define PXC_O_VACTIVE_LO 0x094
#define PXC_E_HDELAY_LO 0x018
#define PXC_O_HDELAY_LO 0x098
#define PXC_E_HACTIVE_LO 0x01c
#define PXC_O_HACTIVE_LO 0x09c
#define PXC_E_HSCALE_HI 0x020
#define PXC_O_HSCALE_HI 0x0a0
#define PXC_E_HSCALE_LO 0x024
#define PXC_O_HSCALE_LO 0x0a4
#define PXC_E_VSCALE_HI 0x04c
#define PXC_O_VSCALE_HI 0x0cc
#define PXC_E_VSCALE_LO 0x050
#define PXC_O_VSCALE_LO 0x0d0
#define PXC_ADELAY 0x060
#define PXC_BDELAY 0x064
#define PXC_COLOR_FMT 0x0d4
#define PXC_CAP_CTL 0x0dc
#define PXC_INT_STAT 0x100
#define PXC_INT_MASK 0x104
#define PXC_RISC_STRT_ADD 0x114
#define PXC_GPIO_DMA_CTL 0x10c
 
 
// Definizione delle macro per realizzare le istruzioni RISC
// Codici operativi
#define PXC_WRITE (((DWORD)0x01) << 28)
#define PXC_WRITE123 (((DWORD)0x09) << 28)
#define PXC_WRITE1S23 (((DWORD)0x0b) << 28)
#define PXC_WRITEC (((DWORD)0x05) << 28)
#define PXC_SKIP (((DWORD)0x02) << 28)
#define PXC_SKIP123 (((DWORD)0x0a) << 28)
#define PXC_JUMP (((DWORD)0x07) << 28)
#define PXC_SYNC (((DWORD)0x08) << 28)
 
// Usati per settare l' interruzione e per indicare come la stessa
// istruzione di deve sincronizzare con l' inizio di riga e la fine di
// riga
#define PXC_SET_IRQ (((DWORD) 0x01) << 24)
#define PXC_SET_SOL (((DWORD) 0x01) << 27)
#define PXC_SET_EOL (((DWORD) 0x01) << 26)
#define PXC_FM1 ((DWORD) 0x06)
#define PXC_FM3 ((DWORD) 0x0e)
#define PXC_VRO ((DWORD) 0x0c)
#define PXC_VRE ((DWORD) 0x04)
 
 
 
 
#define PXC_MAXX 384
#define PXC_MAXY 288
 
#define PXC_MAX_LISTENERS 20 // Al massimo 20 task possono essere
// risvegliati dal frame grabber
 
 
 
#define PXC_FRAME_TIME 20000 // Un frame ogni 20 msec
 
// Prototipi delle funzioni interessate e strutture dati
typedef struct {
PID proc;
int DRel; /* Frame rate di attivazione dei task;
esso e' scorrelato dal periodo del task;
1 significa che il task e' sempre attivato. */
} PXC_Node;
 
 
 
typedef struct {
PXC_Node Elementi[PXC_MAX_LISTENERS];
int Top;
} PXC_Listeners;
 
 
// Prototipi
 
TIME PXC_Initiate(int number);
/*
Inizializza il frame grabber e ritorna il periodo di attivazione del
Server(che in sostanza non esiste, Š solo una fast di attivazione)
*/
 
void PXC_Start(void) ;
/* Attivazione del processo di cattura */
 
void PXC_Close(void);
/* Chiusura dell' applicazione con rimozione del frame grabber dal
bus PCI
*/
 
int PXC_Push_Listener(PID l, int rate);
// Aggiunge un processo che si deve risvegliare
// con la telecamera; rate indica ogni quanto deve
// essere attivato tale task.
// 1 = successo , 0 = insuccesso
 
int PXC_Pop_Listener(void);
// Rimuove il processo affiorante
// 1 successo , 0 = pila vuota
 
CAB PXC_GetCab(void);
 
 
__END_DECLS
#endif
/shark/trunk/include/drivers/pci6025e/pci6025e.h
0,0 → 1,110
/*****************************************************************************
* Filename: pci6025e.h *
* Author: Ziglioli Marco *
* Date: 15/03/2001 *
* Last update: *
* Description: Header file which contains declaration of structure variables *
* and routines used to interface with PCI6025E *
*----------------------------------------------------------------------------*
* Notes: Based on National C Routines *
*****************************************************************************/
 
/* This file is part of the S.Ha.R.K. Project - http://shark.sssup.it
*
* Copyright (C) 2001 Marco Ziglioli
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
#ifndef _MY_PCI6025E_
#define _MY_PCI6025E_
 
#include <kernel/kern.h>
#include <drivers/pci.h>
#include <ll/i386/hw-instr.h>
 
#include "regconst.h"
 
#include "ll/sys/cdefs.h"
 
__BEGIN_DECLS
 
//#define __REG_DEBUG__ //enable this in debug mode to see
//configuration registers value
 
#define NI_CODE 0x1093 //NI Vendor_ID board code
 
#define Board_Address STC_Base_Address
 
#define BAR0 0xE8000L //New address of MITE
#define BAR1 0xEA000L //New address of STC
 
#define INT_NO NIDevice_info[0].InterruptLevel
 
struct pci6025e_deviceinfo {
WORD DEVID;
BYTE DevFunction;
BYTE BusNumber;
DWORD BAR0Value;
DWORD IntLineRegValue;
DWORD RevisionID;
BYTE InterruptLevel;
};
 
extern struct pci6025e_deviceinfo NIDevice_info[10];
extern DWORD *IntLinestructptr;
extern DWORD *BAR0structptr;
extern DWORD *RevID;
 
extern DWORD STC_Base_Address, MITE_Base_Address;
 
#define set(b,p) b|=(0x01 << p) //set p-th bit of byte b to 1
#define clr(b,p) b&=~(0x01 << p) //set p-th bit of byte b to 0
 
//scan PCI bus to find board and remap it on memory above 1MB
BYTE find_NI_Device(void);
BYTE reMap(void);
 
//IO Windowed access board registers
void DAQ_STC_Windowed_Mode_Write(WORD reg_addr, WORD value);
WORD DAQ_STC_Windowed_Mode_Read(WORD reg_addr);
 
//On board clock
BYTE setIntClock(BYTE, BYTE, BYTE);
 
//PFI programming
void PFIprogramming(WORD);
 
//Interrupt management
void INT_personalize(BYTE);
void INT_setup(BYTE, BYTE);
 
//needful macros
#define Immediate_Readb(addr) *((BYTE *)(Board_Address + (addr)))
#define Immediate_Readw(addr) *((WORD *)(Board_Address + (addr)))
#define Immediate_Writeb(addr, val) *((BYTE *)(Board_Address + (addr)))=(val)
#define Immediate_Writew(addr, val) *((WORD *)(Board_Address + (addr)))=(val)
 
void bitfield(BYTE dim, DWORD value);
void TEST_bitfield(BYTE dim, DWORD value, char *str);
 
//Software copy of STC general registers
extern WORD joint_reset, interrupt_a_enable, interrupt_a_ack,
interrupt_b_enable, interrupt_b_ack, clock_and_fout;
 
__END_DECLS
#endif
/*End of File: Pci6025e.h*/
/shark/trunk/include/drivers/pci6025e/timer.h
0,0 → 1,71
/*****************************************************************************
* Filename: Timer.h *
* Author: Ziglioli Marco (Doctor Stein) *
* Date: 23/03/2001 *
* Last update: *
* Description: Header file for routines used to configure and manage General *
* Purpouse Timer Conter on PCI6025E board *
*----------------------------------------------------------------------------*
* Notes: I only need time measurament, other features like events *
* count position sensing or signal generation are not *
* implemented yet *
*****************************************************************************/
 
/* This file is part of the S.Ha.R.K. Project - http://shark.sssup.it
*
* Copyright (C) 2001 Marco Ziglioli
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
 
#ifndef _PCI6025_TIMER_H_
#define _PCI6025_TIMER_H_
 
#include <drivers/pci6025e/pci6025e.h>
#include <drivers/pci6025e/regconst.h>
#include "ll/sys/cdefs.h"
 
__BEGIN_DECLS
 
#define C0 0
#define C1 1
 
WORD g0_command, g0_mode, g0_input_select, g0_autoincrement,
g1_command, g1_mode, g1_input_select, g1_autoincrement;
 
void reset_counter_0(void);
void reset_counter_1(void);
void arm_counter_0(void);
void arm_counter_1(void);
void disarm_counter_0(void);
void disarm_counter_1(void);
 
void TIM_reset(BYTE);
void TIM_arm(BYTE);
void TIM_disarm(BYTE);
 
DWORD TIM_readCounter(BYTE);
DWORD TIM_readHWSaveReg(BYTE);
 
void TIM_eventCounting(BYTE, BYTE, BYTE, BYTE, DWORD);
void TIM_bufferedEventCounting(BYTE, BYTE, BYTE, BYTE, DWORD);
void TIM_timeMeasurement(BYTE, BYTE, BYTE, BYTE, BYTE, DWORD);
void TIM_bufferedTimeMeasurement(BYTE, BYTE, BYTE, BYTE, DWORD);
 
__END_DECLS
#endif
/*--------------------------------------------------------------------------*/
/shark/trunk/include/drivers/pci6025e/dio_ppi.h
0,0 → 1,75
/*****************************************************************************
* Filename: Dio.h *
* Author: Ziglioli Marco *
* Date: 16/03/2001 *
* Last update: *
* Description: Header file for routines used to configure and use the digital*
* IO lines of PCI6025E NI board *
*----------------------------------------------------------------------------*
* Notes: At this time only the eight digital IO lines are programmed *
* In the future also the 24 lines of 8255 will be programmed *
*****************************************************************************/
 
/* This file is part of the S.Ha.R.K. Project - http://shark.sssup.it
*
* Copyright (C) 2001 Marco Ziglioli
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
#ifndef _MY_DIO_H_
#define _MY_DIO_H_
 
#include <drivers/pci6025e/pci6025e.h>
#include "ll/sys/cdefs.h"
 
__BEGIN_DECLS
 
#define ALL_IN 0x0000 //All 8 STC line in input
#define ALL_OUT 0x00FF //All 8 STC line in output
 
#define DIO_setup(b) config(b) //ALIAS
 
#ifndef FALSE
#define FALSE 0
#endif
 
#ifndef TRUE
#define TRUE 1
#endif
 
void config(BYTE b);
 
void DIO_init(void);
void DIO_resetReg(void);
void DIO_config(BYTE);
BYTE DIO_read(void);
BYTE DIO_write(BYTE b);
WORD DIO_setConfig(char *);
WORD DIO_getConfig(void);
 
void PPI_init(void);
void PPI_resetReg(void);
void PPI_config(BYTE);
BYTE PPI_read(BYTE);
void PPI_write(BYTE, BYTE);
WORD PPI_setConfig(BYTE, BYTE, BYTE, BYTE, BYTE, BYTE);
WORD PPI_getConfig(BYTE);
BYTE PPI_getAddress(BYTE);
 
__END_DECLS
#endif
/*--------------------------------------------------------------------------*/
/shark/trunk/include/drivers/pci6025e/dac.h
0,0 → 1,62
/*****************************************************************************
* Filename: DAC.H * *
* Author: Marco Ziglioli (Doctor Stein) * *
* Date: 06/06/2001 * *
* Description: Digital 2 analog conversion package header file *
*----------------------------------------------------------------------------*
* Notes: *
*****************************************************************************/
 
/* This file is part of the S.Ha.R.K. Project - http://shark.sssup.it
*
* Copyright (C) 2001 Marco Ziglioli
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
 
#ifndef _MY_DAC_H_
#define _MY_DAC_H_
 
#include <drivers/pci6025e/pci6025e.h>
#include <drivers/pci6025e/regconst.h>
#include "ll/sys/cdefs.h"
 
__BEGIN_DECLS
 
#define DAC0 0
#define DAC1 1
 
//Analog output releted functions
void DAC_reset(void);
void DAC_boardInit(BYTE, WORD);
void DAC_trigger(WORD);
void DAC_numSetup(DWORD, DWORD);
void DAC_update(BYTE, BYTE);
void DAC_channel(BYTE, BYTE);
void DAC_LDACSourceUpdate(BYTE);
void DAC_stopError(BYTE);
void DAC_FIFOFlags(BYTE);
void DAC_enableInterrupts(WORD);
void DAC_arm(void);
void DAC_startOperation(void);
 
void DAC_Init(void);
void DAC_output(BYTE, WORD);
 
__END_DECLS
#endif
/*End of file: DAC.H*/
/shark/trunk/include/drivers/pci6025e/regconst.h
0,0 → 1,175
/*****************************************************************************
* Filename: Regconst.h *
* Author: Ziglioli Marco *
* Date: 23/03/2001 *
* Description: Symbolic constant names of registers used in STC and on board *
*****************************************************************************/
 
/* This file is part of the S.Ha.R.K. Project - http://shark.sssup.it
*
* Copyright (C) 2001 Marco Ziglioli
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
 
#ifndef _MY_REGCONST_H_
#define _MY_REGCONST_H_
 
//DAQ STC registers (see file REG-DES.txt for bitfield description)
#define WIN_ADDR_REG (0x00) * 2 //Write-only
#define WIN_DATA_WR_REG (0x01) * 2 //Write-only
#define WIN_DATA_RD_REG (0x01) * 2 //Read-only
 
#define INTERRUPT_A_ACK 0x02 //Write-only
#define AI_STATUS_1 0x02 //Read-only
#define INTERRUPT_B_ACK 0x03 //Write-only
#define AO_STATUS_1 0x03 //Read-only
#define AI_COMMAND_2 0x04 //Write-only
#define G_STATUS 0x04 //Read-only
#define AI_STATUS_2 0x05 //Read-only
#define AO_COMMAND_2 0x05 //Write-only
#define AO_STATUS_2 0x06 //Read-only
#define G0_COMMAND 0x06 //Write-only
#define DIO_PARALLEL_INPUT 0x07 //Read-only
#define G1_COMMAND 0x07 //Write-only
#define AI_COMMAND_1 0x08 //Write-only
#define G0_HW_SAVE_HI 0x08 //Read-only
#define AO_COMMAND_1 0x09 //Write-only
#define G0_HW_SAVE_LO 0x09 //Read-only
#define DIO_OUTPUT 0x0A //Write-only
#define G1_HW_SAVE_HI 0x0A //Read-only
#define DIO_CONTROL 0x0B //Write-only
#define G1_HW_SAVE_LO 0x0B //Read-only
#define AI_MODE_1 0x0C //Write-only
#define G0_SAVE_HI 0x0C //Read-only
#define AI_MODE_2 0x0D //Write-only
#define G0_SAVE_LO 0x0D //Read-only
#define AI_SI_LOAD_A_HI 0x0E //Write-only
#define G1_SAVE_HI 0x0E //Read-only
#define AI_SI_LOAD_A_LO 0x0F //Write-only
#define G1_SAVE_LO 0x0F //Read-only
#define AI_SI_LOAD_B_HI 0x10 //Write-only
#define AO_UI_SAVE_HI 0x10 //Read-only
#define AI_SI_LOAD_B_LO 0x11 //Write-only
#define AO_UI_SAVE_LO 0x11 //Read-only
#define AI_SC_LOAD_A_HI 0x12 //Write-only
#define AO_BC_SAVE_HI 0x12 //Read-only
#define AI_SC_LOAD_A_LO 0x13 //Write-only
#define AO_BC_SAVE_LO 0x13 //Read-only
#define AI_SC_LOAD_B_HI 0x14 //Write-only
#define AO_UC_SAVE_HI 0x14 //Read-only
#define AI_SC_LOAD_B_LO 0x15 //Write-only
#define AO_UC_SAVE_LO 0x15 //Read-only
 
#define AI_SI2_LOAD_A 0x17 //Write-only
#define AO_UI2_SAVE 0x17 //Read-only
#define AI_SI2_LOAD_B 0x19 //Write-only
#define AI_SI2_SAVE 0x19 //Read-only
#define G0_MODE 0x1A //Write-only
#define AI_DIV_SAVE 0x1A //Read-only
#define G1_MODE 0x1B //Write-only
#define JOINT_STATUS_1 0x1B //Read-only
#define DIO_SERIAL_INPUT 0x1C //Read-only
#define G0_LOAD_A_HI 0x1C //Write-only
#define G0_LOAD_A_LO 0x1D //Write-only
#define JOINT_STATUS_2 0x1D //Read-only
#define G0_LOAD_B_HI 0x1E //Write-only
#define G0_LOAD_B_LO 0x1F //Write-only
#define G1_LOAD_A_HI 0x20 //Write-only
#define G1_LOAD_A_LO 0x21 //Write-only
#define G1_LOAD_B_HI 0x22 //Write-only
#define G1_LOAD_B_LO 0x23 //Write-only
#define G1_INPUT_SELECT 0x25 //Write-only
#define G0_INPUT_SELECT 0x24 //Write-only
#define AO_MODE_1 0x26 //Write-only
#define AO_MODE_2 0x27 //Write-only
#define AO_UI_LOAD_A_HI 0x28 //Write-only
#define AO_UI_LOAD_A_LO 0x29 //Write-only
#define AO_UI_LOAD_B_HI 0x2A //Write-only
#define AO_UI_LOAD_B_LO 0x2B //Write-only
#define AO_BC_LOAD_A_HI 0x2C //Write-only
#define AO_BC_LOAD_A_LO 0x2D //Write-only
#define AO_BC_LOAD_B_HI 0x2E //Write-only
#define AO_BC_LOAD_B_LO 0x2F //Write-only
#define AO_UC_LOAD_A_HI 0x30 //Write-only
#define AO_UC_LOAD_A_LO 0x31 //Write-only
#define AO_UC_LOAD_B_HI 0x32 //Write-only
#define AO_UC_LOAD_B_LO 0x33 //Write-only
#define AO_UI2_LOAD_A 0x35 //Write-only
#define AO_UI2_LOAD_B 0x37 //Write-only
#define CLOCK_AND_FOUT 0x38 //Write-only
#define IO_BIDIRECTION_PIN 0x39 //Write-only
#define RTSI_TRIG_DIRECTION 0x3A //Write-only
#define INTERRUPT_CONTROL 0x3B //Write-only
#define AI_OUTPUT_CONTROL 0x3C //Write-only
#define ANALOG_TRIGGER_ETC 0x3D //Write-only
#define AI_START_STOP_SELECT 0x3E //Write-only
#define AI_TRIGGER_SELECT 0x3F //Write-only
#define AI_DIV_LOAD_A 0x40 //Write-only
#define AI_SI_SAVE_HI 0x40 //Read-only
#define AI_SI_SAVE_LO 0x41 //Read-only
#define AI_SC_SAVE_HI 0x42 //Read-only
#define AO_START_SELECT 0x42 //Write-only
#define AI_SC_SAVE_LO 0x43 //Read-only
#define AO_TRIGGER_SELECT 0x43 //Write-only
#define G0_AUTOINCREMENT 0x44 //Write-only
#define G1_AUTOINCREMENT 0x45 //Write-only
#define AO_MODE_3 0x46 //Write-only
#define GENERIC_CONTROL 0x47 //Write-only
#define JOINT_RESET 0x48 //Write-only
#define INTERRUPT_A_ENABLE 0x49 //Write-only
#define SECOND_IRQ_A_ENABLE 0x4A //Write-only
#define INTERRUPT_B_ENABLE 0x4B //Write-only
#define SECOND_IRQ_B_ENABLE 0x4C //Write-only
#define AI_PERSONAL 0x4D //Write-only
#define AO_PERSONAL 0x4E //Write-only
#define RTSI_TRIG_A_OUTPUT 0x4F //Write-only
#define RTSI_TRIG_B_OUTPUT 0x50 //Write-only
#define RTSI_BOARD 0x51 //Write-only
#define WRITE_STROBE_0 0x52 //Write-only
#define WRITE_STROBE_1 0x53 //Write-only
#define WRITE_STROBE_2 0x54 //Write-only
#define WRITE_STROBE_3 0x55 //Write-only
#define AO_OUTPUT_CONTROL 0x56 //Write-only
#define AI_MODE_3 0x57 //Write-only
 
//Analog Input Registers Group
#define ADC_CONFIG_HI 0x12 //Write-only
#define ADC_CONFIG_LO 0x10 //Write-only
#define ADC_DATA_READ 0x1C //Read-only
 
//Analog Output Registers Group
#define DAC_CONFIG 0x16 //Write-only
#define DAC_FIFO 0x1E //Write-only
#define DAC0_DATA 0x18 //Write-only
#define DAC1_DATA 0x1A //Write-only
 
/*PPI OKI82C55A MSM registers:
Finally I found this walues writing a cycle which scanned board registers
and check for some test lines value. I don't know why but these aren't
unique right values. Also 19 1B 1D 1F and 59 5B 5D 5F and 99 9B 9D 9F work
so if you have collision problems with other address try to change these
values.
*/
#define PPI_PORT_A 0xD9 //PORT_A of 8255
#define PPI_PORT_B 0xDB //PORT_B of 8255
#define PPI_PORT_C 0xDD //PORT_C of 8255
#define PPI_CFG_REG 0xDF //Configuration Register
 
 
#endif
/*End of file: regconst.h*/
/shark/trunk/include/drivers/parport.h
0,0 → 1,244
/*
* Project:
* Parallel Port S.Ha.R.K. Project
*
* Module:
* ppDrv.h
*
* Description:
* file contents description
*
* Coordinators:
* Giorgio Buttazzo <giorgio@sssup.it>
* Paolo Gai <pj@gandalf.sssup.it>
*
* Authors:
* Andrea Battistotti <btandrea@libero.it>
* Armando Leggio <a_leggio@hotmail.com>
*
*
* http://www.sssup.it
* http://retis.sssup.it
* http://shark.sssup.it
*
*/
 
/* PPDrv.h
header file for par port communication...
*/
 
/*
* Copyright (C) 2002 Andrea Battistotti , Armando Leggio
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* CVS : $Id: parport.h,v 1.3 2003-03-13 13:38:28 pj Exp $
*/
 
#include <kernel/kern.h>
#include <drivers/keyb.h>
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
#include <kernel/func.h>
#include <string.h>
#include <ll/ll.h>
#include <kernel/types.h>
#include <kernel/descr.h>
#include <math.h>
#include "ll/sys/cdefs.h"
 
__BEGIN_DECLS
 
 
/* general defs... */
#define PP_DEBUG 1 /* 1/0 Activate/Disactive internal debugs... */
#define PP_STATS 1 /* 1/0 Activate/Disactive internal statistics... */
 
/* return value... */
#define FALSE 0
#define TRUE 1
#define TIMEOUT 2
 
#define PP_BASE_ADR 0x0378 /* std addr for LPT1 */
 
#define BYTE unsigned char
#define BOOL unsigned char
#define BUF_IDX unsigned int
#define BUF_PNTR unsigned int
#define PIN_MASK unsigned int
 
#define clock() sys_gettime(NULL)
 
enum PIN_STATUS { PIN_OFF , PIN_ON } ; /* positive logic: off==0, on==1 */
 
/*********************************************************************************/
/* PART 1 : LOW LIVEL FUNC */
 
/* defs used in ppPinDrv....*/
/* for std & pin use of pp... */
#define PP_DATA_REG (PP_BASE_ADR+0) // address of data register
#define PP_STATUS_REG (PP_BASE_ADR+1) // address of status register
#define PP_CONTR_REG (PP_BASE_ADR+2) // address of control regist
 
/* out data pins... */
#define PP_PIN_D0 0x01 /* pin 2 */
#define PP_PIN_D1 0x02 /* pin 3 */
#define PP_PIN_D2 0x04 /* pin 4 */
#define PP_PIN_D3 0x08 /* pin 5 */
#define PP_PIN_D4 0x10 /* pin 6 */
#define PP_PIN_D5 0x20 /* pin 7 */
#define PP_PIN_D6 0x40 /* pin 8 */
#define PP_PIN_D7 0x80 /* pin 9 */
/* status pins... */
#define PP_PIN_ERROR 0x08 /* pin 15 */
#define PP_PIN_SELECTED 0x10 /* pin 13 */
#define PP_PIN_PAPEROUT 0x20 /* pin 12 */
#define PP_PIN_ACK 0x40 /* pin 10 */
#define PP_PIN_BUSY 0x80 /* pin 11 */
 
/* control pins... */
#define PP_PIN_DATASTROBE 0x01 /* pin 1 */
#define PP_PIN_AUTOFEED 0x02 /* pin 14 */
#define PP_PIN_INITOUT 0x04 /* pin 16 */
#define PP_PIN_SELECT 0x08 /* pin 17 */
/* Data i/o */
#define ppSetDataByte(a) outp(PP_DATA_REG,a)
#define ppReadDataByte() inp(PP_DATA_REG)
/* this is NOT bidirectional actually: simply read value that I myself wrote on parport early...*/
/* in std lpt you cannot lay down electric pin D0,D1,..D7 from extern and read value in pc...*/
/* this (in std lpt) will broke down lpt port!... */
/* there are obviously also bi-dir port on 8 bit (ECC & ECP) but ctrl & status pins have */
/* different meaning so we don't manage them... See docs. */
 
/* Data pins */
void ppSetDataPin(int state, PIN_MASK pin); /* in ppPinDrv.c */
#define ppSetPin_D0(a) ppSetDataPin(a,PP_PIN_D0) /* On ==1 , Off == 0 */
#define ppSetPin_D1(a) ppSetDataPin(a,PP_PIN_D1)
#define ppSetPin_D2(a) ppSetDataPin(a,PP_PIN_D2)
#define ppSetPin_D3(a) ppSetDataPin(a,PP_PIN_D3)
#define ppSetPin_D4(a) ppSetDataPin(a,PP_PIN_D4)
#define ppSetPin_D5(a) ppSetDataPin(a,PP_PIN_D5)
#define ppSetPin_D6(a) ppSetDataPin(a,PP_PIN_D6)
#define ppSetPin_D7(a) ppSetDataPin(a,PP_PIN_D7)
 
/* Status pins */
#define ppCheckPin_Error() (inp(PP_STATUS_REG & PP_PIN_ERROR)!=0?1:0)
#define ppCheckPin_Selected() (inp(PP_STATUS_REG & PP_PIN_SELECTED)!=0?1:0)
#define ppCheckPin_PaperOut() (inp(PP_STATUS_REG & PP_PIN_PAPEROUT)!=0?1:0)
#define ppCheckPin_Acknowledge() (inp(PP_STATUS_REG & PP_PIN_ACK)!=0?1:0)
#define ppCheckPin_Busy() (inp(PP_STATUS_REG & PP_PIN_BUSY)!=0?0:1) /* act low...*/
 
/* Control pins */
/* Control i/o */
#define ppSetCtrlByte(a) outp(PP_CONTR_REG,a)
#define ppReadCtrlByte() inp(PP_CONTR_REG)
/* idem...*/
void ppSetCtrlPin(int state, PIN_MASK pin); /* in ppPinDrv.c */
#define ppSetPin_DataStrobe(a) ppSetCtrlPin(!a,PP_PIN_DATASTROBE) /* low active...*/
#define ppSetPin_Autofeed(a) ppSetCtrlPin(!a,PP_PIN_AUTOFEED) /* low active...*/
#define ppSetPin_InitOut(a) ppSetCtrlPin(a,PP_PIN_INITOUT)
#define ppSetPin_Select(a) ppSetCtrlPin(!a,PP_PIN_SELECT) /* low active...*/
 
 
 
 
/*********************************************************************************/
/* PART 2 : DATA TRANSFER BETWEEN PC */
/* defs used in ppDrv & ppNRTDrv... */
#define PPDRV_PERIOD 1000 /* 300000 ok for debug...*/
#define PPDRV_WCET 150 /* lower bound: 120; more if debug & stats are on...*/
#define PP_BUF_LEN 1024 /* between 2^2 and 2^16 (64k) */
#define CLK_TIMEOUT 55000 /* timeout for sync pc-pc...*/
 
/* for laplink use of std pp... */
#define TX_PORT PP_BASE_ADR /* transmit port */
#define RX_PORT TX_PORT+1 /* receive port */
 
/* laplink bit mask */
#define TX_DATA 0x0F /* 0000 1111 pin 2,3,4,5 */
#define TX_CTR 0x10 /* 0001 0000 bit 4 port TX pin 6*/
#define RX_DATA 0x78 /* 0111 1000 pin 15,13,12,10 */
#define RX_CTR 0x80 /* 1000 0000 bit 7 port RX pin 11*/
#define LSN 0x0F /* 0000 1111 low significative nibble */
#define MSN 0xF0 /* 1111 0000 most significative nibble */
#define BYTE_CTR 0xAF /* 1010 1111 control char */
 
 
/* comm protocol */
#define ppSendRTS() ppSetOnPinTX_CTR()
#define ppIsRTS() ppReadIfPinRX_CTRIsOn()
#define ppSendOTS() ppSetOnPinTX_CTR()
#define ppIsOTS() ppReadIfPinRX_CTRIsOn()
#define ppSendDR() ppSetOffPinTX_CTR()
#define ppIsDR() ppReadIfPinRX_CTRIsOff()
#define ppSendER() ppSetOffPinTX_CTR()
#define ppIsER() ppReadIfPinRX_CTRIsOff()
 
 
#define ppSetOnPinTX_CTR() outp(TX_PORT,(inp(TX_PORT)|TX_CTR)) /* used by: ppSendRTS ppSendOTS */
#define ppSetOffPinTX_CTR() outp(TX_PORT,(inp(TX_PORT)&(~TX_CTR))) /* used by: ppSendDR ppSendER */
#define ppReadIfPinRX_CTRIsOn() ((((~inp(RX_PORT))&RX_CTR)==0)?FALSE:TRUE)
#define ppReadIfPinRX_CTRIsOff() (((BYTE)((~RX_CTR)|(~inp(RX_PORT)))==0x7F)?TRUE:FALSE)
 
/* Funct Return Code */
enum PP_COMM_RTR_CODE {
PP_COMM_OK,
PP_COMM_NOREADYBYTES_EXC,
PP_COMM_NOFREEBYTES_EXC
};
 
/* Funct Return Code */
enum PP_SYSMSG_RTR_CODE {
PP_SYSMSG_OK,
PP_NOSYSMSG_EXC,
PP_NOFREEMSG_EXC
};
 
/* NON REAL TIME (== BLOCK) functions...*/
/* from ppNRTDrv.c...*/
BOOL ppNRTOpenComm(void);
BOOL ppNRTWaitRTS(void);
BOOL ppNRTWaitDR(void);
BOOL ppNRTWaitOTS(void);
BOOL ppNRTWaitER(void);
BOOL ppNRTTxOneByte(BYTE c);
BOOL ppNRTRxOneByte(BYTE *c);
 
 
/* REAL TIME (== NON BLOCK) POLLING SERVER */
/* from ppDrv.c... */
void ppInitDrv(void (*pf)(char *)); /* NRT: to be called before start ppPollingSrv...*/
TASK ppPollingSvr(void *arg); /* periodic task to be started before any call to Rx/Tx...*/
 
/* input output function */
int ppRxOneByte(BYTE *c); /* retrive 1 byte */
int ppTxOneByte(BYTE c); /* send 1 byte */
 
int ppRxBytes(BYTE *c, unsigned int nbyte); /* retrive n byte... */
int ppTxBytes(BYTE *c, unsigned int nbyte); /* send n byte... */
 
 
/* System msg */
#define SYS_MSG_COLS 33
#define SYS_MSG_LINS 15
 
 
int ppReadSysMsg(char * buf);
int ppWriteSysMsg(char * buf, ...);
 
__END_DECLS
/shark/trunk/include/drivers/mouse.h
0,0 → 1,219
/*
* Project: S.Ha.R.K.
*
* Coordinators:
* Giorgio Buttazzo <giorgio@sssup.it>
* Paolo Gai <pj@gandalf.sssup.it>
*
* Authors :
* Paolo Gai <pj@gandalf.sssup.it>
* Massimiliano Giorgi <massy@gandalf.sssup.it>
* Luca Abeni <luca@gandalf.sssup.it>
* (see the web pages for full authors list)
*
* ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
*
* http://www.sssup.it
* http://retis.sssup.it
* http://shark.sssup.it
*/
 
/**
------------
CVS : $Id: mouse.h,v 1.2 2003-03-13 13:38:28 pj Exp $
 
File: $File$
Revision: $Revision: 1.2 $
Last update: $Date: 2003-03-13 13:38:28 $
------------
 
**/
 
/**
------------
CVS : $Id: mouse.h,v 1.2 2003-03-13 13:38:28 pj Exp $
 
File: $File$
Revision: $Revision: 1.2 $
Last update: $Date: 2003-03-13 13:38:28 $
------------
 
Author: Gerardo Lamastra
Date: 9/5/96
 
**/
 
/*
* Copyright (C) 2000 Paolo Gai
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
/* Revision: 1.0.1 */
/* -- added support for PS/2 mouse */
/* -- changed mouse_init() */
 
/* By Massy:
* -- added support for mouse cursor (pointer)
* -- interface changed
*/
 
#ifndef __MOUSE_H__
#define __MOUSE_H__
 
#include <kernel/const.h>
 
#ifndef __SCOM_H__
#include <drivers/scom.h>
#endif
 
#include "ll/sys/cdefs.h"
 
__BEGIN_DECLS
 
/* mouse buttons constant */
#define MOUSE_RBUTT 1
#define MOUSE_CBUTT 2
#define MOUSE_LBUTT 4
 
/* the mouse event struct */
typedef struct {
int x,y; /* mouse position */
int dx,dy; /* distance covered by mouse */
int buttons; /* buttons flags */
} MOUSE_EVT;
 
/* macros to test mouse buttons */
#define isLeftButton(m) ((m).buttons & MOUSE_LBUTT)
#define isRightButton(m) ((m).buttons & MOUSE_RBUTT)
#define isCentralButton(m) ((m).buttons & MOUSE_CBUTT)
 
/* user mouse handler */
typedef void (*MOUSE_HANDLER)(MOUSE_EVT*);
 
/* mouse types */
/* (run examples/mfind.c for a description)*/
#define MSMOUSE 0x00
#define MSPMOUSE 0x01
#define MSPLRMOUSE 0x02
#define BAREMOUSE 0x03
#define MSCMOUSE 0x04
#define SUNMOUSE 0x05
#define MMMOUSE 0x06
#define LOGIMOUSE 0x07
#define PS2MOUSE 0x08
#define NOMOUSE 0xff
 
/*
* mouse initialization
*/
 
#define MOUSE_DEFAULT (DWORD)-1
 
/* the MOUSE_PARMS structure used by mouse_init() */
typedef struct mouse_parms {
TASK_MODEL *tm;
int type; /* mouse types (constants above) */
/* for serial mouse */
int port; /* serial port (i.e. COM1, ...) */
} MOUSE_PARMS;
 
/* the default values for the MOUSE_PARMS structure */
#define BASE_MOUSE {(TASK_MODEL *)MOUSE_DEFAULT,MOUSE_DEFAULT,MOUSE_DEFAULT}
 
/* to change the MOUSE_PARMS struct */
#define mouse_default_parms(s) (s).tm = (TASK_MODEL *)MOUSE_DEFAULT, \
(s).type = MOUSE_DEFAULT, \
(s).port = MOUSE_DEFAULT
#define mouse_def_ms(s,p) (s).type=MSMOUSE; (s).port=(p)
#define mouse_def_msplus(s,p) (s).type=MSPMOUSE; (s).port=(p)
#define mouse_def_mspluslr(s,p) (s).type=MSPLRMOUSE; (s).port=(p)
#define mouse_def_bare(s,p) (s).type=BAREMOUSE; (s).port=(p)
#define mouse_def_msc(s,p) (s).type=MSCMOUSE; (s).port=(p)
#define mouse_def_sun(s,p) (s).type=SUNMOUSE; (s).port=(p)
#define mouse_def_mm(s,p) (s).type=MMMOUSE; (s).port=(p)
#define mouse_def_logi(s,p) (s).type=LOGIMOUSE; (s).port=(p)
#define mouse_def_ps2(s) (s).type=PS2MOUSE
#define mouse_def_task(s,m) (s).tm=(m)
 
/*
* user mouse interface
*/
int mouse_init(MOUSE_PARMS *s);
void mouse_enable(void);
void mouse_disable(void);
void mouse_get(int *x,int *y,BYTE *button);
void mouse_position(int x,int y);
void mouse_limit(int x1,int y1,int x2,int y2);
void mouse_threshold(unsigned t);
void mouse_hook(MOUSE_HANDLER h);
void mouse_end(void);
 
/*
*
* mouse autocursor management
*
*/
 
/* commands for mouse_grxcursor() & mouse_txtcursor() */
#define DISABLE 0x00
#define ENABLE 0x01
 
/* flags for mouse_grxcursor() & mouse_txtcursor() (to use with '|') */
#define WITHOUTSEM 0x10
#define AUTOOFF 0x20
 
/* dimensions of the grx shape */
#define MOUSESHAPEDX 16
#define MOUSESHAPEDY 16
 
/* hot-spot of the grx image (coordinates of the center's shape, zero-based) */
#define MOUSEHOTSPOTX 3
#define MOUSEHOTSPOTY 1
 
/* those macros can be used to set the correct mouse_limit() when
* the graphics autocursor is enable (to avoid wrong shape position because
* there is not graphics clip functions)
*/
#define XMINLIMIT(dimx,dimy) (MOUSEHOTSPOTX)
#define XMAXLIMIT(dimx,dimy) ((dimx)-MOUSESHAPEDX+MOUSEHOTSPOTX)
#define YMINLIMIT(dimx,dimy) (MOUSEHOTSPOTY)
#define YMAXLIMIT(dimx,dimy) ((dimy)-MOUSESHAPEDY+MOUSEHOTSPOTY)
 
#define mouse_grxlimit(dimx,dimy) mouse_limit(\
XMINLIMIT(dimx,dimy), \
YMINLIMIT(dimx,dimy), \
XMAXLIMIT(dimx,dimy), \
YMAXLIMIT(dimx,dimy) \
)
 
/* these are used to select the mouse shape */
int mouse_txtshape(DWORD img);
int mouse_grxshape(BYTE *shape,BYTE *mask);
 
/* enable/disable mouse pointer */
/* (return <0 on error) */
/* (for the cmd parameter see above) */
int mouse_grxcursor(int cmd);
int mouse_txtcursor(int cmd);
 
/* mouse on/off (or show/hide) */
void (*mouse_on)(void);
void (*mouse_off)(void);
 
__END_DECLS
#endif
/shark/trunk/include/drivers/rtc.h
0,0 → 1,88
/*
* Project: S.Ha.R.K.
*
* Coordinators:
* Giorgio Buttazzo <giorgio@sssup.it>
* Paolo Gai <pj@gandalf.sssup.it>
*
* Authors :
* Paolo Gai <pj@gandalf.sssup.it>
* Massimiliano Giorgi <massy@gandalf.sssup.it>
* Luca Abeni <luca@gandalf.sssup.it>
* (see the web pages for full authors list)
*
* ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
*
* http://www.sssup.it
* http://retis.sssup.it
* http://shark.sssup.it
*/
 
/**
------------
CVS : $Id: rtc.h,v 1.2 2003-03-13 13:38:28 pj Exp $
 
File: $File$
Revision: $Revision: 1.2 $
Last update: $Date: 2003-03-13 13:38:28 $
------------
 
**/
 
/*
* Copyright (C) 2000 Massimiliano Giorgi
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
/* Project: HARTIK 3.0 */
/* Description: Hard Real TIme Kernel for 8086 compatible */
/* Author: Massimiliano Giorgi */
 
#ifndef __RTC_H__
#define __RTC_H__
 
#include <time.h>
 
#include "ll/sys/cdefs.h"
 
__BEGIN_DECLS
 
/*
* The struct used to pass data via the following ioctl. Similar to the
* struct tm in <time.h>, but it needs to be here so that the kernel
* source is self contained, allowing cross-compiles, etc. etc.
*/
 
struct rtc_time {
int tm_sec;
int tm_min;
int tm_hour;
int tm_mday;
int tm_mon;
int tm_year;
int tm_wday;
int tm_yday;
int tm_isdst;
};
 
int get_rtc_time (struct rtc_time *rtc_tm);
int set_rtc_time (struct rtc_time *rtc_tm);
 
time_t sys_getdate(void);
 
__END_DECLS
#endif
/shark/trunk/include/drivers/pclab.h
0,0 → 1,13
/*--------------------------------------------------------------*/
/* File header da includere nel main quando si usano */
/* le funzioni di aquisizione contenute in PCLAB.C */
/*--------------------------------------------------------------*/
 
 
 
float ad_conv(int ); /* conversione A/D */
int da_conv(float, int ); /* conversione D/A */
int par_in(void); /* ingresso digitale */
void par_out(int n); /* uscita digitale */
 
/*--------------------------------------------------------------*/
/shark/trunk/include/drivers/keyb.h
0,0 → 1,169
/*
* Project: S.Ha.R.K.
*
* Coordinators:
* Giorgio Buttazzo <giorgio@sssup.it>
* Paolo Gai <pj@gandalf.sssup.it>
*
* Authors :
* Paolo Gai <pj@gandalf.sssup.it>
* Massimiliano Giorgi <massy@gandalf.sssup.it>
* Luca Abeni <luca@gandalf.sssup.it>
* (see the web pages for full authors list)
*
* ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
*
* http://www.sssup.it
* http://retis.sssup.it
* http://shark.sssup.it
*/
 
/**
------------
CVS : $Id: keyb.h,v 1.1.1.1 2002-03-29 14:12:51 pj Exp $
 
File: $File$
Revision: $Revision: 1.1.1.1 $
Last update: $Date: 2002-03-29 14:12:51 $
------------
 
**/
 
/*
* Copyright (C) 2000 Giuseppe Lipari
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
/* Project: HARTIK 3.0 */
/* Description: Hard Real TIme Kernel for 8086 compatible */
/* Author: Giuseppe Lipari */
/* Start date : 19/6/96 */
 
/* CVS $Id: keyb.h,v 1.1.1.1 2002-03-29 14:12:51 pj Exp $ */
 
/* File: Keyb.H */
/* Revision: 1.4b */
 
/* Last update : 22/3/99 */
 
/* (MG) */
/* -- added keyb_enable() & keyb_disable() */
/* -- changed keyb_init() definition */
 
#ifndef __KEYB_H__
#define __KEYB_H__
 
#include <kernel/const.h>
#include <kernel/model.h>
 
#ifdef __cplusplus
extern "C" {
#endif
 
#include <drivers/keycode.h>
 
/* Ascii Codes */
#define BACKSPACE 8
#define ENTER 13
#define DELETE 24
#define ESC 27
#define TAB 9
 
/* Scan Codes */
#define UP_KEY 72
#define DOWN_KEY 80
#define LEFT_KEY 75
#define RIGHT_KEY 77
#define PGUP_KEY 73
#define PGDW_KEY 81
#define HOME_KEY 71
#define END_KEY 79
#define INS_KEY 82
 
#define F1_KEY 59
#define F2_KEY 60
#define F3_KEY 61
#define F4_KEY 62
#define F5_KEY 63
#define F6_KEY 64
#define F7_KEY 65
#define F8_KEY 66
#define F9_KEY 67
#define F10_KEY 68
 
/* Flag Codes */
#define ALTR_BIT 0x001
#define ALTL_BIT 0x002
#define CNTR_BIT 0x004
#define CNTL_BIT 0x008
#define SHFL_BIT 0x010
#define SHFR_BIT 0x020
#define SCAN_BIT 0x040
 
typedef struct {
BYTE flag;
BYTE ascii;
BYTE scan;
} KEY_EVT;
 
#define isScanCode(k) (k.flag & SCAN_BIT)
#define isLeftShift(k) (k.flag & SHFL_BIT)
#define isRightShift(k) (k.flag & SHFR_BIT)
#define isLeftCtrl(k) (k.flag & CNTL_BIT)
#define isRightCtrl(k) (k.flag & CNTR_BIT)
#define isLeftAlt(k) (k.flag & ALTL_BIT)
#define isRightAlt(k) (k.flag & ALTR_BIT)
 
#define keyb_getchar() keyb_getch(BLOCK)
 
extern char engMap[];
extern char itaMap[];
 
typedef struct keyb_parms {
TASK_MODEL *tm;
char *keybmap;
void (*ctrlcfunc)(KEY_EVT *k);
} KEYB_PARMS;
 
 
#define KEYB_DEFAULT ((unsigned long)(-1)) /*+ used for default params +*/
 
#define BASE_KEYB {(TASK_MODEL *)KEYB_DEFAULT, \
(char*)KEYB_DEFAULT, \
(void *)KEYB_DEFAULT}
 
#define keyb_default_parm(m) (m).tm = (TASK_MODEL *) KEYB_DEFAULT, \
(m).keybmap = (char *) KEYB_DEFAULT, \
(m).ctrlcfunc = (void *) KEYB_DEFAULT
#define keyb_def_map(s,m) (s).keybmap=(m)
#define keyb_def_ctrlC(s,f) (s).ctrlcfunc=(f)
#define keyb_def_task(s,m) (s).tm=(TASK_MODEL *)(m)
 
int KEYB_init(KEYB_PARMS *s);
int keyb_getch(BYTE wait);
int keyb_getcode(KEY_EVT *k, BYTE wait);
void keyb_hook(KEY_EVT k, void (*f)(KEY_EVT *k));
int keyb_enable(void);
int keyb_disable(void);
int keyb_end(void);
void keyb_set_map(char *t);
 
#ifdef __cplusplus
};
#endif
 
#endif
/shark/trunk/include/drivers/scom.h
0,0 → 1,155
/*
* Project: S.Ha.R.K.
*
* Coordinators:
* Giorgio Buttazzo <giorgio@sssup.it>
* Paolo Gai <pj@gandalf.sssup.it>
*
* Authors :
* Paolo Gai <pj@gandalf.sssup.it>
* Massimiliano Giorgi <massy@gandalf.sssup.it>
* Luca Abeni <luca@gandalf.sssup.it>
* (see the web pages for full authors list)
*
* ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
*
* http://www.sssup.it
* http://retis.sssup.it
* http://shark.sssup.it
*/
 
/**
------------
CVS : $Id: scom.h,v 1.1.1.1 2002-03-29 14:12:51 pj Exp $
 
File: $File$
Revision: $Revision: 1.1.1.1 $
Last update: $Date: 2002-03-29 14:12:51 $
------------
 
**/
 
/*
* Copyright (C) 2000 Gerardo Lamastra
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
/* Project: HARTIK 3.0 */
/* Description: Hard Real TIme Kernel for 386 & higher machines */
/* Author: Gerardo Lamastra */
/* Date: 9/5/96 */
 
/* File: SCOM.H */
/* Revision: 2.0 */
 
#ifndef __SCOM_H__
#define __SCOM_H__
 
#ifdef __cplusplus
extern "C" {
#endif
 
#include <modules/sem.h>
 
/* Number of available COM links */
#define COM_LINKS 4
 
#define COM1 0
#define COM2 1
#define COM3 2
#define COM4 3
 
/* These values identify interrupt type */
#define RX_FULL 1
#define TX_EMPTY 2
#define LS_CHANGED 4
#define MS_CHANGED 8
 
/* This is set when the channel is open */
#define LINK_BUSY 128
/* This is set if the fast handler is installed */
#define FAST_INSTALLED 64
 
/* Register displacements */
#define THR 0
#define RBR 0
#define IER 1
#define FCR 2
#define IIR 2
#define LCR 3
#define MCR 4
#define LSR 5
#define MSR 6
#define SPad 7
 
/* Parity value */
#define NONE 0
#define ODD 1
#define EVEN 3
 
/* Used for decoding the IIR status */
extern const int IIRbits[];
#define DECODE(v) IIRbits[((v >> 1) & 3)]
#define PENDIRQ(v) !((v) & 1)
 
/* Bit setting macros */
#define bit_on(v,b) v |= (b)
#define bit_off(v,b) v &= (~(b))
 
/* The descriptor of a serial link */
/* Each array entry is associated to a COM port */
/* The control field is used to specify which kind of interrupts */
/* are going to be served; the status field tracks if the entry */
/* is curretly used & if the shared fast handler is linked */
/* The semaphores are opened if you use an asyncronous server */
/* with the link */
 
extern struct COM_LINK {
/* These fields are for general use */
BYTE status;
BYTE control;
BYTE request;
BYTE msk;
PID server;
sem_t mutex;
sem_t tx_sem;
sem_t rx_sem;
BYTE *tx_buf;
BYTE *rx_buf;
unsigned tx_len,rx_len;
unsigned tx_cnt,rx_cnt;
} com_link[COM_LINKS];
 
/* Available servers */
TASK duplexServer(int port);
TASK rxServer(int port);
 
int com_open(unsigned int port,DWORD speed,BYTE parity,BYTE len,BYTE stop);
int com_server(unsigned int port,unsigned int control,PID server);
int com_close(unsigned int port);
unsigned com_read(unsigned int port,unsigned int reg);
unsigned com_receive(unsigned int port);
void com_write(unsigned int port,unsigned int reg,unsigned int value);
void com_send(unsigned int port,BYTE b);
void com_AsyncSend(int port,void *buf,unsigned int len);
void com_AsyncReceive(int port,void *buf,unsigned int len);
 
#ifdef __cplusplus
};
#endif
 
#endif
/shark/trunk/include/drivers/crtwin.h
0,0 → 1,105
/*
* Project: S.Ha.R.K.
*
* Coordinators:
* Giorgio Buttazzo <giorgio@sssup.it>
* Paolo Gai <pj@gandalf.sssup.it>
*
* Authors :
* Paolo Gai <pj@gandalf.sssup.it>
* Massimiliano Giorgi <massy@gandalf.sssup.it>
* Luca Abeni <luca@gandalf.sssup.it>
* (see the web pages for full authors list)
*
* ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
*
* http://www.sssup.it
* http://retis.sssup.it
* http://shark.sssup.it
*/
 
 
/**
------------
CVS : $Id: crtwin.h,v 1.1.1.1 2002-03-29 14:12:51 pj Exp $
 
File: $File$
Revision: $Revision: 1.1.1.1 $
Last update: $Date: 2002-03-29 14:12:51 $
------------
 
Author: Giuseppe Lipari
Date: 2/7/96
 
File: CrtWin.H
Revision: 1.0
 
 
**/
 
/*
* Copyright (C) 2000 Paolo Gai
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
 
#ifndef __CRTWIN_H__
#define __CRTWIN_H__
 
#ifdef __cplusplus
extern "C" {
#endif
 
typedef struct {
/* Window location & size */
int x,y,dx,dy;
/* Cursor position inside the window */
int px,py;
} WIN;
 
/*
The window layout is depicted here
(x,y) (x+dx,y)
************************
*(0,0) *
* *
* *
* (dx-1,dy-1)*
************************
(x+dx,y+dy)
 
Inside the window relative coords are used!
*/
 
#define SINGLE_FRAME 1
#define DOUBLE_FRAME 2
#define NO_FRAME 0
 
void win_init(WIN *w,int x, int y, int dx, int dy);
void win_frame(WIN *w,BYTE bcol,BYTE fcol,char *title,BYTE type);
void win_scroll(WIN *w);
void win_clear(WIN *w);
void win_puts(WIN *w, char *s);
int win_gets(WIN *w, char *s,int l);
 
//void cons_init(void);
 
#ifdef __cplusplus
};
#endif
 
#endif
/shark/trunk/include/drivers/keycode.h
0,0 → 1,92
#define NUM_OF_KEY 130
#define NUM_OF_STRANGE_KEY 4
 
#define KEY_ESC 1
#define KEY_1 2
#define KEY_2 3
#define KEY_3 4
#define KEY_4 5
#define KEY_5 6
#define KEY_6 7
#define KEY_7 8
#define KEY_8 9
#define KEY_9 10
#define KEY_0 11
#define KEY_SUB 12
#define KEY_PLUS 13
#define KEY_BKS 14
#define KEY_TAB 15
#define KEY_Q 16
#define KEY_W 17
#define KEY_E 18
#define KEY_R 19
#define KEY_T 20
#define KEY_Y 21
#define KEY_U 22
#define KEY_I 23
#define KEY_O 24
#define KEY_P 25
#define KEY_BRL 26
#define KEY_BRR 27
#define KEY_ENT 28
#define KEY_CTRLL 29
#define KEY_A 30
#define KEY_S 31
#define KEY_D 32
#define KEY_F 33
#define KEY_G 34
#define KEY_H 35
#define KEY_J 36
#define KEY_K 37
#define KEY_L 38
#define KEY_COL 39
#define KEY_API 40
#define KEY_TIL 41
#define KEY_SHL 42
#define KEY_BSL 43
#define KEY_Z 44
#define KEY_X 45
#define KEY_C 46
#define KEY_V 47
#define KEY_B 48
#define KEY_N 49
#define KEY_M 50
#define KEY_LT 51
#define KEY_GT 52
#define KEY_SLH 53
#define KEY_SHR 54
#define PAD_AST 55
#define KEY_ALTL 56
#define KEY_SPC 57
#define KEY_CPSLOCK 58
#define KEY_F1 59
#define KEY_F2 60
#define KEY_F3 61
#define KEY_F4 62
#define KEY_F5 63
#define KEY_F6 64
#define KEY_F7 65
#define KEY_F8 66
#define KEY_F9 67
#define KEY_F10 68
#define KEY_SCRLOCK 0x46
#define PAD_NUMLOCK 69
#define PAD_SCRLOCK 0x35
#define PAD_HOME 71
#define PAD_UP 72
#define PAD_PGUP 73
#define PAD_SUB 74
#define PAD_LEFT 75
#define PAD_5 76
#define PAD_RIGHT 77
#define PAD_PLUS 78
#define PAD_END 79
#define PAD_DOWN 80
#define PAD_PGDW 81
#define PAD_INS 82
#define PAD_DEL 83
#define EXT_F11 87
#define EXT_F12 88
 
#define KEY_DEL 100
 
/shark/trunk/include/GL/svgamesa.h
0,0 → 1,99
/* $Id: svgamesa.h,v 1.2 2003-03-13 13:06:56 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 4.0
* Copyright (C) 1995-2001 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
 
 
/*
* SVGA/Mesa interface for Linux.
*/
 
 
/*
* Intro to using the VGA/Mesa interface
*
* 1. #include the <vga.h> file
* 2. Call vga_init() to initialize the SVGA library.
* 3. Call vga_setmode() to specify the screen size and color depth.
* 4. Call SVGAMesaCreateContext() to setup a Mesa context. If using 8-bit
* color Mesa assumes color index mode, if using 16-bit or deeper color
* Mesa assumes RGB mode.
* 5. Call SVGAMesaMakeCurrent() to activate the Mesa context.
* 6. You can now use the Mesa API functions.
* 7. Before exiting, call SVGAMesaDestroyContext() then vga_setmode(TEXT)
* to restore the original text screen.
*
* Notes
* 1. You must run your executable as root (or use the set UID-bit) because
* the SVGA library requires it.
* 2. The SVGA driver is not fully implemented yet. See svgamesa.c for what
* has to be done yet.
*/
 
 
#ifndef SVGAMESA_H
#define SVGAMESA_H
 
 
#define SVGAMESA_MAJOR_VERSION 4
#define SVGAMESA_MINOR_VERSION 0
 
 
#ifdef __cplusplus
extern "C" {
#endif
 
 
#include "GL/gl.h"
 
 
 
/*
* This is the SVGAMesa context 'handle':
*/
typedef struct svgamesa_context *SVGAMesaContext;
 
 
 
/*
* doubleBuffer flag new in version 2.4
*/
extern int SVGAMesaInit( int GraphMode );
 
extern int SVGAMesaClose( void );
 
extern SVGAMesaContext SVGAMesaCreateContext( GLboolean doubleBuffer );
 
extern void SVGAMesaDestroyContext( SVGAMesaContext ctx );
 
extern void SVGAMesaMakeCurrent( SVGAMesaContext ctx );
 
extern void SVGAMesaSwapBuffers( void );
 
extern void SVGAMesaSetCI(int ndx, GLubyte red, GLubyte green, GLubyte blue);
 
extern SVGAMesaContext SVGAMesaGetCurrentContext( void );
 
#ifdef __cplusplus
}
#endif
 
 
#endif
/shark/trunk/include/GL/internal/glcore.h
0,0 → 1,431
/* $XFree86: xc/lib/GL/include/GL/internal/glcore.h,v 1.7 2001/03/25 05:32:00 tsi Exp $ */
#ifndef __gl_core_h_
#define __gl_core_h_
 
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
 
#ifndef XFree86LOADER
#include <sys/types.h>
#endif
 
#define GL_CORE_SGI 1
#define GL_CORE_MESA 2
 
typedef struct __GLcontextRec __GLcontext;
typedef struct __GLinterfaceRec __GLinterface;
 
/*
** This file defines the interface between the GL core and the surrounding
** "operating system" that supports it (currently the GLX or WGL extensions).
**
** Members (data and function pointers) are documented as imported or
** exported according to how they are used by the core rendering functions.
** Imported members are initialized by the "operating system" and used by
** the core functions. Exported members are initialized by the core functions
** and used by the "operating system".
*/
 
/*
** Mode and limit information for a context. This information is
** kept around in the context so that values can be used during
** command execution, and for returning information about the
** context to the application.
*/
typedef struct __GLcontextModesRec {
GLboolean rgbMode;
GLboolean colorIndexMode;
GLboolean doubleBufferMode;
GLboolean stereoMode;
 
GLboolean haveAccumBuffer;
GLboolean haveDepthBuffer;
GLboolean haveStencilBuffer;
 
GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
GLuint redMask, greenMask, blueMask, alphaMask;
GLint rgbBits; /* total bits for rgb */
GLint indexBits; /* total bits for colorindex */
 
GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
GLint depthBits;
GLint stencilBits;
 
GLint numAuxBuffers;
 
GLint level;
 
GLint pixmapMode;
} __GLcontextModes;
 
/************************************************************************/
 
/*
** Structure used for allocating and freeing drawable private memory.
** (like software buffers, for example).
**
** The memory allocation routines are provided by the surrounding
** "operating system" code, and they are to be used for allocating
** software buffers and things which are associated with the drawable,
** and used by any context which draws to that drawable. There are
** separate memory allocation functions for drawables and contexts
** since drawables and contexts can be created and destroyed independently
** of one another, and the "operating system" may want to use separate
** allocation arenas for each.
**
** The freePrivate function is filled in by the core routines when they
** allocates software buffers, and stick them in "private". The freePrivate
** function will destroy anything allocated to this drawable (to be called
** when the drawable is destroyed).
*/
typedef struct __GLdrawableRegionRec __GLdrawableRegion;
typedef struct __GLdrawableBufferRec __GLdrawableBuffer;
typedef struct __GLdrawablePrivateRec __GLdrawablePrivate;
 
typedef struct __GLregionRectRec {
/* lower left (inside the rectangle) */
GLint x0, y0;
/* upper right (outside the rectangle) */
GLint x1, y1;
} __GLregionRect;
 
struct __GLdrawableRegionRec {
GLint numRects;
__GLregionRect *rects;
__GLregionRect boundingRect;
};
 
/************************************************************************/
 
/* masks for the buffers */
#define __GL_FRONT_BUFFER_MASK 0x00000001
#define __GL_FRONT_LEFT_BUFFER_MASK 0x00000001
#define __GL_FRONT_RIGHT_BUFFER_MASK 0x00000002
#define __GL_BACK_BUFFER_MASK 0x00000004
#define __GL_BACK_LEFT_BUFFER_MASK 0x00000004
#define __GL_BACK_RIGHT_BUFFER_MASK 0x00000008
#define __GL_ACCUM_BUFFER_MASK 0x00000010
#define __GL_DEPTH_BUFFER_MASK 0x00000020
#define __GL_STENCIL_BUFFER_MASK 0x00000040
#define __GL_AUX_BUFFER_MASK(i) (0x0000080 << (i))
 
#define __GL_ALL_BUFFER_MASK 0xffffffff
 
/* what Resize routines return if resize resorted to fallback case */
#define __GL_BUFFER_FALLBACK 0x10
 
typedef void (*__GLbufFallbackInitFn)(__GLdrawableBuffer *buf,
__GLdrawablePrivate *glPriv, GLint bits);
typedef void (*__GLbufMainInitFn)(__GLdrawableBuffer *buf,
__GLdrawablePrivate *glPriv, GLint bits,
__GLbufFallbackInitFn back);
 
/*
** A drawable buffer
**
** This data structure describes the context side of a drawable.
**
** According to the spec there could be multiple contexts bound to the same
** drawable at the same time (from different threads). In order to avoid
** multiple-access conflicts, locks are used to serialize access. When a
** thread needs to access (read or write) a member of the drawable, it takes
** a lock first. Some of the entries in the drawable are treated "mostly
** constant", so we take the freedom of allowing access to them without
** taking a lock (for optimization reasons).
**
** For more details regarding locking, see buffers.h in the GL core
*/
struct __GLdrawableBufferRec {
/*
** Buffer dimensions
*/
GLint width, height, depth;
 
/*
** Framebuffer base address
*/
void *base;
 
/*
** Framebuffer size (in bytes)
*/
GLuint size;
 
/*
** Size (in bytes) of each element in the framebuffer
*/
GLuint elementSize;
GLuint elementSizeLog2;
 
/*
** Element skip from one scanline to the next.
** If the buffer is part of another buffer (for example, fullscreen
** front buffer), outerWidth is the width of that buffer.
*/
GLint outerWidth;
 
/*
** outerWidth * elementSize
*/
GLint byteWidth;
 
/*
** Allocation/deallocation is done based on this handle. A handle
** is conceptually different from the framebuffer 'base'.
*/
void *handle;
 
/* imported */
GLboolean (*resize)(__GLdrawableBuffer *buf,
GLint x, GLint y, GLuint width, GLuint height,
__GLdrawablePrivate *glPriv, GLuint bufferMask);
void (*lock)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
void (*unlock)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
void (*fill)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv,
GLuint val, GLint x, GLint y, GLint w, GLint h);
void (*free)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
 
/* exported */
void (*freePrivate)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
#ifdef __cplusplus
void *privatePtr;
#else
void *private;
#endif
 
/* private */
void *other; /* implementation private data */
__GLbufMainInitFn mainInit;
__GLbufFallbackInitFn fallbackInit;
};
 
/*
** The context side of the drawable private
*/
struct __GLdrawablePrivateRec {
/*
** Drawable Modes
*/
__GLcontextModes *modes;
 
/*
** Drawable size
*/
GLuint width, height;
 
/*
** Origin in screen coordinates of the drawable
*/
GLint xOrigin, yOrigin;
#ifdef __GL_ALIGNED_BUFFERS
/*
** Drawable offset from screen origin
*/
GLint xOffset, yOffset;
 
/*
** Alignment restriction
*/
GLint xAlignment, yAlignment;
#endif
/*
** Should we invert the y axis?
*/
GLint yInverted;
 
/*
** Mask specifying which buffers are renderable by the hw
*/
GLuint accelBufferMask;
 
/*
** the buffers themselves
*/
__GLdrawableBuffer frontBuffer;
__GLdrawableBuffer backBuffer;
__GLdrawableBuffer accumBuffer;
__GLdrawableBuffer depthBuffer;
__GLdrawableBuffer stencilBuffer;
#if defined(__GL_NUMBER_OF_AUX_BUFFERS) && (__GL_NUMBER_OF_AUX_BUFFERS > 0)
__GLdrawableBuffer *auxBuffer;
#endif
 
__GLdrawableRegion ownershipRegion;
 
/*
** Lock for the drawable private structure
*/
void *lock;
#ifdef DEBUG
/* lock debugging info */
int lockRefCount;
int lockLine[10];
char *lockFile[10];
#endif
 
/* imported */
void *(*malloc)(size_t size);
void *(*calloc)(size_t numElem, size_t elemSize);
void *(*realloc)(void *oldAddr, size_t newSize);
void (*free)(void *addr);
 
GLboolean (*addSwapRect)(__GLdrawablePrivate *glPriv,
GLint x, GLint y, GLsizei width, GLsizei height);
void (*setClipRect)(__GLdrawablePrivate *glPriv,
GLint x, GLint y, GLsizei width, GLsizei height);
void (*updateClipRegion)(__GLdrawablePrivate *glPriv);
GLboolean (*resize)(__GLdrawablePrivate *glPriv);
void (*getDrawableSize)(__GLdrawablePrivate *glPriv,
GLint *x, GLint *y, GLuint *width, GLuint *height);
 
void (*lockDP)(__GLdrawablePrivate *glPriv, __GLcontext *gc);
void (*unlockDP)(__GLdrawablePrivate *glPriv);
 
/* exported */
#if 0 /* disable, just like in __GLimportsRec */
void *wsPriv; /* pointer to the window system DrawablePrivate */
#endif
#ifdef __cplusplus
void *privatePtr;
#else
void *private;
#endif
void (*freePrivate)(__GLdrawablePrivate *);
 
/* client data */
void *other;
};
 
/*
** Macros to lock/unlock the drawable private
*/
#if defined(DEBUG)
#define __GL_LOCK_DP(glPriv,gc) \
(*(glPriv)->lockDP)(glPriv,gc); \
(glPriv)->lockLine[(glPriv)->lockRefCount] = __LINE__; \
(glPriv)->lockFile[(glPriv)->lockRefCount] = __FILE__; \
(glPriv)->lockRefCount++
#define __GL_UNLOCK_DP(glPriv) \
(glPriv)->lockRefCount--; \
(glPriv)->lockLine[(glPriv)->lockRefCount] = 0; \
(glPriv)->lockFile[(glPriv)->lockRefCount] = NULL; \
(*(glPriv)->unlockDP)(glPriv)
#else /* DEBUG */
#define __GL_LOCK_DP(glPriv,gc) (*(glPriv)->lockDP)(glPriv,gc)
#define __GL_UNLOCK_DP(glPriv) (*(glPriv)->unlockDP)(glPriv)
#endif /* DEBUG */
 
 
/*
** Procedures which are imported by the GL from the surrounding
** "operating system". Math functions are not considered part of the
** "operating system".
*/
typedef struct __GLimportsRec {
/* Memory management */
void * (*malloc)(__GLcontext *gc, size_t size);
void *(*calloc)(__GLcontext *gc, size_t numElem, size_t elemSize);
void *(*realloc)(__GLcontext *gc, void *oldAddr, size_t newSize);
void (*free)(__GLcontext *gc, void *addr);
 
/* Error handling */
void (*warning)(__GLcontext *gc, char *fmt);
void (*fatal)(__GLcontext *gc, char *fmt);
 
/* other system calls */
char *(CAPI *getenv)(__GLcontext *gc, const char *var);
int (CAPI *atoi)(__GLcontext *gc, const char *str);
int (CAPI *sprintf)(__GLcontext *gc, char *str, const char *fmt, ...);
void *(CAPI *fopen)(__GLcontext *gc, const char *path, const char *mode);
int (CAPI *fclose)(__GLcontext *gc, void *stream);
int (CAPI *fprintf)(__GLcontext *gc, void *stream, const char *fmt, ...);
 
/* Drawing surface management */
__GLdrawablePrivate *(*getDrawablePrivate)(__GLcontext *gc);
 
#if 0
/* At some point, this field got removed from the XFree86 glcore.h file.
* we're removing it here to prevent interop problems. (Brian)
*/
/* Pointer to the window system context */
void *wscx;
#endif
 
/* Operating system dependent data goes here */
void *other;
} __GLimports;
 
/************************************************************************/
 
/*
** Procedures which are exported by the GL to the surrounding "operating
** system" so that it can manage multiple GL context's.
*/
typedef struct __GLexportsRec {
/* Context management (return GL_FALSE on failure) */
GLboolean (*destroyContext)(__GLcontext *gc);
GLboolean (*loseCurrent)(__GLcontext *gc);
GLboolean (*makeCurrent)(__GLcontext *gc);
GLboolean (*shareContext)(__GLcontext *gc, __GLcontext *gcShare);
GLboolean (*copyContext)(__GLcontext *dst, const __GLcontext *src, GLuint mask);
GLboolean (*forceCurrent)(__GLcontext *gc);
 
/* Drawing surface notification callbacks */
GLboolean (*notifyResize)(__GLcontext *gc);
void (*notifyDestroy)(__GLcontext *gc);
void (*notifySwapBuffers)(__GLcontext *gc);
 
/* Dispatch table override control for external agents like libGLS */
struct __GLdispatchStateRec* (*dispatchExec)(__GLcontext *gc);
void (*beginDispatchOverride)(__GLcontext *gc);
void (*endDispatchOverride)(__GLcontext *gc);
} __GLexports;
 
/************************************************************************/
 
/*
** This must be the first member of a __GLcontext structure. This is the
** only part of a context that is exposed to the outside world; everything
** else is opaque.
*/
struct __GLinterfaceRec {
__GLimports imports;
__GLexports exports;
};
 
extern __GLcontext *__glCoreCreateContext(__GLimports *, __GLcontextModes *);
extern void __glCoreNopDispatch(void);
 
#endif /* __gl_core_h_ */
/shark/trunk/include/GL/dmesa.h
0,0 → 1,79
/*
* Mesa 3-D graphics library
* Version: 5.0
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* DOS/DJGPP device driver v1.2 for Mesa 4.1
*
* Copyright (C) 2002 - Borca Daniel
* Email : dborca@yahoo.com
* Web : http://www.geocities.com/dborca
*/
 
 
#ifndef DMESA_H_included
#define DMESA_H_included
 
#define DMESA_MAJOR_VERSION 5
#define DMESA_MINOR_VERSION 0
 
typedef struct dmesa_context *DMesaContext;
typedef struct dmesa_visual *DMesaVisual;
typedef struct dmesa_buffer *DMesaBuffer;
 
#ifdef __cplusplus
extern "C" {
#endif
 
DMesaVisual DMesaCreateVisual (GLint width, GLint height,
GLint colDepth,
GLboolean dbFlag,
GLint depthSize,
GLint stencilSize,
GLint accumSize);
 
void DMesaDestroyVisual (DMesaVisual v);
 
DMesaBuffer DMesaCreateBuffer (DMesaVisual visual,
GLint xpos, GLint ypos,
GLint width, GLint height);
 
void DMesaDestroyBuffer (DMesaBuffer b);
 
DMesaContext DMesaCreateContext (DMesaVisual visual, DMesaContext share);
 
void DMesaDestroyContext (DMesaContext c);
 
GLboolean DMesaViewport (DMesaBuffer b,
GLint xpos, GLint ypos,
GLint width, GLint height);
 
GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b);
 
void DMesaSwapBuffers (DMesaBuffer b);
 
#ifdef __cplusplus
}
#endif
 
#endif
/shark/trunk/include/GL/glx.h
0,0 → 1,493
/* $Id: glx.h,v 1.1 2003-02-28 11:57:53 pj Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 4.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
 
#ifndef GLX_H
#define GLX_H
 
 
#ifdef __VMS
#include <GL/vms_x_fix.h>
# ifdef __cplusplus
/* VMS Xlib.h gives problems with C++.
* this avoids a bunch of trivial warnings */
#pragma message disable nosimpint
#endif
#endif
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#ifdef __VMS
# ifdef __cplusplus
#pragma message enable nosimpint
#endif
#endif
#include <GL/gl.h>
 
 
#if defined(USE_MGL_NAMESPACE)
#include <GL/glx_mangle.h>
#endif
 
 
#ifdef __cplusplus
extern "C" {
#endif
 
 
#define GLX_VERSION_1_1 1
#define GLX_VERSION_1_2 1
#define GLX_VERSION_1_3 1
#define GLX_VERSION_1_4 1
 
#define GLX_EXTENSION_NAME "GLX"
 
 
 
/*
* Tokens for glXChooseVisual and glXGetConfig:
*/
#define GLX_USE_GL 1
#define GLX_BUFFER_SIZE 2
#define GLX_LEVEL 3
#define GLX_RGBA 4
#define GLX_DOUBLEBUFFER 5
#define GLX_STEREO 6
#define GLX_AUX_BUFFERS 7
#define GLX_RED_SIZE 8
#define GLX_GREEN_SIZE 9
#define GLX_BLUE_SIZE 10
#define GLX_ALPHA_SIZE 11
#define GLX_DEPTH_SIZE 12
#define GLX_STENCIL_SIZE 13
#define GLX_ACCUM_RED_SIZE 14
#define GLX_ACCUM_GREEN_SIZE 15
#define GLX_ACCUM_BLUE_SIZE 16
#define GLX_ACCUM_ALPHA_SIZE 17
 
 
/*
* Error codes returned by glXGetConfig:
*/
#define GLX_BAD_SCREEN 1
#define GLX_BAD_ATTRIBUTE 2
#define GLX_NO_EXTENSION 3
#define GLX_BAD_VISUAL 4
#define GLX_BAD_CONTEXT 5
#define GLX_BAD_VALUE 6
#define GLX_BAD_ENUM 7
 
 
/*
* GLX 1.1 and later:
*/
#define GLX_VENDOR 1
#define GLX_VERSION 2
#define GLX_EXTENSIONS 3
 
 
/*
* GLX 1.3 and later:
*/
#define GLX_CONFIG_CAVEAT 0x20
#define GLX_DONT_CARE 0xFFFFFFFF
#define GLX_SLOW_CONFIG 0x8001
#define GLX_NON_CONFORMANT_CONFIG 0x800D
#define GLX_X_VISUAL_TYPE 0x22
#define GLX_TRANSPARENT_TYPE 0x23
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
#define GLX_TRANSPARENT_RED_VALUE 0x25
#define GLX_TRANSPARENT_GREEN_VALUE 0x26
#define GLX_TRANSPARENT_BLUE_VALUE 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
#define GLX_MAX_PBUFFER_WIDTH 0x8016
#define GLX_MAX_PBUFFER_HEIGHT 0x8017
#define GLX_MAX_PBUFFER_PIXELS 0x8018
#define GLX_PRESERVED_CONTENTS 0x801B
#define GLX_LARGEST_PBUFFER 0x801C
#define GLX_WIDTH 0x801D
#define GLX_HEIGHT 0x801E
#define GLX_EVENT_MASK 0x801F
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_FBCONFIG_ID 0x8013
#define GLX_VISUAL_ID 0x800B
#define GLX_WINDOW_BIT 0x00000001
#define GLX_PIXMAP_BIT 0x00000002
#define GLX_PBUFFER_BIT 0x00000004
#define GLX_AUX_BUFFERS_BIT 0x00000010
#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
#define GLX_DEPTH_BUFFER_BIT 0x00000020
#define GLX_STENCIL_BUFFER_BIT 0x00000040
#define GLX_ACCUM_BUFFER_BIT 0x00000080
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_RENDER_TYPE 0x8011
#define GLX_X_RENDERABLE 0x8012
#define GLX_NONE 0x8000
#define GLX_TRUE_COLOR 0x8002
#define GLX_DIRECT_COLOR 0x8003
#define GLX_PSEUDO_COLOR 0x8004
#define GLX_STATIC_COLOR 0x8005
#define GLX_GRAY_SCALE 0x8006
#define GLX_STATIC_GRAY 0x8007
#define GLX_TRANSPARENT_RGB 0x8008
#define GLX_TRANSPARENT_INDEX 0x8009
#define GLX_RGBA_TYPE 0x8014
#define GLX_COLOR_INDEX_TYPE 0x8015
#define GLX_COLOR_INDEX_BIT 0x00000002
#define GLX_RGBA_BIT 0x00000001
#define GLX_SCREEN 0x800C
#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
#define GLX_DAMAGED 0x8020
#define GLX_SAVED 0x8021
#define GLX_WINDOW 0x8022
#define GLX_PBUFFER 0x8023
#define GLX_PBUFFER_HEIGHT 0x8040
#define GLX_PBUFFER_WIDTH 0x8041
 
 
/*
* GLX 1.4 and later:
*/
#define GLX_SAMPLE_BUFFERS 0x186a0 /*100000*/
#define GLX_SAMPLES 0x186a1 /*100001*/
 
 
 
typedef struct __GLXcontextRec *GLXContext;
typedef XID GLXPixmap;
typedef XID GLXDrawable;
/* GLX 1.3 and later */
typedef struct __GLXFBConfigRec *GLXFBConfig;
typedef XID GLXFBConfigID;
typedef XID GLXContextID;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
 
 
 
extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
int *attribList );
 
extern GLXContext glXCreateContext( Display *dpy, XVisualInfo *vis,
GLXContext shareList, Bool direct );
 
extern void glXDestroyContext( Display *dpy, GLXContext ctx );
 
extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable,
GLXContext ctx);
 
extern void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
unsigned long mask );
 
extern void glXSwapBuffers( Display *dpy, GLXDrawable drawable );
 
extern GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visual,
Pixmap pixmap );
 
extern void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap );
 
extern Bool glXQueryExtension( Display *dpy, int *errorb, int *event );
 
extern Bool glXQueryVersion( Display *dpy, int *maj, int *min );
 
extern Bool glXIsDirect( Display *dpy, GLXContext ctx );
 
extern int glXGetConfig( Display *dpy, XVisualInfo *visual,
int attrib, int *value );
 
extern GLXContext glXGetCurrentContext( void );
 
extern GLXDrawable glXGetCurrentDrawable( void );
 
extern void glXWaitGL( void );
 
extern void glXWaitX( void );
 
extern void glXUseXFont( Font font, int first, int count, int list );
 
 
 
/* GLX 1.1 and later */
extern const char *glXQueryExtensionsString( Display *dpy, int screen );
 
extern const char *glXQueryServerString( Display *dpy, int screen, int name );
 
extern const char *glXGetClientString( Display *dpy, int name );
 
 
/* GLX 1.2 and later */
extern Display *glXGetCurrentDisplay( void );
 
 
/* GLX 1.3 and later */
extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
const int *attribList, int *nitems );
 
extern int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
int attribute, int *value );
 
extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen,
int *nelements );
 
extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy,
GLXFBConfig config );
 
extern GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config,
Window win, const int *attribList );
 
extern void glXDestroyWindow( Display *dpy, GLXWindow window );
 
extern GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config,
Pixmap pixmap, const int *attribList );
 
extern void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
 
extern GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config,
const int *attribList );
 
extern void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
 
extern void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
unsigned int *value );
 
extern GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config,
int renderType, GLXContext shareList,
Bool direct );
 
extern Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
GLXDrawable read, GLXContext ctx );
 
extern GLXDrawable glXGetCurrentReadDrawable( void );
 
extern int glXQueryContext( Display *dpy, GLXContext ctx, int attribute,
int *value );
 
extern void glXSelectEvent( Display *dpy, GLXDrawable drawable,
unsigned long mask );
 
extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
unsigned long *mask );
 
 
/* GLX 1.4 and later */
extern void (*glXGetProcAddress(const GLubyte *procname))();
 
 
#ifndef GLX_GLXEXT_LEGACY
 
#include <GL/glxext.h>
 
#else
 
 
/*
* 28. GLX_EXT_visual_info extension
*/
#ifndef GLX_EXT_visual_info
#define GLX_EXT_visual_info 1
 
#define GLX_X_VISUAL_TYPE_EXT 0x22
#define GLX_TRANSPARENT_TYPE_EXT 0x23
#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
#define GLX_TRUE_COLOR_EXT 0x8002
#define GLX_DIRECT_COLOR_EXT 0x8003
#define GLX_PSEUDO_COLOR_EXT 0x8004
#define GLX_STATIC_COLOR_EXT 0x8005
#define GLX_GRAY_SCALE_EXT 0x8006
#define GLX_STATIC_GRAY_EXT 0x8007
#define GLX_NONE_EXT 0x8000
#define GLX_TRANSPARENT_RGB_EXT 0x8008
#define GLX_TRANSPARENT_INDEX_EXT 0x8009
 
#endif /* 28. GLX_EXT_visual_info extension */
 
 
 
/*
* 41. GLX_SGI_video_sync
*/
#ifndef GLX_SGI_video_sync
#define GLX_SGI_video_sync 1
 
extern int glXGetVideoSyncSGI(unsigned int *count);
extern int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count);
 
#endif /* GLX_SGI_video_sync */
 
 
 
/*
* 42. GLX_EXT_visual_rating
*/
#ifndef GLX_EXT_visual_rating
#define GLX_EXT_visual_rating 1
 
#define GLX_VISUAL_CAVEAT_EXT 0x20
/*#define GLX_NONE_EXT 0x8000*/
#define GLX_SLOW_VISUAL_EXT 0x8001
#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
 
#endif /* GLX_EXT_visual_rating */
 
 
 
/*
* 47. GLX_EXT_import_context
*/
#ifndef GLX_EXT_import_context
#define GLX_EXT_import_context 1
 
#define GLX_SHARE_CONTEXT_EXT 0x800A
#define GLX_VISUAL_ID_EXT 0x800B
#define GLX_SCREEN_EXT 0x800C
 
extern void glXFreeContextEXT(Display *dpy, GLXContext context);
 
extern GLXContextID glXGetContextIDEXT(const GLXContext context);
 
extern Display *glXGetCurrentDisplayEXT(void);
 
extern GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID);
 
extern int glXQueryContextInfoEXT(Display *dpy, GLXContext context,
int attribute,int *value);
 
#endif /* GLX_EXT_import_context */
 
 
 
/*
* 215. GLX_MESA_copy_sub_buffer
*/
#ifndef GLX_MESA_copy_sub_buffer
#define GLX_MESA_copy_sub_buffer 1
 
extern void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
int x, int y, int width, int height );
 
#endif
 
 
 
/*
* 216. GLX_MESA_pixmap_colormap
*/
#ifndef GLX_MESA_pixmap_colormap
#define GLX_MESA_pixmap_colormap 1
 
extern GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
Pixmap pixmap, Colormap cmap );
 
#endif /* GLX_MESA_pixmap_colormap */
 
 
 
/*
* 217. GLX_MESA_release_buffers
*/
#ifndef GLX_MESA_release_buffers
#define GLX_MESA_release_buffers 1
 
extern Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
 
#endif /* GLX_MESA_release_buffers */
 
 
 
/*
* 218. GLX_MESA_set_3dfx_mode
*/
#ifndef GLX_MESA_set_3dfx_mode
#define GLX_MESA_set_3dfx_mode 1
 
#define GLX_3DFX_WINDOW_MODE_MESA 0x1
#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
 
extern Bool glXSet3DfxModeMESA( int mode );
 
#endif /* GLX_MESA_set_3dfx_mode */
 
 
 
/*
* ARB 2. GLX_ARB_get_proc_address
*/
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
 
extern void (*glXGetProcAddressARB(const GLubyte *procName))();
 
#endif /* GLX_ARB_get_proc_address */
 
 
 
#endif /* GLX_GLXEXT_LEGACY */
 
 
/**
** The following aren't in glxext.h yet.
**/
 
 
/*
* ???. GLX_NV_vertex_array_range
*/
#ifndef GLX_NV_vertex_array_range
#define GLX_NV_vertex_array_range
 
extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
extern void glXFreeMemoryNV(GLvoid *pointer);
typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
 
#endif /* GLX_NV_vertex_array_range */
 
 
 
/*
* ???. GLX_MESA_agp_offset
*/
#ifndef GLX_MESA_agp_offset
#define GLX_MESA_agp_offset 1
 
extern GLuint glXGetAGPOffsetMESA(const GLvoid *pointer);
typedef GLuint (* PFNGLXGETAGPOFFSETMESAPROC) (const GLvoid *pointer);
 
#endif /* GLX_MESA_agp_offset */
 
 
 
#ifdef __cplusplus
}
#endif
 
#endif
/shark/trunk/include/GL/glutf90.h
0,0 → 1,81
#ifndef __glutf90_h__
#define __glutf90_h__
 
/* Copyright (c) Mark J. Kilgard & Willam F. Mitchell, 1998. */
 
/* This program is freely distributable without licensing fees
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
 
/* This header provides the binding interface for William Mitchell's
f90gl Fortran 90 GLUT binding. Other GLUT language bindings
can and should use this interace. */
 
/* I appreciate the guidance from William Mitchell
(mitchell@cam.nist.gov) in developing this friend interface
for use by the f90gl package. See ../../README.fortran */
 
#include <GL/glut.h>
 
/* Which callback enumerants for the __glutSetFCB/__glutGetFCB routines. */
/* NOTE These values are part of a binary interface for the f90gl Fortran
90 binding and so must NOT changes (additions are allowed). */
 
/* GLUTwindow callbacks. */
#define GLUT_FCB_DISPLAY 0 /* GLUTdisplayFCB */
#define GLUT_FCB_RESHAPE 1 /* GLUTreshapeFCB */
#define GLUT_FCB_MOUSE 2 /* GLUTmouseFCB */
#define GLUT_FCB_MOTION 3 /* GLUTmotionFCB */
#define GLUT_FCB_PASSIVE 4 /* GLUTpassiveFCB */
#define GLUT_FCB_ENTRY 5 /* GLUTentryFCB */
#define GLUT_FCB_KEYBOARD 6 /* GLUTkeyboardFCB */
#define GLUT_FCB_KEYBOARD_UP 7 /* GLUTkeyboardFCB */
#define GLUT_FCB_WINDOW_STATUS 8 /* GLUTwindowStatusFCB */
#define GLUT_FCB_VISIBILITY 9 /* GLUTvisibilityFCB */
#define GLUT_FCB_SPECIAL 10 /* GLUTspecialFCB */
#define GLUT_FCB_SPECIAL_UP 11 /* GLUTspecialFCB */
#define GLUT_FCB_BUTTON_BOX 12 /* GLUTbuttonBoxFCB */
#define GLUT_FCB_DIALS 13 /* GLUTdialsFCB */
#define GLUT_FCB_SPACE_MOTION 14 /* GLUTspaceMotionFCB */
#define GLUT_FCB_SPACE_ROTATE 15 /* GLUTspaceRotateFCB */
#define GLUT_FCB_SPACE_BUTTON 16 /* GLUTspaceButtonFCB */
#define GLUT_FCB_TABLET_MOTION 17 /* GLUTtabletMotionFCB */
#define GLUT_FCB_TABLET_BUTTON 18 /* GLUTtabletButtonFCB */
#define GLUT_FCB_JOYSTICK 19 /* GLUTjoystickFCB */
/* Non-GLUTwindow callbacks. */
#define GLUT_FCB_OVERLAY_DISPLAY 100 /* GLUTdisplayFCB */
#define GLUT_FCB_SELECT 101 /* GLUTselectFCB */
#define GLUT_FCB_TIMER 102 /* GLUTtimerFCB */
 
/* GLUT Fortran callback function types. */
typedef void (GLUTCALLBACK *GLUTdisplayFCB) (void);
typedef void (GLUTCALLBACK *GLUTreshapeFCB) (int *, int *);
/* NOTE the pressed key is int, not unsigned char for Fortran! */
typedef void (GLUTCALLBACK *GLUTkeyboardFCB) (int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTmouseFCB) (int *, int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTmotionFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTpassiveFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTentryFCB) (int *);
typedef void (GLUTCALLBACK *GLUTwindowStatusFCB) (int *);
typedef void (GLUTCALLBACK *GLUTvisibilityFCB) (int *);
typedef void (GLUTCALLBACK *GLUTspecialFCB) (int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTbuttonBoxFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTdialsFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTspaceMotionFCB) (int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTspaceRotateFCB) (int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTspaceButtonFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTtabletMotionFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTtabletButtonFCB) (int *, int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTjoystickFCB) (unsigned int *buttonMask, int *x, int *y, int *z);
 
typedef void (GLUTCALLBACK *GLUTselectFCB) (int *);
typedef void (GLUTCALLBACK *GLUTtimerFCB) (int *);
typedef void (GLUTCALLBACK *GLUTmenuStateFCB) (int *); /* DEPRICATED. */
typedef void (GLUTCALLBACK *GLUTmenuStatusFCB) (int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTidleFCB) (void);
 
/* Functions that set and return Fortran callback functions. */
GLUTAPI void* APIENTRY __glutGetFCB(int which);
GLUTAPI void APIENTRY __glutSetFCB(int which, void *func);
 
#endif /* __glutf90_h__ */
/shark/trunk/include/GL/uglmesa.h
0,0 → 1,155
/* uglmesa.h - Public header UGL/Mesa */
 
/* Copyright (C) 2001 by Wind River Systems, Inc */
 
/*
* Mesa 3-D graphics library
* Version: 4.0
*
* The MIT License
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
 
/*
* Author:
* Stephane Raimbault <stephane.raimbault@windriver.com>
*/
 
#ifndef UGLMESA_H
#define UGLMESA_H
 
#ifdef __cplusplus
extern "C" {
#endif
 
#define UGL_MESA_MAJOR_VERSION 4
#define UGL_MESA_MINOR_VERSION 0
 
#include <GL/gl.h>
#include <ugl/ugl.h>
 
/*
* Values for display mode of uglMesaCreateContext ()
*/
 
/*
* With these mask values, it's possible to test double buffer mode
* with UGL_MESA_DOUBLE mask
*
* SINGLE 0000 0001
* DOUBLE 0000 0110
* - SOFT 0000 0010
* - HARD 0000 0100
* WINDML 0001 0000
*
*
*/
#define UGL_MESA_SINGLE 0x01
#define UGL_MESA_DOUBLE 0x06
#define UGL_MESA_DOUBLE_SOFTWARE 0x02
#define UGL_MESA_DOUBLE_HARDWARE 0x04
#define UGL_MESA_WINDML_EXCLUSIVE 0x10
 
#define UGL_MESA_FULLSCREEN_WIDTH 0x0
#define UGL_MESA_FULLSCREEN_HEIGHT 0x0
 
/*
* uglMesaPixelStore() parameters:
*/
#define UGL_MESA_ROW_LENGTH 0x20
#define UGL_MESA_Y_UP 0x21
 
/*
* Accepted by uglMesaGetIntegerv:
*/
 
#define UGL_MESA_LEFT_X 0x01
#define UGL_MESA_TOP_Y 0x02
#define UGL_MESA_WIDTH 0x03
#define UGL_MESA_HEIGHT 0x04
#define UGL_MESA_DISPLAY_WIDTH 0x05
#define UGL_MESA_DISPLAY_HEIGHT 0x06
#define UGL_MESA_COLOR_FORMAT 0x07
#define UGL_MESA_COLOR_MODEL 0x08
#define UGL_MESA_PIXEL_FORMAT 0x09
#define UGL_MESA_TYPE 0x0A
#define UGL_MESA_RGB 0x0B
#define UGL_MESA_COLOR_INDEXED 0x0C
#define UGL_MESA_SINGLE_BUFFER 0x0D
#define UGL_MESA_DOUBLE_BUFFER 0x0E
#define UGL_MESA_DOUBLE_BUFFER_SOFTWARE 0x0F
#define UGL_MESA_DOUBLE_BUFFER_HARDWARE 0x10
/*
* typedefs
*/
 
typedef struct uglMesaContext * UGL_MESA_CONTEXT;
UGL_MESA_CONTEXT uglMesaCreateNewContext (GLenum mode,
UGL_MESA_CONTEXT share_list);
 
UGL_MESA_CONTEXT uglMesaCreateNewContextExt (GLenum mode,
GLint depth_bits,
GLint stencil_bits,
GLint accum_red_bits,
GLint accum_green_bits,
GLint accum_blue_bits,
GLint accum_alpha_bits,
UGL_MESA_CONTEXT share_list);
 
GLboolean uglMesaMakeCurrentContext (UGL_MESA_CONTEXT umc,
GLsizei left, GLsizei top,
GLsizei width, GLsizei height);
 
GLboolean uglMesaMoveWindow (GLsizei dx, GLsizei dy);
 
GLboolean uglMesaMoveToWindow (GLsizei left, GLsizei top);
 
GLboolean uglMesaResizeWindow (GLsizei dw, GLsizei dh);
 
GLboolean uglMesaResizeToWindow (GLsizei width, GLsizei height);
 
void uglMesaDestroyContext (void);
 
UGL_MESA_CONTEXT uglMesaGetCurrentContext (void);
 
void uglMesaSwapBuffers (void);
 
void uglMesaPixelStore (GLint pname, GLint value);
 
void uglMesaGetIntegerv (GLint pname, GLint *value);
 
GLboolean uglMesaGetDepthBuffer (GLint *width, GLint *height,
GLint *bytesPerValue, void **buffer);
 
GLboolean uglMesaGetColorBuffer (GLint *width, GLint *height,
GLint *format, void **buffer);
 
GLboolean uglMesaSetColor (GLubyte index, GLfloat red,
GLfloat green, GLfloat blue);
#ifdef __cplusplus
}
#endif
 
 
#endif
/shark/trunk/include/GL/mesa_wgl.h
0,0 → 1,125
/* $Id: mesa_wgl.h,v 1.1 2003-02-28 11:57:53 pj Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
 
/* prototypes for the Mesa WGL functions */
/* relocated here so that I could make GLUT get them properly */
 
#define _mesa_wgl_h_
 
#ifndef _mesa_wgl_h_
#define _mesa_wgl_h_
 
 
#include <gl/gl.h>
 
#ifdef __cplusplus
extern "C" {
#endif
 
 
#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define GLAPI __declspec(dllexport)
# define WGLAPI __declspec(dllexport)
# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define GLAPI __declspec(dllimport)
# define WGLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
# define GLAPI extern
# define WGLAPI __declspec(dllimport)
# endif /* _STATIC_MESA support */
# define GLAPIENTRY __stdcall
#else
/* non-Windows compilation */
# define GLAPI extern
# define GLAPIENTRY
#endif /* WIN32 / CYGWIN32 bracket */
 
 
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
#ifndef _GNU_H_WINDOWS32_FUNCTIONS
# ifdef UNICODE
# define wglUseFontBitmaps wglUseFontBitmapsW
# define wglUseFontOutlines wglUseFontOutlinesW
# else
# define wglUseFontBitmaps wglUseFontBitmapsA
# define wglUseFontOutlines wglUseFontOutlinesA
# endif /* !UNICODE */
#endif /* _GNU_H_WINDOWS32_FUNCTIONS */
typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
#endif
 
 
#ifdef _MSC_VER
# pragma warning( disable : 4615 ) /* pragma warning : unknown user warning type*/
# pragma warning( push )
# pragma warning( disable : 4273 ) /* 'function' : inconsistent DLL linkage. dllexport assumed. */
#endif
 
WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC);
WGLAPI int GLAPIENTRY wglSetPixelFormat(HDC, int, const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY wglSwapBuffers(HDC hdc);
WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void);
WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);
WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int);
WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);
WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*);
WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
WGLAPI int GLAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR);
WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *);
WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC, HGLRC);
WGLAPI int GLAPIENTRY wglRealizeLayerPalette(HDC, int, int);
WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *);
WGLAPI int GLAPIENTRY wglShareLists(HGLRC, HGLRC);
WGLAPI int GLAPIENTRY wglSwapLayerBuffers(HDC, unsigned int);
WGLAPI int GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, unsigned long);
WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
WGLAPI int GLAPIENTRY SwapBuffers(HDC);
WGLAPI int GLAPIENTRY ChoosePixelFormat(HDC,const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY DescribePixelFormat(HDC,int,unsigned int,LPPIXELFORMATDESCRIPTOR);
WGLAPI int GLAPIENTRY GetPixelFormat(HDC);
WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *);
 
#ifdef _MSC_VER
# pragma warning( pop )
#endif
 
#ifdef __cplusplus
}
#endif
 
 
#endif /* _mesa_wgl_h_ */
/shark/trunk/include/GL/vms_x_fix.h
0,0 → 1,880
/***************************************************************************
* *
* Repair definitions of Xlib when compileing with /name=(as_is) on VMS *
* *
* Author : Jouk Jansen (joukj@hrem.stm.tudelft.nl) *
* *
* Last revision : 22 August 2000 *
* *
***************************************************************************/
 
#ifndef VMS_X_FIX
#define VMS_X_FIX
 
#define _XRegisterFilterByType _XREGISTERFILTERBYTYPE
#define XAllocClassHint XALLOCCLASSHINT
#define XAllocColor XALLOCCOLOR
#define XAllocColorCells XALLOCCOLORCELLS
#define XAllocSizeHints XALLOCSIZEHINTS
#define XAllocWMHints XALLOCWMHINTS
#define XAutoRepeatOff XAUTOREPEATOFF
#define XAutoRepeatOn XAUTOREPEATON
#define XBaseFontNameListOfFontSet XBASEFONTNAMELISTOFFONTSET
#define XBell XBELL
#define XBitmapPad XBITMAPPAD
#define XChangeActivePointerGrab XCHANGEACTIVEPOINTERGRAB
#define XChangeGC XCHANGEGC
#define XChangeProperty XCHANGEPROPERTY
#define XChangeWindowAttributes XCHANGEWINDOWATTRIBUTES
#define XCheckIfEvent XCHECKIFEVENT
#define XCheckMaskEvent XCHECKMASKEVENT
#define XCheckTypedWindowEvent XCHECKTYPEDWINDOWEVENT
#define XCheckWindowEvent XCHECKWINDOWEVENT
#define XClearArea XCLEARAREA
#define XClearWindow XCLEARWINDOW
#define XClipBox XCLIPBOX
#define XCloseDisplay XCLOSEDISPLAY
#define XCloseIM XCLOSEIM
#define XConfigureWindow XCONFIGUREWINDOW
#define XConvertSelection XCONVERTSELECTION
#define XCopyArea XCOPYAREA
#define XCopyGC XCOPYGC
#define XCopyPlane XCOPYPLANE
#define XCreateBitmapFromData XCREATEBITMAPFROMDATA
#define XCreateColormap XCREATECOLORMAP
#define XCreateFontCursor XCREATEFONTCURSOR
#define XCreateFontSet XCREATEFONTSET
#define XCreateGC XCREATEGC
#define XCreateIC XCREATEIC
#define XCreateImage XCREATEIMAGE
#define XCreatePixmap XCREATEPIXMAP
#define XCreatePixmapCursor XCREATEPIXMAPCURSOR
#define XCreatePixmapFromBitmapData XCREATEPIXMAPFROMBITMAPDATA
#define XCreateRegion XCREATEREGION
#define XCreateSimpleWindow XCREATESIMPLEWINDOW
#define XCreateWindow XCREATEWINDOW
#define XDefaultScreenOfDisplay XDEFAULTSCREENOFDISPLAY
#define XDefineCursor XDEFINECURSOR
#define XDeleteProperty XDELETEPROPERTY
#define XDestroyIC XDESTROYIC
#define XDestroyRegion XDESTROYREGION
#define XDestroyWindow XDESTROYWINDOW
#define XDisplayName XDISPLAYNAME
#define XDisplayOfScreen XDISPLAYOFSCREEN
#define XDrawArc XDRAWARC
#define XDrawImageString XDRAWIMAGESTRING
#define XDrawImageString16 XDRAWIMAGESTRING16
#define XDrawLine XDRAWLINE
#define XDrawLines XDRAWLINES
#define XDrawPoint XDRAWPOINT
#define XDrawPoints XDRAWPOINTS
#define XDrawRectangle XDRAWRECTANGLE
#define XDrawSegments XDRAWSEGMENTS
#define XDrawString XDRAWSTRING
#define XDrawString16 XDRAWSTRING16
#define XEmptyRegion XEMPTYREGION
#define XEqualRegion XEQUALREGION
#define XEventsQueued XEVENTSQUEUED
#define XExtentsOfFontSet XEXTENTSOFFONTSET
#define XFillArc XFILLARC
#define XFillPolygon XFILLPOLYGON
#define XFillRectangle XFILLRECTANGLE
#define XFillRectangles XFILLRECTANGLES
#define XFilterEvent XFILTEREVENT
#define XFlush XFLUSH
#define XFontsOfFontSet XFONTSOFFONTSET
#define XFree XFREE
#define XFreeColormap XFREECOLORMAP
#define XFreeColors XFREECOLORS
#define XFreeCursor XFREECURSOR
#define XFreeFont XFREEFONT
#define XFreeFontInfo XFREEFONTINFO
#define XFreeFontNames XFREEFONTNAMES
#define XFreeFontSet XFREEFONTSET
#define XFreeGC XFREEGC
#define XFreeModifiermap XFREEMODIFIERMAP
#define XFreePixmap XFREEPIXMAP
#define XFreeStringList XFREESTRINGLIST
#define XGetAtomName XGETATOMNAME
#define XGetDefault XGETDEFAULT
#define XGetErrorDatabaseText XGETERRORDATABASETEXT
#define XGetErrorText XGETERRORTEXT
#define XGetFontProperty XGETFONTPROPERTY
#define XGetGCValues XGETGCVALUES
#define XGetGeometry XGETGEOMETRY
#define XGetICValues XGETICVALUES
#define XGetIMValues XGETIMVALUES
#define XGetImage XGETIMAGE
#define XGetKeyboardControl XGETKEYBOARDCONTROL
#define XGetModifierMapping XGETMODIFIERMAPPING
#define XGetMotionEvents XGETMOTIONEVENTS
#define XGetNormalHints XGETNORMALHINTS
#define XGetSelectionOwner XGETSELECTIONOWNER
#define XGetSubImage XGETSUBIMAGE
#define XGetVisualInfo XGETVISUALINFO
#define XGetWMColormapWindows XGETWMCOLORMAPWINDOWS
#define XGetWMHints XGETWMHINTS
#define XGetWMName XGETWMNAME
#define XGetWMNormalHints XGETWMNORMALHINTS
#define XGetWindowAttributes XGETWINDOWATTRIBUTES
#define XGetWindowProperty XGETWINDOWPROPERTY
#define XGrabKeyboard XGRABKEYBOARD
#define XGrabPointer XGRABPOINTER
#define XGrabServer XGRABSERVER
#define XHeightOfScreen XHEIGHTOFSCREEN
#define XIfEvent XIFEVENT
#define XInternAtom XINTERNATOM
#define XIntersectRegion XINTERSECTREGION
#define XKeycodeToKeysym XKEYCODETOKEYSYM
#define XKeysymToKeycode XKEYSYMTOKEYCODE
#define XKeysymToString XKEYSYMTOSTRING
#define XListFonts XLISTFONTS
#define XListFontsWithInfo XLISTFONTSWITHINFO
#define XListPixmapFormats XLISTPIXMAPFORMATS
#define XListProperties XLISTPROPERTIES
#define XLoadQueryFont XLOADQUERYFONT
#define XLookupString XLOOKUPSTRING
#define XLowerWindow XLOWERWINDOW
#define XMapRaised XMAPRAISED
#define XMapWindow XMAPWINDOW
#define XMatchVisualInfo XMATCHVISUALINFO
#define XMoveResizeWindow XMOVERESIZEWINDOW
#define XMoveWindow XMOVEWINDOW
#define XNextEvent XNEXTEVENT
#define XOffsetRegion XOFFSETREGION
#define XOpenDisplay XOPENDISPLAY
#define XOpenIM XOPENIM
#define XParseColor XPARSECOLOR
#define XParseGeometry XPARSEGEOMETRY
#define XPeekEvent XPEEKEVENT
#define XPending XPENDING
#define XPointInRegion XPOINTINREGION
#define XPolygonRegion XPOLYGONREGION
#define XPutBackEvent XPUTBACKEVENT
#define XPutImage XPUTIMAGE
#define XQueryColor XQUERYCOLOR
#define XQueryColors XQUERYCOLORS
#define XQueryExtension XQUERYEXTENSION
#define XQueryPointer XQUERYPOINTER
#define XQueryTree XQUERYTREE
#define XRaiseWindow XRAISEWINDOW
#define XReconfigureWMWindow XRECONFIGUREWMWINDOW
#define XRectInRegion XRECTINREGION
#define XRefreshKeyboardMapping XREFRESHKEYBOARDMAPPING
#define XReparentWindow XREPARENTWINDOW
#define XResizeWindow XRESIZEWINDOW
#define XRestackWindows XRESTACKWINDOWS
#define XRootWindowOfScreen XROOTWINDOWOFSCREEN
#define XScreenNumberOfScreen XSCREENNUMBEROFSCREEN
#define XSelectAsyncEvent XSELECTASYNCEVENT
#define XSelectAsyncInput XSELECTASYNCINPUT
#define XSelectInput XSELECTINPUT
#define XSendEvent XSENDEVENT
#define XServerVendor XSERVERVENDOR
#define XSetBackground XSETBACKGROUND
#define XSetClassHint XSETCLASSHINT
#define XSetClipMask XSETCLIPMASK
#define XSetClipOrigin XSETCLIPORIGIN
#define XSetClipRectangles XSETCLIPRECTANGLES
#define XSetCloseDownMode XSETCLOSEDOWNMODE
#define XSetCommand XSETCOMMAND
#define XSetDashes XSETDASHES
#define XSetErrorHandler XSETERRORHANDLER
#define XSetFillStyle XSETFILLSTYLE
#define XSetFont XSETFONT
#define XSetForeground XSETFOREGROUND
#define XSetFunction XSETFUNCTION
#define XSetGraphicsExposures XSETGRAPHICSEXPOSURES
#define XSetICFocus XSETICFOCUS
#define XSetICValues XSETICVALUES
#define XSetIOErrorHandler XSETIOERRORHANDLER
#define XSetInputFocus XSETINPUTFOCUS
#define XSetLineAttributes XSETLINEATTRIBUTES
#define XSetLocaleModifiers XSETLOCALEMODIFIERS
#define XSetNormalHints XSETNORMALHINTS
#define XSetRegion XSETREGION
#define XSetSelectionOwner XSETSELECTIONOWNER
#define XSetStipple XSETSTIPPLE
#define XSetSubwindowMode XSETSUBWINDOWMODE
#define XSetTSOrigin XSETTSORIGIN
#define XSetTile XSETTILE
#define XSetTransientForHint XSETTRANSIENTFORHINT
#define XSetWMColormapWindows XSETWMCOLORMAPWINDOWS
#define XSetWMHints XSETWMHINTS
#define XSetWMIconName XSETWMICONNAME
#define XSetWMName XSETWMNAME
#define XSetWMNormalHints XSETWMNORMALHINTS
#define XSetWMProperties XSETWMPROPERTIES
#define XSetWMProtocols XSETWMPROTOCOLS
#define XSetWindowBackground XSETWINDOWBACKGROUND
#define XSetWindowBackgroundPixmap XSETWINDOWBACKGROUNDPIXMAP
#define XSetWindowColormap XSETWINDOWCOLORMAP
#define XShapeCombineMask XSHAPECOMBINEMASK
#define XShapeCombineRectangles XSHAPECOMBINERECTANGLES
#define XShapeGetRectangles XSHAPEGETRECTANGLES
#define XShrinkRegion XSHRINKREGION
#define XStoreColor XSTORECOLOR
#define XStoreColors XSTORECOLORS
#define XStoreName XSTORENAME
#define XStringToKeysym XSTRINGTOKEYSYM
#define XSubtractRegion XSUBTRACTREGION
#define XSupportsLocale XSUPPORTSLOCALE
#define XSync XSYNC
#define XSynchronize XSYNCHRONIZE
#define XTextExtents XTEXTEXTENTS
#define XTextExtents16 XTEXTEXTENTS16
#define XTextWidth XTEXTWIDTH
#define XTextWidth16 XTEXTWIDTH16
#define XTranslateCoordinates XTRANSLATECOORDINATES
#define XUndefineCursor XUNDEFINECURSOR
#define XUngrabKeyboard XUNGRABKEYBOARD
#define XUngrabPointer XUNGRABPOINTER
#define XUngrabServer XUNGRABSERVER
#define XUnionRectWithRegion XUNIONRECTWITHREGION
#define XUnionRegion XUNIONREGION
#define XUnmapWindow XUNMAPWINDOW
#define _XUnregisterFilter _XUNREGISTERFILTER
#define XUnsetICFocus XUNSETICFOCUS
#define XVaCreateNestedList XVACREATENESTEDLIST
#define XVisualIDFromVisual XVISUALIDFROMVISUAL
#define XWidthOfScreen XWIDTHOFSCREEN
#define XWindowEvent XWINDOWEVENT
#define XWithdrawWindow XWITHDRAWWINDOW
#define XXorRegion XXORREGION
#define XmAddProtocolCallback XMADDPROTOCOLCALLBACK
#define XmAddProtocols XMADDPROTOCOLS
#define XmChangeColor XMCHANGECOLOR
#define XmClipboardCopy XMCLIPBOARDCOPY
#define XmClipboardEndCopy XMCLIPBOARDENDCOPY
#define XmClipboardInquireLength XMCLIPBOARDINQUIRELENGTH
#define XmClipboardLock XMCLIPBOARDLOCK
#define XmClipboardRetrieve XMCLIPBOARDRETRIEVE
#define XmClipboardStartCopy XMCLIPBOARDSTARTCOPY
#define XmClipboardUnlock XMCLIPBOARDUNLOCK
#define XmCreateArrowButton XMCREATEARROWBUTTON
#define XmCreateArrowButtonGadget XMCREATEARROWBUTTONGADGET
#define XmCreateCascadeButton XMCREATECASCADEBUTTON
#define XmCreateDialogShell XMCREATEDIALOGSHELL
#define XmCreateDragIcon XMCREATEDRAGICON
#define XmCreateDrawingArea XMCREATEDRAWINGAREA
#define XmCreateDrawnButton XMCREATEDRAWNBUTTON
#define XmCreateFileSelectionBox XMCREATEFILESELECTIONBOX
#define XmCreateFileSelectionDialog XMCREATEFILESELECTIONDIALOG
#define XmCreateForm XMCREATEFORM
#define XmCreateFormDialog XMCREATEFORMDIALOG
#define XmCreateFrame XMCREATEFRAME
#define XmCreateInformationDialog XMCREATEINFORMATIONDIALOG
#define XmCreateLabelGadget XMCREATELABELGADGET
#define XmCreateMainWindow XMCREATEMAINWINDOW
#define XmCreateMenuBar XMCREATEMENUBAR
#define XmCreateMessageBox XMCREATEMESSAGEBOX
#define XmCreateMessageDialog XMCREATEMESSAGEDIALOG
#define XmCreateOptionMenu XMCREATEOPTIONMENU
#define XmCreatePanedWindow XMCREATEPANEDWINDOW
#define XmCreatePopupMenu XMCREATEPOPUPMENU
#define XmCreatePromptDialog XMCREATEPROMPTDIALOG
#define XmCreatePulldownMenu XMCREATEPULLDOWNMENU
#define XmCreatePushButton XMCREATEPUSHBUTTON
#define XmCreatePushButtonGadget XMCREATEPUSHBUTTONGADGET
#define XmCreateQuestionDialog XMCREATEQUESTIONDIALOG
#define XmCreateRadioBox XMCREATERADIOBOX
#define XmCreateRowColumn XMCREATEROWCOLUMN
#define XmCreateScale XMCREATESCALE
#define XmCreateScrollBar XMCREATESCROLLBAR
#define XmCreateScrolledList XMCREATESCROLLEDLIST
#define XmCreateScrolledText XMCREATESCROLLEDTEXT
#define XmCreateScrolledWindow XMCREATESCROLLEDWINDOW
#define XmCreateSelectionDialog XMCREATESELECTIONDIALOG
#define XmCreateSeparator XMCREATESEPARATOR
#define XmCreateSeparatorGadget XMCREATESEPARATORGADGET
#define XmCreateTemplateDialog XMCREATETEMPLATEDIALOG
#define XmCreateText XMCREATETEXT
#define XmCreateTextField XMCREATETEXTFIELD
#define XmCreateToggleButton XMCREATETOGGLEBUTTON
#define XmCreateToggleButtonGadget XMCREATETOGGLEBUTTONGADGET
#define XmDragStart XMDRAGSTART
#define XmDropSiteRegister XMDROPSITEREGISTER
#define XmDropSiteUnregister XMDROPSITEUNREGISTER
#define XmDropSiteUpdate XMDROPSITEUPDATE
#define XmDropTransferStart XMDROPTRANSFERSTART
#define XmFileSelectionBoxGetChild XMFILESELECTIONBOXGETCHILD
#define XmFileSelectionDoSearch XMFILESELECTIONDOSEARCH
#define XmFontListAppendEntry XMFONTLISTAPPENDENTRY
#define XmFontListCopy XMFONTLISTCOPY
#define XmFontListCreate XMFONTLISTCREATE
#define XmFontListEntryCreate XMFONTLISTENTRYCREATE
#define XmFontListEntryFree XMFONTLISTENTRYFREE
#define XmFontListEntryGetFont XMFONTLISTENTRYGETFONT
#define XmFontListEntryGetTag XMFONTLISTENTRYGETTAG
#define XmFontListEntryLoad XMFONTLISTENTRYLOAD
#define XmFontListFree XMFONTLISTFREE
#define XmFontListFreeFontContext XMFONTLISTFREEFONTCONTEXT
#define XmFontListGetNextFont XMFONTLISTGETNEXTFONT
#define XmFontListInitFontContext XMFONTLISTINITFONTCONTEXT
#define XmFontListNextEntry XMFONTLISTNEXTENTRY
#define XmGetColors XMGETCOLORS
#define XmGetFocusWidget XMGETFOCUSWIDGET
#define XmGetMenuCursor XMGETMENUCURSOR
#define XmGetPixmapByDepth XMGETPIXMAPBYDEPTH
#define XmGetTearOffControl XMGETTEAROFFCONTROL
#define XmGetXmDisplay XMGETXMDISPLAY
#define XmImMbLookupString XMIMMBLOOKUPSTRING
#define XmImRegister XMIMREGISTER
#define XmImSetFocusValues XMIMSETFOCUSVALUES
#define XmImSetValues XMIMSETVALUES
#define XmImUnregister XMIMUNREGISTER
#define XmImUnsetFocus XMIMUNSETFOCUS
#define XmInternAtom XMINTERNATOM
#define XmIsMotifWMRunning XMISMOTIFWMRUNNING
#define XmListAddItem XMLISTADDITEM
#define XmListAddItemUnselected XMLISTADDITEMUNSELECTED
#define XmListAddItemsUnselected XMLISTADDITEMSUNSELECTED
#define XmListDeleteAllItems XMLISTDELETEALLITEMS
#define XmListDeleteItemsPos XMLISTDELETEITEMSPOS
#define XmListDeletePos XMLISTDELETEPOS
#define XmListDeselectAllItems XMLISTDESELECTALLITEMS
#define XmListDeselectPos XMLISTDESELECTPOS
#define XmListGetKbdItemPos XMLISTGETKBDITEMPOS
#define XmListGetMatchPos XMLISTGETMATCHPOS
#define XmListGetSelectedPos XMLISTGETSELECTEDPOS
#define XmListPosSelected XMLISTPOSSELECTED
#define XmListSelectItem XMLISTSELECTITEM
#define XmListSelectPos XMLISTSELECTPOS
#define XmListSetBottomPos XMLISTSETBOTTOMPOS
#define XmListSetItem XMLISTSETITEM
#define XmListSetKbdItemPos XMLISTSETKBDITEMPOS
#define XmListSetPos XMLISTSETPOS
#define XmMainWindowSetAreas XMMAINWINDOWSETAREAS
#define XmMenuPosition XMMENUPOSITION
#define XmMessageBoxGetChild XMMESSAGEBOXGETCHILD
#define XmOptionButtonGadget XMOPTIONBUTTONGADGET
#define XmOptionLabelGadget XMOPTIONLABELGADGET
#define XmProcessTraversal XMPROCESSTRAVERSAL
#define XmQmotif XMQMOTIF
#define XmRemoveProtocolCallback XMREMOVEPROTOCOLCALLBACK
#define XmRepTypeGetId XMREPTYPEGETID
#define XmRepTypeGetRecord XMREPTYPEGETRECORD
#define XmRepTypeRegister XMREPTYPEREGISTER
#define XmRepTypeValidValue XMREPTYPEVALIDVALUE
#define XmScrollBarSetValues XMSCROLLBARSETVALUES
#define XmScrolledWindowSetAreas XMSCROLLEDWINDOWSETAREAS
#define XmSelectionBoxGetChild XMSELECTIONBOXGETCHILD
#define XmStringByteCompare XMSTRINGBYTECOMPARE
#define XmStringCompare XMSTRINGCOMPARE
#define XmStringConcat XMSTRINGCONCAT
#define XmStringCopy XMSTRINGCOPY
#define XmStringCreate XMSTRINGCREATE
#define XmStringCreateLocalized XMSTRINGCREATELOCALIZED
#define XmStringCreateLtoR XMSTRINGCREATELTOR
#define XmStringCreateSimple XMSTRINGCREATESIMPLE
#define XmStringDraw XMSTRINGDRAW
#define XmStringDrawUnderline XMSTRINGDRAWUNDERLINE
#define XmStringExtent XMSTRINGEXTENT
#define XmStringFree XMSTRINGFREE
#define XmStringFreeContext XMSTRINGFREECONTEXT
#define XmStringGetLtoR XMSTRINGGETLTOR
#define XmStringGetNextComponent XMSTRINGGETNEXTCOMPONENT
#define XmStringGetNextSegment XMSTRINGGETNEXTSEGMENT
#define XmStringInitContext XMSTRINGINITCONTEXT
#define XmStringLength XMSTRINGLENGTH
#define XmStringLtoRCreate XMSTRINGLTORCREATE
#define XmStringNConcat XMSTRINGNCONCAT
#define XmStringSegmentCreate XMSTRINGSEGMENTCREATE
#define XmStringWidth XMSTRINGWIDTH
#define XmTextClearSelection XMTEXTCLEARSELECTION
#define XmTextFieldGetEditable XMTEXTFIELDGETEDITABLE
#define XmTextFieldGetInsertionPosition XMTEXTFIELDGETINSERTIONPOSITION
#define XmTextFieldGetLastPosition XMTEXTFIELDGETLASTPOSITION
#define XmTextFieldGetSelection XMTEXTFIELDGETSELECTION
#define XmTextFieldGetString XMTEXTFIELDGETSTRING
#define XmTextFieldInsert XMTEXTFIELDINSERT
#define XmTextFieldRemove XMTEXTFIELDREMOVE
#define XmTextFieldSetSelection XMTEXTFIELDSETSELECTION
#define XmTextFieldSetString XMTEXTFIELDSETSTRING
#define XmTextGetCursorPosition XMTEXTGETCURSORPOSITION
#define XmTextGetInsertionPosition XMTEXTGETINSERTIONPOSITION
#define XmTextGetLastPosition XMTEXTGETLASTPOSITION
#define XmTextGetMaxLength XMTEXTGETMAXLENGTH
#define XmTextGetSelection XMTEXTGETSELECTION
#define XmTextGetSelectionPosition XMTEXTGETSELECTIONPOSITION
#define XmTextGetString XMTEXTGETSTRING
#define XmTextInsert XMTEXTINSERT
#define XmTextRemove XMTEXTREMOVE
#define XmTextReplace XMTEXTREPLACE
#define XmTextSetCursorPosition XMTEXTSETCURSORPOSITION
#define XmTextSetHighlight XMTEXTSETHIGHLIGHT
#define XmTextSetInsertionPosition XMTEXTSETINSERTIONPOSITION
#define XmTextSetSelection XMTEXTSETSELECTION
#define XmTextSetString XMTEXTSETSTRING
#define XmToggleButtonGadgetGetState XMTOGGLEBUTTONGADGETGETSTATE
#define XmToggleButtonGadgetSetState XMTOGGLEBUTTONGADGETSETSTATE
#define XmToggleButtonGetState XMTOGGLEBUTTONGETSTATE
#define XmToggleButtonSetState XMTOGGLEBUTTONSETSTATE
#define XmUpdateDisplay XMUPDATEDISPLAY
#define XmVaCreateSimpleRadioBox XMVACREATESIMPLERADIOBOX
#define XmbDrawString XMBDRAWSTRING
#define XmbLookupString XMBLOOKUPSTRING
#define XmbResetIC XMBRESETIC
#define XmbSetWMProperties XMBSETWMPROPERTIES
#define XmbTextEscapement XMBTEXTESCAPEMENT
#define XmbTextExtents XMBTEXTEXTENTS
#define XmbTextListToTextProperty XMBTEXTLISTTOTEXTPROPERTY
#define XmbTextPropertyToTextList XMBTEXTPROPERTYTOTEXTLIST
#define XmuClientWindow XMUCLIENTWINDOW
#define XmuPrintDefaultErrorMessage XMUPRINTDEFAULTERRORMESSAGE
#define XrmGetDatabase XRMGETDATABASE
#define XrmGetResource XRMGETRESOURCE
#define XrmPutStringResource XRMPUTSTRINGRESOURCE
#define XrmQuarkToString XRMQUARKTOSTRING
#define XrmStringToQuark XRMSTRINGTOQUARK
#define XtAddCallback XTADDCALLBACK
#define XtAddCallbacks XTADDCALLBACKS
#define XtAddEventHandler XTADDEVENTHANDLER
#define XtAddGrab XTADDGRAB
#define XtAllocateGC XTALLOCATEGC
#define XtAppAddActions XTAPPADDACTIONS
#define XtAppAddInput XTAPPADDINPUT
#define XtAppAddTimeOut XTAPPADDTIMEOUT
#define XtAppCreateShell XTAPPCREATESHELL
#define XtAppInitialize XTAPPINITIALIZE
#define XtAppNextEvent XTAPPNEXTEVENT
#define XtAppPeekEvent XTAPPPEEKEVENT
#define XtAppPending XTAPPPENDING
#define XtAppProcessEvent XTAPPPROCESSEVENT
#define XtAppSetErrorHandler XTAPPSETERRORHANDLER
#define XtAppSetFallbackResources XTAPPSETFALLBACKRESOURCES
#define XtAppSetWarningHandler XTAPPSETWARNINGHANDLER
#define XtAppSetWarningMsgHandler XTAPPSETWARNINGMSGHANDLER
#define XtAppWarning XTAPPWARNING
#define XtCallActionProc XTCALLACTIONPROC
#define XtCallCallbackList XTCALLCALLBACKLIST
#define XtCallCallbacks XTCALLCALLBACKS
#define XtConfigureWidget XTCONFIGUREWIDGET
#define XtConvertAndStore XTCONVERTANDSTORE
#define XtCreateApplicationContext XTCREATEAPPLICATIONCONTEXT
#define XtCreateManagedWidget XTCREATEMANAGEDWIDGET
#define XtCreatePopupShell XTCREATEPOPUPSHELL
#define XtCreateWidget XTCREATEWIDGET
#define XtDatabase XTDATABASE
#define XtDestroyWidget XTDESTROYWIDGET
#define XtDisownSelection XTDISOWNSELECTION
#define XtDispatchEvent XTDISPATCHEVENT
#define XtDisplayOfObject XTDISPLAYOFOBJECT
#define XtDisplayStringConvWarning XTDISPLAYSTRINGCONVWARNING
#define XtDisplayToApplicationContext XTDISPLAYTOAPPLICATIONCONTEXT
#define XtAppAddWorkProc XTAPPADDWORKPROC
#define XtRemoveWorkProc XTREMOVEWORKPROC
#define XtFree XTFREE
#define XtGetActionKeysym XTGETACTIONKEYSYM
#define XtGetActionList XTGETACTIONLIST
#define XtGetApplicationNameAndClass XTGETAPPLICATIONNAMEANDCLASS
#define XtGetApplicationResources XTGETAPPLICATIONRESOURCES
#define XtGetGC XTGETGC
#define XtGetMultiClickTime XTGETMULTICLICKTIME
#define XtGetSelectionValue XTGETSELECTIONVALUE
#define XtGetSelectionValues XTGETSELECTIONVALUES
#define XtGetSubresources XTGETSUBRESOURCES
#define XtGetValues XTGETVALUES
#define XtGrabKeyboard XTGRABKEYBOARD
#define XtGrabPointer XTGRABPOINTER
#define XtHasCallbacks XTHASCALLBACKS
#define XtInitializeWidgetClass XTINITIALIZEWIDGETCLASS
#define XtInsertEventHandler XTINSERTEVENTHANDLER
#define XtIsManaged XTISMANAGED
#define XtIsObject XTISOBJECT
#define XtIsSensitive XTISSENSITIVE
#define XtIsSubclass XTISSUBCLASS
#define XtLastTimestampProcessed XTLASTTIMESTAMPPROCESSED
#define XtMakeGeometryRequest XTMAKEGEOMETRYREQUEST
#define XtMakeResizeRequest XTMAKERESIZEREQUEST
#define XtMalloc XTMALLOC
#define XtManageChild XTMANAGECHILD
#define XtManageChildren XTMANAGECHILDREN
#define XtMergeArgLists XTMERGEARGLISTS
#define XtMoveWidget XTMOVEWIDGET
#define XtName XTNAME
#define XtNameToWidget XTNAMETOWIDGET
#define XtOpenDisplay XTOPENDISPLAY
#define XtOverrideTranslations XTOVERRIDETRANSLATIONS
#define XtOwnSelection XTOWNSELECTION
#define XtParseTranslationTable XTPARSETRANSLATIONTABLE
#define XtPopdown XTPOPDOWN
#define XtPopup XTPOPUP
#define XtQueryGeometry XTQUERYGEOMETRY
#define XtRealizeWidget XTREALIZEWIDGET
#define XtRealloc XTREALLOC
#define XtReleaseGC XTRELEASEGC
#define XtRemoveAllCallbacks XTREMOVEALLCALLBACKS
#define XtRemoveCallback XTREMOVECALLBACK
#define XtRemoveEventHandler XTREMOVEEVENTHANDLER
#define XtRemoveGrab XTREMOVEGRAB
#define XtRemoveInput XTREMOVEINPUT
#define XtRemoveTimeOut XTREMOVETIMEOUT
#define XtResizeWidget XTRESIZEWIDGET
#define XtResolvePathname XTRESOLVEPATHNAME
#define XtSetKeyboardFocus XTSETKEYBOARDFOCUS
#define XtSetMappedWhenManaged XTSETMAPPEDWHENMANAGED
#define XtSetSensitive XTSETSENSITIVE
#define XtSetTypeConverter XTSETTYPECONVERTER
#define XtSetValues XTSETVALUES
#define XtShellStrings XTSHELLSTRINGS
#define XtStrings XTSTRINGS
#define XtToolkitInitialize XTTOOLKITINITIALIZE
#define XtTranslateCoords XTTRANSLATECOORDS
#define XtTranslateKeycode XTTRANSLATEKEYCODE
#define XtUngrabKeyboard XTUNGRABKEYBOARD
#define XtUngrabPointer XTUNGRABPOINTER
#define XtUnmanageChild XTUNMANAGECHILD
#define XtUnmanageChildren XTUNMANAGECHILDREN
#define XtUnrealizeWidget XTUNREALIZEWIDGET
#define XtVaCreateManagedWidget XTVACREATEMANAGEDWIDGET
#define XtVaCreateWidget XTVACREATEWIDGET
#define XtVaGetValues XTVAGETVALUES
#define XtVaSetValues XTVASETVALUES
#define XtWarning XTWARNING
#define XtWidgetToApplicationContext XTWIDGETTOAPPLICATIONCONTEXT
#define XtWindowOfObject XTWINDOWOFOBJECT
#define XtWindowToWidget XTWINDOWTOWIDGET
#define XwcDrawString XWCDRAWSTRING
#define XwcFreeStringList XWCFREESTRINGLIST
#define XwcTextEscapement XWCTEXTESCAPEMENT
#define XwcTextExtents XWCTEXTEXTENTS
#define XwcTextListToTextProperty XWCTEXTLISTTOTEXTPROPERTY
#define XwcTextPropertyToTextList XWCTEXTPROPERTYTOTEXTLIST
#define _XmBottomShadowColorDefault _XMBOTTOMSHADOWCOLORDEFAULT
#define _XmClearBorder _XMCLEARBORDER
#define _XmConfigureObject _XMCONFIGUREOBJECT
#define _XmDestroyParentCallback _XMDESTROYPARENTCALLBACK
#define _XmDrawArrow _XMDRAWARROW
#define _XmDrawShadows _XMDRAWSHADOWS
#define _XmFontListGetDefaultFont _XMFONTLISTGETDEFAULTFONT
#define _XmFromHorizontalPixels _XMFROMHORIZONTALPIXELS
#define _XmFromVerticalPixels _XMFROMVERTICALPIXELS
#define _XmGetClassExtensionPtr _XMGETCLASSEXTENSIONPTR
#define _XmGetDefaultFontList _XMGETDEFAULTFONTLIST
#define _XmGetTextualDragIcon _XMGETTEXTUALDRAGICON
#define _XmGetWidgetExtData _XMGETWIDGETEXTDATA
#define _XmGrabKeyboard _XMGRABKEYBOARD
#define _XmGrabPointer _XMGRABPOINTER
#define _XmInheritClass _XMINHERITCLASS
#define _XmInputInGadget _XMINPUTINGADGET
#define _XmMakeGeometryRequest _XMMAKEGEOMETRYREQUEST
#define _XmMenuPopDown _XMMENUPOPDOWN
#define _XmMoveObject _XMMOVEOBJECT
#define _XmNavigChangeManaged _XMNAVIGCHANGEMANAGED
#define _XmOSBuildFileList _XMOSBUILDFILELIST
#define _XmOSFileCompare _XMOSFILECOMPARE
#define _XmOSFindPatternPart _XMOSFINDPATTERNPART
#define _XmOSQualifyFileSpec _XMOSQUALIFYFILESPEC
#define _XmPostPopupMenu _XMPOSTPOPUPMENU
#define _XmPrimitiveEnter _XMPRIMITIVEENTER
#define _XmPrimitiveLeave _XMPRIMITIVELEAVE
#define _XmRedisplayGadgets _XMREDISPLAYGADGETS
#define _XmShellIsExclusive _XMSHELLISEXCLUSIVE
#define _XmStringDraw _XMSTRINGDRAW
#define _XmStringGetTextConcat _XMSTRINGGETTEXTCONCAT
#define _XmStrings _XMSTRINGS
#define _XmToHorizontalPixels _XMTOHORIZONTALPIXELS
#define _XmToVerticalPixels _XMTOVERTICALPIXELS
#define _XmTopShadowColorDefault _XMTOPSHADOWCOLORDEFAULT
#define _Xm_fastPtr _XM_FASTPTR
#define _XtCheckSubclassFlag _XTCHECKSUBCLASSFLAG
#define _XtInherit _XTINHERIT
#define _XtInheritTranslations _XTINHERITTRANSLATIONS
#define applicationShellWidgetClass APPLICATIONSHELLWIDGETCLASS
#define compositeWidgetClass COMPOSITEWIDGETCLASS
#define overrideShellWidgetClass OVERRIDESHELLWIDGETCLASS
#define shellWidgetClass SHELLWIDGETCLASS
#define topLevelShellClassRec TOPLEVELSHELLCLASSREC
#define topLevelShellWidgetClass TOPLEVELSHELLWIDGETCLASS
#define transientShellWidgetClass TRANSIENTSHELLWIDGETCLASS
#define vendorShellClassRec VENDORSHELLCLASSREC
#define vendorShellWidgetClass VENDORSHELLWIDGETCLASS
#define wmShellWidgetClass WMSHELLWIDGETCLASS
#define xmArrowButtonWidgetClass XMARROWBUTTONWIDGETCLASS
#define xmCascadeButtonClassRec XMCASCADEBUTTONCLASSREC
#define xmCascadeButtonGadgetClass XMCASCADEBUTTONGADGETCLASS
#define xmCascadeButtonWidgetClass XMCASCADEBUTTONWIDGETCLASS
#define xmDialogShellWidgetClass XMDIALOGSHELLWIDGETCLASS
#define xmDrawingAreaWidgetClass XMDRAWINGAREAWIDGETCLASS
#define xmDrawnButtonWidgetClass XMDRAWNBUTTONWIDGETCLASS
#define xmFileSelectionBoxWidgetClass XMFILESELECTIONBOXWIDGETCLASS
#define xmFormWidgetClass XMFORMWIDGETCLASS
#define xmFrameWidgetClass XMFRAMEWIDGETCLASS
#define xmGadgetClass XMGADGETCLASS
#define xmLabelGadgetClass XMLABELGADGETCLASS
#define xmLabelWidgetClass XMLABELWIDGETCLASS
#define xmListWidgetClass XMLISTWIDGETCLASS
#define xmMainWindowWidgetClass XMMAINWINDOWWIDGETCLASS
#define xmManagerClassRec XMMANAGERCLASSREC
#define xmManagerWidgetClass XMMANAGERWIDGETCLASS
#define xmMenuShellWidgetClass XMMENUSHELLWIDGETCLASS
#define xmMessageBoxWidgetClass XMMESSAGEBOXWIDGETCLASS
#define xmPrimitiveClassRec XMPRIMITIVECLASSREC
#define xmPrimitiveWidgetClass XMPRIMITIVEWIDGETCLASS
#define xmPushButtonClassRec XMPUSHBUTTONCLASSREC
#define xmPushButtonGadgetClass XMPUSHBUTTONGADGETCLASS
#define xmPushButtonWidgetClass XMPUSHBUTTONWIDGETCLASS
#define xmRowColumnWidgetClass XMROWCOLUMNWIDGETCLASS
#define xmSashWidgetClass XMSASHWIDGETCLASS
#define xmScrollBarWidgetClass XMSCROLLBARWIDGETCLASS
#define xmScrolledWindowClassRec XMSCROLLEDWINDOWCLASSREC
#define xmScrolledWindowWidgetClass XMSCROLLEDWINDOWWIDGETCLASS
#define xmSeparatorGadgetClass XMSEPARATORGADGETCLASS
#define xmSeparatorWidgetClass XMSEPARATORWIDGETCLASS
#define xmTextFieldWidgetClass XMTEXTFIELDWIDGETCLASS
#define xmTextWidgetClass XMTEXTWIDGETCLASS
#define xmToggleButtonGadgetClass XMTOGGLEBUTTONGADGETCLASS
#define xmToggleButtonWidgetClass XMTOGGLEBUTTONWIDGETCLASS
#define XtRegisterDrawable _XTREGISTERWINDOW
#define XtUnregisterDrawable _XTUNREGISTERWINDOW
#define XQueryFont XQUERYFONT
#define XSetPlaneMask XSETPLANEMASK
#define XChangeKeyboardControl XCHANGEKEYBOARDCONTROL
#define XDestroySubwindows XDESTROYSUBWINDOWS
#define XFreeDeviceList XFREEDEVICELIST
#define XFreeDeviceState XFREEDEVICESTATE
#define XGetExtensionVersion XGETEXTENSIONVERSION
#define XGetRGBColormaps XGETRGBCOLORMAPS
#define XIconifyWindow XICONIFYWINDOW
#define XInstallColormap XINSTALLCOLORMAP
#define XListInputDevices XLISTINPUTDEVICES
#define XLookupKeysym XLOOKUPKEYSYM
#define XOpenDevice XOPENDEVICE
#define XQueryDeviceState XQUERYDEVICESTATE
#define XSelectExtensionEvent XSELECTEXTENSIONEVENT
#define XWarpPointer XWARPPOINTER
#define XmuLookupStandardColormap XMULOOKUPSTANDARDCOLORMAP
#define XAllocNamedColor XALLOCNAMEDCOLOR
#define XBlackPixelOfScreen XBLACKPIXELOFSCREEN
#define XDefaultColormap XDEFAULTCOLORMAP
#define XDefaultColormapOfScreen XDEFAULTCOLORMAPOFSCREEN
#define XDefaultDepth XDEFAULTDEPTH
#define XDefaultScreen XDEFAULTSCREEN
#define XDefaultVisual XDEFAULTVISUAL
#define XSetIconName XSETICONNAME
#define XtInitialize XTINITIALIZE
#define XtMainLoop XTMAINLOOP
#define DtSaverGetWindows DTSAVERGETWINDOWS
#define XAddHosts XADDHOSTS
#define XDisableAccessControl XDISABLEACCESSCONTROL
#define XEnableAccessControl XENABLEACCESSCONTROL
#define XFillArcs XFILLARCS
#define XForceScreenSaver XFORCESCREENSAVER
#define XGetScreenSaver XGETSCREENSAVER
#define XListHosts XLISTHOSTS
#define XReadBitmapFile XREADBITMAPFILE
#define XRemoveHosts XREMOVEHOSTS
#define XResetScreenSaver XRESETSCREENSAVER
#define XResourceManagerString XRESOURCEMANAGERSTRING
#define XSetScreenSaver XSETSCREENSAVER
#define XStringListToTextProperty XSTRINGLISTTOTEXTPROPERTY
#define XrmDestroyDatabase XRMDESTROYDATABASE
#define XrmGetFileDatabase XRMGETFILEDATABASE
#define XrmGetStringDatabase XRMGETSTRINGDATABASE
#define XrmInitialize XRMINITIALIZE
#define XrmMergeDatabases XRMMERGEDATABASES
#define XrmParseCommand XRMPARSECOMMAND
#define XrmPutLineResource XRMPUTLINERESOURCE
#define XrmQPutStringResource XRMQPUTSTRINGRESOURCE
#define XrmStringToBindingQuarkList XRMSTRINGTOBINDINGQUARKLIST
#define XrmStringToQuark XRMSTRINGTOQUARK
#define XmCreateLabel XMCREATELABEL
 
#ifdef __cplusplus
extern "C" {
#endif
extern void XtFree(char*);
#ifdef __cplusplus
}
#endif
 
#define pthread_attr_create PTHREAD_ATTR_CREATE
#define pthread_attr_delete PTHREAD_ATTR_DELETE
#define pthread_attr_destroy PTHREAD_ATTR_DESTROY
#define pthread_attr_getdetach_np PTHREAD_ATTR_GETDETACH_NP
#define pthread_attr_getguardsize_np PTHREAD_ATTR_GETGUARDSIZE_NP
#define pthread_attr_getinheritsched PTHREAD_ATTR_GETINHERITSCHED
#define pthread_attr_getprio PTHREAD_ATTR_GETPRIO
#define pthread_attr_getsched PTHREAD_ATTR_GETSCHED
#define pthread_attr_getschedparam PTHREAD_ATTR_GETSCHEDPARAM
#define pthread_attr_getstacksize PTHREAD_ATTR_GETSTACKSIZE
#define pthread_attr_init PTHREAD_ATTR_INIT
#define pthread_attr_setdetach_np PTHREAD_ATTR_SETDETACH_NP
#define pthread_attr_setdetachstate PTHREAD_ATTR_SETDETACHSTATE
#define pthread_attr_setguardsize_np PTHREAD_ATTR_SETGUARDSIZE_NP
#define pthread_attr_setinheritsched PTHREAD_ATTR_SETINHERITSCHED
#define pthread_attr_setprio PTHREAD_ATTR_SETPRIO
#define pthread_attr_setsched PTHREAD_ATTR_SETSCHED
#define pthread_attr_setschedparam PTHREAD_ATTR_SETSCHEDPARAM
#define pthread_attr_setschedpolicy PTHREAD_ATTR_SETSCHEDPOLICY
#define pthread_attr_setstacksize PTHREAD_ATTR_SETSTACKSIZE
#define pthread_cancel PTHREAD_CANCEL
#define pthread_cancel_e PTHREAD_CANCEL_E
#define pthread_cond_broadcast PTHREAD_COND_BROADCAST
#define pthread_cond_destroy PTHREAD_COND_DESTROY
#define pthread_cond_init PTHREAD_COND_INIT
#define pthread_cond_sig_preempt_int_np PTHREAD_COND_SIG_PREEMPT_INT_NP
#define pthread_cond_signal PTHREAD_COND_SIGNAL
#define pthread_cond_signal_int_np PTHREAD_COND_SIGNAL_INT_NP
#define pthread_cond_timedwait PTHREAD_COND_TIMEDWAIT
#define pthread_cond_wait PTHREAD_COND_WAIT
#define pthread_condattr_create PTHREAD_CONDATTR_CREATE
#define pthread_condattr_delete PTHREAD_CONDATTR_DELETE
#define pthread_condattr_init PTHREAD_CONDATTR_INIT
#define pthread_create PTHREAD_CREATE
#define pthread_delay_np PTHREAD_DELAY_NP
#define pthread_detach PTHREAD_DETACH
#define pthread_equal PTHREAD_EQUAL
#define pthread_exc_fetch_fp_np PTHREAD_EXC_FETCH_FP_NP
#define pthread_exc_handler_np PTHREAD_EXC_HANDLER_NP
#define pthread_exc_pop_ctx_np PTHREAD_EXC_POP_CTX_NP
#define pthread_exc_push_ctx_np PTHREAD_EXC_PUSH_CTX_NP
#define pthread_exc_savecontext_np PTHREAD_EXC_SAVECONTEXT_NP
#define pthread_exit PTHREAD_EXIT
#define pthread_get_expiration_np PTHREAD_GET_EXPIRATION_NP
#define pthread_getprio PTHREAD_GETPRIO
#define pthread_getschedparam PTHREAD_GETSCHEDPARAM
#define pthread_getscheduler PTHREAD_GETSCHEDULER
#define pthread_getspecific PTHREAD_GETSPECIFIC
#define pthread_getunique_np PTHREAD_GETUNIQUE_NP
#define pthread_join PTHREAD_JOIN
#define pthread_join32 PTHREAD_JOIN32
#define pthread_keycreate PTHREAD_KEYCREATE
#define pthread_key_create PTHREAD_KEY_CREATE
#define pthread_kill PTHREAD_KILL
#define pthread_lock_global_np PTHREAD_LOCK_GLOBAL_NP
#define pthread_mutex_destroy PTHREAD_MUTEX_DESTROY
#define pthread_mutex_init PTHREAD_MUTEX_INIT
#define pthread_mutex_lock PTHREAD_MUTEX_LOCK
#define pthread_mutex_trylock PTHREAD_MUTEX_TRYLOCK
#define pthread_mutex_unlock PTHREAD_MUTEX_UNLOCK
#define pthread_mutexattr_create PTHREAD_MUTEXATTR_CREATE
#define pthread_mutexattr_delete PTHREAD_MUTEXATTR_DELETE
#define pthread_mutexattr_destroy PTHREAD_MUTEXATTR_DESTROY
#define pthread_mutexattr_getkind_np PTHREAD_MUTEXATTR_GETKIND_NP
#define pthread_mutexattr_init PTHREAD_MUTEXATTR_INIT
#define pthread_mutexattr_setkind_np PTHREAD_MUTEXATTR_SETKIND_NP
#define pthread_mutexattr_settype_np PTHREAD_MUTEXATTR_SETTYPE_NP
#define pthread_once PTHREAD_ONCE
#define pthread_resume_np PTHREAD_RESUME_NP
#define pthread_self PTHREAD_SELF
#define pthread_setasynccancel PTHREAD_SETASYNCCANCEL
#define pthread_setcancel PTHREAD_SETCANCEL
#define pthread_setcancelstate PTHREAD_SETCANCELSTATE
#define pthread_setprio PTHREAD_SETPRIO
#define pthread_setschedparam PTHREAD_SETSCHEDPARAM
#define pthread_setscheduler PTHREAD_SETSCHEDULER
#define pthread_setspecific PTHREAD_SETSPECIFIC
#define pthread_suspend_np PTHREAD_SUSPEND_NP
#define pthread_testcancel PTHREAD_TESTCANCEL
#define pthread_unlock_global_np PTHREAD_UNLOCK_GLOBAL_NP
#define pthread_yield PTHREAD_YIELD
#define pthread_yield_np PTHREAD_YIELD_NP
#define XDefaultRootWindow XDEFAULTROOTWINDOW
#define XDisplayCells XDISPLAYCELLS
#define XMaxRequestSize XMAXREQUESTSIZE
#define XScreenOfDisplay XSCREENOFDISPLAY
#define XSetFillRule XSETFILLRULE
#define XmActivateProtocol XMACTIVATEPROTOCOL
#define XmCreateBulletinBoardDialog XMCREATEBULLETINBOARDDIALOG
#define XmCreateErrorDialog XMCREATEERRORDIALOG
#define XmCreateWarningDialog XMCREATEWARNINGDIALOG
#define XmCvtCTToXmString XMCVTCTTOXMSTRING
#define XmDestroyPixmap XMDESTROYPIXMAP
#define XmGetPixmap XMGETPIXMAP
#define XmInstallImage XMINSTALLIMAGE
#define XmListAddItems XMLISTADDITEMS
#define XmListDeleteItem XMLISTDELETEITEM
#define XmListItemExists XMLISTITEMEXISTS
#define XmListItemPos XMLISTITEMPOS
#define XmListReplaceItems XMLISTREPLACEITEMS
#define XmListReplaceItemsPos XMLISTREPLACEITEMSPOS
#define XmRemoveProtocols XMREMOVEPROTOCOLS
#define XmRemoveTabGroup XMREMOVETABGROUP
#define XmSetColorCalculation XMSETCOLORCALCULATION
#define XmTextCopy XMTEXTCOPY
#define XmTextCut XMTEXTCUT
#define XmTextFieldClearSelection XMTEXTFIELDCLEARSELECTION
#define XmTextFieldCopy XMTEXTFIELDCOPY
#define XmTextFieldCut XMTEXTFIELDCUT
#define XmTextFieldGetMaxLength XMTEXTFIELDGETMAXLENGTH
#define XmTextFieldGetSelectionPosition XMTEXTFIELDGETSELECTIONPOSITION
#define XmTextFieldPaste XMTEXTFIELDPASTE
#define XmTextFieldReplace XMTEXTFIELDREPLACE
#define XmTextFieldSetAddMode XMTEXTFIELDSETADDMODE
#define XmTextFieldSetHighlight XMTEXTFIELDSETHIGHLIGHT
#define XmTextFieldSetInsertionPosition XMTEXTFIELDSETINSERTIONPOSITION
#define XmTextFieldSetMaxLength XMTEXTFIELDSETMAXLENGTH
#define XmTextFieldShowPosition XMTEXTFIELDSHOWPOSITION
#define XmTextGetEditable XMTEXTGETEDITABLE
#define XmTextPaste XMTEXTPASTE
#define XmTextPosToXY XMTEXTPOSTOXY
#define XmTextSetEditable XMTEXTSETEDITABLE
#define XmTextShowPosition XMTEXTSHOWPOSITION
#define XmUninstallImage XMUNINSTALLIMAGE
#define XmuCvtStringToBitmap XMUCVTSTRINGTOBITMAP
#define XrmPutFileDatabase XRMPUTFILEDATABASE
#define XtAddConverter XTADDCONVERTER
#define XtError XTERROR
#define XtVaCreatePopupShell XTVACREATEPOPUPSHELL
#define pthread_attr_getschedpolicy PTHREAD_ATTR_GETSCHEDPOLICY
#define pthread_key_delete PTHREAD_KEY_DELETE
#define xmBulletinBoardWidgetClass XMBULLETINBOARDWIDGETCLASS
#define xmScaleWidgetClass XMSCALEWIDGETCLASS
#define XtDisplay XTDISPLAY
#define XtScreen XTSCREEN
#define XAllocIconSize XALLOCICONSIZE
#define XAllocStandardColormap XALLOCSTANDARDCOLORMAP
#define XAllowEvents XALLOWEVENTS
#define XBlackPixel XBLACKPIXEL
#define XCopyColormapAndFree XCOPYCOLORMAPANDFREE
#define XDefaultGC XDEFAULTGC
#define XDisplayHeight XDISPLAYHEIGHT
#define XDisplayWidth XDISPLAYWIDTH
#define XGetCommand XGETCOMMAND
#define XGetIconSizes XGETICONSIZES
#define XKillClient XKILLCLIENT
#define XListInstalledColormaps XLISTINSTALLEDCOLORMAPS
#define XRootWindow XROOTWINDOW
#define XWMGeometry XWMGEOMETRY
#define XWhitePixel XWHITEPIXEL
#define XrmCombineDatabase XRMCOMBINEDATABASE
#define XrmCombineFileDatabase XRMCOMBINEFILEDATABASE
#define XSetStandardProperties XSETSTANDARDPROPERTIES
#define XSetState XSETSTATE
#define XDrawRectangles XDRAWRECTANGLES
#define XGrabButton XGRABBUTTON
#define XLookupColor XLOOKUPCOLOR
#define XMapSubwindows XMAPSUBWINDOWS
#define XRecolorCursor XRECOLORCURSOR
#define XStoreBytes XSTOREBYTES
#define XUngrabButton XUNGRABBUTTON
#define XUninstallColormap XUNINSTALLCOLORMAP
#define lib$wait LIB$WAIT
#define lib$find_file LIB$FIND_FILE
#define lib$find_file_end LIB$FIND_FILE_END
#define lib$set_symbol LIB$SET_SYMBOL
#define lib$sfree1_dd LIB$SFREE1_DD
#define lib$spawn LIB$SPAWN
#define sys$assign SYS$ASSIGN
#define sys$crembx SYS$CREMBX
#define sys$dassgn SYS$DASSGN
#define sys$dclexh SYS$DCLEXH
#define sys$getdviw SYS$GETDVIW
#define sys$getsyiw SYS$GETSYIW
#define sys$qio SYS$QIO
#define sys$qiow SYS$QIOW
#define sys$setef SYS$SETEF
#define sys$synch SYS$SYNCH
#define XDrawText XDRAWTEXT
#define XtCloseDisplay XTCLOSEDISPLAY
#define XtDestroyApplicationContext XTDESTROYAPPLICATIONCONTEXT
#define lib$ediv LIB$EDIV
#define lib$subx LIB$SUBX
#define sys$bintim SYS$BINTIM
#define sys$gettim SYS$GETTIM
#define XFetchName XFETCHNAME
#define XPeekIfEvent XPEEKIFEVENT
#define XQueryKeymap XQUERYKEYMAP
#endif
/shark/trunk/include/GL/gl.h
0,0 → 1,2669
/* $Id: gl.h,v 1.1 2003-02-28 11:57:52 pj Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 4.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
 
#ifndef __gl_h_
#define __gl_h_
 
#if defined(USE_MGL_NAMESPACE)
#include "gl_mangle.h"
#endif
 
 
/**********************************************************************
* Begin system-specific stuff.
*/
#if defined(__BEOS__)
#include <stdlib.h> /* to get some BeOS-isms */
#endif
 
#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
#define OPENSTEP
#endif
 
#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
#define __WIN32__
#endif
 
#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define GLAPI __declspec(dllexport)
# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define GLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
# define GLAPI extern
# endif /* _STATIC_MESA support */
# define GLAPIENTRY __stdcall
#else
/* non-Windows compilation */
# define GLAPI extern
# define GLAPIENTRY
#endif /* WIN32 / CYGWIN bracket */
 
#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
# define PRAGMA_EXPORT_SUPPORTED 1
#endif
 
/*
* WINDOWS: Include windows.h here to define APIENTRY.
* It is also useful when applications include this file by
* including only glut.h, since glut.h depends on windows.h.
* Applications needing to include windows.h with parms other
* than "WIN32_LEAN_AND_MEAN" may include windows.h before
* glut.h or gl.h.
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#endif
 
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
#include <gl/mesa_wgl.h>
#endif
 
#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
#pragma import on
#endif
 
#ifndef APIENTRY
#define APIENTRY GLAPIENTRY
#endif
 
#ifdef CENTERLINE_CLPP
#define signed
#endif
 
#if defined(PRAGMA_EXPORT_SUPPORTED)
#pragma export on
#endif
 
/*
* End system-specific stuff.
**********************************************************************/
 
 
 
#ifdef __cplusplus
extern "C" {
#endif
 
#define getenv(x) 0
 
#define GL_VERSION_1_1 1
#define GL_VERSION_1_2 1
#define GL_VERSION_1_3 1
#define GL_ARB_imaging 1
 
 
/*
* Datatypes
*/
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef void GLvoid;
typedef signed char GLbyte; /* 1-byte signed */
typedef short GLshort; /* 2-byte signed */
typedef int GLint; /* 4-byte signed */
typedef unsigned char GLubyte; /* 1-byte unsigned */
typedef unsigned short GLushort; /* 2-byte unsigned */
typedef unsigned int GLuint; /* 4-byte unsigned */
typedef int GLsizei; /* 4-byte signed */
typedef float GLfloat; /* single precision float */
typedef float GLclampf; /* single precision float in [0,1] */
typedef double GLdouble; /* double precision float */
typedef double GLclampd; /* double precision float in [0,1] */
 
 
 
/*
* Constants
*/
 
/* Boolean values */
#define GL_FALSE 0x0
#define GL_TRUE 0x1
 
/* Data types */
#define GL_BYTE 0x1400
#define GL_UNSIGNED_BYTE 0x1401
#define GL_SHORT 0x1402
#define GL_UNSIGNED_SHORT 0x1403
#define GL_INT 0x1404
#define GL_UNSIGNED_INT 0x1405
#define GL_FLOAT 0x1406
#define GL_DOUBLE 0x140A
#define GL_2_BYTES 0x1407
#define GL_3_BYTES 0x1408
#define GL_4_BYTES 0x1409
 
/* Primitives */
#define GL_POINTS 0x0000
#define GL_LINES 0x0001
#define GL_LINE_LOOP 0x0002
#define GL_LINE_STRIP 0x0003
#define GL_TRIANGLES 0x0004
#define GL_TRIANGLE_STRIP 0x0005
#define GL_TRIANGLE_FAN 0x0006
#define GL_QUADS 0x0007
#define GL_QUAD_STRIP 0x0008
#define GL_POLYGON 0x0009
 
/* Vertex Arrays */
#define GL_VERTEX_ARRAY 0x8074
#define GL_NORMAL_ARRAY 0x8075
#define GL_COLOR_ARRAY 0x8076
#define GL_INDEX_ARRAY 0x8077
#define GL_TEXTURE_COORD_ARRAY 0x8078
#define GL_EDGE_FLAG_ARRAY 0x8079
#define GL_VERTEX_ARRAY_SIZE 0x807A
#define GL_VERTEX_ARRAY_TYPE 0x807B
#define GL_VERTEX_ARRAY_STRIDE 0x807C
#define GL_NORMAL_ARRAY_TYPE 0x807E
#define GL_NORMAL_ARRAY_STRIDE 0x807F
#define GL_COLOR_ARRAY_SIZE 0x8081
#define GL_COLOR_ARRAY_TYPE 0x8082
#define GL_COLOR_ARRAY_STRIDE 0x8083
#define GL_INDEX_ARRAY_TYPE 0x8085
#define GL_INDEX_ARRAY_STRIDE 0x8086
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
#define GL_VERTEX_ARRAY_POINTER 0x808E
#define GL_NORMAL_ARRAY_POINTER 0x808F
#define GL_COLOR_ARRAY_POINTER 0x8090
#define GL_INDEX_ARRAY_POINTER 0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
#define GL_V2F 0x2A20
#define GL_V3F 0x2A21
#define GL_C4UB_V2F 0x2A22
#define GL_C4UB_V3F 0x2A23
#define GL_C3F_V3F 0x2A24
#define GL_N3F_V3F 0x2A25
#define GL_C4F_N3F_V3F 0x2A26
#define GL_T2F_V3F 0x2A27
#define GL_T4F_V4F 0x2A28
#define GL_T2F_C4UB_V3F 0x2A29
#define GL_T2F_C3F_V3F 0x2A2A
#define GL_T2F_N3F_V3F 0x2A2B
#define GL_T2F_C4F_N3F_V3F 0x2A2C
#define GL_T4F_C4F_N3F_V4F 0x2A2D
 
/* Matrix Mode */
#define GL_MATRIX_MODE 0x0BA0
#define GL_MODELVIEW 0x1700
#define GL_PROJECTION 0x1701
#define GL_TEXTURE 0x1702
 
/* Points */
#define GL_POINT_SMOOTH 0x0B10
#define GL_POINT_SIZE 0x0B11
#define GL_POINT_SIZE_GRANULARITY 0x0B13
#define GL_POINT_SIZE_RANGE 0x0B12
 
/* Lines */
#define GL_LINE_SMOOTH 0x0B20
#define GL_LINE_STIPPLE 0x0B24
#define GL_LINE_STIPPLE_PATTERN 0x0B25
#define GL_LINE_STIPPLE_REPEAT 0x0B26
#define GL_LINE_WIDTH 0x0B21
#define GL_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_LINE_WIDTH_RANGE 0x0B22
 
/* Polygons */
#define GL_POINT 0x1B00
#define GL_LINE 0x1B01
#define GL_FILL 0x1B02
#define GL_CW 0x0900
#define GL_CCW 0x0901
#define GL_FRONT 0x0404
#define GL_BACK 0x0405
#define GL_POLYGON_MODE 0x0B40
#define GL_POLYGON_SMOOTH 0x0B41
#define GL_POLYGON_STIPPLE 0x0B42
#define GL_EDGE_FLAG 0x0B43
#define GL_CULL_FACE 0x0B44
#define GL_CULL_FACE_MODE 0x0B45
#define GL_FRONT_FACE 0x0B46
#define GL_POLYGON_OFFSET_FACTOR 0x8038
#define GL_POLYGON_OFFSET_UNITS 0x2A00
#define GL_POLYGON_OFFSET_POINT 0x2A01
#define GL_POLYGON_OFFSET_LINE 0x2A02
#define GL_POLYGON_OFFSET_FILL 0x8037
 
/* Display Lists */
#define GL_COMPILE 0x1300
#define GL_COMPILE_AND_EXECUTE 0x1301
#define GL_LIST_BASE 0x0B32
#define GL_LIST_INDEX 0x0B33
#define GL_LIST_MODE 0x0B30
 
/* Depth buffer */
#define GL_NEVER 0x0200
#define GL_LESS 0x0201
#define GL_EQUAL 0x0202
#define GL_LEQUAL 0x0203
#define GL_GREATER 0x0204
#define GL_NOTEQUAL 0x0205
#define GL_GEQUAL 0x0206
#define GL_ALWAYS 0x0207
#define GL_DEPTH_TEST 0x0B71
#define GL_DEPTH_BITS 0x0D56
#define GL_DEPTH_CLEAR_VALUE 0x0B73
#define GL_DEPTH_FUNC 0x0B74
#define GL_DEPTH_RANGE 0x0B70
#define GL_DEPTH_WRITEMASK 0x0B72
#define GL_DEPTH_COMPONENT 0x1902
 
/* Lighting */
#define GL_LIGHTING 0x0B50
#define GL_LIGHT0 0x4000
#define GL_LIGHT1 0x4001
#define GL_LIGHT2 0x4002
#define GL_LIGHT3 0x4003
#define GL_LIGHT4 0x4004
#define GL_LIGHT5 0x4005
#define GL_LIGHT6 0x4006
#define GL_LIGHT7 0x4007
#define GL_SPOT_EXPONENT 0x1205
#define GL_SPOT_CUTOFF 0x1206
#define GL_CONSTANT_ATTENUATION 0x1207
#define GL_LINEAR_ATTENUATION 0x1208
#define GL_QUADRATIC_ATTENUATION 0x1209
#define GL_AMBIENT 0x1200
#define GL_DIFFUSE 0x1201
#define GL_SPECULAR 0x1202
#define GL_SHININESS 0x1601
#define GL_EMISSION 0x1600
#define GL_POSITION 0x1203
#define GL_SPOT_DIRECTION 0x1204
#define GL_AMBIENT_AND_DIFFUSE 0x1602
#define GL_COLOR_INDEXES 0x1603
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
#define GL_FRONT_AND_BACK 0x0408
#define GL_SHADE_MODEL 0x0B54
#define GL_FLAT 0x1D00
#define GL_SMOOTH 0x1D01
#define GL_COLOR_MATERIAL 0x0B57
#define GL_COLOR_MATERIAL_FACE 0x0B55
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
#define GL_NORMALIZE 0x0BA1
 
/* User clipping planes */
#define GL_CLIP_PLANE0 0x3000
#define GL_CLIP_PLANE1 0x3001
#define GL_CLIP_PLANE2 0x3002
#define GL_CLIP_PLANE3 0x3003
#define GL_CLIP_PLANE4 0x3004
#define GL_CLIP_PLANE5 0x3005
 
/* Accumulation buffer */
#define GL_ACCUM_RED_BITS 0x0D58
#define GL_ACCUM_GREEN_BITS 0x0D59
#define GL_ACCUM_BLUE_BITS 0x0D5A
#define GL_ACCUM_ALPHA_BITS 0x0D5B
#define GL_ACCUM_CLEAR_VALUE 0x0B80
#define GL_ACCUM 0x0100
#define GL_ADD 0x0104
#define GL_LOAD 0x0101
#define GL_MULT 0x0103
#define GL_RETURN 0x0102
 
/* Alpha testing */
#define GL_ALPHA_TEST 0x0BC0
#define GL_ALPHA_TEST_REF 0x0BC2
#define GL_ALPHA_TEST_FUNC 0x0BC1
 
/* Blending */
#define GL_BLEND 0x0BE2
#define GL_BLEND_SRC 0x0BE1
#define GL_BLEND_DST 0x0BE0
#define GL_ZERO 0x0
#define GL_ONE 0x1
#define GL_SRC_COLOR 0x0300
#define GL_ONE_MINUS_SRC_COLOR 0x0301
#define GL_SRC_ALPHA 0x0302
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
#define GL_DST_ALPHA 0x0304
#define GL_ONE_MINUS_DST_ALPHA 0x0305
#define GL_DST_COLOR 0x0306
#define GL_ONE_MINUS_DST_COLOR 0x0307
#define GL_SRC_ALPHA_SATURATE 0x0308
 
/* Render Mode */
#define GL_FEEDBACK 0x1C01
#define GL_RENDER 0x1C00
#define GL_SELECT 0x1C02
 
/* Feedback */
#define GL_2D 0x0600
#define GL_3D 0x0601
#define GL_3D_COLOR 0x0602
#define GL_3D_COLOR_TEXTURE 0x0603
#define GL_4D_COLOR_TEXTURE 0x0604
#define GL_POINT_TOKEN 0x0701
#define GL_LINE_TOKEN 0x0702
#define GL_LINE_RESET_TOKEN 0x0707
#define GL_POLYGON_TOKEN 0x0703
#define GL_BITMAP_TOKEN 0x0704
#define GL_DRAW_PIXEL_TOKEN 0x0705
#define GL_COPY_PIXEL_TOKEN 0x0706
#define GL_PASS_THROUGH_TOKEN 0x0700
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
 
/* Selection */
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
 
/* Fog */
#define GL_FOG 0x0B60
#define GL_FOG_MODE 0x0B65
#define GL_FOG_DENSITY 0x0B62
#define GL_FOG_COLOR 0x0B66
#define GL_FOG_INDEX 0x0B61
#define GL_FOG_START 0x0B63
#define GL_FOG_END 0x0B64
#define GL_LINEAR 0x2601
#define GL_EXP 0x0800
#define GL_EXP2 0x0801
 
/* Logic Ops */
#define GL_LOGIC_OP 0x0BF1
#define GL_INDEX_LOGIC_OP 0x0BF1
#define GL_COLOR_LOGIC_OP 0x0BF2
#define GL_LOGIC_OP_MODE 0x0BF0
#define GL_CLEAR 0x1500
#define GL_SET 0x150F
#define GL_COPY 0x1503
#define GL_COPY_INVERTED 0x150C
#define GL_NOOP 0x1505
#define GL_INVERT 0x150A
#define GL_AND 0x1501
#define GL_NAND 0x150E
#define GL_OR 0x1507
#define GL_NOR 0x1508
#define GL_XOR 0x1506
#define GL_EQUIV 0x1509
#define GL_AND_REVERSE 0x1502
#define GL_AND_INVERTED 0x1504
#define GL_OR_REVERSE 0x150B
#define GL_OR_INVERTED 0x150D
 
/* Stencil */
#define GL_STENCIL_TEST 0x0B90
#define GL_STENCIL_WRITEMASK 0x0B98
#define GL_STENCIL_BITS 0x0D57
#define GL_STENCIL_FUNC 0x0B92
#define GL_STENCIL_VALUE_MASK 0x0B93
#define GL_STENCIL_REF 0x0B97
#define GL_STENCIL_FAIL 0x0B94
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
#define GL_STENCIL_CLEAR_VALUE 0x0B91
#define GL_STENCIL_INDEX 0x1901
#define GL_KEEP 0x1E00
#define GL_REPLACE 0x1E01
#define GL_INCR 0x1E02
#define GL_DECR 0x1E03
 
/* Buffers, Pixel Drawing/Reading */
#define GL_NONE 0x0
#define GL_LEFT 0x0406
#define GL_RIGHT 0x0407
/*GL_FRONT 0x0404 */
/*GL_BACK 0x0405 */
/*GL_FRONT_AND_BACK 0x0408 */
#define GL_FRONT_LEFT 0x0400
#define GL_FRONT_RIGHT 0x0401
#define GL_BACK_LEFT 0x0402
#define GL_BACK_RIGHT 0x0403
#define GL_AUX0 0x0409
#define GL_AUX1 0x040A
#define GL_AUX2 0x040B
#define GL_AUX3 0x040C
#define GL_COLOR_INDEX 0x1900
#define GL_RED 0x1903
#define GL_GREEN 0x1904
#define GL_BLUE 0x1905
#define GL_ALPHA 0x1906
#define GL_LUMINANCE 0x1909
#define GL_LUMINANCE_ALPHA 0x190A
#define GL_ALPHA_BITS 0x0D55
#define GL_RED_BITS 0x0D52
#define GL_GREEN_BITS 0x0D53
#define GL_BLUE_BITS 0x0D54
#define GL_INDEX_BITS 0x0D51
#define GL_SUBPIXEL_BITS 0x0D50
#define GL_AUX_BUFFERS 0x0C00
#define GL_READ_BUFFER 0x0C02
#define GL_DRAW_BUFFER 0x0C01
#define GL_DOUBLEBUFFER 0x0C32
#define GL_STEREO 0x0C33
#define GL_BITMAP 0x1A00
#define GL_COLOR 0x1800
#define GL_DEPTH 0x1801
#define GL_STENCIL 0x1802
#define GL_DITHER 0x0BD0
#define GL_RGB 0x1907
#define GL_RGBA 0x1908
 
/* Implementation limits */
#define GL_MAX_LIST_NESTING 0x0B31
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
#define GL_MAX_EVAL_ORDER 0x0D30
#define GL_MAX_LIGHTS 0x0D31
#define GL_MAX_CLIP_PLANES 0x0D32
#define GL_MAX_TEXTURE_SIZE 0x0D33
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
 
/* Gets */
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
#define GL_COLOR_CLEAR_VALUE 0x0C22
#define GL_COLOR_WRITEMASK 0x0C23
#define GL_CURRENT_INDEX 0x0B01
#define GL_CURRENT_COLOR 0x0B00
#define GL_CURRENT_NORMAL 0x0B02
#define GL_CURRENT_RASTER_COLOR 0x0B04
#define GL_CURRENT_RASTER_DISTANCE 0x0B09
#define GL_CURRENT_RASTER_INDEX 0x0B05
#define GL_CURRENT_RASTER_POSITION 0x0B07
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
#define GL_INDEX_CLEAR_VALUE 0x0C20
#define GL_INDEX_MODE 0x0C30
#define GL_INDEX_WRITEMASK 0x0C21
#define GL_MODELVIEW_MATRIX 0x0BA6
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
#define GL_NAME_STACK_DEPTH 0x0D70
#define GL_PROJECTION_MATRIX 0x0BA7
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
#define GL_RENDER_MODE 0x0C40
#define GL_RGBA_MODE 0x0C31
#define GL_TEXTURE_MATRIX 0x0BA8
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
#define GL_VIEWPORT 0x0BA2
 
/* Evaluators */
#define GL_AUTO_NORMAL 0x0D80
#define GL_MAP1_COLOR_4 0x0D90
#define GL_MAP1_INDEX 0x0D91
#define GL_MAP1_NORMAL 0x0D92
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
#define GL_MAP1_VERTEX_3 0x0D97
#define GL_MAP1_VERTEX_4 0x0D98
#define GL_MAP2_COLOR_4 0x0DB0
#define GL_MAP2_INDEX 0x0DB1
#define GL_MAP2_NORMAL 0x0DB2
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
#define GL_MAP2_VERTEX_3 0x0DB7
#define GL_MAP2_VERTEX_4 0x0DB8
#define GL_MAP1_GRID_DOMAIN 0x0DD0
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
#define GL_MAP2_GRID_DOMAIN 0x0DD2
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
#define GL_COEFF 0x0A00
#define GL_DOMAIN 0x0A02
#define GL_ORDER 0x0A01
 
/* Hints */
#define GL_FOG_HINT 0x0C54
#define GL_LINE_SMOOTH_HINT 0x0C52
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
#define GL_POINT_SMOOTH_HINT 0x0C51
#define GL_POLYGON_SMOOTH_HINT 0x0C53
#define GL_DONT_CARE 0x1100
#define GL_FASTEST 0x1101
#define GL_NICEST 0x1102
 
/* Scissor box */
#define GL_SCISSOR_TEST 0x0C11
#define GL_SCISSOR_BOX 0x0C10
 
/* Pixel Mode / Transfer */
#define GL_MAP_COLOR 0x0D10
#define GL_MAP_STENCIL 0x0D11
#define GL_INDEX_SHIFT 0x0D12
#define GL_INDEX_OFFSET 0x0D13
#define GL_RED_SCALE 0x0D14
#define GL_RED_BIAS 0x0D15
#define GL_GREEN_SCALE 0x0D18
#define GL_GREEN_BIAS 0x0D19
#define GL_BLUE_SCALE 0x0D1A
#define GL_BLUE_BIAS 0x0D1B
#define GL_ALPHA_SCALE 0x0D1C
#define GL_ALPHA_BIAS 0x0D1D
#define GL_DEPTH_SCALE 0x0D1E
#define GL_DEPTH_BIAS 0x0D1F
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
#define GL_PIXEL_MAP_S_TO_S 0x0C71
#define GL_PIXEL_MAP_I_TO_I 0x0C70
#define GL_PIXEL_MAP_I_TO_R 0x0C72
#define GL_PIXEL_MAP_I_TO_G 0x0C73
#define GL_PIXEL_MAP_I_TO_B 0x0C74
#define GL_PIXEL_MAP_I_TO_A 0x0C75
#define GL_PIXEL_MAP_R_TO_R 0x0C76
#define GL_PIXEL_MAP_G_TO_G 0x0C77
#define GL_PIXEL_MAP_B_TO_B 0x0C78
#define GL_PIXEL_MAP_A_TO_A 0x0C79
#define GL_PACK_ALIGNMENT 0x0D05
#define GL_PACK_LSB_FIRST 0x0D01
#define GL_PACK_ROW_LENGTH 0x0D02
#define GL_PACK_SKIP_PIXELS 0x0D04
#define GL_PACK_SKIP_ROWS 0x0D03
#define GL_PACK_SWAP_BYTES 0x0D00
#define GL_UNPACK_ALIGNMENT 0x0CF5
#define GL_UNPACK_LSB_FIRST 0x0CF1
#define GL_UNPACK_ROW_LENGTH 0x0CF2
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
#define GL_UNPACK_SKIP_ROWS 0x0CF3
#define GL_UNPACK_SWAP_BYTES 0x0CF0
#define GL_ZOOM_X 0x0D16
#define GL_ZOOM_Y 0x0D17
 
/* Texture mapping */
#define GL_TEXTURE_ENV 0x2300
#define GL_TEXTURE_ENV_MODE 0x2200
#define GL_TEXTURE_1D 0x0DE0
#define GL_TEXTURE_2D 0x0DE1
#define GL_TEXTURE_WRAP_S 0x2802
#define GL_TEXTURE_WRAP_T 0x2803
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
#define GL_TEXTURE_ENV_COLOR 0x2201
#define GL_TEXTURE_GEN_S 0x0C60
#define GL_TEXTURE_GEN_T 0x0C61
#define GL_TEXTURE_GEN_MODE 0x2500
#define GL_TEXTURE_BORDER_COLOR 0x1004
#define GL_TEXTURE_WIDTH 0x1000
#define GL_TEXTURE_HEIGHT 0x1001
#define GL_TEXTURE_BORDER 0x1005
#define GL_TEXTURE_COMPONENTS 0x1003
#define GL_TEXTURE_RED_SIZE 0x805C
#define GL_TEXTURE_GREEN_SIZE 0x805D
#define GL_TEXTURE_BLUE_SIZE 0x805E
#define GL_TEXTURE_ALPHA_SIZE 0x805F
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
#define GL_OBJECT_LINEAR 0x2401
#define GL_OBJECT_PLANE 0x2501
#define GL_EYE_LINEAR 0x2400
#define GL_EYE_PLANE 0x2502
#define GL_SPHERE_MAP 0x2402
#define GL_DECAL 0x2101
#define GL_MODULATE 0x2100
#define GL_NEAREST 0x2600
#define GL_REPEAT 0x2901
#define GL_CLAMP 0x2900
#define GL_S 0x2000
#define GL_T 0x2001
#define GL_R 0x2002
#define GL_Q 0x2003
#define GL_TEXTURE_GEN_R 0x0C62
#define GL_TEXTURE_GEN_Q 0x0C63
 
/* Utility */
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
 
/* Errors */
#define GL_NO_ERROR 0x0
#define GL_INVALID_VALUE 0x0501
#define GL_INVALID_ENUM 0x0500
#define GL_INVALID_OPERATION 0x0502
#define GL_STACK_OVERFLOW 0x0503
#define GL_STACK_UNDERFLOW 0x0504
#define GL_OUT_OF_MEMORY 0x0505
 
/* glPush/PopAttrib bits */
#define GL_CURRENT_BIT 0x00000001
#define GL_POINT_BIT 0x00000002
#define GL_LINE_BIT 0x00000004
#define GL_POLYGON_BIT 0x00000008
#define GL_POLYGON_STIPPLE_BIT 0x00000010
#define GL_PIXEL_MODE_BIT 0x00000020
#define GL_LIGHTING_BIT 0x00000040
#define GL_FOG_BIT 0x00000080
#define GL_DEPTH_BUFFER_BIT 0x00000100
#define GL_ACCUM_BUFFER_BIT 0x00000200
#define GL_STENCIL_BUFFER_BIT 0x00000400
#define GL_VIEWPORT_BIT 0x00000800
#define GL_TRANSFORM_BIT 0x00001000
#define GL_ENABLE_BIT 0x00002000
#define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_HINT_BIT 0x00008000
#define GL_EVAL_BIT 0x00010000
#define GL_LIST_BIT 0x00020000
#define GL_TEXTURE_BIT 0x00040000
#define GL_SCISSOR_BIT 0x00080000
#define GL_ALL_ATTRIB_BITS 0x000FFFFF
 
 
/* OpenGL 1.1 */
#define GL_PROXY_TEXTURE_1D 0x8063
#define GL_PROXY_TEXTURE_2D 0x8064
#define GL_TEXTURE_PRIORITY 0x8066
#define GL_TEXTURE_RESIDENT 0x8067
#define GL_TEXTURE_BINDING_1D 0x8068
#define GL_TEXTURE_BINDING_2D 0x8069
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
#define GL_ALPHA4 0x803B
#define GL_ALPHA8 0x803C
#define GL_ALPHA12 0x803D
#define GL_ALPHA16 0x803E
#define GL_LUMINANCE4 0x803F
#define GL_LUMINANCE8 0x8040
#define GL_LUMINANCE12 0x8041
#define GL_LUMINANCE16 0x8042
#define GL_LUMINANCE4_ALPHA4 0x8043
#define GL_LUMINANCE6_ALPHA2 0x8044
#define GL_LUMINANCE8_ALPHA8 0x8045
#define GL_LUMINANCE12_ALPHA4 0x8046
#define GL_LUMINANCE12_ALPHA12 0x8047
#define GL_LUMINANCE16_ALPHA16 0x8048
#define GL_INTENSITY 0x8049
#define GL_INTENSITY4 0x804A
#define GL_INTENSITY8 0x804B
#define GL_INTENSITY12 0x804C
#define GL_INTENSITY16 0x804D
#define GL_R3_G3_B2 0x2A10
#define GL_RGB4 0x804F
#define GL_RGB5 0x8050
#define GL_RGB8 0x8051
#define GL_RGB10 0x8052
#define GL_RGB12 0x8053
#define GL_RGB16 0x8054
#define GL_RGBA2 0x8055
#define GL_RGBA4 0x8056
#define GL_RGB5_A1 0x8057
#define GL_RGBA8 0x8058
#define GL_RGB10_A2 0x8059
#define GL_RGBA12 0x805A
#define GL_RGBA16 0x805B
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
 
 
 
/*
* Miscellaneous
*/
 
GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
 
GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
 
GLAPI void GLAPIENTRY glClear( GLbitfield mask );
 
GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
 
GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
 
GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
 
GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
 
GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
 
GLAPI void GLAPIENTRY glCullFace( GLenum mode );
 
GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
 
GLAPI void GLAPIENTRY glPointSize( GLfloat size );
 
GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
 
GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
 
GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
 
GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
 
GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
 
GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
 
GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
 
GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
 
GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
 
GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
 
GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
 
GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
 
GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
 
GLAPI void GLAPIENTRY glEnable( GLenum cap );
 
GLAPI void GLAPIENTRY glDisable( GLenum cap );
 
GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
 
 
GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
 
GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
 
 
GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
 
GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
 
GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
 
GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
 
 
GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
 
GLAPI void GLAPIENTRY glPopAttrib( void );
 
 
GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
 
GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
 
 
GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
 
GLAPI GLenum GLAPIENTRY glGetError( void );
 
GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
 
GLAPI void GLAPIENTRY glFinish( void );
 
GLAPI void GLAPIENTRY glFlush( void );
 
GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
 
 
/*
* Depth Buffer
*/
 
GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
 
GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
 
GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
 
GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
 
 
/*
* Accumulation Buffer
*/
 
GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
 
GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
 
 
/*
* Transformation
*/
 
GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
 
GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble near_val, GLdouble far_val );
 
GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble near_val, GLdouble far_val );
 
GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
GLsizei width, GLsizei height );
 
GLAPI void GLAPIENTRY glPushMatrix( void );
 
GLAPI void GLAPIENTRY glPopMatrix( void );
 
GLAPI void GLAPIENTRY glLoadIdentity( void );
 
GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
 
GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
 
GLAPI void GLAPIENTRY glRotated( GLdouble angle,
GLdouble x, GLdouble y, GLdouble z );
GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
GLfloat x, GLfloat y, GLfloat z );
 
GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
 
GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
 
 
/*
* Display Lists
*/
 
GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
 
GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
 
GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
 
GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
 
GLAPI void GLAPIENTRY glEndList( void );
 
GLAPI void GLAPIENTRY glCallList( GLuint list );
 
GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
const GLvoid *lists );
 
GLAPI void GLAPIENTRY glListBase( GLuint base );
 
 
/*
* Drawing Functions
*/
 
GLAPI void GLAPIENTRY glBegin( GLenum mode );
 
GLAPI void GLAPIENTRY glEnd( void );
 
 
GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
 
GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
 
GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
 
GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
 
GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
 
GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
 
 
GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
 
GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
 
 
GLAPI void GLAPIENTRY glIndexd( GLdouble c );
GLAPI void GLAPIENTRY glIndexf( GLfloat c );
GLAPI void GLAPIENTRY glIndexi( GLint c );
GLAPI void GLAPIENTRY glIndexs( GLshort c );
GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
 
GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
 
GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
 
GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
GLbyte blue, GLbyte alpha );
GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
GLdouble blue, GLdouble alpha );
GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
GLfloat blue, GLfloat alpha );
GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
GLint blue, GLint alpha );
GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
GLshort blue, GLshort alpha );
GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
GLubyte blue, GLubyte alpha );
GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
GLuint blue, GLuint alpha );
GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
GLushort blue, GLushort alpha );
 
 
GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
 
GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
 
 
GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
 
GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
 
GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
 
GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
 
GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
 
GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
 
GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
 
GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
 
 
GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
 
GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
 
GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
 
GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
 
GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
 
GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
 
 
GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
 
 
GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
 
 
/*
* Vertex Arrays (1.1)
*/
 
GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr );
 
GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
const GLvoid *ptr );
 
GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr );
 
GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
const GLvoid *ptr );
 
GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr );
 
GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
 
GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
 
GLAPI void GLAPIENTRY glArrayElement( GLint i );
 
GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
 
GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices );
 
GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
const GLvoid *pointer );
 
/*
* Lighting
*/
 
GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
 
GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
const GLfloat *params );
GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
const GLint *params );
 
GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
GLfloat *params );
GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
GLint *params );
 
GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
 
GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
 
GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
 
GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
 
 
/*
* Raster functions
*/
 
GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
 
GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
 
GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
 
GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
const GLfloat *values );
GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
const GLuint *values );
GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
const GLushort *values );
 
GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
 
GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
GLfloat xorig, GLfloat yorig,
GLfloat xmove, GLfloat ymove,
const GLubyte *bitmap );
 
GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
GLvoid *pixels );
 
GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels );
 
GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum type );
 
/*
* Stenciling
*/
 
GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
 
GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
 
GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
 
GLAPI void GLAPIENTRY glClearStencil( GLint s );
 
 
 
/*
* Texture mapping
*/
 
GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
 
GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
 
GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
 
 
GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
 
GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
 
GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
 
 
GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
 
GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
const GLfloat *params );
GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
const GLint *params );
 
GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
GLenum pname, GLfloat *params);
GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
GLenum pname, GLint *params );
 
GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params );
GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params );
 
 
GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
GLint internalFormat,
GLsizei width, GLint border,
GLenum format, GLenum type,
const GLvoid *pixels );
 
GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
GLint internalFormat,
GLsizei width, GLsizei height,
GLint border, GLenum format, GLenum type,
const GLvoid *pixels );
 
GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
GLenum format, GLenum type,
GLvoid *pixels );
 
 
/* 1.1 functions */
 
GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
 
GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
 
GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
 
GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
const GLuint *textures,
const GLclampf *priorities );
 
GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
const GLuint *textures,
GLboolean *residences );
 
GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
 
 
GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
GLint xoffset,
GLsizei width, GLenum format,
GLenum type, const GLvoid *pixels );
 
 
GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels );
 
 
GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
GLenum internalformat,
GLint x, GLint y,
GLsizei width, GLint border );
 
 
GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
GLenum internalformat,
GLint x, GLint y,
GLsizei width, GLsizei height,
GLint border );
 
 
GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLint x, GLint y,
GLsizei width );
 
 
GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y,
GLsizei width, GLsizei height );
 
 
/*
* Evaluators
*/
 
GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
GLint stride,
GLint order, const GLdouble *points );
GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
GLint stride,
GLint order, const GLfloat *points );
 
GLAPI void GLAPIENTRY glMap2d( GLenum target,
GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
const GLdouble *points );
GLAPI void GLAPIENTRY glMap2f( GLenum target,
GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
const GLfloat *points );
 
GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
 
GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
 
GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
 
GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
 
GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
 
GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
 
GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
GLint vn, GLdouble v1, GLdouble v2 );
GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
GLint vn, GLfloat v1, GLfloat v2 );
 
GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
 
GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
 
GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
 
GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
 
 
/*
* Fog
*/
 
GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
 
GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
 
GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
 
GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
 
 
/*
* Selection and Feedback
*/
 
GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
 
GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
 
GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
 
GLAPI void GLAPIENTRY glInitNames( void );
 
GLAPI void GLAPIENTRY glLoadName( GLuint name );
 
GLAPI void GLAPIENTRY glPushName( GLuint name );
 
GLAPI void GLAPIENTRY glPopName( void );
 
 
 
/*
* OpenGL 1.2
*/
 
#define GL_RESCALE_NORMAL 0x803A
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_TEXTURE_3D 0x806F
#define GL_PROXY_TEXTURE_3D 0x8070
#define GL_TEXTURE_DEPTH 0x8071
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_TEXTURE_BINDING_3D 0x806A
 
GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
 
GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
GLint internalFormat,
GLsizei width, GLsizei height,
GLsizei depth, GLint border,
GLenum format, GLenum type,
const GLvoid *pixels );
 
GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth,
GLenum format,
GLenum type, const GLvoid *pixels);
 
GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset, GLint x,
GLint y, GLsizei width,
GLsizei height );
 
typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
typedef void (APIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 
 
/*
* GL_ARB_imaging
*/
 
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_COLOR_TABLE 0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
#define GL_PROXY_COLOR_TABLE 0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
#define GL_COLOR_TABLE_SCALE 0x80D6
#define GL_COLOR_TABLE_BIAS 0x80D7
#define GL_COLOR_TABLE_FORMAT 0x80D8
#define GL_COLOR_TABLE_WIDTH 0x80D9
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
#define GL_CONVOLUTION_BORDER_MODE 0x8013
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
#define GL_REDUCE 0x8016
#define GL_CONVOLUTION_FORMAT 0x8017
#define GL_CONVOLUTION_WIDTH 0x8018
#define GL_CONVOLUTION_HEIGHT 0x8019
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
#define GL_CONSTANT_BORDER 0x8151
#define GL_REPLICATE_BORDER 0x8153
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
#define GL_COLOR_MATRIX 0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
#define GL_HISTOGRAM 0x8024
#define GL_PROXY_HISTOGRAM 0x8025
#define GL_HISTOGRAM_WIDTH 0x8026
#define GL_HISTOGRAM_FORMAT 0x8027
#define GL_HISTOGRAM_RED_SIZE 0x8028
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
#define GL_HISTOGRAM_SINK 0x802D
#define GL_MINMAX 0x802E
#define GL_MINMAX_FORMAT 0x802F
#define GL_MINMAX_SINK 0x8030
#define GL_TABLE_TOO_LARGE 0x8031
#define GL_BLEND_EQUATION 0x8009
#define GL_MIN 0x8007
#define GL_MAX 0x8008
#define GL_FUNC_ADD 0x8006
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_BLEND_COLOR 0x8005
 
 
GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
GLsizei width, GLenum format,
GLenum type, const GLvoid *table );
 
GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
GLsizei start, GLsizei count,
GLenum format, GLenum type,
const GLvoid *data );
 
GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
const GLint *params);
 
GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
const GLfloat *params);
 
GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
GLint x, GLint y, GLsizei width );
 
GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width );
 
GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
GLenum type, GLvoid *table );
 
GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
GLfloat *params );
 
GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
GLint *params );
 
GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
 
GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
GLclampf blue, GLclampf alpha );
 
GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
GLenum internalformat, GLboolean sink );
 
GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
 
GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
GLenum format, GLenum type,
GLvoid *values );
 
GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
GLfloat *params );
 
GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
GLint *params );
 
GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
GLboolean sink );
 
GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
 
GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
GLenum format, GLenum types,
GLvoid *values );
 
GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
GLfloat *params );
 
GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
GLint *params );
 
GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
GLenum internalformat, GLsizei width, GLenum format, GLenum type,
const GLvoid *image );
 
GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
GLenum type, const GLvoid *image );
 
GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
GLfloat params );
 
GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
const GLfloat *params );
 
GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
GLint params );
 
GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
const GLint *params );
 
GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
GLenum internalformat, GLint x, GLint y, GLsizei width );
 
GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
GLenum internalformat, GLint x, GLint y, GLsizei width,
GLsizei height);
 
GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
GLenum type, GLvoid *image );
 
GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
GLfloat *params );
 
GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
GLint *params );
 
GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
GLenum type, const GLvoid *row, const GLvoid *column );
 
GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
 
typedef void (APIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
typedef void (APIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
typedef void (APIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (APIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
typedef void (APIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
typedef void (APIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
typedef void (APIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);
typedef void (APIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);
 
 
 
/*
* OpenGL 1.3
*/
 
/* multitexture */
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
#define GL_TEXTURE3 0x84C3
#define GL_TEXTURE4 0x84C4
#define GL_TEXTURE5 0x84C5
#define GL_TEXTURE6 0x84C6
#define GL_TEXTURE7 0x84C7
#define GL_TEXTURE8 0x84C8
#define GL_TEXTURE9 0x84C9
#define GL_TEXTURE10 0x84CA
#define GL_TEXTURE11 0x84CB
#define GL_TEXTURE12 0x84CC
#define GL_TEXTURE13 0x84CD
#define GL_TEXTURE14 0x84CE
#define GL_TEXTURE15 0x84CF
#define GL_TEXTURE16 0x84D0
#define GL_TEXTURE17 0x84D1
#define GL_TEXTURE18 0x84D2
#define GL_TEXTURE19 0x84D3
#define GL_TEXTURE20 0x84D4
#define GL_TEXTURE21 0x84D5
#define GL_TEXTURE22 0x84D6
#define GL_TEXTURE23 0x84D7
#define GL_TEXTURE24 0x84D8
#define GL_TEXTURE25 0x84D9
#define GL_TEXTURE26 0x84DA
#define GL_TEXTURE27 0x84DB
#define GL_TEXTURE28 0x84DC
#define GL_TEXTURE29 0x84DD
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define GL_MAX_TEXTURE_UNITS 0x84E2
/* texture_cube_map */
#define GL_NORMAL_MAP 0x8511
#define GL_REFLECTION_MAP 0x8512
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
/* texture_compression */
#define GL_COMPRESSED_ALPHA 0x84E9
#define GL_COMPRESSED_LUMINANCE 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMPRESSED_RGB 0x84ED
#define GL_COMPRESSED_RGBA 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define GL_TEXTURE_COMPRESSED 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
/* multisample */
#define GL_MULTISAMPLE 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define GL_SAMPLE_COVERAGE 0x80A0
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define GL_MULTISAMPLE_BIT 0x20000000
/* transpose_matrix */
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
/* texture_env_combine */
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
#define GL_SOURCE0_RGB 0x8580
#define GL_SOURCE1_RGB 0x8581
#define GL_SOURCE2_RGB 0x8582
#define GL_SOURCE0_ALPHA 0x8588
#define GL_SOURCE1_ALPHA 0x8589
#define GL_SOURCE2_ALPHA 0x858A
#define GL_OPERAND0_RGB 0x8590
#define GL_OPERAND1_RGB 0x8591
#define GL_OPERAND2_RGB 0x8592
#define GL_OPERAND0_ALPHA 0x8598
#define GL_OPERAND1_ALPHA 0x8599
#define GL_OPERAND2_ALPHA 0x859A
#define GL_RGB_SCALE 0x8573
#define GL_ADD_SIGNED 0x8574
#define GL_INTERPOLATE 0x8575
#define GL_SUBTRACT 0x84E7
#define GL_CONSTANT 0x8576
#define GL_PRIMARY_COLOR 0x8577
#define GL_PREVIOUS 0x8578
/* texture_env_dot3 */
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
/* texture_border_clamp */
#define GL_CLAMP_TO_BORDER 0x812D
 
GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
 
GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
 
GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
 
GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
 
GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
 
GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
 
GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
 
GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
 
GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
 
GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
 
GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
 
GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
 
GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
 
GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
 
GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
 
GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
 
GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
 
GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
 
GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
 
GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
 
GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
 
GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
 
GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
 
GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
 
GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
 
GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
 
GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
 
 
GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
 
GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
 
GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
 
GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
 
GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
 
typedef void (APIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
typedef void (APIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
 
 
/*
* GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
*/
#ifndef GL_ARB_multitexture
#define GL_ARB_multitexture 1
 
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1_ARB 0x84C1
#define GL_TEXTURE2_ARB 0x84C2
#define GL_TEXTURE3_ARB 0x84C3
#define GL_TEXTURE4_ARB 0x84C4
#define GL_TEXTURE5_ARB 0x84C5
#define GL_TEXTURE6_ARB 0x84C6
#define GL_TEXTURE7_ARB 0x84C7
#define GL_TEXTURE8_ARB 0x84C8
#define GL_TEXTURE9_ARB 0x84C9
#define GL_TEXTURE10_ARB 0x84CA
#define GL_TEXTURE11_ARB 0x84CB
#define GL_TEXTURE12_ARB 0x84CC
#define GL_TEXTURE13_ARB 0x84CD
#define GL_TEXTURE14_ARB 0x84CE
#define GL_TEXTURE15_ARB 0x84CF
#define GL_TEXTURE16_ARB 0x84D0
#define GL_TEXTURE17_ARB 0x84D1
#define GL_TEXTURE18_ARB 0x84D2
#define GL_TEXTURE19_ARB 0x84D3
#define GL_TEXTURE20_ARB 0x84D4
#define GL_TEXTURE21_ARB 0x84D5
#define GL_TEXTURE22_ARB 0x84D6
#define GL_TEXTURE23_ARB 0x84D7
#define GL_TEXTURE24_ARB 0x84D8
#define GL_TEXTURE25_ARB 0x84D9
#define GL_TEXTURE26_ARB 0x84DA
#define GL_TEXTURE27_ARB 0x84DB
#define GL_TEXTURE28_ARB 0x84DC
#define GL_TEXTURE29_ARB 0x84DD
#define GL_TEXTURE30_ARB 0x84DE
#define GL_TEXTURE31_ARB 0x84DF
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
 
GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
 
typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
 
#endif /* GL_ARB_multitexture */
 
 
 
/*
* Define this token if you want "old-style" header file behaviour (extensions
* defined in gl.h). Otherwise, extensions will be included from glext.h.
*/
#if defined(GL_GLEXT_LEGACY)
 
 
/*
* 1. GL_EXT_abgr
*/
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1
 
#define GL_ABGR_EXT 0x8000
 
#endif /* GL_EXT_abgr */
 
 
 
/*
* 2. GL_EXT_blend_color
*/
#ifndef GL_EXT_blend_color
#define GL_EXT_blend_color 1
 
#define GL_CONSTANT_COLOR_EXT 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
#define GL_CONSTANT_ALPHA_EXT 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
#define GL_BLEND_COLOR_EXT 0x8005
 
GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
 
#endif /* GL_EXT_blend_color */
 
 
 
/*
* 3. GL_EXT_polygon_offset
*/
#ifndef GL_EXT_polygon_offset
#define GL_EXT_polygon_offset 1
 
#define GL_POLYGON_OFFSET_EXT 0x8037
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
 
GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
 
#endif /* GL_EXT_polygon_offset */
 
 
 
/*
* 6. GL_EXT_texture3D
*/
#ifndef GL_EXT_texture3D
#define GL_EXT_texture3D 1
 
#define GL_PACK_SKIP_IMAGES_EXT 0x806B
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
#define GL_TEXTURE_3D_EXT 0x806F
#define GL_PROXY_TEXTURE_3D_EXT 0x8070
#define GL_TEXTURE_DEPTH_EXT 0x8071
#define GL_TEXTURE_WRAP_R_EXT 0x8072
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
#define GL_TEXTURE_3D_BINDING_EXT 0x806A
 
GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
 
GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
 
GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
 
#endif /* GL_EXT_texture3D */
 
 
 
/*
* 20. GL_EXT_texture_object
*/
#ifndef GL_EXT_texture_object
#define GL_EXT_texture_object 1
 
#define GL_TEXTURE_PRIORITY_EXT 0x8066
#define GL_TEXTURE_RESIDENT_EXT 0x8067
#define GL_TEXTURE_1D_BINDING_EXT 0x8068
#define GL_TEXTURE_2D_BINDING_EXT 0x8069
 
GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
 
GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
 
GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
 
GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
 
GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
 
GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
 
#endif /* GL_EXT_texture_object */
 
 
 
/*
* 27. GL_EXT_rescale_normal
*/
#ifndef GL_EXT_rescale_normal
#define GL_EXT_rescale_normal 1
 
#define GL_RESCALE_NORMAL_EXT 0x803A
 
#endif /* GL_EXT_rescale_normal */
 
 
 
/*
* 30. GL_EXT_vertex_array
*/
#ifndef GL_EXT_vertex_array
#define GL_EXT_vertex_array 1
 
#define GL_VERTEX_ARRAY_EXT 0x8074
#define GL_NORMAL_ARRAY_EXT 0x8075
#define GL_COLOR_ARRAY_EXT 0x8076
#define GL_INDEX_ARRAY_EXT 0x8077
#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
 
GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
 
GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
 
GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
 
GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
 
GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
 
GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
 
GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params );
 
GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
 
GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
 
#endif /* GL_EXT_vertex_array */
 
 
 
/*
* 35. GL_SGIS_texture_edge_clamp
*/
#ifndef GL_SGIS_texture_edge_clamp
#define GL_SGIS_texture_edge_clamp 1
 
#define GL_CLAMP_TO_EDGE_SGIS 0x812F
 
#endif /* GL_SGIS_texture_edge_clamp */
 
 
 
/*
* 37. GL_EXT_blend_minmax
*/
#ifndef GL_EXT_blend_minmax
#define GL_EXT_blend_minmax 1
 
#define GL_FUNC_ADD_EXT 0x8006
#define GL_MIN_EXT 0x8007
#define GL_MAX_EXT 0x8008
#define GL_BLEND_EQUATION_EXT 0x8009
 
GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
 
#endif /* GL_EXT_blend_minmax */
 
 
 
/*
* 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max )
*/
#ifndef GL_EXT_blend_subtract
#define GL_EXT_blend_subtract 1
 
#define GL_FUNC_SUBTRACT_EXT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
 
#endif /* GL_EXT_blend_subtract */
 
 
 
/*
* 39. GL_EXT_blend_logic_op
*/
#ifndef GL_EXT_blend_logic_op
#define GL_EXT_blend_logic_op 1
 
/* No new tokens or functions */
 
#endif /* GL_EXT_blend_logic_op */
 
 
 
/*
* 54. GL_EXT_point_parameters
*/
#ifndef GL_EXT_point_parameters
#define GL_EXT_point_parameters 1
 
#define GL_POINT_SIZE_MIN_EXT 0x8126
#define GL_POINT_SIZE_MAX_EXT 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
#define GL_DISTANCE_ATTENUATION_EXT 0x8129
 
GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);
 
#endif /* GL_EXT_point_parameters */
 
 
 
/*
* 78. GL_EXT_paletted_texture
*/
#ifndef GL_EXT_paletted_texture
#define GL_EXT_paletted_texture 1
 
#define GL_TABLE_TOO_LARGE_EXT 0x8031
#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
#define GL_COLOR_INDEX1_EXT 0x80E2
#define GL_COLOR_INDEX2_EXT 0x80E3
#define GL_COLOR_INDEX4_EXT 0x80E4
#define GL_COLOR_INDEX8_EXT 0x80E5
#define GL_COLOR_INDEX12_EXT 0x80E6
#define GL_COLOR_INDEX16_EXT 0x80E7
 
GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
 
GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
 
GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
 
GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
 
GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
 
#endif /* GL_EXT_paletted_texture */
 
 
 
/*
* 79. GL_EXT_clip_volume_hint
*/
#ifndef GL_EXT_clip_volume_hint
#define GL_EXT_clip_volume_hint 1
 
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
 
#endif /* GL_EXT_clip_volume_hint */
 
 
 
/*
* 97. GL_EXT_compiled_vertex_array
*/
#ifndef GL_EXT_compiled_vertex_array
#define GL_EXT_compiled_vertex_array 1
 
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
 
GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
 
#endif /* GL_EXT_compiled_vertex_array */
 
/*
* 137. GL_HP_occlusion_test
*/
#ifndef GL_HP_occlusion_test
#define GL_HP_occlusion_test 1
 
#define GL_OCCLUSION_TEST_HP 0x8165
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
 
#endif /* GL_HP_occlusion_test */
 
 
/*
* 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
*/
#ifndef GL_EXT_shared_texture_palette
#define GL_EXT_shared_texture_palette 1
 
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
 
#endif /* GL_EXT_shared_texture_palette */
 
 
 
/*
* 176. GL_EXT_stencil_wrap
*/
#ifndef GL_EXT_stencil_wrap
#define GL_EXT_stencil_wrap 1
 
#define GL_INCR_WRAP_EXT 0x8507
#define GL_DECR_WRAP_EXT 0x8508
 
#endif /* GL_EXT_stencil_wrap */
 
 
 
/*
* 179. GL_NV_texgen_reflection
*/
#ifndef GL_NV_texgen_reflection
#define GL_NV_texgen_reflection 1
 
#define GL_NORMAL_MAP_NV 0x8511
#define GL_REFLECTION_MAP_NV 0x8512
 
#endif /* GL_NV_texgen_reflection */
 
 
 
/*
* 185. GL_EXT_texture_env_add
*/
#ifndef GL_EXT_texture_env_add
#define GL_EXT_texture_env_add 1
 
/* No new tokens or functions */
 
#endif /* GL_EXT_texture_env_add */
 
 
 
/*
* 197. GL_MESA_window_pos
*/
#ifndef GL_MESA_window_pos
#define GL_MESA_window_pos 1
 
GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
 
#endif /* GL_MESA_window_pos */
 
 
 
/*
* 196. GL_MESA_resize_bufffers
*/
#ifndef GL_MESA_resize_bufffers
#define GL_MESA_resize_buffers 1
 
GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
 
#endif /* GL_MESA_resize_bufffers */
 
 
 
/*
* 220. GL_EXT_texture_env_dot3
*/
#ifndef GL_EXT_texture_env_dot3
#define GL_EXT_texture_env_dot3 1
 
#define GL_DOT3_RGB_EXT 0x8740
#define GL_DOT3_RGBA_EXT 0x8741
 
#endif /* GL_EXT_texture_env_dot3 */
 
 
#else /* GL_GLEXT_LEGACY */
 
#include <GL/glext.h>
 
#endif /* GL_GLEXT_LEGACY */
 
 
 
/*
* ???. GL_MESA_trace
* XXX obsolete
*/
#ifndef GL_MESA_trace
#define GL_MESA_trace 1
 
#define GL_TRACE_ALL_BITS_MESA 0xFFFF
#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001
#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002
#define GL_TRACE_ARRAYS_BIT_MESA 0x0004
#define GL_TRACE_TEXTURES_BIT_MESA 0x0008
#define GL_TRACE_PIXELS_BIT_MESA 0x0010
#define GL_TRACE_ERRORS_BIT_MESA 0x0020
#define GL_TRACE_MASK_MESA 0x8755
#define GL_TRACE_NAME_MESA 0x8756
 
GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask );
GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask );
GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName );
GLAPI void GLAPIENTRY glEndTraceMESA( void );
GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask );
GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment );
GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment );
GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment );
GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment );
GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment );
 
#endif /* GL_MESA_trace */
 
 
/*
* ???. GL_MESA_packed_depth_stencil
* XXX obsolete
*/
#ifndef GL_MESA_packed_depth_stencil
#define GL_MESA_packed_depth_stencil 1
 
#define GL_DEPTH_STENCIL_MESA 0x8750
#define GL_UNSIGNED_INT_24_8_MESA 0x8751
#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
 
#endif /* GL_MESA_packed_depth_stencil */
 
 
#ifndef GL_MESA_ycbcr_texture
#define GL_MESA_ycbcr_texture 1
 
#define GL_YCBCR_MESA 0x8757
#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA /* same as Apple */
#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB /* same as Apple */
 
#endif /* GL_MESA_texture_ycbcr */
 
 
 
#ifndef GL_MESA_pack_invert
#define GL_MESA_pack_invert 1
 
#define GL_PACK_INVERT_MESA 0x8758
 
#endif /* GL_MESA_pack_invert */
 
 
 
#ifndef GL_APPLE_client_storage
#define GL_APPLE_client_storage 1
 
#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
 
#endif /* GL_APPLE_client_storage */
 
 
 
#ifndef GL_APPLE_ycbcr_422
#define GL_APPLE_ycbcr_422 1
 
#define GL_YCBCR_422_APPLE 0x85B9
#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
 
#endif /* GL_APPLE_ycbcr_422 */
 
 
 
/**********************************************************************
* Begin system-specific stuff
*/
#if defined(PRAGMA_EXPORT_SUPPORTED)
#pragma export off
#endif
 
#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
#pragma import off
#endif
/*
* End system-specific stuff
**********************************************************************/
 
 
#ifdef __cplusplus
}
#endif
 
#endif /* __gl_h_ */
/shark/trunk/include/GL/xmesa_x.h
0,0 → 1,91
 
/**************************************************************************
 
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
All Rights Reserved.
 
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sub license, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
 
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial portions
of the Software.
 
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
**************************************************************************/
 
/*
* Authors:
* Kevin E. Martin <kevin@precisioninsight.com>
*
* $Header: /home/fabio/w/shark/sharkcvs/CVSROOT/shark/include/GL/xmesa_x.h,v 1.1 2003-02-28 11:57:54 pj Exp $
*/
 
#ifndef _XMESA_X_H_
#define _XMESA_X_H_
 
typedef Display XMesaDisplay;
typedef Pixmap XMesaPixmap;
typedef Colormap XMesaColormap;
typedef Drawable XMesaDrawable;
typedef Window XMesaWindow;
typedef GC XMesaGC;
typedef XVisualInfo *XMesaVisualInfo;
typedef XImage XMesaImage;
typedef XPoint XMesaPoint;
typedef XColor XMesaColor;
 
#define XMesaDestroyImage XDestroyImage
 
#define XMesaPutPixel XPutPixel
#define XMesaGetPixel XGetPixel
 
#define XMesaSetForeground XSetForeground
#define XMesaSetBackground XSetBackground
#define XMesaSetPlaneMask XSetPlaneMask
#define XMesaSetFunction XSetFunction
#define XMesaSetDashes XSetDashes
#define XMesaSetLineAttributes XSetLineAttributes
#define XMesaSetFillStyle XSetFillStyle
#define XMesaSetTile XSetTile
#define XMesaSetStipple XSetStipple
 
#define XMesaDrawPoint XDrawPoint
#define XMesaDrawPoints XDrawPoints
#define XMesaDrawLine XDrawLine
#define XMesaFillRectangle XFillRectangle
#define XMesaPutImage XPutImage
#define XMesaCopyArea XCopyArea
#define XMesaFillPolygon XFillPolygon
 
#define XMesaCreatePixmap XCreatePixmap
#define XMesaFreePixmap XFreePixmap
#define XMesaFreeGC XFreeGC
 
#define GET_COLORMAP_SIZE(__v) __v->visinfo->colormap_size
#define GET_REDMASK(__v) __v->visinfo->red_mask
#define GET_GREENMASK(__v) __v->visinfo->green_mask
#define GET_BLUEMASK(__v) __v->visinfo->blue_mask
#if defined(__cplusplus) || defined(c_plusplus)
#define GET_VISUAL_CLASS(__v) __v->visinfo->c_class
#else
#define GET_VISUAL_CLASS(__v) __v->visinfo->class
#endif
#define GET_VISUAL_DEPTH(__v) __v->visinfo->depth
#define GET_BLACK_PIXEL(__v) BlackPixel(__v->display, __v->visinfo->screen)
#define CHECK_BYTE_ORDER(__v) host_byte_order()==ImageByteOrder(__v->display)
#define CHECK_FOR_HPCR(__v) XInternAtom(__v->display, "_HP_RGB_SMOOTH_MAP_LIST", True)
 
#endif
/shark/trunk/include/GL/glu_mangle.h
0,0 → 1,105
/* $Id: glu_mangle.h,v 1.1 2003-02-28 11:57:53 pj Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.0
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
 
 
/*
* $Log: not supported by cvs2svn $
* Revision 1.3 2001/09/20 22:18:47 kschultz
* add mangling for new entry points
*
* Revision 1.2 1999/09/10 02:08:19 gareth
* Added GLU 1.3 tessellation (except winding rule code).
*
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
* Imported sources
*
* Revision 3.1 1999/06/21 22:00:42 brianp
* added #ifndef GLU_MANGLE_H stuff
*
* Revision 3.0 1998/02/20 05:04:45 brianp
* initial rev
*
*/
 
#ifndef GLU_MANGLE_H
#define GLU_MANGLE_H
 
 
#define gluLookAt mgluLookAt
#define gluOrtho2D mgluOrtho2D
#define gluPerspective mgluPerspective
#define gluPickMatrix mgluPickMatrix
#define gluProject mgluProject
#define gluUnProject mgluUnProject
#define gluErrorString mgluErrorString
#define gluScaleImage mgluScaleImage
#define gluBuild1DMipmaps mgluBuild1DMipmaps
#define gluBuild2DMipmaps mgluBuild2DMipmaps
#define gluNewQuadric mgluNewQuadric
#define gluDeleteQuadric mgluDeleteQuadric
#define gluQuadricDrawStyle mgluQuadricDrawStyle
#define gluQuadricOrientation mgluQuadricOrientation
#define gluQuadricNormals mgluQuadricNormals
#define gluQuadricTexture mgluQuadricTexture
#define gluQuadricCallback mgluQuadricCallback
#define gluCylinder mgluCylinder
#define gluSphere mgluSphere
#define gluDisk mgluDisk
#define gluPartialDisk mgluPartialDisk
#define gluNewNurbsRenderer mgluNewNurbsRenderer
#define gluDeleteNurbsRenderer mgluDeleteNurbsRenderer
#define gluLoadSamplingMatrices mgluLoadSamplingMatrices
#define gluNurbsProperty mgluNurbsProperty
#define gluGetNurbsProperty mgluGetNurbsProperty
#define gluBeginCurve mgluBeginCurve
#define gluEndCurve mgluEndCurve
#define gluNurbsCurve mgluNurbsCurve
#define gluBeginSurface mgluBeginSurface
#define gluEndSurface mgluEndSurface
#define gluNurbsSurface mgluNurbsSurface
#define gluBeginTrim mgluBeginTrim
#define gluEndTrim mgluEndTrim
#define gluPwlCurve mgluPwlCurve
#define gluNurbsCallback mgluNurbsCallback
#define gluNewTess mgluNewTess
#define gluDeleteTess mgluDeleteTess
#define gluTessBeginPolygon mgluTessBeginPolygon
#define gluTessBeginContour mgluTessBeginContour
#define gluTessVertex mgluTessVertex
#define gluTessEndPolygon mgluTessEndPolygon
#define gluTessEndContour mgluTessEndContour
#define gluTessProperty mgluTessProperty
#define gluTessNormal mgluTessNormal
#define gluTessCallback mgluTessCallback
#define gluGetTessProperty mgluGetTessProperty
#define gluBeginPolygon mgluBeginPolygon
#define gluNextContour mgluNextContour
#define gluEndPolygon mgluEndPolygon
#define gluGetString mgluGetString
#define gluBuild1DMipmapLevels mgluBuild1DMipmapLevels
#define gluBuild2DMipmapLevels mgluBuild2DMipmapLevels
#define gluBuild3DMipmapLevels mgluBuild3DMipmapLevels
#define gluBuild3DMipmaps mgluBuild3DMipmaps
#define gluCheckExtension mgluCheckExtension
#define gluUnProject4 mgluUnProject4
 
#endif
/shark/trunk/include/GL/glxext.h
0,0 → 1,607
#ifndef __glxext_h_
#define __glxext_h_
 
#ifdef __cplusplus
extern "C" {
#endif
 
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
** version 1.2.1 Specification.
*/
 
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#endif
 
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef GLAPI
#define GLAPI extern
#endif
 
/*************************************************************/
 
/* Header file version number, required by OpenGL ABI for Linux */
/* glxext.h last updated 2002/03/22 */
/* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */
#define GLX_GLXEXT_VERSION 5
 
#ifndef GLX_VERSION_1_3
#define GLX_WINDOW_BIT 0x00000001
#define GLX_PIXMAP_BIT 0x00000002
#define GLX_PBUFFER_BIT 0x00000004
#define GLX_RGBA_BIT 0x00000001
#define GLX_COLOR_INDEX_BIT 0x00000002
#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
#define GLX_AUX_BUFFERS_BIT 0x00000010
#define GLX_DEPTH_BUFFER_BIT 0x00000020
#define GLX_STENCIL_BUFFER_BIT 0x00000040
#define GLX_ACCUM_BUFFER_BIT 0x00000080
#define GLX_CONFIG_CAVEAT 0x20
#define GLX_X_VISUAL_TYPE 0x22
#define GLX_TRANSPARENT_TYPE 0x23
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
#define GLX_TRANSPARENT_RED_VALUE 0x25
#define GLX_TRANSPARENT_GREEN_VALUE 0x26
#define GLX_TRANSPARENT_BLUE_VALUE 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
#define GLX_DONT_CARE 0xFFFFFFFF
#define GLX_NONE 0x8000
#define GLX_SLOW_CONFIG 0x8001
#define GLX_TRUE_COLOR 0x8002
#define GLX_DIRECT_COLOR 0x8003
#define GLX_PSEUDO_COLOR 0x8004
#define GLX_STATIC_COLOR 0x8005
#define GLX_GRAY_SCALE 0x8006
#define GLX_STATIC_GRAY 0x8007
#define GLX_TRANSPARENT_RGB 0x8008
#define GLX_TRANSPARENT_INDEX 0x8009
#define GLX_VISUAL_ID 0x800B
#define GLX_SCREEN 0x800C
#define GLX_NON_CONFORMANT_CONFIG 0x800D
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_RENDER_TYPE 0x8011
#define GLX_X_RENDERABLE 0x8012
#define GLX_FBCONFIG_ID 0x8013
#define GLX_RGBA_TYPE 0x8014
#define GLX_COLOR_INDEX_TYPE 0x8015
#define GLX_MAX_PBUFFER_WIDTH 0x8016
#define GLX_MAX_PBUFFER_HEIGHT 0x8017
#define GLX_MAX_PBUFFER_PIXELS 0x8018
#define GLX_PRESERVED_CONTENTS 0x801B
#define GLX_LARGEST_PBUFFER 0x801C
#define GLX_WIDTH 0x801D
#define GLX_HEIGHT 0x801E
#define GLX_EVENT_MASK 0x801F
#define GLX_DAMAGED 0x8020
#define GLX_SAVED 0x8021
#define GLX_WINDOW 0x8022
#define GLX_PBUFFER 0x8023
#define GLX_PBUFFER_HEIGHT 0x8040
#define GLX_PBUFFER_WIDTH 0x8041
#endif
 
#ifndef GLX_VERSION_1_4
#define GLX_SAMPLE_BUFFERS 100000
#define GLX_SAMPLES 100001
#endif
 
#ifndef GLX_ARB_get_proc_address
#endif
 
#ifndef GLX_ARB_multisample
#define GLX_SAMPLE_BUFFERS_ARB 100000
#define GLX_SAMPLES_ARB 100001
#endif
 
#ifndef GLX_SGIS_multisample
#define GLX_SAMPLE_BUFFERS_SGIS 100000
#define GLX_SAMPLES_SGIS 100001
#endif
 
#ifndef GLX_EXT_visual_info
#define GLX_X_VISUAL_TYPE_EXT 0x22
#define GLX_TRANSPARENT_TYPE_EXT 0x23
#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
#define GLX_NONE_EXT 0x8000
#define GLX_TRUE_COLOR_EXT 0x8002
#define GLX_DIRECT_COLOR_EXT 0x8003
#define GLX_PSEUDO_COLOR_EXT 0x8004
#define GLX_STATIC_COLOR_EXT 0x8005
#define GLX_GRAY_SCALE_EXT 0x8006
#define GLX_STATIC_GRAY_EXT 0x8007
#define GLX_TRANSPARENT_RGB_EXT 0x8008
#define GLX_TRANSPARENT_INDEX_EXT 0x8009
#endif
 
#ifndef GLX_SGI_swap_control
#endif
 
#ifndef GLX_SGI_video_sync
#endif
 
#ifndef GLX_SGI_make_current_read
#endif
 
#ifndef GLX_SGIX_video_source
#endif
 
#ifndef GLX_EXT_visual_rating
#define GLX_VISUAL_CAVEAT_EXT 0x20
#define GLX_SLOW_VISUAL_EXT 0x8001
#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
/* reuse GLX_NONE_EXT */
#endif
 
#ifndef GLX_EXT_import_context
#define GLX_SHARE_CONTEXT_EXT 0x800A
#define GLX_VISUAL_ID_EXT 0x800B
#define GLX_SCREEN_EXT 0x800C
#endif
 
#ifndef GLX_SGIX_fbconfig
#define GLX_WINDOW_BIT_SGIX 0x00000001
#define GLX_PIXMAP_BIT_SGIX 0x00000002
#define GLX_RGBA_BIT_SGIX 0x00000001
#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
#define GLX_DRAWABLE_TYPE_SGIX 0x8010
#define GLX_RENDER_TYPE_SGIX 0x8011
#define GLX_X_RENDERABLE_SGIX 0x8012
#define GLX_FBCONFIG_ID_SGIX 0x8013
#define GLX_RGBA_TYPE_SGIX 0x8014
#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
/* reuse GLX_SCREEN_EXT */
#endif
 
#ifndef GLX_SGIX_pbuffer
#define GLX_PBUFFER_BIT_SGIX 0x00000004
#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
#define GLX_PRESERVED_CONTENTS_SGIX 0x801B
#define GLX_LARGEST_PBUFFER_SGIX 0x801C
#define GLX_WIDTH_SGIX 0x801D
#define GLX_HEIGHT_SGIX 0x801E
#define GLX_EVENT_MASK_SGIX 0x801F
#define GLX_DAMAGED_SGIX 0x8020
#define GLX_SAVED_SGIX 0x8021
#define GLX_WINDOW_SGIX 0x8022
#define GLX_PBUFFER_SGIX 0x8023
#endif
 
#ifndef GLX_SGI_cushion
#endif
 
#ifndef GLX_SGIX_video_resize
#define GLX_SYNC_FRAME_SGIX 0x00000000
#define GLX_SYNC_SWAP_SGIX 0x00000001
#endif
 
#ifndef GLX_SGIX_dmbuffer
#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
#endif
 
#ifndef GLX_SGIX_swap_group
#endif
 
#ifndef GLX_SGIX_swap_barrier
#endif
 
#ifndef GLX_SGIS_blended_overlay
#define GLX_BLENDED_RGBA_SGIS 0x8025
#endif
 
#ifndef GLX_SGIS_shared_multisample
#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
#endif
 
#ifndef GLX_SUN_get_transparent_index
#endif
 
#ifndef GLX_3DFX_multisample
#define GLX_SAMPLE_BUFFERS_3DFX 0x8050
#define GLX_SAMPLES_3DFX 0x8051
#endif
 
#ifndef GLX_MESA_copy_sub_buffer
#endif
 
#ifndef GLX_MESA_pixmap_colormap
#endif
 
#ifndef GLX_MESA_release_buffers
#endif
 
#ifndef GLX_MESA_set_3dfx_mode
#define GLX_3DFX_WINDOW_MODE_MESA 0x1
#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
#endif
 
#ifndef GLX_SGIX_visual_select_group
#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
#endif
 
#ifndef GLX_OML_swap_method
#define GLX_SWAP_METHOD_OML 0x8060
#define GLX_SWAP_EXCHANGE_OML 0x8061
#define GLX_SWAP_COPY_OML 0x8062
#define GLX_SWAP_UNDEFINED_OML 0x8063
#endif
 
#ifndef GLX_OML_sync_control
#endif
 
 
/*************************************************************/
 
#ifndef GLX_ARB_get_proc_address
typedef void (*__GLXextFuncPtr)(void);
#endif
 
#ifndef GLX_SGIX_video_source
typedef XID GLXVideoSourceSGIX;
#endif
 
#ifndef GLX_SGIX_fbconfig
typedef XID GLXFBConfigIDSGIX;
typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
#endif
 
#ifndef GLX_SGIX_pbuffer
typedef XID GLXPbufferSGIX;
typedef struct {
int type;
unsigned long serial; /* # of last request processed by server */
Bool send_event; /* true if this came for SendEvent request */
Display *display; /* display the event was read from */
GLXDrawable drawable; /* i.d. of Drawable */
int event_type; /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
int draw_type; /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
unsigned int mask; /* mask indicating which buffers are affected*/
int x, y;
int width, height;
int count; /* if nonzero, at least this many more */
} GLXBufferClobberEventSGIX;
#endif
 
#ifndef GLX_VERSION_1_3
#define GLX_VERSION_1_3 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern GLXFBConfig * glXGetFBConfigs (Display *, int, int *);
extern GLXFBConfig * glXChooseFBConfig (Display *, int, const int *, int *);
extern int glXGetFBConfigAttrib (Display *, GLXFBConfig, int, int *);
extern XVisualInfo * glXGetVisualFromFBConfig (Display *, GLXFBConfig);
extern GLXWindow glXCreateWindow (Display *, GLXFBConfig, Window, const int *);
extern void glXDestroyWindow (Display *, GLXWindow);
extern GLXPixmap glXCreatePixmap (Display *, GLXFBConfig, Pixmap, const int *);
extern void glXDestroyPixmap (Display *, GLXPixmap);
extern GLXPbuffer glXCreatePbuffer (Display *, GLXFBConfig, const int *);
extern void glXDestroyPbuffer (Display *, GLXPbuffer);
extern void glXQueryDrawable (Display *, GLXDrawable, int, unsigned int *);
extern GLXContext glXCreateNewContext (Display *, GLXFBConfig, int, GLXContext, Bool);
extern Bool glXMakeContextCurrent (Display *, GLXDrawable, GLXDrawable, GLXContext);
extern GLXDrawable glXGetCurrentReadDrawable (void);
extern Display * glXGetCurrentDisplay (void);
extern int glXQueryContext (Display *, GLXContext, int, int *);
extern void glXSelectEvent (Display *, GLXDrawable, unsigned long);
extern void glXGetSelectedEvent (Display *, GLXDrawable, unsigned long *);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef GLXFBConfig * ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
typedef GLXFBConfig * ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
typedef Display * ( * PFNGLXGETCURRENTDISPLAYPROC) (void);
typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
#endif
 
#ifndef GLX_VERSION_1_4
#define GLX_VERSION_1_4 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
#endif
 
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
#endif
 
#ifndef GLX_ARB_multisample
#define GLX_ARB_multisample 1
#endif
 
#ifndef GLX_SGIS_multisample
#define GLX_SGIS_multisample 1
#endif
 
#ifndef GLX_EXT_visual_info
#define GLX_EXT_visual_info 1
#endif
 
#ifndef GLX_SGI_swap_control
#define GLX_SGI_swap_control 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern int glXSwapIntervalSGI (int);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
#endif
 
#ifndef GLX_SGI_video_sync
#define GLX_SGI_video_sync 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern int glXGetVideoSyncSGI (unsigned int *);
extern int glXWaitVideoSyncSGI (int, int, unsigned int *);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
#endif
 
#ifndef GLX_SGI_make_current_read
#define GLX_SGI_make_current_read 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern Bool glXMakeCurrentReadSGI (Display *, GLXDrawable, GLXDrawable, GLXContext);
extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
#endif
 
#ifdef _VL_H
#ifndef GLX_SGIX_video_source
#define GLX_SGIX_video_source 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *, int, VLServer, VLPath, int, VLNode);
extern void glXDestroyGLXVideoSourceSGIX (Display *, GLXVideoSourceSGIX);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
#endif
 
#endif /* _VL_H */
#ifndef GLX_EXT_visual_rating
#define GLX_EXT_visual_rating 1
#endif
 
#ifndef GLX_EXT_import_context
#define GLX_EXT_import_context 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern Display * glXGetCurrentDisplayEXT (void);
extern int glXQueryContextInfoEXT (Display *, GLXContext, int, int *);
extern GLXContextID glXGetContextIDEXT (const GLXContext);
extern GLXContext glXImportContextEXT (Display *, GLXContextID);
extern void glXFreeContextEXT (Display *, GLXContext);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
#endif
 
#ifndef GLX_SGIX_fbconfig
#define GLX_SGIX_fbconfig 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern int glXGetFBConfigAttribSGIX (Display *, GLXFBConfigSGIX, int, int *);
extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *, int, int *, int *);
extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *, GLXFBConfigSGIX, Pixmap);
extern GLXContext glXCreateContextWithConfigSGIX (Display *, GLXFBConfigSGIX, int, GLXContext, Bool);
extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *, GLXFBConfigSGIX);
extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *, XVisualInfo *);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
#endif
 
#ifndef GLX_SGIX_pbuffer
#define GLX_SGIX_pbuffer 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *);
extern void glXDestroyGLXPbufferSGIX (Display *, GLXPbufferSGIX);
extern int glXQueryGLXPbufferSGIX (Display *, GLXPbufferSGIX, int, unsigned int *);
extern void glXSelectEventSGIX (Display *, GLXDrawable, unsigned long);
extern void glXGetSelectedEventSGIX (Display *, GLXDrawable, unsigned long *);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
#endif
 
#ifndef GLX_SGI_cushion
#define GLX_SGI_cushion 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern void glXCushionSGI (Display *, Window, float);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
#endif
 
#ifndef GLX_SGIX_video_resize
#define GLX_SGIX_video_resize 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern int glXBindChannelToWindowSGIX (Display *, int, int, Window);
extern int glXChannelRectSGIX (Display *, int, int, int, int, int, int);
extern int glXQueryChannelRectSGIX (Display *, int, int, int *, int *, int *, int *);
extern int glXQueryChannelDeltasSGIX (Display *, int, int, int *, int *, int *, int *);
extern int glXChannelRectSyncSGIX (Display *, int, int, GLenum);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
#endif
 
#ifdef _DM_BUFFER_H_
#ifndef GLX_SGIX_dmbuffer
#define GLX_SGIX_dmbuffer 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern Bool glXAssociateDMPbufferSGIX (Display *, GLXPbufferSGIX, DMparams *, DMbuffer);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
#endif
 
#endif /* _DM_BUFFER_H_ */
#ifndef GLX_SGIX_swap_group
#define GLX_SGIX_swap_group 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern void glXJoinSwapGroupSGIX (Display *, GLXDrawable, GLXDrawable);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
#endif
 
#ifndef GLX_SGIX_swap_barrier
#define GLX_SGIX_swap_barrier 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern void glXBindSwapBarrierSGIX (Display *, GLXDrawable, int);
extern Bool glXQueryMaxSwapBarriersSGIX (Display *, int, int *);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
#endif
 
#ifndef GLX_SUN_get_transparent_index
#define GLX_SUN_get_transparent_index 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern Status glXGetTransparentIndexSUN (Display *, Window, Window, long *);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
#endif
 
#ifndef GLX_MESA_copy_sub_buffer
#define GLX_MESA_copy_sub_buffer 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern void glXCopySubBufferMESA (Display *, GLXDrawable, int, int, int, int);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
#endif
 
#ifndef GLX_MESA_pixmap_colormap
#define GLX_MESA_pixmap_colormap 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern GLXPixmap glXCreateGLXPixmapMESA (Display *, XVisualInfo *, Pixmap, Colormap);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
#endif
 
#ifndef GLX_MESA_release_buffers
#define GLX_MESA_release_buffers 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern Bool glXReleaseBuffersMESA (Display *, GLXDrawable);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
#endif
 
#ifndef GLX_MESA_set_3dfx_mode
#define GLX_MESA_set_3dfx_mode 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern Bool glXSet3DfxModeMESA (int);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
#endif
 
#ifndef GLX_SGIX_visual_select_group
#define GLX_SGIX_visual_select_group 1
#endif
 
#ifndef GLX_OML_swap_method
#define GLX_OML_swap_method 1
#endif
 
#if defined(__STDC_VERSION__)
#if __STDC_VERSION__ >= 199901L
/* Include ISO C99 integer types for OML_sync_control; need a better test */
#include <inttypes.h>
 
#ifndef GLX_OML_sync_control
#define GLX_OML_sync_control 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
extern Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
extern int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
extern Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
extern Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
#endif
 
#endif /* C99 version test */
#endif /* STDC test */
 
#ifdef __cplusplus
}
#endif
 
#endif
/shark/trunk/include/GL/glut.h
0,0 → 1,771
#ifndef __glut_h__
#define __glut_h__
 
/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998. */
 
/* This program is freely distributable without licensing fees and is
provided without guarantee or warrantee expressed or implied. This
program is -not- in the public domain. */
 
#include <GL/gl.h>
#include <GL/glu.h>
 
#ifdef __cplusplus
extern "C" {
#endif
 
#if defined(_WIN32)
 
/* GLUT 3.7 now tries to avoid including <windows.h>
to avoid name space pollution, but Win32's <GL/gl.h>
needs APIENTRY and WINGDIAPI defined properly.
 
tjump@spgs.com contributes:
If users are building glut code on MS Windows, then they should
make sure they include windows.h early, let's not get into a
header definitions war since MS has proven it's capability to
change header dependencies w/o publishing they have done so.
 
So, let's not include windows.h here, as it's not really required and
MS own gl/gl.h *should* include it if the dependency is there. */
 
/* To disable automatic library usage for GLUT, define GLUT_NO_LIB_PRAGMA
in your compile preprocessor options. */
# if !defined(GLUT_BUILDING_LIB) && !defined(GLUT_NO_LIB_PRAGMA)
# pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
/* To enable automatic SGI OpenGL for Windows library usage for GLUT,
define GLUT_USE_SGI_OPENGL in your compile preprocessor options. */
# ifdef GLUT_USE_SGI_OPENGL
# pragma comment (lib, "opengl.lib") /* link with SGI OpenGL for Windows lib */
# pragma comment (lib, "glu.lib") /* link with SGI OpenGL Utility lib */
# pragma comment (lib, "glut.lib") /* link with Win32 GLUT for SGI OpenGL lib */
# else
# pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
# pragma comment (lib, "glu32.lib") /* link with Microsoft OpenGL Utility lib */
# pragma comment (lib, "glut32.lib") /* link with Win32 GLUT lib */
# endif
# endif
 
/* To disable supression of annoying warnings about floats being promoted
to doubles, define GLUT_NO_WARNING_DISABLE in your compile preprocessor
options. */
# ifndef GLUT_NO_WARNING_DISABLE
# pragma warning (disable:4244) /* Disable bogus VC++ 4.2 conversion warnings. */
# pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
# endif
 
/* Win32 has an annoying issue where there are multiple C run-time
libraries (CRTs). If the executable is linked with a different CRT
from the GLUT DLL, the GLUT DLL will not share the same CRT static
data seen by the executable. In particular, atexit callbacks registered
in the executable will not be called if GLUT calls its (different)
exit routine). GLUT is typically built with the
"/MD" option (the CRT with multithreading DLL support), but the Visual
C++ linker default is "/ML" (the single threaded CRT).
 
One workaround to this issue is requiring users to always link with
the same CRT as GLUT is compiled with. That requires users supply a
non-standard option. GLUT 3.7 has its own built-in workaround where
the executable's "exit" function pointer is covertly passed to GLUT.
GLUT then calls the executable's exit function pointer to ensure that
any "atexit" calls registered by the application are called if GLUT
needs to exit.
 
Note that the __glut*WithExit routines should NEVER be called directly.
To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
 
/* XXX This is from Win32's <process.h> */
# if !defined(_MSC_VER) && !defined(__cdecl)
/* Define __cdecl for non-Microsoft compilers. */
# define __cdecl
# define GLUT_DEFINED___CDECL
# endif
# ifndef _CRTIMP
# ifdef _NTSDK
/* Definition compatible with NT SDK */
# define _CRTIMP
# else
/* Current definition */
# ifdef _DLL
# define _CRTIMP __declspec(dllimport)
# else
# define _CRTIMP
# endif
# endif
# define GLUT_DEFINED__CRTIMP
# endif
# ifndef GLUT_BUILDING_LIB
extern _CRTIMP void __cdecl exit(int);
# endif
 
/* GLUT callback calling convention for Win32. */
# define GLUTCALLBACK __cdecl
 
/* for callback/function pointer defs */
# define GLUTAPIENTRYV __cdecl
 
/* glut-win32 specific macros, defined to prevent collision with
and redifinition of Windows system defs, also removes requirement of
pretty much any standard windows header from this file */
 
#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
# define GLUTAPIENTRY __stdcall
#else
# define GLUTAPIENTRY
#endif
 
/* GLUT API entry point declarations for Win32. */
#if defined(GLUT_BUILDING_LIB) && defined(_DLL)
# define GLUTAPI __declspec(dllexport)
#elif defined(_DLL)
# define GLUTAPI __declspec(dllimport)
#else
# define GLUTAPI extern
#endif
 
#if defined(_WIN32) && !defined(_WINDEF_) && !defined(MESA)
# if !defined(MESA_MINWARN)
# pragma message( "note: WINDOWS.H not included, providing Mesa definition of CALLBACK macro" )
# pragma message( "----: and PROC typedef. If you receive compiler warnings about either ")
# pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" )
# endif
# define CALLBACK __stdcall
typedef int (GLUTAPIENTRY *PROC)();
typedef void *HGLRC;
typedef void *HDC;
typedef unsigned long COLORREF;
#endif
 
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(MESA)
# if !defined(MESA_MINWARN)
# pragma message( "note: WINDOWS.H not included, providing Mesa definition of wgl functions" )
# pragma message( "----: and macros. If you receive compiler warnings about any being multiply ")
# pragma message( "----: defined you should include WINDOWS.H priot to gl/glut.h" )
# endif
# define WGL_FONT_LINES 0
# define WGL_FONT_POLYGONS 1
# ifdef UNICODE
# define wglUseFontBitmaps wglUseFontBitmapsW
# define wglUseFontOutlines wglUseFontOutlinesW
# else
# define wglUseFontBitmaps wglUseFontBitmapsA
# define wglUseFontOutlines wglUseFontOutlinesA
# endif /* !UNICODE */
typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
# pragma warning( push )
# pragma warning( disable : 4273 ) /* 'function' : inconsistent DLL linkage. dllexport assumed. */
# define WGLAPI __declspec(dllimport)
WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC);
WGLAPI int GLAPIENTRY wglSetPixelFormat(HDC, int, const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY wglSwapBuffers(HDC hdc);
WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void);
WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);
WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int);
WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);
WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*);
WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
WGLAPI int GLAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR);
WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *);
WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC, HGLRC);
WGLAPI int GLAPIENTRY wglRealizeLayerPalette(HDC, int, int);
WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *);
WGLAPI int GLAPIENTRY wglShareLists(HGLRC, HGLRC);
WGLAPI int GLAPIENTRY wglSwapLayerBuffers(HDC, unsigned int);
WGLAPI int GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, unsigned long);
WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
WGLAPI int GLAPIENTRY SwapBuffers(HDC);
WGLAPI int GLAPIENTRY ChoosePixelFormat(HDC,const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY DescribePixelFormat(HDC,int,unsigned int,LPPIXELFORMATDESCRIPTOR);
WGLAPI int GLAPIENTRY GetPixelFormat(HDC);
WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *);
# undef WGLAPI
# pragma warning( pop )
#endif
 
#else /* _WIN32 not defined */
 
/* Define GLUTAPIENTRY and GLUTCALLBACK to nothing if we aren't on Win32. */
# define GLUTAPIENTRY
# define GLUTAPIENTRYV
# define GLUT_APIENTRY_DEFINED
# define GLUTCALLBACK
# define GLUTAPI extern
/* Prototype exit for the non-Win32 case (see above). */
/*extern void exit(int); this screws up gcc -ansi -pedantic! */
#endif
 
 
/**
GLUT API revision history:
 
GLUT_API_VERSION is updated to reflect incompatible GLUT
API changes (interface changes, semantic changes, deletions,
or additions).
 
GLUT_API_VERSION=1 First public release of GLUT. 11/29/94
 
GLUT_API_VERSION=2 Added support for OpenGL/GLX multisampling,
extension. Supports new input devices like tablet, dial and button
box, and Spaceball. Easy to query OpenGL extensions.
 
GLUT_API_VERSION=3 glutMenuStatus added.
 
GLUT_API_VERSION=4 glutInitDisplayString, glutWarpPointer,
glutBitmapLength, glutStrokeLength, glutWindowStatusFunc, dynamic
video resize subAPI, glutPostWindowRedisplay, glutKeyboardUpFunc,
glutSpecialUpFunc, glutIgnoreKeyRepeat, glutSetKeyRepeat,
glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!).
 
GLUT_API_VERSION=5 glutGetProcAddress (added by BrianP)
**/
#ifndef GLUT_API_VERSION /* allow this to be overriden */
#define GLUT_API_VERSION 5
#endif
 
/**
GLUT implementation revision history:
 
GLUT_XLIB_IMPLEMENTATION is updated to reflect both GLUT
API revisions and implementation revisions (ie, bug fixes).
 
GLUT_XLIB_IMPLEMENTATION=1 mjk's first public release of
GLUT Xlib-based implementation. 11/29/94
 
GLUT_XLIB_IMPLEMENTATION=2 mjk's second public release of
GLUT Xlib-based implementation providing GLUT version 2
interfaces.
 
GLUT_XLIB_IMPLEMENTATION=3 mjk's GLUT 2.2 images. 4/17/95
 
GLUT_XLIB_IMPLEMENTATION=4 mjk's GLUT 2.3 images. 6/?/95
 
GLUT_XLIB_IMPLEMENTATION=5 mjk's GLUT 3.0 images. 10/?/95
 
GLUT_XLIB_IMPLEMENTATION=7 mjk's GLUT 3.1+ with glutWarpPoitner. 7/24/96
 
GLUT_XLIB_IMPLEMENTATION=8 mjk's GLUT 3.1+ with glutWarpPoitner
and video resize. 1/3/97
 
GLUT_XLIB_IMPLEMENTATION=9 mjk's GLUT 3.4 release with early GLUT 4 routines.
 
GLUT_XLIB_IMPLEMENTATION=11 Mesa 2.5's GLUT 3.6 release.
 
GLUT_XLIB_IMPLEMENTATION=12 mjk's GLUT 3.6 release with early GLUT 4 routines + signal handling.
 
GLUT_XLIB_IMPLEMENTATION=13 mjk's GLUT 3.7 beta with GameGLUT support.
 
GLUT_XLIB_IMPLEMENTATION=14 mjk's GLUT 3.7 beta with f90gl friend interface.
 
GLUT_XLIB_IMPLEMENTATION=15 mjk's GLUT 3.7 beta sync'ed with Mesa <GL/glut.h>
**/
#ifndef GLUT_XLIB_IMPLEMENTATION /* Allow this to be overriden. */
#define GLUT_XLIB_IMPLEMENTATION 15
#endif
 
/* Display mode bit masks. */
#define GLUT_RGB 0
#define GLUT_RGBA GLUT_RGB
#define GLUT_INDEX 1
#define GLUT_SINGLE 0
#define GLUT_DOUBLE 2
#define GLUT_ACCUM 4
#define GLUT_ALPHA 8
#define GLUT_DEPTH 16
#define GLUT_STENCIL 32
#if (GLUT_API_VERSION >= 2)
#define GLUT_MULTISAMPLE 128
#define GLUT_STEREO 256
#endif
#if (GLUT_API_VERSION >= 3)
#define GLUT_LUMINANCE 512
#endif
 
/* Mouse buttons. */
#define GLUT_LEFT_BUTTON 0
#define GLUT_MIDDLE_BUTTON 1
#define GLUT_RIGHT_BUTTON 2
 
/* Mouse button state. */
#define GLUT_DOWN 0
#define GLUT_UP 1
 
#if (GLUT_API_VERSION >= 2)
/* function keys */
#define GLUT_KEY_F1 1
#define GLUT_KEY_F2 2
#define GLUT_KEY_F3 3
#define GLUT_KEY_F4 4
#define GLUT_KEY_F5 5
#define GLUT_KEY_F6 6
#define GLUT_KEY_F7 7
#define GLUT_KEY_F8 8
#define GLUT_KEY_F9 9
#define GLUT_KEY_F10 10
#define GLUT_KEY_F11 11
#define GLUT_KEY_F12 12
/* directional keys */
#define GLUT_KEY_LEFT 100
#define GLUT_KEY_UP 101
#define GLUT_KEY_RIGHT 102
#define GLUT_KEY_DOWN 103
#define GLUT_KEY_PAGE_UP 104
#define GLUT_KEY_PAGE_DOWN 105
#define GLUT_KEY_HOME 106
#define GLUT_KEY_END 107
#define GLUT_KEY_INSERT 108
#endif
 
/* Entry/exit state. */
#define GLUT_LEFT 0
#define GLUT_ENTERED 1
 
/* Menu usage state. */
#define GLUT_MENU_NOT_IN_USE 0
#define GLUT_MENU_IN_USE 1
 
/* Visibility state. */
#define GLUT_NOT_VISIBLE 0
#define GLUT_VISIBLE 1
 
/* Window status state. */
#define GLUT_HIDDEN 0
#define GLUT_FULLY_RETAINED 1
#define GLUT_PARTIALLY_RETAINED 2
#define GLUT_FULLY_COVERED 3
 
/* Color index component selection values. */
#define GLUT_RED 0
#define GLUT_GREEN 1
#define GLUT_BLUE 2
 
/* Layers for use. */
#define GLUT_NORMAL 0
#define GLUT_OVERLAY 1
 
#if defined(_WIN32)
/* Stroke font constants (use these in GLUT program). */
#define GLUT_STROKE_ROMAN ((void*)0)
#define GLUT_STROKE_MONO_ROMAN ((void*)1)
 
/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15 ((void*)2)
#define GLUT_BITMAP_8_BY_13 ((void*)3)
#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
#if (GLUT_API_VERSION >= 3)
#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
#endif
#else
/* Stroke font opaque addresses (use constants instead in source code). */
GLUTAPI void *glutStrokeRoman;
GLUTAPI void *glutStrokeMonoRoman;
 
/* Stroke font constants (use these in GLUT program). */
#define GLUT_STROKE_ROMAN (&glutStrokeRoman)
#define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
 
/* Bitmap font opaque addresses (use constants instead in source code). */
GLUTAPI void *glutBitmap9By15;
GLUTAPI void *glutBitmap8By13;
GLUTAPI void *glutBitmapTimesRoman10;
GLUTAPI void *glutBitmapTimesRoman24;
GLUTAPI void *glutBitmapHelvetica10;
GLUTAPI void *glutBitmapHelvetica12;
GLUTAPI void *glutBitmapHelvetica18;
 
/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
#define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
#define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
#define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
#if (GLUT_API_VERSION >= 3)
#define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
#define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
#define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
#endif
#endif
 
/* glutGet parameters. */
#define GLUT_WINDOW_X 100
#define GLUT_WINDOW_Y 101
#define GLUT_WINDOW_WIDTH 102
#define GLUT_WINDOW_HEIGHT 103
#define GLUT_WINDOW_BUFFER_SIZE 104
#define GLUT_WINDOW_STENCIL_SIZE 105
#define GLUT_WINDOW_DEPTH_SIZE 106
#define GLUT_WINDOW_RED_SIZE 107
#define GLUT_WINDOW_GREEN_SIZE 108
#define GLUT_WINDOW_BLUE_SIZE 109
#define GLUT_WINDOW_ALPHA_SIZE 110
#define GLUT_WINDOW_ACCUM_RED_SIZE 111
#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112
#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114
#define GLUT_WINDOW_DOUBLEBUFFER 115
#define GLUT_WINDOW_RGBA 116
#define GLUT_WINDOW_PARENT 117
#define GLUT_WINDOW_NUM_CHILDREN 118
#define GLUT_WINDOW_COLORMAP_SIZE 119
#if (GLUT_API_VERSION >= 2)
#define GLUT_WINDOW_NUM_SAMPLES 120
#define GLUT_WINDOW_STEREO 121
#endif
#if (GLUT_API_VERSION >= 3)
#define GLUT_WINDOW_CURSOR 122
#endif
#define GLUT_SCREEN_WIDTH 200
#define GLUT_SCREEN_HEIGHT 201
#define GLUT_SCREEN_WIDTH_MM 202
#define GLUT_SCREEN_HEIGHT_MM 203
#define GLUT_MENU_NUM_ITEMS 300
#define GLUT_DISPLAY_MODE_POSSIBLE 400
#define GLUT_INIT_WINDOW_X 500
#define GLUT_INIT_WINDOW_Y 501
#define GLUT_INIT_WINDOW_WIDTH 502
#define GLUT_INIT_WINDOW_HEIGHT 503
#define GLUT_INIT_DISPLAY_MODE 504
#if (GLUT_API_VERSION >= 2)
#define GLUT_ELAPSED_TIME 700
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
#define GLUT_WINDOW_FORMAT_ID 123
#endif
 
#if (GLUT_API_VERSION >= 2)
/* glutDeviceGet parameters. */
#define GLUT_HAS_KEYBOARD 600
#define GLUT_HAS_MOUSE 601
#define GLUT_HAS_SPACEBALL 602
#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
#define GLUT_HAS_TABLET 604
#define GLUT_NUM_MOUSE_BUTTONS 605
#define GLUT_NUM_SPACEBALL_BUTTONS 606
#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
#define GLUT_NUM_DIALS 608
#define GLUT_NUM_TABLET_BUTTONS 609
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610
#define GLUT_DEVICE_KEY_REPEAT 611
#define GLUT_HAS_JOYSTICK 612
#define GLUT_OWNS_JOYSTICK 613
#define GLUT_JOYSTICK_BUTTONS 614
#define GLUT_JOYSTICK_AXES 615
#define GLUT_JOYSTICK_POLL_RATE 616
#endif
 
#if (GLUT_API_VERSION >= 3)
/* glutLayerGet parameters. */
#define GLUT_OVERLAY_POSSIBLE 800
#define GLUT_LAYER_IN_USE 801
#define GLUT_HAS_OVERLAY 802
#define GLUT_TRANSPARENT_INDEX 803
#define GLUT_NORMAL_DAMAGED 804
#define GLUT_OVERLAY_DAMAGED 805
 
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
/* glutVideoResizeGet parameters. */
#define GLUT_VIDEO_RESIZE_POSSIBLE 900
#define GLUT_VIDEO_RESIZE_IN_USE 901
#define GLUT_VIDEO_RESIZE_X_DELTA 902
#define GLUT_VIDEO_RESIZE_Y_DELTA 903
#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
#define GLUT_VIDEO_RESIZE_X 906
#define GLUT_VIDEO_RESIZE_Y 907
#define GLUT_VIDEO_RESIZE_WIDTH 908
#define GLUT_VIDEO_RESIZE_HEIGHT 909
#endif
 
/* glutUseLayer parameters. */
#define GLUT_NORMAL 0
#define GLUT_OVERLAY 1
 
/* glutGetModifiers return mask. */
#define GLUT_ACTIVE_SHIFT 1
#define GLUT_ACTIVE_CTRL 2
#define GLUT_ACTIVE_ALT 4
 
/* glutSetCursor parameters. */
/* Basic arrows. */
#define GLUT_CURSOR_RIGHT_ARROW 0
#define GLUT_CURSOR_LEFT_ARROW 1
/* Symbolic cursor shapes. */
#define GLUT_CURSOR_INFO 2
#define GLUT_CURSOR_DESTROY 3
#define GLUT_CURSOR_HELP 4
#define GLUT_CURSOR_CYCLE 5
#define GLUT_CURSOR_SPRAY 6
#define GLUT_CURSOR_WAIT 7
#define GLUT_CURSOR_TEXT 8
#define GLUT_CURSOR_CROSSHAIR 9
/* Directional cursors. */
#define GLUT_CURSOR_UP_DOWN 10
#define GLUT_CURSOR_LEFT_RIGHT 11
/* Sizing cursors. */
#define GLUT_CURSOR_TOP_SIDE 12
#define GLUT_CURSOR_BOTTOM_SIDE 13
#define GLUT_CURSOR_LEFT_SIDE 14
#define GLUT_CURSOR_RIGHT_SIDE 15
#define GLUT_CURSOR_TOP_LEFT_CORNER 16
#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
/* Inherit from parent window. */
#define GLUT_CURSOR_INHERIT 100
/* Blank cursor. */
#define GLUT_CURSOR_NONE 101
/* Fullscreen crosshair (if available). */
#define GLUT_CURSOR_FULL_CROSSHAIR 102
#endif
 
/* GLUT initialization sub-API. */
GLUTAPI void GLUTAPIENTRY glutInit(int *argcp, char **argv);
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI void GLUTAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static void GLUTAPIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
#define glutInit glutInit_ATEXIT_HACK
#endif
#endif
GLUTAPI void GLUTAPIENTRY glutInitDisplayMode(unsigned int mode);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI void GLUTAPIENTRY glutInitDisplayString(const char *string);
#endif
GLUTAPI void GLUTAPIENTRY glutInitWindowPosition(int x, int y);
GLUTAPI void GLUTAPIENTRY glutInitWindowSize(int width, int height);
GLUTAPI void GLUTAPIENTRY glutMainLoop(void);
 
/* GLUT window sub-API. */
GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title);
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static int GLUTAPIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
#endif
#endif
GLUTAPI int GLUTAPIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
GLUTAPI void GLUTAPIENTRY glutDestroyWindow(int win);
GLUTAPI void GLUTAPIENTRY glutPostRedisplay(void);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
GLUTAPI void GLUTAPIENTRY glutPostWindowRedisplay(int win);
#endif
GLUTAPI void GLUTAPIENTRY glutSwapBuffers(void);
GLUTAPI int GLUTAPIENTRY glutGetWindow(void);
GLUTAPI void GLUTAPIENTRY glutSetWindow(int win);
GLUTAPI void GLUTAPIENTRY glutSetWindowTitle(const char *title);
GLUTAPI void GLUTAPIENTRY glutSetIconTitle(const char *title);
GLUTAPI void GLUTAPIENTRY glutPositionWindow(int x, int y);
GLUTAPI void GLUTAPIENTRY glutReshapeWindow(int width, int height);
GLUTAPI void GLUTAPIENTRY glutPopWindow(void);
GLUTAPI void GLUTAPIENTRY glutPushWindow(void);
GLUTAPI void GLUTAPIENTRY glutIconifyWindow(void);
GLUTAPI void GLUTAPIENTRY glutShowWindow(void);
GLUTAPI void GLUTAPIENTRY glutHideWindow(void);
#if (GLUT_API_VERSION >= 3)
GLUTAPI void GLUTAPIENTRY glutFullScreen(void);
GLUTAPI void GLUTAPIENTRY glutSetCursor(int cursor);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI void GLUTAPIENTRY glutWarpPointer(int x, int y);
#endif
 
/* GLUT overlay sub-API. */
GLUTAPI void GLUTAPIENTRY glutEstablishOverlay(void);
GLUTAPI void GLUTAPIENTRY glutRemoveOverlay(void);
GLUTAPI void GLUTAPIENTRY glutUseLayer(GLenum layer);
GLUTAPI void GLUTAPIENTRY glutPostOverlayRedisplay(void);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
GLUTAPI void GLUTAPIENTRY glutPostWindowOverlayRedisplay(int win);
#endif
GLUTAPI void GLUTAPIENTRY glutShowOverlay(void);
GLUTAPI void GLUTAPIENTRY glutHideOverlay(void);
#endif
 
/* GLUT menu sub-API. */
GLUTAPI int GLUTAPIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int));
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI int GLUTAPIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static int GLUTAPIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); }
#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
#endif
#endif
GLUTAPI void GLUTAPIENTRY glutDestroyMenu(int menu);
GLUTAPI int GLUTAPIENTRY glutGetMenu(void);
GLUTAPI void GLUTAPIENTRY glutSetMenu(int menu);
GLUTAPI void GLUTAPIENTRY glutAddMenuEntry(const char *label, int value);
GLUTAPI void GLUTAPIENTRY glutAddSubMenu(const char *label, int submenu);
GLUTAPI void GLUTAPIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
GLUTAPI void GLUTAPIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
GLUTAPI void GLUTAPIENTRY glutRemoveMenuItem(int item);
GLUTAPI void GLUTAPIENTRY glutAttachMenu(int button);
GLUTAPI void GLUTAPIENTRY glutDetachMenu(int button);
 
/* GLUT window callback sub-API. */
GLUTAPI void GLUTAPIENTRY glutDisplayFunc(void (GLUTCALLBACK *func)(void));
GLUTAPI void GLUTAPIENTRY glutReshapeFunc(void (GLUTCALLBACK *func)(int width, int height));
GLUTAPI void GLUTAPIENTRY glutKeyboardFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutMouseFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
GLUTAPI void GLUTAPIENTRY glutMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
GLUTAPI void GLUTAPIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
GLUTAPI void GLUTAPIENTRY glutEntryFunc(void (GLUTCALLBACK *func)(int state));
GLUTAPI void GLUTAPIENTRY glutVisibilityFunc(void (GLUTCALLBACK *func)(int state));
GLUTAPI void GLUTAPIENTRY glutIdleFunc(void (GLUTCALLBACK *func)(void));
GLUTAPI void GLUTAPIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK *func)(int value), int value);
GLUTAPI void GLUTAPIENTRY glutMenuStateFunc(void (GLUTCALLBACK *func)(int state));
#if (GLUT_API_VERSION >= 2)
GLUTAPI void GLUTAPIENTRY glutSpecialFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
GLUTAPI void GLUTAPIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
GLUTAPI void GLUTAPIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK *func)(int button, int state));
GLUTAPI void GLUTAPIENTRY glutButtonBoxFunc(void (GLUTCALLBACK *func)(int button, int state));
GLUTAPI void GLUTAPIENTRY glutDialsFunc(void (GLUTCALLBACK *func)(int dial, int value));
GLUTAPI void GLUTAPIENTRY glutTabletMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
GLUTAPI void GLUTAPIENTRY glutTabletButtonFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
#if (GLUT_API_VERSION >= 3)
GLUTAPI void GLUTAPIENTRY glutMenuStatusFunc(void (GLUTCALLBACK *func)(int status, int x, int y));
GLUTAPI void GLUTAPIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK *func)(void));
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI void GLUTAPIENTRY glutWindowStatusFunc(void (GLUTCALLBACK *func)(int state));
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
GLUTAPI void GLUTAPIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutSpecialUpFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutJoystickFunc(void (GLUTCALLBACK *func)(unsigned int buttonMask, int x, int y, int z), int pollInterval);
#endif
#endif
#endif
 
/* GLUT color index sub-API. */
GLUTAPI void GLUTAPIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
GLUTAPI GLfloat GLUTAPIENTRY glutGetColor(int ndx, int component);
GLUTAPI void GLUTAPIENTRY glutCopyColormap(int win);
 
/* GLUT state retrieval sub-API. */
GLUTAPI int GLUTAPIENTRY glutGet(GLenum type);
GLUTAPI int GLUTAPIENTRY glutDeviceGet(GLenum type);
#if (GLUT_API_VERSION >= 2)
/* GLUT extension support sub-API */
GLUTAPI int GLUTAPIENTRY glutExtensionSupported(const char *name);
#endif
#if (GLUT_API_VERSION >= 3)
GLUTAPI int GLUTAPIENTRY glutGetModifiers(void);
GLUTAPI int GLUTAPIENTRY glutLayerGet(GLenum type);
#endif
#if (GLUT_API_VERSION >= 5)
GLUTAPI void * GLUTAPIENTRY glutGetProcAddress(const char *procName);
#endif
 
/* GLUT font sub-API */
GLUTAPI void GLUTAPIENTRY glutBitmapCharacter(void *font, int character);
GLUTAPI int GLUTAPIENTRY glutBitmapWidth(void *font, int character);
GLUTAPI void GLUTAPIENTRY glutStrokeCharacter(void *font, int character);
GLUTAPI int GLUTAPIENTRY glutStrokeWidth(void *font, int character);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI int GLUTAPIENTRY glutBitmapLength(void *font, const unsigned char *string);
GLUTAPI int GLUTAPIENTRY glutStrokeLength(void *font, const unsigned char *string);
#endif
 
/* GLUT pre-built models sub-API */
GLUTAPI void GLUTAPIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutWireCube(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutSolidCube(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
GLUTAPI void GLUTAPIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
GLUTAPI void GLUTAPIENTRY glutWireDodecahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidDodecahedron(void);
GLUTAPI void GLUTAPIENTRY glutWireTeapot(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutSolidTeapot(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutWireOctahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidOctahedron(void);
GLUTAPI void GLUTAPIENTRY glutWireTetrahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidTetrahedron(void);
GLUTAPI void GLUTAPIENTRY glutWireIcosahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidIcosahedron(void);
 
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
/* GLUT video resize sub-API. */
GLUTAPI int GLUTAPIENTRY glutVideoResizeGet(GLenum param);
GLUTAPI void GLUTAPIENTRY glutSetupVideoResizing(void);
GLUTAPI void GLUTAPIENTRY glutStopVideoResizing(void);
GLUTAPI void GLUTAPIENTRY glutVideoResize(int x, int y, int width, int height);
GLUTAPI void GLUTAPIENTRY glutVideoPan(int x, int y, int width, int height);
 
/* GLUT debugging sub-API. */
GLUTAPI void GLUTAPIENTRY glutReportErrors(void);
#endif
 
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
/* GLUT device control sub-API. */
/* glutSetKeyRepeat modes. */
#define GLUT_KEY_REPEAT_OFF 0
#define GLUT_KEY_REPEAT_ON 1
#define GLUT_KEY_REPEAT_DEFAULT 2
 
/* Joystick button masks. */
#define GLUT_JOYSTICK_BUTTON_A 1
#define GLUT_JOYSTICK_BUTTON_B 2
#define GLUT_JOYSTICK_BUTTON_C 4
#define GLUT_JOYSTICK_BUTTON_D 8
 
GLUTAPI void GLUTAPIENTRY glutIgnoreKeyRepeat(int ignore);
GLUTAPI void GLUTAPIENTRY glutSetKeyRepeat(int repeatMode);
GLUTAPI void GLUTAPIENTRY glutForceJoystickFunc(void);
 
/* GLUT game mode sub-API. */
/* glutGameModeGet. */
#define GLUT_GAME_MODE_ACTIVE 0
#define GLUT_GAME_MODE_POSSIBLE 1
#define GLUT_GAME_MODE_WIDTH 2
#define GLUT_GAME_MODE_HEIGHT 3
#define GLUT_GAME_MODE_PIXEL_DEPTH 4
#define GLUT_GAME_MODE_REFRESH_RATE 5
#define GLUT_GAME_MODE_DISPLAY_CHANGED 6
 
GLUTAPI void GLUTAPIENTRY glutGameModeString(const char *string);
GLUTAPI int GLUTAPIENTRY glutEnterGameMode(void);
GLUTAPI void GLUTAPIENTRY glutLeaveGameMode(void);
GLUTAPI int GLUTAPIENTRY glutGameModeGet(GLenum mode);
#endif
 
#ifdef __cplusplus
}
#endif
 
#if 0
#ifdef GLUT_APIENTRY_DEFINED
# undef GLUT_APIENTRY_DEFINED
# undef APIENTRY
#endif
 
#ifdef GLUT_WINGDIAPI_DEFINED
# undef GLUT_WINGDIAPI_DEFINED
# undef WINGDIAPI
#endif
 
#ifdef GLUT_DEFINED___CDECL
# undef GLUT_DEFINED___CDECL
# undef __cdecl
#endif
 
#ifdef GLUT_DEFINED__CRTIMP
# undef GLUT_DEFINED__CRTIMP
# undef _CRTIMP
#endif
#endif
 
#endif /* __glut_h__ */
/shark/trunk/include/GL/wmesa.h
0,0 → 1,168
/* $Id: wmesa.h,v 1.1 2003-02-28 11:57:53 pj Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.0
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
 
 
/*
* $Log: not supported by cvs2svn $
* Revision 1.2 2002/04/23 18:23:32 kschultz
* Fix up alpha buffer handling for Windows.
* - add two new Pixel Format Descriptors that do not have alpha bits to
* mirror the two that do.
* - add logic to wglChoosePixelFormat to match PFD's with respect to alpha.
* - Create/clear software alpha buffer as required.
* Now a wgl or GLUT program can control the creation of a software alpha
* buffer via the PFD or GLUT parms, respectively.
*
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
* Imported sources
*
* Revision 3.2 1999/01/03 02:54:45 brianp
* updated per Ted Jump
*
* Revision 3.1 1998/12/01 02:34:27 brianp
* applied Mark Kilgard's patches from November 30, 1998
*
* Revision 3.0 1998/02/20 05:06:59 brianp
* initial rev
*
*/
 
 
/*
* Windows driver by: Mark E. Peterson (markp@ic.mankato.mn.us)
* Updated by Li Wei (liwei@aiar.xjtu.edu.cn)
*
*
***************************************************************
* WMesa *
* version 2.3 *
* *
* By *
* Li Wei *
* Institute of Artificial Intelligence & Robotics *
* Xi'an Jiaotong University *
* Email: liwei@aiar.xjtu.edu.cn *
* Web page: http://sun.aiar.xjtu.edu.cn *
* *
* July 7th, 1997 *
***************************************************************
*/
 
 
#ifndef WMESA_H
#define WMESA_H
 
 
#ifdef __cplusplus
extern "C" {
#endif
 
 
#include "gl\gl.h"
 
#pragma warning (disable:4273)
#pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
#pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
#pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
#pragma warning( disable : 4013 ) /* 'function' undefined; assuming extern returning int */
#pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
#pragma warning( disable : 4273 ) /* 'identifier' : inconsistent DLL linkage. dllexport assumed */
#if (MESA_WARNQUIET>1)
# pragma warning( disable : 4146 ) /* unary minus operator applied to unsigned type, result still unsigned */
#endif
 
/*
* This is the WMesa context 'handle':
*/
typedef struct wmesa_context *WMesaContext;
 
 
 
/*
* Create a new WMesaContext for rendering into a window. You must
* have already created the window of correct visual type and with an
* appropriate colormap.
*
* Input:
* hWnd - Window handle
* Pal - Palette to use
* rgb_flag - GL_TRUE = RGB mode,
* GL_FALSE = color index mode
* db_flag - GL_TRUE = double-buffered,
* GL_FALSE = single buffered
* alpha_flag - GL_TRUE = create software alpha buffer,
* GL_FALSE = no software alpha buffer
*
* Note: Indexed mode requires double buffering under Windows.
*
* Return: a WMesa_context or NULL if error.
*/
extern WMesaContext WMesaCreateContext(HWND hWnd,HPALETTE* pPal,
GLboolean rgb_flag,
GLboolean db_flag,
GLboolean alpha_flag);
 
 
/*
* Destroy a rendering context as returned by WMesaCreateContext()
*/
/*extern void WMesaDestroyContext( WMesaContext ctx );*/
extern void WMesaDestroyContext( void );
 
 
 
/*
* Make the specified context the current one.
*/
extern void WMesaMakeCurrent( WMesaContext ctx );
 
 
/*
* Return a handle to the current context.
*/
extern WMesaContext WMesaGetCurrentContext( void );
 
 
/*
* Swap the front and back buffers for the current context. No action
* taken if the context is not double buffered.
*/
extern void WMesaSwapBuffers(void);
 
 
/*
* In indexed color mode we need to know when the palette changes.
*/
extern void WMesaPaletteChange(HPALETTE Pal);
 
extern void WMesaMove(void);
 
 
 
#ifdef __cplusplus
}
#endif
 
 
#endif
 
/shark/trunk/include/GL/ggimesa.h
0,0 → 1,87
/* $Id: ggimesa.h,v 1.1 2003-02-28 11:57:52 pj Exp $ */
 
/*
* Mesa 3-D graphics library GGI bindings (GGIGL [giggle])
* Version: 4.0
* Copyright (C) 1995-2000 Brian Paul
* Copyright (C) 1998 Uwe Maurer
* Copyrigth (C) 2001 Filip Spacek
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
 
 
#ifndef GGIMESA_H
#define GGIMESA_H
 
#define GGIMESA_MAJOR_VERSION 4
#define GGIMESA_MINOR_VERSION 0
 
#ifdef __cplusplus
extern "C" {
#endif
 
#include <ggi/ggi.h>
#include "GL/gl.h"
typedef struct ggi_mesa_context *ggi_mesa_context_t;
 
/*
* Initialize Mesa GGI extension
*/
int ggiMesaInit(void);
/*
* Clean up Mesa GGI exension
*/
int ggiMesaExit(void);
 
/*
* Attach Mesa GGI extension to the visual 'vis'
*/
int ggiMesaAttach(ggi_visual_t vis);
/*
* Detach Mesa GGI extension from the visual 'vis'
*/
int ggiMesaDetach(ggi_visual_t vis);
 
int ggiMesaExtendVisual(ggi_visual_t vis, GLboolean alpha_flag,
GLboolean stereo_flag, GLint depth_size,
GLint stencil_size, GLint accum_red_size,
GLint accum_green_size, GLint accum_blue_size,
GLint accum_alpha_size, GLint num_samples);
 
/*
* Create a new context capable of displaying on the visual vis.
*/
ggi_mesa_context_t ggiMesaCreateContext(ggi_visual_t vis);
/*
* Destroy the context 'ctx'
*/
void ggiMesaDestroyContext(ggi_mesa_context_t ctx);
 
/*
* Make context 'ctx' the current context and bind it to visual 'vis'.
* Note that the context must have been created with respect to that visual.
*/
void ggiMesaMakeCurrent(ggi_mesa_context_t ctx, ggi_visual_t vis);
 
void ggiMesaSwapBuffers(void);
 
 
#ifdef __cplusplus
}
#endif
 
#endif
/shark/trunk/include/GL/glx_mangle.h
0,0 → 1,57
/* $Id: glx_mangle.h,v 1.1 2003-02-28 11:57:53 pj Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 4.1
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
 
 
#ifndef GLX_MANGLE_H
#define GLX_MANGLE_H
 
#define glXChooseVisual mglXChooseVisual
#define glXCreateContext mglXCreateContext
#define glXDestroyContext mglXDestroyContext
#define glXMakeCurrent mglXMakeCurrent
#define glXCopyContext mglXCopyContext
#define glXSwapBuffers mglXSwapBuffers
#define glXCreateGLXPixmap mglXCreateGLXPixmap
#define glXDestroyGLXPixmap mglXDestroyGLXPixmap
#define glXQueryExtension mglXQueryExtension
#define glXQueryVersion mglXQueryVersion
#define glXIsDirect mglXIsDirect
#define glXGetConfig mglXGetConfig
#define glXGetCurrentContext mglXGetCurrentContext
#define glXGetCurrentDrawable mglXGetCurrentDrawable
#define glXWaitGL mglXWaitGL
#define glXWaitX mglXWaitX
#define glXUseXFont mglXUseXFont
#define glXQueryExtensionsString mglXQueryExtensionsString
#define glXQueryServerString mglXQueryServerString
#define glXGetClientString mglXGetClientString
#define glXCreateGLXPixmapMESA mglXCreateGLXPixmapMESA
#define glXReleaseBuffersMESA mglXReleaseBuffersMESA
#define glXCopySubBufferMESA mglXCopySubBufferMESA
#define glXGetVideoSyncSGI mglXGetVideoSyncSGI
#define glXWaitVideoSyncSGI mglXWaitVideoSyncSGI
 
/* GLX 1.4 */
#define glXGetProcAddress mglXGetProcAddress
 
 
#endif
/shark/trunk/include/GL/xmesa.h
0,0 → 1,392
/* $Id: xmesa.h,v 1.1 2003-02-28 11:57:53 pj Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 4.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
 
/*
* Mesa/X11 interface. This header file serves as the documentation for
* the Mesa/X11 interface functions.
*
* Note: this interface isn't intended for user programs. It's primarily
* just for implementing the pseudo-GLX interface.
*/
 
 
/* Sample Usage:
 
In addition to the usual X calls to select a visual, create a colormap
and create a window, you must do the following to use the X/Mesa interface:
 
1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
 
2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
the XMesaVisual.
 
3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
and XMesaVisual.
 
4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
to make the context the current one.
 
5. Make gl* calls to render your graphics.
 
6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
 
7. Before the X window is destroyed, call XMesaDestroyBuffer().
 
8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
 
*/
 
 
 
 
#ifndef XMESA_H
#define XMESA_H
 
#ifdef __VMS
#include <GL/vms_x_fix.h>
#endif
 
#ifdef __cplusplus
extern "C" {
#endif
 
#ifdef XFree86Server
#include "xmesa_xf86.h"
#else
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "xmesa_x.h"
#endif
#include "GL/gl.h"
 
#ifdef AMIWIN
#include <pragmas/xlib_pragmas.h>
extern struct Library *XLibBase;
#endif
 
 
#define XMESA_MAJOR_VERSION 4
#define XMESA_MINOR_VERSION 1
 
 
 
/*
* Values passed to XMesaGetString:
*/
#define XMESA_VERSION 1
#define XMESA_EXTENSIONS 2
 
 
/*
* Values passed to XMesaSetFXmode:
*/
#define XMESA_FX_WINDOW 1
#define XMESA_FX_FULLSCREEN 2
 
 
 
typedef struct xmesa_context *XMesaContext;
 
typedef struct xmesa_visual *XMesaVisual;
 
typedef struct xmesa_buffer *XMesaBuffer;
 
 
 
/*
* Create a new X/Mesa visual.
* Input: display - X11 display
* visinfo - an XVisualInfo pointer
* rgb_flag - GL_TRUE = RGB mode,
* GL_FALSE = color index mode
* alpha_flag - alpha buffer requested?
* db_flag - GL_TRUE = double-buffered,
* GL_FALSE = single buffered
* stereo_flag - stereo visual?
* ximage_flag - GL_TRUE = use an XImage for back buffer,
* GL_FALSE = use an off-screen pixmap for back buffer
* depth_size - requested bits/depth values, or zero
* stencil_size - requested bits/stencil values, or zero
* accum_red_size - requested bits/red accum values, or zero
* accum_green_size - requested bits/green accum values, or zero
* accum_blue_size - requested bits/blue accum values, or zero
* accum_alpha_size - requested bits/alpha accum values, or zero
* num_samples - number of samples/pixel if multisampling, or zero
* level - visual level, usually 0
* visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
* Return; a new XMesaVisual or 0 if error.
*/
extern XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
XMesaVisualInfo visinfo,
GLboolean rgb_flag,
GLboolean alpha_flag,
GLboolean db_flag,
GLboolean stereo_flag,
GLboolean ximage_flag,
GLint depth_size,
GLint stencil_size,
GLint accum_red_size,
GLint accum_green_size,
GLint accum_blue_size,
GLint accum_alpha_size,
GLint num_samples,
GLint level,
GLint visualCaveat );
 
/*
* Destroy an XMesaVisual, but not the associated XVisualInfo.
*/
extern void XMesaDestroyVisual( XMesaVisual v );
 
 
 
/*
* Create a new XMesaContext for rendering into an X11 window.
*
* Input: visual - an XMesaVisual
* share_list - another XMesaContext with which to share display
* lists or NULL if no sharing is wanted.
* Return: an XMesaContext or NULL if error.
*/
extern XMesaContext XMesaCreateContext( XMesaVisual v,
XMesaContext share_list );
 
 
/*
* Destroy a rendering context as returned by XMesaCreateContext()
*/
extern void XMesaDestroyContext( XMesaContext c );
 
 
/*
* Create an XMesaBuffer from an X window.
*/
extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w );
 
 
/*
* Create an XMesaBuffer from an X pixmap.
*/
extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
XMesaPixmap p,
XMesaColormap cmap );
 
 
/*
* Destroy an XMesaBuffer, but not the corresponding window or pixmap.
*/
extern void XMesaDestroyBuffer( XMesaBuffer b );
 
 
/*
* Return the XMesaBuffer handle which corresponds to an X drawable, if any.
*
* New in Mesa 2.3.
*/
extern XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy,
XMesaDrawable d );
 
 
 
/*
* Bind a buffer to a context and make the context the current one.
*/
extern GLboolean XMesaMakeCurrent( XMesaContext c,
XMesaBuffer b );
 
 
/*
* Bind two buffers (read and draw) to a context and make the
* context the current one.
* New in Mesa 3.3
*/
extern GLboolean XMesaMakeCurrent2( XMesaContext c,
XMesaBuffer drawBuffer,
XMesaBuffer readBuffer );
 
 
/*
* Unbind the current context from its buffer.
*/
extern GLboolean XMesaUnbindContext( XMesaContext c );
 
 
/*
* Return a handle to the current context.
*/
extern XMesaContext XMesaGetCurrentContext( void );
 
 
/*
* Return handle to the current (draw) buffer.
*/
extern XMesaBuffer XMesaGetCurrentBuffer( void );
 
 
/*
* Return handle to the current read buffer.
* New in Mesa 3.3
*/
extern XMesaBuffer XMesaGetCurrentReadBuffer( void );
 
 
/*
* Swap the front and back buffers for the given buffer. No action is
* taken if the buffer is not double buffered.
*/
extern void XMesaSwapBuffers( XMesaBuffer b );
 
 
/*
* Copy a sub-region of the back buffer to the front buffer.
*
* New in Mesa 2.6
*/
extern void XMesaCopySubBuffer( XMesaBuffer b,
int x,
int y,
int width,
int height );
 
 
/*
* Return a pointer to the the Pixmap or XImage being used as the back
* color buffer of an XMesaBuffer. This function is a way to get "under
* the hood" of X/Mesa so one can manipulate the back buffer directly.
* Input: b - the XMesaBuffer
* Output: pixmap - pointer to back buffer's Pixmap, or 0
* ximage - pointer to back buffer's XImage, or NULL
* Return: GL_TRUE = context is double buffered
* GL_FALSE = context is single buffered
*/
extern GLboolean XMesaGetBackBuffer( XMesaBuffer b,
XMesaPixmap *pixmap,
XMesaImage **ximage );
 
 
 
/*
* Return the depth buffer associated with an XMesaBuffer.
* Input: b - the XMesa buffer handle
* Output: width, height - size of buffer in pixels
* bytesPerValue - bytes per depth value (2 or 4)
* buffer - pointer to depth buffer values
* Return: GL_TRUE or GL_FALSE to indicate success or failure.
*
* New in Mesa 2.4.
*/
extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b,
GLint *width,
GLint *height,
GLint *bytesPerValue,
void **buffer );
 
 
 
/*
* Flush/sync a context
*/
extern void XMesaFlush( XMesaContext c );
 
 
 
/*
* Get an X/Mesa-specific string.
* Input: name - either XMESA_VERSION or XMESA_EXTENSIONS
*/
extern const char *XMesaGetString( XMesaContext c, int name );
 
 
 
/*
* Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
* any memory used by that buffer.
*
* New in Mesa 2.3.
*/
extern void XMesaGarbageCollect( void );
 
 
 
/*
* Return a dithered pixel value.
* Input: c - XMesaContext
* x, y - window coordinate
* red, green, blue, alpha - color components in [0,1]
* Return: pixel value
*
* New in Mesa 2.3.
*/
extern unsigned long XMesaDitherColor( XMesaContext xmesa,
GLint x,
GLint y,
GLfloat red,
GLfloat green,
GLfloat blue,
GLfloat alpha );
 
 
 
/*
* 3Dfx Glide driver only!
* Set 3Dfx/Glide full-screen or window rendering mode.
* Input: mode - either XMESA_FX_WINDOW (window rendering mode) or
* XMESA_FX_FULLSCREEN (full-screen rendering mode)
* Return: GL_TRUE if success
* GL_FALSE if invalid mode or if not using 3Dfx driver
*
* New in Mesa 2.6.
*/
extern GLboolean XMesaSetFXmode( GLint mode );
 
 
 
/*
* Reallocate the back/depth/stencil/accum/etc/ buffers associated with
* buffer <b> if its size has changed.
*
* New in Mesa 4.0.2
*/
extern void XMesaResizeBuffers( XMesaBuffer b );
 
 
 
/*
* Create a pbuffer.
* New in Mesa 4.1
*/
extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
unsigned int width, unsigned int height);
 
 
 
#ifdef __cplusplus
}
#endif
 
 
#endif
/shark/trunk/include/GL/fxmesa.h
0,0 → 1,103
/* $Id: fxmesa.h,v 1.1 2003-02-28 11:57:52 pj Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 4.0
* Copyright (C) 1995-2001 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
 
 
/*
* FXMesa - 3Dfx Glide driver for Mesa. Contributed by David Bucciarelli
*
* NOTE: This version requires Glide 2.3 or later.
*/
 
 
#ifndef FXMESA_H
#define FXMESA_H
 
 
#include <glide.h>
 
 
#ifdef __cplusplus
extern "C" {
#endif
 
 
#define FXMESA_MAJOR_VERSION 4
#define FXMESA_MINOR_VERSION 0
 
 
/*
* Values for attribList parameter to fxMesaCreateContext():
*/
#define FXMESA_NONE 0 /* to terminate attribList */
#define FXMESA_DOUBLEBUFFER 10
#define FXMESA_ALPHA_SIZE 11 /* followed by an integer */
#define FXMESA_DEPTH_SIZE 12 /* followed by an integer */
#define FXMESA_STENCIL_SIZE 13 /* followed by an integer */
#define FXMESA_ACCUM_SIZE 14 /* followed by an integer */
 
 
 
typedef struct tfxMesaContext *fxMesaContext;
 
 
#if defined (__BEOS__)
#pragma export on
#endif
 
 
GLAPI fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win, GrScreenResolution_t,
GrScreenRefresh_t,
const GLint attribList[]);
 
GLAPI fxMesaContext GLAPIENTRY fxMesaCreateBestContext(GLuint win,
GLint width, GLint height,
const GLint attribList[]);
GLAPI void GLAPIENTRY fxMesaDestroyContext(fxMesaContext ctx);
 
GLAPI GLboolean GLAPIENTRY fxMesaSelectCurrentBoard(int n);
 
GLAPI void GLAPIENTRY fxMesaMakeCurrent(fxMesaContext ctx);
 
GLAPI fxMesaContext GLAPIENTRY fxMesaGetCurrentContext(void);
 
GLAPI void GLAPIENTRY fxMesaSwapBuffers(void);
 
GLAPI void GLAPIENTRY fxMesaSetNearFar(GLfloat nearVal, GLfloat farVal);
 
GLAPI void GLAPIENTRY fxMesaUpdateScreenSize(fxMesaContext ctx);
 
GLAPI int GLAPIENTRY fxQueryHardware(void);
 
GLAPI void GLAPIENTRY fxCloseHardware(void);
 
 
#if defined (__BEOS__)
#pragma export off
#endif
 
 
#ifdef __cplusplus
}
#endif
 
 
#endif
/shark/trunk/include/GL/glext.h
0,0 → 1,5024
#ifndef __glext_h_
#define __glext_h_
 
#ifdef __cplusplus
extern "C" {
#endif
 
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2002 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
** version 1.2.1 Specification.
*/
 
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#endif
 
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef GLAPI
#define GLAPI extern
#endif
 
/*************************************************************/
 
/* Header file version number, required by OpenGL ABI for Linux */
/* glext.h last updated 2002/08/21 */
/* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */
#define GL_GLEXT_VERSION 17
 
#ifndef GL_VERSION_1_2
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
#define GL_RESCALE_NORMAL 0x803A
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_TEXTURE_3D 0x806F
#define GL_PROXY_TEXTURE_3D 0x8070
#define GL_TEXTURE_DEPTH 0x8071
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#endif
 
#ifndef GL_ARB_imaging
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_BLEND_COLOR 0x8005
#define GL_FUNC_ADD 0x8006
#define GL_MIN 0x8007
#define GL_MAX 0x8008
#define GL_BLEND_EQUATION 0x8009
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
#define GL_CONVOLUTION_BORDER_MODE 0x8013
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
#define GL_REDUCE 0x8016
#define GL_CONVOLUTION_FORMAT 0x8017
#define GL_CONVOLUTION_WIDTH 0x8018
#define GL_CONVOLUTION_HEIGHT 0x8019
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
#define GL_HISTOGRAM 0x8024
#define GL_PROXY_HISTOGRAM 0x8025
#define GL_HISTOGRAM_WIDTH 0x8026
#define GL_HISTOGRAM_FORMAT 0x8027
#define GL_HISTOGRAM_RED_SIZE 0x8028
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
#define GL_HISTOGRAM_SINK 0x802D
#define GL_MINMAX 0x802E
#define GL_MINMAX_FORMAT 0x802F
#define GL_MINMAX_SINK 0x8030
#define GL_TABLE_TOO_LARGE 0x8031
#define GL_COLOR_MATRIX 0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
#define GL_COLOR_TABLE 0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
#define GL_PROXY_COLOR_TABLE 0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
#define GL_COLOR_TABLE_SCALE 0x80D6
#define GL_COLOR_TABLE_BIAS 0x80D7
#define GL_COLOR_TABLE_FORMAT 0x80D8
#define GL_COLOR_TABLE_WIDTH 0x80D9
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
#define GL_CONSTANT_BORDER 0x8151
#define GL_REPLICATE_BORDER 0x8153
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
#endif
 
#ifndef GL_VERSION_1_3
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
#define GL_TEXTURE3 0x84C3
#define GL_TEXTURE4 0x84C4
#define GL_TEXTURE5 0x84C5
#define GL_TEXTURE6 0x84C6
#define GL_TEXTURE7 0x84C7
#define GL_TEXTURE8 0x84C8
#define GL_TEXTURE9 0x84C9
#define GL_TEXTURE10 0x84CA
#define GL_TEXTURE11 0x84CB
#define GL_TEXTURE12 0x84CC
#define GL_TEXTURE13 0x84CD
#define GL_TEXTURE14 0x84CE
#define GL_TEXTURE15 0x84CF
#define GL_TEXTURE16 0x84D0
#define GL_TEXTURE17 0x84D1
#define GL_TEXTURE18 0x84D2
#define GL_TEXTURE19 0x84D3
#define GL_TEXTURE20 0x84D4
#define GL_TEXTURE21 0x84D5
#define GL_TEXTURE22 0x84D6
#define GL_TEXTURE23 0x84D7
#define GL_TEXTURE24 0x84D8
#define GL_TEXTURE25 0x84D9
#define GL_TEXTURE26 0x84DA
#define GL_TEXTURE27 0x84DB
#define GL_TEXTURE28 0x84DC
#define GL_TEXTURE29 0x84DD
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define GL_MAX_TEXTURE_UNITS 0x84E2
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define GL_MULTISAMPLE 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define GL_SAMPLE_COVERAGE 0x80A0
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define GL_MULTISAMPLE_BIT 0x20000000
#define GL_NORMAL_MAP 0x8511
#define GL_REFLECTION_MAP 0x8512
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
#define GL_COMPRESSED_ALPHA 0x84E9
#define GL_COMPRESSED_LUMINANCE 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMPRESSED_RGB 0x84ED
#define GL_COMPRESSED_RGBA 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define GL_TEXTURE_COMPRESSED 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_CLAMP_TO_BORDER 0x812D
#define GL_CLAMP_TO_BORDER_SGIS 0x812D
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
#define GL_SOURCE0_RGB 0x8580
#define GL_SOURCE1_RGB 0x8581
#define GL_SOURCE2_RGB 0x8582
#define GL_SOURCE0_ALPHA 0x8588
#define GL_SOURCE1_ALPHA 0x8589
#define GL_SOURCE2_ALPHA 0x858A
#define GL_OPERAND0_RGB 0x8590
#define GL_OPERAND1_RGB 0x8591
#define GL_OPERAND2_RGB 0x8592
#define GL_OPERAND0_ALPHA 0x8598
#define GL_OPERAND1_ALPHA 0x8599
#define GL_OPERAND2_ALPHA 0x859A
#define GL_RGB_SCALE 0x8573
#define GL_ADD_SIGNED 0x8574
#define GL_INTERPOLATE 0x8575
#define GL_SUBTRACT 0x84E7
#define GL_CONSTANT 0x8576
#define GL_PRIMARY_COLOR 0x8577
#define GL_PREVIOUS 0x8578
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
#endif
 
#ifndef GL_VERSION_1_4
#define GL_BLEND_DST_RGB 0x80C8
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
#define GL_BLEND_SRC_ALPHA 0x80CB
#define GL_POINT_SIZE_MIN 0x8126
#define GL_POINT_SIZE_MAX 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
#define GL_GENERATE_MIPMAP 0x8191
#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_DEPTH_COMPONENT16 0x81A5
#define GL_DEPTH_COMPONENT24 0x81A6
#define GL_DEPTH_COMPONENT32 0x81A7
#define GL_MIRRORED_REPEAT 0x8370
#define GL_FOG_COORDINATE_SOURCE 0x8450
#define GL_FOG_COORDINATE 0x8451
#define GL_FRAGMENT_DEPTH 0x8452
#define GL_CURRENT_FOG_COORDINATE 0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
#define GL_FOG_COORDINATE_ARRAY 0x8457
#define GL_COLOR_SUM 0x8458
#define GL_CURRENT_SECONDARY_COLOR 0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
#define GL_SECONDARY_COLOR_ARRAY 0x845E
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define GL_TEXTURE_FILTER_CONTROL 0x8500
#define GL_TEXTURE_LOD_BIAS 0x8501
#define GL_INCR_WRAP 0x8507
#define GL_DECR_WRAP 0x8508
#define GL_TEXTURE_DEPTH_SIZE 0x884A
#define GL_DEPTH_TEXTURE_MODE 0x884B
#define GL_TEXTURE_COMPARE_MODE 0x884C
#define GL_TEXTURE_COMPARE_FUNC 0x884D
#define GL_COMPARE_R_TO_TEXTURE 0x884E
#endif
 
#ifndef GL_ARB_multitexture
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1_ARB 0x84C1
#define GL_TEXTURE2_ARB 0x84C2
#define GL_TEXTURE3_ARB 0x84C3
#define GL_TEXTURE4_ARB 0x84C4
#define GL_TEXTURE5_ARB 0x84C5
#define GL_TEXTURE6_ARB 0x84C6
#define GL_TEXTURE7_ARB 0x84C7
#define GL_TEXTURE8_ARB 0x84C8
#define GL_TEXTURE9_ARB 0x84C9
#define GL_TEXTURE10_ARB 0x84CA
#define GL_TEXTURE11_ARB 0x84CB
#define GL_TEXTURE12_ARB 0x84CC
#define GL_TEXTURE13_ARB 0x84CD
#define GL_TEXTURE14_ARB 0x84CE
#define GL_TEXTURE15_ARB 0x84CF
#define GL_TEXTURE16_ARB 0x84D0
#define GL_TEXTURE17_ARB 0x84D1
#define GL_TEXTURE18_ARB 0x84D2
#define GL_TEXTURE19_ARB 0x84D3
#define GL_TEXTURE20_ARB 0x84D4
#define GL_TEXTURE21_ARB 0x84D5
#define GL_TEXTURE22_ARB 0x84D6
#define GL_TEXTURE23_ARB 0x84D7
#define GL_TEXTURE24_ARB 0x84D8
#define GL_TEXTURE25_ARB 0x84D9
#define GL_TEXTURE26_ARB 0x84DA
#define GL_TEXTURE27_ARB 0x84DB
#define GL_TEXTURE28_ARB 0x84DC
#define GL_TEXTURE29_ARB 0x84DD
#define GL_TEXTURE30_ARB 0x84DE
#define GL_TEXTURE31_ARB 0x84DF
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
#endif
 
#ifndef GL_ARB_transpose_matrix
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
#endif
 
#ifndef GL_ARB_multisample
#define GL_MULTISAMPLE_ARB 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
#define GL_SAMPLES_ARB 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
#endif
 
#ifndef GL_ARB_texture_env_add
#endif
 
#ifndef GL_ARB_texture_cube_map
#define GL_NORMAL_MAP_ARB 0x8511
#define GL_REFLECTION_MAP_ARB 0x8512
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
#endif
 
#ifndef GL_ARB_texture_compression
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
#define GL_COMPRESSED_RGB_ARB 0x84ED
#define GL_COMPRESSED_RGBA_ARB 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
#endif
 
#ifndef GL_ARB_texture_border_clamp
#define GL_CLAMP_TO_BORDER_ARB 0x812D
#endif
 
#ifndef GL_ARB_point_parameters
#define GL_POINT_SIZE_MIN_ARB 0x8126
#define GL_POINT_SIZE_MAX_ARB 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
#endif
 
#ifndef GL_ARB_vertex_blend
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
#define GL_VERTEX_BLEND_ARB 0x86A7
#define GL_CURRENT_WEIGHT_ARB 0x86A8
#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
#define GL_WEIGHT_ARRAY_ARB 0x86AD
#define GL_MODELVIEW0_ARB 0x1700
#define GL_MODELVIEW1_ARB 0x850A
#define GL_MODELVIEW2_ARB 0x8722
#define GL_MODELVIEW3_ARB 0x8723
#define GL_MODELVIEW4_ARB 0x8724
#define GL_MODELVIEW5_ARB 0x8725
#define GL_MODELVIEW6_ARB 0x8726
#define GL_MODELVIEW7_ARB 0x8727
#define GL_MODELVIEW8_ARB 0x8728
#define GL_MODELVIEW9_ARB 0x8729
#define GL_MODELVIEW10_ARB 0x872A
#define GL_MODELVIEW11_ARB 0x872B
#define GL_MODELVIEW12_ARB 0x872C
#define GL_MODELVIEW13_ARB 0x872D
#define GL_MODELVIEW14_ARB 0x872E
#define GL_MODELVIEW15_ARB 0x872F
#define GL_MODELVIEW16_ARB 0x8730
#define GL_MODELVIEW17_ARB 0x8731
#define GL_MODELVIEW18_ARB 0x8732
#define GL_MODELVIEW19_ARB 0x8733
#define GL_MODELVIEW20_ARB 0x8734
#define GL_MODELVIEW21_ARB 0x8735
#define GL_MODELVIEW22_ARB 0x8736
#define GL_MODELVIEW23_ARB 0x8737
#define GL_MODELVIEW24_ARB 0x8738
#define GL_MODELVIEW25_ARB 0x8739
#define GL_MODELVIEW26_ARB 0x873A
#define GL_MODELVIEW27_ARB 0x873B
#define GL_MODELVIEW28_ARB 0x873C
#define GL_MODELVIEW29_ARB 0x873D
#define GL_MODELVIEW30_ARB 0x873E
#define GL_MODELVIEW31_ARB 0x873F
#endif
 
#ifndef GL_ARB_matrix_palette
#define GL_MATRIX_PALETTE_ARB 0x8840
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
#endif
 
#ifndef GL_ARB_texture_env_combine
#define GL_COMBINE_ARB 0x8570
#define GL_COMBINE_RGB_ARB 0x8571
#define GL_COMBINE_ALPHA_ARB 0x8572
#define GL_SOURCE0_RGB_ARB 0x8580
#define GL_SOURCE1_RGB_ARB 0x8581
#define GL_SOURCE2_RGB_ARB 0x8582
#define GL_SOURCE0_ALPHA_ARB 0x8588
#define GL_SOURCE1_ALPHA_ARB 0x8589
#define GL_SOURCE2_ALPHA_ARB 0x858A
#define GL_OPERAND0_RGB_ARB 0x8590
#define GL_OPERAND1_RGB_ARB 0x8591
#define GL_OPERAND2_RGB_ARB 0x8592
#define GL_OPERAND0_ALPHA_ARB 0x8598
#define GL_OPERAND1_ALPHA_ARB 0x8599
#define GL_OPERAND2_ALPHA_ARB 0x859A
#define GL_RGB_SCALE_ARB 0x8573
#define GL_ADD_SIGNED_ARB 0x8574
#define GL_INTERPOLATE_ARB 0x8575
#define GL_SUBTRACT_ARB 0x84E7
#define GL_CONSTANT_ARB 0x8576
#define GL_PRIMARY_COLOR_ARB 0x8577
#define GL_PREVIOUS_ARB 0x8578
#endif
 
#ifndef GL_ARB_texture_env_crossbar
#endif
 
#ifndef GL_ARB_texture_env_dot3
#define GL_DOT3_RGB_ARB 0x86AE
#define GL_DOT3_RGBA_ARB 0x86AF
#endif
 
#ifndef GL_ARB_texture_mirrored_repeat
#define GL_MIRRORED_REPEAT_ARB 0x8370
#endif
 
#ifndef GL_ARB_depth_texture
#define GL_DEPTH_COMPONENT16_ARB 0x81A5
#define GL_DEPTH_COMPONENT24_ARB 0x81A6
#define GL_DEPTH_COMPONENT32_ARB 0x81A7
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
#endif
 
#ifndef GL_ARB_shadow
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
#endif
 
#ifndef GL_ARB_shadow_ambient
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
#endif
 
#ifndef GL_ARB_window_pos
#endif
 
#ifndef GL_ARB_vertex_program
#define GL_VERTEX_PROGRAM_ARB 0x8620
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
#define GL_COLOR_SUM_ARB 0x8458
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
#define GL_PROGRAM_LENGTH_ARB 0x8627
#define GL_PROGRAM_FORMAT_ARB 0x8876
#define GL_PROGRAM_BINDING_ARB 0x8677
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
#define GL_PROGRAM_STRING_ARB 0x8628
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
#define GL_CURRENT_MATRIX_ARB 0x8641
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
#define GL_MATRIX0_ARB 0x88C0
#define GL_MATRIX1_ARB 0x88C1
#define GL_MATRIX2_ARB 0x88C2
#define GL_MATRIX3_ARB 0x88C3
#define GL_MATRIX4_ARB 0x88C4
#define GL_MATRIX5_ARB 0x88C5
#define GL_MATRIX6_ARB 0x88C6
#define GL_MATRIX7_ARB 0x88C7
#define GL_MATRIX8_ARB 0x88C8
#define GL_MATRIX9_ARB 0x88C9
#define GL_MATRIX10_ARB 0x88CA
#define GL_MATRIX11_ARB 0x88CB
#define GL_MATRIX12_ARB 0x88CC
#define GL_MATRIX13_ARB 0x88CD
#define GL_MATRIX14_ARB 0x88CE
#define GL_MATRIX15_ARB 0x88CF
#define GL_MATRIX16_ARB 0x88D0
#define GL_MATRIX17_ARB 0x88D1
#define GL_MATRIX18_ARB 0x88D2
#define GL_MATRIX19_ARB 0x88D3
#define GL_MATRIX20_ARB 0x88D4
#define GL_MATRIX21_ARB 0x88D5
#define GL_MATRIX22_ARB 0x88D6
#define GL_MATRIX23_ARB 0x88D7
#define GL_MATRIX24_ARB 0x88D8
#define GL_MATRIX25_ARB 0x88D9
#define GL_MATRIX26_ARB 0x88DA
#define GL_MATRIX27_ARB 0x88DB
#define GL_MATRIX28_ARB 0x88DC
#define GL_MATRIX29_ARB 0x88DD
#define GL_MATRIX30_ARB 0x88DE
#define GL_MATRIX31_ARB 0x88DF
#endif
 
#ifndef GL_EXT_abgr
#define GL_ABGR_EXT 0x8000
#endif
 
#ifndef GL_EXT_blend_color
#define GL_CONSTANT_COLOR_EXT 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
#define GL_CONSTANT_ALPHA_EXT 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
#define GL_BLEND_COLOR_EXT 0x8005
#endif
 
#ifndef GL_EXT_polygon_offset
#define GL_POLYGON_OFFSET_EXT 0x8037
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
#endif
 
#ifndef GL_EXT_texture
#define GL_ALPHA4_EXT 0x803B
#define GL_ALPHA8_EXT 0x803C
#define GL_ALPHA12_EXT 0x803D
#define GL_ALPHA16_EXT 0x803E
#define GL_LUMINANCE4_EXT 0x803F
#define GL_LUMINANCE8_EXT 0x8040
#define GL_LUMINANCE12_EXT 0x8041
#define GL_LUMINANCE16_EXT 0x8042
#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
#define GL_INTENSITY_EXT 0x8049
#define GL_INTENSITY4_EXT 0x804A
#define GL_INTENSITY8_EXT 0x804B
#define GL_INTENSITY12_EXT 0x804C
#define GL_INTENSITY16_EXT 0x804D
#define GL_RGB2_EXT 0x804E
#define GL_RGB4_EXT 0x804F
#define GL_RGB5_EXT 0x8050
#define GL_RGB8_EXT 0x8051
#define GL_RGB10_EXT 0x8052
#define GL_RGB12_EXT 0x8053
#define GL_RGB16_EXT 0x8054
#define GL_RGBA2_EXT 0x8055
#define GL_RGBA4_EXT 0x8056
#define GL_RGB5_A1_EXT 0x8057
#define GL_RGBA8_EXT 0x8058
#define GL_RGB10_A2_EXT 0x8059
#define GL_RGBA12_EXT 0x805A
#define GL_RGBA16_EXT 0x805B
#define GL_TEXTURE_RED_SIZE_EXT 0x805C
#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
#define GL_REPLACE_EXT 0x8062
#define GL_PROXY_TEXTURE_1D_EXT 0x8063
#define GL_PROXY_TEXTURE_2D_EXT 0x8064
#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
#endif
 
#ifndef GL_EXT_texture3D
#define GL_PACK_SKIP_IMAGES_EXT 0x806B
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
#define GL_TEXTURE_3D_EXT 0x806F
#define GL_PROXY_TEXTURE_3D_EXT 0x8070
#define GL_TEXTURE_DEPTH_EXT 0x8071
#define GL_TEXTURE_WRAP_R_EXT 0x8072
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
#endif
 
#ifndef GL_SGIS_texture_filter4
#define GL_FILTER4_SGIS 0x8146
#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
#endif
 
#ifndef GL_EXT_subtexture
#endif
 
#ifndef GL_EXT_copy_texture
#endif
 
#ifndef GL_EXT_histogram
#define GL_HISTOGRAM_EXT 0x8024
#define GL_PROXY_HISTOGRAM_EXT 0x8025
#define GL_HISTOGRAM_WIDTH_EXT 0x8026
#define GL_HISTOGRAM_FORMAT_EXT 0x8027
#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
#define GL_HISTOGRAM_SINK_EXT 0x802D
#define GL_MINMAX_EXT 0x802E
#define GL_MINMAX_FORMAT_EXT 0x802F
#define GL_MINMAX_SINK_EXT 0x8030
#define GL_TABLE_TOO_LARGE_EXT 0x8031
#endif
 
#ifndef GL_EXT_convolution
#define GL_CONVOLUTION_1D_EXT 0x8010
#define GL_CONVOLUTION_2D_EXT 0x8011
#define GL_SEPARABLE_2D_EXT 0x8012
#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
#define GL_REDUCE_EXT 0x8016
#define GL_CONVOLUTION_FORMAT_EXT 0x8017
#define GL_CONVOLUTION_WIDTH_EXT 0x8018
#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
#endif
 
#ifndef GL_SGI_color_matrix
#define GL_COLOR_MATRIX_SGI 0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
#endif
 
#ifndef GL_SGI_color_table
#define GL_COLOR_TABLE_SGI 0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
#endif
 
#ifndef GL_SGIS_pixel_texture
#define GL_PIXEL_TEXTURE_SGIS 0x8353
#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
#endif
 
#ifndef GL_SGIX_pixel_texture
#define GL_PIXEL_TEX_GEN_SGIX 0x8139
#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
#endif
 
#ifndef GL_SGIS_texture4D
#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
#define GL_TEXTURE_4D_SGIS 0x8134
#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
#define GL_TEXTURE_4DSIZE_SGIS 0x8136
#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
#endif
 
#ifndef GL_SGI_texture_color_table
#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
#endif
 
#ifndef GL_EXT_cmyka
#define GL_CMYK_EXT 0x800C
#define GL_CMYKA_EXT 0x800D
#define GL_PACK_CMYK_HINT_EXT 0x800E
#define GL_UNPACK_CMYK_HINT_EXT 0x800F
#endif
 
#ifndef GL_EXT_texture_object
#define GL_TEXTURE_PRIORITY_EXT 0x8066
#define GL_TEXTURE_RESIDENT_EXT 0x8067
#define GL_TEXTURE_1D_BINDING_EXT 0x8068
#define GL_TEXTURE_2D_BINDING_EXT 0x8069
#define GL_TEXTURE_3D_BINDING_EXT 0x806A
#endif
 
#ifndef GL_SGIS_detail_texture
#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
#define GL_LINEAR_DETAIL_SGIS 0x8097
#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
#endif
 
#ifndef GL_SGIS_sharpen_texture
#define GL_LINEAR_SHARPEN_SGIS 0x80AD
#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
#endif
 
#ifndef GL_EXT_packed_pixels
#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
#endif
 
#ifndef GL_SGIS_texture_lod
#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
#endif
 
#ifndef GL_SGIS_multisample
#define GL_MULTISAMPLE_SGIS 0x809D
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
#define GL_SAMPLE_MASK_SGIS 0x80A0
#define GL_1PASS_SGIS 0x80A1
#define GL_2PASS_0_SGIS 0x80A2
#define GL_2PASS_1_SGIS 0x80A3
#define GL_4PASS_0_SGIS 0x80A4
#define GL_4PASS_1_SGIS 0x80A5
#define GL_4PASS_2_SGIS 0x80A6
#define GL_4PASS_3_SGIS 0x80A7
#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
#define GL_SAMPLES_SGIS 0x80A9
#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
#define GL_SAMPLE_PATTERN_SGIS 0x80AC
#endif
 
#ifndef GL_EXT_rescale_normal
#define GL_RESCALE_NORMAL_EXT 0x803A
#endif
 
#ifndef GL_EXT_vertex_array
#define GL_VERTEX_ARRAY_EXT 0x8074
#define GL_NORMAL_ARRAY_EXT 0x8075
#define GL_COLOR_ARRAY_EXT 0x8076
#define GL_INDEX_ARRAY_EXT 0x8077
#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
#endif
 
#ifndef GL_EXT_misc_attribute
#endif
 
#ifndef GL_SGIS_generate_mipmap
#define GL_GENERATE_MIPMAP_SGIS 0x8191
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
#endif
 
#ifndef GL_SGIX_clipmap
#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
#endif
 
#ifndef GL_SGIX_shadow
#define GL_TEXTURE_COMPARE_SGIX 0x819A
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
#endif
 
#ifndef GL_SGIS_texture_edge_clamp
#define GL_CLAMP_TO_EDGE_SGIS 0x812F
#endif
 
#ifndef GL_EXT_blend_minmax
#define GL_FUNC_ADD_EXT 0x8006
#define GL_MIN_EXT 0x8007
#define GL_MAX_EXT 0x8008
#define GL_BLEND_EQUATION_EXT 0x8009
#endif
 
#ifndef GL_EXT_blend_subtract
#define GL_FUNC_SUBTRACT_EXT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
#endif
 
#ifndef GL_EXT_blend_logic_op
#endif
 
#ifndef GL_SGIX_interlace
#define GL_INTERLACE_SGIX 0x8094
#endif
 
#ifndef GL_SGIX_pixel_tiles
#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
#endif
 
#ifndef GL_SGIS_texture_select
#define GL_DUAL_ALPHA4_SGIS 0x8110
#define GL_DUAL_ALPHA8_SGIS 0x8111
#define GL_DUAL_ALPHA12_SGIS 0x8112
#define GL_DUAL_ALPHA16_SGIS 0x8113
#define GL_DUAL_LUMINANCE4_SGIS 0x8114
#define GL_DUAL_LUMINANCE8_SGIS 0x8115
#define GL_DUAL_LUMINANCE12_SGIS 0x8116
#define GL_DUAL_LUMINANCE16_SGIS 0x8117
#define GL_DUAL_INTENSITY4_SGIS 0x8118
#define GL_DUAL_INTENSITY8_SGIS 0x8119
#define GL_DUAL_INTENSITY12_SGIS 0x811A
#define GL_DUAL_INTENSITY16_SGIS 0x811B
#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
#define GL_QUAD_ALPHA4_SGIS 0x811E
#define GL_QUAD_ALPHA8_SGIS 0x811F
#define GL_QUAD_LUMINANCE4_SGIS 0x8120
#define GL_QUAD_LUMINANCE8_SGIS 0x8121
#define GL_QUAD_INTENSITY4_SGIS 0x8122
#define GL_QUAD_INTENSITY8_SGIS 0x8123
#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
#endif
 
#ifndef GL_SGIX_sprite
#define GL_SPRITE_SGIX 0x8148
#define GL_SPRITE_MODE_SGIX 0x8149
#define GL_SPRITE_AXIS_SGIX 0x814A
#define GL_SPRITE_TRANSLATION_SGIX 0x814B
#define GL_SPRITE_AXIAL_SGIX 0x814C
#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
#endif
 
#ifndef GL_SGIX_texture_multi_buffer
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
#endif
 
#ifndef GL_EXT_point_parameters
#define GL_POINT_SIZE_MIN_EXT 0x8126
#define GL_POINT_SIZE_MAX_EXT 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
#define GL_DISTANCE_ATTENUATION_EXT 0x8129
#endif
 
#ifndef GL_SGIS_point_parameters
#define GL_POINT_SIZE_MIN_SGIS 0x8126
#define GL_POINT_SIZE_MAX_SGIS 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
#endif
 
#ifndef GL_SGIX_instruments
#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
#endif
 
#ifndef GL_SGIX_texture_scale_bias
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
#endif
 
#ifndef GL_SGIX_framezoom
#define GL_FRAMEZOOM_SGIX 0x818B
#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
#endif
 
#ifndef GL_SGIX_tag_sample_buffer
#endif
 
#ifndef GL_FfdMaskSGIX
#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
#endif
 
#ifndef GL_SGIX_polynomial_ffd
#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
#define GL_DEFORMATIONS_MASK_SGIX 0x8196
#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
#endif
 
#ifndef GL_SGIX_reference_plane
#define GL_REFERENCE_PLANE_SGIX 0x817D
#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
#endif
 
#ifndef GL_SGIX_flush_raster
#endif
 
#ifndef GL_SGIX_depth_texture
#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
#endif
 
#ifndef GL_SGIS_fog_function
#define GL_FOG_FUNC_SGIS 0x812A
#define GL_FOG_FUNC_POINTS_SGIS 0x812B
#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
#endif
 
#ifndef GL_SGIX_fog_offset
#define GL_FOG_OFFSET_SGIX 0x8198
#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
#endif
 
#ifndef GL_HP_image_transform
#define GL_IMAGE_SCALE_X_HP 0x8155
#define GL_IMAGE_SCALE_Y_HP 0x8156
#define GL_IMAGE_TRANSLATE_X_HP 0x8157
#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
#define GL_IMAGE_MAG_FILTER_HP 0x815C
#define GL_IMAGE_MIN_FILTER_HP 0x815D
#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
#define GL_CUBIC_HP 0x815F
#define GL_AVERAGE_HP 0x8160
#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
#endif
 
#ifndef GL_HP_convolution_border_modes
#define GL_IGNORE_BORDER_HP 0x8150
#define GL_CONSTANT_BORDER_HP 0x8151
#define GL_REPLICATE_BORDER_HP 0x8153
#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
#endif
 
#ifndef GL_INGR_palette_buffer
#endif
 
#ifndef GL_SGIX_texture_add_env
#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
#endif
 
#ifndef GL_EXT_color_subtable
#endif
 
#ifndef GL_PGI_vertex_hints
#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
#define GL_COLOR3_BIT_PGI 0x00010000
#define GL_COLOR4_BIT_PGI 0x00020000
#define GL_EDGEFLAG_BIT_PGI 0x00040000
#define GL_INDEX_BIT_PGI 0x00080000
#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
#define GL_MAT_EMISSION_BIT_PGI 0x00800000
#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
#define GL_MAT_SHININESS_BIT_PGI 0x02000000
#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
#define GL_NORMAL_BIT_PGI 0x08000000
#define GL_TEXCOORD1_BIT_PGI 0x10000000
#define GL_TEXCOORD2_BIT_PGI 0x20000000
#define GL_TEXCOORD3_BIT_PGI 0x40000000
#define GL_TEXCOORD4_BIT_PGI 0x80000000
#define GL_VERTEX23_BIT_PGI 0x00000004
#define GL_VERTEX4_BIT_PGI 0x00000008
#endif
 
#ifndef GL_PGI_misc_hints
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
#define GL_CLIP_NEAR_HINT_PGI 0x1A220
#define GL_CLIP_FAR_HINT_PGI 0x1A221
#define GL_WIDE_LINE_HINT_PGI 0x1A222
#define GL_BACK_NORMALS_HINT_PGI 0x1A223
#endif
 
#ifndef GL_EXT_paletted_texture
#define GL_COLOR_INDEX1_EXT 0x80E2
#define GL_COLOR_INDEX2_EXT 0x80E3
#define GL_COLOR_INDEX4_EXT 0x80E4
#define GL_COLOR_INDEX8_EXT 0x80E5
#define GL_COLOR_INDEX12_EXT 0x80E6
#define GL_COLOR_INDEX16_EXT 0x80E7
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
#endif
 
#ifndef GL_EXT_clip_volume_hint
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
#endif
 
#ifndef GL_SGIX_list_priority
#define GL_LIST_PRIORITY_SGIX 0x8182
#endif
 
#ifndef GL_SGIX_ir_instrument1
#define GL_IR_INSTRUMENT1_SGIX 0x817F
#endif
 
#ifndef GL_SGIX_calligraphic_fragment
#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
#endif
 
#ifndef GL_SGIX_texture_lod_bias
#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
#endif
 
#ifndef GL_SGIX_shadow_ambient
#define GL_SHADOW_AMBIENT_SGIX 0x80BF
#endif
 
#ifndef GL_EXT_index_texture
#endif
 
#ifndef GL_EXT_index_material
#define GL_INDEX_MATERIAL_EXT 0x81B8
#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
#endif
 
#ifndef GL_EXT_index_func
#define GL_INDEX_TEST_EXT 0x81B5
#define GL_INDEX_TEST_FUNC_EXT 0x81B6
#define GL_INDEX_TEST_REF_EXT 0x81B7
#endif
 
#ifndef GL_EXT_index_array_formats
#define GL_IUI_V2F_EXT 0x81AD
#define GL_IUI_V3F_EXT 0x81AE
#define GL_IUI_N3F_V2F_EXT 0x81AF
#define GL_IUI_N3F_V3F_EXT 0x81B0
#define GL_T2F_IUI_V2F_EXT 0x81B1
#define GL_T2F_IUI_V3F_EXT 0x81B2
#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
#endif
 
#ifndef GL_EXT_compiled_vertex_array
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
#endif
 
#ifndef GL_EXT_cull_vertex
#define GL_CULL_VERTEX_EXT 0x81AA
#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
#endif
 
#ifndef GL_SGIX_ycrcb
#define GL_YCRCB_422_SGIX 0x81BB
#define GL_YCRCB_444_SGIX 0x81BC
#endif
 
#ifndef GL_SGIX_fragment_lighting
#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
#define GL_LIGHT_ENV_MODE_SGIX 0x8407
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
#endif
 
#ifndef GL_IBM_rasterpos_clip
#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
#endif
 
#ifndef GL_HP_texture_lighting
#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
#endif
 
#ifndef GL_EXT_draw_range_elements
#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
#endif
 
#ifndef GL_WIN_phong_shading
#define GL_PHONG_WIN 0x80EA
#define GL_PHONG_HINT_WIN 0x80EB
#endif
 
#ifndef GL_WIN_specular_fog
#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
#endif
 
#ifndef GL_EXT_light_texture
#define GL_FRAGMENT_MATERIAL_EXT 0x8349
#define GL_FRAGMENT_NORMAL_EXT 0x834A
#define GL_FRAGMENT_COLOR_EXT 0x834C
#define GL_ATTENUATION_EXT 0x834D
#define GL_SHADOW_ATTENUATION_EXT 0x834E
#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
#define GL_TEXTURE_LIGHT_EXT 0x8350
#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
/* reuse GL_FRAGMENT_DEPTH_EXT */
#endif
 
#ifndef GL_SGIX_blend_alpha_minmax
#define GL_ALPHA_MIN_SGIX 0x8320
#define GL_ALPHA_MAX_SGIX 0x8321
#endif
 
#ifndef GL_SGIX_impact_pixel_texture
#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
#endif
 
#ifndef GL_EXT_bgra
#define GL_BGR_EXT 0x80E0
#define GL_BGRA_EXT 0x80E1
#endif
 
#ifndef GL_SGIX_async
#define GL_ASYNC_MARKER_SGIX 0x8329
#endif
 
#ifndef GL_SGIX_async_pixel
#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
#endif
 
#ifndef GL_SGIX_async_histogram
#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
#endif
 
#ifndef GL_INTEL_texture_scissor
#endif
 
#ifndef GL_INTEL_parallel_arrays
#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
#endif
 
#ifndef GL_HP_occlusion_test
#define GL_OCCLUSION_TEST_HP 0x8165
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
#endif
 
#ifndef GL_EXT_pixel_transform
#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
#define GL_PIXEL_MAG_FILTER_EXT 0x8331
#define GL_PIXEL_MIN_FILTER_EXT 0x8332
#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
#define GL_CUBIC_EXT 0x8334
#define GL_AVERAGE_EXT 0x8335
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
#endif
 
#ifndef GL_EXT_pixel_transform_color_table
#endif
 
#ifndef GL_EXT_shared_texture_palette
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
#endif
 
#ifndef GL_EXT_separate_specular_color
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
#define GL_SINGLE_COLOR_EXT 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#endif
 
#ifndef GL_EXT_secondary_color
#define GL_COLOR_SUM_EXT 0x8458
#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
#endif
 
#ifndef GL_EXT_texture_perturb_normal
#define GL_PERTURB_EXT 0x85AE
#define GL_TEXTURE_NORMAL_EXT 0x85AF
#endif
 
#ifndef GL_EXT_multi_draw_arrays
#endif
 
#ifndef GL_EXT_fog_coord
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
#define GL_FOG_COORDINATE_EXT 0x8451
#define GL_FRAGMENT_DEPTH_EXT 0x8452
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
#endif
 
#ifndef GL_REND_screen_coordinates
#define GL_SCREEN_COORDINATES_REND 0x8490
#define GL_INVERTED_SCREEN_W_REND 0x8491
#endif
 
#ifndef GL_EXT_coordinate_frame
#define GL_TANGENT_ARRAY_EXT 0x8439
#define GL_BINORMAL_ARRAY_EXT 0x843A
#define GL_CURRENT_TANGENT_EXT 0x843B
#define GL_CURRENT_BINORMAL_EXT 0x843C
#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
#define GL_MAP1_TANGENT_EXT 0x8444
#define GL_MAP2_TANGENT_EXT 0x8445
#define GL_MAP1_BINORMAL_EXT 0x8446
#define GL_MAP2_BINORMAL_EXT 0x8447
#endif
 
#ifndef GL_EXT_texture_env_combine
#define GL_COMBINE_EXT 0x8570
#define GL_COMBINE_RGB_EXT 0x8571
#define GL_COMBINE_ALPHA_EXT 0x8572
#define GL_RGB_SCALE_EXT 0x8573
#define GL_ADD_SIGNED_EXT 0x8574
#define GL_INTERPOLATE_EXT 0x8575
#define GL_CONSTANT_EXT 0x8576
#define GL_PRIMARY_COLOR_EXT 0x8577
#define GL_PREVIOUS_EXT 0x8578
#define GL_SOURCE0_RGB_EXT 0x8580
#define GL_SOURCE1_RGB_EXT 0x8581
#define GL_SOURCE2_RGB_EXT 0x8582
#define GL_SOURCE0_ALPHA_EXT 0x8588
#define GL_SOURCE1_ALPHA_EXT 0x8589
#define GL_SOURCE2_ALPHA_EXT 0x858A
#define GL_OPERAND0_RGB_EXT 0x8590
#define GL_OPERAND1_RGB_EXT 0x8591
#define GL_OPERAND2_RGB_EXT 0x8592
#define GL_OPERAND0_ALPHA_EXT 0x8598
#define GL_OPERAND1_ALPHA_EXT 0x8599
#define GL_OPERAND2_ALPHA_EXT 0x859A
#endif
 
#ifndef GL_APPLE_specular_vector
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
#endif
 
#ifndef GL_APPLE_transform_hint
#define GL_TRANSFORM_HINT_APPLE 0x85B1
#endif
 
#ifndef GL_SGIX_fog_scale
#define GL_FOG_SCALE_SGIX 0x81FC
#define GL_FOG_SCALE_VALUE_SGIX 0x81FD
#endif
 
#ifndef GL_SUNX_constant_data
#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
#endif
 
#ifndef GL_SUN_global_alpha
#define GL_GLOBAL_ALPHA_SUN 0x81D9
#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
#endif
 
#ifndef GL_SUN_triangle_list
#define GL_RESTART_SUN 0x0001
#define GL_REPLACE_MIDDLE_SUN 0x0002
#define GL_REPLACE_OLDEST_SUN 0x0003
#define GL_TRIANGLE_LIST_SUN 0x81D7
#define GL_REPLACEMENT_CODE_SUN 0x81D8
#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
#define GL_R1UI_V3F_SUN 0x85C4
#define GL_R1UI_C4UB_V3F_SUN 0x85C5
#define GL_R1UI_C3F_V3F_SUN 0x85C6
#define GL_R1UI_N3F_V3F_SUN 0x85C7
#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
#define GL_R1UI_T2F_V3F_SUN 0x85C9
#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
#endif
 
#ifndef GL_SUN_vertex
#endif
 
#ifndef GL_EXT_blend_func_separate
#define GL_BLEND_DST_RGB_EXT 0x80C8
#define GL_BLEND_SRC_RGB_EXT 0x80C9
#define GL_BLEND_DST_ALPHA_EXT 0x80CA
#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
#endif
 
#ifndef GL_INGR_color_clamp
#define GL_RED_MIN_CLAMP_INGR 0x8560
#define GL_GREEN_MIN_CLAMP_INGR 0x8561
#define GL_BLUE_MIN_CLAMP_INGR 0x8562
#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
#define GL_RED_MAX_CLAMP_INGR 0x8564
#define GL_GREEN_MAX_CLAMP_INGR 0x8565
#define GL_BLUE_MAX_CLAMP_INGR 0x8566
#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
#endif
 
#ifndef GL_INGR_interlace_read
#define GL_INTERLACE_READ_INGR 0x8568
#endif
 
#ifndef GL_EXT_stencil_wrap
#define GL_INCR_WRAP_EXT 0x8507
#define GL_DECR_WRAP_EXT 0x8508
#endif
 
#ifndef GL_EXT_422_pixels
#define GL_422_EXT 0x80CC
#define GL_422_REV_EXT 0x80CD
#define GL_422_AVERAGE_EXT 0x80CE
#define GL_422_REV_AVERAGE_EXT 0x80CF
#endif
 
#ifndef GL_NV_texgen_reflection
#define GL_NORMAL_MAP_NV 0x8511
#define GL_REFLECTION_MAP_NV 0x8512
#endif
 
#ifndef GL_EXT_texture_cube_map
#define GL_NORMAL_MAP_EXT 0x8511
#define GL_REFLECTION_MAP_EXT 0x8512
#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
#endif
 
#ifndef GL_SUN_convolution_border_modes
#define GL_WRAP_BORDER_SUN 0x81D4
#endif
 
#ifndef GL_EXT_texture_env_add
#endif
 
#ifndef GL_EXT_texture_lod_bias
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
#endif
 
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#endif
 
#ifndef GL_EXT_vertex_weighting
#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
#define GL_MODELVIEW1_MATRIX_EXT 0x8506
#define GL_VERTEX_WEIGHTING_EXT 0x8509
#define GL_MODELVIEW0_EXT GL_MODELVIEW
#define GL_MODELVIEW1_EXT 0x850A
#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
#endif
 
#ifndef GL_NV_light_max_exponent
#define GL_MAX_SHININESS_NV 0x8504
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
#endif
 
#ifndef GL_NV_vertex_array_range
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
#endif
 
#ifndef GL_NV_register_combiners
#define GL_REGISTER_COMBINERS_NV 0x8522
#define GL_VARIABLE_A_NV 0x8523
#define GL_VARIABLE_B_NV 0x8524
#define GL_VARIABLE_C_NV 0x8525
#define GL_VARIABLE_D_NV 0x8526
#define GL_VARIABLE_E_NV 0x8527
#define GL_VARIABLE_F_NV 0x8528
#define GL_VARIABLE_G_NV 0x8529
#define GL_CONSTANT_COLOR0_NV 0x852A
#define GL_CONSTANT_COLOR1_NV 0x852B
#define GL_PRIMARY_COLOR_NV 0x852C
#define GL_SECONDARY_COLOR_NV 0x852D
#define GL_SPARE0_NV 0x852E
#define GL_SPARE1_NV 0x852F
#define GL_DISCARD_NV 0x8530
#define GL_E_TIMES_F_NV 0x8531
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
#define GL_UNSIGNED_IDENTITY_NV 0x8536
#define GL_UNSIGNED_INVERT_NV 0x8537
#define GL_EXPAND_NORMAL_NV 0x8538
#define GL_EXPAND_NEGATE_NV 0x8539
#define GL_HALF_BIAS_NORMAL_NV 0x853A
#define GL_HALF_BIAS_NEGATE_NV 0x853B
#define GL_SIGNED_IDENTITY_NV 0x853C
#define GL_SIGNED_NEGATE_NV 0x853D
#define GL_SCALE_BY_TWO_NV 0x853E
#define GL_SCALE_BY_FOUR_NV 0x853F
#define GL_SCALE_BY_ONE_HALF_NV 0x8540
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
#define GL_COMBINER_INPUT_NV 0x8542
#define GL_COMBINER_MAPPING_NV 0x8543
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
#define GL_COMBINER_MUX_SUM_NV 0x8547
#define GL_COMBINER_SCALE_NV 0x8548
#define GL_COMBINER_BIAS_NV 0x8549
#define GL_COMBINER_AB_OUTPUT_NV 0x854A
#define GL_COMBINER_CD_OUTPUT_NV 0x854B
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
#define GL_COLOR_SUM_CLAMP_NV 0x854F
#define GL_COMBINER0_NV 0x8550
#define GL_COMBINER1_NV 0x8551
#define GL_COMBINER2_NV 0x8552
#define GL_COMBINER3_NV 0x8553
#define GL_COMBINER4_NV 0x8554
#define GL_COMBINER5_NV 0x8555
#define GL_COMBINER6_NV 0x8556
#define GL_COMBINER7_NV 0x8557
/* reuse GL_TEXTURE0_ARB */
/* reuse GL_TEXTURE1_ARB */
/* reuse GL_ZERO */
/* reuse GL_NONE */
/* reuse GL_FOG */
#endif
 
#ifndef GL_NV_fog_distance
#define GL_FOG_DISTANCE_MODE_NV 0x855A
#define GL_EYE_RADIAL_NV 0x855B
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
/* reuse GL_EYE_PLANE */
#endif
 
#ifndef GL_NV_texgen_emboss
#define GL_EMBOSS_LIGHT_NV 0x855D
#define GL_EMBOSS_CONSTANT_NV 0x855E
#define GL_EMBOSS_MAP_NV 0x855F
#endif
 
#ifndef GL_NV_blend_square
#endif
 
#ifndef GL_NV_texture_env_combine4
#define GL_COMBINE4_NV 0x8503
#define GL_SOURCE3_RGB_NV 0x8583
#define GL_SOURCE3_ALPHA_NV 0x858B
#define GL_OPERAND3_RGB_NV 0x8593
#define GL_OPERAND3_ALPHA_NV 0x859B
#endif
 
#ifndef GL_MESA_resize_buffers
#endif
 
#ifndef GL_MESA_window_pos
#endif
 
#ifndef GL_EXT_texture_compression_s3tc
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#endif
 
#ifndef GL_IBM_cull_vertex
#define GL_CULL_VERTEX_IBM 103050
#endif
 
#ifndef GL_IBM_multimode_draw_arrays
#endif
 
#ifndef GL_IBM_vertex_array_lists
#define GL_VERTEX_ARRAY_LIST_IBM 103070
#define GL_NORMAL_ARRAY_LIST_IBM 103071
#define GL_COLOR_ARRAY_LIST_IBM 103072
#define GL_INDEX_ARRAY_LIST_IBM 103073
#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
#endif
 
#ifndef GL_SGIX_subsample
#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
#endif
 
#ifndef GL_SGIX_ycrcb_subsample
#endif
 
#ifndef GL_SGIX_ycrcba
#define GL_YCRCB_SGIX 0x8318
#define GL_YCRCBA_SGIX 0x8319
#endif
 
#ifndef GL_SGI_depth_pass_instrument
#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
#endif
 
#ifndef GL_3DFX_texture_compression_FXT1
#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
#endif
 
#ifndef GL_3DFX_multisample
#define GL_MULTISAMPLE_3DFX 0x86B2
#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
#define GL_SAMPLES_3DFX 0x86B4
#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
#endif
 
#ifndef GL_3DFX_tbuffer
#endif
 
#ifndef GL_EXT_multisample
#define GL_MULTISAMPLE_EXT 0x809D
#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
#define GL_SAMPLE_MASK_EXT 0x80A0
#define GL_1PASS_EXT 0x80A1
#define GL_2PASS_0_EXT 0x80A2
#define GL_2PASS_1_EXT 0x80A3
#define GL_4PASS_0_EXT 0x80A4
#define GL_4PASS_1_EXT 0x80A5
#define GL_4PASS_2_EXT 0x80A6
#define GL_4PASS_3_EXT 0x80A7
#define GL_SAMPLE_BUFFERS_EXT 0x80A8
#define GL_SAMPLES_EXT 0x80A9
#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
#define GL_SAMPLE_PATTERN_EXT 0x80AC
#define GL_MULTISAMPLE_BIT_EXT 0x20000000
#endif
 
#ifndef GL_SGIX_vertex_preclip
#define GL_VERTEX_PRECLIP_SGIX 0x83EE
#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
#endif
 
#ifndef GL_SGIX_convolution_accuracy
#define GL_CONVOLUTION_HINT_SGIX 0x8316
#endif
 
#ifndef GL_SGIX_resample
#define GL_PACK_RESAMPLE_SGIX 0x842C
#define GL_UNPACK_RESAMPLE_SGIX 0x842D
#define GL_RESAMPLE_REPLICATE_SGIX 0x842E
#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
#endif
 
#ifndef GL_SGIS_point_line_texgen
#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
#define GL_EYE_POINT_SGIS 0x81F4
#define GL_OBJECT_POINT_SGIS 0x81F5
#define GL_EYE_LINE_SGIS 0x81F6
#define GL_OBJECT_LINE_SGIS 0x81F7
#endif
 
#ifndef GL_SGIS_texture_color_mask
#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
#endif
 
#ifndef GL_EXT_texture_env_dot3
#define GL_DOT3_RGB_EXT 0x8740
#define GL_DOT3_RGBA_EXT 0x8741
#endif
 
#ifndef GL_ATI_texture_mirror_once
#define GL_MIRROR_CLAMP_ATI 0x8742
#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
#endif
 
#ifndef GL_NV_fence
#define GL_ALL_COMPLETED_NV 0x84F2
#define GL_FENCE_STATUS_NV 0x84F3
#define GL_FENCE_CONDITION_NV 0x84F4
#endif
 
#ifndef GL_IBM_texture_mirrored_repeat
#define GL_MIRRORED_REPEAT_IBM 0x8370
#endif
 
#ifndef GL_NV_evaluators
#define GL_EVAL_2D_NV 0x86C0
#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
#define GL_MAP_TESSELLATION_NV 0x86C2
#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
#endif
 
#ifndef GL_NV_packed_depth_stencil
#define GL_DEPTH_STENCIL_NV 0x84F9
#define GL_UNSIGNED_INT_24_8_NV 0x84FA
#endif
 
#ifndef GL_NV_register_combiners2
#define GL_PER_STAGE_CONSTANTS_NV 0x8535
#endif
 
#ifndef GL_NV_texture_compression_vtc
#endif
 
#ifndef GL_NV_texture_rectangle
#define GL_TEXTURE_RECTANGLE_NV 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
#endif
 
#ifndef GL_NV_texture_shader
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
#define GL_SHADER_CONSISTENT_NV 0x86DD
#define GL_TEXTURE_SHADER_NV 0x86DE
#define GL_SHADER_OPERATION_NV 0x86DF
#define GL_CULL_MODES_NV 0x86E0
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
#define GL_CONST_EYE_NV 0x86E5
#define GL_PASS_THROUGH_NV 0x86E6
#define GL_CULL_FRAGMENT_NV 0x86E7
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
#define GL_DOT_PRODUCT_NV 0x86EC
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
#define GL_HILO_NV 0x86F4
#define GL_DSDT_NV 0x86F5
#define GL_DSDT_MAG_NV 0x86F6
#define GL_DSDT_MAG_VIB_NV 0x86F7
#define GL_HILO16_NV 0x86F8
#define GL_SIGNED_HILO_NV 0x86F9
#define GL_SIGNED_HILO16_NV 0x86FA
#define GL_SIGNED_RGBA_NV 0x86FB
#define GL_SIGNED_RGBA8_NV 0x86FC
#define GL_SIGNED_RGB_NV 0x86FE
#define GL_SIGNED_RGB8_NV 0x86FF
#define GL_SIGNED_LUMINANCE_NV 0x8701
#define GL_SIGNED_LUMINANCE8_NV 0x8702
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
#define GL_SIGNED_ALPHA_NV 0x8705
#define GL_SIGNED_ALPHA8_NV 0x8706
#define GL_SIGNED_INTENSITY_NV 0x8707
#define GL_SIGNED_INTENSITY8_NV 0x8708
#define GL_DSDT8_NV 0x8709
#define GL_DSDT8_MAG8_NV 0x870A
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
#define GL_HI_SCALE_NV 0x870E
#define GL_LO_SCALE_NV 0x870F
#define GL_DS_SCALE_NV 0x8710
#define GL_DT_SCALE_NV 0x8711
#define GL_MAGNITUDE_SCALE_NV 0x8712
#define GL_VIBRANCE_SCALE_NV 0x8713
#define GL_HI_BIAS_NV 0x8714
#define GL_LO_BIAS_NV 0x8715
#define GL_DS_BIAS_NV 0x8716
#define GL_DT_BIAS_NV 0x8717
#define GL_MAGNITUDE_BIAS_NV 0x8718
#define GL_VIBRANCE_BIAS_NV 0x8719
#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
#define GL_TEXTURE_HI_SIZE_NV 0x871B
#define GL_TEXTURE_LO_SIZE_NV 0x871C
#define GL_TEXTURE_DS_SIZE_NV 0x871D
#define GL_TEXTURE_DT_SIZE_NV 0x871E
#define GL_TEXTURE_MAG_SIZE_NV 0x871F
#endif
 
#ifndef GL_NV_texture_shader2
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
#endif
 
#ifndef GL_NV_vertex_array_range2
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
#endif
 
#ifndef GL_NV_vertex_program
#define GL_VERTEX_PROGRAM_NV 0x8620
#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
#define GL_CURRENT_ATTRIB_NV 0x8626
#define GL_PROGRAM_LENGTH_NV 0x8627
#define GL_PROGRAM_STRING_NV 0x8628
#define GL_MODELVIEW_PROJECTION_NV 0x8629
#define GL_IDENTITY_NV 0x862A
#define GL_INVERSE_NV 0x862B
#define GL_TRANSPOSE_NV 0x862C
#define GL_INVERSE_TRANSPOSE_NV 0x862D
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
#define GL_MAX_TRACK_MATRICES_NV 0x862F
#define GL_MATRIX0_NV 0x8630
#define GL_MATRIX1_NV 0x8631
#define GL_MATRIX2_NV 0x8632
#define GL_MATRIX3_NV 0x8633
#define GL_MATRIX4_NV 0x8634
#define GL_MATRIX5_NV 0x8635
#define GL_MATRIX6_NV 0x8636
#define GL_MATRIX7_NV 0x8637
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
#define GL_CURRENT_MATRIX_NV 0x8641
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
#define GL_PROGRAM_PARAMETER_NV 0x8644
#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
#define GL_PROGRAM_TARGET_NV 0x8646
#define GL_PROGRAM_RESIDENT_NV 0x8647
#define GL_TRACK_MATRIX_NV 0x8648
#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
#endif
 
#ifndef GL_SGIX_texture_coordinate_clamp
#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
#endif
 
#ifndef GL_SGIX_scalebias_hint
#define GL_SCALEBIAS_HINT_SGIX 0x8322
#endif
 
#ifndef GL_OML_interlace
#define GL_INTERLACE_OML 0x8980
#define GL_INTERLACE_READ_OML 0x8981
#endif
 
#ifndef GL_OML_subsample
#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
#endif
 
#ifndef GL_OML_resample
#define GL_PACK_RESAMPLE_OML 0x8984
#define GL_UNPACK_RESAMPLE_OML 0x8985
#define GL_RESAMPLE_REPLICATE_OML 0x8986
#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
#define GL_RESAMPLE_AVERAGE_OML 0x8988
#define GL_RESAMPLE_DECIMATE_OML 0x8989
#endif
 
#ifndef GL_NV_copy_depth_to_color
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
#endif
 
#ifndef GL_ATI_envmap_bumpmap
#define GL_BUMP_ROT_MATRIX_ATI 0x8775
#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
#define GL_BUMP_TEX_UNITS_ATI 0x8778
#define GL_DUDV_ATI 0x8779
#define GL_DU8DV8_ATI 0x877A
#define GL_BUMP_ENVMAP_ATI 0x877B
#define GL_BUMP_TARGET_ATI 0x877C
#endif
 
#ifndef GL_ATI_fragment_shader
#define GL_FRAGMENT_SHADER_ATI 0x8920
#define GL_REG_0_ATI 0x8921
#define GL_REG_1_ATI 0x8922
#define GL_REG_2_ATI 0x8923
#define GL_REG_3_ATI 0x8924
#define GL_REG_4_ATI 0x8925
#define GL_REG_5_ATI 0x8926
#define GL_REG_6_ATI 0x8927
#define GL_REG_7_ATI 0x8928
#define GL_REG_8_ATI 0x8929
#define GL_REG_9_ATI 0x892A
#define GL_REG_10_ATI 0x892B
#define GL_REG_11_ATI 0x892C
#define GL_REG_12_ATI 0x892D
#define GL_REG_13_ATI 0x892E
#define GL_REG_14_ATI 0x892F
#define GL_REG_15_ATI 0x8930
#define GL_REG_16_ATI 0x8931
#define GL_REG_17_ATI 0x8932
#define GL_REG_18_ATI 0x8933
#define GL_REG_19_ATI 0x8934
#define GL_REG_20_ATI 0x8935
#define GL_REG_21_ATI 0x8936
#define GL_REG_22_ATI 0x8937
#define GL_REG_23_ATI 0x8938
#define GL_REG_24_ATI 0x8939
#define GL_REG_25_ATI 0x893A
#define GL_REG_26_ATI 0x893B
#define GL_REG_27_ATI 0x893C
#define GL_REG_28_ATI 0x893D
#define GL_REG_29_ATI 0x893E
#define GL_REG_30_ATI 0x893F
#define GL_REG_31_ATI 0x8940
#define GL_CON_0_ATI 0x8941
#define GL_CON_1_ATI 0x8942
#define GL_CON_2_ATI 0x8943
#define GL_CON_3_ATI 0x8944
#define GL_CON_4_ATI 0x8945
#define GL_CON_5_ATI 0x8946
#define GL_CON_6_ATI 0x8947
#define GL_CON_7_ATI 0x8948
#define GL_CON_8_ATI 0x8949
#define GL_CON_9_ATI 0x894A
#define GL_CON_10_ATI 0x894B
#define GL_CON_11_ATI 0x894C
#define GL_CON_12_ATI 0x894D
#define GL_CON_13_ATI 0x894E
#define GL_CON_14_ATI 0x894F
#define GL_CON_15_ATI 0x8950
#define GL_CON_16_ATI 0x8951
#define GL_CON_17_ATI 0x8952
#define GL_CON_18_ATI 0x8953
#define GL_CON_19_ATI 0x8954
#define GL_CON_20_ATI 0x8955
#define GL_CON_21_ATI 0x8956
#define GL_CON_22_ATI 0x8957
#define GL_CON_23_ATI 0x8958
#define GL_CON_24_ATI 0x8959
#define GL_CON_25_ATI 0x895A
#define GL_CON_26_ATI 0x895B
#define GL_CON_27_ATI 0x895C
#define GL_CON_28_ATI 0x895D
#define GL_CON_29_ATI 0x895E
#define GL_CON_30_ATI 0x895F
#define GL_CON_31_ATI 0x8960
#define GL_MOV_ATI 0x8961
#define GL_ADD_ATI 0x8963
#define GL_MUL_ATI 0x8964
#define GL_SUB_ATI 0x8965
#define GL_DOT3_ATI 0x8966
#define GL_DOT4_ATI 0x8967
#define GL_MAD_ATI 0x8968
#define GL_LERP_ATI 0x8969
#define GL_CND_ATI 0x896A
#define GL_CND0_ATI 0x896B
#define GL_DOT2_ADD_ATI 0x896C
#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
#define GL_NUM_PASSES_ATI 0x8970
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
#define GL_SWIZZLE_STR_ATI 0x8976
#define GL_SWIZZLE_STQ_ATI 0x8977
#define GL_SWIZZLE_STR_DR_ATI 0x8978
#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
#define GL_SWIZZLE_STRQ_ATI 0x897A
#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
#define GL_RED_BIT_ATI 0x00000001
#define GL_GREEN_BIT_ATI 0x00000002
#define GL_BLUE_BIT_ATI 0x00000004
#define GL_2X_BIT_ATI 0x00000001
#define GL_4X_BIT_ATI 0x00000002
#define GL_8X_BIT_ATI 0x00000004
#define GL_HALF_BIT_ATI 0x00000008
#define GL_QUARTER_BIT_ATI 0x00000010
#define GL_EIGHTH_BIT_ATI 0x00000020
#define GL_SATURATE_BIT_ATI 0x00000040
#define GL_COMP_BIT_ATI 0x00000002
#define GL_NEGATE_BIT_ATI 0x00000004
#define GL_BIAS_BIT_ATI 0x00000008
#endif
 
#ifndef GL_ATI_pn_triangles
#define GL_PN_TRIANGLES_ATI 0x87F0
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
#endif
 
#ifndef GL_ATI_vertex_array_object
#define GL_STATIC_ATI 0x8760
#define GL_DYNAMIC_ATI 0x8761
#define GL_PRESERVE_ATI 0x8762
#define GL_DISCARD_ATI 0x8763
#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
#endif
 
#ifndef GL_EXT_vertex_shader
#define GL_VERTEX_SHADER_EXT 0x8780
#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
#define GL_OP_INDEX_EXT 0x8782
#define GL_OP_NEGATE_EXT 0x8783
#define GL_OP_DOT3_EXT 0x8784
#define GL_OP_DOT4_EXT 0x8785
#define GL_OP_MUL_EXT 0x8786
#define GL_OP_ADD_EXT 0x8787
#define GL_OP_MADD_EXT 0x8788
#define GL_OP_FRAC_EXT 0x8789
#define GL_OP_MAX_EXT 0x878A
#define GL_OP_MIN_EXT 0x878B
#define GL_OP_SET_GE_EXT 0x878C
#define GL_OP_SET_LT_EXT 0x878D
#define GL_OP_CLAMP_EXT 0x878E
#define GL_OP_FLOOR_EXT 0x878F
#define GL_OP_ROUND_EXT 0x8790
#define GL_OP_EXP_BASE_2_EXT 0x8791
#define GL_OP_LOG_BASE_2_EXT 0x8792
#define GL_OP_POWER_EXT 0x8793
#define GL_OP_RECIP_EXT 0x8794
#define GL_OP_RECIP_SQRT_EXT 0x8795
#define GL_OP_SUB_EXT 0x8796
#define GL_OP_CROSS_PRODUCT_EXT 0x8797
#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
#define GL_OP_MOV_EXT 0x8799
#define GL_OUTPUT_VERTEX_EXT 0x879A
#define GL_OUTPUT_COLOR0_EXT 0x879B
#define GL_OUTPUT_COLOR1_EXT 0x879C
#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
#define GL_OUTPUT_FOG_EXT 0x87BD
#define GL_SCALAR_EXT 0x87BE
#define GL_VECTOR_EXT 0x87BF
#define GL_MATRIX_EXT 0x87C0
#define GL_VARIANT_EXT 0x87C1
#define GL_INVARIANT_EXT 0x87C2
#define GL_LOCAL_CONSTANT_EXT 0x87C3
#define GL_LOCAL_EXT 0x87C4
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS_EXT 0x87CD
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
#define GL_X_EXT 0x87D5
#define GL_Y_EXT 0x87D6
#define GL_Z_EXT 0x87D7
#define GL_W_EXT 0x87D8
#define GL_NEGATIVE_X_EXT 0x87D9
#define GL_NEGATIVE_Y_EXT 0x87DA
#define GL_NEGATIVE_Z_EXT 0x87DB
#define GL_NEGATIVE_W_EXT 0x87DC
#define GL_ZERO_EXT 0x87DD
#define GL_ONE_EXT 0x87DE
#define GL_NEGATIVE_ONE_EXT 0x87DF
#define GL_NORMALIZED_RANGE_EXT 0x87E0
#define GL_FULL_RANGE_EXT 0x87E1
#define GL_CURRENT_VERTEX_EXT 0x87E2
#define GL_MVP_MATRIX_EXT 0x87E3
#define GL_VARIANT_VALUE_EXT 0x87E4
#define GL_VARIANT_DATATYPE_EXT 0x87E5
#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
#define GL_VARIANT_ARRAY_EXT 0x87E8
#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
#define GL_INVARIANT_VALUE_EXT 0x87EA
#define GL_INVARIANT_DATATYPE_EXT 0x87EB
#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
#endif
 
#ifndef GL_ATI_vertex_streams
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
#define GL_VERTEX_STREAM0_ATI 0x876C
#define GL_VERTEX_STREAM1_ATI 0x876D
#define GL_VERTEX_STREAM2_ATI 0x876E
#define GL_VERTEX_STREAM3_ATI 0x876F
#define GL_VERTEX_STREAM4_ATI 0x8770
#define GL_VERTEX_STREAM5_ATI 0x8771
#define GL_VERTEX_STREAM6_ATI 0x8772
#define GL_VERTEX_STREAM7_ATI 0x8773
#define GL_VERTEX_SOURCE_ATI 0x8774
#endif
 
#ifndef GL_ATI_element_array
#define GL_ELEMENT_ARRAY_ATI 0x8768
#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
#endif
 
#ifndef GL_SUN_mesh_array
#define GL_QUAD_MESH_SUN 0x8614
#define GL_TRIANGLE_MESH_SUN 0x8615
#endif
 
#ifndef GL_SUN_slice_accum
#define GL_SLICE_ACCUM_SUN 0x85CC
#endif
 
#ifndef GL_NV_multisample_filter_hint
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
#endif
 
#ifndef GL_NV_depth_clamp
#define GL_DEPTH_CLAMP_NV 0x864F
#endif
 
#ifndef GL_NV_occlusion_query
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
#define GL_PIXEL_COUNT_NV 0x8866
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
#endif
 
#ifndef GL_NV_point_sprite
#define GL_POINT_SPRITE_NV 0x8861
#define GL_COORD_REPLACE_NV 0x8862
#define GL_POINT_SPRITE_R_MODE_NV 0x8863
#endif
 
#ifndef GL_NV_texture_shader3
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
#define GL_HILO8_NV 0x885E
#define GL_SIGNED_HILO8_NV 0x885F
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
#endif
 
#ifndef GL_NV_vertex_program1_1
#endif
 
#ifndef GL_EXT_shadow_funcs
#endif
 
#ifndef GL_EXT_stencil_two_side
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
#endif
 
 
/*************************************************************/
 
#ifndef GL_VERSION_1_2
#define GL_VERSION_1_2 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);
GLAPI void APIENTRY glBlendEquation (GLenum);
GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *);
GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *);
GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei);
GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *);
GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei);
GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat);
GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *);
GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint);
GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *);
GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei);
GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *);
GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean);
GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean);
GLAPI void APIENTRY glResetHistogram (GLenum);
GLAPI void APIENTRY glResetMinmax (GLenum);
GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
typedef void (APIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
typedef void (APIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (APIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
typedef void (APIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
typedef void (APIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
typedef void (APIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);
typedef void (APIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);
typedef void (APIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#endif
 
#ifndef GL_VERSION_1_3
#define GL_VERSION_1_3 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glActiveTexture (GLenum);
GLAPI void APIENTRY glClientActiveTexture (GLenum);
GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble);
GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *);
GLAPI void APIENTRY glMultiTexCoord1f (GLenum, GLfloat);
GLAPI void APIENTRY glMultiTexCoord1fv (GLenum, const GLfloat *);
GLAPI void APIENTRY glMultiTexCoord1i (GLenum, GLint);
GLAPI void APIENTRY glMultiTexCoord1iv (GLenum, const GLint *);
GLAPI void APIENTRY glMultiTexCoord1s (GLenum, GLshort);
GLAPI void APIENTRY glMultiTexCoord1sv (GLenum, const GLshort *);
GLAPI void APIENTRY glMultiTexCoord2d (GLenum, GLdouble, GLdouble);
GLAPI void APIENTRY glMultiTexCoord2dv (GLenum, const GLdouble *);
GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat);
GLAPI void APIENTRY glMultiTexCoord2fv (GLenum, const GLfloat *);
GLAPI void APIENTRY glMultiTexCoord2i (GLenum, GLint, GLint);
GLAPI void APIENTRY glMultiTexCoord2iv (GLenum, const GLint *);
GLAPI void APIENTRY glMultiTexCoord2s (GLenum, GLshort, GLshort);
GLAPI void APIENTRY glMultiTexCoord2sv (GLenum, const GLshort *);
GLAPI void APIENTRY glMultiTexCoord3d (GLenum, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glMultiTexCoord3dv (GLenum, const GLdouble *);
GLAPI void APIENTRY glMultiTexCoord3f (GLenum, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glMultiTexCoord3fv (GLenum, const GLfloat *);
GLAPI void APIENTRY glMultiTexCoord3i (GLenum, GLint, GLint, GLint);
GLAPI void APIENTRY glMultiTexCoord3iv (GLenum, const GLint *);
GLAPI void APIENTRY glMultiTexCoord3s (GLenum, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glMultiTexCoord3sv (GLenum, const GLshort *);
GLAPI void APIENTRY glMultiTexCoord4d (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glMultiTexCoord4dv (GLenum, const GLdouble *);
GLAPI void APIENTRY glMultiTexCoord4f (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glMultiTexCoord4fv (GLenum, const GLfloat *);
GLAPI void APIENTRY glMultiTexCoord4i (GLenum, GLint, GLint, GLint, GLint);
GLAPI void APIENTRY glMultiTexCoord4iv (GLenum, const GLint *);
GLAPI void APIENTRY glMultiTexCoord4s (GLenum, GLshort, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glMultiTexCoord4sv (GLenum, const GLshort *);
GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *);
GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *);
GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *);
GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *);
GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean);
GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, void *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
typedef void (APIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
#endif
 
#ifndef GL_VERSION_1_4
#define GL_VERSION_1_4 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum);
GLAPI void APIENTRY glFogCoordf (GLfloat);
GLAPI void APIENTRY glFogCoordfv (const GLfloat *);
GLAPI void APIENTRY glFogCoordd (GLdouble);
GLAPI void APIENTRY glFogCoorddv (const GLdouble *);
GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei);
GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat);
GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *);
GLAPI void APIENTRY glPointParameteri (GLenum, GLint);
GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *);
GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte);
GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *);
GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *);
GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *);
GLAPI void APIENTRY glSecondaryColor3i (GLint, GLint, GLint);
GLAPI void APIENTRY glSecondaryColor3iv (const GLint *);
GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort);
GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *);
GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte);
GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *);
GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint);
GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *);
GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort);
GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *);
GLAPI void APIENTRY glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glWindowPos2d (GLdouble, GLdouble);
GLAPI void APIENTRY glWindowPos2dv (const GLdouble *);
GLAPI void APIENTRY glWindowPos2f (GLfloat, GLfloat);
GLAPI void APIENTRY glWindowPos2fv (const GLfloat *);
GLAPI void APIENTRY glWindowPos2i (GLint, GLint);
GLAPI void APIENTRY glWindowPos2iv (const GLint *);
GLAPI void APIENTRY glWindowPos2s (GLshort, GLshort);
GLAPI void APIENTRY glWindowPos2sv (const GLshort *);
GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glWindowPos3dv (const GLdouble *);
GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glWindowPos3fv (const GLfloat *);
GLAPI void APIENTRY glWindowPos3i (GLint, GLint, GLint);
GLAPI void APIENTRY glWindowPos3iv (const GLint *);
GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort);
GLAPI void APIENTRY glWindowPos3sv (const GLshort *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord);
typedef void (APIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
typedef void (APIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord);
typedef void (APIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
typedef void (APIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
typedef void (APIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
typedef void (APIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
typedef void (APIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
typedef void (APIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
typedef void (APIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
typedef void (APIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
typedef void (APIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *v);
typedef void (APIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
typedef void (APIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
typedef void (APIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
typedef void (APIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
#endif
 
#ifndef GL_ARB_multitexture
#define GL_ARB_multitexture 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glActiveTextureARB (GLenum);
GLAPI void APIENTRY glClientActiveTextureARB (GLenum);
GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble);
GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *);
GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat);
GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *);
GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint);
GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *);
GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort);
GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *);
GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);
GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *);
GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);
GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *);
GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint);
GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *);
GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort);
GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *);
GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *);
GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *);
GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);
GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *);
GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *);
GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *);
GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *);
GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);
GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *);
GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
#endif
 
#ifndef GL_ARB_transpose_matrix
#define GL_ARB_transpose_matrix 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *);
GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *);
GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *);
GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
#endif
 
#ifndef GL_ARB_multisample
#define GL_ARB_multisample 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
#endif
 
#ifndef GL_ARB_texture_env_add
#define GL_ARB_texture_env_add 1
#endif
 
#ifndef GL_ARB_texture_cube_map
#define GL_ARB_texture_cube_map 1
#endif
 
#ifndef GL_ARB_texture_compression
#define GL_ARB_texture_compression 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, void *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img);
#endif
 
#ifndef GL_ARB_texture_border_clamp
#define GL_ARB_texture_border_clamp 1
#endif
 
#ifndef GL_ARB_point_parameters
#define GL_ARB_point_parameters 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPointParameterfARB (GLenum, GLfloat);
GLAPI void APIENTRY glPointParameterfvARB (GLenum, const GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
#endif
 
#ifndef GL_ARB_vertex_blend
#define GL_ARB_vertex_blend 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glWeightbvARB (GLint, const GLbyte *);
GLAPI void APIENTRY glWeightsvARB (GLint, const GLshort *);
GLAPI void APIENTRY glWeightivARB (GLint, const GLint *);
GLAPI void APIENTRY glWeightfvARB (GLint, const GLfloat *);
GLAPI void APIENTRY glWeightdvARB (GLint, const GLdouble *);
GLAPI void APIENTRY glWeightubvARB (GLint, const GLubyte *);
GLAPI void APIENTRY glWeightusvARB (GLint, const GLushort *);
GLAPI void APIENTRY glWeightuivARB (GLint, const GLuint *);
GLAPI void APIENTRY glWeightPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glVertexBlendARB (GLint);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
typedef void (APIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
typedef void (APIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
typedef void (APIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
typedef void (APIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
typedef void (APIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
typedef void (APIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
typedef void (APIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
typedef void (APIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count);
#endif
 
#ifndef GL_ARB_matrix_palette
#define GL_ARB_matrix_palette 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint);
GLAPI void APIENTRY glMatrixIndexubvARB (GLint, const GLubyte *);
GLAPI void APIENTRY glMatrixIndexusvARB (GLint, const GLushort *);
GLAPI void APIENTRY glMatrixIndexuivARB (GLint, const GLuint *);
GLAPI void APIENTRY glMatrixIndexPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
typedef void (APIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
typedef void (APIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
typedef void (APIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
typedef void (APIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
#endif
 
#ifndef GL_ARB_texture_env_combine
#define GL_ARB_texture_env_combine 1
#endif
 
#ifndef GL_ARB_texture_env_crossbar
#define GL_ARB_texture_env_crossbar 1
#endif
 
#ifndef GL_ARB_texture_env_dot3
#define GL_ARB_texture_env_dot3 1
#endif
 
#ifndef GL_ARB_texture_mirror_repeat
#define GL_ARB_texture_mirror_repeat 1
#endif
 
#ifndef GL_ARB_depth_texture
#define GL_ARB_depth_texture 1
#endif
 
#ifndef GL_ARB_shadow
#define GL_ARB_shadow 1
#endif
 
#ifndef GL_ARB_shadow_ambient
#define GL_ARB_shadow_ambient 1
#endif
 
#ifndef GL_ARB_window_pos
#define GL_ARB_window_pos 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glWindowPos2dARB (GLdouble, GLdouble);
GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *);
GLAPI void APIENTRY glWindowPos2fARB (GLfloat, GLfloat);
GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *);
GLAPI void APIENTRY glWindowPos2iARB (GLint, GLint);
GLAPI void APIENTRY glWindowPos2ivARB (const GLint *);
GLAPI void APIENTRY glWindowPos2sARB (GLshort, GLshort);
GLAPI void APIENTRY glWindowPos2svARB (const GLshort *);
GLAPI void APIENTRY glWindowPos3dARB (GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *);
GLAPI void APIENTRY glWindowPos3fARB (GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *);
GLAPI void APIENTRY glWindowPos3iARB (GLint, GLint, GLint);
GLAPI void APIENTRY glWindowPos3ivARB (const GLint *);
GLAPI void APIENTRY glWindowPos3sARB (GLshort, GLshort, GLshort);
GLAPI void APIENTRY glWindowPos3svARB (const GLshort *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
typedef void (APIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
typedef void (APIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
typedef void (APIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
typedef void (APIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
typedef void (APIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
typedef void (APIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
typedef void (APIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
typedef void (APIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
typedef void (APIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
#endif
 
#ifndef GL_ARB_vertex_program
#define GL_ARB_vertex_program 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glVertexAttrib1dARB (GLuint, GLdouble);
GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib1fARB (GLuint, GLfloat);
GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib1sARB (GLuint, GLshort);
GLAPI void APIENTRY glVertexAttrib1svARB (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib2dARB (GLuint, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib2fARB (GLuint, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib2sARB (GLuint, GLshort, GLshort);
GLAPI void APIENTRY glVertexAttrib2svARB (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib3dARB (GLuint, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib3fARB (GLuint, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib3sARB (GLuint, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glVertexAttrib3svARB (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint, const GLbyte *);
GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint, const GLint *);
GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint, const GLubyte *);
GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint, const GLuint *);
GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint, const GLushort *);
GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint, const GLbyte *);
GLAPI void APIENTRY glVertexAttrib4dARB (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib4fARB (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint, const GLint *);
GLAPI void APIENTRY glVertexAttrib4sARB (GLuint, GLshort, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glVertexAttrib4svARB (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint, const GLubyte *);
GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint, const GLuint *);
GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint, const GLushort *);
GLAPI void APIENTRY glVertexAttribPointerARB (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint);
GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint);
GLAPI void APIENTRY glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glBindProgramARB (GLenum, GLuint);
GLAPI void APIENTRY glDeleteProgramsARB (GLsizei, const GLuint *);
GLAPI void APIENTRY glGenProgramsARB (GLsizei, GLuint *);
GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum, GLuint, const GLdouble *);
GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum, GLuint, const GLfloat *);
GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum, GLuint, const GLdouble *);
GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum, GLuint, const GLfloat *);
GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum, GLuint, GLdouble *);
GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum, GLuint, GLfloat *);
GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum, GLuint, GLdouble *);
GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum, GLuint, GLfloat *);
GLAPI void APIENTRY glGetProgramivARB (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGetProgramStringARB (GLenum, GLenum, GLvoid *);
GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint, GLenum, GLdouble *);
GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint, GLenum, GLfloat *);
GLAPI void APIENTRY glGetVertexAttribivARB (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint, GLenum, GLvoid* *);
GLAPI GLboolean APIENTRY glIsProgramARB (GLuint);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
typedef void (APIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
typedef void (APIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
typedef void (APIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
typedef void (APIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
typedef void (APIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
typedef void (APIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
typedef void (APIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
typedef void (APIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
typedef void (APIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
typedef void (APIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
typedef void (APIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
typedef void (APIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
typedef void (APIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
typedef void (APIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
typedef void (APIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
typedef void (APIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
typedef GLboolean (APIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program);
#endif
 
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1
#endif
 
#ifndef GL_EXT_blend_color
#define GL_EXT_blend_color 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
#endif
 
#ifndef GL_EXT_polygon_offset
#define GL_EXT_polygon_offset 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
#endif
 
#ifndef GL_EXT_texture
#define GL_EXT_texture 1
#endif
 
#ifndef GL_EXT_texture3D
#define GL_EXT_texture3D 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
#endif
 
#ifndef GL_SGIS_texture_filter4
#define GL_SGIS_texture_filter4 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
typedef void (APIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
#endif
 
#ifndef GL_EXT_subtexture
#define GL_EXT_subtexture 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
#endif
 
#ifndef GL_EXT_copy_texture
#define GL_EXT_copy_texture 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei);
GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
typedef void (APIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#endif
 
#ifndef GL_EXT_histogram
#define GL_EXT_histogram 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean);
GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean);
GLAPI void APIENTRY glResetHistogramEXT (GLenum);
GLAPI void APIENTRY glResetMinmaxEXT (GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
typedef void (APIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
typedef void (APIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
typedef void (APIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target);
#endif
 
#ifndef GL_EXT_convolution
#define GL_EXT_convolution 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat);
GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *);
GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint);
GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *);
GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei);
GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *);
GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
#endif
 
#ifndef GL_EXT_color_matrix
#define GL_EXT_color_matrix 1
#endif
 
#ifndef GL_SGI_color_table
#define GL_SGI_color_table 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *);
GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *);
GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei);
GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *);
GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (APIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
#endif
 
#ifndef GL_SGIX_pixel_texture
#define GL_SGIX_pixel_texture 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPixelTexGenSGIX (GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
#endif
 
#ifndef GL_SGIS_pixel_texture
#define GL_SGIS_pixel_texture 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint);
GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *);
GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat);
GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *);
GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *);
GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
#endif
 
#ifndef GL_SGIS_texture4D
#define GL_SGIS_texture4D 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
#endif
 
#ifndef GL_SGI_texture_color_table
#define GL_SGI_texture_color_table 1
#endif
 
#ifndef GL_EXT_cmyka
#define GL_EXT_cmyka 1
#endif
 
#ifndef GL_EXT_texture_object
#define GL_EXT_texture_object 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);
GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint);
GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *);
GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *);
GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint);
GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef GLboolean (APIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
typedef void (APIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
typedef void (APIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
typedef void (APIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
typedef GLboolean (APIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture);
typedef void (APIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
#endif
 
#ifndef GL_SGIS_detail_texture
#define GL_SGIS_detail_texture 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
typedef void (APIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
#endif
 
#ifndef GL_SGIS_sharpen_texture
#define GL_SGIS_sharpen_texture 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
typedef void (APIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
#endif
 
#ifndef GL_EXT_packed_pixels
#define GL_EXT_packed_pixels 1
#endif
 
#ifndef GL_SGIS_texture_lod
#define GL_SGIS_texture_lod 1
#endif
 
#ifndef GL_SGIS_multisample
#define GL_SGIS_multisample 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean);
GLAPI void APIENTRY glSamplePatternSGIS (GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
typedef void (APIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
#endif
 
#ifndef GL_EXT_rescale_normal
#define GL_EXT_rescale_normal 1
#endif
 
#ifndef GL_EXT_vertex_array
#define GL_EXT_vertex_array 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glArrayElementEXT (GLint);
GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei);
GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *);
GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *);
GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i);
typedef void (APIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
typedef void (APIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
typedef void (APIENTRY * PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
typedef void (APIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
#endif
 
#ifndef GL_EXT_misc_attribute
#define GL_EXT_misc_attribute 1
#endif
 
#ifndef GL_SGIS_generate_mipmap
#define GL_SGIS_generate_mipmap 1
#endif
 
#ifndef GL_SGIX_clipmap
#define GL_SGIX_clipmap 1
#endif
 
#ifndef GL_SGIX_shadow
#define GL_SGIX_shadow 1
#endif
 
#ifndef GL_SGIS_texture_edge_clamp
#define GL_SGIS_texture_edge_clamp 1
#endif
 
#ifndef GL_SGIS_texture_border_clamp
#define GL_SGIS_texture_border_clamp 1
#endif
 
#ifndef GL_EXT_blend_minmax
#define GL_EXT_blend_minmax 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendEquationEXT (GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
#endif
 
#ifndef GL_EXT_blend_subtract
#define GL_EXT_blend_subtract 1
#endif
 
#ifndef GL_EXT_blend_logic_op
#define GL_EXT_blend_logic_op 1
#endif
 
#ifndef GL_SGIX_interlace
#define GL_SGIX_interlace 1
#endif
 
#ifndef GL_SGIX_pixel_tiles
#define GL_SGIX_pixel_tiles 1
#endif
 
#ifndef GL_SGIX_texture_select
#define GL_SGIX_texture_select 1
#endif
 
#ifndef GL_SGIX_sprite
#define GL_SGIX_sprite 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat);
GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *);
GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint);
GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
#endif
 
#ifndef GL_SGIX_texture_multi_buffer
#define GL_SGIX_texture_multi_buffer 1
#endif
 
#ifndef GL_EXT_point_parameters
#define GL_EXT_point_parameters 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat);
GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
#endif
 
#ifndef GL_SGIS_point_parameters
#define GL_SGIS_point_parameters 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat);
GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
#endif
 
#ifndef GL_SGIX_instruments
#define GL_SGIX_instruments 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *);
GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *);
GLAPI void APIENTRY glReadInstrumentsSGIX (GLint);
GLAPI void APIENTRY glStartInstrumentsSGIX (void);
GLAPI void APIENTRY glStopInstrumentsSGIX (GLint);
#endif /* GL_GLEXT_PROTOTYPES */
typedef GLint (APIENTRY * PFNGLGETINSTRUMENTSSGIXPROC) (void);
typedef void (APIENTRY * PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
typedef GLint (APIENTRY * PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
typedef void (APIENTRY * PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
typedef void (APIENTRY * PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
typedef void (APIENTRY * PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
#endif
 
#ifndef GL_SGIX_texture_scale_bias
#define GL_SGIX_texture_scale_bias 1
#endif
 
#ifndef GL_SGIX_framezoom
#define GL_SGIX_framezoom 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFrameZoomSGIX (GLint);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
#endif
 
#ifndef GL_SGIX_tag_sample_buffer
#define GL_SGIX_tag_sample_buffer 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTagSampleBufferSGIX (void);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
#endif
 
#ifndef GL_SGIX_polynomial_ffd
#define GL_SGIX_polynomial_ffd 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
GLAPI void APIENTRY glDeformSGIX (GLbitfield);
GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
typedef void (APIENTRY * PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
typedef void (APIENTRY * PFNGLDEFORMSGIXPROC) (GLbitfield mask);
typedef void (APIENTRY * PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
#endif
 
#ifndef GL_SGIX_reference_plane
#define GL_SGIX_reference_plane 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
#endif
 
#ifndef GL_SGIX_flush_raster
#define GL_SGIX_flush_raster 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFlushRasterSGIX (void);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void);
#endif
 
#ifndef GL_SGIX_depth_texture
#define GL_SGIX_depth_texture 1
#endif
 
#ifndef GL_SGIS_fog_function
#define GL_SGIS_fog_function 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *);
GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
typedef void (APIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
#endif
 
#ifndef GL_SGIX_fog_offset
#define GL_SGIX_fog_offset 1
#endif
 
#ifndef GL_HP_image_transform
#define GL_HP_image_transform 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint);
GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat);
GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *);
GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *);
GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
#endif
 
#ifndef GL_HP_convolution_border_modes
#define GL_HP_convolution_border_modes 1
#endif
 
#ifndef GL_SGIX_texture_add_env
#define GL_SGIX_texture_add_env 1
#endif
 
#ifndef GL_EXT_color_subtable
#define GL_EXT_color_subtable 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
#endif
 
#ifndef GL_PGI_vertex_hints
#define GL_PGI_vertex_hints 1
#endif
 
#ifndef GL_PGI_misc_hints
#define GL_PGI_misc_hints 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glHintPGI (GLenum, GLint);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLHINTPGIPROC) (GLenum target, GLint mode);
#endif
 
#ifndef GL_EXT_paletted_texture
#define GL_EXT_paletted_texture 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *);
GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
typedef void (APIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
#endif
 
#ifndef GL_EXT_clip_volume_hint
#define GL_EXT_clip_volume_hint 1
#endif
 
#ifndef GL_SGIX_list_priority
#define GL_SGIX_list_priority 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *);
GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat);
GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *);
GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint);
GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
#endif
 
#ifndef GL_SGIX_ir_instrument1
#define GL_SGIX_ir_instrument1 1
#endif
 
#ifndef GL_SGIX_calligraphic_fragment
#define GL_SGIX_calligraphic_fragment 1
#endif
 
#ifndef GL_SGIX_texture_lod_bias
#define GL_SGIX_texture_lod_bias 1
#endif
 
#ifndef GL_SGIX_shadow_ambient
#define GL_SGIX_shadow_ambient 1
#endif
 
#ifndef GL_EXT_index_texture
#define GL_EXT_index_texture 1
#endif
 
#ifndef GL_EXT_index_material
#define GL_EXT_index_material 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
#endif
 
#ifndef GL_EXT_index_func
#define GL_EXT_index_func 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
#endif
 
#ifndef GL_EXT_index_array_formats
#define GL_EXT_index_array_formats 1
#endif
 
#ifndef GL_EXT_compiled_vertex_array
#define GL_EXT_compiled_vertex_array 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei);
GLAPI void APIENTRY glUnlockArraysEXT (void);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
#endif
 
#ifndef GL_EXT_cull_vertex
#define GL_EXT_cull_vertex 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *);
GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
typedef void (APIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
#endif
 
#ifndef GL_SGIX_ycrcb
#define GL_SGIX_ycrcb 1
#endif
 
#ifndef GL_SGIX_fragment_lighting
#define GL_SGIX_fragment_lighting 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum);
GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat);
GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *);
GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint);
GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *);
GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat);
GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *);
GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint);
GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *);
GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat);
GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *);
GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint);
GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *);
GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
typedef void (APIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
#endif
 
#ifndef GL_IBM_rasterpos_clip
#define GL_IBM_rasterpos_clip 1
#endif
 
#ifndef GL_HP_texture_lighting
#define GL_HP_texture_lighting 1
#endif
 
#ifndef GL_EXT_draw_range_elements
#define GL_EXT_draw_range_elements 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
#endif
 
#ifndef GL_WIN_phong_shading
#define GL_WIN_phong_shading 1
#endif
 
#ifndef GL_WIN_specular_fog
#define GL_WIN_specular_fog 1
#endif
 
#ifndef GL_EXT_light_texture
#define GL_EXT_light_texture 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glApplyTextureEXT (GLenum);
GLAPI void APIENTRY glTextureLightEXT (GLenum);
GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
typedef void (APIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
typedef void (APIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
#endif
 
#ifndef GL_SGIX_blend_alpha_minmax
#define GL_SGIX_blend_alpha_minmax 1
#endif
 
#ifndef GL_EXT_bgra
#define GL_EXT_bgra 1
#endif
 
#ifndef GL_SGIX_async
#define GL_SGIX_async 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint);
GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *);
GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *);
GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei);
GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei);
GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
typedef GLint (APIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
typedef GLint (APIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
typedef GLuint (APIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
typedef void (APIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
typedef GLboolean (APIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
#endif
 
#ifndef GL_SGIX_async_pixel
#define GL_SGIX_async_pixel 1
#endif
 
#ifndef GL_SGIX_async_histogram
#define GL_SGIX_async_histogram 1
#endif
 
#ifndef GL_INTEL_parallel_arrays
#define GL_INTEL_parallel_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *);
GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *);
GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *);
GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
typedef void (APIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
typedef void (APIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
typedef void (APIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
#endif
 
#ifndef GL_HP_occlusion_test
#define GL_HP_occlusion_test 1
#endif
 
#ifndef GL_EXT_pixel_transform
#define GL_EXT_pixel_transform 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint);
GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat);
GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *);
GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
#endif
 
#ifndef GL_EXT_pixel_transform_color_table
#define GL_EXT_pixel_transform_color_table 1
#endif
 
#ifndef GL_EXT_shared_texture_palette
#define GL_EXT_shared_texture_palette 1
#endif
 
#ifndef GL_EXT_separate_specular_color
#define GL_EXT_separate_specular_color 1
#endif
 
#ifndef GL_EXT_secondary_color
#define GL_EXT_secondary_color 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte);
GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *);
GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *);
GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *);
GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint);
GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *);
GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort);
GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *);
GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte);
GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *);
GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint);
GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *);
GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort);
GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *);
GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
#endif
 
#ifndef GL_EXT_texture_perturb_normal
#define GL_EXT_texture_perturb_normal 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTextureNormalEXT (GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
#endif
 
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
typedef void (APIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
#endif
 
#ifndef GL_EXT_fog_coord
#define GL_EXT_fog_coord 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFogCoordfEXT (GLfloat);
GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *);
GLAPI void APIENTRY glFogCoorddEXT (GLdouble);
GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *);
GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
typedef void (APIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
typedef void (APIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
typedef void (APIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
typedef void (APIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
#endif
 
#ifndef GL_REND_screen_coordinates
#define GL_REND_screen_coordinates 1
#endif
 
#ifndef GL_EXT_coordinate_frame
#define GL_EXT_coordinate_frame 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte);
GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *);
GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *);
GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *);
GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint);
GLAPI void APIENTRY glTangent3ivEXT (const GLint *);
GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort);
GLAPI void APIENTRY glTangent3svEXT (const GLshort *);
GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte);
GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *);
GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *);
GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *);
GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint);
GLAPI void APIENTRY glBinormal3ivEXT (const GLint *);
GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort);
GLAPI void APIENTRY glBinormal3svEXT (const GLshort *);
GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
typedef void (APIENTRY * PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
typedef void (APIENTRY * PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
typedef void (APIENTRY * PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
typedef void (APIENTRY * PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
typedef void (APIENTRY * PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
typedef void (APIENTRY * PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
typedef void (APIENTRY * PFNGLTANGENT3IVEXTPROC) (const GLint *v);
typedef void (APIENTRY * PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
typedef void (APIENTRY * PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
typedef void (APIENTRY * PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
typedef void (APIENTRY * PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
typedef void (APIENTRY * PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
typedef void (APIENTRY * PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
typedef void (APIENTRY * PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
typedef void (APIENTRY * PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
typedef void (APIENTRY * PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
typedef void (APIENTRY * PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
typedef void (APIENTRY * PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
typedef void (APIENTRY * PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
typedef void (APIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
#endif
 
#ifndef GL_EXT_texture_env_combine
#define GL_EXT_texture_env_combine 1
#endif
 
#ifndef GL_APPLE_specular_vector
#define GL_APPLE_specular_vector 1
#endif
 
#ifndef GL_APPLE_transform_hint
#define GL_APPLE_transform_hint 1
#endif
 
#ifndef GL_SGIX_fog_scale
#define GL_SGIX_fog_scale 1
#endif
 
#ifndef GL_SUNX_constant_data
#define GL_SUNX_constant_data 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFinishTextureSUNX (void);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void);
#endif
 
#ifndef GL_SUN_global_alpha
#define GL_SUN_global_alpha 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte);
GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort);
GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint);
GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat);
GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble);
GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte);
GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort);
GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
#endif
 
#ifndef GL_SUN_triangle_list
#define GL_SUN_triangle_list 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint);
GLAPI void APIENTRY glReplacementCodeusSUN (GLushort);
GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte);
GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *);
GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *);
GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *);
GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
#endif
 
#ifndef GL_SUN_vertex
#define GL_SUN_vertex 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat);
GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);
GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);
GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);
GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *, const GLfloat *);
GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *, const GLubyte *, const GLfloat *);
GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
typedef void (APIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
typedef void (APIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
typedef void (APIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
typedef void (APIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
typedef void (APIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
typedef void (APIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
typedef void (APIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
#endif
 
#ifndef GL_EXT_blend_func_separate
#define GL_EXT_blend_func_separate 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
#endif
 
#ifndef GL_INGR_blend_func_separate
#define GL_INGR_blend_func_separate 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum, GLenum, GLenum, GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
#endif
 
#ifndef GL_INGR_color_clamp
#define GL_INGR_color_clamp 1
#endif
 
#ifndef GL_INGR_interlace_read
#define GL_INGR_interlace_read 1
#endif
 
#ifndef GL_EXT_stencil_wrap
#define GL_EXT_stencil_wrap 1
#endif
 
#ifndef GL_EXT_422_pixels
#define GL_EXT_422_pixels 1
#endif
 
#ifndef GL_NV_texgen_reflection
#define GL_NV_texgen_reflection 1
#endif
 
#ifndef GL_SUN_convolution_border_modes
#define GL_SUN_convolution_border_modes 1
#endif
 
#ifndef GL_EXT_texture_env_add
#define GL_EXT_texture_env_add 1
#endif
 
#ifndef GL_EXT_texture_lod_bias
#define GL_EXT_texture_lod_bias 1
#endif
 
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_EXT_texture_filter_anisotropic 1
#endif
 
#ifndef GL_EXT_vertex_weighting
#define GL_EXT_vertex_weighting 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glVertexWeightfEXT (GLfloat);
GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *);
GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
typedef void (APIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
typedef void (APIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
#endif
 
#ifndef GL_NV_light_max_exponent
#define GL_NV_light_max_exponent 1
#endif
 
#ifndef GL_NV_vertex_array_range
#define GL_NV_vertex_array_range 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
typedef void (APIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
#endif
 
#ifndef GL_NV_register_combiners
#define GL_NV_register_combiners 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *);
GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat);
GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *);
GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint);
GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);
GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean);
GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum);
GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
typedef void (APIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
typedef void (APIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
typedef void (APIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
#endif
 
#ifndef GL_NV_fog_distance
#define GL_NV_fog_distance 1
#endif
 
#ifndef GL_NV_texgen_emboss
#define GL_NV_texgen_emboss 1
#endif
 
#ifndef GL_NV_blend_square
#define GL_NV_blend_square 1
#endif
 
#ifndef GL_NV_texture_env_combine4
#define GL_NV_texture_env_combine4 1
#endif
 
#ifndef GL_MESA_resize_buffers
#define GL_MESA_resize_buffers 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glResizeBuffersMESA (void);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void);
#endif
 
#ifndef GL_MESA_window_pos
#define GL_MESA_window_pos 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble);
GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *);
GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat);
GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *);
GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint);
GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *);
GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort);
GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *);
GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *);
GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *);
GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint);
GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *);
GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort);
GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *);
GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *);
GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *);
GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint);
GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *);
GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
typedef void (APIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
typedef void (APIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
typedef void (APIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
typedef void (APIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
typedef void (APIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
typedef void (APIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
typedef void (APIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
typedef void (APIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
typedef void (APIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
typedef void (APIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
typedef void (APIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
typedef void (APIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
typedef void (APIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
typedef void (APIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
typedef void (APIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (APIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
#endif
 
#ifndef GL_IBM_cull_vertex
#define GL_IBM_cull_vertex 1
#endif
 
#ifndef GL_IBM_multimode_draw_arrays
#define GL_IBM_multimode_draw_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glMultiModeDrawArraysIBM (GLenum, const GLint *, const GLsizei *, GLsizei, GLint);
GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
typedef void (APIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, GLint modestride);
#endif
 
#ifndef GL_IBM_vertex_array_lists
#define GL_IBM_vertex_array_lists 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint);
GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
typedef void (APIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
typedef void (APIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
typedef void (APIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
typedef void (APIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
typedef void (APIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
typedef void (APIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
#endif
 
#ifndef GL_SGIX_subsample
#define GL_SGIX_subsample 1
#endif
 
#ifndef GL_SGIX_ycrcba
#define GL_SGIX_ycrcba 1
#endif
 
#ifndef GL_SGIX_ycrcb_subsample
#define GL_SGIX_ycrcb_subsample 1
#endif
 
#ifndef GL_SGIX_depth_pass_instrument
#define GL_SGIX_depth_pass_instrument 1
#endif
 
#ifndef GL_3DFX_texture_compression_FXT1
#define GL_3DFX_texture_compression_FXT1 1
#endif
 
#ifndef GL_3DFX_multisample
#define GL_3DFX_multisample 1
#endif
 
#ifndef GL_3DFX_tbuffer
#define GL_3DFX_tbuffer 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTbufferMask3DFX (GLuint);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
#endif
 
#ifndef GL_EXT_multisample
#define GL_EXT_multisample 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean);
GLAPI void APIENTRY glSamplePatternEXT (GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
typedef void (APIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
#endif
 
#ifndef GL_SGIX_vertex_preclip
#define GL_SGIX_vertex_preclip 1
#endif
 
#ifndef GL_SGIX_convolution_accuracy
#define GL_SGIX_convolution_accuracy 1
#endif
 
#ifndef GL_SGIX_resample
#define GL_SGIX_resample 1
#endif
 
#ifndef GL_SGIS_point_line_texgen
#define GL_SGIS_point_line_texgen 1
#endif
 
#ifndef GL_SGIS_texture_color_mask
#define GL_SGIS_texture_color_mask 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
#endif
 
#ifndef GL_SGIX_igloo_interface
#define GL_SGIX_igloo_interface 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
#endif
 
#ifndef GL_EXT_texture_env_dot3
#define GL_EXT_texture_env_dot3 1
#endif
 
#ifndef GL_ATI_texture_mirror_once
#define GL_ATI_texture_mirror_once 1
#endif
 
#ifndef GL_NV_fence
#define GL_NV_fence 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
GLAPI void APIENTRY glGenFencesNV (GLsizei, GLuint *);
GLAPI GLboolean APIENTRY glIsFenceNV (GLuint);
GLAPI GLboolean APIENTRY glTestFenceNV (GLuint);
GLAPI void APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glFinishFenceNV (GLuint);
GLAPI void APIENTRY glSetFenceNV (GLuint, GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
typedef void (APIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
typedef GLboolean (APIENTRY * PFNGLISFENCENVPROC) (GLuint fence);
typedef GLboolean (APIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence);
typedef void (APIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence);
typedef void (APIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
#endif
 
#ifndef GL_NV_evaluators
#define GL_NV_evaluators 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *);
GLAPI void APIENTRY glMapParameterivNV (GLenum, GLenum, const GLint *);
GLAPI void APIENTRY glMapParameterfvNV (GLenum, GLenum, const GLfloat *);
GLAPI void APIENTRY glGetMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *);
GLAPI void APIENTRY glGetMapParameterivNV (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGetMapParameterfvNV (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum, GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
GLAPI void APIENTRY glEvalMapsNV (GLenum, GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
typedef void (APIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
typedef void (APIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
#endif
 
#ifndef GL_NV_packed_depth_stencil
#define GL_NV_packed_depth_stencil 1
#endif
 
#ifndef GL_NV_register_combiners2
#define GL_NV_register_combiners2 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *);
GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
#endif
 
#ifndef GL_NV_texture_compression_vtc
#define GL_NV_texture_compression_vtc 1
#endif
 
#ifndef GL_NV_texture_rectangle
#define GL_NV_texture_rectangle 1
#endif
 
#ifndef GL_NV_texture_shader
#define GL_NV_texture_shader 1
#endif
 
#ifndef GL_NV_texture_shader2
#define GL_NV_texture_shader2 1
#endif
 
#ifndef GL_NV_vertex_array_range2
#define GL_NV_vertex_array_range2 1
#endif
 
#ifndef GL_NV_vertex_program
#define GL_NV_vertex_program 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei, const GLuint *, GLboolean *);
GLAPI void APIENTRY glBindProgramNV (GLenum, GLuint);
GLAPI void APIENTRY glDeleteProgramsNV (GLsizei, const GLuint *);
GLAPI void APIENTRY glExecuteProgramNV (GLenum, GLuint, const GLfloat *);
GLAPI void APIENTRY glGenProgramsNV (GLsizei, GLuint *);
GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum, GLuint, GLenum, GLdouble *);
GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
GLAPI void APIENTRY glGetProgramivNV (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetProgramStringNV (GLuint, GLenum, GLubyte *);
GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum, GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint, GLenum, GLdouble *);
GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint, GLenum, GLfloat *);
GLAPI void APIENTRY glGetVertexAttribivNV (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint, GLenum, GLvoid* *);
GLAPI GLboolean APIENTRY glIsProgramNV (GLuint);
GLAPI void APIENTRY glLoadProgramNV (GLenum, GLuint, GLsizei, const GLubyte *);
GLAPI void APIENTRY glProgramParameter4dNV (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glProgramParameter4dvNV (GLenum, GLuint, const GLdouble *);
GLAPI void APIENTRY glProgramParameter4fNV (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glProgramParameter4fvNV (GLenum, GLuint, const GLfloat *);
GLAPI void APIENTRY glProgramParameters4dvNV (GLenum, GLuint, GLuint, const GLdouble *);
GLAPI void APIENTRY glProgramParameters4fvNV (GLenum, GLuint, GLuint, const GLfloat *);
GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei, const GLuint *);
GLAPI void APIENTRY glTrackMatrixNV (GLenum, GLuint, GLenum, GLenum);
GLAPI void APIENTRY glVertexAttribPointerNV (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glVertexAttrib1dNV (GLuint, GLdouble);
GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib1fNV (GLuint, GLfloat);
GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib1sNV (GLuint, GLshort);
GLAPI void APIENTRY glVertexAttrib1svNV (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib2dNV (GLuint, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib2fNV (GLuint, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib2sNV (GLuint, GLshort, GLshort);
GLAPI void APIENTRY glVertexAttrib2svNV (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib3dNV (GLuint, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib3fNV (GLuint, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib3sNV (GLuint, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glVertexAttrib3svNV (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib4dNV (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib4fNV (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib4sNV (GLuint, GLshort, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glVertexAttrib4svNV (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint, const GLubyte *);
GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint, GLsizei, const GLdouble *);
GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint, GLsizei, const GLfloat *);
GLAPI void APIENTRY glVertexAttribs1svNV (GLuint, GLsizei, const GLshort *);
GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint, GLsizei, const GLdouble *);
GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint, GLsizei, const GLfloat *);
GLAPI void APIENTRY glVertexAttribs2svNV (GLuint, GLsizei, const GLshort *);
GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint, GLsizei, const GLdouble *);
GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint, GLsizei, const GLfloat *);
GLAPI void APIENTRY glVertexAttribs3svNV (GLuint, GLsizei, const GLshort *);
GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint, GLsizei, const GLdouble *);
GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint, GLsizei, const GLfloat *);
GLAPI void APIENTRY glVertexAttribs4svNV (GLuint, GLsizei, const GLshort *);
GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint, GLsizei, const GLubyte *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef GLboolean (APIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
typedef void (APIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
typedef void (APIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
typedef void (APIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
typedef void (APIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
typedef void (APIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
typedef void (APIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
typedef void (APIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
typedef void (APIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
typedef GLboolean (APIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id);
typedef void (APIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
typedef void (APIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
typedef void (APIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
typedef void (APIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v);
typedef void (APIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v);
typedef void (APIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
typedef void (APIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
typedef void (APIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
#endif
 
#ifndef GL_SGIX_texture_coordinate_clamp
#define GL_SGIX_texture_coordinate_clamp 1
#endif
 
#ifndef GL_SGIX_scalebias_hint
#define GL_SGIX_scalebias_hint 1
#endif
 
#ifndef GL_OML_interlace
#define GL_OML_interlace 1
#endif
 
#ifndef GL_OML_subsample
#define GL_OML_subsample 1
#endif
 
#ifndef GL_OML_resample
#define GL_OML_resample 1
#endif
 
#ifndef GL_NV_copy_depth_to_color
#define GL_NV_copy_depth_to_color 1
#endif
 
#ifndef GL_ATI_envmap_bumpmap
#define GL_ATI_envmap_bumpmap 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTexBumpParameterivATI (GLenum, const GLint *);
GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum, const GLfloat *);
GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum, GLint *);
GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum, GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
typedef void (APIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
typedef void (APIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
typedef void (APIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
#endif
 
#ifndef GL_ATI_fragment_shader
#define GL_ATI_fragment_shader 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint);
GLAPI void APIENTRY glBindFragmentShaderATI (GLuint);
GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint);
GLAPI void APIENTRY glBeginFragmentShaderATI (void);
GLAPI void APIENTRY glEndFragmentShaderATI (void);
GLAPI void APIENTRY glPassTexCoordATI (GLuint, GLuint, GLenum);
GLAPI void APIENTRY glSampleMapATI (GLuint, GLuint, GLenum);
GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint, const GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef GLuint (APIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
typedef void (APIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
typedef void (APIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
typedef void (APIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
typedef void (APIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void);
typedef void (APIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
typedef void (APIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
typedef void (APIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
typedef void (APIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
typedef void (APIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
typedef void (APIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
typedef void (APIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
typedef void (APIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
typedef void (APIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
#endif
 
#ifndef GL_ATI_pn_triangles
#define GL_ATI_pn_triangles 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPNTrianglesiATI (GLenum, GLint);
GLAPI void APIENTRY glPNTrianglesfATI (GLenum, GLfloat);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
#endif
 
#ifndef GL_ATI_vertex_array_object
#define GL_ATI_vertex_array_object 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei, const GLvoid *, GLenum);
GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint);
GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint, GLuint, GLsizei, const GLvoid *, GLenum);
GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint, GLenum, GLfloat *);
GLAPI void APIENTRY glGetObjectBufferivATI (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glDeleteObjectBufferATI (GLuint);
GLAPI void APIENTRY glArrayObjectATI (GLenum, GLint, GLenum, GLsizei, GLuint, GLuint);
GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum, GLenum, GLfloat *);
GLAPI void APIENTRY glGetArrayObjectivATI (GLenum, GLenum, GLint *);
GLAPI void APIENTRY glVariantArrayObjectATI (GLuint, GLenum, GLsizei, GLuint, GLuint);
GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint, GLenum, GLfloat *);
GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint, GLenum, GLint *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef GLuint (APIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
typedef GLboolean (APIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
typedef void (APIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
typedef void (APIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLDELETEOBJECTBUFFERATIPROC) (GLuint buffer);
typedef void (APIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
typedef void (APIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
typedef void (APIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
typedef void (APIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
#endif
 
#ifndef GL_EXT_vertex_shader
#define GL_EXT_vertex_shader 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBeginVertexShaderEXT (void);
GLAPI void APIENTRY glEndVertexShaderEXT (void);
GLAPI void APIENTRY glBindVertexShaderEXT (GLuint);
GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint);
GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint);
GLAPI void APIENTRY glShaderOp1EXT (GLenum, GLuint, GLuint);
GLAPI void APIENTRY glShaderOp2EXT (GLenum, GLuint, GLuint, GLuint);
GLAPI void APIENTRY glShaderOp3EXT (GLenum, GLuint, GLuint, GLuint, GLuint);
GLAPI void APIENTRY glSwizzleEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
GLAPI void APIENTRY glWriteMaskEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
GLAPI void APIENTRY glInsertComponentEXT (GLuint, GLuint, GLuint);
GLAPI void APIENTRY glExtractComponentEXT (GLuint, GLuint, GLuint);
GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum, GLenum, GLenum, GLuint);
GLAPI void APIENTRY glSetInvariantEXT (GLuint, GLenum, const void *);
GLAPI void APIENTRY glSetLocalConstantEXT (GLuint, GLenum, const void *);
GLAPI void APIENTRY glVariantbvEXT (GLuint, const GLbyte *);
GLAPI void APIENTRY glVariantsvEXT (GLuint, const GLshort *);
GLAPI void APIENTRY glVariantivEXT (GLuint, const GLint *);
GLAPI void APIENTRY glVariantfvEXT (GLuint, const GLfloat *);
GLAPI void APIENTRY glVariantdvEXT (GLuint, const GLdouble *);
GLAPI void APIENTRY glVariantubvEXT (GLuint, const GLubyte *);
GLAPI void APIENTRY glVariantusvEXT (GLuint, const GLushort *);
GLAPI void APIENTRY glVariantuivEXT (GLuint, const GLuint *);
GLAPI void APIENTRY glVariantPointerEXT (GLuint, GLenum, GLuint, const void *);
GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint);
GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint);
GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum, GLenum);
GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum, GLenum);
GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum, GLenum, GLenum);
GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum, GLenum);
GLAPI GLuint APIENTRY glBindParameterEXT (GLenum);
GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint, GLenum);
GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint, GLenum, GLboolean *);
GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint, GLenum, GLfloat *);
GLAPI void APIENTRY glGetVariantPointervEXT (GLuint, GLenum, GLvoid* *);
GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint, GLenum, GLboolean *);
GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint, GLenum, GLfloat *);
GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint, GLenum, GLboolean *);
GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint, GLenum, GLfloat *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void);
typedef void (APIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void);
typedef void (APIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
typedef GLuint (APIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
typedef void (APIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
typedef void (APIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
typedef void (APIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
typedef void (APIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
typedef void (APIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
typedef void (APIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
typedef void (APIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
typedef void (APIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
typedef GLuint (APIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
typedef void (APIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const void *addr);
typedef void (APIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const void *addr);
typedef void (APIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
typedef void (APIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
typedef void (APIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
typedef void (APIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
typedef void (APIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
typedef void (APIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
typedef void (APIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
typedef void (APIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
typedef void (APIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const void *addr);
typedef void (APIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
typedef void (APIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
typedef GLuint (APIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
typedef GLuint (APIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
typedef GLuint (APIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
typedef GLuint (APIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
typedef GLuint (APIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value);
typedef GLboolean (APIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
typedef void (APIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
typedef void (APIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
typedef void (APIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
typedef void (APIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
typedef void (APIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
typedef void (APIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
typedef void (APIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
typedef void (APIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
typedef void (APIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
typedef void (APIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
#endif
 
#ifndef GL_ATI_vertex_streams
#define GL_ATI_vertex_streams 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glVertexStream1sATI (GLenum, GLshort);
GLAPI void APIENTRY glVertexStream1svATI (GLenum, const GLshort *);
GLAPI void APIENTRY glVertexStream1iATI (GLenum, GLint);
GLAPI void APIENTRY glVertexStream1ivATI (GLenum, const GLint *);
GLAPI void APIENTRY glVertexStream1fATI (GLenum, GLfloat);
GLAPI void APIENTRY glVertexStream1fvATI (GLenum, const GLfloat *);
GLAPI void APIENTRY glVertexStream1dATI (GLenum, GLdouble);
GLAPI void APIENTRY glVertexStream1dvATI (GLenum, const GLdouble *);
GLAPI void APIENTRY glVertexStream2sATI (GLenum, GLshort, GLshort);
GLAPI void APIENTRY glVertexStream2svATI (GLenum, const GLshort *);
GLAPI void APIENTRY glVertexStream2iATI (GLenum, GLint, GLint);
GLAPI void APIENTRY glVertexStream2ivATI (GLenum, const GLint *);
GLAPI void APIENTRY glVertexStream2fATI (GLenum, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexStream2fvATI (GLenum, const GLfloat *);
GLAPI void APIENTRY glVertexStream2dATI (GLenum, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexStream2dvATI (GLenum, const GLdouble *);
GLAPI void APIENTRY glVertexStream3sATI (GLenum, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glVertexStream3svATI (GLenum, const GLshort *);
GLAPI void APIENTRY glVertexStream3iATI (GLenum, GLint, GLint, GLint);
GLAPI void APIENTRY glVertexStream3ivATI (GLenum, const GLint *);
GLAPI void APIENTRY glVertexStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexStream3fvATI (GLenum, const GLfloat *);
GLAPI void APIENTRY glVertexStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexStream3dvATI (GLenum, const GLdouble *);
GLAPI void APIENTRY glVertexStream4sATI (GLenum, GLshort, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glVertexStream4svATI (GLenum, const GLshort *);
GLAPI void APIENTRY glVertexStream4iATI (GLenum, GLint, GLint, GLint, GLint);
GLAPI void APIENTRY glVertexStream4ivATI (GLenum, const GLint *);
GLAPI void APIENTRY glVertexStream4fATI (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexStream4fvATI (GLenum, const GLfloat *);
GLAPI void APIENTRY glVertexStream4dATI (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexStream4dvATI (GLenum, const GLdouble *);
GLAPI void APIENTRY glNormalStream3bATI (GLenum, GLbyte, GLbyte, GLbyte);
GLAPI void APIENTRY glNormalStream3bvATI (GLenum, const GLbyte *);
GLAPI void APIENTRY glNormalStream3sATI (GLenum, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glNormalStream3svATI (GLenum, const GLshort *);
GLAPI void APIENTRY glNormalStream3iATI (GLenum, GLint, GLint, GLint);
GLAPI void APIENTRY glNormalStream3ivATI (GLenum, const GLint *);
GLAPI void APIENTRY glNormalStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glNormalStream3fvATI (GLenum, const GLfloat *);
GLAPI void APIENTRY glNormalStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glNormalStream3dvATI (GLenum, const GLdouble *);
GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum);
GLAPI void APIENTRY glVertexBlendEnviATI (GLenum, GLint);
GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum, GLfloat);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
typedef void (APIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
typedef void (APIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
typedef void (APIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
typedef void (APIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
typedef void (APIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
typedef void (APIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
typedef void (APIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
typedef void (APIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
typedef void (APIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
typedef void (APIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (APIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
typedef void (APIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
typedef void (APIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
typedef void (APIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
typedef void (APIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
typedef void (APIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
typedef void (APIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
typedef void (APIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
typedef void (APIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
typedef void (APIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
typedef void (APIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
typedef void (APIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
typedef void (APIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
typedef void (APIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
typedef void (APIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
#endif
 
#ifndef GL_ATI_element_array
#define GL_ATI_element_array 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glElementPointerATI (GLenum, const GLvoid *);
GLAPI void APIENTRY glDrawElementArrayATI (GLenum, GLsizei);
GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum, GLuint, GLuint, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
#endif
 
#ifndef GL_SUN_mesh_array
#define GL_SUN_mesh_array 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum, GLint, GLsizei, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
#endif
 
#ifndef GL_SUN_slice_accum
#define GL_SUN_slice_accum 1
#endif
 
#ifndef GL_NV_multisample_filter_hint
#define GL_NV_multisample_filter_hint 1
#endif
 
#ifndef GL_NV_depth_clamp
#define GL_NV_depth_clamp 1
#endif
 
#ifndef GL_NV_occlusion_query
#define GL_NV_occlusion_query 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei, GLuint *);
GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei, const GLuint *);
GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint);
GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint);
GLAPI void APIENTRY glEndOcclusionQueryNV (void);
GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint, GLenum, GLuint *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
typedef void (APIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
typedef GLboolean (APIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
typedef void (APIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
typedef void (APIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void);
typedef void (APIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
#endif
 
#ifndef GL_NV_point_sprite
#define GL_NV_point_sprite 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPointParameteriNV (GLenum, GLint);
GLAPI void APIENTRY glPointParameterivNV (GLenum, const GLint *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
#endif
 
#ifndef GL_NV_texture_shader3
#define GL_NV_texture_shader3 1
#endif
 
#ifndef GL_NV_vertex_program1_1
#define GL_NV_vertex_program1_1 1
#endif
 
#ifndef GL_EXT_shadow_funcs
#define GL_EXT_shadow_funcs 1
#endif
 
#ifndef GL_EXT_stencil_two_side
#define GL_EXT_stencil_two_side 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
#endif
 
 
#ifdef __cplusplus
}
#endif
 
#endif
/shark/trunk/include/GL/mglmesa.h
0,0 → 1,80
/****************************************************************************
*
* Mesa bindings for SciTech MGL
*
* Copyright (C) 1996 SciTech Software.
* All rights reserved.
*
* Filename: $Workfile: mglmesa.h $
* Version: $Revision: 1.1 $
*
* Language: ANSI C
* Environment: Any
*
* Description: Header file for the Mesa/OpenGL interface bindings for the
* SciTech MGL graphics library. Uses the MGL internal
* device context structures to get direct access to the
* high performance MGL rasterization functions for maximum
* performance. Utilizes the VESA VBE/AF Accelerator Functions
* via the MGL's accelerated device driver functions, as well
* as basic DirectDraw accelerated functions provided by the
* MGL.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Date: 2003-02-28 11:57:53 $ $Author: pj $
*
****************************************************************************/
 
#ifndef __MGLMESA_H
#define __MGLMESA_H
 
#include "mgraph.h"
 
/*------------------------- Function Prototypes ---------------------------*/
 
#ifdef __cplusplus
extern "C" { /* Use "C" linkage when in C++ mode */
#endif
 
#ifndef __WINDOWS__
#define GLAPIENTRY
#endif
 
#ifdef __WINDOWS__
bool GLAPIENTRY MGLMesaInitDLL(MGLCallbacks *cb,char *version);
#endif
void GLAPIENTRY MGLMesaChooseVisual(MGLDC *dc,MGLVisual *visual);
bool GLAPIENTRY MGLMesaSetVisual(MGLDC *dc,MGLVisual *visual);
bool GLAPIENTRY MGLMesaCreateContext(MGLDC *dc,bool forceMemDC);
void GLAPIENTRY MGLMesaDestroyContext(MGLDC *dc);
void GLAPIENTRY MGLMesaMakeCurrent(MGLDC *dc);
void GLAPIENTRY MGLMesaSwapBuffers(MGLDC *dc,bool waitVRT);
 
/* Palette manipulation support. The reason we provide palette manipulation
* routines is so that when rendering in double buffered modes with a
* software backbuffer, the palette for the backbuffer is kept consistent
* with the hardware front buffer.
*/
 
void GLAPIENTRY MGLMesaSetPaletteEntry(MGLDC *dc,int entry,uchar red,uchar green,uchar blue);
void GLAPIENTRY MGLMesaSetPalette(MGLDC *dc,palette_t *pal,int numColors,int startIndex);
void GLAPIENTRY MGLMesaRealizePalette(MGLDC *dc,int numColors,int startIndex,int waitVRT);
 
#ifdef __cplusplus
} /* End of "C" linkage for C++ */
#endif /* __cplusplus */
 
#endif /* __MGLMESA_H */
/shark/trunk/include/GL/gl_mangle.h
0,0 → 1,1056
#if 0 /* $Id: gl_mangle.h,v 1.1 2003-02-28 11:57:52 pj Exp $ */
# DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN KORN SHELL and save the output
# This file is used to create GL function protypes and aliases for the function names
 
files="gl.h glext.h"
#get regeneration header - copy everything in this file above the "REGENERATE_TO_END" line
awk '!done; /^\/\*REGENERATE_TO_END/ {done=1}' $0
echo "\n"
 
#get aliases
grep '^GLAPI' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1 MANGLE(\1)/' | sort | uniq
echo "\n#endif /* GL_MANGLE_H */"
exit
#endif /* REGENERATION */
 
/*
* If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
* your application both with OpenGL and Mesa. The Mesa functions will
* be redefined so they are prefixed with "mgl" instead of "gl".
* Mgl contributed by Randy Frank (rfrank@rsinc.com)
* Regneration code contributed by Ray Tice (rayt@ma.ultra.net)
*/
 
#ifndef GL_MANGLE_H
#define GL_MANGLE_H
 
#ifndef MANGLE
#define MANGLE(x) mgl##x
#endif /*MANGLE*/
 
/* Internal symbols which may collide with other OpenGL implementations. */
#define __glCoreCreateContext __mglCoreCreateContext
#define __glCoreNopDispatch __mglCoreNopDispatch
 
/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
 
 
#define glAccum MANGLE(Accum)
#define glActiveTexture MANGLE(ActiveTexture)
#define glActiveTextureARB MANGLE(ActiveTextureARB)
#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
#define glAlphaFunc MANGLE(AlphaFunc)
#define glApplyTextureEXT MANGLE(ApplyTextureEXT)
#define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV)
#define glAreTexturesResident MANGLE(AreTexturesResident)
#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT)
#define glArrayElement MANGLE(ArrayElement)
#define glArrayElementEXT MANGLE(ArrayElementEXT)
#define glArrayObjectATI MANGLE(ArrayObjectATI)
#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
#define glBegin MANGLE(Begin)
#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
#define glBindParameterEXT MANGLE(BindParameterEXT)
#define glBindProgramNV MANGLE(BindProgramNV)
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
#define glBindTexture MANGLE(BindTexture)
#define glBindTextureEXT MANGLE(BindTextureEXT)
#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
#define glBinormal3bEXT MANGLE(Binormal3bEXT)
#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
#define glBinormal3dEXT MANGLE(Binormal3dEXT)
#define glBinormal3dvEXT MANGLE(Binormal3dvEXT)
#define glBinormal3fEXT MANGLE(Binormal3fEXT)
#define glBinormal3fvEXT MANGLE(Binormal3fvEXT)
#define glBinormal3iEXT MANGLE(Binormal3iEXT)
#define glBinormal3ivEXT MANGLE(Binormal3ivEXT)
#define glBinormal3sEXT MANGLE(Binormal3sEXT)
#define glBinormal3svEXT MANGLE(Binormal3svEXT)
#define glBinormalPointerEXT MANGLE(BinormalPointerEXT)
#define glBitmap MANGLE(Bitmap)
#define glBlendColor MANGLE(BlendColor)
#define glBlendColorEXT MANGLE(BlendColorEXT)
#define glBlendEquation MANGLE(BlendEquation)
#define glBlendEquationEXT MANGLE(BlendEquationEXT)
#define glBlendFunc MANGLE(BlendFunc)
#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
#define glCallList MANGLE(CallList)
#define glCallLists MANGLE(CallLists)
#define glClear MANGLE(Clear)
#define glClearAccum MANGLE(ClearAccum)
#define glClearColor MANGLE(ClearColor)
#define glClearDepth MANGLE(ClearDepth)
#define glClearIndex MANGLE(ClearIndex)
#define glClearStencil MANGLE(ClearStencil)
#define glClientActiveTexture MANGLE(ClientActiveTexture)
#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
#define glClientActiveVertexStream MANGLE(ClientActiveVertexStream)
#define glClipPlane MANGLE(ClipPlane)
#define glColor3b MANGLE(Color3b)
#define glColor3bv MANGLE(Color3bv)
#define glColor3d MANGLE(Color3d)
#define glColor3dv MANGLE(Color3dv)
#define glColor3f MANGLE(Color3f)
#define glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN)
#define glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN)
#define glColor3fv MANGLE(Color3fv)
#define glColor3i MANGLE(Color3i)
#define glColor3iv MANGLE(Color3iv)
#define glColor3s MANGLE(Color3s)
#define glColor3sv MANGLE(Color3sv)
#define glColor3ub MANGLE(Color3ub)
#define glColor3ubv MANGLE(Color3ubv)
#define glColor3ui MANGLE(Color3ui)
#define glColor3uiv MANGLE(Color3uiv)
#define glColor3us MANGLE(Color3us)
#define glColor3usv MANGLE(Color3usv)
#define glColor4b MANGLE(Color4b)
#define glColor4bv MANGLE(Color4bv)
#define glColor4d MANGLE(Color4d)
#define glColor4dv MANGLE(Color4dv)
#define glColor4f MANGLE(Color4f)
#define glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN)
#define glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN)
#define glColor4fv MANGLE(Color4fv)
#define glColor4i MANGLE(Color4i)
#define glColor4iv MANGLE(Color4iv)
#define glColor4s MANGLE(Color4s)
#define glColor4sv MANGLE(Color4sv)
#define glColor4ub MANGLE(Color4ub)
#define glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN)
#define glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN)
#define glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN)
#define glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN)
#define glColor4ubv MANGLE(Color4ubv)
#define glColor4ui MANGLE(Color4ui)
#define glColor4uiv MANGLE(Color4uiv)
#define glColor4us MANGLE(Color4us)
#define glColor4usv MANGLE(Color4usv)
#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
#define glColorMask MANGLE(ColorMask)
#define glColorMaterial MANGLE(ColorMaterial)
#define glColorPointer MANGLE(ColorPointer)
#define glColorPointerEXT MANGLE(ColorPointerEXT)
#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
#define glColorPointervINTEL MANGLE(ColorPointervINTEL)
#define glColorSubTable MANGLE(ColorSubTable)
#define glColorSubTableEXT MANGLE(ColorSubTableEXT)
#define glColorTable MANGLE(ColorTable)
#define glColorTableEXT MANGLE(ColorTableEXT)
#define glColorTableParameterfv MANGLE(ColorTableParameterfv)
#define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI)
#define glColorTableParameteriv MANGLE(ColorTableParameteriv)
#define glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI)
#define glColorTableSGI MANGLE(ColorTableSGI)
#define glCombinerInputNV MANGLE(CombinerInputNV)
#define glCombinerOutputNV MANGLE(CombinerOutputNV)
#define glCombinerParameterfNV MANGLE(CombinerParameterfNV)
#define glCombinerParameterfvNV MANGLE(CombinerParameterfvNV)
#define glCombinerParameteriNV MANGLE(CombinerParameteriNV)
#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
#define glCompressedTexImage2D MANGLE(CompressedTexImage2D)
#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
#define glCompressedTexImage3D MANGLE(CompressedTexImage3D)
#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB)
#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB)
#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB)
#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
#define glConvolutionParameterf MANGLE(ConvolutionParameterf)
#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT)
#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT)
#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT)
#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
#define glCopyColorSubTable MANGLE(CopyColorSubTable)
#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
#define glCopyColorTable MANGLE(CopyColorTable)
#define glCopyColorTableSGI MANGLE(CopyColorTableSGI)
#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT)
#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
#define glCopyPixels MANGLE(CopyPixels)
#define glCopyTexImage1D MANGLE(CopyTexImage1D)
#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
#define glCopyTexImage2D MANGLE(CopyTexImage2D)
#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT)
#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT)
#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT)
#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
#define glCullFace MANGLE(CullFace)
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
#define glDeformSGIX MANGLE(DeformSGIX)
#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
#define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)
#define glDeleteFencesNV MANGLE(DeleteFencesNV)
#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
#define glDeleteLists MANGLE(DeleteLists)
#define glDeleteObjectBufferATI MANGLE(DeleteObjectBufferATI)
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
#define glDeleteTextures MANGLE(DeleteTextures)
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
#define glDepthFunc MANGLE(DepthFunc)
#define glDepthMask MANGLE(DepthMask)
#define glDepthRange MANGLE(DepthRange)
#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
#define glDisable MANGLE(Disable)
#define glDisableClientState MANGLE(DisableClientState)
#define glDisableTraceMESA MANGLE(DisableTraceMESA)
#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
#define glDrawArrays MANGLE(DrawArrays)
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
#define glDrawBuffer MANGLE(DrawBuffer)
#define glDrawElements MANGLE(DrawElements)
#define glDrawPixels MANGLE(DrawPixels)
#define glDrawRangeElements MANGLE(DrawRangeElements)
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
#define glEdgeFlag MANGLE(EdgeFlag)
#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
#define glEdgeFlagv MANGLE(EdgeFlagv)
#define glEnable MANGLE(Enable)
#define glEnableClientState MANGLE(EnableClientState)
#define glEnableTraceMESA MANGLE(EnableTraceMESA)
#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
#define glEnd MANGLE(End)
#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
#define glEndList MANGLE(EndList)
#define glEndTraceMESA MANGLE(EndTraceMESA)
#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
#define glEvalCoord1d MANGLE(EvalCoord1d)
#define glEvalCoord1dv MANGLE(EvalCoord1dv)
#define glEvalCoord1f MANGLE(EvalCoord1f)
#define glEvalCoord1fv MANGLE(EvalCoord1fv)
#define glEvalCoord2d MANGLE(EvalCoord2d)
#define glEvalCoord2dv MANGLE(EvalCoord2dv)
#define glEvalCoord2f MANGLE(EvalCoord2f)
#define glEvalCoord2fv MANGLE(EvalCoord2fv)
#define glEvalMapsNV MANGLE(EvalMapsNV)
#define glEvalMesh1 MANGLE(EvalMesh1)
#define glEvalMesh2 MANGLE(EvalMesh2)
#define glEvalPoint1 MANGLE(EvalPoint1)
#define glEvalPoint2 MANGLE(EvalPoint2)
#define glExecuteProgramNV MANGLE(ExecuteProgramNV)
#define glExtractComponentEXT MANGLE(ExtractComponentEXT)
#define glFeedbackBuffer MANGLE(FeedbackBuffer)
#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
#define glFinish MANGLE(Finish)
#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
#define glFinishFenceNV MANGLE(FinishFenceNV)
#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
#define glFlush MANGLE(Flush)
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
#define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)
#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
#define glFogCoorddEXT MANGLE(FogCoorddEXT)
#define glFogCoorddvEXT MANGLE(FogCoorddvEXT)
#define glFogCoordfEXT MANGLE(FogCoordfEXT)
#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
#define glFogFuncSGIS MANGLE(FogFuncSGIS)
#define glFogf MANGLE(Fogf)
#define glFogfv MANGLE(Fogfv)
#define glFogi MANGLE(Fogi)
#define glFogiv MANGLE(Fogiv)
#define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX)
#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX)
#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX)
#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX)
#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX)
#define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX)
#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
#define glFrontFace MANGLE(FrontFace)
#define glFrustum MANGLE(Frustum)
#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
#define glGenFencesNV MANGLE(GenFencesNV)
#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
#define glGenLists MANGLE(GenLists)
#define glGenProgramsNV MANGLE(GenProgramsNV)
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
#define glGenTextures MANGLE(GenTextures)
#define glGenTexturesEXT MANGLE(GenTexturesEXT)
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
#define glGetBooleanv MANGLE(GetBooleanv)
#define glGetClipPlane MANGLE(GetClipPlane)
#define glGetColorTable MANGLE(GetColorTable)
#define glGetColorTableEXT MANGLE(GetColorTableEXT)
#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT)
#define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI)
#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT)
#define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI)
#define glGetColorTableSGI MANGLE(GetColorTableSGI)
#define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV)
#define glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV)
#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)
#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
#define glGetDoublev MANGLE(GetDoublev)
#define glGetError MANGLE(GetError)
#define glGetFenceivNV MANGLE(GetFenceivNV)
#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
#define glGetFloatv MANGLE(GetFloatv)
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
#define glGetHistogram MANGLE(GetHistogram)
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT)
#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
#define glGetIntegerv MANGLE(GetIntegerv)
#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
#define glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT)
#define glGetLightfv MANGLE(GetLightfv)
#define glGetLightiv MANGLE(GetLightiv)
#define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX)
#define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX)
#define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT)
#define glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT)
#define glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT)
#define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV)
#define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV)
#define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV)
#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
#define glGetMapParameterivNV MANGLE(GetMapParameterivNV)
#define glGetMapdv MANGLE(GetMapdv)
#define glGetMapfv MANGLE(GetMapfv)
#define glGetMapiv MANGLE(GetMapiv)
#define glGetMaterialfv MANGLE(GetMaterialfv)
#define glGetMaterialiv MANGLE(GetMaterialiv)
#define glGetMinmax MANGLE(GetMinmax)
#define glGetMinmaxEXT MANGLE(GetMinmaxEXT)
#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT)
#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
#define glGetPixelMapfv MANGLE(GetPixelMapfv)
#define glGetPixelMapuiv MANGLE(GetPixelMapuiv)
#define glGetPixelMapusv MANGLE(GetPixelMapusv)
#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
#define glGetPointerv MANGLE(GetPointerv)
#define glGetPointervEXT MANGLE(GetPointervEXT)
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
#define glGetProgramStringNV MANGLE(GetProgramStringNV)
#define glGetProgramivNV MANGLE(GetProgramivNV)
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
#define glGetString MANGLE(GetString)
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
#define glGetTexEnvfv MANGLE(GetTexEnvfv)
#define glGetTexEnviv MANGLE(GetTexEnviv)
#define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS)
#define glGetTexGendv MANGLE(GetTexGendv)
#define glGetTexGenfv MANGLE(GetTexGenfv)
#define glGetTexGeniv MANGLE(GetTexGeniv)
#define glGetTexImage MANGLE(GetTexImage)
#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
#define glGetTexParameterfv MANGLE(GetTexParameterfv)
#define glGetTexParameteriv MANGLE(GetTexParameteriv)
#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
#define glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN)
#define glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN)
#define glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN)
#define glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN)
#define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN)
#define glHint MANGLE(Hint)
#define glHintPGI MANGLE(HintPGI)
#define glHistogram MANGLE(Histogram)
#define glHistogramEXT MANGLE(HistogramEXT)
#define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX)
#define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP)
#define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP)
#define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP)
#define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP)
#define glIndexFuncEXT MANGLE(IndexFuncEXT)
#define glIndexMask MANGLE(IndexMask)
#define glIndexMaterialEXT MANGLE(IndexMaterialEXT)
#define glIndexPointer MANGLE(IndexPointer)
#define glIndexPointerEXT MANGLE(IndexPointerEXT)
#define glIndexPointerListIBM MANGLE(IndexPointerListIBM)
#define glIndexd MANGLE(Indexd)
#define glIndexdv MANGLE(Indexdv)
#define glIndexf MANGLE(Indexf)
#define glIndexfv MANGLE(Indexfv)
#define glIndexi MANGLE(Indexi)
#define glIndexiv MANGLE(Indexiv)
#define glIndexs MANGLE(Indexs)
#define glIndexsv MANGLE(Indexsv)
#define glIndexub MANGLE(Indexub)
#define glIndexubv MANGLE(Indexubv)
#define glInitNames MANGLE(InitNames)
#define glInsertComponentEXT MANGLE(InsertComponentEXT)
#define glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX)
#define glInterleavedArrays MANGLE(InterleavedArrays)
#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
#define glIsEnabled MANGLE(IsEnabled)
#define glIsFenceNV MANGLE(IsFenceNV)
#define glIsList MANGLE(IsList)
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
#define glIsProgramNV MANGLE(IsProgramNV)
#define glIsTexture MANGLE(IsTexture)
#define glIsTextureEXT MANGLE(IsTextureEXT)
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
#define glLightEnviSGIX MANGLE(LightEnviSGIX)
#define glLightModelf MANGLE(LightModelf)
#define glLightModelfv MANGLE(LightModelfv)
#define glLightModeli MANGLE(LightModeli)
#define glLightModeliv MANGLE(LightModeliv)
#define glLightf MANGLE(Lightf)
#define glLightfv MANGLE(Lightfv)
#define glLighti MANGLE(Lighti)
#define glLightiv MANGLE(Lightiv)
#define glLineStipple MANGLE(LineStipple)
#define glLineWidth MANGLE(LineWidth)
#define glListBase MANGLE(ListBase)
#define glListParameterfSGIX MANGLE(ListParameterfSGIX)
#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
#define glListParameteriSGIX MANGLE(ListParameteriSGIX)
#define glListParameterivSGIX MANGLE(ListParameterivSGIX)
#define glLoadIdentity MANGLE(LoadIdentity)
#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX)
#define glLoadMatrixd MANGLE(LoadMatrixd)
#define glLoadMatrixf MANGLE(LoadMatrixf)
#define glLoadName MANGLE(LoadName)
#define glLoadProgramNV MANGLE(LoadProgramNV)
#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB)
#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB)
#define glLockArraysEXT MANGLE(LockArraysEXT)
#define glLogicOp MANGLE(LogicOp)
#define glMap1d MANGLE(Map1d)
#define glMap1f MANGLE(Map1f)
#define glMap2d MANGLE(Map2d)
#define glMap2f MANGLE(Map2f)
#define glMapControlPointsNV MANGLE(MapControlPointsNV)
#define glMapGrid1d MANGLE(MapGrid1d)
#define glMapGrid1f MANGLE(MapGrid1f)
#define glMapGrid2d MANGLE(MapGrid2d)
#define glMapGrid2f MANGLE(MapGrid2f)
#define glMapParameterfvNV MANGLE(MapParameterfvNV)
#define glMapParameterivNV MANGLE(MapParameterivNV)
#define glMaterialf MANGLE(Materialf)
#define glMaterialfv MANGLE(Materialfv)
#define glMateriali MANGLE(Materiali)
#define glMaterialiv MANGLE(Materialiv)
#define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)
#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
#define glMatrixMode MANGLE(MatrixMode)
#define glMinmax MANGLE(Minmax)
#define glMinmaxEXT MANGLE(MinmaxEXT)
#define glMultMatrixd MANGLE(MultMatrixd)
#define glMultMatrixf MANGLE(MultMatrixf)
#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB)
#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)
#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)
#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)
#define glMultiTexCoord1s MANGLE(MultiTexCoord1s)
#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB)
#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB)
#define glMultiTexCoord2d MANGLE(MultiTexCoord2d)
#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB)
#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB)
#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB)
#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)
#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)
#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)
#define glMultiTexCoord2s MANGLE(MultiTexCoord2s)
#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB)
#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB)
#define glMultiTexCoord3d MANGLE(MultiTexCoord3d)
#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB)
#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB)
#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB)
#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)
#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)
#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)
#define glMultiTexCoord3s MANGLE(MultiTexCoord3s)
#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB)
#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB)
#define glMultiTexCoord4d MANGLE(MultiTexCoord4d)
#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB)
#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB)
#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB)
#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)
#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)
#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB)
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
#define glNewList MANGLE(NewList)
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
#define glNewTraceMESA MANGLE(NewTraceMESA)
#define glNormal3b MANGLE(Normal3b)
#define glNormal3bv MANGLE(Normal3bv)
#define glNormal3d MANGLE(Normal3d)
#define glNormal3dv MANGLE(Normal3dv)
#define glNormal3f MANGLE(Normal3f)
#define glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN)
#define glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN)
#define glNormal3fv MANGLE(Normal3fv)
#define glNormal3i MANGLE(Normal3i)
#define glNormal3iv MANGLE(Normal3iv)
#define glNormal3s MANGLE(Normal3s)
#define glNormal3sv MANGLE(Normal3sv)
#define glNormalPointer MANGLE(NormalPointer)
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
#define glNormalPointervINTEL MANGLE(NormalPointervINTEL)
#define glNormalStream3b MANGLE(NormalStream3b)
#define glNormalStream3bv MANGLE(NormalStream3bv)
#define glNormalStream3d MANGLE(NormalStream3d)
#define glNormalStream3dv MANGLE(NormalStream3dv)
#define glNormalStream3f MANGLE(NormalStream3f)
#define glNormalStream3fv MANGLE(NormalStream3fv)
#define glNormalStream3i MANGLE(NormalStream3i)
#define glNormalStream3iv MANGLE(NormalStream3iv)
#define glNormalStream3s MANGLE(NormalStream3s)
#define glNormalStream3sv MANGLE(NormalStream3sv)
#define glOrtho MANGLE(Ortho)
#define glPNTrianglesfATI MANGLE(PNTrianglesfATI)
#define glPNTrianglesiATI MANGLE(PNTrianglesiATI)
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
#define glPassThrough MANGLE(PassThrough)
#define glPixelMapfv MANGLE(PixelMapfv)
#define glPixelMapuiv MANGLE(PixelMapuiv)
#define glPixelMapusv MANGLE(PixelMapusv)
#define glPixelStoref MANGLE(PixelStoref)
#define glPixelStorei MANGLE(PixelStorei)
#define glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS)
#define glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS)
#define glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS)
#define glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS)
#define glPixelTexGenSGIX MANGLE(PixelTexGenSGIX)
#define glPixelTransferf MANGLE(PixelTransferf)
#define glPixelTransferi MANGLE(PixelTransferi)
#define glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT)
#define glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT)
#define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT)
#define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT)
#define glPixelZoom MANGLE(PixelZoom)
#define glPointParameterfARB MANGLE(PointParameterfARB)
#define glPointParameterfEXT MANGLE(PointParameterfEXT)
#define glPointParameterfSGIS MANGLE(PointParameterfSGIS)
#define glPointParameterfvARB MANGLE(PointParameterfvARB)
#define glPointParameterfvEXT MANGLE(PointParameterfvEXT)
#define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS)
#define glPointSize MANGLE(PointSize)
#define glPollAsyncSGIX MANGLE(PollAsyncSGIX)
#define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX)
#define glPolygonMode MANGLE(PolygonMode)
#define glPolygonOffset MANGLE(PolygonOffset)
#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT)
#define glPolygonStipple MANGLE(PolygonStipple)
#define glPopAttrib MANGLE(PopAttrib)
#define glPopClientAttrib MANGLE(PopClientAttrib)
#define glPopMatrix MANGLE(PopMatrix)
#define glPopName MANGLE(PopName)
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
#define glProgramParameter4dNV MANGLE(ProgramParameter4dNV)
#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
#define glPushAttrib MANGLE(PushAttrib)
#define glPushClientAttrib MANGLE(PushClientAttrib)
#define glPushMatrix MANGLE(PushMatrix)
#define glPushName MANGLE(PushName)
#define glRasterPos2d MANGLE(RasterPos2d)
#define glRasterPos2dv MANGLE(RasterPos2dv)
#define glRasterPos2f MANGLE(RasterPos2f)
#define glRasterPos2fv MANGLE(RasterPos2fv)
#define glRasterPos2i MANGLE(RasterPos2i)
#define glRasterPos2iv MANGLE(RasterPos2iv)
#define glRasterPos2s MANGLE(RasterPos2s)
#define glRasterPos2sv MANGLE(RasterPos2sv)
#define glRasterPos3d MANGLE(RasterPos3d)
#define glRasterPos3dv MANGLE(RasterPos3dv)
#define glRasterPos3f MANGLE(RasterPos3f)
#define glRasterPos3fv MANGLE(RasterPos3fv)
#define glRasterPos3i MANGLE(RasterPos3i)
#define glRasterPos3iv MANGLE(RasterPos3iv)
#define glRasterPos3s MANGLE(RasterPos3s)
#define glRasterPos3sv MANGLE(RasterPos3sv)
#define glRasterPos4d MANGLE(RasterPos4d)
#define glRasterPos4dv MANGLE(RasterPos4dv)
#define glRasterPos4f MANGLE(RasterPos4f)
#define glRasterPos4fv MANGLE(RasterPos4fv)
#define glRasterPos4i MANGLE(RasterPos4i)
#define glRasterPos4iv MANGLE(RasterPos4iv)
#define glRasterPos4s MANGLE(RasterPos4s)
#define glRasterPos4sv MANGLE(RasterPos4sv)
#define glReadBuffer MANGLE(ReadBuffer)
#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
#define glReadPixels MANGLE(ReadPixels)
#define glRectd MANGLE(Rectd)
#define glRectdv MANGLE(Rectdv)
#define glRectf MANGLE(Rectf)
#define glRectfv MANGLE(Rectfv)
#define glRecti MANGLE(Recti)
#define glRectiv MANGLE(Rectiv)
#define glRects MANGLE(Rects)
#define glRectsv MANGLE(Rectsv)
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
#define glRenderMode MANGLE(RenderMode)
#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
#define glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN)
#define glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN)
#define glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN)
#define glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN)
#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN)
#define glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN)
#define glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN)
#define glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN)
#define glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN)
#define glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN)
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
#define glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN)
#define glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN)
#define glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN)
#define glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN)
#define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN)
#define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN)
#define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV)
#define glResetHistogram MANGLE(ResetHistogram)
#define glResetHistogramEXT MANGLE(ResetHistogramEXT)
#define glResetMinmax MANGLE(ResetMinmax)
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
#define glRotated MANGLE(Rotated)
#define glRotatef MANGLE(Rotatef)
#define glSampleCoverage MANGLE(SampleCoverage)
#define glSampleCoverageARB MANGLE(SampleCoverageARB)
#define glSampleMapATI MANGLE(SampleMapATI)
#define glSampleMaskEXT MANGLE(SampleMaskEXT)
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
#define glSamplePass MANGLE(SamplePass)
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
#define glScaled MANGLE(Scaled)
#define glScalef MANGLE(Scalef)
#define glScissor MANGLE(Scissor)
#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT)
#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT)
#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT)
#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT)
#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)
#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)
#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)
#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT)
#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT)
#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT)
#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT)
#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT)
#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT)
#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT)
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
#define glSelectBuffer MANGLE(SelectBuffer)
#define glSeparableFilter2D MANGLE(SeparableFilter2D)
#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
#define glSetFenceNV MANGLE(SetFenceNV)
#define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)
#define glSetInvariantEXT MANGLE(SetInvariantEXT)
#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
#define glShadeModel MANGLE(ShadeModel)
#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
#define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS)
#define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX)
#define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX)
#define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)
#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
#define glStencilFunc MANGLE(StencilFunc)
#define glStencilMask MANGLE(StencilMask)
#define glStencilOp MANGLE(StencilOp)
#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
#define glSwizzleEXT MANGLE(SwizzleEXT)
#define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)
#define glTangent3bEXT MANGLE(Tangent3bEXT)
#define glTangent3bvEXT MANGLE(Tangent3bvEXT)
#define glTangent3dEXT MANGLE(Tangent3dEXT)
#define glTangent3dvEXT MANGLE(Tangent3dvEXT)
#define glTangent3fEXT MANGLE(Tangent3fEXT)
#define glTangent3fvEXT MANGLE(Tangent3fvEXT)
#define glTangent3iEXT MANGLE(Tangent3iEXT)
#define glTangent3ivEXT MANGLE(Tangent3ivEXT)
#define glTangent3sEXT MANGLE(Tangent3sEXT)
#define glTangent3svEXT MANGLE(Tangent3svEXT)
#define glTangentPointerEXT MANGLE(TangentPointerEXT)
#define glTbufferMask3DFX MANGLE(TbufferMask3DFX)
#define glTestFenceNV MANGLE(TestFenceNV)
#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
#define glTexCoord1d MANGLE(TexCoord1d)
#define glTexCoord1dv MANGLE(TexCoord1dv)
#define glTexCoord1f MANGLE(TexCoord1f)
#define glTexCoord1fv MANGLE(TexCoord1fv)
#define glTexCoord1i MANGLE(TexCoord1i)
#define glTexCoord1iv MANGLE(TexCoord1iv)
#define glTexCoord1s MANGLE(TexCoord1s)
#define glTexCoord1sv MANGLE(TexCoord1sv)
#define glTexCoord2d MANGLE(TexCoord2d)
#define glTexCoord2dv MANGLE(TexCoord2dv)
#define glTexCoord2f MANGLE(TexCoord2f)
#define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN)
#define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN)
#define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
#define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
#define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN)
#define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN)
#define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN)
#define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN)
#define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)
#define glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN)
#define glTexCoord2fv MANGLE(TexCoord2fv)
#define glTexCoord2i MANGLE(TexCoord2i)
#define glTexCoord2iv MANGLE(TexCoord2iv)
#define glTexCoord2s MANGLE(TexCoord2s)
#define glTexCoord2sv MANGLE(TexCoord2sv)
#define glTexCoord3d MANGLE(TexCoord3d)
#define glTexCoord3dv MANGLE(TexCoord3dv)
#define glTexCoord3f MANGLE(TexCoord3f)
#define glTexCoord3fv MANGLE(TexCoord3fv)
#define glTexCoord3i MANGLE(TexCoord3i)
#define glTexCoord3iv MANGLE(TexCoord3iv)
#define glTexCoord3s MANGLE(TexCoord3s)
#define glTexCoord3sv MANGLE(TexCoord3sv)
#define glTexCoord4d MANGLE(TexCoord4d)
#define glTexCoord4dv MANGLE(TexCoord4dv)
#define glTexCoord4f MANGLE(TexCoord4f)
#define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
#define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
#define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)
#define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)
#define glTexCoord4fv MANGLE(TexCoord4fv)
#define glTexCoord4i MANGLE(TexCoord4i)
#define glTexCoord4iv MANGLE(TexCoord4iv)
#define glTexCoord4s MANGLE(TexCoord4s)
#define glTexCoord4sv MANGLE(TexCoord4sv)
#define glTexCoordPointer MANGLE(TexCoordPointer)
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
#define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL)
#define glTexEnvf MANGLE(TexEnvf)
#define glTexEnvfv MANGLE(TexEnvfv)
#define glTexEnvi MANGLE(TexEnvi)
#define glTexEnviv MANGLE(TexEnviv)
#define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS)
#define glTexGend MANGLE(TexGend)
#define glTexGendv MANGLE(TexGendv)
#define glTexGenf MANGLE(TexGenf)
#define glTexGenfv MANGLE(TexGenfv)
#define glTexGeni MANGLE(TexGeni)
#define glTexGeniv MANGLE(TexGeniv)
#define glTexImage1D MANGLE(TexImage1D)
#define glTexImage2D MANGLE(TexImage2D)
#define glTexImage3D MANGLE(TexImage3D)
#define glTexImage3DEXT MANGLE(TexImage3DEXT)
#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
#define glTexParameterf MANGLE(TexParameterf)
#define glTexParameterfv MANGLE(TexParameterfv)
#define glTexParameteri MANGLE(TexParameteri)
#define glTexParameteriv MANGLE(TexParameteriv)
#define glTexSubImage1D MANGLE(TexSubImage1D)
#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
#define glTexSubImage2D MANGLE(TexSubImage2D)
#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
#define glTexSubImage3D MANGLE(TexSubImage3D)
#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
#define glTextureLightEXT MANGLE(TextureLightEXT)
#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
#define glTextureNormalEXT MANGLE(TextureNormalEXT)
#define glTraceAssertAttribMESA MANGLE(TraceAssertAttribMESA)
#define glTraceCommentMESA MANGLE(TraceCommentMESA)
#define glTraceListMESA MANGLE(TraceListMESA)
#define glTracePointerMESA MANGLE(TracePointerMESA)
#define glTracePointerRangeMESA MANGLE(TracePointerRangeMESA)
#define glTraceTextureMESA MANGLE(TraceTextureMESA)
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
#define glTranslated MANGLE(Translated)
#define glTranslatef MANGLE(Translatef)
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
#define glVariantPointerEXT MANGLE(VariantPointerEXT)
#define glVariantbvEXT MANGLE(VariantbvEXT)
#define glVariantdvEXT MANGLE(VariantdvEXT)
#define glVariantfvEXT MANGLE(VariantfvEXT)
#define glVariantivEXT MANGLE(VariantivEXT)
#define glVariantsvEXT MANGLE(VariantsvEXT)
#define glVariantubvEXT MANGLE(VariantubvEXT)
#define glVariantuivEXT MANGLE(VariantuivEXT)
#define glVariantusvEXT MANGLE(VariantusvEXT)
#define glVertex2d MANGLE(Vertex2d)
#define glVertex2dv MANGLE(Vertex2dv)
#define glVertex2f MANGLE(Vertex2f)
#define glVertex2fv MANGLE(Vertex2fv)
#define glVertex2i MANGLE(Vertex2i)
#define glVertex2iv MANGLE(Vertex2iv)
#define glVertex2s MANGLE(Vertex2s)
#define glVertex2sv MANGLE(Vertex2sv)
#define glVertex3d MANGLE(Vertex3d)
#define glVertex3dv MANGLE(Vertex3dv)
#define glVertex3f MANGLE(Vertex3f)
#define glVertex3fv MANGLE(Vertex3fv)
#define glVertex3i MANGLE(Vertex3i)
#define glVertex3iv MANGLE(Vertex3iv)
#define glVertex3s MANGLE(Vertex3s)
#define glVertex3sv MANGLE(Vertex3sv)
#define glVertex4d MANGLE(Vertex4d)
#define glVertex4dv MANGLE(Vertex4dv)
#define glVertex4f MANGLE(Vertex4f)
#define glVertex4fv MANGLE(Vertex4fv)
#define glVertex4i MANGLE(Vertex4i)
#define glVertex4iv MANGLE(Vertex4iv)
#define glVertex4s MANGLE(Vertex4s)
#define glVertex4sv MANGLE(Vertex4sv)
#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
#define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV)
#define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV)
#define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV)
#define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV)
#define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV)
#define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV)
#define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV)
#define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV)
#define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV)
#define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV)
#define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV)
#define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV)
#define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV)
#define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV)
#define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV)
#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
#define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)
#define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)
#define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV)
#define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV)
#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
#define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)
#define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV)
#define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV)
#define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV)
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
#define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV)
#define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV)
#define glVertexAttribs1svNV MANGLE(VertexAttribs1svNV)
#define glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV)
#define glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV)
#define glVertexAttribs2svNV MANGLE(VertexAttribs2svNV)
#define glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV)
#define glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV)
#define glVertexAttribs3svNV MANGLE(VertexAttribs3svNV)
#define glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV)
#define glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV)
#define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV)
#define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV)
#define glVertexBlendARB MANGLE(VertexBlendARB)
#define glVertexBlendEnvf MANGLE(VertexBlendEnvf)
#define glVertexBlendEnvi MANGLE(VertexBlendEnvi)
#define glVertexPointer MANGLE(VertexPointer)
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
#define glVertexPointervINTEL MANGLE(VertexPointervINTEL)
#define glVertexStream1d MANGLE(VertexStream1d)
#define glVertexStream1dv MANGLE(VertexStream1dv)
#define glVertexStream1f MANGLE(VertexStream1f)
#define glVertexStream1fv MANGLE(VertexStream1fv)
#define glVertexStream1i MANGLE(VertexStream1i)
#define glVertexStream1iv MANGLE(VertexStream1iv)
#define glVertexStream1s MANGLE(VertexStream1s)
#define glVertexStream1sv MANGLE(VertexStream1sv)
#define glVertexStream2d MANGLE(VertexStream2d)
#define glVertexStream2dv MANGLE(VertexStream2dv)
#define glVertexStream2f MANGLE(VertexStream2f)
#define glVertexStream2fv MANGLE(VertexStream2fv)
#define glVertexStream2i MANGLE(VertexStream2i)
#define glVertexStream2iv MANGLE(VertexStream2iv)
#define glVertexStream2s MANGLE(VertexStream2s)
#define glVertexStream2sv MANGLE(VertexStream2sv)
#define glVertexStream3d MANGLE(VertexStream3d)
#define glVertexStream3dv MANGLE(VertexStream3dv)
#define glVertexStream3f MANGLE(VertexStream3f)
#define glVertexStream3fv MANGLE(VertexStream3fv)
#define glVertexStream3i MANGLE(VertexStream3i)
#define glVertexStream3iv MANGLE(VertexStream3iv)
#define glVertexStream3s MANGLE(VertexStream3s)
#define glVertexStream3sv MANGLE(VertexStream3sv)
#define glVertexStream4d MANGLE(VertexStream4d)
#define glVertexStream4dv MANGLE(VertexStream4dv)
#define glVertexStream4f MANGLE(VertexStream4f)
#define glVertexStream4fv MANGLE(VertexStream4fv)
#define glVertexStream4i MANGLE(VertexStream4i)
#define glVertexStream4iv MANGLE(VertexStream4iv)
#define glVertexStream4s MANGLE(VertexStream4s)
#define glVertexStream4sv MANGLE(VertexStream4sv)
#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
#define glVertexWeightfEXT MANGLE(VertexWeightfEXT)
#define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)
#define glViewport MANGLE(Viewport)
#define glWeightPointerARB MANGLE(WeightPointerARB)
#define glWeightbvARB MANGLE(WeightbvARB)
#define glWeightdvARB MANGLE(WeightdvARB)
#define glWeightfvARB MANGLE(WeightfvARB)
#define glWeightivARB MANGLE(WeightivARB)
#define glWeightsvARB MANGLE(WeightsvARB)
#define glWeightubvARB MANGLE(WeightubvARB)
#define glWeightuivARB MANGLE(WeightuivARB)
#define glWeightusvARB MANGLE(WeightusvARB)
#define glWindowPos2dMESA MANGLE(WindowPos2dMESA)
#define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA)
#define glWindowPos2fMESA MANGLE(WindowPos2fMESA)
#define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA)
#define glWindowPos2iMESA MANGLE(WindowPos2iMESA)
#define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA)
#define glWindowPos2sMESA MANGLE(WindowPos2sMESA)
#define glWindowPos2svMESA MANGLE(WindowPos2svMESA)
#define glWindowPos3dMESA MANGLE(WindowPos3dMESA)
#define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA)
#define glWindowPos3fMESA MANGLE(WindowPos3fMESA)
#define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA)
#define glWindowPos3iMESA MANGLE(WindowPos3iMESA)
#define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA)
#define glWindowPos3sMESA MANGLE(WindowPos3sMESA)
#define glWindowPos3svMESA MANGLE(WindowPos3svMESA)
#define glWindowPos4dMESA MANGLE(WindowPos4dMESA)
#define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA)
#define glWindowPos4fMESA MANGLE(WindowPos4fMESA)
#define glWindowPos4fvMESA MANGLE(WindowPos4fvMESA)
#define glWindowPos4iMESA MANGLE(WindowPos4iMESA)
#define glWindowPos4ivMESA MANGLE(WindowPos4ivMESA)
#define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
#define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
#define glWriteMaskEXT MANGLE(WriteMaskEXT)
 
#endif /* GL_MANGLE_H */
/shark/trunk/include/GL/amesa.h
0,0 → 1,67
/* $Id: amesa.h,v 1.1 2003-02-28 11:57:52 pj Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.3
*
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
 
/* Allegro (DJGPP) driver by Bernhard Tschirren (bernie-t@geocities.com) */
 
 
#ifndef AMESA_H
#define AMESA_H
 
 
#define AMESA_MAJOR_VERSION 3
#define AMESA_MINOR_VERSION 3
 
 
typedef struct amesa_visual *AMesaVisual;
typedef struct amesa_buffer *AMesaBuffer;
typedef struct amesa_context *AMesaContext;
 
 
extern AMesaVisual AMesaCreateVisual(GLboolean dbFlag, GLint depth,
GLint depthSize,
GLint stencilSize,
GLint accumSize);
 
extern void AMesaDestroyVisual(AMesaVisual visual);
 
extern AMesaBuffer AMesaCreateBuffer(AMesaVisual visual,
GLint width, GLint height);
 
extern void AMesaDestroyBuffer(AMesaBuffer buffer);
 
 
extern AMesaContext AMesaCreateContext(AMesaVisual visual,
AMesaContext sharelist);
 
extern void AMesaDestroyContext(AMesaContext context);
 
extern GLboolean AMesaMakeCurrent(AMesaContext context, AMesaBuffer buffer);
 
extern void AMesaSwapBuffers(AMesaBuffer buffer);
 
 
#endif /* AMESA_H */
/shark/trunk/include/GL/uglglutshapes.h
0,0 → 1,45
/* uglglutshapes.h - Public header GLUT Shapes */
 
/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998. */
 
/* This program is freely distributable without licensing fees and is
provided without guarantee or warrantee expressed or implied. This
program is -not- in the public domain. */
 
#ifndef GLUTSHAPES_H
#define GLUTSHAPES_H
 
#ifdef __cplusplus
extern "C" {
#endif
 
#include <GL/gl.h>
 
void glutWireSphere (GLdouble radius, GLint slices, GLint stacks);
void glutSolidSphere (GLdouble radius, GLint slices, GLint stacks);
void glutWireCone (GLdouble base, GLdouble height,
GLint slices, GLint stacks);
void glutSolidCone (GLdouble base, GLdouble height,
GLint slices, GLint stacks);
void glutWireCube (GLdouble size);
void glutSolidCube (GLdouble size);
void glutWireTorus (GLdouble innerRadius, GLdouble outerRadius,
GLint sides, GLint rings);
void glutSolidTorus (GLdouble innerRadius, GLdouble outerRadius,
GLint sides, GLint rings);
void glutWireDodecahedron (void);
void glutSolidDodecahedron (void);
void glutWireOctahedron (void);
void glutSolidOctahedron (void);
void glutWireTetrahedron (void);
void glutSolidTetrahedron (void);
void glutWireIcosahedron (void);
void glutSolidIcosahedron (void);
void glutWireTeapot (GLdouble size);
void glutSolidTeapot (GLdouble size);
 
#ifdef __cplusplus
}
#endif
 
#endif
/shark/trunk/include/GL/osmesa.h
0,0 → 1,276
/* $Id: osmesa.h,v 1.1 2003-02-28 11:57:53 pj Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 4.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
 
/*
* Mesa Off-Screen rendering interface.
*
* This is an operating system and window system independent interface to
* Mesa which allows one to render images into a client-supplied buffer in
* main memory. Such images may manipulated or saved in whatever way the
* client wants.
*
* These are the API functions:
* OSMesaCreateContext - create a new Off-Screen Mesa rendering context
* OSMesaMakeCurrent - bind an OSMesaContext to a client's image buffer
* and make the specified context the current one.
* OSMesaDestroyContext - destroy an OSMesaContext
* OSMesaGetCurrentContext - return thread's current context ID
* OSMesaPixelStore - controls how pixels are stored in image buffer
* OSMesaGetIntegerv - return OSMesa state parameters
*
*
* The limits on the width and height of an image buffer are MAX_WIDTH and
* MAX_HEIGHT as defined in Mesa/src/config.h. Defaults are 1280 and 1024.
* You can increase them as needed but beware that many temporary arrays in
* Mesa are dimensioned by MAX_WIDTH or MAX_HEIGHT.
*/
 
 
#ifndef OSMESA_H
#define OSMESA_H
 
 
#ifdef __cplusplus
extern "C" {
#endif
 
 
#include <GL/gl.h>
 
 
#define OSMESA_MAJOR_VERSION 4
#define OSMESA_MINOR_VERSION 1
#define OSMESA_PATCH_VERSION 0
 
 
 
/*
* Values for the format parameter of OSMesaCreateContext()
* New in version 2.0.
*/
#define OSMESA_COLOR_INDEX GL_COLOR_INDEX
#define OSMESA_RGBA GL_RGBA
#define OSMESA_BGRA 0x1
#define OSMESA_ARGB 0x2
#define OSMESA_RGB GL_RGB
#define OSMESA_BGR 0x4
#define OSMESA_RGB_565 0x5
 
 
/*
* OSMesaPixelStore() parameters:
* New in version 2.0.
*/
#define OSMESA_ROW_LENGTH 0x10
#define OSMESA_Y_UP 0x11
 
 
/*
* Accepted by OSMesaGetIntegerv:
*/
#define OSMESA_WIDTH 0x20
#define OSMESA_HEIGHT 0x21
#define OSMESA_FORMAT 0x22
#define OSMESA_TYPE 0x23
#define OSMESA_MAX_WIDTH 0x24 /* new in 4.0 */
#define OSMESA_MAX_HEIGHT 0x25 /* new in 4.0 */
 
 
typedef struct osmesa_context *OSMesaContext;
 
 
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#pragma export on
#endif
 
 
/*
* Create an Off-Screen Mesa rendering context. The only attribute needed is
* an RGBA vs Color-Index mode flag.
*
* Input: format - one of OSMESA_COLOR_INDEX, OSMESA_RGBA, OSMESA_BGRA,
* OSMESA_ARGB, OSMESA_RGB, or OSMESA_BGR.
* sharelist - specifies another OSMesaContext with which to share
* display lists. NULL indicates no sharing.
* Return: an OSMesaContext or 0 if error
*/
GLAPI OSMesaContext GLAPIENTRY
OSMesaCreateContext( GLenum format, OSMesaContext sharelist );
 
 
 
/*
* Create an Off-Screen Mesa rendering context and specify desired
* size of depth buffer, stencil buffer and accumulation buffer.
* If you specify zero for depthBits, stencilBits, accumBits you
* can save some memory.
*
* New in Mesa 3.5
*/
GLAPI OSMesaContext GLAPIENTRY
OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
GLint accumBits, OSMesaContext sharelist);
 
 
/*
* Destroy an Off-Screen Mesa rendering context.
*
* Input: ctx - the context to destroy
*/
GLAPI void GLAPIENTRY
OSMesaDestroyContext( OSMesaContext ctx );
 
 
 
/*
* Bind an OSMesaContext to an image buffer. The image buffer is just a
* block of memory which the client provides. Its size must be at least
* as large as width*height*sizeof(type). Its address should be a multiple
* of 4 if using RGBA mode.
*
* Image data is stored in the order of glDrawPixels: row-major order
* with the lower-left image pixel stored in the first array position
* (ie. bottom-to-top).
*
* Since the only type initially supported is GL_UNSIGNED_BYTE, if the
* context is in RGBA mode, each pixel will be stored as a 4-byte RGBA
* value. If the context is in color indexed mode, each pixel will be
* stored as a 1-byte value.
*
* If the context's viewport hasn't been initialized yet, it will now be
* initialized to (0,0,width,height).
*
* Input: ctx - the rendering context
* buffer - the image buffer memory
* type - data type for pixel components, only GL_UNSIGNED_BYTE
* supported now
* width, height - size of image buffer in pixels, at least 1
* Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx,
* invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
* width>internal limit or height>internal limit.
*/
GLAPI GLboolean GLAPIENTRY
OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
GLsizei width, GLsizei height );
 
 
 
 
/*
* Return the current Off-Screen Mesa rendering context handle.
*/
GLAPI OSMesaContext GLAPIENTRY
OSMesaGetCurrentContext( void );
 
 
 
/*
* Set pixel store/packing parameters for the current context.
* This is similar to glPixelStore.
* Input: pname - OSMESA_ROW_LENGTH
* specify actual pixels per row in image buffer
* 0 = same as image width (default)
* OSMESA_Y_UP
* zero = Y coordinates increase downward
* non-zero = Y coordinates increase upward (default)
* value - the value for the parameter pname
*
* New in version 2.0.
*/
GLAPI void GLAPIENTRY
OSMesaPixelStore( GLint pname, GLint value );
 
 
 
/*
* Return an integer value like glGetIntegerv.
* Input: pname -
* OSMESA_WIDTH return current image width
* OSMESA_HEIGHT return current image height
* OSMESA_FORMAT return image format
* OSMESA_TYPE return color component data type
* OSMESA_ROW_LENGTH return row length in pixels
* OSMESA_Y_UP returns 1 or 0 to indicate Y axis direction
* value - pointer to integer in which to return result.
*/
GLAPI void GLAPIENTRY
OSMesaGetIntegerv( GLint pname, GLint *value );
 
 
 
/*
* Return the depth buffer associated with an OSMesa context.
* Input: c - the OSMesa context
* Output: width, height - size of buffer in pixels
* bytesPerValue - bytes per depth value (2 or 4)
* buffer - pointer to depth buffer values
* Return: GL_TRUE or GL_FALSE to indicate success or failure.
*
* New in Mesa 2.4.
*/
GLAPI GLboolean GLAPIENTRY
OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height,
GLint *bytesPerValue, void **buffer );
 
 
 
/*
* Return the color buffer associated with an OSMesa context.
* Input: c - the OSMesa context
* Output: width, height - size of buffer in pixels
* format - buffer format (OSMESA_FORMAT)
* buffer - pointer to depth buffer values
* Return: GL_TRUE or GL_FALSE to indicate success or failure.
*
* New in Mesa 3.3.
*/
GLAPI GLboolean GLAPIENTRY
OSMesaGetColorBuffer( OSMesaContext c, GLint *width, GLint *height,
GLint *format, void **buffer );
 
 
 
/*
* Return pointer to the named function.
*
* New in Mesa 4.1
*/
GLAPI void * GLAPIENTRY
OSMesaGetProcAddress( const char *funcName );
 
 
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#pragma export off
#endif
 
 
#ifdef __cplusplus
}
#endif
 
 
#endif
/shark/trunk/include/GL/glu.h
0,0 → 1,335
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
** version 1.2.1 Specification.
*/
 
#ifndef __glu_h__
#define __glu_h__
 
#if defined(USE_MGL_NAMESPACE)
#include "glu_mangle.h"
#endif
 
#include <GL/gl.h>
 
#ifndef GLAPIENTRY
#define GLAPIENTRY
#endif
 
#ifndef GLAPI
#define GLAPI
#endif
 
#ifdef __cplusplus
extern "C" {
#endif
 
/*************************************************************/
 
/* Extensions */
#define GLU_EXT_object_space_tess 1
#define GLU_EXT_nurbs_tessellator 1
 
/* Boolean */
#define GLU_FALSE 0
#define GLU_TRUE 1
 
/* Version */
#define GLU_VERSION_1_1 1
#define GLU_VERSION_1_2 1
#define GLU_VERSION_1_3 1
 
/* StringName */
#define GLU_VERSION 100800
#define GLU_EXTENSIONS 100801
 
/* ErrorCode */
#define GLU_INVALID_ENUM 100900
#define GLU_INVALID_VALUE 100901
#define GLU_OUT_OF_MEMORY 100902
#define GLU_INVALID_OPERATION 100904
 
/* NurbsDisplay */
/* GLU_FILL */
#define GLU_OUTLINE_POLYGON 100240
#define GLU_OUTLINE_PATCH 100241
 
/* NurbsCallback */
#define GLU_NURBS_ERROR 100103
#define GLU_ERROR 100103
#define GLU_NURBS_BEGIN 100164
#define GLU_NURBS_BEGIN_EXT 100164
#define GLU_NURBS_VERTEX 100165
#define GLU_NURBS_VERTEX_EXT 100165
#define GLU_NURBS_NORMAL 100166
#define GLU_NURBS_NORMAL_EXT 100166
#define GLU_NURBS_COLOR 100167
#define GLU_NURBS_COLOR_EXT 100167
#define GLU_NURBS_TEXTURE_COORD 100168
#define GLU_NURBS_TEX_COORD_EXT 100168
#define GLU_NURBS_END 100169
#define GLU_NURBS_END_EXT 100169
#define GLU_NURBS_BEGIN_DATA 100170
#define GLU_NURBS_BEGIN_DATA_EXT 100170
#define GLU_NURBS_VERTEX_DATA 100171
#define GLU_NURBS_VERTEX_DATA_EXT 100171
#define GLU_NURBS_NORMAL_DATA 100172
#define GLU_NURBS_NORMAL_DATA_EXT 100172
#define GLU_NURBS_COLOR_DATA 100173
#define GLU_NURBS_COLOR_DATA_EXT 100173
#define GLU_NURBS_TEXTURE_COORD_DATA 100174
#define GLU_NURBS_TEX_COORD_DATA_EXT 100174
#define GLU_NURBS_END_DATA 100175
#define GLU_NURBS_END_DATA_EXT 100175
 
/* NurbsError */
#define GLU_NURBS_ERROR1 100251
#define GLU_NURBS_ERROR2 100252
#define GLU_NURBS_ERROR3 100253
#define GLU_NURBS_ERROR4 100254
#define GLU_NURBS_ERROR5 100255
#define GLU_NURBS_ERROR6 100256
#define GLU_NURBS_ERROR7 100257
#define GLU_NURBS_ERROR8 100258
#define GLU_NURBS_ERROR9 100259
#define GLU_NURBS_ERROR10 100260
#define GLU_NURBS_ERROR11 100261
#define GLU_NURBS_ERROR12 100262
#define GLU_NURBS_ERROR13 100263
#define GLU_NURBS_ERROR14 100264
#define GLU_NURBS_ERROR15 100265
#define GLU_NURBS_ERROR16 100266
#define GLU_NURBS_ERROR17 100267
#define GLU_NURBS_ERROR18 100268
#define GLU_NURBS_ERROR19 100269
#define GLU_NURBS_ERROR20 100270
#define GLU_NURBS_ERROR21 100271
#define GLU_NURBS_ERROR22 100272
#define GLU_NURBS_ERROR23 100273
#define GLU_NURBS_ERROR24 100274
#define GLU_NURBS_ERROR25 100275
#define GLU_NURBS_ERROR26 100276
#define GLU_NURBS_ERROR27 100277
#define GLU_NURBS_ERROR28 100278
#define GLU_NURBS_ERROR29 100279
#define GLU_NURBS_ERROR30 100280
#define GLU_NURBS_ERROR31 100281
#define GLU_NURBS_ERROR32 100282
#define GLU_NURBS_ERROR33 100283
#define GLU_NURBS_ERROR34 100284
#define GLU_NURBS_ERROR35 100285
#define GLU_NURBS_ERROR36 100286
#define GLU_NURBS_ERROR37 100287
 
/* NurbsProperty */
#define GLU_AUTO_LOAD_MATRIX 100200
#define GLU_CULLING 100201
#define GLU_SAMPLING_TOLERANCE 100203
#define GLU_DISPLAY_MODE 100204
#define GLU_PARAMETRIC_TOLERANCE 100202
#define GLU_SAMPLING_METHOD 100205
#define GLU_U_STEP 100206
#define GLU_V_STEP 100207
#define GLU_NURBS_MODE 100160
#define GLU_NURBS_MODE_EXT 100160
#define GLU_NURBS_TESSELLATOR 100161
#define GLU_NURBS_TESSELLATOR_EXT 100161
#define GLU_NURBS_RENDERER 100162
#define GLU_NURBS_RENDERER_EXT 100162
 
/* NurbsSampling */
#define GLU_OBJECT_PARAMETRIC_ERROR 100208
#define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208
#define GLU_OBJECT_PATH_LENGTH 100209
#define GLU_OBJECT_PATH_LENGTH_EXT 100209
#define GLU_PATH_LENGTH 100215
#define GLU_PARAMETRIC_ERROR 100216
#define GLU_DOMAIN_DISTANCE 100217
 
/* NurbsTrim */
#define GLU_MAP1_TRIM_2 100210
#define GLU_MAP1_TRIM_3 100211
 
/* QuadricDrawStyle */
#define GLU_POINT 100010
#define GLU_LINE 100011
#define GLU_FILL 100012
#define GLU_SILHOUETTE 100013
 
/* QuadricCallback */
/* GLU_ERROR */
 
/* QuadricNormal */
#define GLU_SMOOTH 100000
#define GLU_FLAT 100001
#define GLU_NONE 100002
 
/* QuadricOrientation */
#define GLU_OUTSIDE 100020
#define GLU_INSIDE 100021
 
/* TessCallback */
#define GLU_TESS_BEGIN 100100
#define GLU_BEGIN 100100
#define GLU_TESS_VERTEX 100101
#define GLU_VERTEX 100101
#define GLU_TESS_END 100102
#define GLU_END 100102
#define GLU_TESS_ERROR 100103
#define GLU_TESS_EDGE_FLAG 100104
#define GLU_EDGE_FLAG 100104
#define GLU_TESS_COMBINE 100105
#define GLU_TESS_BEGIN_DATA 100106
#define GLU_TESS_VERTEX_DATA 100107
#define GLU_TESS_END_DATA 100108
#define GLU_TESS_ERROR_DATA 100109
#define GLU_TESS_EDGE_FLAG_DATA 100110
#define GLU_TESS_COMBINE_DATA 100111
 
/* TessContour */
#define GLU_CW 100120
#define GLU_CCW 100121
#define GLU_INTERIOR 100122
#define GLU_EXTERIOR 100123
#define GLU_UNKNOWN 100124
 
/* TessProperty */
#define GLU_TESS_WINDING_RULE 100140
#define GLU_TESS_BOUNDARY_ONLY 100141
#define GLU_TESS_TOLERANCE 100142
 
/* TessError */
#define GLU_TESS_ERROR1 100151
#define GLU_TESS_ERROR2 100152
#define GLU_TESS_ERROR3 100153
#define GLU_TESS_ERROR4 100154
#define GLU_TESS_ERROR5 100155
#define GLU_TESS_ERROR6 100156
#define GLU_TESS_ERROR7 100157
#define GLU_TESS_ERROR8 100158
#define GLU_TESS_MISSING_BEGIN_POLYGON 100151
#define GLU_TESS_MISSING_BEGIN_CONTOUR 100152
#define GLU_TESS_MISSING_END_POLYGON 100153
#define GLU_TESS_MISSING_END_CONTOUR 100154
#define GLU_TESS_COORD_TOO_LARGE 100155
#define GLU_TESS_NEED_COMBINE_CALLBACK 100156
 
/* TessWinding */
#define GLU_TESS_WINDING_ODD 100130
#define GLU_TESS_WINDING_NONZERO 100131
#define GLU_TESS_WINDING_POSITIVE 100132
#define GLU_TESS_WINDING_NEGATIVE 100133
#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
 
/*************************************************************/
 
 
#ifdef __cplusplus
class GLUnurbs;
class GLUquadric;
class GLUtesselator;
#else
typedef struct GLUnurbs GLUnurbs;
typedef struct GLUquadric GLUquadric;
typedef struct GLUtesselator GLUtesselator;
#endif
 
typedef GLUnurbs GLUnurbsObj;
typedef GLUquadric GLUquadricObj;
typedef GLUtesselator GLUtesselatorObj;
typedef GLUtesselator GLUtriangulatorObj;
 
#define GLU_TESS_MAX_COORD 1.0e150
 
/* Internal convenience typedefs */
typedef void (GLAPIENTRY *_GLUfuncptr)();
 
GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluBeginTrim (GLUnurbs* nurb);
GLAPI GLint GLAPIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
GLAPI GLint GLAPIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
GLAPI GLint GLAPIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
GLAPI GLboolean GLAPIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString);
GLAPI void GLAPIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
GLAPI void GLAPIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluDeleteQuadric (GLUquadric* quad);
GLAPI void GLAPIENTRY gluDeleteTess (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
GLAPI void GLAPIENTRY gluEndCurve (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluEndPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluEndSurface (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluEndTrim (GLUnurbs* nurb);
GLAPI const GLubyte * GLAPIENTRY gluErrorString (GLenum error);
GLAPI void GLAPIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);
GLAPI const GLubyte * GLAPIENTRY gluGetString (GLenum name);
GLAPI void GLAPIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);
GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
GLAPI void GLAPIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
GLAPI GLUnurbs* GLAPIENTRY gluNewNurbsRenderer (void);
GLAPI GLUquadric* GLAPIENTRY gluNewQuadric (void);
GLAPI GLUtesselator* GLAPIENTRY gluNewTess (void);
GLAPI void GLAPIENTRY gluNextContour (GLUtesselator* tess, GLenum type);
GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
GLAPI void GLAPIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
GLAPI void GLAPIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
GLAPI void GLAPIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);
GLAPI void GLAPIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
GLAPI void GLAPIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
GLAPI void GLAPIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
GLAPI void GLAPIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
GLAPI void GLAPIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
GLAPI void GLAPIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
GLAPI void GLAPIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);
GLAPI void GLAPIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal);
GLAPI void GLAPIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation);
GLAPI void GLAPIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture);
GLAPI GLint GLAPIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
GLAPI void GLAPIENTRY gluTessBeginContour (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);
GLAPI void GLAPIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluTessEndContour (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessEndPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);
GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);
GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
 
#ifdef __cplusplus
}
#endif
 
#endif /* __glu_h__ */
/shark/trunk/include/GL/xmesa_xf86.h
0,0 → 1,188
 
/**************************************************************************
 
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
All Rights Reserved.
 
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sub license, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
 
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial portions
of the Software.
 
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
**************************************************************************/
 
/*
* Authors:
* Kevin E. Martin <kevin@precisioninsight.com>
*
* $Header: /home/fabio/w/shark/sharkcvs/CVSROOT/shark/include/GL/xmesa_xf86.h,v 1.1 2003-02-28 11:57:54 pj Exp $
*/
 
#ifndef _XMESA_XF86_H_
#define _XMESA_XF86_H_
 
#include "scrnintstr.h"
#include "pixmapstr.h"
 
typedef struct _XMesaImageRec XMesaImage;
 
typedef ScreenRec XMesaDisplay;
typedef PixmapPtr XMesaPixmap;
typedef ColormapPtr XMesaColormap;
typedef DrawablePtr XMesaDrawable;
typedef WindowPtr XMesaWindow;
typedef GCPtr XMesaGC;
typedef VisualPtr XMesaVisualInfo;
typedef DDXPointRec XMesaPoint;
typedef xColorItem XMesaColor;
 
#define XMesaSetGeneric(__d,__gc,__val,__mask) \
do { \
CARD32 __v[1]; \
(void) __d; \
__v[0] = __val; \
dixChangeGC(NullClient, __gc, __mask, __v, NULL); \
} while (0)
 
#define XMesaSetGenericPtr(__d,__gc,__pval,__mask) \
do { \
ChangeGCVal __v[1]; \
(void) __d; \
__v[0].ptr = __pval; \
dixChangeGC(NullClient, __gc, __mask, NULL, __v); \
} while (0)
 
#define XMesaSetDashes(__d,__gc,__do,__dl,__n) \
do { \
(void) __d; \
SetDashes(__gc, __do, __n, (unsigned char *)__dl); \
} while (0)
 
#define XMesaSetLineAttributes(__d,__gc,__lw,__ls,__cs,__js) \
do { \
CARD32 __v[4]; \
(void) __d; \
__v[0] = __lw; \
__v[1] = __ls; \
__v[2] = __cs; \
__v[3] = __js; \
dixChangeGC(NullClient, __gc, \
GCLineWidth|GCLineStyle|GCCapStyle|GCJoinStyle, \
__v, NULL); \
} while (0)
 
#define XMesaSetForeground(d,gc,v) XMesaSetGeneric(d,gc,v,GCForeground)
#define XMesaSetBackground(d,gc,v) XMesaSetGeneric(d,gc,v,GCBackground)
#define XMesaSetPlaneMask(d,gc,v) XMesaSetGeneric(d,gc,v,GCPlaneMask)
#define XMesaSetFunction(d,gc,v) XMesaSetGeneric(d,gc,v,GCFunction)
#define XMesaSetFillStyle(d,gc,v) XMesaSetGeneric(d,gc,v,GCFillStyle)
 
#define XMesaSetTile(d,gc,v) XMesaSetGenericPtr(d,gc,v,GCTile)
#define XMesaSetStipple(d,gc,v) XMesaSetGenericPtr(d,gc,v,GCStipple)
 
#define XMesaDrawPoint(__d,__b,__gc,__x,__y) \
do { \
XMesaPoint __p[1]; \
(void) __d; \
__p[0].x = __x; \
__p[0].y = __y; \
ValidateGC(__b, __gc); \
(*gc->ops->PolyPoint)(__b, __gc, CoordModeOrigin, 1, __p); \
} while (0)
 
#define XMesaDrawPoints(__d,__b,__gc,__p,__n,__m) \
do { \
(void) __d; \
ValidateGC(__b, __gc); \
(*gc->ops->PolyPoint)(__b, __gc, __m, __n, __p); \
} while (0)
 
#define XMesaDrawLine(__d,__b,__gc,__x0,__y0,__x1,__y1) \
do { \
XMesaPoint __p[2]; \
(void) __d; \
ValidateGC(__b, __gc); \
__p[0].x = __x0; \
__p[0].y = __y0; \
__p[1].x = __x1; \
__p[1].y = __y1; \
(*__gc->ops->Polylines)(__b, __gc, CoordModeOrigin, 2, __p); \
} while (0)
 
#define XMesaFillRectangle(__d,__b,__gc,__x,__y,__w,__h) \
do { \
xRectangle __r[1]; \
(void) __d; \
ValidateGC((DrawablePtr)__b, __gc); \
__r[0].x = __x; \
__r[0].y = __y; \
__r[0].width = __w; \
__r[0].height = __h; \
(*__gc->ops->PolyFillRect)((DrawablePtr)__b, __gc, 1, __r); \
} while (0)
 
#define XMesaPutImage(__d,__b,__gc,__i,__sx,__sy,__x,__y,__w,__h) \
do { \
/* Assumes: Images are always in ZPixmap format */ \
(void) __d; \
if (__sx || __sy) /* The non-trivial case */ \
XMesaPutImageHelper(__d,__b,__gc,__i,__sx,__sy,__x,__y,__w,__h); \
ValidateGC(__b, __gc); \
(*__gc->ops->PutImage)(__b, __gc, ((XMesaDrawable)(__b))->depth, \
__x, __y, __w, __h, 0, ZPixmap, \
((XMesaImage *)(__i))->data); \
} while (0)
 
#define XMesaCopyArea(__d,__sb,__db,__gc,__sx,__sy,__w,__h,__x,__y) \
do { \
(void) __d; \
ValidateGC(__db, __gc); \
(*__gc->ops->CopyArea)((DrawablePtr)__sb, __db, __gc, \
__sx, __sy, __w, __h, __x, __y); \
} while (0)
 
#define XMesaFillPolygon(__d,__b,__gc,__p,__n,__s,__m) \
do { \
(void) __d; \
ValidateGC(__b, __gc); \
(*__gc->ops->FillPolygon)(__b, __gc, __s, __m, __n, __p); \
} while (0)
 
/* CreatePixmap returns a PixmapPtr; so, it cannot be inside braces */
#define XMesaCreatePixmap(__d,__b,__w,__h,__depth) \
(*__d->CreatePixmap)(__d, __w, __h, __depth)
#define XMesaFreePixmap(__d,__b) \
(*__d->DestroyPixmap)(__b)
 
#define XMesaFreeGC(__d,__gc) \
do { \
(void) __d; \
FreeScratchGC(__gc); \
} while (0)
 
#define GET_COLORMAP_SIZE(__v) __v->visinfo->ColormapEntries
#define GET_REDMASK(__v) __v->visinfo->redMask
#define GET_GREENMASK(__v) __v->visinfo->greenMask
#define GET_BLUEMASK(__v) __v->visinfo->blueMask
#define GET_VISUAL_CLASS(__v) __v->visinfo->class
#define GET_VISUAL_DEPTH(__v) __v->visinfo->nplanes
#define GET_BLACK_PIXEL(__v) __v->display->blackPixel
#define CHECK_BYTE_ORDER(__v) GL_TRUE
#define CHECK_FOR_HPCR(__v) GL_FALSE
 
#endif