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Ignore whitespace Rev 69 → Rev 70

/shark/trunk/ports/mesa/src/x86/sse.h
0,0 → 1,39
/* $Id: sse.h,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* PentiumIII-SIMD (SSE) optimizations contributed by
* Andre Werthmann <wertmann@cs.uni-potsdam.de>
*/
 
#ifndef __SSE_H__
#define __SSE_H__
 
#include "math/m_xform.h"
 
void _mesa_init_sse_transform_asm( void );
 
#endif
/shark/trunk/ports/mesa/src/x86/common_x86_features.h
0,0 → 1,80
/* $Id: common_x86_features.h,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* x86 CPUID feature information. The raw data is returned by
* _mesa_identify_x86_cpu_features() and interpreted with the cpu_has_*
* helper macros.
*
* Gareth Hughes
*/
 
#ifndef __COMMON_X86_FEATURES_H__
#define __COMMON_X86_FEATURES_H__
 
/* Capabilities of CPUs
*/
#define X86_FEATURE_FPU 0x00000001
#define X86_FEATURE_VME 0x00000002
#define X86_FEATURE_DE 0x00000004
#define X86_FEATURE_PSE 0x00000008
#define X86_FEATURE_TSC 0x00000010
#define X86_FEATURE_MSR 0x00000020
#define X86_FEATURE_PAE 0x00000040
#define X86_FEATURE_MCE 0x00000080
#define X86_FEATURE_CX8 0x00000100
#define X86_FEATURE_APIC 0x00000200
#define X86_FEATURE_10 0x00000400
#define X86_FEATURE_SEP 0x00000800
#define X86_FEATURE_MTRR 0x00001000
#define X86_FEATURE_PGE 0x00002000
#define X86_FEATURE_MCA 0x00004000
#define X86_FEATURE_CMOV 0x00008000
#define X86_FEATURE_PAT 0x00010000
#define X86_FEATURE_PSE36 0x00020000
#define X86_FEATURE_18 0x00040000
#define X86_FEATURE_19 0x00080000
#define X86_FEATURE_20 0x00100000
#define X86_FEATURE_21 0x00200000
#define X86_FEATURE_MMXEXT 0x00400000
#define X86_FEATURE_MMX 0x00800000
#define X86_FEATURE_FXSR 0x01000000
#define X86_FEATURE_XMM 0x02000000
#define X86_FEATURE_XMM2 0x04000000
#define X86_FEATURE_27 0x08000000
#define X86_FEATURE_28 0x10000000
#define X86_FEATURE_29 0x20000000
#define X86_FEATURE_3DNOWEXT 0x40000000
#define X86_FEATURE_3DNOW 0x80000000
 
#define cpu_has_mmx (_mesa_x86_cpu_features & X86_FEATURE_MMX)
#define cpu_has_mmxext (_mesa_x86_cpu_features & X86_FEATURE_MMXEXT)
#define cpu_has_xmm (_mesa_x86_cpu_features & X86_FEATURE_XMM)
#define cpu_has_xmm2 (_mesa_x86_cpu_features & X86_FEATURE_XMM2)
#define cpu_has_3dnow (_mesa_x86_cpu_features & X86_FEATURE_3DNOW)
#define cpu_has_3dnowext (_mesa_x86_cpu_features & X86_FEATURE_3DNOWEXT)
 
#endif
/shark/trunk/ports/mesa/src/x86/x86_xform2.s
0,0 → 1,563
/* $Id: x86_xform2.s,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* NOTE: Avoid using spaces in between '(' ')' and arguments, especially
* with macros like CONST, LLBL that expand to CONCAT(...). Putting spaces
* in there will break the build on some platforms.
*/
 
#include "matypes.h"
#include "xform_args.h"
 
SEG_TEXT
 
#define FP_ONE 1065353216
#define FP_ZERO 0
 
#define SRC0 REGOFF(0, ESI)
#define SRC1 REGOFF(4, ESI)
#define SRC2 REGOFF(8, ESI)
#define SRC3 REGOFF(12, ESI)
#define DST0 REGOFF(0, EDI)
#define DST1 REGOFF(4, EDI)
#define DST2 REGOFF(8, EDI)
#define DST3 REGOFF(12, EDI)
#define MAT0 REGOFF(0, EDX)
#define MAT1 REGOFF(4, EDX)
#define MAT2 REGOFF(8, EDX)
#define MAT3 REGOFF(12, EDX)
#define MAT4 REGOFF(16, EDX)
#define MAT5 REGOFF(20, EDX)
#define MAT6 REGOFF(24, EDX)
#define MAT7 REGOFF(28, EDX)
#define MAT8 REGOFF(32, EDX)
#define MAT9 REGOFF(36, EDX)
#define MAT10 REGOFF(40, EDX)
#define MAT11 REGOFF(44, EDX)
#define MAT12 REGOFF(48, EDX)
#define MAT13 REGOFF(52, EDX)
#define MAT14 REGOFF(56, EDX)
#define MAT15 REGOFF(60, EDX)
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points2_general )
GLNAME( _mesa_x86_transform_points2_general ):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p2_gr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p2_gr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
FLD_S( SRC0 ) /* F5 F4 */
FMUL_S( MAT1 )
FLD_S( SRC0 ) /* F6 F5 F4 */
FMUL_S( MAT2 )
FLD_S( SRC0 ) /* F7 F6 F5 F4 */
FMUL_S( MAT3 )
 
FLD_S( SRC1 ) /* F0 F7 F6 F5 F4 */
FMUL_S( MAT4 )
FLD_S( SRC1 ) /* F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT5 )
FLD_S( SRC1 ) /* F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT6 )
FLD_S( SRC1 ) /* F3 F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT7 )
 
FXCH( ST(3) ) /* F0 F2 F1 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(7) ) /* F2 F1 F3 F7 F6 F5 F4 */
FXCH( ST(1) ) /* F1 F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F3 F7 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F7 F6 F5 F4 */
 
FXCH( ST(3) ) /* F4 F6 F5 F7 */
FADD_S( MAT12 )
FXCH( ST(2) ) /* F5 F6 F4 F7 */
FADD_S( MAT13 )
FXCH( ST(1) ) /* F6 F5 F4 F7 */
FADD_S( MAT14 )
FXCH( ST(3) ) /* F7 F5 F4 F6 */
FADD_S( MAT15 )
 
FXCH( ST(2) ) /* F4 F5 F7 F6 */
FSTP_S( DST0 ) /* F5 F7 F6 */
FSTP_S( DST1 ) /* F7 F6 */
FXCH( ST(1) ) /* F6 F7 */
FSTP_S( DST2 ) /* F7 */
FSTP_S( DST3 ) /* */
 
LLBL(x86_p2_gr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p2_gr_loop) )
 
LLBL(x86_p2_gr_done):
 
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points2_perspective )
GLNAME( _mesa_x86_transform_points2_perspective ):
 
#define FRAME_OFFSET 12
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p2_pr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
MOV_L( MAT14, EBX )
 
ALIGNTEXT16
LLBL(x86_p2_pr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
 
FLD_S( SRC1 ) /* F1 F4 */
FMUL_S( MAT5 )
 
FXCH( ST(1) ) /* F4 F1 */
FSTP_S( DST0 ) /* F1 */
FSTP_S( DST1 ) /* */
MOV_L( EBX, DST2 )
MOV_L( CONST(FP_ZERO), DST3 )
 
LLBL(x86_p2_pr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p2_pr_loop) )
 
LLBL(x86_p2_pr_done):
 
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points2_3d )
GLNAME( _mesa_x86_transform_points2_3d ):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p2_3dr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p2_3dr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
FLD_S( SRC0 ) /* F5 F4 */
FMUL_S( MAT1 )
FLD_S( SRC0 ) /* F6 F5 F4 */
FMUL_S( MAT2 )
 
FLD_S( SRC1 ) /* F0 F6 F5 F4 */
FMUL_S( MAT4 )
FLD_S( SRC1 ) /* F1 F0 F6 F5 F4 */
FMUL_S( MAT5 )
FLD_S( SRC1 ) /* F2 F1 F0 F6 F5 F4 */
FMUL_S( MAT6 )
 
FXCH( ST(2) ) /* F0 F1 F2 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F1 F2 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F2 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F6 F5 F4 */
 
FXCH( ST(2) ) /* F4 F5 F6 */
FADD_S( MAT12 )
FXCH( ST(1) ) /* F5 F4 F6 */
FADD_S( MAT13 )
FXCH( ST(2) ) /* F6 F4 F5 */
FADD_S( MAT14 )
 
FXCH( ST(1) ) /* F4 F6 F5 */
FSTP_S( DST0 ) /* F6 F5 */
FXCH( ST(1) ) /* F5 F6 */
FSTP_S( DST1 ) /* F6 */
FSTP_S( DST2 ) /* */
 
LLBL(x86_p2_3dr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p2_3dr_loop) )
 
LLBL(x86_p2_3dr_done):
 
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points2_3d_no_rot )
GLNAME( _mesa_x86_transform_points2_3d_no_rot ):
 
#define FRAME_OFFSET 12
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p2_3dnrr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
MOV_L( MAT14, EBX )
 
ALIGNTEXT16
LLBL(x86_p2_3dnrr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
 
FLD_S( SRC1 ) /* F1 F4 */
FMUL_S( MAT5 )
 
FXCH( ST(1) ) /* F4 F1 */
FADD_S( MAT12 )
FLD_S( MAT13 ) /* F5 F4 F1 */
FXCH( ST(2) ) /* F1 F4 F5 */
FADDP( ST0, ST(2) ) /* F4 F5 */
 
FSTP_S( DST0 ) /* F5 */
FSTP_S( DST1 ) /* */
MOV_L( EBX, DST2 )
 
LLBL(x86_p2_3dnrr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p2_3dnrr_loop) )
 
LLBL(x86_p2_3dnrr_done):
 
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points2_2d )
GLNAME( _mesa_x86_transform_points2_2d ):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p2_2dr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(2), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p2_2dr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
FLD_S( SRC0 ) /* F5 F4 */
FMUL_S( MAT1 )
 
FLD_S( SRC1 ) /* F0 F5 F4 */
FMUL_S( MAT4 )
FLD_S( SRC1 ) /* F1 F0 F5 F4 */
FMUL_S( MAT5 )
 
FXCH( ST(1) ) /* F0 F1 F5 F4 */
FADDP( ST0, ST(3) ) /* F1 F5 F4 */
FADDP( ST0, ST(1) ) /* F5 F4 */
 
FXCH( ST(1) ) /* F4 F5 */
FADD_S( MAT12 )
FXCH( ST(1) ) /* F5 F4 */
FADD_S( MAT13 )
 
FXCH( ST(1) ) /* F4 F5 */
FSTP_S( DST0 ) /* F5 */
FSTP_S( DST1 ) /* */
 
LLBL(x86_p2_2dr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p2_2dr_loop) )
 
LLBL(x86_p2_2dr_done):
 
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT4
GLOBL GLNAME( _mesa_x86_transform_points2_2d_no_rot )
GLNAME( _mesa_x86_transform_points2_2d_no_rot ):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p2_2dnrr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(2), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p2_2dnrr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
 
FLD_S( SRC1 ) /* F1 F4 */
FMUL_S( MAT5 )
 
FXCH( ST(1) ) /* F4 F1 */
FADD_S( MAT12 )
FLD_S( MAT13 ) /* F5 F4 F1 */
FXCH( ST(2) ) /* F1 F4 F5 */
FADDP( ST0, ST(2) ) /* F4 F5 */
 
FSTP_S( DST0 ) /* F5 */
FSTP_S( DST1 ) /* */
 
LLBL(x86_p2_2dnrr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p2_2dnrr_loop) )
 
LLBL(x86_p2_2dnrr_done):
 
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points2_identity )
GLNAME( _mesa_x86_transform_points2_identity ):
 
#define FRAME_OFFSET 12
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p2_ir_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(2), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
CMP_L( ESI, EDI )
JE( LLBL(x86_p2_ir_done) )
 
ALIGNTEXT16
LLBL(x86_p2_ir_loop):
 
MOV_L( SRC0, EBX )
MOV_L( SRC1, EDX )
 
MOV_L( EBX, DST0 )
MOV_L( EDX, DST1 )
 
LLBL(x86_p2_ir_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p2_ir_loop) )
 
LLBL(x86_p2_ir_done):
 
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
/shark/trunk/ports/mesa/src/x86/common_x86_asm.h
0,0 → 1,64
/* $Id: common_x86_asm.h,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* Check CPU capabilities & initialize optimized funtions for this particular
* processor.
*
* Written by Holger Waechtler <holger@akaflieg.extern.tu-berlin.de>
* Changed by Andre Werthmann <wertmann@cs.uni-potsdam.de> for using the
* new Katmai functions
*
* Reimplemented by Gareth Hughes in a more
* future-proof manner, based on code in the Linux kernel.
*/
 
#ifndef __COMMON_X86_ASM_H__
#define __COMMON_X86_ASM_H__
 
/* Do not reference mtypes.h from this file.
*/
#include "common_x86_features.h"
 
#ifdef HAVE_CONFIG_H
#include "conf.h"
#endif
 
#ifdef USE_X86_ASM
#include "x86.h"
#ifdef USE_3DNOW_ASM
#include "3dnow.h"
#endif
#ifdef USE_SSE_ASM
#include "sse.h"
#endif
#endif
 
extern int _mesa_x86_cpu_features;
 
extern void _mesa_init_all_x86_transform_asm( void );
 
#endif
/shark/trunk/ports/mesa/src/x86/x86_xform3.s
0,0 → 1,633
/* $Id: x86_xform3.s,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* NOTE: Avoid using spaces in between '(' ')' and arguments, especially
* with macros like CONST, LLBL that expand to CONCAT(...). Putting spaces
* in there will break the build on some platforms.
*/
 
#include "matypes.h"
#include "xform_args.h"
 
SEG_TEXT
 
#define FP_ONE 1065353216
#define FP_ZERO 0
 
#define SRC0 REGOFF(0, ESI)
#define SRC1 REGOFF(4, ESI)
#define SRC2 REGOFF(8, ESI)
#define SRC3 REGOFF(12, ESI)
#define DST0 REGOFF(0, EDI)
#define DST1 REGOFF(4, EDI)
#define DST2 REGOFF(8, EDI)
#define DST3 REGOFF(12, EDI)
#define MAT0 REGOFF(0, EDX)
#define MAT1 REGOFF(4, EDX)
#define MAT2 REGOFF(8, EDX)
#define MAT3 REGOFF(12, EDX)
#define MAT4 REGOFF(16, EDX)
#define MAT5 REGOFF(20, EDX)
#define MAT6 REGOFF(24, EDX)
#define MAT7 REGOFF(28, EDX)
#define MAT8 REGOFF(32, EDX)
#define MAT9 REGOFF(36, EDX)
#define MAT10 REGOFF(40, EDX)
#define MAT11 REGOFF(44, EDX)
#define MAT12 REGOFF(48, EDX)
#define MAT13 REGOFF(52, EDX)
#define MAT14 REGOFF(56, EDX)
#define MAT15 REGOFF(60, EDX)
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points3_general )
GLNAME( _mesa_x86_transform_points3_general ):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p3_gr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p3_gr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
FLD_S( SRC0 ) /* F5 F4 */
FMUL_S( MAT1 )
FLD_S( SRC0 ) /* F6 F5 F4 */
FMUL_S( MAT2 )
FLD_S( SRC0 ) /* F7 F6 F5 F4 */
FMUL_S( MAT3 )
 
FLD_S( SRC1 ) /* F0 F7 F6 F5 F4 */
FMUL_S( MAT4 )
FLD_S( SRC1 ) /* F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT5 )
FLD_S( SRC1 ) /* F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT6 )
FLD_S( SRC1 ) /* F3 F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT7 )
 
FXCH( ST(3) ) /* F0 F2 F1 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(7) ) /* F2 F1 F3 F7 F6 F5 F4 */
FXCH( ST(1) ) /* F1 F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F3 F7 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F7 F6 F5 F4 */
 
FLD_S( SRC2 ) /* F0 F7 F6 F5 F4 */
FMUL_S( MAT8 )
FLD_S( SRC2 ) /* F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT9 )
FLD_S( SRC2 ) /* F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT10 )
FLD_S( SRC2 ) /* F3 F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT11 )
 
FXCH( ST(3) ) /* F0 F2 F1 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(7) ) /* F2 F1 F3 F7 F6 F5 F4 */
FXCH( ST(1) ) /* F1 F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F3 F7 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F7 F6 F5 F4 */
 
FXCH( ST(3) ) /* F4 F6 F5 F7 */
FADD_S( MAT12 )
FXCH( ST(2) ) /* F5 F6 F4 F7 */
FADD_S( MAT13 )
FXCH( ST(1) ) /* F6 F5 F4 F7 */
FADD_S( MAT14 )
FXCH( ST(3) ) /* F7 F5 F4 F6 */
FADD_S( MAT15 )
 
FXCH( ST(2) ) /* F4 F5 F7 F6 */
FSTP_S( DST0 ) /* F5 F7 F6 */
FSTP_S( DST1 ) /* F7 F6 */
FXCH( ST(1) ) /* F6 F7 */
FSTP_S( DST2 ) /* F7 */
FSTP_S( DST3 ) /* */
 
LLBL(x86_p3_gr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p3_gr_loop) )
 
LLBL(x86_p3_gr_done):
 
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points3_perspective )
GLNAME( _mesa_x86_transform_points3_perspective ):
 
#define FRAME_OFFSET 12
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p3_pr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p3_pr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
 
FLD_S( SRC1 ) /* F5 F4 */
FMUL_S( MAT5 )
 
FLD_S( SRC2 ) /* F0 F5 F4 */
FMUL_S( MAT8 )
FLD_S( SRC2 ) /* F1 F0 F5 F4 */
FMUL_S( MAT9 )
FLD_S( SRC2 ) /* F2 F1 F0 F5 F4 */
FMUL_S( MAT10 )
 
FXCH( ST(2) ) /* F0 F1 F2 F5 F4 */
FADDP( ST0, ST(4) ) /* F1 F2 F5 F4 */
FADDP( ST0, ST(2) ) /* F2 F5 F4 */
FLD_S( MAT14 ) /* F6 F2 F5 F4 */
FXCH( ST(1) ) /* F2 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F6 F5 F4 */
 
MOV_L( SRC2, EBX )
XOR_L( CONST(-2147483648), EBX )/* change sign */
 
FXCH( ST(2) ) /* F4 F5 F6 */
FSTP_S( DST0 ) /* F5 F6 */
FSTP_S( DST1 ) /* F6 */
FSTP_S( DST2 ) /* */
MOV_L( EBX, DST3 )
 
LLBL(x86_p3_pr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p3_pr_loop) )
 
LLBL(x86_p3_pr_done):
 
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points3_3d )
GLNAME( _mesa_x86_transform_points3_3d ):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p3_3dr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p3_3dr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
FLD_S( SRC0 ) /* F5 F4 */
FMUL_S( MAT1 )
FLD_S( SRC0 ) /* F6 F5 F4 */
FMUL_S( MAT2 )
 
FLD_S( SRC1 ) /* F0 F6 F5 F4 */
FMUL_S( MAT4 )
FLD_S( SRC1 ) /* F1 F0 F6 F5 F4 */
FMUL_S( MAT5 )
FLD_S( SRC1 ) /* F2 F1 F0 F6 F5 F4 */
FMUL_S( MAT6 )
 
FXCH( ST(2) ) /* F0 F1 F2 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F1 F2 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F2 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F6 F5 F4 */
 
FLD_S( SRC2 ) /* F0 F6 F5 F4 */
FMUL_S( MAT8 )
FLD_S( SRC2 ) /* F1 F0 F6 F5 F4 */
FMUL_S( MAT9 )
FLD_S( SRC2 ) /* F2 F1 F0 F6 F5 F4 */
FMUL_S( MAT10 )
 
FXCH( ST(2) ) /* F0 F1 F2 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F1 F2 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F2 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F6 F5 F4 */
 
FXCH( ST(2) ) /* F4 F5 F6 */
FADD_S( MAT12 )
FXCH( ST(1) ) /* F5 F4 F6 */
FADD_S( MAT13 )
FXCH( ST(2) ) /* F6 F4 F5 */
FADD_S( MAT14 )
 
FXCH( ST(1) ) /* F4 F6 F5 */
FSTP_S( DST0 ) /* F6 F5 */
FXCH( ST(1) ) /* F5 F6 */
FSTP_S( DST1 ) /* F6 */
FSTP_S( DST2 ) /* */
 
LLBL(x86_p3_3dr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p3_3dr_loop) )
 
LLBL(x86_p3_3dr_done):
 
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points3_3d_no_rot )
GLNAME( _mesa_x86_transform_points3_3d_no_rot ):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p3_3dnrr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p3_3dnrr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
 
FLD_S( SRC1 ) /* F1 F4 */
FMUL_S( MAT5 )
 
FLD_S( SRC2 ) /* F2 F1 F4 */
FMUL_S( MAT10 )
 
FXCH( ST(2) ) /* F4 F1 F2 */
FADD_S( MAT12 )
FLD_S( MAT13 ) /* F5 F4 F1 F2 */
FXCH( ST(2) ) /* F1 F4 F5 F2 */
FADDP( ST0, ST(2) ) /* F4 F5 F2 */
FLD_S( MAT14 ) /* F6 F4 F5 F2 */
FXCH( ST(3) ) /* F2 F4 F5 F6 */
FADDP( ST0, ST(3) ) /* F4 F5 F6 */
 
FSTP_S( DST0 ) /* F5 F6 */
FSTP_S( DST1 ) /* F6 */
FSTP_S( DST2 ) /* */
 
LLBL(x86_p3_3dnrr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p3_3dnrr_loop) )
 
LLBL(x86_p3_3dnrr_done):
 
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points3_2d )
GLNAME( _mesa_x86_transform_points3_2d ):
 
#define FRAME_OFFSET 12
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p3_2dr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p3_2dr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
FLD_S( SRC0 ) /* F5 F4 */
FMUL_S( MAT1 )
 
FLD_S( SRC1 ) /* F0 F5 F4 */
FMUL_S( MAT4 )
FLD_S( SRC1 ) /* F1 F0 F5 F4 */
FMUL_S( MAT5 )
 
FXCH( ST(1) ) /* F0 F1 F5 F4 */
FADDP( ST0, ST(3) ) /* F1 F5 F4 */
FADDP( ST0, ST(1) ) /* F5 F4 */
 
FXCH( ST(1) ) /* F4 F5 */
FADD_S( MAT12 )
FXCH( ST(1) ) /* F5 F4 */
FADD_S( MAT13 )
 
MOV_L( SRC2, EBX )
 
FXCH( ST(1) ) /* F4 F5 */
FSTP_S( DST0 ) /* F5 */
FSTP_S( DST1 ) /* */
MOV_L( EBX, DST2 )
 
LLBL(x86_p3_2dr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p3_2dr_loop) )
 
LLBL(x86_p3_2dr_done):
 
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points3_2d_no_rot )
GLNAME( _mesa_x86_transform_points3_2d_no_rot ):
 
#define FRAME_OFFSET 12
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p3_2dnrr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p3_2dnrr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
 
FLD_S( SRC1 ) /* F1 F4 */
FMUL_S( MAT5 )
 
FXCH( ST(1) ) /* F4 F1 */
FADD_S( MAT12 )
FLD_S( MAT13 ) /* F5 F4 F1 */
 
FXCH( ST(2) ) /* F1 F4 F5 */
FADDP( ST0, ST(2) ) /* F4 F5 */
 
MOV_L( SRC2, EBX )
 
FSTP_S( DST0 ) /* F5 */
FSTP_S( DST1 ) /* */
MOV_L( EBX, DST2 )
 
LLBL(x86_p3_2dnrr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p3_2dnrr_loop) )
 
LLBL(x86_p3_2dnrr_done):
 
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points3_identity )
GLNAME(_mesa_x86_transform_points3_identity ):
 
#define FRAME_OFFSET 16
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
PUSH_L( EBP )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p3_ir_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
CMP_L( ESI, EDI )
JE( LLBL(x86_p3_ir_done) )
 
ALIGNTEXT16
LLBL(x86_p3_ir_loop):
 
#if 1
MOV_L( SRC0, EBX )
MOV_L( SRC1, EBP )
MOV_L( SRC2, EDX )
 
MOV_L( EBX, DST0 )
MOV_L( EBP, DST1 )
MOV_L( EDX, DST2 )
#else
FLD_S( SRC0 )
FLD_S( SRC1 )
FLD_S( SRC2 )
 
FSTP_S( DST2 )
FSTP_S( DST1 )
FSTP_S( DST0 )
#endif
 
LLBL(x86_p3_ir_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p3_ir_loop) )
 
LLBL(x86_p3_ir_done):
 
POP_L( EBP )
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
/shark/trunk/ports/mesa/src/x86/x86_xform4.s
0,0 → 1,666
/* $Id: x86_xform4.s,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* NOTE: Avoid using spaces in between '(' ')' and arguments, especially
* with macros like CONST, LLBL that expand to CONCAT(...). Putting spaces
* in there will break the build on some platforms.
*/
 
#include "matypes.h"
#include "xform_args.h"
 
SEG_TEXT
 
#define FP_ONE 1065353216
#define FP_ZERO 0
 
#define SRC0 REGOFF(0, ESI)
#define SRC1 REGOFF(4, ESI)
#define SRC2 REGOFF(8, ESI)
#define SRC3 REGOFF(12, ESI)
#define DST0 REGOFF(0, EDI)
#define DST1 REGOFF(4, EDI)
#define DST2 REGOFF(8, EDI)
#define DST3 REGOFF(12, EDI)
#define MAT0 REGOFF(0, EDX)
#define MAT1 REGOFF(4, EDX)
#define MAT2 REGOFF(8, EDX)
#define MAT3 REGOFF(12, EDX)
#define MAT4 REGOFF(16, EDX)
#define MAT5 REGOFF(20, EDX)
#define MAT6 REGOFF(24, EDX)
#define MAT7 REGOFF(28, EDX)
#define MAT8 REGOFF(32, EDX)
#define MAT9 REGOFF(36, EDX)
#define MAT10 REGOFF(40, EDX)
#define MAT11 REGOFF(44, EDX)
#define MAT12 REGOFF(48, EDX)
#define MAT13 REGOFF(52, EDX)
#define MAT14 REGOFF(56, EDX)
#define MAT15 REGOFF(60, EDX)
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points4_general )
GLNAME( _mesa_x86_transform_points4_general ):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p4_gr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p4_gr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
FLD_S( SRC0 ) /* F5 F4 */
FMUL_S( MAT1 )
FLD_S( SRC0 ) /* F6 F5 F4 */
FMUL_S( MAT2 )
FLD_S( SRC0 ) /* F7 F6 F5 F4 */
FMUL_S( MAT3 )
 
FLD_S( SRC1 ) /* F0 F7 F6 F5 F4 */
FMUL_S( MAT4 )
FLD_S( SRC1 ) /* F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT5 )
FLD_S( SRC1 ) /* F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT6 )
FLD_S( SRC1 ) /* F3 F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT7 )
 
FXCH( ST(3) ) /* F0 F2 F1 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(7) ) /* F2 F1 F3 F7 F6 F5 F4 */
FXCH( ST(1) ) /* F1 F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F3 F7 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F7 F6 F5 F4 */
 
FLD_S( SRC2 ) /* F0 F7 F6 F5 F4 */
FMUL_S( MAT8 )
FLD_S( SRC2 ) /* F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT9 )
FLD_S( SRC2 ) /* F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT10 )
FLD_S( SRC2 ) /* F3 F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT11 )
 
FXCH( ST(3) ) /* F0 F2 F1 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(7) ) /* F2 F1 F3 F7 F6 F5 F4 */
FXCH( ST(1) ) /* F1 F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F3 F7 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F7 F6 F5 F4 */
 
FLD_S( SRC3 ) /* F0 F7 F6 F5 F4 */
FMUL_S( MAT12 )
FLD_S( SRC3 ) /* F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT13 )
FLD_S( SRC3 ) /* F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT14 )
FLD_S( SRC3 ) /* F3 F2 F1 F0 F7 F6 F5 F4 */
FMUL_S( MAT15 )
 
FXCH( ST(3) ) /* F0 F2 F1 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(7) ) /* F2 F1 F3 F7 F6 F5 F4 */
FXCH( ST(1) ) /* F1 F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F2 F3 F7 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F3 F7 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F7 F6 F5 F4 */
 
FXCH( ST(3) ) /* F4 F6 F5 F7 */
FSTP_S( DST0 ) /* F6 F5 F7 */
FXCH( ST(1) ) /* F5 F6 F7 */
FSTP_S( DST1 ) /* F6 F7 */
FSTP_S( DST2 ) /* F7 */
FSTP_S( DST3 ) /* */
 
LLBL(x86_p4_gr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p4_gr_loop) )
 
LLBL(x86_p4_gr_done):
 
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points4_perspective )
GLNAME( _mesa_x86_transform_points4_perspective ):
 
#define FRAME_OFFSET 12
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p4_pr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p4_pr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
 
FLD_S( SRC1 ) /* F5 F4 */
FMUL_S( MAT5 )
 
FLD_S( SRC2 ) /* F0 F5 F4 */
FMUL_S( MAT8 )
FLD_S( SRC2 ) /* F1 F0 F5 F4 */
FMUL_S( MAT9 )
FLD_S( SRC2 ) /* F6 F1 F0 F5 F4 */
FMUL_S( MAT10 )
 
FXCH( ST(2) ) /* F0 F1 F6 F5 F4 */
FADDP( ST0, ST(4) ) /* F1 F6 F5 F4 */
FADDP( ST0, ST(2) ) /* F6 F5 F4 */
 
FLD_S( SRC3 ) /* F2 F6 F5 F4 */
FMUL_S( MAT14 )
 
FADDP( ST0, ST(1) ) /* F6 F5 F4 */
 
MOV_L( SRC2, EBX )
XOR_L( CONST(-2147483648), EBX )/* change sign */
 
FXCH( ST(2) ) /* F4 F5 F6 */
FSTP_S( DST0 ) /* F5 F6 */
FSTP_S( DST1 ) /* F6 */
FSTP_S( DST2 ) /* */
MOV_L( EBX, DST3 )
 
LLBL(x86_p4_pr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p4_pr_loop) )
 
LLBL(x86_p4_pr_done):
 
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points4_3d )
GLNAME( _mesa_x86_transform_points4_3d ):
 
#define FRAME_OFFSET 12
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p4_3dr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p4_3dr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
FLD_S( SRC0 ) /* F5 F4 */
FMUL_S( MAT1 )
FLD_S( SRC0 ) /* F6 F5 F4 */
FMUL_S( MAT2 )
 
FLD_S( SRC1 ) /* F0 F6 F5 F4 */
FMUL_S( MAT4 )
FLD_S( SRC1 ) /* F1 F0 F6 F5 F4 */
FMUL_S( MAT5 )
FLD_S( SRC1 ) /* F2 F1 F0 F6 F5 F4 */
FMUL_S( MAT6 )
 
FXCH( ST(2) ) /* F0 F1 F2 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F1 F2 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F2 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F6 F5 F4 */
 
FLD_S( SRC2 ) /* F0 F6 F5 F4 */
FMUL_S( MAT8 )
FLD_S( SRC2 ) /* F1 F0 F6 F5 F4 */
FMUL_S( MAT9 )
FLD_S( SRC2 ) /* F2 F1 F0 F6 F5 F4 */
FMUL_S( MAT10 )
 
FXCH( ST(2) ) /* F0 F1 F2 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F1 F2 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F2 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F6 F5 F4 */
 
FLD_S( SRC3 ) /* F0 F6 F5 F4 */
FMUL_S( MAT12 )
FLD_S( SRC3 ) /* F1 F0 F6 F5 F4 */
FMUL_S( MAT13 )
FLD_S( SRC3 ) /* F2 F1 F0 F6 F5 F4 */
FMUL_S( MAT14 )
 
FXCH( ST(2) ) /* F0 F1 F2 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F1 F2 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F2 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F6 F5 F4 */
 
MOV_L( SRC3, EBX )
 
FXCH( ST(2) ) /* F4 F5 F6 */
FSTP_S( DST0 ) /* F5 F6 */
FSTP_S( DST1 ) /* F6 */
FSTP_S( DST2 ) /* */
MOV_L( EBX, DST3 )
 
LLBL(x86_p4_3dr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p4_3dr_loop) )
 
LLBL(x86_p4_3dr_done):
 
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_x86_transform_points4_3d_no_rot)
GLNAME(_mesa_x86_transform_points4_3d_no_rot):
 
#define FRAME_OFFSET 12
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p4_3dnrr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p4_3dnrr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
 
FLD_S( SRC1 ) /* F5 F4 */
FMUL_S( MAT5 )
 
FLD_S( SRC2 ) /* F6 F5 F4 */
FMUL_S( MAT10 )
 
FLD_S( SRC3 ) /* F0 F6 F5 F4 */
FMUL_S( MAT12 )
FLD_S( SRC3 ) /* F1 F0 F6 F5 F4 */
FMUL_S( MAT13 )
FLD_S( SRC3 ) /* F2 F1 F0 F6 F5 F4 */
FMUL_S( MAT14 )
 
FXCH( ST(2) ) /* F0 F1 F2 F6 F5 F4 */
FADDP( ST0, ST(5) ) /* F1 F2 F6 F5 F4 */
FADDP( ST0, ST(3) ) /* F2 F6 F5 F4 */
FADDP( ST0, ST(1) ) /* F6 F5 F4 */
 
MOV_L( SRC3, EBX )
 
FXCH( ST(2) ) /* F4 F5 F6 */
FSTP_S( DST0 ) /* F5 F6 */
FSTP_S( DST1 ) /* F6 */
FSTP_S( DST2 ) /* */
MOV_L( EBX, DST3 )
 
LLBL(x86_p4_3dnrr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p4_3dnrr_loop) )
 
LLBL(x86_p4_3dnrr_done):
 
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points4_2d )
GLNAME( _mesa_x86_transform_points4_2d ):
 
#define FRAME_OFFSET 16
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
PUSH_L( EBP )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p4_2dr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p4_2dr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
FLD_S( SRC0 ) /* F5 F4 */
FMUL_S( MAT1 )
 
FLD_S( SRC1 ) /* F0 F5 F4 */
FMUL_S( MAT4 )
FLD_S( SRC1 ) /* F1 F0 F5 F4 */
FMUL_S( MAT5 )
 
FXCH( ST(1) ) /* F0 F1 F5 F4 */
FADDP( ST0, ST(3) ) /* F1 F5 F4 */
FADDP( ST0, ST(1) ) /* F5 F4 */
 
FLD_S( SRC3 ) /* F0 F5 F4 */
FMUL_S( MAT12 )
FLD_S( SRC3 ) /* F1 F0 F5 F4 */
FMUL_S( MAT13 )
 
FXCH( ST(1) ) /* F0 F1 F5 F4 */
FADDP( ST0, ST(3) ) /* F1 F5 F4 */
FADDP( ST0, ST(1) ) /* F5 F4 */
 
MOV_L( SRC2, EBX )
MOV_L( SRC3, EBP )
 
FXCH( ST(1) ) /* F4 F5 */
FSTP_S( DST0 ) /* F5 */
FSTP_S( DST1 ) /* */
MOV_L( EBX, DST2 )
MOV_L( EBP, DST3 )
 
LLBL(x86_p4_2dr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p4_2dr_loop) )
 
LLBL(x86_p4_2dr_done):
 
POP_L( EBP )
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points4_2d_no_rot )
GLNAME( _mesa_x86_transform_points4_2d_no_rot ):
 
#define FRAME_OFFSET 16
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
PUSH_L( EBP )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p4_2dnrr_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
ALIGNTEXT16
LLBL(x86_p4_2dnrr_loop):
 
FLD_S( SRC0 ) /* F4 */
FMUL_S( MAT0 )
 
FLD_S( SRC1 ) /* F5 F4 */
FMUL_S( MAT5 )
 
FLD_S( SRC3 ) /* F0 F5 F4 */
FMUL_S( MAT12 )
FLD_S( SRC3 ) /* F1 F0 F5 F4 */
FMUL_S( MAT13 )
 
FXCH( ST(1) ) /* F0 F1 F5 F4 */
FADDP( ST0, ST(3) ) /* F1 F5 F4 */
FADDP( ST0, ST(1) ) /* F5 F4 */
 
MOV_L( SRC2, EBX )
MOV_L( SRC3, EBP )
 
FXCH( ST(1) ) /* F4 F5 */
FSTP_S( DST0 ) /* F5 */
FSTP_S( DST1 ) /* */
MOV_L( EBX, DST2 )
MOV_L( EBP, DST3 )
 
LLBL(x86_p4_2dnrr_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p4_2dnrr_loop) )
 
LLBL(x86_p4_2dnrr_done):
 
POP_L( EBP )
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_transform_points4_identity )
GLNAME( _mesa_x86_transform_points4_identity ):
 
#define FRAME_OFFSET 12
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBX )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX )
JZ( LLBL(x86_p4_ir_done) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
 
SHL_L( CONST(4), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDI, ECX )
 
CMP_L( ESI, EDI )
JE( LLBL(x86_p4_ir_done) )
 
ALIGNTEXT16
LLBL(x86_p4_ir_loop):
 
MOV_L( SRC0, EBX )
MOV_L( SRC1, EDX )
 
MOV_L( EBX, DST0 )
MOV_L( EDX, DST1 )
 
MOV_L( SRC2, EBX )
MOV_L( SRC3, EDX )
 
MOV_L( EBX, DST2 )
MOV_L( EDX, DST3 )
 
LLBL(x86_p4_ir_skip):
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(x86_p4_ir_loop) )
 
LLBL(x86_p4_ir_done):
 
POP_L( EBX )
POP_L( EDI )
POP_L( ESI )
RET
/shark/trunk/ports/mesa/src/x86/3dnow_xform1.s
0,0 → 1,423
/* $Id: 3dnow_xform1.s,v 1.1 2003-03-13 12:11:47 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
#include "matypes.h"
#include "xform_args.h"
 
SEG_TEXT
 
#define FRAME_OFFSET 4
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points1_general )
GLNAME( _mesa_3dnow_transform_points1_general ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(4, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPGR_3 ) )
 
MOVQ ( REGIND(ECX), MM0 ) /* m01 | m00 */
MOVQ ( REGOFF(8, ECX), MM1 ) /* m03 | m02 */
 
MOVQ ( REGOFF(48, ECX), MM2 ) /* m31 | m30 */
MOVQ ( REGOFF(56, ECX), MM3 ) /* m33 | m32 */
 
ALIGNTEXT16
LLBL( G3TPGR_2 ):
 
MOVD ( REGIND(EAX), MM4 ) /* | x0 */
PUNPCKLDQ ( MM4, MM4 ) /* x0 | x0 */
 
MOVQ ( MM4, MM5 ) /* x0 | x0 */
PFMUL ( MM0, MM4 ) /* x0*m01 | x0*m00 */
 
PFMUL ( MM1, MM5 ) /* x0*m03 | x0*m02 */
PFADD ( MM2, MM4 ) /* x0*m01+m31 | x0*m00+m30 */
 
PFADD ( MM3, MM5 ) /* x0*m03+m33 | x0*m02+m32 */
MOVQ ( MM4, REGIND(EDX) ) /* write r1, r0 */
 
MOVQ ( MM5, REGOFF(8, EDX) ) /* write r3, r2 */
ADD_L ( EDI, EAX ) /* next vertex */
 
ADD_L ( CONST(16), EDX ) /* next r */
DEC_L ( ESI ) /* decrement vertex counter */
 
JNZ ( LLBL( G3TPGR_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPGR_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points1_identity )
GLNAME( _mesa_3dnow_transform_points1_identity ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(1), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_1), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(4, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPIR_4) )
 
ALIGNTEXT16
LLBL( G3TPIR_3 ):
 
MOVD ( REGIND(EAX), MM0 ) /* | x0 */
ADD_L ( EDI, EAX ) /* next vertex */
 
MOVD ( MM0, REGIND(EDX) ) /* | r0 */
ADD_L ( CONST(16), EDX ) /* next r */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TPIR_3 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPIR_4 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points1_3d_no_rot )
GLNAME( _mesa_3dnow_transform_points1_3d_no_rot ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(3), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(4, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP3NRR_3 ) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
MOVQ ( REGOFF(48, ECX), MM2 ) /* m31 | m30 */
 
MOVD ( REGOFF(56, ECX), MM3 ) /* | m32 */
 
ALIGNTEXT16
LLBL( G3TP3NRR_2 ):
 
MOVD ( REGIND(EAX), MM4 ) /* | x0 */
PFMUL ( MM0, MM4 ) /* | x0*m00 */
 
PFADD ( MM2, MM4 ) /* m31 | x0*m00+m30 */
MOVQ ( MM4, REGIND(EDX) ) /* write r1, r0 */
 
MOVD ( MM3, REGOFF(8, EDX) ) /* write r2 */
ADD_L ( EDI, EAX ) /* next vertex */
 
ADD_L ( CONST(16), EDX ) /* next r */
DEC_L ( ESI ) /* decrement vertex counter */
 
JNZ ( LLBL( G3TP3NRR_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP3NRR_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points1_perspective )
GLNAME( _mesa_3dnow_transform_points1_perspective ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(4, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPPR_3 ) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
MOVD ( REGOFF(56, ECX), MM3 ) /* | m32 */
 
ALIGNTEXT16
LLBL( G3TPPR_2 ):
 
MOVD ( REGIND(EAX), MM4 ) /* 0 | x0 */
PFMUL ( MM0, MM4 ) /* 0 | x0*m00 */
 
MOVQ ( MM4, REGIND(EDX) ) /* write r1, r0 */
MOVQ ( MM3, REGOFF(8, EDX) ) /* write r2 (=m32), r3 (=0) */
 
ADD_L ( EDI, EAX ) /* next vertex */
ADD_L ( CONST(16), EDX ) /* next r */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TPPR_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPPR_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points1_2d )
GLNAME( _mesa_3dnow_transform_points1_2d ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(2), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(4, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP2R_3 ) )
 
MOVQ ( REGIND(ECX), MM0 ) /* m01 | m00 */
MOVQ ( REGOFF(48, ECX), MM2 ) /* m31 | m30 */
 
ALIGNTEXT16
LLBL( G3TP2R_2 ):
 
MOVD ( REGIND(EAX), MM4 ) /* | x0 */
PUNPCKLDQ ( MM4, MM4 ) /* x0 | x0 */
 
PFMUL ( MM0, MM4 ) /* x0*m01 | x0*m00 */
PFADD ( MM2, MM4 ) /* x0*m01+m31 | x0*m00+m30 */
 
MOVQ ( MM4, REGIND(EDX) ) /* write r1, r0 */
ADD_L ( EDI, EAX ) /* next vertex */
 
ADD_L ( CONST(16), EDX ) /* next r */
DEC_L ( ESI ) /* decrement vertex counter */
 
JNZ ( LLBL( G3TP2R_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP2R_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points1_2d_no_rot )
GLNAME( _mesa_3dnow_transform_points1_2d_no_rot ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(2), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(4, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP2NRR_3 ) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
MOVQ ( REGOFF(48, ECX), MM2 ) /* m31 | m30 */
 
ALIGNTEXT16
LLBL( G3TP2NRR_2 ):
 
MOVD ( REGIND(EAX), MM4 ) /* | x0 */
ADD_L ( EDI, EAX ) /* next vertex */
 
PFMUL ( MM0, MM4 ) /* | x0*m00 */
PFADD ( MM2, MM4 ) /* m31 | x0*m00+m30 */
 
MOVQ ( MM4, REGIND(EDX) ) /* write r1, r0 */
ADD_L ( CONST(16), EDX ) /* next r */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TP2NRR_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP2NRR_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points1_3d )
GLNAME( _mesa_3dnow_transform_points1_3d ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(3), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(4, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP3R_3 ) )
 
MOVQ ( REGIND(ECX), MM0 ) /* m01 | m00 */
MOVD ( REGOFF(8, ECX), MM1 ) /* | m02 */
 
MOVQ ( REGOFF(48, ECX), MM2 ) /* m31 | m30 */
MOVD ( REGOFF(56, ECX), MM3 ) /* | m32 */
 
ALIGNTEXT16
LLBL( G3TP3R_2 ):
 
MOVD ( REGIND(EAX), MM4 ) /* | x0 */
PUNPCKLDQ ( MM4, MM4 ) /* x0 | x0 */
 
MOVQ ( MM4, MM5 ) /* | x0 */
PFMUL ( MM0, MM4 ) /* x0*m01 | x0*m00 */
 
PFMUL ( MM1, MM5 ) /* | x0*m02 */
PFADD ( MM2, MM4 ) /* x0*m01+m31 | x0*m00+m30 */
 
PFADD ( MM3, MM5 ) /* | x0*m02+m32 */
MOVQ ( MM4, REGIND(EDX) ) /* write r1, r0 */
 
MOVD ( MM5, REGOFF(8, EDX) ) /* write r2 */
ADD_L ( EDI, EAX ) /* next vertex */
 
ADD_L ( CONST(16), EDX ) /* next r */
DEC_L ( ESI ) /* decrement vertex counter */
 
JNZ ( LLBL( G3TP3R_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP3R_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
/shark/trunk/ports/mesa/src/x86/mmx.h
0,0 → 1,51
/* $Id: mmx.h,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
 
#ifndef ASM_MMX_H
#define ASM_MMX_H
 
extern void _ASMAPI
_mesa_mmx_blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], const GLubyte dest[][4] );
 
extern void _ASMAPI
_mesa_mmx_blend_add( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], const GLubyte dest[][4] );
 
extern void _ASMAPI
_mesa_mmx_blend_min( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], const GLubyte dest[][4] );
 
extern void _ASMAPI
_mesa_mmx_blend_max( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], const GLubyte dest[][4] );
 
extern void _ASMAPI
_mesa_mmx_blend_modulate( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], const GLubyte dest[][4] );
 
#endif
/shark/trunk/ports/mesa/src/x86/3dnow_xform2.s
0,0 → 1,464
/* $Id: 3dnow_xform2.s,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
#include "matypes.h"
#include "xform_args.h"
 
SEG_TEXT
 
#define FRAME_OFFSET 4
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points2_general )
GLNAME( _mesa_3dnow_transform_points2_general ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPGR_3 ) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(16, ECX), MM0 ) /* m10 | m00 */
 
MOVD ( REGOFF(4, ECX), MM1 ) /* | m01 */
PUNPCKLDQ ( REGOFF(20, ECX), MM1 ) /* m11 | m01 */
 
MOVD ( REGOFF(8, ECX), MM2 ) /* | m02 */
PUNPCKLDQ ( REGOFF(24, ECX), MM2 ) /* m12 | m02 */
 
MOVD ( REGOFF(12, ECX), MM3 ) /* | m03 */
PUNPCKLDQ ( REGOFF(28, ECX), MM3 ) /* m13 | m03 */
 
MOVQ ( REGOFF(48, ECX), MM4 ) /* m31 | m30 */
MOVQ ( REGOFF(56, ECX), MM5 ) /* m33 | m32 */
 
ALIGNTEXT16
LLBL( G3TPGR_2 ):
 
MOVQ ( REGIND(EAX), MM6 ) /* x1 | x0 */
MOVQ ( MM6, MM7 ) /* x1 | x0 */
 
PFMUL ( MM0, MM6 ) /* x1*m10 | x0*m00 */
PFMUL ( MM1, MM7 ) /* x1*m11 | x0*m01 */
 
PFACC ( MM7, MM6 ) /* x0*m01+x1*m11 | x0*x00+x1*m10 */
PFADD ( MM4, MM6 ) /* x0*...*m11+m31 | x0*...*m10+m30 */
 
MOVQ ( MM6, REGIND(EDX) ) /* write r1, r0 */
MOVQ ( REGIND(EAX), MM6 ) /* x1 | x0 */
 
MOVQ ( MM6, MM7 ) /* x1 | x0 */
PFMUL ( MM2, MM6 ) /* x1*m12 | x0*m02 */
 
PFMUL ( MM3, MM7 ) /* x1*m13 | x0*m03 */
ADD_L ( EDI, EAX ) /* next vertex */
 
PFACC ( MM7, MM6 ) /* x0*m03+x1*m13 | x0*x02+x1*m12 */
PFADD ( MM5, MM6 ) /* x0*...*m13+m33 | x0*...*m12+m32 */
 
MOVQ ( MM6, REGOFF(8, EDX) ) /* write r3, r2 */
ADD_L ( CONST(16), EDX ) /* next r */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TPGR_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPGR_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points2_perspective )
GLNAME( _mesa_3dnow_transform_points2_perspective ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPPR_3 ) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(20, ECX), MM0 ) /* m11 | m00 */
 
MOVD ( REGOFF(56, ECX), MM3 ) /* | m32 */
 
ALIGNTEXT16
LLBL( G3TPPR_2 ):
 
MOVQ ( REGIND(EAX), MM4 ) /* x1 | x0 */
PFMUL ( MM0, MM4 ) /* x1*m11 | x0*m00 */
 
MOVQ ( MM4, REGIND(EDX) ) /* write r1, r0 */
MOVQ ( MM3, REGOFF(8, EDX) ) /* write r2 (=m32), r3 (=0) */
 
ADD_L ( EDI, EAX ) /* next vertex */
ADD_L ( CONST(16), EDX ) /* next r */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TPPR_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPPR_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points2_3d )
GLNAME( _mesa_3dnow_transform_points2_3d ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(3), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_3 ), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP3R_3 ) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(16, ECX), MM0 ) /* m10 | m00 */
 
MOVD ( REGOFF(4, ECX), MM1 ) /* | m01 */
PUNPCKLDQ ( REGOFF(20, ECX), MM1 ) /* m11 | m01 */
 
MOVD ( REGOFF(8, ECX), MM2 ) /* | m02 */
PUNPCKLDQ ( REGOFF(24, ECX), MM2 ) /* m12 | m02 */
 
MOVQ ( REGOFF(48, ECX), MM4 ) /* m31 | m30 */
MOVD ( REGOFF(56, ECX), MM5 ) /* | m32 */
 
ALIGNTEXT16
LLBL( G3TP3R_2 ):
 
MOVQ ( REGIND(EAX), MM6 ) /* x1 | x0 */
MOVQ ( MM6, MM7 ) /* x1 | x0 */
 
PFMUL ( MM0, MM6 ) /* x1*m10 | x0*m00 */
PFMUL ( MM1, MM7 ) /* x1*m11 | x0*m01 */
 
PFACC ( MM7, MM6 ) /* x0*m01+x1*m11 | x0*x00+x1*m10 */
PFADD ( MM4, MM6 ) /* x0*...*m11+m31 | x0*...*m10+m30 */
 
MOVQ ( MM6, REGIND(EDX) ) /* write r1, r0 */
MOVQ ( REGIND(EAX), MM6 ) /* x1 | x0 */
 
MOVQ ( MM6, MM7 ) /* x1 | x0 */
PFMUL ( MM2, MM6 ) /* x1*m12 | x0*m02 */
 
PFACC ( MM7, MM6 ) /* ***trash*** | x0*x02+x1*m12 */
PFADD ( MM5, MM6 ) /* ***trash*** | x0*...*m12+m32 */
 
MOVD ( MM6, REGOFF(8, EDX) ) /* write r2 */
ADD_L ( EDI, EAX ) /* next vertex */
 
ADD_L ( CONST(16), EDX ) /* next r */
DEC_L ( ESI ) /* decrement vertex counter */
 
JNZ ( LLBL( G3TP3R_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP3R_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points2_3d_no_rot )
GLNAME( _mesa_3dnow_transform_points2_3d_no_rot ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(3), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_3 ), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP3NRR_3 ) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(20, ECX), MM0 ) /* m11 | m00 */
 
MOVQ ( REGOFF(48, ECX), MM2 ) /* m31 | m30 */
MOVD ( REGOFF(56, ECX), MM3 ) /* | m32 */
 
ALIGNTEXT16
LLBL( G3TP3NRR_2 ):
 
MOVQ ( REGIND(EAX), MM4 ) /* x1 | x0 */
PFMUL ( MM0, MM4 ) /* x1*m11 | x0*m00 */
 
PFADD ( MM2, MM4 ) /* x1*m11+m31 | x0*m00+m30 */
MOVQ ( MM4, REGIND(EDX) ) /* write r1, r0 */
 
MOVD ( MM3, REGOFF(8, EDX) ) /* write r2 */
ADD_L ( EDI, EAX ) /* next vertex */
 
ADD_L ( CONST(16), EDX ) /* next r */
DEC_L ( ESI ) /* decrement vertex counter */
 
JNZ ( LLBL( G3TP3NRR_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP3NRR_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points2_2d )
GLNAME( _mesa_3dnow_transform_points2_2d ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(2), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP2R_3 ) )
 
MOVQ ( REGIND(ECX), MM0 ) /* m01 | m00 */
MOVQ ( REGOFF(16, ECX), MM1 ) /* m11 | m10 */
 
MOVQ ( REGOFF(48, ECX), MM2 ) /* m31 | m30 */
 
ALIGNTEXT16
LLBL( G3TP2R_2 ):
 
MOVD ( REGIND(EAX), MM4 ) /* | x0 */
MOVD ( REGOFF(4, EAX), MM5 ) /* | x1 */
 
PUNPCKLDQ ( MM4, MM4 ) /* x0 | x0 */
ADD_L ( EDI, EAX ) /* next vertex */
 
PFMUL ( MM0, MM4 ) /* x0*m01 | x0*m00 */
PUNPCKLDQ ( MM5, MM5 ) /* x1 | x1 */
 
PFMUL ( MM1, MM5 ) /* x1*m11 | x1*m10 */
PFADD ( MM2, MM4 ) /* x...x1*m11+31 | x0*..*m10+m30 */
 
PFADD ( MM5, MM4 ) /* x0*m01+x1*m11 | x0*m00+x1*m10 */
MOVQ ( MM4, REGIND(EDX) ) /* write r1, r0 */
 
ADD_L ( CONST(16), EDX ) /* next r */
DEC_L ( ESI ) /* decrement vertex counter */
 
JNZ ( LLBL( G3TP2R_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP2R_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points2_2d_no_rot )
GLNAME( _mesa_3dnow_transform_points2_2d_no_rot ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(2), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP2NRR_3 ) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(20, ECX), MM0 ) /* m11 | m00 */
 
MOVQ ( REGOFF(48, ECX), MM2 ) /* m31 | m30 */
 
ALIGNTEXT16
LLBL( G3TP2NRR_2 ):
 
MOVQ ( REGIND(EAX), MM4 ) /* x1 | x0 */
ADD_L ( EDI, EAX ) /* next vertex */
 
PFMUL ( MM0, MM4 ) /* x1*m11 | x0*m00 */
PFADD ( MM2, MM4 ) /* m31 | x0*m00+m30 */
 
MOVQ ( MM4, REGIND(EDX) ) /* write r1, r0 */
ADD_L ( CONST(16), EDX ) /* next r */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TP2NRR_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP2NRR_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points2_identity )
GLNAME( _mesa_3dnow_transform_points2_identity ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(2), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPIR_3 ) )
 
ALIGNTEXT16
LLBL( G3TPIR_3 ):
 
MOVQ ( REGIND(EAX), MM0 ) /* x1 | x0 */
ADD_L ( EDI, EAX ) /* next vertex */
 
MOVQ ( MM0, REGIND(EDX) ) /* r1 | r0 */
ADD_L ( CONST(16), EDX ) /* next r */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TPIR_3 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPIR_4 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
/shark/trunk/ports/mesa/src/x86/clip_args.h
0,0 → 1,60
/* $Id: clip_args.h,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* Clip test function interface for assembly code. Simply define
* FRAME_OFFSET to the number of bytes pushed onto the stack before
* using the ARG_* argument macros.
*
* Gareth Hughes
*/
 
#ifndef __CLIP_ARGS_H__
#define __CLIP_ARGS_H__
 
/*
* Offsets for clip_func arguments
*
* typedef GLvector4f *(*clip_func)( GLvector4f *clip_vec,
* GLvector4f *proj_vec,
* GLubyte clipMask[],
* GLubyte *orMask,
* GLubyte *andMask );
*/
 
#define OFFSET_SOURCE 4
#define OFFSET_DEST 8
#define OFFSET_CLIP 12
#define OFFSET_OR 16
#define OFFSET_AND 20
 
#define ARG_SOURCE REGOFF(FRAME_OFFSET+OFFSET_SOURCE, ESP)
#define ARG_DEST REGOFF(FRAME_OFFSET+OFFSET_DEST, ESP)
#define ARG_CLIP REGOFF(FRAME_OFFSET+OFFSET_CLIP, ESP)
#define ARG_OR REGOFF(FRAME_OFFSET+OFFSET_OR, ESP)
#define ARG_AND REGOFF(FRAME_OFFSET+OFFSET_AND, ESP)
 
#endif
/shark/trunk/ports/mesa/src/x86/3dnow_xform3.s
0,0 → 1,548
/* $Id: 3dnow_xform3.s,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
#include "matypes.h"
#include "xform_args.h"
 
SEG_TEXT
 
#define FRAME_OFFSET 4
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points3_general )
GLNAME( _mesa_3dnow_transform_points3_general ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPGR_2 ) )
 
PREFETCHW ( REGIND(EDX) )
 
ALIGNTEXT16
LLBL( G3TPGR_1 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
 
MOVQ ( REGIND(EAX), MM0 ) /* x1 | x0 */
MOVD ( REGOFF(8, EAX), MM2 ) /* | x2 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCH ( REGIND(EAX) )
 
MOVQ ( MM0, MM1 ) /* x1 | x0 */
PUNPCKLDQ ( MM2, MM2 ) /* x2 | x2 */
 
PUNPCKLDQ ( MM0, MM0 ) /* x0 | x0 */
MOVQ ( MM2, MM5 ) /* x2 | x2 */
 
PUNPCKHDQ ( MM1, MM1 ) /* x1 | x1 */
PFMUL ( REGOFF(32, ECX), MM2 ) /* x2*m9 | x2*m8 */
 
MOVQ ( MM0, MM3 ) /* x0 | x0 */
PFMUL ( REGOFF(40, ECX), MM5 ) /* x2*m11 | x2*m10 */
 
MOVQ ( MM1, MM4 ) /* x1 | x1 */
PFMUL ( REGIND(ECX), MM0 ) /* x0*m1 | x0*m0 */
 
PFADD ( REGOFF(48, ECX), MM2 ) /* x2*m9+m13 | x2*m8+m12 */
PFMUL ( REGOFF(16, ECX), MM1 ) /* x1*m5 | x1*m4 */
 
PFADD ( REGOFF(56, ECX), MM5 ) /* x2*m11+m15 | x2*m10+m14 */
PFADD ( MM0, MM1 ) /* x0*m1+x1*m5 | x0*m0+x1*m4 */
 
PFMUL ( REGOFF(8, ECX), MM3 ) /* x0*m3 | x0*m2 */
PFADD ( MM1, MM2 ) /* r1 | r0 */
 
PFMUL ( REGOFF(24, ECX), MM4 ) /* x1*m7 | x1*m6 */
ADD_L ( CONST(16), EDX ) /* next output vertex */
 
PFADD ( MM3, MM4 ) /* x0*m3+x1*m7 | x0*m2+x1*m6 */
MOVQ ( MM2, REGOFF(-16, EDX) ) /* write r0, r1 */
 
PFADD ( MM4, MM5 ) /* r3 | r2 */
MOVQ ( MM5, REGOFF(-8, EDX) ) /* write r2, r3 */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TPGR_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPGR_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points3_perspective )
GLNAME( _mesa_3dnow_transform_points3_perspective ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPPR_2 ) )
 
PREFETCH ( REGIND(EAX) )
PREFETCHW ( REGIND(EDX) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(20, ECX), MM0 ) /* m11 | m00 */
 
MOVQ ( REGOFF(32, ECX), MM1 ) /* m21 | m20 */
MOVD ( REGOFF(40, ECX), MM2 ) /* | m22 */
 
MOVD ( REGOFF(56, ECX), MM3 ) /* | m32 */
 
ALIGNTEXT16
LLBL( G3TPPR_1 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
 
MOVD ( REGOFF(8, EAX), MM5 ) /* | x2 */
MOVQ ( REGIND(EAX), MM4 ) /* x1 | x0 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCH ( REGIND(EAX) )
 
PXOR ( MM7, MM7 ) /* 0 | 0 */
MOVQ ( MM5, MM6 ) /* | x2 */
 
PFMUL ( MM0, MM4 ) /* x1*m11 | x0*m00 */
PFSUB ( MM5, MM7 ) /* | -x2 */
 
PFMUL ( MM2, MM6 ) /* | x2*m22 */
PUNPCKLDQ ( MM5, MM5 ) /* x2 | x2 */
 
ADD_L ( CONST(16), EDX ) /* next r */
PFMUL ( MM1, MM5 ) /* x2*m21 | x2*m20 */
 
PFADD ( MM3, MM6 ) /* | x2*m22+m32 */
PFADD ( MM4, MM5 ) /* x1*m11+x2*m21 | x0*m00+x2*m20 */
 
MOVQ ( MM5, REGOFF(-16, EDX) ) /* write r0, r1 */
MOVD ( MM6, REGOFF(-8, EDX) ) /* write r2 */
 
MOVD ( MM7, REGOFF(-4, EDX) ) /* write r3 */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TPPR_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPPR_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points3_3d )
GLNAME( _mesa_3dnow_transform_points3_3d ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(3), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP3R_2 ) )
 
PREFETCH ( REGIND(EAX) )
PREFETCH ( REGIND(EDX) )
 
MOVD ( REGOFF(8, ECX), MM7 ) /* | m2 */
PUNPCKLDQ ( REGOFF(24, ECX), MM7 ) /* m6 | m2 */
 
 
ALIGNTEXT16
LLBL( G3TP3R_1 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
 
MOVQ ( REGIND(EAX), MM0 ) /* x1 | x0 */
MOVD ( REGOFF(8, EAX), MM1 ) /* | x2 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCH ( REGIND(EAX) )
 
MOVQ ( MM0, MM2 ) /* x1 | x0 */
ADD_L ( CONST(16), EDX ) /* next r */
 
PUNPCKLDQ ( MM2, MM2 ) /* x0 | x0 */
MOVQ ( MM0, MM3 ) /* x1 | x0 */
 
PFMUL ( REGIND(ECX), MM2 ) /* x0*m1 | x0*m0 */
PUNPCKHDQ ( MM3, MM3 ) /* x1 | x1 */
 
MOVQ ( MM1, MM4 ) /* | x2 */
PFMUL ( REGOFF(16, ECX), MM3 ) /* x1*m5 | x1*m4 */
 
PUNPCKLDQ ( MM4, MM4 ) /* x2 | x2 */
PFADD ( MM2, MM3 ) /* x0*m1+x1*m5 | x0*m0+x1*m4 */
 
PFMUL ( REGOFF(32, ECX), MM4 ) /* x2*m9 | x2*m8 */
PFADD ( REGOFF(48, ECX), MM3 ) /* x0*m1+...+m11 | x0*m0+x1*m4+m12 */
 
PFMUL ( MM7, MM0 ) /* x1*m6 | x0*m2 */
PFADD ( MM4, MM3 ) /* r1 | r0 */
 
PFMUL ( REGOFF(40, ECX), MM1 ) /* | x2*m10 */
PUNPCKLDQ ( REGOFF(56, ECX), MM1 ) /* m14 | x2*m10 */
 
PFACC ( MM0, MM1 )
 
MOVQ ( MM3, REGOFF(-16, EDX) ) /* write r0, r1 */
PFACC ( MM1, MM1 ) /* | r2 */
 
MOVD ( MM1, REGOFF(-8, EDX) ) /* write r2 */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TP3R_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP3R_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points3_3d_no_rot )
GLNAME( _mesa_3dnow_transform_points3_3d_no_rot ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(3), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP3NRR_2 ) )
 
PREFETCH ( REGIND(EAX) )
PREFETCHW ( REGIND(EDX) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(20, ECX), MM0 ) /* m11 | m00 */
 
MOVD ( REGOFF(40, ECX), MM2 ) /* | m22 */
PUNPCKLDQ ( MM2, MM2 ) /* m22 | m22 */
 
MOVQ ( REGOFF(48, ECX), MM1 ) /* m31 | m30 */
MOVD ( REGOFF(56, ECX), MM3 ) /* | m32 */
 
PUNPCKLDQ ( MM3, MM3 ) /* m32 | m32 */
 
 
ALIGNTEXT16
LLBL( G3TP3NRR_1 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
 
MOVQ ( REGIND(EAX), MM4 ) /* x1 | x0 */
MOVD ( REGOFF(8, EAX), MM5 ) /* | x2 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCHW ( REGIND(EAX) )
PFMUL ( MM0, MM4 ) /* x1*m11 | x0*m00 */
 
PFADD ( MM1, MM4 ) /* x1*m11+m31 | x0*m00+m30 */
PFMUL ( MM2, MM5 ) /* | x2*m22 */
 
PFADD ( MM3, MM5 ) /* | x2*m22+m32 */
MOVQ ( MM4, REGIND(EDX) ) /* write r0, r1 */
 
ADD_L ( CONST(16), EDX ) /* next r */
DEC_L ( ESI ) /* decrement vertex counter */
 
MOVD ( MM5, REGOFF(-8, EDX) ) /* write r2 */
JNZ ( LLBL( G3TP3NRR_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP3NRR_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points3_2d )
GLNAME( _mesa_3dnow_transform_points3_2d ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(3), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP2R_3) )
 
PREFETCH ( REGIND(EAX) )
PREFETCHW ( REGIND(EDX) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(16, ECX), MM0 ) /* m10 | m00 */
 
MOVD ( REGOFF(4, ECX), MM1 ) /* | m01 */
PUNPCKLDQ ( REGOFF(20, ECX), MM1 ) /* m11 | m01 */
 
MOVQ ( REGOFF(48, ECX), MM2 ) /* m31 | m30 */
 
ALIGNTEXT16
LLBL( G3TP2R_2 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
 
MOVQ ( REGIND(EAX), MM3 ) /* x1 | x0 */
MOVD ( REGOFF(8, EAX), MM5 ) /* | x2 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCH ( REGIND(EAX) )
 
MOVQ ( MM3, MM4 ) /* x1 | x0 */
PFMUL ( MM0, MM3 ) /* x1*m10 | x0*m00 */
 
ADD_L ( CONST(16), EDX ) /* next r */
PFMUL ( MM1, MM4 ) /* x1*m11 | x0*m01 */
 
PFACC ( MM4, MM3 ) /* x0*m00+x1*m10 | x0*m01+x1*m11 */
MOVD ( MM5, REGOFF(-8, EDX) ) /* write r2 (=x2) */
 
PFADD ( MM2, MM3 ) /* x0*...*m10+m30 | x0*...*m11+m31 */
MOVQ ( MM3, REGOFF(-16, EDX) ) /* write r0, r1 */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TP2R_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP2R_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points3_2d_no_rot )
GLNAME( _mesa_3dnow_transform_points3_2d_no_rot ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(3), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP2NRR_2 ) )
 
PREFETCH ( REGIND(EAX) )
PREFETCHW ( REGIND(EDX) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(20, ECX), MM0 ) /* m11 | m00 */
 
MOVQ ( REGOFF(48, ECX), MM1 ) /* m31 | m30 */
 
 
ALIGNTEXT16
LLBL( G3TP2NRR_1 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
 
MOVQ ( REGIND(EAX), MM4 ) /* x1 | x0 */
MOVD ( REGOFF(8, EAX), MM5 ) /* | x2 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCH ( REGIND(EAX) )
 
PFMUL ( MM0, MM4 ) /* x1*m11 | x0*m00 */
ADD_L ( CONST(16), EDX ) /* next r */
 
PFADD ( MM1, MM4 ) /* x1*m11+m31 | x0*m00+m30 */
 
MOVQ ( MM4, REGOFF(-16, EDX) ) /* write r0, r1 */
MOVD ( MM5, REGOFF(-8, EDX) ) /* write r2 (=x2) */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TP2NRR_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP2NRR_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points3_identity )
GLNAME( _mesa_3dnow_transform_points3_identity ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(3), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPIR_2 ) )
 
PREFETCHW ( REGIND(EDX) )
 
ALIGNTEXT16
LLBL( G3TPIR_1 ):
 
PREFETCHW ( REGOFF(32, EDX) )
 
MOVQ ( REGIND(EAX), MM0 ) /* x1 | x0 */
MOVD ( REGOFF(8, EAX), MM1 ) /* | x2 */
 
ADD_L ( EDI, EAX ) /* next vertex */
ADD_L ( CONST(16), EDX ) /* next r */
 
DEC_L ( ESI ) /* decrement vertex counter */
MOVQ ( MM0, REGOFF(-16, EDX) ) /* r1 | r0 */
 
MOVD ( MM1, REGOFF(-8, EDX) ) /* | r2 */
JNZ ( LLBL( G3TPIR_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPIR_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
/shark/trunk/ports/mesa/src/x86/3dnow_xform4.s
0,0 → 1,557
/* $Id: 3dnow_xform4.s,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
#include "matypes.h"
#include "xform_args.h"
 
SEG_TEXT
 
#define FRAME_OFFSET 4
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points4_general )
GLNAME( _mesa_3dnow_transform_points4_general ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPGR_2 ) )
 
PREFETCHW ( REGIND(EDX) )
 
ALIGNTEXT16
LLBL( G3TPGR_1 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
 
MOVQ ( REGIND(EAX), MM0 ) /* x1 | x0 */
MOVQ ( REGOFF(8, EAX), MM4 ) /* x3 | x2 */
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCH ( REGIND(EAX) )
MOVQ ( MM0, MM2 ) /* x1 | x0 */
MOVQ ( MM4, MM6 ) /* x3 | x2 */
 
PUNPCKLDQ ( MM0, MM0 ) /* x0 | x0 */
PUNPCKHDQ ( MM2, MM2 ) /* x1 | x1 */
 
MOVQ ( MM0, MM1 ) /* x0 | x0 */
ADD_L ( CONST(16), EDX ) /* next r */
 
PFMUL ( REGIND(ECX), MM0 ) /* x0*m1 | x0*m0 */
MOVQ ( MM2, MM3 ) /* x1 | x1 */
 
PFMUL ( REGOFF(8, ECX), MM1 ) /* x0*m3 | x0*m2 */
PUNPCKLDQ ( MM4, MM4 ) /* x2 | x2 */
 
PFMUL ( REGOFF(16, ECX), MM2 ) /* x1*m5 | x1*m4 */
MOVQ ( MM4, MM5 ) /* x2 | x2 */
 
PFMUL ( REGOFF(24, ECX), MM3 ) /* x1*m7 | x1*m6 */
PUNPCKHDQ ( MM6, MM6 ) /* x3 | x3 */
 
PFMUL ( REGOFF(32, ECX), MM4 ) /* x2*m9 | x2*m8 */
MOVQ ( MM6, MM7 ) /* x3 | x3 */
 
PFMUL ( REGOFF(40, ECX), MM5 ) /* x2*m11 | x2*m10 */
PFADD ( MM0, MM2 )
 
PFMUL ( REGOFF(48, ECX), MM6 ) /* x3*m13 | x3*m12 */
PFADD ( MM1, MM3 )
 
PFMUL ( REGOFF(56, ECX), MM7 ) /* x3*m15 | x3*m14 */
PFADD ( MM4, MM6 )
 
PFADD ( MM5, MM7 )
PFADD ( MM2, MM6 )
 
PFADD ( MM3, MM7 )
MOVQ ( MM6, REGOFF(-16, EDX) )
 
MOVQ ( MM7, REGOFF(-8, EDX) )
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TPGR_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPGR_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points4_perspective )
GLNAME( _mesa_3dnow_transform_points4_perspective ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPPR_2 ) )
 
PREFETCH ( REGIND(EAX) )
PREFETCHW ( REGIND(EDX) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(20, ECX), MM0 ) /* m11 | m00 */
 
MOVD ( REGOFF(40, ECX), MM1 ) /* | m22 */
PUNPCKLDQ ( REGOFF(56, ECX), MM1 ) /* m32 | m22 */
 
MOVQ ( REGOFF(32, ECX), MM2 ) /* m21 | m20 */
PXOR ( MM7, MM7 ) /* 0 | 0 */
 
ALIGNTEXT16
LLBL( G3TPPR_1 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
 
MOVQ ( REGIND(EAX), MM4 ) /* x1 | x0 */
MOVQ ( REGOFF(8, EAX), MM5 ) /* x3 | x2 */
MOVD ( REGOFF(8, EAX), MM3 ) /* | x2 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCH ( REGOFF(32, EAX) ) /* hopefully stride is zero */
 
MOVQ ( MM5, MM6 ) /* x3 | x2 */
PFMUL ( MM0, MM4 ) /* x1*m11 | x0*m00 */
 
PUNPCKLDQ ( MM5, MM5 ) /* x2 | x2 */
ADD_L ( CONST(16), EDX ) /* next r */
 
PFMUL ( MM2, MM5 ) /* x2*m21 | x2*m20 */
PFSUBR ( MM7, MM3 ) /* | -x2 */
 
PFMUL ( MM1, MM6 ) /* x3*m32 | x2*m22 */
PFADD ( MM4, MM5 ) /* x1*m11+x2*m21 | x0*m00+x2*m20 */
 
PFACC ( MM3, MM6 ) /* -x2 | x2*m22+x3*m32 */
MOVQ ( MM5, REGOFF(-16, EDX) ) /* write r0, r1 */
 
MOVQ ( MM6, REGOFF(-8, EDX) ) /* write r2, r3 */
DEC_L ( ESI ) /* decrement vertex counter */
 
JNZ ( LLBL( G3TPPR_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPPR_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points4_3d )
GLNAME( _mesa_3dnow_transform_points4_3d ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP3R_2 ) )
 
MOVD ( REGOFF(8, ECX), MM6 ) /* | m2 */
PUNPCKLDQ ( REGOFF(24, ECX), MM6 ) /* m6 | m2 */
 
MOVD ( REGOFF(40, ECX), MM7 ) /* | m10 */
PUNPCKLDQ ( REGOFF(56, ECX), MM7 ) /* m14 | m10 */
 
ALIGNTEXT16
LLBL( G3TP3R_1 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
PREFETCH ( REGOFF(32, EAX) ) /* hopefully array is tightly packed */
 
MOVQ ( REGIND(EAX), MM2 ) /* x1 | x0 */
MOVQ ( REGOFF(8, EAX), MM3 ) /* x3 | x2 */
 
MOVQ ( MM2, MM0 ) /* x1 | x0 */
MOVQ ( MM3, MM4 ) /* x3 | x2 */
 
MOVQ ( MM0, MM1 ) /* x1 | x0 */
MOVQ ( MM4, MM5 ) /* x3 | x2 */
 
PUNPCKLDQ ( MM0, MM0 ) /* x0 | x0 */
PUNPCKHDQ ( MM1, MM1 ) /* x1 | x1 */
 
PFMUL ( REGIND(ECX), MM0 ) /* x0*m1 | x0*m0 */
PUNPCKLDQ ( MM3, MM3 ) /* x2 | x2 */
 
PFMUL ( REGOFF(16, ECX), MM1 ) /* x1*m5 | x1*m4 */
PUNPCKHDQ ( MM4, MM4 ) /* x3 | x3 */
 
PFMUL ( MM6, MM2 ) /* x1*m6 | x0*m2 */
PFADD ( MM0, MM1 ) /* x0*m1+x1*m5 | x0*m0+x1*m4 */
 
PFMUL ( REGOFF(32, ECX), MM3 ) /* x2*m9 | x2*m8 */
ADD_L ( CONST(16), EDX ) /* next r */
 
PFMUL ( REGOFF(48, ECX), MM4 ) /* x3*m13 | x3*m12 */
PFADD ( MM1, MM3 ) /* x0*m1+..+x2*m9 | x0*m0+...+x2*m8 */
 
PFMUL ( MM7, MM5 ) /* x3*m14 | x2*m10 */
PFADD ( MM3, MM4 ) /* r1 | r0 */
 
PFACC ( MM2, MM5 ) /* x0*m2+x1*m6 | x2*m10+x3*m14 */
MOVD ( REGOFF(12, EAX), MM0 ) /* | x3 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PFACC ( MM0, MM5 ) /* r3 | r2 */
 
MOVQ ( MM4, REGOFF(-16, EDX) ) /* write r0, r1 */
MOVQ ( MM5, REGOFF(-8, EDX) ) /* write r2, r3 */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TP3R_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP3R_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points4_3d_no_rot )
GLNAME( _mesa_3dnow_transform_points4_3d_no_rot ):
 
PUSH_L ( ESI )
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP3NRR_2 ) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(20, ECX), MM0 ) /* m11 | m00 */
 
MOVD ( REGOFF(40, ECX), MM2 ) /* | m22 */
PUNPCKLDQ ( REGOFF(56, ECX), MM2 ) /* m32 | m22 */
 
MOVQ ( REGOFF(48, ECX), MM1 ) /* m31 | m30 */
 
ALIGNTEXT16
LLBL( G3TP3NRR_1 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
 
MOVQ ( REGIND(EAX), MM4 ) /* x1 | x0 */
MOVQ ( REGOFF(8, EAX), MM5 ) /* x3 | x2 */
MOVD ( REGOFF(12, EAX), MM7 ) /* | x3 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCH ( REGOFF(32, EAX) ) /* hopefully stride is zero */
 
MOVQ ( MM5, MM6 ) /* x3 | x2 */
PFMUL ( MM0, MM4 ) /* x1*m11 | x0*m00 */
 
PUNPCKHDQ ( MM6, MM6 ) /* x3 | x3 */
PFMUL ( MM2, MM5 ) /* x3*m32 | x2*m22 */
 
PFMUL ( MM1, MM6 ) /* x3*m31 | x3*m30 */
PFACC ( MM7, MM5 ) /* x3 | x2*m22+x3*m32 */
 
PFADD ( MM6, MM4 ) /* x1*m11+x3*m31 | x0*m00+x3*m30 */
ADD_L ( CONST(16), EDX ) /* next r */
 
MOVQ ( MM4, REGOFF(-16, EDX) ) /* write r0, r1 */
MOVQ ( MM5, REGOFF(-8, EDX) ) /* write r2, r3 */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TP3NRR_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP3NRR_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points4_2d )
GLNAME( _mesa_3dnow_transform_points4_2d ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP2R_2 ) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(16, ECX), MM0 ) /* m10 | m00 */
 
MOVD ( REGOFF(4, ECX), MM1 ) /* | m01 */
PUNPCKLDQ ( REGOFF(20, ECX), MM1 ) /* m11 | m01 */
 
MOVQ ( REGOFF(48, ECX), MM2 ) /* m31 | m30 */
 
ALIGNTEXT16
LLBL( G3TP2R_1 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
 
MOVQ ( REGIND(EAX), MM3 ) /* x1 | x0 */
MOVQ ( REGOFF(8, EAX), MM5 ) /* x3 | x2 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCH ( REGIND(EAX) )
 
MOVQ ( MM3, MM4 ) /* x1 | x0 */
MOVQ ( MM5, MM6 ) /* x3 | x2 */
 
PFMUL ( MM1, MM4 ) /* x1*m11 | x0*m01 */
PUNPCKHDQ ( MM6, MM6 ) /* x3 | x3 */
 
PFMUL ( MM0, MM3 ) /* x1*m10 | x0*m00 */
ADD_L ( CONST(16), EDX ) /* next r */
 
PFACC ( MM4, MM3 ) /* x0*m01+x1*m11 | x0*m00+x1*m10 */
PFMUL ( MM2, MM6 ) /* x3*m31 | x3*m30 */
 
PFADD ( MM6, MM3 ) /* r1 | r0 */
MOVQ ( MM5, REGOFF(-8, EDX) ) /* write r2, r3 */
 
MOVQ ( MM3, REGOFF(-16, EDX) ) /* write r0, r1 */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TP2R_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP2R_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points4_2d_no_rot )
GLNAME( _mesa_3dnow_transform_points4_2d_no_rot ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TP2NRR_3 ) )
 
MOVD ( REGIND(ECX), MM0 ) /* | m00 */
PUNPCKLDQ ( REGOFF(20, ECX), MM0 ) /* m11 | m00 */
 
MOVQ ( REGOFF(48, ECX), MM1 ) /* m31 | m30 */
 
ALIGNTEXT16
LLBL( G3TP2NRR_2 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
 
MOVQ ( REGIND(EAX), MM4 ) /* x1 | x0 */
MOVQ ( REGOFF(8, EAX), MM5 ) /* x3 | x2 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCH ( REGIND(EAX) )
 
PFMUL ( MM0, MM4 ) /* x1*m11 | x0*m00 */
MOVQ ( MM5, MM6 ) /* x3 | x2 */
 
ADD_L ( CONST(16), EDX ) /* next r */
PUNPCKHDQ ( MM6, MM6 ) /* x3 | x3 */
 
PFMUL ( MM1, MM6 ) /* x3*m31 | x3*m30 */
PFADD ( MM4, MM6 ) /* x1*m11+x3*m31 | x0*m00+x3*m30 */
 
MOVQ ( MM6, REGOFF(-16, EDX) ) /* write r0, r1 */
MOVQ ( MM5, REGOFF(-8, EDX) ) /* write r2, r3 */
 
DEC_L ( ESI ) /* decrement vertex counter */
 
JNZ ( LLBL( G3TP2NRR_2 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TP2NRR_3 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_3dnow_transform_points4_identity )
GLNAME( _mesa_3dnow_transform_points4_identity ):
 
PUSH_L ( ESI )
 
MOV_L ( ARG_DEST, ECX )
MOV_L ( ARG_MATRIX, ESI )
MOV_L ( ARG_SOURCE, EAX )
MOV_L ( CONST(4), REGOFF(V4F_SIZE, ECX) )
OR_B ( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, ECX) )
MOV_L ( REGOFF(V4F_COUNT, EAX), EDX )
MOV_L ( EDX, REGOFF(V4F_COUNT, ECX) )
 
PUSH_L ( EDI )
 
MOV_L ( REGOFF(V4F_START, ECX), EDX )
MOV_L ( ESI, ECX )
MOV_L ( REGOFF(V4F_COUNT, EAX), ESI )
MOV_L ( REGOFF(V4F_STRIDE, EAX), EDI )
MOV_L ( REGOFF(V4F_START, EAX), EAX )
 
TEST_L ( ESI, ESI )
JZ ( LLBL( G3TPIR_2 ) )
 
ALIGNTEXT16
LLBL( G3TPIR_1 ):
 
PREFETCHW ( REGOFF(32, EDX) ) /* prefetch 2 vertices ahead */
MOVQ ( REGIND(EAX), MM0 ) /* x1 | x0 */
MOVQ ( REGOFF(8, EAX), MM1 ) /* x3 | x2 */
 
ADD_L ( EDI, EAX ) /* next vertex */
PREFETCH ( REGIND(EAX) )
 
ADD_L ( CONST(16), EDX ) /* next r */
MOVQ ( MM0, REGOFF(-16, EDX) ) /* r1 | r0 */
 
MOVQ ( MM1, REGOFF(-8, EDX) ) /* r3 | r2 */
 
DEC_L ( ESI ) /* decrement vertex counter */
JNZ ( LLBL( G3TPIR_1 ) ) /* cnt > 0 ? -> process next vertex */
 
LLBL( G3TPIR_2 ):
 
FEMMS
POP_L ( EDI )
POP_L ( ESI )
RET
/shark/trunk/ports/mesa/src/x86/xform_args.h
0,0 → 1,52
/* $Id: xform_args.h,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* Transform function interface for assembly code. Simply define
* FRAME_OFFSET to the number of bytes pushed onto the stack before
* using the ARG_* argument macros.
*
* Gareth Hughes
*/
 
#ifndef __XFORM_ARGS_H__
#define __XFORM_ARGS_H__
 
/* Offsets for transform_func arguments
*
* typedef void (*transform_func)( GLvector4f *to_vec,
* const GLfloat m[16],
* const GLvector4f *from_vec );
*/
#define OFFSET_DEST 4
#define OFFSET_MATRIX 8
#define OFFSET_SOURCE 12
 
#define ARG_DEST REGOFF(FRAME_OFFSET+OFFSET_DEST, ESP)
#define ARG_MATRIX REGOFF(FRAME_OFFSET+OFFSET_MATRIX, ESP)
#define ARG_SOURCE REGOFF(FRAME_OFFSET+OFFSET_SOURCE, ESP)
 
#endif
/shark/trunk/ports/mesa/src/x86/common_x86_asm.s
0,0 → 1,239
/* $Id: common_x86_asm.s,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 4.0.3
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* Check extended CPU capabilities. Now justs returns the raw CPUID
* feature information, allowing the higher level code to interpret the
* results.
*
* Written by Holger Waechtler <holger@akaflieg.extern.tu-berlin.de>
*
* Cleaned up and simplified by Gareth Hughes <gareth@valinux.com>
*/
 
/*
* NOTE: Avoid using spaces in between '(' ')' and arguments, especially
* with macros like CONST, LLBL that expand to CONCAT(...). Putting spaces
* in there will break the build on some platforms.
*/
 
#include "matypes.h"
#include "common_x86_features.h"
 
 
/* Intel vendor string
*/
#define GENU 0x756e6547 /* "Genu" */
#define INEI 0x49656e69 /* "ineI" */
#define NTEL 0x6c65746e /* "ntel" */
 
/* AMD vendor string
*/
#define AUTH 0x68747541 /* "Auth" */
#define ENTI 0x69746e65 /* "enti" */
#define CAMD 0x444d4163 /* "cAMD" */
 
 
SEG_DATA
 
/* We might want to print out some useful messages.
*/
GLNAME( found_intel ): STRING( "Genuine Intel processor found\n\0" )
GLNAME( found_amd ): STRING( "Authentic AMD processor found\n\0" )
 
 
SEG_TEXT
 
ALIGNTEXT4
GLOBL GLNAME( _mesa_identify_x86_cpu_features )
GLNAME( _mesa_identify_x86_cpu_features ):
 
PUSH_L ( EBX )
PUSH_L ( ESI )
 
/* Test for the CPUID command. If the ID Flag bit in EFLAGS
* (bit 21) is writable, the CPUID command is present.
*/
PUSHF_L
POP_L ( EAX )
MOV_L ( EAX, ECX )
XOR_L ( CONST(0x00200000), EAX )
PUSH_L ( EAX )
POPF_L
PUSHF_L
POP_L ( EAX )
 
/* Verify the ID Flag bit has been written.
*/
CMP_L ( ECX, EAX )
JZ ( LLBL (cpuid_done) )
 
/* Get the CPU vendor info.
*/
XOR_L ( EAX, EAX )
CPUID
 
/* Test for Intel processors. We must look for the
* "GenuineIntel" string in EBX, ECX and EDX.
*/
CMP_L ( CONST(GENU), EBX )
JNE ( LLBL(cpuid_amd) )
CMP_L ( CONST(INEI), EDX )
JNE ( LLBL(cpuid_amd) )
CMP_L ( CONST(NTEL), ECX )
JNE ( LLBL(cpuid_amd) )
 
/* We have an Intel processor, so we can get the feature
* information with an CPUID input value of 1.
*/
MOV_L ( CONST(0x1), EAX )
CPUID
MOV_L ( EDX, EAX )
 
/* Mask out highest bit, which is used by AMD for 3dnow
* Newer Intel have this bit set, but do not support 3dnow
*/
AND_L ( CONST(0X7FFFFFFF), EAX)
JMP ( LLBL(cpuid_done) )
 
LLBL(cpuid_amd):
 
/* Test for AMD processors. We must look for the
* "AuthenticAMD" string in EBX, ECX and EDX.
*/
CMP_L ( CONST(AUTH), EBX )
JNE ( LLBL(cpuid_other) )
CMP_L ( CONST(ENTI), EDX )
JNE ( LLBL(cpuid_other) )
CMP_L ( CONST(CAMD), ECX )
JNE ( LLBL(cpuid_other) )
 
/* We have an AMD processor, so we can get the feature
* information after we verify that the extended functions are
* supported.
*/
/* The features we need are almost all in the extended set. The
* exception is SSE enable, which is in the standard set (0x1).
*/
MOV_L ( CONST(0x1), EAX )
CPUID
TEST_L ( EAX, EAX )
JZ ( LLBL (cpuid_failed) )
MOV_L ( EDX, ESI )
 
MOV_L ( CONST(0x80000000), EAX )
CPUID
TEST_L ( EAX, EAX )
JZ ( LLBL (cpuid_failed) )
 
MOV_L ( CONST(0x80000001), EAX )
CPUID
MOV_L ( EDX, EAX )
AND_L ( CONST(0x02000000), ESI ) /* OR in the SSE bit */
OR_L ( ESI, EAX )
JMP ( LLBL (cpuid_done) )
 
LLBL(cpuid_other):
 
/* Test for other processors here when required.
*/
 
LLBL(cpuid_failed):
 
/* If we can't determine the feature information, we must
* return zero to indicate that no platform-specific
* optimizations can be used.
*/
MOV_L ( CONST(0), EAX )
 
LLBL (cpuid_done):
 
POP_L ( ESI )
POP_L ( EBX )
RET
 
 
#ifdef USE_SSE_ASM
/* Execute an SSE instruction to see if the operating system correctly
* supports SSE. A signal handler for SIGILL should have been set
* before calling this function, otherwise this could kill the client
* application.
*/
ALIGNTEXT4
GLOBL GLNAME( _mesa_test_os_sse_support )
GLNAME( _mesa_test_os_sse_support ):
 
XORPS ( XMM0, XMM0 )
 
RET
 
 
/* Perform an SSE divide-by-zero to see if the operating system
* correctly supports unmasked SIMD FPU exceptions. Signal handlers for
* SIGILL and SIGFPE should have been set before calling this function,
* otherwise this could kill the client application.
*/
ALIGNTEXT4
GLOBL GLNAME( _mesa_test_os_sse_exception_support )
GLNAME( _mesa_test_os_sse_exception_support ):
 
PUSH_L ( EBP )
MOV_L ( ESP, EBP )
SUB_L ( CONST( 8 ), ESP )
 
/* Save the original MXCSR register value.
*/
STMXCSR ( REGOFF( -4, EBP ) )
 
/* Unmask the divide-by-zero exception and perform one.
*/
STMXCSR ( REGOFF( -8, EBP ) )
AND_L ( CONST( 0xfffffdff ), REGOFF( -8, EBP ) )
LDMXCSR ( REGOFF( -8, EBP ) )
 
XORPS ( XMM0, XMM0 )
 
PUSH_L ( CONST( 0x3f800000 ) )
PUSH_L ( CONST( 0x3f800000 ) )
PUSH_L ( CONST( 0x3f800000 ) )
PUSH_L ( CONST( 0x3f800000 ) )
 
MOVUPS ( REGIND( ESP ), XMM1 )
 
ADD_L ( CONST( 32 ), ESP )
 
DIVPS ( XMM0, XMM1 )
 
/* Restore the original MXCSR register value.
*/
LDMXCSR ( REGOFF( -4, EBP ) )
 
LEAVE
RET
 
#endif
/shark/trunk/ports/mesa/src/x86/glapi_x86.s
0,0 → 1,4861
/* DO NOT EDIT - This file generated automatically with glx86asm.py script */
#include "assyntax.h"
#include "../glapioffsets.h"
 
#ifndef __WIN32__
 
#if defined(USE_MGL_NAMESPACE)
#define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))
#else
#define GL_PREFIX(n) GLNAME(CONCAT(gl,n))
#endif
 
#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))
 
#if defined(GNU_ASSEMBLER) && !defined(DJGPP)
#define GLOBL_FN(x) GLOBL x ; .type x,@function
#else
#define GLOBL_FN(x) GLOBL x
#endif
 
 
EXTERN GLNAME(_glapi_Dispatch)
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(NewList))
GL_PREFIX(NewList):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_NewList))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EndList))
GL_PREFIX(EndList):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EndList))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CallList))
GL_PREFIX(CallList):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CallList))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CallLists))
GL_PREFIX(CallLists):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CallLists))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DeleteLists))
GL_PREFIX(DeleteLists):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DeleteLists))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GenLists))
GL_PREFIX(GenLists):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GenLists))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ListBase))
GL_PREFIX(ListBase):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ListBase))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Begin))
GL_PREFIX(Begin):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Begin))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Bitmap))
GL_PREFIX(Bitmap):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Bitmap))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3b))
GL_PREFIX(Color3b):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3b))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3bv))
GL_PREFIX(Color3bv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3bv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3d))
GL_PREFIX(Color3d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3dv))
GL_PREFIX(Color3dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3f))
GL_PREFIX(Color3f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3fv))
GL_PREFIX(Color3fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3i))
GL_PREFIX(Color3i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3iv))
GL_PREFIX(Color3iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3s))
GL_PREFIX(Color3s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3sv))
GL_PREFIX(Color3sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3ub))
GL_PREFIX(Color3ub):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3ub))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3ubv))
GL_PREFIX(Color3ubv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3ubv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3ui))
GL_PREFIX(Color3ui):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3ui))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3uiv))
GL_PREFIX(Color3uiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3uiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3us))
GL_PREFIX(Color3us):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3us))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3usv))
GL_PREFIX(Color3usv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color3usv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4b))
GL_PREFIX(Color4b):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4b))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4bv))
GL_PREFIX(Color4bv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4bv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4d))
GL_PREFIX(Color4d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4dv))
GL_PREFIX(Color4dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4f))
GL_PREFIX(Color4f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4fv))
GL_PREFIX(Color4fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4i))
GL_PREFIX(Color4i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4iv))
GL_PREFIX(Color4iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4s))
GL_PREFIX(Color4s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4sv))
GL_PREFIX(Color4sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4ub))
GL_PREFIX(Color4ub):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4ub))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4ubv))
GL_PREFIX(Color4ubv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4ubv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4ui))
GL_PREFIX(Color4ui):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4ui))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4uiv))
GL_PREFIX(Color4uiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4uiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4us))
GL_PREFIX(Color4us):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4us))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4usv))
GL_PREFIX(Color4usv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Color4usv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EdgeFlag))
GL_PREFIX(EdgeFlag):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EdgeFlag))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EdgeFlagv))
GL_PREFIX(EdgeFlagv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EdgeFlagv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(End))
GL_PREFIX(End):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_End))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexd))
GL_PREFIX(Indexd):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Indexd))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexdv))
GL_PREFIX(Indexdv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Indexdv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexf))
GL_PREFIX(Indexf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Indexf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexfv))
GL_PREFIX(Indexfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Indexfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexi))
GL_PREFIX(Indexi):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Indexi))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexiv))
GL_PREFIX(Indexiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Indexiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexs))
GL_PREFIX(Indexs):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Indexs))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexsv))
GL_PREFIX(Indexsv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Indexsv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3b))
GL_PREFIX(Normal3b):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Normal3b))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3bv))
GL_PREFIX(Normal3bv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Normal3bv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3d))
GL_PREFIX(Normal3d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Normal3d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3dv))
GL_PREFIX(Normal3dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Normal3dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3f))
GL_PREFIX(Normal3f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Normal3f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3fv))
GL_PREFIX(Normal3fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Normal3fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3i))
GL_PREFIX(Normal3i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Normal3i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3iv))
GL_PREFIX(Normal3iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Normal3iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3s))
GL_PREFIX(Normal3s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Normal3s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3sv))
GL_PREFIX(Normal3sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Normal3sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2d))
GL_PREFIX(RasterPos2d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos2d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2dv))
GL_PREFIX(RasterPos2dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos2dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2f))
GL_PREFIX(RasterPos2f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos2f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2fv))
GL_PREFIX(RasterPos2fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos2fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2i))
GL_PREFIX(RasterPos2i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos2i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2iv))
GL_PREFIX(RasterPos2iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos2iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2s))
GL_PREFIX(RasterPos2s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos2s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2sv))
GL_PREFIX(RasterPos2sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos2sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3d))
GL_PREFIX(RasterPos3d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos3d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3dv))
GL_PREFIX(RasterPos3dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos3dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3f))
GL_PREFIX(RasterPos3f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos3f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3fv))
GL_PREFIX(RasterPos3fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos3fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3i))
GL_PREFIX(RasterPos3i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos3i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3iv))
GL_PREFIX(RasterPos3iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos3iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3s))
GL_PREFIX(RasterPos3s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos3s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3sv))
GL_PREFIX(RasterPos3sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos3sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4d))
GL_PREFIX(RasterPos4d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos4d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4dv))
GL_PREFIX(RasterPos4dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos4dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4f))
GL_PREFIX(RasterPos4f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos4f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4fv))
GL_PREFIX(RasterPos4fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos4fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4i))
GL_PREFIX(RasterPos4i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos4i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4iv))
GL_PREFIX(RasterPos4iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos4iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4s))
GL_PREFIX(RasterPos4s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos4s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4sv))
GL_PREFIX(RasterPos4sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RasterPos4sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectd))
GL_PREFIX(Rectd):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Rectd))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectdv))
GL_PREFIX(Rectdv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Rectdv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectf))
GL_PREFIX(Rectf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Rectf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectfv))
GL_PREFIX(Rectfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Rectfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Recti))
GL_PREFIX(Recti):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Recti))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectiv))
GL_PREFIX(Rectiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Rectiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rects))
GL_PREFIX(Rects):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Rects))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectsv))
GL_PREFIX(Rectsv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Rectsv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1d))
GL_PREFIX(TexCoord1d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord1d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1dv))
GL_PREFIX(TexCoord1dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord1dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1f))
GL_PREFIX(TexCoord1f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord1f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1fv))
GL_PREFIX(TexCoord1fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord1fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1i))
GL_PREFIX(TexCoord1i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord1i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1iv))
GL_PREFIX(TexCoord1iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord1iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1s))
GL_PREFIX(TexCoord1s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord1s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1sv))
GL_PREFIX(TexCoord1sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord1sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2d))
GL_PREFIX(TexCoord2d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord2d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2dv))
GL_PREFIX(TexCoord2dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord2dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2f))
GL_PREFIX(TexCoord2f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord2f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2fv))
GL_PREFIX(TexCoord2fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord2fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2i))
GL_PREFIX(TexCoord2i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord2i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2iv))
GL_PREFIX(TexCoord2iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord2iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2s))
GL_PREFIX(TexCoord2s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord2s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2sv))
GL_PREFIX(TexCoord2sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord2sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3d))
GL_PREFIX(TexCoord3d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord3d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3dv))
GL_PREFIX(TexCoord3dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord3dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3f))
GL_PREFIX(TexCoord3f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord3f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3fv))
GL_PREFIX(TexCoord3fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord3fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3i))
GL_PREFIX(TexCoord3i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord3i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3iv))
GL_PREFIX(TexCoord3iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord3iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3s))
GL_PREFIX(TexCoord3s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord3s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3sv))
GL_PREFIX(TexCoord3sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord3sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4d))
GL_PREFIX(TexCoord4d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord4d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4dv))
GL_PREFIX(TexCoord4dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord4dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4f))
GL_PREFIX(TexCoord4f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord4f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4fv))
GL_PREFIX(TexCoord4fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord4fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4i))
GL_PREFIX(TexCoord4i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord4i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4iv))
GL_PREFIX(TexCoord4iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord4iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4s))
GL_PREFIX(TexCoord4s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord4s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4sv))
GL_PREFIX(TexCoord4sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoord4sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2d))
GL_PREFIX(Vertex2d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex2d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2dv))
GL_PREFIX(Vertex2dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex2dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2f))
GL_PREFIX(Vertex2f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex2f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2fv))
GL_PREFIX(Vertex2fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex2fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2i))
GL_PREFIX(Vertex2i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex2i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2iv))
GL_PREFIX(Vertex2iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex2iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2s))
GL_PREFIX(Vertex2s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex2s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2sv))
GL_PREFIX(Vertex2sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex2sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3d))
GL_PREFIX(Vertex3d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex3d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3dv))
GL_PREFIX(Vertex3dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex3dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3f))
GL_PREFIX(Vertex3f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex3f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3fv))
GL_PREFIX(Vertex3fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex3fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3i))
GL_PREFIX(Vertex3i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex3i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3iv))
GL_PREFIX(Vertex3iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex3iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3s))
GL_PREFIX(Vertex3s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex3s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3sv))
GL_PREFIX(Vertex3sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex3sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4d))
GL_PREFIX(Vertex4d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex4d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4dv))
GL_PREFIX(Vertex4dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex4dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4f))
GL_PREFIX(Vertex4f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex4f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4fv))
GL_PREFIX(Vertex4fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex4fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4i))
GL_PREFIX(Vertex4i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex4i))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4iv))
GL_PREFIX(Vertex4iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex4iv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4s))
GL_PREFIX(Vertex4s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex4s))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4sv))
GL_PREFIX(Vertex4sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Vertex4sv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClipPlane))
GL_PREFIX(ClipPlane):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ClipPlane))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorMaterial))
GL_PREFIX(ColorMaterial):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorMaterial))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CullFace))
GL_PREFIX(CullFace):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CullFace))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Fogf))
GL_PREFIX(Fogf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Fogf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Fogfv))
GL_PREFIX(Fogfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Fogfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Fogi))
GL_PREFIX(Fogi):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Fogi))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Fogiv))
GL_PREFIX(Fogiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Fogiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FrontFace))
GL_PREFIX(FrontFace):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FrontFace))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Hint))
GL_PREFIX(Hint):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Hint))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Lightf))
GL_PREFIX(Lightf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Lightf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Lightfv))
GL_PREFIX(Lightfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Lightfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Lighti))
GL_PREFIX(Lighti):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Lighti))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Lightiv))
GL_PREFIX(Lightiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Lightiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LightModelf))
GL_PREFIX(LightModelf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LightModelf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LightModelfv))
GL_PREFIX(LightModelfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LightModelfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LightModeli))
GL_PREFIX(LightModeli):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LightModeli))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LightModeliv))
GL_PREFIX(LightModeliv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LightModeliv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LineStipple))
GL_PREFIX(LineStipple):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LineStipple))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LineWidth))
GL_PREFIX(LineWidth):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LineWidth))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Materialf))
GL_PREFIX(Materialf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Materialf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Materialfv))
GL_PREFIX(Materialfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Materialfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Materiali))
GL_PREFIX(Materiali):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Materiali))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Materialiv))
GL_PREFIX(Materialiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Materialiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointSize))
GL_PREFIX(PointSize):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointSize))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PolygonMode))
GL_PREFIX(PolygonMode):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PolygonMode))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PolygonStipple))
GL_PREFIX(PolygonStipple):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PolygonStipple))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Scissor))
GL_PREFIX(Scissor):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Scissor))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ShadeModel))
GL_PREFIX(ShadeModel):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ShadeModel))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexParameterf))
GL_PREFIX(TexParameterf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexParameterf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexParameterfv))
GL_PREFIX(TexParameterfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexParameterfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexParameteri))
GL_PREFIX(TexParameteri):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexParameteri))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexParameteriv))
GL_PREFIX(TexParameteriv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexParameteriv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexImage1D))
GL_PREFIX(TexImage1D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexImage1D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexImage2D))
GL_PREFIX(TexImage2D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexImage2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexEnvf))
GL_PREFIX(TexEnvf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexEnvf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexEnvfv))
GL_PREFIX(TexEnvfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexEnvfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexEnvi))
GL_PREFIX(TexEnvi):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexEnvi))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexEnviv))
GL_PREFIX(TexEnviv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexEnviv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGend))
GL_PREFIX(TexGend):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexGend))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGendv))
GL_PREFIX(TexGendv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexGendv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGenf))
GL_PREFIX(TexGenf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexGenf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGenfv))
GL_PREFIX(TexGenfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexGenfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGeni))
GL_PREFIX(TexGeni):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexGeni))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGeniv))
GL_PREFIX(TexGeniv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexGeniv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FeedbackBuffer))
GL_PREFIX(FeedbackBuffer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FeedbackBuffer))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SelectBuffer))
GL_PREFIX(SelectBuffer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SelectBuffer))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RenderMode))
GL_PREFIX(RenderMode):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RenderMode))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(InitNames))
GL_PREFIX(InitNames):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_InitNames))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadName))
GL_PREFIX(LoadName):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LoadName))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PassThrough))
GL_PREFIX(PassThrough):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PassThrough))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PopName))
GL_PREFIX(PopName):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PopName))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PushName))
GL_PREFIX(PushName):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PushName))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawBuffer))
GL_PREFIX(DrawBuffer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DrawBuffer))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Clear))
GL_PREFIX(Clear):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Clear))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClearAccum))
GL_PREFIX(ClearAccum):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ClearAccum))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClearIndex))
GL_PREFIX(ClearIndex):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ClearIndex))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClearColor))
GL_PREFIX(ClearColor):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ClearColor))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClearStencil))
GL_PREFIX(ClearStencil):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ClearStencil))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClearDepth))
GL_PREFIX(ClearDepth):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ClearDepth))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(StencilMask))
GL_PREFIX(StencilMask):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_StencilMask))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorMask))
GL_PREFIX(ColorMask):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorMask))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DepthMask))
GL_PREFIX(DepthMask):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DepthMask))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IndexMask))
GL_PREFIX(IndexMask):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IndexMask))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Accum))
GL_PREFIX(Accum):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Accum))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Disable))
GL_PREFIX(Disable):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Disable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Enable))
GL_PREFIX(Enable):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Enable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Finish))
GL_PREFIX(Finish):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Finish))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Flush))
GL_PREFIX(Flush):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Flush))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PopAttrib))
GL_PREFIX(PopAttrib):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PopAttrib))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PushAttrib))
GL_PREFIX(PushAttrib):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PushAttrib))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Map1d))
GL_PREFIX(Map1d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Map1d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Map1f))
GL_PREFIX(Map1f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Map1f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Map2d))
GL_PREFIX(Map2d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Map2d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Map2f))
GL_PREFIX(Map2f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Map2f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MapGrid1d))
GL_PREFIX(MapGrid1d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MapGrid1d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MapGrid1f))
GL_PREFIX(MapGrid1f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MapGrid1f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MapGrid2d))
GL_PREFIX(MapGrid2d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MapGrid2d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MapGrid2f))
GL_PREFIX(MapGrid2f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MapGrid2f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord1d))
GL_PREFIX(EvalCoord1d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalCoord1d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord1dv))
GL_PREFIX(EvalCoord1dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalCoord1dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord1f))
GL_PREFIX(EvalCoord1f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalCoord1f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord1fv))
GL_PREFIX(EvalCoord1fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalCoord1fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord2d))
GL_PREFIX(EvalCoord2d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalCoord2d))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord2dv))
GL_PREFIX(EvalCoord2dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalCoord2dv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord2f))
GL_PREFIX(EvalCoord2f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalCoord2f))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord2fv))
GL_PREFIX(EvalCoord2fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalCoord2fv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalMesh1))
GL_PREFIX(EvalMesh1):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalMesh1))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalPoint1))
GL_PREFIX(EvalPoint1):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalPoint1))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalMesh2))
GL_PREFIX(EvalMesh2):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalMesh2))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalPoint2))
GL_PREFIX(EvalPoint2):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EvalPoint2))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(AlphaFunc))
GL_PREFIX(AlphaFunc):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_AlphaFunc))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendFunc))
GL_PREFIX(BlendFunc):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BlendFunc))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LogicOp))
GL_PREFIX(LogicOp):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LogicOp))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(StencilFunc))
GL_PREFIX(StencilFunc):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_StencilFunc))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(StencilOp))
GL_PREFIX(StencilOp):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_StencilOp))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DepthFunc))
GL_PREFIX(DepthFunc):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DepthFunc))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelZoom))
GL_PREFIX(PixelZoom):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelZoom))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTransferf))
GL_PREFIX(PixelTransferf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelTransferf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTransferi))
GL_PREFIX(PixelTransferi):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelTransferi))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelStoref))
GL_PREFIX(PixelStoref):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelStoref))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelStorei))
GL_PREFIX(PixelStorei):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelStorei))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelMapfv))
GL_PREFIX(PixelMapfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelMapfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelMapuiv))
GL_PREFIX(PixelMapuiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelMapuiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelMapusv))
GL_PREFIX(PixelMapusv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelMapusv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ReadBuffer))
GL_PREFIX(ReadBuffer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ReadBuffer))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyPixels))
GL_PREFIX(CopyPixels):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyPixels))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ReadPixels))
GL_PREFIX(ReadPixels):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ReadPixels))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawPixels))
GL_PREFIX(DrawPixels):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DrawPixels))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetBooleanv))
GL_PREFIX(GetBooleanv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetBooleanv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetClipPlane))
GL_PREFIX(GetClipPlane):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetClipPlane))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetDoublev))
GL_PREFIX(GetDoublev):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetDoublev))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetError))
GL_PREFIX(GetError):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetError))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFloatv))
GL_PREFIX(GetFloatv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetFloatv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetIntegerv))
GL_PREFIX(GetIntegerv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetIntegerv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetLightfv))
GL_PREFIX(GetLightfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetLightfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetLightiv))
GL_PREFIX(GetLightiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetLightiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMapdv))
GL_PREFIX(GetMapdv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetMapdv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMapfv))
GL_PREFIX(GetMapfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetMapfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMapiv))
GL_PREFIX(GetMapiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetMapiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMaterialfv))
GL_PREFIX(GetMaterialfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetMaterialfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMaterialiv))
GL_PREFIX(GetMaterialiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetMaterialiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPixelMapfv))
GL_PREFIX(GetPixelMapfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetPixelMapfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPixelMapuiv))
GL_PREFIX(GetPixelMapuiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetPixelMapuiv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPixelMapusv))
GL_PREFIX(GetPixelMapusv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetPixelMapusv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPolygonStipple))
GL_PREFIX(GetPolygonStipple):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetPolygonStipple))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetString))
GL_PREFIX(GetString):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetString))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexEnvfv))
GL_PREFIX(GetTexEnvfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTexEnvfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexEnviv))
GL_PREFIX(GetTexEnviv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTexEnviv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexGendv))
GL_PREFIX(GetTexGendv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTexGendv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexGenfv))
GL_PREFIX(GetTexGenfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTexGenfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexGeniv))
GL_PREFIX(GetTexGeniv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTexGeniv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexImage))
GL_PREFIX(GetTexImage):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTexImage))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexParameterfv))
GL_PREFIX(GetTexParameterfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTexParameterfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexParameteriv))
GL_PREFIX(GetTexParameteriv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTexParameteriv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexLevelParameterfv))
GL_PREFIX(GetTexLevelParameterfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTexLevelParameterfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexLevelParameteriv))
GL_PREFIX(GetTexLevelParameteriv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTexLevelParameteriv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsEnabled))
GL_PREFIX(IsEnabled):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IsEnabled))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsList))
GL_PREFIX(IsList):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IsList))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DepthRange))
GL_PREFIX(DepthRange):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DepthRange))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Frustum))
GL_PREFIX(Frustum):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Frustum))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadIdentity))
GL_PREFIX(LoadIdentity):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LoadIdentity))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadMatrixf))
GL_PREFIX(LoadMatrixf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LoadMatrixf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadMatrixd))
GL_PREFIX(LoadMatrixd):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LoadMatrixd))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MatrixMode))
GL_PREFIX(MatrixMode):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MatrixMode))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultMatrixf))
GL_PREFIX(MultMatrixf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultMatrixf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultMatrixd))
GL_PREFIX(MultMatrixd):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultMatrixd))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Ortho))
GL_PREFIX(Ortho):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Ortho))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PopMatrix))
GL_PREFIX(PopMatrix):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PopMatrix))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PushMatrix))
GL_PREFIX(PushMatrix):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PushMatrix))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rotated))
GL_PREFIX(Rotated):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Rotated))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rotatef))
GL_PREFIX(Rotatef):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Rotatef))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Scaled))
GL_PREFIX(Scaled):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Scaled))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Scalef))
GL_PREFIX(Scalef):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Scalef))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Translated))
GL_PREFIX(Translated):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Translated))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Translatef))
GL_PREFIX(Translatef):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Translatef))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Viewport))
GL_PREFIX(Viewport):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Viewport))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ArrayElement))
GL_PREFIX(ArrayElement):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ArrayElement))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorPointer))
GL_PREFIX(ColorPointer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorPointer))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DisableClientState))
GL_PREFIX(DisableClientState):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DisableClientState))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawArrays))
GL_PREFIX(DrawArrays):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DrawArrays))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawElements))
GL_PREFIX(DrawElements):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DrawElements))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EdgeFlagPointer))
GL_PREFIX(EdgeFlagPointer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EdgeFlagPointer))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EnableClientState))
GL_PREFIX(EnableClientState):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EnableClientState))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPointerv))
GL_PREFIX(GetPointerv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetPointerv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IndexPointer))
GL_PREFIX(IndexPointer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IndexPointer))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(InterleavedArrays))
GL_PREFIX(InterleavedArrays):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_InterleavedArrays))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(NormalPointer))
GL_PREFIX(NormalPointer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_NormalPointer))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoordPointer))
GL_PREFIX(TexCoordPointer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoordPointer))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexPointer))
GL_PREFIX(VertexPointer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexPointer))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PolygonOffset))
GL_PREFIX(PolygonOffset):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PolygonOffset))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexImage1D))
GL_PREFIX(CopyTexImage1D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyTexImage1D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexImage2D))
GL_PREFIX(CopyTexImage2D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyTexImage2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage1D))
GL_PREFIX(CopyTexSubImage1D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyTexSubImage1D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage2D))
GL_PREFIX(CopyTexSubImage2D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyTexSubImage2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage1D))
GL_PREFIX(TexSubImage1D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexSubImage1D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage2D))
GL_PREFIX(TexSubImage2D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexSubImage2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(AreTexturesResident))
GL_PREFIX(AreTexturesResident):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_AreTexturesResident))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BindTexture))
GL_PREFIX(BindTexture):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BindTexture))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DeleteTextures))
GL_PREFIX(DeleteTextures):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DeleteTextures))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GenTextures))
GL_PREFIX(GenTextures):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GenTextures))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsTexture))
GL_PREFIX(IsTexture):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IsTexture))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PrioritizeTextures))
GL_PREFIX(PrioritizeTextures):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PrioritizeTextures))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexub))
GL_PREFIX(Indexub):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Indexub))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexubv))
GL_PREFIX(Indexubv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Indexubv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PopClientAttrib))
GL_PREFIX(PopClientAttrib):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PopClientAttrib))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PushClientAttrib))
GL_PREFIX(PushClientAttrib):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PushClientAttrib))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendColor))
GL_PREFIX(BlendColor):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BlendColor))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendEquation))
GL_PREFIX(BlendEquation):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BlendEquation))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawRangeElements))
GL_PREFIX(DrawRangeElements):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DrawRangeElements))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTable))
GL_PREFIX(ColorTable):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorTable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableParameterfv))
GL_PREFIX(ColorTableParameterfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorTableParameterfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableParameteriv))
GL_PREFIX(ColorTableParameteriv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorTableParameteriv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyColorTable))
GL_PREFIX(CopyColorTable):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyColorTable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTable))
GL_PREFIX(GetColorTable):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetColorTable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameterfv))
GL_PREFIX(GetColorTableParameterfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetColorTableParameterfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameteriv))
GL_PREFIX(GetColorTableParameteriv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetColorTableParameteriv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorSubTable))
GL_PREFIX(ColorSubTable):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorSubTable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyColorSubTable))
GL_PREFIX(CopyColorSubTable):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyColorSubTable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionFilter1D))
GL_PREFIX(ConvolutionFilter1D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionFilter1D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionFilter2D))
GL_PREFIX(ConvolutionFilter2D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionFilter2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameterf))
GL_PREFIX(ConvolutionParameterf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionParameterf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameterfv))
GL_PREFIX(ConvolutionParameterfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionParameterfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameteri))
GL_PREFIX(ConvolutionParameteri):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionParameteri))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameteriv))
GL_PREFIX(ConvolutionParameteriv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionParameteriv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyConvolutionFilter1D))
GL_PREFIX(CopyConvolutionFilter1D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter1D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyConvolutionFilter2D))
GL_PREFIX(CopyConvolutionFilter2D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionFilter))
GL_PREFIX(GetConvolutionFilter):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetConvolutionFilter))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionParameterfv))
GL_PREFIX(GetConvolutionParameterfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetConvolutionParameterfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionParameteriv))
GL_PREFIX(GetConvolutionParameteriv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetConvolutionParameteriv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetSeparableFilter))
GL_PREFIX(GetSeparableFilter):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetSeparableFilter))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SeparableFilter2D))
GL_PREFIX(SeparableFilter2D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SeparableFilter2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogram))
GL_PREFIX(GetHistogram):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetHistogram))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogramParameterfv))
GL_PREFIX(GetHistogramParameterfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetHistogramParameterfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogramParameteriv))
GL_PREFIX(GetHistogramParameteriv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetHistogramParameteriv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmax))
GL_PREFIX(GetMinmax):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetMinmax))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmaxParameterfv))
GL_PREFIX(GetMinmaxParameterfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetMinmaxParameterfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmaxParameteriv))
GL_PREFIX(GetMinmaxParameteriv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetMinmaxParameteriv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Histogram))
GL_PREFIX(Histogram):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Histogram))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Minmax))
GL_PREFIX(Minmax):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Minmax))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ResetHistogram))
GL_PREFIX(ResetHistogram):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ResetHistogram))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ResetMinmax))
GL_PREFIX(ResetMinmax):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ResetMinmax))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexImage3D))
GL_PREFIX(TexImage3D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexImage3D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage3D))
GL_PREFIX(TexSubImage3D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexSubImage3D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage3D))
GL_PREFIX(CopyTexSubImage3D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyTexSubImage3D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ActiveTextureARB))
GL_PREFIX(ActiveTextureARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ActiveTextureARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClientActiveTextureARB))
GL_PREFIX(ClientActiveTextureARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ClientActiveTextureARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1dARB))
GL_PREFIX(MultiTexCoord1dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1dARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1dvARB))
GL_PREFIX(MultiTexCoord1dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1dvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1fARB))
GL_PREFIX(MultiTexCoord1fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1fARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1fvARB))
GL_PREFIX(MultiTexCoord1fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1fvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1iARB))
GL_PREFIX(MultiTexCoord1iARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1iARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1ivARB))
GL_PREFIX(MultiTexCoord1ivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1ivARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1sARB))
GL_PREFIX(MultiTexCoord1sARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1sARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1svARB))
GL_PREFIX(MultiTexCoord1svARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1svARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2dARB))
GL_PREFIX(MultiTexCoord2dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2dARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2dvARB))
GL_PREFIX(MultiTexCoord2dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2dvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2fARB))
GL_PREFIX(MultiTexCoord2fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2fARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2fvARB))
GL_PREFIX(MultiTexCoord2fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2fvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2iARB))
GL_PREFIX(MultiTexCoord2iARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2iARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2ivARB))
GL_PREFIX(MultiTexCoord2ivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2ivARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2sARB))
GL_PREFIX(MultiTexCoord2sARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2sARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2svARB))
GL_PREFIX(MultiTexCoord2svARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2svARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3dARB))
GL_PREFIX(MultiTexCoord3dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3dARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3dvARB))
GL_PREFIX(MultiTexCoord3dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3dvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3fARB))
GL_PREFIX(MultiTexCoord3fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3fARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3fvARB))
GL_PREFIX(MultiTexCoord3fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3fvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3iARB))
GL_PREFIX(MultiTexCoord3iARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3iARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3ivARB))
GL_PREFIX(MultiTexCoord3ivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3ivARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3sARB))
GL_PREFIX(MultiTexCoord3sARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3sARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3svARB))
GL_PREFIX(MultiTexCoord3svARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3svARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4dARB))
GL_PREFIX(MultiTexCoord4dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4dARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4dvARB))
GL_PREFIX(MultiTexCoord4dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4dvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4fARB))
GL_PREFIX(MultiTexCoord4fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4fARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4fvARB))
GL_PREFIX(MultiTexCoord4fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4fvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4iARB))
GL_PREFIX(MultiTexCoord4iARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4iARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4ivARB))
GL_PREFIX(MultiTexCoord4ivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4ivARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4sARB))
GL_PREFIX(MultiTexCoord4sARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4sARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4svARB))
GL_PREFIX(MultiTexCoord4svARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4svARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadTransposeMatrixfARB))
GL_PREFIX(LoadTransposeMatrixfARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixfARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadTransposeMatrixdARB))
GL_PREFIX(LoadTransposeMatrixdARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixdARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultTransposeMatrixfARB))
GL_PREFIX(MultTransposeMatrixfARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultTransposeMatrixfARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultTransposeMatrixdARB))
GL_PREFIX(MultTransposeMatrixdARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultTransposeMatrixdARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SampleCoverageARB))
GL_PREFIX(SampleCoverageARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SampleCoverageARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(__unused413))
GL_PREFIX(__unused413):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset___unused413))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexImage3DARB))
GL_PREFIX(CompressedTexImage3DARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexImage3DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexImage2DARB))
GL_PREFIX(CompressedTexImage2DARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexImage2DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexImage1DARB))
GL_PREFIX(CompressedTexImage1DARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexImage1DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexSubImage3DARB))
GL_PREFIX(CompressedTexSubImage3DARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexSubImage3DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexSubImage2DARB))
GL_PREFIX(CompressedTexSubImage2DARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexSubImage2DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexSubImage1DARB))
GL_PREFIX(CompressedTexSubImage1DARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexSubImage1DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetCompressedTexImageARB))
GL_PREFIX(GetCompressedTexImageARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetCompressedTexImageARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ActiveTexture))
GL_PREFIX(ActiveTexture):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ActiveTextureARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClientActiveTexture))
GL_PREFIX(ClientActiveTexture):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ClientActiveTextureARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1d))
GL_PREFIX(MultiTexCoord1d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1dARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1dv))
GL_PREFIX(MultiTexCoord1dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1dvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1f))
GL_PREFIX(MultiTexCoord1f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1fARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1fv))
GL_PREFIX(MultiTexCoord1fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1fvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1i))
GL_PREFIX(MultiTexCoord1i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1iARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1iv))
GL_PREFIX(MultiTexCoord1iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1ivARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1s))
GL_PREFIX(MultiTexCoord1s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1sARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1sv))
GL_PREFIX(MultiTexCoord1sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord1svARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2d))
GL_PREFIX(MultiTexCoord2d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2dARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2dv))
GL_PREFIX(MultiTexCoord2dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2dvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2f))
GL_PREFIX(MultiTexCoord2f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2fARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2fv))
GL_PREFIX(MultiTexCoord2fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2fvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2i))
GL_PREFIX(MultiTexCoord2i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2iARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2iv))
GL_PREFIX(MultiTexCoord2iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2ivARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2s))
GL_PREFIX(MultiTexCoord2s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2sARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2sv))
GL_PREFIX(MultiTexCoord2sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord2svARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3d))
GL_PREFIX(MultiTexCoord3d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3dARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3dv))
GL_PREFIX(MultiTexCoord3dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3dvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3f))
GL_PREFIX(MultiTexCoord3f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3fARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3fv))
GL_PREFIX(MultiTexCoord3fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3fvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3i))
GL_PREFIX(MultiTexCoord3i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3iARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3iv))
GL_PREFIX(MultiTexCoord3iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3ivARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3s))
GL_PREFIX(MultiTexCoord3s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3sARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3sv))
GL_PREFIX(MultiTexCoord3sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord3svARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4d))
GL_PREFIX(MultiTexCoord4d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4dARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4dv))
GL_PREFIX(MultiTexCoord4dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4dvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4f))
GL_PREFIX(MultiTexCoord4f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4fARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4fv))
GL_PREFIX(MultiTexCoord4fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4fvARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4i))
GL_PREFIX(MultiTexCoord4i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4iARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4iv))
GL_PREFIX(MultiTexCoord4iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4ivARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4s))
GL_PREFIX(MultiTexCoord4s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4sARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4sv))
GL_PREFIX(MultiTexCoord4sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiTexCoord4svARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadTransposeMatrixf))
GL_PREFIX(LoadTransposeMatrixf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixfARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadTransposeMatrixd))
GL_PREFIX(LoadTransposeMatrixd):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixdARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultTransposeMatrixf))
GL_PREFIX(MultTransposeMatrixf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultTransposeMatrixfARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultTransposeMatrixd))
GL_PREFIX(MultTransposeMatrixd):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultTransposeMatrixdARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SampleCoverage))
GL_PREFIX(SampleCoverage):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SampleCoverageARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexImage3D))
GL_PREFIX(CompressedTexImage3D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexImage3DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexImage2D))
GL_PREFIX(CompressedTexImage2D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexImage2DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexImage1D))
GL_PREFIX(CompressedTexImage1D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexImage1DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexSubImage3D))
GL_PREFIX(CompressedTexSubImage3D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexSubImage3DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexSubImage2D))
GL_PREFIX(CompressedTexSubImage2D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexSubImage2DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexSubImage1D))
GL_PREFIX(CompressedTexSubImage1D):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CompressedTexSubImage1DARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetCompressedTexImage))
GL_PREFIX(GetCompressedTexImage):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetCompressedTexImageARB))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendColorEXT))
GL_PREFIX(BlendColorEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BlendColor))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PolygonOffsetEXT))
GL_PREFIX(PolygonOffsetEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PolygonOffsetEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexImage3DEXT))
GL_PREFIX(TexImage3DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexImage3D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage3DEXT))
GL_PREFIX(TexSubImage3DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexSubImage3D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexFilterFuncSGIS))
GL_PREFIX(GetTexFilterFuncSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTexFilterFuncSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexFilterFuncSGIS))
GL_PREFIX(TexFilterFuncSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexFilterFuncSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage1DEXT))
GL_PREFIX(TexSubImage1DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexSubImage1D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage2DEXT))
GL_PREFIX(TexSubImage2DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexSubImage2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexImage1DEXT))
GL_PREFIX(CopyTexImage1DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyTexImage1D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexImage2DEXT))
GL_PREFIX(CopyTexImage2DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyTexImage2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage1DEXT))
GL_PREFIX(CopyTexSubImage1DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyTexSubImage1D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage2DEXT))
GL_PREFIX(CopyTexSubImage2DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyTexSubImage2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage3DEXT))
GL_PREFIX(CopyTexSubImage3DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyTexSubImage3D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogramEXT))
GL_PREFIX(GetHistogramEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetHistogramEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogramParameterfvEXT))
GL_PREFIX(GetHistogramParameterfvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetHistogramParameterfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogramParameterivEXT))
GL_PREFIX(GetHistogramParameterivEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetHistogramParameterivEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmaxEXT))
GL_PREFIX(GetMinmaxEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetMinmaxEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmaxParameterfvEXT))
GL_PREFIX(GetMinmaxParameterfvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetMinmaxParameterfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmaxParameterivEXT))
GL_PREFIX(GetMinmaxParameterivEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetMinmaxParameterivEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(HistogramEXT))
GL_PREFIX(HistogramEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Histogram))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MinmaxEXT))
GL_PREFIX(MinmaxEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_Minmax))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ResetHistogramEXT))
GL_PREFIX(ResetHistogramEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ResetHistogram))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ResetMinmaxEXT))
GL_PREFIX(ResetMinmaxEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ResetMinmax))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionFilter1DEXT))
GL_PREFIX(ConvolutionFilter1DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionFilter1D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionFilter2DEXT))
GL_PREFIX(ConvolutionFilter2DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionFilter2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameterfEXT))
GL_PREFIX(ConvolutionParameterfEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionParameterf))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameterfvEXT))
GL_PREFIX(ConvolutionParameterfvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionParameterfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameteriEXT))
GL_PREFIX(ConvolutionParameteriEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionParameteri))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameterivEXT))
GL_PREFIX(ConvolutionParameterivEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ConvolutionParameteriv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyConvolutionFilter1DEXT))
GL_PREFIX(CopyConvolutionFilter1DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter1D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyConvolutionFilter2DEXT))
GL_PREFIX(CopyConvolutionFilter2DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionFilterEXT))
GL_PREFIX(GetConvolutionFilterEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetConvolutionFilterEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionParameterfvEXT))
GL_PREFIX(GetConvolutionParameterfvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetConvolutionParameterfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionParameterivEXT))
GL_PREFIX(GetConvolutionParameterivEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetConvolutionParameterivEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetSeparableFilterEXT))
GL_PREFIX(GetSeparableFilterEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetSeparableFilterEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SeparableFilter2DEXT))
GL_PREFIX(SeparableFilter2DEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SeparableFilter2D))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableSGI))
GL_PREFIX(ColorTableSGI):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorTable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableParameterfvSGI))
GL_PREFIX(ColorTableParameterfvSGI):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorTableParameterfv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableParameterivSGI))
GL_PREFIX(ColorTableParameterivSGI):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorTableParameteriv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyColorTableSGI))
GL_PREFIX(CopyColorTableSGI):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyColorTable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableSGI))
GL_PREFIX(GetColorTableSGI):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetColorTableSGI))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameterfvSGI))
GL_PREFIX(GetColorTableParameterfvSGI):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetColorTableParameterfvSGI))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameterivSGI))
GL_PREFIX(GetColorTableParameterivSGI):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetColorTableParameterivSGI))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTexGenSGIX))
GL_PREFIX(PixelTexGenSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelTexGenSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTexGenParameteriSGIS))
GL_PREFIX(PixelTexGenParameteriSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelTexGenParameteriSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTexGenParameterivSGIS))
GL_PREFIX(PixelTexGenParameterivSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelTexGenParameterivSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTexGenParameterfSGIS))
GL_PREFIX(PixelTexGenParameterfSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelTexGenParameterfSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTexGenParameterfvSGIS))
GL_PREFIX(PixelTexGenParameterfvSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PixelTexGenParameterfvSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPixelTexGenParameterivSGIS))
GL_PREFIX(GetPixelTexGenParameterivSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetPixelTexGenParameterivSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPixelTexGenParameterfvSGIS))
GL_PREFIX(GetPixelTexGenParameterfvSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetPixelTexGenParameterfvSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexImage4DSGIS))
GL_PREFIX(TexImage4DSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexImage4DSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage4DSGIS))
GL_PREFIX(TexSubImage4DSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexSubImage4DSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(AreTexturesResidentEXT))
GL_PREFIX(AreTexturesResidentEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_AreTexturesResidentEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BindTextureEXT))
GL_PREFIX(BindTextureEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BindTexture))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DeleteTexturesEXT))
GL_PREFIX(DeleteTexturesEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DeleteTextures))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GenTexturesEXT))
GL_PREFIX(GenTexturesEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GenTexturesEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsTextureEXT))
GL_PREFIX(IsTextureEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IsTextureEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PrioritizeTexturesEXT))
GL_PREFIX(PrioritizeTexturesEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PrioritizeTextures))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DetailTexFuncSGIS))
GL_PREFIX(DetailTexFuncSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DetailTexFuncSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetDetailTexFuncSGIS))
GL_PREFIX(GetDetailTexFuncSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetDetailTexFuncSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SharpenTexFuncSGIS))
GL_PREFIX(SharpenTexFuncSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SharpenTexFuncSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetSharpenTexFuncSGIS))
GL_PREFIX(GetSharpenTexFuncSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetSharpenTexFuncSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SampleMaskSGIS))
GL_PREFIX(SampleMaskSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SampleMaskSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SamplePatternSGIS))
GL_PREFIX(SamplePatternSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SamplePatternSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ArrayElementEXT))
GL_PREFIX(ArrayElementEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ArrayElement))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorPointerEXT))
GL_PREFIX(ColorPointerEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorPointerEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawArraysEXT))
GL_PREFIX(DrawArraysEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DrawArrays))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EdgeFlagPointerEXT))
GL_PREFIX(EdgeFlagPointerEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EdgeFlagPointerEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPointervEXT))
GL_PREFIX(GetPointervEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetPointerv))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IndexPointerEXT))
GL_PREFIX(IndexPointerEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IndexPointerEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(NormalPointerEXT))
GL_PREFIX(NormalPointerEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_NormalPointerEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoordPointerEXT))
GL_PREFIX(TexCoordPointerEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TexCoordPointerEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexPointerEXT))
GL_PREFIX(VertexPointerEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexPointerEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendEquationEXT))
GL_PREFIX(BlendEquationEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BlendEquation))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SpriteParameterfSGIX))
GL_PREFIX(SpriteParameterfSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SpriteParameterfSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SpriteParameterfvSGIX))
GL_PREFIX(SpriteParameterfvSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SpriteParameterfvSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SpriteParameteriSGIX))
GL_PREFIX(SpriteParameteriSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SpriteParameteriSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SpriteParameterivSGIX))
GL_PREFIX(SpriteParameterivSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SpriteParameterivSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterfEXT))
GL_PREFIX(PointParameterfEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameterfEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterfvEXT))
GL_PREFIX(PointParameterfvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameterfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterfARB))
GL_PREFIX(PointParameterfARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameterfEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterfvARB))
GL_PREFIX(PointParameterfvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameterfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterfSGIS))
GL_PREFIX(PointParameterfSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameterfEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterfvSGIS))
GL_PREFIX(PointParameterfvSGIS):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameterfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetInstrumentsSGIX))
GL_PREFIX(GetInstrumentsSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetInstrumentsSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(InstrumentsBufferSGIX))
GL_PREFIX(InstrumentsBufferSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_InstrumentsBufferSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PollInstrumentsSGIX))
GL_PREFIX(PollInstrumentsSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PollInstrumentsSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ReadInstrumentsSGIX))
GL_PREFIX(ReadInstrumentsSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ReadInstrumentsSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(StartInstrumentsSGIX))
GL_PREFIX(StartInstrumentsSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_StartInstrumentsSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(StopInstrumentsSGIX))
GL_PREFIX(StopInstrumentsSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_StopInstrumentsSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FrameZoomSGIX))
GL_PREFIX(FrameZoomSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FrameZoomSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TagSampleBufferSGIX))
GL_PREFIX(TagSampleBufferSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TagSampleBufferSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ReferencePlaneSGIX))
GL_PREFIX(ReferencePlaneSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ReferencePlaneSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FlushRasterSGIX))
GL_PREFIX(FlushRasterSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FlushRasterSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorSubTableEXT))
GL_PREFIX(ColorSubTableEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorSubTable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyColorSubTableEXT))
GL_PREFIX(CopyColorSubTableEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CopyColorSubTable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(HintPGI))
GL_PREFIX(HintPGI):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_HintPGI))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableEXT))
GL_PREFIX(ColorTableEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ColorTable))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableEXT))
GL_PREFIX(GetColorTableEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetColorTableEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameterivEXT))
GL_PREFIX(GetColorTableParameterivEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetColorTableParameterivEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameterfvEXT))
GL_PREFIX(GetColorTableParameterfvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetColorTableParameterfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetListParameterfvSGIX))
GL_PREFIX(GetListParameterfvSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetListParameterfvSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetListParameterivSGIX))
GL_PREFIX(GetListParameterivSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetListParameterivSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ListParameterfSGIX))
GL_PREFIX(ListParameterfSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ListParameterfSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ListParameterfvSGIX))
GL_PREFIX(ListParameterfvSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ListParameterfvSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ListParameteriSGIX))
GL_PREFIX(ListParameteriSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ListParameteriSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ListParameterivSGIX))
GL_PREFIX(ListParameterivSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ListParameterivSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IndexMaterialEXT))
GL_PREFIX(IndexMaterialEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IndexMaterialEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IndexFuncEXT))
GL_PREFIX(IndexFuncEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IndexFuncEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LockArraysEXT))
GL_PREFIX(LockArraysEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LockArraysEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(UnlockArraysEXT))
GL_PREFIX(UnlockArraysEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_UnlockArraysEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CullParameterdvEXT))
GL_PREFIX(CullParameterdvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CullParameterdvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CullParameterfvEXT))
GL_PREFIX(CullParameterfvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CullParameterfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentColorMaterialSGIX))
GL_PREFIX(FragmentColorMaterialSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentColorMaterialSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightfSGIX))
GL_PREFIX(FragmentLightfSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentLightfSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightfvSGIX))
GL_PREFIX(FragmentLightfvSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentLightfvSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightiSGIX))
GL_PREFIX(FragmentLightiSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentLightiSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightivSGIX))
GL_PREFIX(FragmentLightivSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentLightivSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightModelfSGIX))
GL_PREFIX(FragmentLightModelfSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentLightModelfSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightModelfvSGIX))
GL_PREFIX(FragmentLightModelfvSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentLightModelfvSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightModeliSGIX))
GL_PREFIX(FragmentLightModeliSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentLightModeliSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightModelivSGIX))
GL_PREFIX(FragmentLightModelivSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentLightModelivSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentMaterialfSGIX))
GL_PREFIX(FragmentMaterialfSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentMaterialfSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentMaterialfvSGIX))
GL_PREFIX(FragmentMaterialfvSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentMaterialfvSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentMaterialiSGIX))
GL_PREFIX(FragmentMaterialiSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentMaterialiSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentMaterialivSGIX))
GL_PREFIX(FragmentMaterialivSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FragmentMaterialivSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFragmentLightfvSGIX))
GL_PREFIX(GetFragmentLightfvSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetFragmentLightfvSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFragmentLightivSGIX))
GL_PREFIX(GetFragmentLightivSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetFragmentLightivSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFragmentMaterialfvSGIX))
GL_PREFIX(GetFragmentMaterialfvSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetFragmentMaterialfvSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFragmentMaterialivSGIX))
GL_PREFIX(GetFragmentMaterialivSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetFragmentMaterialivSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LightEnviSGIX))
GL_PREFIX(LightEnviSGIX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LightEnviSGIX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawRangeElementsEXT))
GL_PREFIX(DrawRangeElementsEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DrawRangeElements))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3bEXT))
GL_PREFIX(SecondaryColor3bEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3bEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3bvEXT))
GL_PREFIX(SecondaryColor3bvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3bvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3dEXT))
GL_PREFIX(SecondaryColor3dEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3dEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3dvEXT))
GL_PREFIX(SecondaryColor3dvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3dvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3fEXT))
GL_PREFIX(SecondaryColor3fEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3fEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3fvEXT))
GL_PREFIX(SecondaryColor3fvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3fvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3iEXT))
GL_PREFIX(SecondaryColor3iEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3iEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3ivEXT))
GL_PREFIX(SecondaryColor3ivEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3ivEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3sEXT))
GL_PREFIX(SecondaryColor3sEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3sEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3svEXT))
GL_PREFIX(SecondaryColor3svEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3svEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3ubEXT))
GL_PREFIX(SecondaryColor3ubEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3ubEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3ubvEXT))
GL_PREFIX(SecondaryColor3ubvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3ubvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3uiEXT))
GL_PREFIX(SecondaryColor3uiEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3uiEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3uivEXT))
GL_PREFIX(SecondaryColor3uivEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3uivEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3usEXT))
GL_PREFIX(SecondaryColor3usEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3usEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3usvEXT))
GL_PREFIX(SecondaryColor3usvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3usvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColorPointerEXT))
GL_PREFIX(SecondaryColorPointerEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColorPointerEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiDrawArraysEXT))
GL_PREFIX(MultiDrawArraysEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiDrawArraysEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiDrawElementsEXT))
GL_PREFIX(MultiDrawElementsEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiDrawElementsEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoordfEXT))
GL_PREFIX(FogCoordfEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FogCoordfEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoordfvEXT))
GL_PREFIX(FogCoordfvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FogCoordfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoorddEXT))
GL_PREFIX(FogCoorddEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FogCoorddEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoorddvEXT))
GL_PREFIX(FogCoorddvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FogCoorddvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoordPointerEXT))
GL_PREFIX(FogCoordPointerEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FogCoordPointerEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendFuncSeparateEXT))
GL_PREFIX(BlendFuncSeparateEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BlendFuncSeparateEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendFuncSeparateINGR))
GL_PREFIX(BlendFuncSeparateINGR):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BlendFuncSeparateEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexWeightfEXT))
GL_PREFIX(VertexWeightfEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexWeightfEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexWeightfvEXT))
GL_PREFIX(VertexWeightfvEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexWeightfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexWeightPointerEXT))
GL_PREFIX(VertexWeightPointerEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexWeightPointerEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FlushVertexArrayRangeNV))
GL_PREFIX(FlushVertexArrayRangeNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FlushVertexArrayRangeNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexArrayRangeNV))
GL_PREFIX(VertexArrayRangeNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexArrayRangeNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerParameterfvNV))
GL_PREFIX(CombinerParameterfvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CombinerParameterfvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerParameterfNV))
GL_PREFIX(CombinerParameterfNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CombinerParameterfNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerParameterivNV))
GL_PREFIX(CombinerParameterivNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CombinerParameterivNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerParameteriNV))
GL_PREFIX(CombinerParameteriNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CombinerParameteriNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerInputNV))
GL_PREFIX(CombinerInputNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CombinerInputNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerOutputNV))
GL_PREFIX(CombinerOutputNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_CombinerOutputNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FinalCombinerInputNV))
GL_PREFIX(FinalCombinerInputNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FinalCombinerInputNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetCombinerInputParameterfvNV))
GL_PREFIX(GetCombinerInputParameterfvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetCombinerInputParameterfvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetCombinerInputParameterivNV))
GL_PREFIX(GetCombinerInputParameterivNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetCombinerInputParameterivNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetCombinerOutputParameterfvNV))
GL_PREFIX(GetCombinerOutputParameterfvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetCombinerOutputParameterfvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetCombinerOutputParameterivNV))
GL_PREFIX(GetCombinerOutputParameterivNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetCombinerOutputParameterivNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFinalCombinerInputParameterfvNV))
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetFinalCombinerInputParameterfvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFinalCombinerInputParameterivNV))
GL_PREFIX(GetFinalCombinerInputParameterivNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetFinalCombinerInputParameterivNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ResizeBuffersMESA))
GL_PREFIX(ResizeBuffersMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ResizeBuffersMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2dMESA))
GL_PREFIX(WindowPos2dMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2dMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2dvMESA))
GL_PREFIX(WindowPos2dvMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2dvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2fMESA))
GL_PREFIX(WindowPos2fMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2fMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2fvMESA))
GL_PREFIX(WindowPos2fvMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2fvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2iMESA))
GL_PREFIX(WindowPos2iMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2iMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2ivMESA))
GL_PREFIX(WindowPos2ivMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2ivMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2sMESA))
GL_PREFIX(WindowPos2sMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2sMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2svMESA))
GL_PREFIX(WindowPos2svMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2svMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3dMESA))
GL_PREFIX(WindowPos3dMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3dMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3dvMESA))
GL_PREFIX(WindowPos3dvMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3dvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3fMESA))
GL_PREFIX(WindowPos3fMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3fMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3fvMESA))
GL_PREFIX(WindowPos3fvMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3fvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3iMESA))
GL_PREFIX(WindowPos3iMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3iMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3ivMESA))
GL_PREFIX(WindowPos3ivMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3ivMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3sMESA))
GL_PREFIX(WindowPos3sMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3sMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3svMESA))
GL_PREFIX(WindowPos3svMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3svMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4dMESA))
GL_PREFIX(WindowPos4dMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos4dMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4dvMESA))
GL_PREFIX(WindowPos4dvMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos4dvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4fMESA))
GL_PREFIX(WindowPos4fMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos4fMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4fvMESA))
GL_PREFIX(WindowPos4fvMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos4fvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4iMESA))
GL_PREFIX(WindowPos4iMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos4iMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4ivMESA))
GL_PREFIX(WindowPos4ivMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos4ivMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4sMESA))
GL_PREFIX(WindowPos4sMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos4sMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4svMESA))
GL_PREFIX(WindowPos4svMESA):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos4svMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TbufferMask3DFX))
GL_PREFIX(TbufferMask3DFX):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TbufferMask3DFX))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SampleMaskEXT))
GL_PREFIX(SampleMaskEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SampleMaskSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SamplePatternEXT))
GL_PREFIX(SamplePatternEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SamplePatternSGIS))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DeleteFencesNV))
GL_PREFIX(DeleteFencesNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DeleteFencesNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GenFencesNV))
GL_PREFIX(GenFencesNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GenFencesNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsFenceNV))
GL_PREFIX(IsFenceNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IsFenceNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TestFenceNV))
GL_PREFIX(TestFenceNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TestFenceNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFenceivNV))
GL_PREFIX(GetFenceivNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetFenceivNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FinishFenceNV))
GL_PREFIX(FinishFenceNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FinishFenceNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SetFenceNV))
GL_PREFIX(SetFenceNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SetFenceNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2dARB))
GL_PREFIX(WindowPos2dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2dMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2fARB))
GL_PREFIX(WindowPos2fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2fMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2iARB))
GL_PREFIX(WindowPos2iARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2iMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2sARB))
GL_PREFIX(WindowPos2sARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2sMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2dvARB))
GL_PREFIX(WindowPos2dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2dvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2fvARB))
GL_PREFIX(WindowPos2fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2fvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2ivARB))
GL_PREFIX(WindowPos2ivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2ivMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2svARB))
GL_PREFIX(WindowPos2svARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2svMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3dARB))
GL_PREFIX(WindowPos3dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3dMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3fARB))
GL_PREFIX(WindowPos3fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3fMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3iARB))
GL_PREFIX(WindowPos3iARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3iMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3sARB))
GL_PREFIX(WindowPos3sARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3sMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3dvARB))
GL_PREFIX(WindowPos3dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3dvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3fvARB))
GL_PREFIX(WindowPos3fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3fvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3ivARB))
GL_PREFIX(WindowPos3ivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3ivMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3svARB))
GL_PREFIX(WindowPos3svARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3svMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(AreProgramsResidentNV))
GL_PREFIX(AreProgramsResidentNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_AreProgramsResidentNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BindProgramNV))
GL_PREFIX(BindProgramNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BindProgramNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DeleteProgramsNV))
GL_PREFIX(DeleteProgramsNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DeleteProgramsNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ExecuteProgramNV))
GL_PREFIX(ExecuteProgramNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ExecuteProgramNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GenProgramsNV))
GL_PREFIX(GenProgramsNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GenProgramsNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramParameterdvNV))
GL_PREFIX(GetProgramParameterdvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramParameterdvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramParameterfvNV))
GL_PREFIX(GetProgramParameterfvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramParameterfvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramivNV))
GL_PREFIX(GetProgramivNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramivNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramStringNV))
GL_PREFIX(GetProgramStringNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramStringNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTrackMatrixivNV))
GL_PREFIX(GetTrackMatrixivNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetTrackMatrixivNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetVertexAttribdvNV))
GL_PREFIX(GetVertexAttribdvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetVertexAttribdvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetVertexAttribfvNV))
GL_PREFIX(GetVertexAttribfvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetVertexAttribfvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetVertexAttribivNV))
GL_PREFIX(GetVertexAttribivNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetVertexAttribivNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetVertexAttribPointervNV))
GL_PREFIX(GetVertexAttribPointervNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetVertexAttribPointervNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsProgramNV))
GL_PREFIX(IsProgramNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IsProgramNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadProgramNV))
GL_PREFIX(LoadProgramNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_LoadProgramNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramParameter4dNV))
GL_PREFIX(ProgramParameter4dNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramParameter4dNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramParameter4dvNV))
GL_PREFIX(ProgramParameter4dvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramParameter4dvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramParameter4fNV))
GL_PREFIX(ProgramParameter4fNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramParameter4fNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramParameter4fvNV))
GL_PREFIX(ProgramParameter4fvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramParameter4fvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramParameters4dvNV))
GL_PREFIX(ProgramParameters4dvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramParameters4dvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramParameters4fvNV))
GL_PREFIX(ProgramParameters4fvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramParameters4fvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RequestResidentProgramsNV))
GL_PREFIX(RequestResidentProgramsNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_RequestResidentProgramsNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TrackMatrixNV))
GL_PREFIX(TrackMatrixNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_TrackMatrixNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribPointerNV))
GL_PREFIX(VertexAttribPointerNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribPointerNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1dNV))
GL_PREFIX(VertexAttrib1dNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1dNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1dvNV))
GL_PREFIX(VertexAttrib1dvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1dvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1fNV))
GL_PREFIX(VertexAttrib1fNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1fNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1fvNV))
GL_PREFIX(VertexAttrib1fvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1fvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1sNV))
GL_PREFIX(VertexAttrib1sNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1sNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1svNV))
GL_PREFIX(VertexAttrib1svNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1svNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2dNV))
GL_PREFIX(VertexAttrib2dNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2dNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2dvNV))
GL_PREFIX(VertexAttrib2dvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2dvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2fNV))
GL_PREFIX(VertexAttrib2fNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2fNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2fvNV))
GL_PREFIX(VertexAttrib2fvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2fvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2sNV))
GL_PREFIX(VertexAttrib2sNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2sNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2svNV))
GL_PREFIX(VertexAttrib2svNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2svNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3dNV))
GL_PREFIX(VertexAttrib3dNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3dNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3dvNV))
GL_PREFIX(VertexAttrib3dvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3dvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3fNV))
GL_PREFIX(VertexAttrib3fNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3fNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3fvNV))
GL_PREFIX(VertexAttrib3fvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3fvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3sNV))
GL_PREFIX(VertexAttrib3sNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3sNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3svNV))
GL_PREFIX(VertexAttrib3svNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3svNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4dNV))
GL_PREFIX(VertexAttrib4dNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4dNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4dvNV))
GL_PREFIX(VertexAttrib4dvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4dvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4fNV))
GL_PREFIX(VertexAttrib4fNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4fNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4fvNV))
GL_PREFIX(VertexAttrib4fvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4fvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4sNV))
GL_PREFIX(VertexAttrib4sNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4sNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4svNV))
GL_PREFIX(VertexAttrib4svNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4svNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4ubNV))
GL_PREFIX(VertexAttrib4ubNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4ubNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4ubvNV))
GL_PREFIX(VertexAttrib4ubvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4ubvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs1dvNV))
GL_PREFIX(VertexAttribs1dvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs1dvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs1fvNV))
GL_PREFIX(VertexAttribs1fvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs1fvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs1svNV))
GL_PREFIX(VertexAttribs1svNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs1svNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs2dvNV))
GL_PREFIX(VertexAttribs2dvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs2dvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs2fvNV))
GL_PREFIX(VertexAttribs2fvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs2fvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs2svNV))
GL_PREFIX(VertexAttribs2svNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs2svNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs3dvNV))
GL_PREFIX(VertexAttribs3dvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs3dvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs3fvNV))
GL_PREFIX(VertexAttribs3fvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs3fvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs3svNV))
GL_PREFIX(VertexAttribs3svNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs3svNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs4dvNV))
GL_PREFIX(VertexAttribs4dvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs4dvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs4fvNV))
GL_PREFIX(VertexAttribs4fvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs4fvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs4svNV))
GL_PREFIX(VertexAttribs4svNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs4svNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribs4ubvNV))
GL_PREFIX(VertexAttribs4ubvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribs4ubvNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameteriNV))
GL_PREFIX(PointParameteriNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameteriNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterivNV))
GL_PREFIX(PointParameterivNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameterivNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendFuncSeparate))
GL_PREFIX(BlendFuncSeparate):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BlendFuncSeparateEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoordf))
GL_PREFIX(FogCoordf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FogCoordfEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoordfv))
GL_PREFIX(FogCoordfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FogCoordfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoordd))
GL_PREFIX(FogCoordd):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FogCoorddEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoorddv))
GL_PREFIX(FogCoorddv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FogCoorddvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoordPointer))
GL_PREFIX(FogCoordPointer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_FogCoordPointerEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiDrawArrays))
GL_PREFIX(MultiDrawArrays):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiDrawArraysEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiDrawElements))
GL_PREFIX(MultiDrawElements):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MultiDrawElementsEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterf))
GL_PREFIX(PointParameterf):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameterfEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterfv))
GL_PREFIX(PointParameterfv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameterfvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameteri))
GL_PREFIX(PointParameteri):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameteriNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameteriv))
GL_PREFIX(PointParameteriv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameterivNV))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3b))
GL_PREFIX(SecondaryColor3b):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3bEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3bv))
GL_PREFIX(SecondaryColor3bv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3bvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3d))
GL_PREFIX(SecondaryColor3d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3dEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3dv))
GL_PREFIX(SecondaryColor3dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3dvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3f))
GL_PREFIX(SecondaryColor3f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3fEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3fv))
GL_PREFIX(SecondaryColor3fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3fvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3i))
GL_PREFIX(SecondaryColor3i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3iEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3iv))
GL_PREFIX(SecondaryColor3iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3ivEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3s))
GL_PREFIX(SecondaryColor3s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3sEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3sv))
GL_PREFIX(SecondaryColor3sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3svEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3ub))
GL_PREFIX(SecondaryColor3ub):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3ubEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3ubv))
GL_PREFIX(SecondaryColor3ubv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3ubvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3ui))
GL_PREFIX(SecondaryColor3ui):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3uiEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3uiv))
GL_PREFIX(SecondaryColor3uiv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3uivEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3us))
GL_PREFIX(SecondaryColor3us):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3usEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3usv))
GL_PREFIX(SecondaryColor3usv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColor3usvEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColorPointer))
GL_PREFIX(SecondaryColorPointer):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_SecondaryColorPointerEXT))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2d))
GL_PREFIX(WindowPos2d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2dMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2dv))
GL_PREFIX(WindowPos2dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2dvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2f))
GL_PREFIX(WindowPos2f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2fMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2fv))
GL_PREFIX(WindowPos2fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2fvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2i))
GL_PREFIX(WindowPos2i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2iMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2iv))
GL_PREFIX(WindowPos2iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2ivMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2s))
GL_PREFIX(WindowPos2s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2sMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2sv))
GL_PREFIX(WindowPos2sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos2svMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3d))
GL_PREFIX(WindowPos3d):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3dMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3dv))
GL_PREFIX(WindowPos3dv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3dvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3f))
GL_PREFIX(WindowPos3f):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3fMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3fv))
GL_PREFIX(WindowPos3fv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3fvMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3i))
GL_PREFIX(WindowPos3i):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3iMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3iv))
GL_PREFIX(WindowPos3iv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3ivMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3s))
GL_PREFIX(WindowPos3s):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3sMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3sv))
GL_PREFIX(WindowPos3sv):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_WindowPos3svMESA))
 
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ActiveStencilFaceEXT))
GL_PREFIX(ActiveStencilFaceEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ActiveStencilFaceEXT))
 
 
#endif /* __WIN32__ */
/shark/trunk/ports/mesa/src/x86/3dnow_normal.s
0,0 → 1,836
/* $Id: 3dnow_normal.s,v 1.1 2003-03-13 12:11:47 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 4.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* 3Dnow assembly code by Holger Waechtler
*/
 
#include "matypes.h"
#include "norm_args.h"
 
SEG_TEXT
 
#define M(i) REGOFF(i * 4, ECX)
#define STRIDE REGOFF(12, ESI)
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_3dnow_transform_normalize_normals)
GLNAME(_mesa_3dnow_transform_normalize_normals):
 
#define FRAME_OFFSET 12
 
PUSH_L ( EDI )
PUSH_L ( ESI )
PUSH_L ( EBP )
 
MOV_L ( ARG_LENGTHS, EDI )
MOV_L ( ARG_IN, ESI )
MOV_L ( ARG_DEST, EAX )
MOV_L ( REGOFF(V3F_COUNT, ESI), EBP ) /* dest->count = in->count */
MOV_L ( EBP, REGOFF(V3F_COUNT, EAX) )
MOV_L ( REGOFF(V3F_START, ESI), EDX ) /* in->start */
MOV_L ( REGOFF(V3F_START, EAX), EAX ) /* dest->start */
MOV_L ( ARG_MAT, ECX )
MOV_L ( REGOFF(MATRIX_INV, ECX), ECX ) /* mat->inv */
 
CMP_L ( CONST(0), EBP ) /* count > 0 ?? */
JE ( LLBL (G3TN_end) )
 
MOV_L ( REGOFF (V3F_COUNT, ESI), EBP )
FEMMS
 
PUSH_L ( EBP )
PUSH_L ( EAX )
PUSH_L ( EDX ) /* save counter & pointer for */
/* the normalize pass */
#undef FRAME_OFFSET
#define FRAME_OFFSET 24
 
MOVQ ( M(0), MM3 ) /* m1 | m0 */
MOVQ ( M(4), MM4 ) /* m5 | m4 */
 
MOVD ( M(2), MM5 ) /* | m2 */
PUNPCKLDQ ( M(6), MM5 ) /* m6 | m2 */
 
MOVQ ( M(8), MM6 ) /* m9 | m8 */
MOVQ ( M(10), MM7 ) /* | m10 */
 
CMP_L ( CONST(0), EDI ) /* lengths == 0 ? */
JNE ( LLBL (G3TN_scale_end ) )
 
MOVD ( ARG_SCALE, MM0 ) /* | scale */
PUNPCKLDQ ( MM0, MM0 ) /* scale | scale */
 
PFMUL ( MM0, MM3 ) /* scale * m1 | scale * m0 */
PFMUL ( MM0, MM4 ) /* scale * m5 | scale * m4 */
PFMUL ( MM0, MM5 ) /* scale * m6 | scale * m2 */
PFMUL ( MM0, MM6 ) /* scale * m9 | scale * m8 */
PFMUL ( MM0, MM7 ) /* | scale * m10 */
 
ALIGNTEXT32
LLBL (G3TN_scale_end):
LLBL (G3TN_transform):
MOVQ ( REGIND (EDX), MM0 ) /* x1 | x0 */
MOVD ( REGOFF (8, EDX), MM2 ) /* | x2 */
 
MOVQ ( MM0, MM1 ) /* x1 | x0 */
PUNPCKLDQ ( MM2, MM2 ) /* x2 | x2 */
 
PFMUL ( MM3, MM0 ) /* x1*m1 | x0*m0 */
ADD_L ( CONST(16), EAX ) /* next r */
 
PREFETCHW ( REGIND(EAX) )
 
PFMUL ( MM4, MM1 ) /* x1*m5 | x0*m4 */
PFACC ( MM1, MM0 ) /* x0*m4+x1*m5 | x0*m0+x1*m1 */
 
PFMUL ( MM5, MM2 ) /* x2*m6 | x2*m2 */
PFADD ( MM2, MM0 ) /* x0*m4+x1*m5+x2*m6| x0*m0+...+x2**/
 
MOVQ ( REGIND (EDX), MM1 ) /* x1 | x0 */
MOVQ ( MM0, REGOFF(-16, EAX) ) /* write r0, r1 */
 
PFMUL ( MM6, MM1 ) /* x1*m9 | x0*m8 */
MOVD ( REGOFF (8, EDX), MM2 ) /* | x2 */
 
PFMUL ( MM7, MM2 ) /* | x2*m10 */
PFACC ( MM1, MM1 ) /* *not used* | x0*m8+x1*m9 */
 
PFADD ( MM2, MM1 ) /* *not used* | x0*m8+x1*m9+x2*m*/
ADD_L ( STRIDE, EDX ) /* next normal */
 
PREFETCH ( REGIND(EDX) )
 
MOVD ( MM1, REGOFF(-8, EAX) ) /* write r2 */
DEC_L ( EBP ) /* decrement normal counter */
JA ( LLBL (G3TN_transform) )
 
 
POP_L ( EDX ) /* end of transform --- */
POP_L ( EAX ) /* now normalizing ... */
POP_L ( EBP )
 
CMP_L ( CONST(0), EDI ) /* lengths == 0 ? */
JE ( LLBL (G3TN_norm ) ) /* calculate lengths */
 
 
ALIGNTEXT32
LLBL (G3TN_norm_w_lengths):
 
PREFETCHW ( REGOFF(12,EAX) )
 
MOVQ ( REGIND(EAX), MM0 ) /* x1 | x0 */
MOVD ( REGOFF(8, EAX), MM1 ) /* | x2 */
 
MOVD ( REGIND (EDI), MM3 ) /* | length (x) */
PFMUL ( MM3, MM1 ) /* | x2 (normalize*/
 
PUNPCKLDQ ( MM3, MM3 ) /* length (x) | length (x) */
PFMUL ( MM3, MM0 ) /* x1 (normalized) | x0 (normalize*/
 
ADD_L ( STRIDE, EDX ) /* next normal */
ADD_L ( CONST(4), EDI ) /* next length */
 
PREFETCH ( REGIND(EDI) )
 
MOVQ ( MM0, REGIND(EAX) ) /* write new x0, x1 */
MOVD ( MM1, REGOFF(8, EAX) ) /* write new x2 */
 
ADD_L ( CONST(16), EAX ) /* next r */
DEC_L ( EBP ) /* decrement normal counter */
 
JA ( LLBL (G3TN_norm_w_lengths) )
JMP ( LLBL (G3TN_exit_3dnow) )
 
ALIGNTEXT32
LLBL (G3TN_norm):
 
PREFETCHW ( REGIND(EAX) )
 
MOVQ ( MM0, MM3 ) /* x1 | x0 */
MOVQ ( MM1, MM4 ) /* | x2 */
 
PFMUL ( MM0, MM3 ) /* x1*x1 | x0*x0 */
ADD_L ( CONST(16), EAX ) /* next r */
 
PFMUL ( MM1, MM4 ) /* | x2*x2 */
PFADD ( MM4, MM3 ) /* | x0*x0+x2*x2 */
 
PFACC ( MM3, MM3 ) /* **not used** | x0*x0+x1*x1+x2**/
PFRSQRT ( MM3, MM5 ) /* 1/sqrt (x0*x0+x1*x1+x2*x2) */
 
MOVQ ( MM5, MM4 )
PUNPCKLDQ ( MM3, MM3 )
 
DEC_L ( EBP ) /* decrement normal counter */
PFMUL ( MM5, MM5 )
 
PFRSQIT1 ( MM3, MM5 )
PFRCPIT2 ( MM4, MM5 )
 
PFMUL ( MM5, MM0 ) /* x1 (normalized) | x0 (normalize*/
 
MOVQ ( MM0, REGOFF(-16, EAX) ) /* write new x0, x1 */
PFMUL ( MM5, MM1 ) /* | x2 (normalize*/
 
MOVD ( MM1, REGOFF(-8, EAX) ) /* write new x2 */
MOVQ ( REGIND (EAX), MM0 ) /* x1 | x0 */
 
MOVD ( REGOFF(8, EAX), MM1 ) /* | x2 */
JA ( LLBL (G3TN_norm) )
 
LLBL (G3TN_exit_3dnow):
FEMMS
 
LLBL (G3TN_end):
POP_L ( EBP )
POP_L ( ESI )
POP_L ( EDI )
RET
 
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_3dnow_transform_normalize_normals_no_rot)
GLNAME(_mesa_3dnow_transform_normalize_normals_no_rot):
 
#undef FRAME_OFFSET
#define FRAME_OFFSET 12
 
PUSH_L ( EDI )
PUSH_L ( ESI )
PUSH_L ( EBP )
 
MOV_L ( ARG_LENGTHS, EDI )
MOV_L ( ARG_IN, ESI )
MOV_L ( ARG_DEST, EAX )
MOV_L ( REGOFF(V3F_COUNT, ESI), EBP ) /* dest->count = in->count */
MOV_L ( EBP, REGOFF(V3F_COUNT, EAX) )
MOV_L ( ARG_MAT, ECX )
MOV_L ( REGOFF(V3F_START, EAX), EAX ) /* dest->start */
MOV_L ( REGOFF(MATRIX_INV, ECX), ECX ) /* mat->inv */
MOV_L ( REGOFF(V3F_START, ESI), EDX ) /* in->start */
 
CMP_L ( CONST(0), EBP ) /* count > 0 ?? */
JE ( LLBL (G3TNNR_end) )
 
FEMMS
 
MOVD ( M(0), MM0 ) /* | m0 */
PUNPCKLDQ ( M(5), MM0 ) /* m5 | m0 */
 
MOVD ( M(10), MM2 ) /* | m10 */
PUNPCKLDQ ( MM2, MM2 ) /* m10 | m10 */
 
CMP_L ( CONST(0), EDI ) /* lengths == 0 ? */
JNE ( LLBL (G3TNNR_scale_end ) )
 
MOVD ( ARG_SCALE, MM7 ) /* | scale */
PUNPCKLDQ ( MM7, MM7 ) /* scale | scale */
 
PFMUL ( MM7, MM0 ) /* scale * m5 | scale * m0 */
PFMUL ( MM7, MM2 ) /* scale * m10 | scale * m10 */
 
ALIGNTEXT32
LLBL (G3TNNR_scale_end):
CMP_L ( CONST(0), EDI ) /* lengths == 0 ? */
JE ( LLBL (G3TNNR_norm) ) /* need to calculate lengths */
 
MOVD ( REGIND(EDI), MM3 ) /* | length (x) */
 
 
ALIGNTEXT32
LLBL (G3TNNR_norm_w_lengths): /* use precalculated lengths */
 
PREFETCHW ( REGIND(EAX) )
 
MOVQ ( REGIND(EDX), MM6 ) /* x1 | x0 */
MOVD ( REGOFF(8, EDX), MM7 ) /* | x2 */
 
PFMUL ( MM0, MM6 ) /* x1*m5 | x0*m0 */
ADD_L ( STRIDE, EDX ) /* next normal */
 
PREFETCH ( REGIND(EDX) )
 
PFMUL ( MM2, MM7 ) /* | x2*m10 */
ADD_L ( CONST(16), EAX ) /* next r */
 
PFMUL ( MM3, MM7 ) /* | x2 (normalized) */
PUNPCKLDQ ( MM3, MM3 ) /* length (x) | length (x) */
 
ADD_L ( CONST(4), EDI ) /* next length */
PFMUL ( MM3, MM6 ) /* x1 (normalized) | x0 (normalized) */
 
DEC_L ( EBP ) /* decrement normal counter */
MOVQ ( MM6, REGOFF(-16, EAX) ) /* write r0, r1 */
 
MOVD ( MM7, REGOFF(-8, EAX) ) /* write r2 */
MOVD ( REGIND(EDI), MM3 ) /* | length (x) */
 
JA ( LLBL (G3TNNR_norm_w_lengths) )
JMP ( LLBL (G3TNNR_exit_3dnow) )
 
ALIGNTEXT32
LLBL (G3TNNR_norm): /* need to calculate lengths */
 
PREFETCHW ( REGIND(EAX) )
 
MOVQ ( REGIND(EDX), MM6 ) /* x1 | x0 */
MOVD ( REGOFF(8, EDX), MM7 ) /* | x2 */
 
PFMUL ( MM0, MM6 ) /* x1*m5 | x0*m0 */
ADD_L ( CONST(16), EAX ) /* next r */
 
PFMUL ( MM2, MM7 ) /* | x2*m10 */
MOVQ ( MM6, MM3 ) /* x1 (transformed)| x0 (transformed) */
 
MOVQ ( MM7, MM4 ) /* | x2 (transformed) */
PFMUL ( MM6, MM3 ) /* x1*x1 | x0*x0 */
 
 
PFMUL ( MM7, MM4 ) /* | x2*x2 */
PFACC ( MM3, MM3 ) /* **not used** | x0*x0+x1*x1 */
 
PFADD ( MM4, MM3 ) /* | x0*x0+x1*x1+x2*x2*/
ADD_L ( STRIDE, EDX ) /* next normal */
 
PREFETCH ( REGIND(EDX) )
 
PFRSQRT ( MM3, MM5 ) /* 1/sqrt (x0*x0+x1*x1+x2*x2) */
MOVQ ( MM5, MM4 )
 
PUNPCKLDQ ( MM3, MM3 )
PFMUL ( MM5, MM5 )
 
PFRSQIT1 ( MM3, MM5 )
DEC_L ( EBP ) /* decrement normal counter */
 
PFRCPIT2 ( MM4, MM5 )
PFMUL ( MM5, MM6 ) /* x1 (normalized) | x0 (normalized) */
 
MOVQ ( MM6, REGOFF(-16, EAX) ) /* write r0, r1 */
PFMUL ( MM5, MM7 ) /* | x2 (normalized) */
 
MOVD ( MM7, REGOFF(-8, EAX) ) /* write r2 */
JA ( LLBL (G3TNNR_norm) )
 
 
LLBL (G3TNNR_exit_3dnow):
FEMMS
 
LLBL (G3TNNR_end):
POP_L ( EBP )
POP_L ( ESI )
POP_L ( EDI )
RET
 
 
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_3dnow_transform_rescale_normals_no_rot)
GLNAME(_mesa_3dnow_transform_rescale_normals_no_rot):
 
#undef FRAME_OFFSET
#define FRAME_OFFSET 12
 
PUSH_L ( EDI )
PUSH_L ( ESI )
PUSH_L ( EBP )
 
MOV_L ( ARG_IN, EAX )
MOV_L ( ARG_DEST, EDX )
MOV_L ( REGOFF(V3F_COUNT, EAX), EBP ) /* dest->count = in->count */
MOV_L ( EBP, REGOFF(V3F_COUNT, EDX) )
MOV_L ( ARG_IN, ESI )
MOV_L ( ARG_MAT, ECX )
MOV_L ( REGOFF(MATRIX_INV, ECX), ECX ) /* mat->inv */
MOV_L ( REGOFF(V3F_START, EDX), EAX ) /* dest->start */
MOV_L ( REGOFF(V3F_START, ESI), EDX ) /* in->start */
 
CMP_L ( CONST(0), EBP )
JE ( LLBL (G3TRNR_end) )
 
FEMMS
 
MOVD ( ARG_SCALE, MM6 ) /* | scale */
PUNPCKLDQ ( MM6, MM6 ) /* scale | scale */
 
MOVD ( REGIND(ECX), MM0 ) /* | m0 */
PUNPCKLDQ ( REGOFF(20, ECX), MM0 ) /* m5 | m0 */
 
PFMUL ( MM6, MM0 ) /* scale*m5 | scale*m0 */
MOVD ( REGOFF(40, ECX), MM2 ) /* | m10 */
 
PFMUL ( MM6, MM2 ) /* | scale*m10 */
 
ALIGNTEXT32
LLBL (G3TRNR_rescale):
 
PREFETCHW ( REGIND(EAX) )
MOVQ ( REGIND(EDX), MM4 ) /* x1 | x0 */
MOVD ( REGOFF(8, EDX), MM5 ) /* | x2 */
PFMUL ( MM0, MM4 ) /* x1*m5 | x0*m0 */
ADD_L ( STRIDE, EDX ) /* next normal */
 
PREFETCH ( REGIND(EDX) )
 
PFMUL ( MM2, MM5 ) /* | x2*m10 */
ADD_L ( CONST(16), EAX ) /* next r */
 
DEC_L ( EBP ) /* decrement normal counter */
MOVQ ( MM4, REGOFF(-16, EAX) ) /* write r0, r1 */
 
MOVD ( MM5, REGOFF(-8, EAX) ) /* write r2 */
JA ( LLBL (G3TRNR_rescale) ) /* cnt > 0 ? -> process next normal */
 
FEMMS
 
LLBL (G3TRNR_end):
POP_L ( EBP )
POP_L ( ESI )
POP_L ( EDI )
RET
 
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_3dnow_transform_rescale_normals)
GLNAME(_mesa_3dnow_transform_rescale_normals):
 
#undef FRAME_OFFSET
#define FRAME_OFFSET 8
 
PUSH_L ( EDI )
PUSH_L ( ESI )
 
MOV_L ( ARG_IN, ESI )
MOV_L ( ARG_DEST, EAX )
MOV_L ( ARG_MAT, ECX )
MOV_L ( REGOFF(V3F_COUNT, ESI), EDI ) /* dest->count = in->count */
MOV_L ( EDI, REGOFF(V3F_COUNT, EAX) )
MOV_L ( REGOFF(V3F_START, EAX), EAX ) /* dest->start */
MOV_L ( REGOFF(V3F_START, ESI), EDX ) /* in->start */
MOV_L ( REGOFF(MATRIX_INV, ECX), ECX ) /* mat->inv */
 
CMP_L ( CONST(0), EDI )
JE ( LLBL (G3TR_end) )
 
FEMMS
 
MOVQ ( REGIND(ECX), MM3 ) /* m1 | m0 */
 
MOVQ ( REGOFF(16,ECX), MM4 ) /* m5 | m4 */
MOVD ( ARG_SCALE, MM0 ) /* scale */
 
MOVD ( REGOFF(8,ECX), MM5 ) /* | m2 */
PUNPCKLDQ ( MM0, MM0 ) /* scale | scale */
 
PUNPCKLDQ ( REGOFF(24, ECX), MM5 )
PFMUL ( MM0, MM3 ) /* scale*m1 | scale*m0 */
 
MOVQ ( REGOFF(32, ECX), MM6 ) /* m9 | m8*/
PFMUL ( MM0, MM4 ) /* scale*m5 | scale*m4 */
 
MOVD ( REGOFF(40, ECX), MM7 ) /* | m10 */
PFMUL ( MM0, MM5 ) /* scale*m6 | scale*m2 */
 
PFMUL ( MM0, MM6 ) /* scale*m9 | scale*m8 */
 
PFMUL ( MM0, MM7 ) /* | scale*m10 */
 
ALIGNTEXT32
LLBL (G3TR_rescale):
 
PREFETCHW ( REGIND(EAX) )
 
MOVQ ( REGIND(EDX), MM0 ) /* x1 | x0 */
MOVD ( REGOFF(8, EDX), MM2 ) /* | x2 */
 
MOVQ ( MM0, MM1 ) /* x1 | x0 */
PUNPCKLDQ ( MM2, MM2 ) /* x2 | x2 */
 
PFMUL ( MM3, MM0 ) /* x1*m1 | x0*m0 */
ADD_L ( CONST(16), EAX ) /* next r */
 
PFMUL ( MM4, MM1 ) /* x1*m5 | x0*m4 */
PFACC ( MM1, MM0 ) /* x0*m4+x1*m5 | x0*m0+x1*m1 */
 
MOVQ ( REGIND(EDX), MM1 ) /* x1 | x0 */
 
PFMUL ( MM5, MM2 ) /* x2*m6 | x2*m2 */
PFADD ( MM2, MM0 ) /* x0*m4...+x2*m6| x0*m0+x1*m1+x2*m2 */
 
MOVD ( REGOFF(8, EDX), MM2 ) /* | x2 */
ADD_L ( STRIDE, EDX ) /* next normal */
 
PREFETCH ( REGIND(EDX) )
 
MOVQ ( MM0, REGOFF(-16, EAX) ) /* write r0, r1 */
PFMUL ( MM6, MM1 ) /* x1*m9 | x0*m8 */
 
PFMUL ( MM7, MM2 ) /* | x2*m10 */
PFACC ( MM1, MM1 ) /* *not used* | x0*m8+x1*m9 */
 
PFADD ( MM2, MM1 ) /* *not used* | x0*m8+x1*m9+x2*m10 */
MOVD ( MM1, REGOFF(-8, EAX) ) /* write r2 */
 
DEC_L ( EDI ) /* decrement normal counter */
JA ( LLBL (G3TR_rescale) )
 
FEMMS
 
LLBL (G3TR_end):
POP_L ( ESI )
POP_L ( EDI )
RET
 
 
 
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_3dnow_transform_normals_no_rot)
GLNAME(_mesa_3dnow_transform_normals_no_rot):
 
#undef FRAME_OFFSET
#define FRAME_OFFSET 8
 
PUSH_L ( EDI )
PUSH_L ( ESI )
 
MOV_L ( ARG_IN, ESI )
MOV_L ( ARG_DEST, EAX )
MOV_L ( ARG_MAT, ECX )
MOV_L ( REGOFF(V3F_COUNT, ESI), EDI ) /* dest->count = in->count */
MOV_L ( EDI, REGOFF(V3F_COUNT, EAX) )
MOV_L ( REGOFF(V3F_START, EAX), EAX ) /* dest->start */
MOV_L ( REGOFF(V3F_START, ESI), EDX ) /* in->start */
MOV_L ( REGOFF(MATRIX_INV, ECX), ECX ) /* mat->inv */
 
CMP_L ( CONST(0), EDI )
JE ( LLBL (G3TNR_end) )
 
FEMMS
 
MOVD ( REGIND(ECX), MM0 ) /* | m0 */
PUNPCKLDQ ( REGOFF(20, ECX), MM0 ) /* m5 | m0 */
 
MOVD ( REGOFF(40, ECX), MM2 ) /* | m10 */
PUNPCKLDQ ( MM2, MM2 ) /* m10 | m10 */
 
ALIGNTEXT32
LLBL (G3TNR_transform):
 
PREFETCHW ( REGIND(EAX) )
 
MOVQ ( REGIND(EDX), MM4 ) /* x1 | x0 */
MOVD ( REGOFF(8, EDX), MM5 ) /* | x2 */
 
PFMUL ( MM0, MM4 ) /* x1*m5 | x0*m0 */
ADD_L ( STRIDE, EDX) /* next normal */
 
PREFETCH ( REGIND(EDX) )
 
PFMUL ( MM2, MM5 ) /* | x2*m10 */
ADD_L ( CONST(16), EAX ) /* next r */
 
DEC_L ( EDI ) /* decrement normal counter */
MOVQ ( MM4, REGOFF(-16, EAX) ) /* write r0, r1 */
 
MOVD ( MM5, REGOFF(-8, EAX) ) /* write r2 */
JA ( LLBL (G3TNR_transform) )
 
FEMMS
 
LLBL (G3TNR_end):
POP_L ( ESI )
POP_L ( EDI )
RET
 
 
 
 
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_3dnow_transform_normals)
GLNAME(_mesa_3dnow_transform_normals):
 
#undef FRAME_OFFSET
#define FRAME_OFFSET 8
 
PUSH_L ( EDI )
PUSH_L ( ESI )
 
MOV_L ( ARG_IN, ESI )
MOV_L ( ARG_DEST, EAX )
MOV_L ( ARG_MAT, ECX )
MOV_L ( REGOFF(V3F_COUNT, ESI), EDI ) /* dest->count = in->count */
MOV_L ( EDI, REGOFF(V3F_COUNT, EAX) )
MOV_L ( REGOFF(V3F_START, EAX), EAX ) /* dest->start */
MOV_L ( REGOFF(V3F_START, ESI), EDX ) /* in->start */
MOV_L ( REGOFF(MATRIX_INV, ECX), ECX ) /* mat->inv */
 
CMP_L ( CONST(0), EDI ) /* count > 0 ?? */
JE ( LLBL (G3T_end) )
 
FEMMS
 
MOVQ ( REGIND(ECX), MM3 ) /* m1 | m0 */
MOVQ ( REGOFF(16, ECX), MM4 ) /* m5 | m4 */
 
MOVD ( REGOFF(8, ECX), MM5 ) /* | m2 */
PUNPCKLDQ ( REGOFF(24, ECX), MM5 ) /* m6 | m2 */
 
MOVQ ( REGOFF(32, ECX), MM6 ) /* m9 | m8 */
MOVD ( REGOFF(40, ECX), MM7 ) /* | m10 */
 
ALIGNTEXT32
LLBL (G3T_transform):
 
PREFETCHW ( REGIND(EAX) )
 
MOVQ ( REGIND(EDX), MM0 ) /* x1 | x0 */
MOVD ( REGOFF(8, EDX), MM2 ) /* | x2 */
 
MOVQ ( MM0, MM1 ) /* x1 | x0 */
PUNPCKLDQ ( MM2, MM2 ) /* x2 | x2 */
 
PFMUL ( MM3, MM0 ) /* x1*m1 | x0*m0 */
ADD_L ( CONST(16), EAX ) /* next r */
 
PFMUL ( MM4, MM1 ) /* x1*m5 | x0*m4 */
PFACC ( MM1, MM0 ) /* x0*m4+x1*m5 | x0*m0+x1*m1 */
 
PFMUL ( MM5, MM2 ) /* x2*m6 | x2*m2 */
PFADD ( MM2, MM0 ) /* x0*m4...+x2*m6| x0*m0+x1*m1+x2*m2 */
 
MOVQ ( REGIND(EDX), MM1 ) /* x1 | x0 */
MOVQ ( MM0, REGOFF(-16, EAX) ) /* write r0, r1 */
 
PFMUL ( MM6, MM1 ) /* x1*m9 | x0*m8 */
MOVD ( REGOFF(8, EDX), MM2 ) /* | x2 */
 
PFMUL ( MM7, MM2 ) /* | x2*m10 */
ADD_L ( STRIDE, EDX ) /* next normal */
 
PREFETCH ( REGIND(EDX) )
 
PFACC ( MM1, MM1 ) /* *not used* | x0*m8+x1*m9 */
PFADD ( MM2, MM1 ) /* *not used* | x0*m8+x1*m9+x2*m10 */
 
MOVD ( MM1, REGOFF(-8, EAX) ) /* write r2 */
DEC_L ( EDI ) /* decrement normal counter */
 
JA ( LLBL (G3T_transform) )
 
FEMMS
 
LLBL (G3T_end):
POP_L ( ESI )
POP_L ( EDI )
RET
 
 
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_3dnow_normalize_normals)
GLNAME(_mesa_3dnow_normalize_normals):
 
#undef FRAME_OFFSET
#define FRAME_OFFSET 12
 
PUSH_L ( EDI )
PUSH_L ( ESI )
PUSH_L ( EBP )
 
MOV_L ( ARG_IN, ESI )
MOV_L ( ARG_DEST, EAX )
MOV_L ( REGOFF(V3F_COUNT, ESI), EBP ) /* dest->count = in->count */
MOV_L ( EBP, REGOFF(V3F_COUNT, EAX) )
MOV_L ( REGOFF(V3F_START, EAX), EAX ) /* dest->start */
MOV_L ( REGOFF(V3F_START, ESI), ECX ) /* in->start */
MOV_L ( ARG_LENGTHS, EDX )
 
CMP_L ( CONST(0), EBP ) /* count > 0 ?? */
JE ( LLBL (G3N_end) )
 
FEMMS
 
CMP_L ( CONST(0), EDX ) /* lengths == 0 ? */
JE ( LLBL (G3N_norm2) ) /* calculate lengths */
 
ALIGNTEXT32
LLBL (G3N_norm1): /* use precalculated lengths */
 
PREFETCH ( REGIND(EAX) )
 
MOVQ ( REGIND(ECX), MM0 ) /* x1 | x0 */
MOVD ( REGOFF(8, ECX), MM1 ) /* | x2 */
 
MOVD ( REGIND(EDX), MM3 ) /* | length (x) */
PFMUL ( MM3, MM1 ) /* | x2 (normalized) */
 
PUNPCKLDQ ( MM3, MM3 ) /* length (x) | length (x) */
ADD_L ( STRIDE, ECX ) /* next normal */
 
PREFETCH ( REGIND(ECX) )
 
PFMUL ( MM3, MM0 ) /* x1 (normalized) | x0 (normalized) */
MOVQ ( MM0, REGIND(EAX) ) /* write new x0, x1 */
 
MOVD ( MM1, REGOFF(8, EAX) ) /* write new x2 */
ADD_L ( CONST(16), EAX ) /* next r */
 
ADD_L ( CONST(4), EDX ) /* next length */
DEC_L ( EBP ) /* decrement normal counter */
 
JA ( LLBL (G3N_norm1) )
 
JMP ( LLBL (G3N_end1) )
 
ALIGNTEXT32
LLBL (G3N_norm2): /* need to calculate lengths */
 
PREFETCHW ( REGIND(EAX) )
 
MOVQ ( MM0, MM3 ) /* x1 | x0 */
ADD_L ( STRIDE, ECX ) /* next normal */
 
PREFETCH ( REGIND(ECX) )
 
MOVQ ( REGIND(ECX), MM0 ) /* x1 | x0 */
MOVD ( REGOFF(8, ECX), MM1 ) /* | x2 */
 
PFMUL ( MM0, MM3 ) /* x1*x1 | x0*x0 */
MOVQ ( MM1, MM4 ) /* | x2 */
 
ADD_L ( CONST(16), EAX ) /* next r */
PFMUL ( MM1, MM4 ) /* | x2*x2 */
 
PFADD ( MM4, MM3 ) /* | x0*x0+x2*x2 */
PFACC ( MM3, MM3 ) /* x0*x0+...+x2*x2 | x0*x0+x1*x1+x2*x2*/
 
PFRSQRT ( MM3, MM5 ) /* 1/sqrt (x0*x0+x1*x1+x2*x2) */
MOVQ ( MM5, MM4 )
 
PUNPCKLDQ ( MM3, MM3 )
PFMUL ( MM5, MM5 )
 
PFRSQIT1 ( MM3, MM5 )
DEC_L ( EBP ) /* decrement normal counter */
 
PFRCPIT2 ( MM4, MM5 )
 
PFMUL ( MM5, MM0 ) /* x1 (normalized) | x0 (normalized) */
MOVQ ( MM0, REGOFF(-16, EAX) ) /* write new x0, x1 */
 
PFMUL ( MM5, MM1 ) /* | x2 (normalized) */
MOVD ( MM1, REGOFF(-8, EAX) ) /* write new x2 */
 
JA ( LLBL (G3N_norm2) )
 
LLBL (G3N_end1):
FEMMS
 
LLBL (G3N_end):
POP_L ( EBP )
POP_L ( ESI )
POP_L ( EDI )
RET
 
 
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_3dnow_rescale_normals)
GLNAME(_mesa_3dnow_rescale_normals):
 
#undef FRAME_OFFSET
#define FRAME_OFFSET 8
PUSH_L ( EDI )
PUSH_L ( ESI )
 
MOV_L ( ARG_IN, ESI )
MOV_L ( ARG_DEST, EAX )
MOV_L ( REGOFF(V3F_COUNT, ESI), EDX ) /* dest->count = in->count */
MOV_L ( EDX, REGOFF(V3F_COUNT, EAX) )
MOV_L ( REGOFF(V3F_START, EAX), EAX ) /* dest->start */
MOV_L ( REGOFF(V3F_START, ESI), ECX ) /* in->start */
 
CMP_L ( CONST(0), EDX )
JE ( LLBL (G3R_end) )
 
FEMMS
 
MOVD ( ARG_SCALE, MM0 ) /* scale */
PUNPCKLDQ ( MM0, MM0 )
 
ALIGNTEXT32
LLBL (G3R_rescale):
 
PREFETCHW ( REGIND(EAX) )
 
MOVQ ( REGIND(ECX), MM1 ) /* x1 | x0 */
MOVD ( REGOFF(8, ECX), MM2 ) /* | x2 */
 
PFMUL ( MM0, MM1 ) /* x1*scale | x0*scale */
ADD_L ( STRIDE, ECX ) /* next normal */
 
PREFETCH ( REGIND(ECX) )
 
PFMUL ( MM0, MM2 ) /* | x2*scale */
ADD_L ( CONST(16), EAX ) /* next r */
 
MOVQ ( MM1, REGOFF(-16, EAX) ) /* write r0, r1 */
MOVD ( MM2, REGOFF(-8, EAX) ) /* write r2 */
 
DEC_L ( EDX ) /* decrement normal counter */
JA ( LLBL (G3R_rescale) )
 
FEMMS
 
LLBL (G3R_end):
POP_L ( ESI )
POP_L ( EDI )
RET
/shark/trunk/ports/mesa/src/x86/mmx_blend.s
0,0 → 1,358
/*
* Written by José Fonseca <j_r_fonseca@yahoo.co.uk>
*/
 
#include "matypes.h"
 
 
/* integer multiplication - alpha plus one
*
* makes the following approximation to the division (Sree)
*
* rgb*a/255 ~= (rgb*(a+1)) >> 256
*
* which is the fastest method that satisfies the following OpenGL criteria
*
* 0*0 = 0 and 255*255 = 255
*
* note that MX1 is a register with 0xffffffffffffffff constant which can be easily obtained making
*
* PCMPEQW ( MX1, MX1 )
*/
#define GMB_MULT_AP1( MP1, MA1, MP2, MA2, MX1 ) \
PSUBW ( MX1, MA1 ) /* a1 + 1 | a1 + 1 | a1 + 1 | a1 + 1 */ ;\
PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\
;\
TWO(PSUBW ( MX1, MA2 )) /* a2 + 1 | a2 + 1 | a2 + 1 | a2 + 1 */ ;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\
;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 ~= t1/255 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 ~= t2/255 */
 
 
/* integer multiplication - geometric series
*
* takes the geometric series approximation to the division
*
* t/255 = (t >> 8) + (t >> 16) + (t >> 24) ..
*
* in this case just the first two terms to fit in 16bit arithmetic
*
* t/255 ~= (t + (t >> 8)) >> 8
*
* note that just by itself it doesn't satisfies the OpenGL criteria, as 255*255 = 254,
* so the special case a = 255 must be accounted or roundoff must be used
*/
#define GMB_MULT_GS( MP1, MA1, MP2, MA2 ) \
PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\
;\
MOVQ ( MA1, MP1 ) ;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
;\
TWO(MOVQ ( MA2, MP2 )) ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
;\
PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
;\
TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
 
 
/* integer multiplication - geometric series plus rounding
*
* when using a geometric series division instead of truncating the result
* use roundoff in the approximation (Jim Blinn)
*
* t = rgb*a + 0x80
*
* achieving the exact results
*
* note that M80 is register with the 0x0080008000800080 constant
*/
#define GMB_MULT_GSR( MP1, MA1, MP2, MA2, M80 ) \
PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\
PADDW ( M80, MA1 ) /* t1 += 0x80 */ ;\
;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\
TWO(PADDW ( M80, MA2 )) /* t2 += 0x80 */ ;\
;\
MOVQ ( MA1, MP1 ) ;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
;\
TWO(MOVQ ( MA2, MP2 )) ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
;\
PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
;\
TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
 
 
/* linear interpolation - geometric series
*/
#define GMB_LERP_GS( MP1, MQ1, MA1, MP2, MQ2, MA2) \
PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\
PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\
PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\
;\
TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\
TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\
;\
MOVQ ( MA1, MP1 ) ;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
;\
TWO(MOVQ ( MA2, MP2 )) ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
;\
PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
;\
PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\
TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\
;\
PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
 
 
/* linear interpolation - geometric series with roundoff
*
* this is a generalization of Blinn's formula to signed arithmetic
*
* note that M80 is a register with the 0x0080008000800080 constant
*/
#define GMB_LERP_GSR( MP1, MQ1, MA1, MP2, MQ2, MA2, M80) \
PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\
PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\
PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\
;\
TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\
TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\
;\
PSRLW ( CONST(15), MP1 ) /* q1 > p1 ? 1 : 0 */ ;\
TWO(PSRLW ( CONST(15), MP2 )) /* q2 > q2 ? 1 : 0 */ ;\
;\
PSLLW ( CONST(8), MP1 ) /* q1 > p1 ? 0x100 : 0 */ ;\
TWO(PSLLW ( CONST(8), MP2 )) /* q2 > q2 ? 0x100 : 0 */ ;\
;\
PSUBW ( MP1, MA1 ) /* t1 -=? 0x100 */ ;\
TWO(PSUBW ( MP2, MA2 )) /* t2 -=? 0x100 */ ;\
;\
PADDW ( M80, MA1 ) /* t1 += 0x80 */ ;\
TWO(PADDW ( M80, MA2 )) /* t2 += 0x80 */ ;\
;\
MOVQ ( MA1, MP1 ) ;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
;\
TWO(MOVQ ( MA2, MP2 )) ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
;\
PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
;\
PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\
TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\
;\
PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
 
 
/* linear interpolation - geometric series with correction
*
* instead of the roundoff this adds a small correction to satisfy the OpenGL criteria
*
* t/255 ~= (t + (t >> 8) + (t >> 15)) >> 8
*
* note that although is faster than rounding off it doesn't give always the exact results
*/
#define GMB_LERP_GSC( MP1, MQ1, MA1, MP2, MQ2, MA2) \
PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\
PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\
PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\
;\
TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\
TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\
;\
MOVQ ( MA1, MP1 ) ;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
;\
TWO(MOVQ ( MA2, MP2 )) ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
;\
PADDW ( MA1, MP1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
PSRLW ( CONST(7), MA1 ) /* t1 >> 15 */ ;\
;\
TWO(PADDW ( MA2, MP2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
TWO(PSRLW ( CONST(7), MA2 )) /* t2 >> 15 */ ;\
;\
PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) + (t1 >>15) ~= (t1/255) << 8 */ ;\
TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) + (t2 >>15) ~= (t2/255) << 8 */ ;\
;\
PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\
TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\
;\
PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
 
 
/* common blending setup code
*
* note that M00 is a register with 0x0000000000000000 constant which can be easily obtained making
*
* PXOR ( M00, M00 )
*/
#define GMB_LOAD(rgba, dest, MPP, MQQ) \
ONE(MOVD ( REGIND(rgba), MPP )) /* | | | | qa1 | qb1 | qg1 | qr1 */ ;\
ONE(MOVD ( REGIND(dest), MQQ )) /* | | | | pa1 | pb1 | pg1 | pr1 */ ;\
;\
TWO(MOVQ ( REGIND(rgba), MPP )) /* qa2 | qb2 | qg2 | qr2 | qa1 | qb1 | qg1 | qr1 */ ;\
TWO(MOVQ ( REGIND(dest), MQQ )) /* pa2 | pb2 | pg2 | pr2 | pa1 | pb1 | pg1 | pr1 */
 
#define GMB_UNPACK(MP1, MQ1, MP2, MQ2, M00) \
TWO(MOVQ ( MP1, MP2 )) ;\
TWO(MOVQ ( MQ1, MQ2 )) ;\
;\
PUNPCKLBW ( M00, MQ1 ) /* qa1 | qb1 | qg1 | qr1 */ ;\
TWO(PUNPCKHBW ( M00, MQ2 )) /* qa2 | qb2 | qg2 | qr2 */ ;\
PUNPCKLBW ( M00, MP1 ) /* pa1 | pb1 | pg1 | pr1 */ ;\
TWO(PUNPCKHBW ( M00, MP2 )) /* pa2 | pb2 | pg2 | pr2 */
 
#define GMB_ALPHA(MP1, MA1, MP2, MA2) \
MOVQ ( MP1, MA1 ) ;\
TWO(MOVQ ( MP2, MA2 )) ;\
;\
PUNPCKHWD ( MA1, MA1 ) /* pa1 | pa1 | | */ ;\
TWO(PUNPCKHWD ( MA2, MA2 )) /* pa2 | pa2 | | */ ;\
PUNPCKHDQ ( MA1, MA1 ) /* pa1 | pa1 | pa1 | pa1 */ ;\
TWO(PUNPCKHDQ ( MA2, MA2 )) /* pa2 | pa2 | pa2 | pa2 */
 
#define GMB_PACK( MS1, MS2 ) \
PACKUSWB ( MS2, MS1 ) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;\
 
#define GMB_STORE(rgba, MSS ) \
ONE(MOVD ( MSS, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\
TWO(MOVQ ( MSS, REGIND(rgba) )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */
 
 
SEG_DATA
 
ALIGNDATA8
const_0080:
D_LONG 0x00800080, 0x00800080
 
const_80:
D_LONG 0x80808080, 0x80808080
 
SEG_TEXT
 
 
/* Blend transparency function
*/
 
#define TAG(x) x##_transparency
 
#define INIT \
PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */
 
#define MAIN( rgba, dest ) \
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
GMB_UNPACK( MM1, MM2, MM4, MM5, MM0 ) ;\
GMB_ALPHA( MM1, MM3, MM4, MM6 ) ;\
GMB_LERP_GSC( MM1, MM2, MM3, MM4, MM5, MM6 ) ;\
GMB_PACK( MM3, MM6 ) ;\
GMB_STORE( rgba, MM3 )
 
#include "mmx_blendtmp.h"
 
 
/* Blend add function
*
* FIXME: Add some loop unrolling here...
*/
 
#define TAG(x) x##_add
 
#define INIT
 
#define MAIN( rgba, dest ) \
ONE(MOVD ( REGIND(rgba), MM1 )) /* | | | | qa1 | qb1 | qg1 | qr1 */ ;\
ONE(MOVD ( REGIND(dest), MM2 )) /* | | | | pa1 | pb1 | pg1 | pr1 */ ;\
ONE(PADDUSB ( MM2, MM1 )) ;\
ONE(MOVD ( MM1, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\
;\
TWO(MOVQ ( REGIND(rgba), MM1 )) /* qa2 | qb2 | qg2 | qr2 | qa1 | qb1 | qg1 | qr1 */ ;\
TWO(PADDUSB ( REGIND(dest), MM1 )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;\
TWO(MOVQ ( MM1, REGIND(rgba) ))
 
#include "mmx_blendtmp.h"
 
 
/* Blend min function
*/
 
#define TAG(x) x##_min
 
#define INIT \
MOVQ ( CONTENT(const_80), MM7 ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/
 
#define MAIN( rgba, dest ) \
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
MOVQ ( MM1, MM3 ) ;\
MOVQ ( MM2, MM4 ) ;\
PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\
PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\
PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\
PAND ( MM4, MM1 ) /* q > p ? p : 0 */ ;\
PANDN ( MM2, MM4 ) /* q > p ? 0 : q */ ;\
POR ( MM1, MM4 ) /* q > p ? p : q */ ;\
GMB_STORE( rgba, MM4 )
 
#include "mmx_blendtmp.h"
 
 
/* Blend max function
*/
 
#define TAG(x) x##_max
 
#define INIT \
MOVQ ( CONTENT(const_80), MM7 ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/
 
#define MAIN( rgba, dest ) \
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
MOVQ ( MM1, MM3 ) ;\
MOVQ ( MM2, MM4 ) ;\
PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\
PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\
PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\
PAND ( MM4, MM2 ) /* q > p ? q : 0 */ ;\
PANDN ( MM1, MM4 ) /* q > p ? 0 : p */ ;\
POR ( MM2, MM4 ) /* q > p ? p : q */ ;\
GMB_STORE( rgba, MM4 )
 
#include "mmx_blendtmp.h"
 
 
/* Blend modulate function
*/
 
#define TAG(x) x##_modulate
 
#define INIT \
PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */ ;\
MOVQ ( CONTENT(const_0080), MM7 ) /* 0x0080 | 0x0080 | 0x0080 | 0x0080 */
 
#define MAIN( rgba, dest ) \
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
GMB_UNPACK( MM1, MM2, MM4, MM5, MM0 ) ;\
GMB_MULT_GSR( MM1, MM2, MM4, MM5, MM7 ) ;\
GMB_PACK( MM2, MM5 ) ;\
GMB_STORE( rgba, MM2 )
 
#include "mmx_blendtmp.h"
 
/shark/trunk/ports/mesa/src/x86/3dnow.c
0,0 → 1,89
/* $Id: 3dnow.c,v 1.1 2003-03-13 12:11:47 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 4.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* 3DNow! optimizations contributed by
* Holger Waechtler <holger@akaflieg.extern.tu-berlin.de>
*/
 
#include "glheader.h"
#include "context.h"
#include "math/m_xform.h"
#include "tnl/t_context.h"
 
#include "3dnow.h"
#include "common_x86_macros.h"
 
#ifdef DEBUG
#include "math/m_debug.h"
#endif
 
 
#ifdef USE_3DNOW_ASM
DECLARE_XFORM_GROUP( 3dnow, 2 )
DECLARE_XFORM_GROUP( 3dnow, 3 )
DECLARE_XFORM_GROUP( 3dnow, 4 )
 
DECLARE_NORM_GROUP( 3dnow )
 
 
extern void _ASMAPI
_mesa_v16_3dnow_general_xform( GLfloat *first_vert,
const GLfloat *m,
const GLfloat *src,
GLuint src_stride,
GLuint count );
 
extern void _ASMAPI
_mesa_3dnow_project_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride );
 
extern void _ASMAPI
_mesa_3dnow_project_clipped_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride,
const GLubyte *clipmask );
#endif
 
 
void _mesa_init_3dnow_transform_asm( void )
{
#ifdef USE_3DNOW_ASM
ASSIGN_XFORM_GROUP( 3dnow, 2 );
ASSIGN_XFORM_GROUP( 3dnow, 3 );
ASSIGN_XFORM_GROUP( 3dnow, 4 );
 
ASSIGN_NORM_GROUP( 3dnow );
 
#ifdef DEBUG
_math_test_all_transform_functions( "3DNow!" );
_math_test_all_normal_transform_functions( "3DNow!" );
#endif
#endif
}
/shark/trunk/ports/mesa/src/x86/norm_args.h
0,0 → 1,58
/* $Id: norm_args.h,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* Normal transform function interface for assembly code. Simply define
* FRAME_OFFSET to the number of bytes pushed onto the stack before
* using the ARG_* argument macros.
*
* Gareth Hughes
*/
 
#ifndef __NORM_ARGS_H__
#define __NORM_ARGS_H__
 
/* Offsets for normal_func arguments
*
* typedef void (*normal_func)( CONST GLmatrix *mat,
* GLfloat scale,
* CONST GLvector3f *in,
* CONST GLfloat lengths[],
* GLvector3f *dest );
*/
#define OFFSET_MAT 4
#define OFFSET_SCALE 8
#define OFFSET_IN 12
#define OFFSET_LENGTHS 16
#define OFFSET_DEST 20
 
#define ARG_MAT REGOFF(FRAME_OFFSET+OFFSET_MAT, ESP)
#define ARG_SCALE REGOFF(FRAME_OFFSET+OFFSET_SCALE, ESP)
#define ARG_IN REGOFF(FRAME_OFFSET+OFFSET_IN, ESP)
#define ARG_LENGTHS REGOFF(FRAME_OFFSET+OFFSET_LENGTHS, ESP)
#define ARG_DEST REGOFF(FRAME_OFFSET+OFFSET_DEST, ESP)
 
#endif
/shark/trunk/ports/mesa/src/x86/common_x86.c
0,0 → 1,65
/* $Id: common_x86.c,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 5.0
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* Check CPU capabilities & initialize optimized funtions for this particular
* processor.
*
* Written by Holger Waechtler <holger@akaflieg.extern.tu-berlin.de>
* Changed by Andre Werthmann <wertmann@cs.uni-potsdam.de> for using the
* new Katmai functions.
*/
 
#include <stdlib.h>
#include <stdio.h>
#if defined(USE_SSE_ASM) && defined(__linux__)
#include <signal.h>
#endif
#if defined(USE_SSE_ASM) && defined(__FreeBSD__)
#include <sys/types.h>
#include <sys/sysctl.h>
#endif
 
#include "context.h"
#include "common_x86_asm.h"
#include "imports.h"
 
 
int _mesa_x86_cpu_features = 1;
 
void _mesa_init_all_x86_transform_asm( void )
{
_mesa_x86_cpu_features = 1;
 
if ( _mesa_x86_cpu_features ) {
_mesa_init_x86_transform_asm();
}
 
_mesa_x86_cpu_features &= ~(X86_FEATURE_XMM);
 
}
 
/shark/trunk/ports/mesa/src/x86/3dnow.h
0,0 → 1,39
/* $Id: 3dnow.h,v 1.1 2003-03-13 12:11:47 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* 3DNow! optimizations contributed by
* Holger Waechtler <holger@akaflieg.extern.tu-berlin.de>
*/
 
#ifndef __3DNOW_H__
#define __3DNOW_H__
 
#include "math/m_xform.h"
 
void _mesa_init_3dnow_transform_asm( void );
 
#endif
/shark/trunk/ports/mesa/src/x86/common_x86_macros.h
0,0 → 1,107
/* $Id: common_x86_macros.h,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Gareth Hughes
*/
 
#ifndef __COMMON_X86_MACROS_H__
#define __COMMON_X86_MACROS_H__
 
 
/* =============================================================
* Transformation function declarations:
*/
 
#define XFORM_ARGS GLvector4f *to_vec, \
const GLfloat m[16], \
const GLvector4f *from_vec
 
#define DECLARE_XFORM_GROUP( pfx, sz ) \
extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general( XFORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity( XFORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot( XFORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective( XFORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d( XFORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot( XFORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d( XFORM_ARGS );
 
#define ASSIGN_XFORM_GROUP( pfx, sz ) \
_mesa_transform_tab[sz][MATRIX_GENERAL] = \
_mesa_##pfx##_transform_points##sz##_general; \
_mesa_transform_tab[sz][MATRIX_IDENTITY] = \
_mesa_##pfx##_transform_points##sz##_identity; \
_mesa_transform_tab[sz][MATRIX_3D_NO_ROT] = \
_mesa_##pfx##_transform_points##sz##_3d_no_rot; \
_mesa_transform_tab[sz][MATRIX_PERSPECTIVE] = \
_mesa_##pfx##_transform_points##sz##_perspective; \
_mesa_transform_tab[sz][MATRIX_2D] = \
_mesa_##pfx##_transform_points##sz##_2d; \
_mesa_transform_tab[sz][MATRIX_2D_NO_ROT] = \
_mesa_##pfx##_transform_points##sz##_2d_no_rot; \
_mesa_transform_tab[sz][MATRIX_3D] = \
_mesa_##pfx##_transform_points##sz##_3d;
 
 
/* =============================================================
* Normal transformation function declarations:
*/
 
#define NORM_ARGS const GLmatrix *mat, \
GLfloat scale, \
const GLvector4f *in, \
const GLfloat *lengths, \
GLvector4f *dest
 
#define DECLARE_NORM_GROUP( pfx ) \
extern void _ASMAPI _mesa_##pfx##_rescale_normals( NORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_normalize_normals( NORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_normals( NORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot( NORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals( NORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot( NORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals( NORM_ARGS ); \
extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot( NORM_ARGS );
 
#define ASSIGN_NORM_GROUP( pfx ) \
_mesa_normal_tab[NORM_RESCALE] = \
_mesa_##pfx##_rescale_normals; \
_mesa_normal_tab[NORM_NORMALIZE] = \
_mesa_##pfx##_normalize_normals; \
_mesa_normal_tab[NORM_TRANSFORM] = \
_mesa_##pfx##_transform_normals; \
_mesa_normal_tab[NORM_TRANSFORM_NO_ROT] = \
_mesa_##pfx##_transform_normals_no_rot; \
_mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE] = \
_mesa_##pfx##_transform_rescale_normals; \
_mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE] = \
_mesa_##pfx##_transform_rescale_normals_no_rot; \
_mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE] = \
_mesa_##pfx##_transform_normalize_normals; \
_mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE] = \
_mesa_##pfx##_transform_normalize_normals_no_rot;
 
 
#endif
/shark/trunk/ports/mesa/src/x86/sse_xform1.s
0,0 → 1,433
/* $Id: sse_xform1.s,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/** TODO:
* - insert PREFETCH instructions to avoid cache-misses !
* - some more optimizations are possible...
* - for 40-50% more performance in the SSE-functions, the
* data (trans-matrix, src_vert, dst_vert) needs to be 16byte aligned !
*/
 
#include "matypes.h"
#include "xform_args.h"
 
SEG_TEXT
 
#define S(i) REGOFF(i * 4, ESI)
#define D(i) REGOFF(i * 4, EDI)
#define M(i) REGOFF(i * 4, EDX)
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points1_general)
GLNAME( _mesa_sse_transform_points1_general ):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
CMP_L( CONST(0), ECX ) /* count == 0 ? */
JE( LLBL(K_GTP1GR_finish) ) /* yes -> nothing to do. */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
 
ALIGNTEXT32
MOVAPS( M(0), XMM0 ) /* m3 | m2 | m1 | m0 */
MOVAPS( M(12), XMM1 ) /* m15 | m14 | m13 | m12 */
 
ALIGNTEXT32
LLBL(K_GTP1GR_top):
MOVSS( S(0), XMM2 ) /* ox */
SHUFPS( CONST(0x0), XMM2, XMM2 ) /* ox | ox | ox | ox */
MULPS( XMM0, XMM2 ) /* ox*m3 | ox*m2 | ox*m1 | ox*m0 */
ADDPS( XMM1, XMM2 ) /* + | + | + | + */
MOVUPS( XMM2, D(0) )
 
LLBL(K_GTP1GR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTP1GR_top) )
 
LLBL(K_GTP1GR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points1_identity)
GLNAME( _mesa_sse_transform_points1_identity ):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP1IR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_1), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(1), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
CMP_L( ESI, EDI )
JE( LLBL(K_GTP1IR_finish) )
 
 
ALIGNTEXT32
LLBL(K_GTP1IR_top):
MOV_L( S(0), EDX )
MOV_L( EDX, D(0) )
 
LLBL(K_GTP1IR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTP1IR_top) )
 
LLBL(K_GTP1IR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points1_3d_no_rot)
GLNAME(_mesa_sse_transform_points1_3d_no_rot):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP13DNRR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
 
ALIGNTEXT32
MOVSS( M(0), XMM0 ) /* m0 */
MOVSS( M(12), XMM1 ) /* m12 */
MOVSS( M(13), XMM2 ) /* m13 */
MOVSS( M(14), XMM3 ) /* m14 */
 
ALIGNTEXT32
LLBL(K_GTP13DNRR_top):
MOVSS( S(0), XMM4 ) /* ox */
MULSS( XMM0, XMM4 ) /* ox*m0 */
ADDSS( XMM1, XMM4 ) /* ox*m0+m12 */
MOVSS( XMM4, D(0) )
 
MOVSS( XMM2, D(1) )
MOVSS( XMM3, D(2) )
 
LLBL(K_GTP13DNRR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTP13DNRR_top) )
 
LLBL(K_GTP13DNRR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points1_perspective)
GLNAME(_mesa_sse_transform_points1_perspective):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP13PR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
 
ALIGNTEXT32
XORPS( XMM0, XMM0 ) /* 0 | 0 | 0 | 0 */
MOVSS( M(0), XMM1 ) /* m0 */
MOVSS( M(14), XMM2 ) /* m14 */
 
ALIGNTEXT32
LLBL(K_GTP13PR_top):
MOVSS( S(0), XMM3 ) /* ox */
MULSS( XMM1, XMM3 ) /* ox*m0 */
MOVSS( XMM3, D(0) ) /* ox*m0->D(0) */
MOVSS( XMM2, D(2) ) /* m14->D(2) */
 
MOVSS( XMM0, D(1) )
MOVSS( XMM0, D(3) )
 
LLBL(K_GTP13PR_skip):
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(K_GTP13PR_top) )
 
LLBL(K_GTP13PR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points1_2d)
GLNAME(_mesa_sse_transform_points1_2d):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP13P2DR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(2), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVLPS( M(0), XMM0 ) /* m1 | m0 */
MOVLPS( M(12), XMM1 ) /* m13 | m12 */
 
ALIGNTEXT32
LLBL(K_GTP13P2DR_top):
MOVSS( S(0), XMM2 ) /* ox */
SHUFPS( CONST(0x0), XMM2, XMM2 ) /* ox | ox | ox | ox */
MULPS( XMM0, XMM2 ) /* - | - | ox*m1 | ox*m0 */
ADDPS( XMM1, XMM2 ) /* - | - | ox*m1+m13 | ox*m0+m12 */
MOVLPS( XMM2, D(0) )
 
LLBL(K_GTP13P2DR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTP13P2DR_top) )
 
LLBL(K_GTP13P2DR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points1_2d_no_rot)
GLNAME(_mesa_sse_transform_points1_2d_no_rot):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP13P2DNRR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(2), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVSS( M(0), XMM0 ) /* m0 */
MOVSS( M(12), XMM1 ) /* m12 */
MOVSS( M(13), XMM2 ) /* m13 */
 
ALIGNTEXT32
LLBL(K_GTP13P2DNRR_top):
MOVSS( S(0), XMM3 ) /* ox */
MULSS( XMM0, XMM3 ) /* ox*m0 */
ADDSS( XMM1, XMM3 ) /* ox*m0+m12 */
MOVSS( XMM3, D(0) )
MOVSS( XMM2, D(1) )
 
LLBL(K_GTP13P2DNRR_skip):
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(K_GTP13P2DNRR_top) )
 
LLBL(K_GTP13P2DNRR_finish):
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points1_3d)
GLNAME(_mesa_sse_transform_points1_3d):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP13P3DR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
 
ALIGNTEXT32
MOVAPS( M(0), XMM0 ) /* m3 | m2 | m1 | m0 */
MOVAPS( M(12), XMM1 ) /* m15 | m14 | m13 | m12 */
 
ALIGNTEXT32
LLBL(K_GTP13P3DR_top):
MOVSS( S(0), XMM2 ) /* ox */
SHUFPS( CONST(0x0), XMM2, XMM2 ) /* ox | ox | ox | ox */
MULPS( XMM0, XMM2 ) /* ox*m3 | ox*m2 | ox*m1 | ox*m0 */
ADDPS( XMM1, XMM2 ) /* +m15 | +m14 | +m13 | +m12 */
MOVLPS( XMM2, D(0) ) /* - | - | ->D(1)| ->D(0)*/
UNPCKHPS( XMM2, XMM2 ) /* ox*m3+m15 | ox*m3+m15 | ox*m2+m14 | ox*m2+m14 */
MOVSS( XMM2, D(2) )
 
LLBL(K_GTP13P3DR_skip):
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(K_GTP13P3DR_top) )
 
LLBL(K_GTP13P3DR_finish):
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
/shark/trunk/ports/mesa/src/x86/sse_xform2.s
0,0 → 1,452
/* $Id: sse_xform2.s,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/** TODO:
* - insert PREFETCH instructions to avoid cache-misses !
* - some more optimizations are possible...
* - for 40-50% more performance in the SSE-functions, the
* data (trans-matrix, src_vert, dst_vert) needs to be 16byte aligned !
*/
 
#include "matypes.h"
#include "xform_args.h"
 
SEG_TEXT
 
#define S(i) REGOFF(i * 4, ESI)
#define D(i) REGOFF(i * 4, EDI)
#define M(i) REGOFF(i * 4, EDX)
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points2_general)
GLNAME( _mesa_sse_transform_points2_general ):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX )
JZ( LLBL(K_GTP2GR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVAPS( M(0), XMM0 ) /* m3 | m2 | m1 | m0 */
MOVAPS( M(4), XMM1 ) /* m7 | m6 | m5 | m4 */
MOVAPS( M(12), XMM2 ) /* m15 | m14 | m13 | m12 */
 
ALIGNTEXT32
LLBL(K_GTP2GR_top):
MOVSS( S(0), XMM3 ) /* ox */
SHUFPS( CONST(0x0), XMM3, XMM3 ) /* ox | ox | ox | ox */
MULPS( XMM0, XMM3 ) /* ox*m3 | ox*m2 | ox*m1 | ox*m0 */
MOVSS( S(1), XMM4 ) /* oy */
SHUFPS( CONST(0x0), XMM4, XMM4 ) /* oy | oy | oy | oy */
MULPS( XMM1, XMM4 ) /* oy*m7 | oy*m6 | oy*m5 | oy*m4 */
 
ADDPS( XMM4, XMM3 )
ADDPS( XMM2, XMM3 )
MOVAPS( XMM3, D(0) )
 
LLBL(K_GTP2GR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTP2GR_top) )
 
LLBL(K_GTP2GR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points2_identity)
GLNAME( _mesa_sse_transform_points2_identity ):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP2IR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(2), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
CMP_L( ESI, EDI )
JE( LLBL(K_GTP2IR_finish) )
 
 
ALIGNTEXT32
LLBL(K_GTP2IR_top):
MOV_L ( S(0), EDX )
MOV_L ( EDX, D(0) )
MOV_L ( S(1), EDX )
MOV_L ( EDX, D(1) )
 
LLBL(K_GTP2IR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTP2IR_top) )
 
LLBL(K_GTP2IR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points2_3d_no_rot)
GLNAME(_mesa_sse_transform_points2_3d_no_rot):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP23DNRR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
 
ALIGNTEXT32
MOVSS ( M(0), XMM1 ) /* - | - | - | m0 */
MOVSS ( M(5), XMM2 ) /* - | - | - | m5 */
UNPCKLPS ( XMM2, XMM1 ) /* - | - | m5 | m0 */
MOVLPS ( M(12), XMM2 ) /* - | - | m13 | m12 */
MOVSS ( M(14), XMM3 ) /* - | - | - | m14 */
 
ALIGNTEXT32
LLBL(K_GTP23DNRR_top):
MOVLPS ( S(0), XMM0 ) /* - | - | oy | ox */
MULPS ( XMM1, XMM0 ) /* - | - | oy*m5 | ox*m0 */
ADDPS ( XMM2, XMM0 ) /* - | - | +m13 | +m12 */
MOVLPS ( XMM0, D(0) ) /* -> D(1) | -> D(0) */
 
MOVSS ( XMM3, D(2) ) /* -> D(2) */
 
LLBL(K_GTP23DNRR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTP23DNRR_top) )
 
LLBL(K_GTP23DNRR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points2_perspective)
GLNAME(_mesa_sse_transform_points2_perspective):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP23PR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVSS ( M(0), XMM1 ) /* - | - | - | m0 */
MOVSS ( M(5), XMM2 ) /* - | - | - | m5 */
UNPCKLPS ( XMM2, XMM1 ) /* - | - | m5 | m0 */
MOVSS ( M(14), XMM3 ) /* m14 */
XORPS ( XMM0, XMM0 ) /* 0 | 0 | 0 | 0 */
 
ALIGNTEXT32
LLBL(K_GTP23PR_top):
MOVLPS( S(0), XMM4 ) /* oy | ox */
MULPS( XMM1, XMM4 ) /* oy*m5 | ox*m0 */
MOVLPS( XMM4, D(0) ) /* ->D(1) | ->D(0) */
MOVSS( XMM3, D(2) ) /* ->D(2) */
MOVSS( XMM0, D(3) ) /* ->D(3) */
 
LLBL(K_GTP23PR_skip):
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(K_GTP23PR_top) )
 
LLBL(K_GTP23PR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points2_2d)
GLNAME(_mesa_sse_transform_points2_2d):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP23P2DR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(2), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVLPS( M(0), XMM0 ) /* m1 | m0 */
MOVLPS( M(4), XMM1 ) /* m5 | m4 */
MOVLPS( M(12), XMM2 ) /* m13 | m12 */
 
ALIGNTEXT32
LLBL(K_GTP23P2DR_top):
MOVSS( S(0), XMM3 ) /* ox */
SHUFPS( CONST(0x0), XMM3, XMM3 ) /* ox | ox */
MULPS( XMM0, XMM3 ) /* ox*m1 | ox*m0 */
 
MOVSS( S(1), XMM4 ) /* oy */
SHUFPS( CONST(0x0), XMM4, XMM4 ) /* oy | oy */
MULPS( XMM1, XMM4 ) /* oy*m5 | oy*m4 */
 
ADDPS( XMM4, XMM3 )
ADDPS( XMM2, XMM3 )
MOVLPS( XMM3, D(0) ) /* ->D(1) | ->D(0) */
 
LLBL(K_GTP23P2DR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTP23P2DR_top) )
 
LLBL(K_GTP23P2DR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points2_2d_no_rot)
GLNAME(_mesa_sse_transform_points2_2d_no_rot):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP23P2DNRR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_2), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(2), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVSS ( M(0), XMM1 ) /* m0 */
MOVSS ( M(5), XMM2 ) /* m5 */
UNPCKLPS ( XMM2, XMM1 ) /* m5 | m0 */
MOVLPS ( M(12), XMM2 ) /* m13 | m12 */
 
ALIGNTEXT32
LLBL(K_GTP23P2DNRR_top):
MOVLPS( S(0), XMM0 ) /* oy | ox */
MULPS( XMM1, XMM0 ) /* oy*m5 | ox*m0 */
ADDPS( XMM2, XMM0 ) /* +m13 | +m12 */
MOVLPS( XMM0, D(0) ) /* ->D(1) | ->D(0) */
 
LLBL(K_GTP23P2DNRR_skip):
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(K_GTP23P2DNRR_top) )
 
LLBL(K_GTP23P2DNRR_finish):
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points2_3d)
GLNAME(_mesa_sse_transform_points2_3d):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP23P3DR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVAPS( M(0), XMM0 ) /* m2 | m1 | m0 */
MOVAPS( M(4), XMM1 ) /* m6 | m5 | m4 */
MOVAPS( M(12), XMM2 ) /* m14 | m13 | m12 */
 
ALIGNTEXT32
LLBL(K_GTP23P3DR_top):
MOVSS( S(0), XMM3 ) /* ox */
SHUFPS( CONST(0x0), XMM3, XMM3 ) /* ox | ox | ox */
MULPS( XMM0, XMM3 ) /* ox*m2 | ox*m1 | ox*m0 */
 
MOVSS( S(1), XMM4 ) /* oy */
SHUFPS( CONST(0x0), XMM4, XMM4 ) /* oy | oy | oy */
MULPS( XMM1, XMM4 ) /* oy*m6 | oy*m5 | oy*m4 */
 
ADDPS( XMM4, XMM3 )
ADDPS( XMM2, XMM3 )
 
MOVLPS( XMM3, D(0) ) /* ->D(1) | ->D(0) */
UNPCKHPS( XMM3, XMM3 )
MOVSS( XMM3, D(2) ) /* ->D(2) */
 
LLBL(K_GTP23P3DR_skip):
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(K_GTP23P3DR_top) )
 
LLBL(K_GTP23P3DR_finish):
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
/shark/trunk/ports/mesa/src/x86/sse_xform3.s
0,0 → 1,498
/* $Id: sse_xform3.s,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/** TODO:
* - insert PREFETCH instructions to avoid cache-misses !
* - some more optimizations are possible...
* - for 40-50% more performance in the SSE-functions, the
* data (trans-matrix, src_vert, dst_vert) needs to be 16byte aligned !
*/
 
#include "matypes.h"
#include "xform_args.h"
 
SEG_TEXT
 
#define S(i) REGOFF(i * 4, ESI)
#define D(i) REGOFF(i * 4, EDI)
#define M(i) REGOFF(i * 4, EDX)
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points3_general)
GLNAME( _mesa_sse_transform_points3_general ):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
CMP_L ( CONST(0), ECX ) /* count == 0 ? */
JE ( LLBL(K_GTPGR_finish) ) /* yes -> nothing to do. */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
 
ALIGNTEXT32
MOVAPS ( REGOFF(0, EDX), XMM0 ) /* m0 | m1 | m2 | m3 */
MOVAPS ( REGOFF(16, EDX), XMM1 ) /* m4 | m5 | m6 | m7 */
MOVAPS ( REGOFF(32, EDX), XMM2 ) /* m8 | m9 | m10 | m11 */
MOVAPS ( REGOFF(48, EDX), XMM3 ) /* m12 | m13 | m14 | m15 */
 
 
ALIGNTEXT32
LLBL(K_GTPGR_top):
MOVSS ( REGOFF(0, ESI), XMM4 ) /* | | | ox */
SHUFPS ( CONST(0x0), XMM4, XMM4 ) /* ox | ox | ox | ox */
MOVSS ( REGOFF(4, ESI), XMM5 ) /* | | | oy */
SHUFPS ( CONST(0x0), XMM5, XMM5 ) /* oy | oy | oy | oy */
MOVSS ( REGOFF(8, ESI), XMM6 ) /* | | | oz */
SHUFPS ( CONST(0x0), XMM6, XMM6 ) /* oz | oz | oz | oz */
 
MULPS ( XMM0, XMM4 ) /* m3*ox | m2*ox | m1*ox | m0*ox */
MULPS ( XMM1, XMM5 ) /* m7*oy | m6*oy | m5*oy | m4*oy */
MULPS ( XMM2, XMM6 ) /* m11*oz | m10*oz | m9*oz | m8*oz */
 
ADDPS ( XMM5, XMM4 )
ADDPS ( XMM6, XMM4 )
ADDPS ( XMM3, XMM4 )
 
MOVAPS ( XMM4, REGOFF(0, EDI) )
 
LLBL(K_GTPGR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTPGR_top) )
 
LLBL(K_GTPGR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points3_identity)
GLNAME( _mesa_sse_transform_points3_identity ):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTPIR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
CMP_L( ESI, EDI )
JE( LLBL(K_GTPIR_finish) )
 
 
ALIGNTEXT32
LLBL(K_GTPIR_top):
MOVLPS ( S(0), XMM0 )
MOVLPS ( XMM0, D(0) )
MOVSS ( S(2), XMM0 )
MOVSS ( XMM0, D(2) )
 
LLBL(K_GTPIR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTPIR_top) )
 
LLBL(K_GTPIR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points3_3d_no_rot)
GLNAME(_mesa_sse_transform_points3_3d_no_rot):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP3DNRR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
 
ALIGNTEXT32
MOVSS ( M(0), XMM1 ) /* - | - | - | m0 */
MOVSS ( M(5), XMM2 ) /* - | - | - | m5 */
UNPCKLPS ( XMM2, XMM1 ) /* - | - | m5 | m0 */
MOVLPS ( M(12), XMM2 ) /* - | - | m13 | m12 */
MOVSS ( M(10), XMM3 ) /* - | - | - | m10 */
MOVSS ( M(14), XMM4 ) /* - | - | - | m14 */
 
ALIGNTEXT32
LLBL(K_GTP3DNRR_top):
 
MOVLPS ( S(0), XMM0 ) /* - | - | s1 | s0 */
MULPS ( XMM1, XMM0 ) /* - | - | s1*m5 | s0*m0 */
ADDPS ( XMM2, XMM0 ) /* - | - | +m13 | +m12 */
MOVLPS ( XMM0, D(0) ) /* -> D(1) | -> D(0) */
 
MOVSS ( S(2), XMM0 ) /* sz */
MULSS ( XMM3, XMM0 ) /* sz*m10 */
ADDSS ( XMM4, XMM0 ) /* +m14 */
MOVSS ( XMM0, D(2) ) /* -> D(2) */
 
LLBL(K_GTP3DNRR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTP3DNRR_top) )
 
LLBL(K_GTP3DNRR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points3_perspective)
GLNAME(_mesa_sse_transform_points3_perspective):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP3PR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVSS ( M(0), XMM1 ) /* - | - | - | m0 */
MOVSS ( M(5), XMM2 ) /* - | - | - | m5 */
UNPCKLPS ( XMM2, XMM1 ) /* - | - | m5 | m0 */
MOVLPS ( M(8), XMM2 ) /* - | - | m9 | m8 */
MOVSS ( M(10), XMM3 ) /* m10 */
MOVSS ( M(14), XMM4 ) /* m14 */
XORPS ( XMM6, XMM6 ) /* 0 */
 
ALIGNTEXT32
LLBL(K_GTP3PR_top):
MOVLPS ( S(0), XMM0 ) /* oy | ox */
MULPS ( XMM1, XMM0 ) /* oy*m5 | ox*m0 */
MOVSS ( S(2), XMM5 ) /* oz */
SHUFPS ( CONST(0x0), XMM5, XMM5 ) /* oz | oz */
MULPS ( XMM2, XMM5 ) /* oz*m9 | oz*m8 */
ADDPS ( XMM5, XMM0 ) /* +oy*m5 | +ox*m0 */
MOVLPS ( XMM0, D(0) ) /* ->D(1) | ->D(0) */
 
MOVSS ( S(2), XMM0 ) /* oz */
MULSS ( XMM3, XMM0 ) /* oz*m10 */
ADDSS ( XMM4, XMM0 ) /* +m14 */
MOVSS ( XMM0, D(2) ) /* ->D(2) */
 
MOVSS ( S(2), XMM0 ) /* oz */
MOVSS ( XMM6, XMM5 ) /* 0 */
SUBPS ( XMM0, XMM5 ) /* -oz */
MOVSS ( XMM5, D(3) ) /* ->D(3) */
 
LLBL(K_GTP3PR_skip):
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(K_GTP3PR_top) )
 
LLBL(K_GTP3PR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points3_2d)
GLNAME(_mesa_sse_transform_points3_2d):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP3P2DR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVLPS( M(0), XMM0 ) /* m1 | m0 */
MOVLPS( M(4), XMM1 ) /* m5 | m4 */
MOVLPS( M(12), XMM2 ) /* m13 | m12 */
 
ALIGNTEXT32
LLBL(K_GTP3P2DR_top):
MOVSS ( S(0), XMM3 ) /* ox */
SHUFPS ( CONST(0x0), XMM3, XMM3 ) /* ox | ox */
MULPS ( XMM0, XMM3 ) /* ox*m1 | ox*m0 */
MOVSS ( S(1), XMM4 ) /* oy */
SHUFPS ( CONST(0x0), XMM4, XMM4 ) /* oy | oy */
MULPS ( XMM1, XMM4 ) /* oy*m5 | oy*m4 */
 
ADDPS ( XMM4, XMM3 )
ADDPS ( XMM2, XMM3 )
MOVLPS ( XMM3, D(0) )
 
MOVSS ( S(2), XMM3 )
MOVSS ( XMM3, D(2) )
 
LLBL(K_GTP3P2DR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_GTP3P2DR_top) )
 
LLBL(K_GTP3P2DR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points3_2d_no_rot)
GLNAME(_mesa_sse_transform_points3_2d_no_rot):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP3P2DNRR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVSS ( M(0), XMM1 ) /* m0 */
MOVSS ( M(5), XMM2 ) /* m5 */
UNPCKLPS ( XMM2, XMM1 ) /* m5 | m0 */
MOVLPS ( M(12), XMM2 ) /* m13 | m12 */
 
ALIGNTEXT32
LLBL(K_GTP3P2DNRR_top):
MOVLPS( S(0), XMM0 ) /* oy | ox */
MULPS( XMM1, XMM0 ) /* oy*m5 | ox*m0 */
ADDPS( XMM2, XMM0 ) /* +m13 | +m12 */
MOVLPS( XMM0, D(0) ) /* ->D(1) | ->D(0) */
 
MOVSS( S(2), XMM0 )
MOVSS( XMM0, D(2) )
 
LLBL(K_GTP3P2DNRR_skip):
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(K_GTP3P2DNRR_top) )
 
LLBL(K_GTP3P2DNRR_finish):
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
 
 
 
 
ALIGNTEXT4
GLOBL GLNAME(_mesa_sse_transform_points3_3d)
GLNAME(_mesa_sse_transform_points3_3d):
 
#define FRAME_OFFSET 8
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( REGOFF(OFFSET_SOURCE+8, ESP), ESI ) /* ptr to source GLvector4f */
MOV_L( REGOFF(OFFSET_DEST+8, ESP), EDI ) /* ptr to dest GLvector4f */
 
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP3P3DR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) ) /* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
 
ALIGNTEXT32
MOVAPS( M(0), XMM0 ) /* m2 | m1 | m0 */
MOVAPS( M(4), XMM1 ) /* m6 | m5 | m4 */
MOVAPS( M(8), XMM2 ) /* m10 | m9 | m8 */
MOVAPS( M(12), XMM3 ) /* m14 | m13 | m12 */
 
ALIGNTEXT32
LLBL(K_GTP3P3DR_top):
MOVSS( S(0), XMM4 )
SHUFPS( CONST(0x0), XMM4, XMM4 ) /* ox | ox | ox */
MULPS( XMM0, XMM4 ) /* ox*m2 | ox*m1 | ox*m0 */
 
MOVSS( S(1), XMM5 )
SHUFPS( CONST(0x0), XMM5, XMM5 ) /* oy | oy | oy */
MULPS( XMM1, XMM5 ) /* oy*m6 | oy*m5 | oy*m4 */
 
MOVSS( S(2), XMM6 )
SHUFPS( CONST(0x0), XMM6, XMM6 ) /* oz | oz | oz */
MULPS( XMM2, XMM6 ) /* oz*m10 | oz*m9 | oz*m8 */
 
ADDPS( XMM5, XMM4 ) /* + | + | + */
ADDPS( XMM6, XMM4 ) /* + | + | + */
ADDPS( XMM3, XMM4 ) /* + | + | + */
 
MOVLPS( XMM4, D(0) ) /* => D(1) | => D(0) */
UNPCKHPS( XMM4, XMM4 )
MOVSS( XMM4, D(2) )
 
LLBL(K_GTP3P3DR_skip):
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(K_GTP3P3DR_top) )
 
LLBL(K_GTP3P3DR_finish):
POP_L( EDI )
POP_L( ESI )
RET
#undef FRAME_OFFSET
/shark/trunk/ports/mesa/src/x86/sse_xform4.s
0,0 → 1,226
/* $Id: sse_xform4.s,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
#include "matypes.h"
#include "xform_args.h"
 
SEG_TEXT
 
#define FRAME_OFFSET 8
 
#define SRC(i) REGOFF(i * 4, ESI)
#define DST(i) REGOFF(i * 4, EDI)
#define MAT(i) REGOFF(i * 4, EDX)
 
#define SELECT(r0, r1, r2, r3) CONST( r0 * 64 + r1 * 16 + r2 * 4 + r3 )
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_sse_transform_points4_general )
GLNAME( _mesa_sse_transform_points4_general ):
 
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX ) /* verify non-zero count */
JE( LLBL( sse_general_done ) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )/* set dest size */
 
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
 
PREFETCHT0( REGIND(ESI) )
 
MOVAPS( MAT(0), XMM4 ) /* m3 | m2 | m1 | m0 */
MOVAPS( MAT(4), XMM5 ) /* m7 | m6 | m5 | m4 */
MOVAPS( MAT(8), XMM6 ) /* m11 | m10 | m9 | m8 */
MOVAPS( MAT(12), XMM7 ) /* m15 | m14 | m13 | m12 */
 
ALIGNTEXT16
LLBL( sse_general_loop ):
 
MOVSS( SRC(0), XMM0 ) /* ox */
SHUFPS( CONST(0x0), XMM0, XMM0 ) /* ox | ox | ox | ox */
MULPS( XMM4, XMM0 ) /* ox*m3 | ox*m2 | ox*m1 | ox*m0 */
 
MOVSS( SRC(1), XMM1 ) /* oy */
SHUFPS( CONST(0x0), XMM1, XMM1 ) /* oy | oy | oy | oy */
MULPS( XMM5, XMM1 ) /* oy*m7 | oy*m6 | oy*m5 | oy*m4 */
 
MOVSS( SRC(2), XMM2 ) /* oz */
SHUFPS( CONST(0x0), XMM2, XMM2 ) /* oz | oz | oz | oz */
MULPS( XMM6, XMM2 ) /* oz*m11 | oz*m10 | oz*m9 | oz*m8 */
 
MOVSS( SRC(3), XMM3 ) /* ow */
SHUFPS( CONST(0x0), XMM3, XMM3 ) /* ow | ow | ow | ow */
MULPS( XMM7, XMM3 ) /* ow*m15 | ow*m14 | ow*m13 | ow*m12 */
 
ADDPS( XMM1, XMM0 ) /* ox*m3+oy*m7 | ... */
ADDPS( XMM2, XMM0 ) /* ox*m3+oy*m7+oz*m11 | ... */
ADDPS( XMM3, XMM0 ) /* ox*m3+oy*m7+oz*m11+ow*m15 | ... */
MOVAPS( XMM0, DST(0) ) /* ->D(3) | ->D(2) | ->D(1) | ->D(0) */
 
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
 
DEC_L( ECX )
JNZ( LLBL( sse_general_loop ) )
 
LLBL( sse_general_done ):
 
POP_L( EDI )
POP_L( ESI )
RET
 
 
 
 
ALIGNTEXT4
GLOBL GLNAME( _mesa_sse_transform_points4_3d )
GLNAME( _mesa_sse_transform_points4_3d ):
 
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( ARG_SOURCE, ESI ) /* ptr to source GLvector4f */
MOV_L( ARG_DEST, EDI ) /* ptr to dest GLvector4f */
 
MOV_L( ARG_MATRIX, EDX ) /* ptr to matrix */
MOV_L( REGOFF(V4F_COUNT, ESI), ECX ) /* source count */
 
TEST_L( ECX, ECX)
JZ( LLBL(K_GTP43P3DR_finish) ) /* count was zero; go to finish */
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_3), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(3), REGOFF(V4F_SIZE, EDI) )/* set dest size */
 
SHL_L( CONST(4), ECX ) /* count *= 16 */
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
MOVAPS( MAT(0), XMM0 ) /* m3 | m2 | m1 | m0 */
MOVAPS( MAT(4), XMM1 ) /* m7 | m6 | m5 | m4 */
MOVAPS( MAT(8), XMM2 ) /* m11 | m10 | m9 | m8 */
MOVAPS( MAT(12), XMM3 ) /* m15 | m14 | m13 | m12 */
 
ALIGNTEXT32
LLBL( K_GTP43P3DR_top ):
MOVSS( SRC(0), XMM4 ) /* ox */
SHUFPS( CONST(0x0), XMM4, XMM4 ) /* ox | ox | ox | ox */
MULPS( XMM0, XMM4 ) /* ox*m3 | ox*m2 | ox*m1 | ox*m0 */
 
MOVSS( SRC(1), XMM5 ) /* oy */
SHUFPS( CONST(0x0), XMM5, XMM5 ) /* oy | oy | oy | oy */
MULPS( XMM1, XMM5 ) /* oy*m7 | oy*m6 | oy*m5 | oy*m4 */
 
MOVSS( SRC(2), XMM6 ) /* oz */
SHUFPS( CONST(0x0), XMM6, XMM6 ) /* oz | oz | oz | oz */
MULPS( XMM2, XMM6 ) /* oz*m11 | oz*m10 | oz*m9 | oz*m8 */
 
MOVSS( SRC(3), XMM7 ) /* ow */
SHUFPS( CONST(0x0), XMM7, XMM7 ) /* ow | ow | ow | ow */
MULPS( XMM3, XMM7 ) /* ow*m15 | ow*m14 | ow*m13 | ow*m12 */
 
ADDPS( XMM5, XMM4 ) /* ox*m3+oy*m7 | ... */
ADDPS( XMM6, XMM4 ) /* ox*m3+oy*m7+oz*m11 | ... */
ADDPS( XMM7, XMM4 ) /* ox*m3+oy*m7+oz*m11+ow*m15 | ... */
MOVAPS( XMM4, DST(0) ) /* ->D(3) | ->D(2) | ->D(1) | ->D(0) */
 
MOVSS( SRC(3), XMM4 ) /* ow */
MOVSS( XMM4, DST(3) ) /* ->D(3) */
 
LLBL( K_GTP43P3DR_skip ):
ADD_L( CONST(16), EDI )
ADD_L( EAX, ESI )
CMP_L( ECX, EDI )
JNE( LLBL(K_GTP43P3DR_top) )
 
LLBL( K_GTP43P3DR_finish ):
POP_L( EDI )
POP_L( ESI )
RET
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_sse_transform_points4_identity )
GLNAME( _mesa_sse_transform_points4_identity ):
 
PUSH_L( ESI )
PUSH_L( EDI )
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_MATRIX, EDX )
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
 
TEST_L( ECX, ECX ) /* verify non-zero count */
JE( LLBL( sse_identity_done ) )
 
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX ) /* stride */
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) ) /* set dest flags */
 
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) ) /* set dest count */
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )/* set dest size */
 
MOV_L( REGOFF(V4F_START, ESI), ESI ) /* ptr to first source vertex */
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
 
ALIGNTEXT16
LLBL( sse_identity_loop ):
 
PREFETCHNTA( REGOFF(32, ESI) )
 
MOVAPS( REGIND(ESI), XMM0 )
ADD_L( EAX, ESI )
 
MOVAPS( XMM0, REGIND(EDI) )
ADD_L( CONST(16), EDI )
 
DEC_L( ECX )
JNZ( LLBL( sse_identity_loop ) )
 
LLBL( sse_identity_done ):
 
POP_L( EDI )
POP_L( ESI )
RET
/shark/trunk/ports/mesa/src/x86/x86_cliptest.s
0,0 → 1,401
/* $Id: x86_cliptest.s,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* NOTE: Avoid using spaces in between '(' ')' and arguments, especially
* with macros like CONST, LLBL that expand to CONCAT(...). Putting spaces
* in there will break the build on some platforms.
*/
 
#include "matypes.h"
#include "clip_args.h"
 
#define SRC0 REGOFF(0, ESI)
#define SRC1 REGOFF(4, ESI)
#define SRC2 REGOFF(8, ESI)
#define SRC3 REGOFF(12, ESI)
#define DST0 REGOFF(0, EDI)
#define DST1 REGOFF(4, EDI)
#define DST2 REGOFF(8, EDI)
#define DST3 REGOFF(12, EDI)
#define MAT0 REGOFF(0, EDX)
#define MAT1 REGOFF(4, EDX)
#define MAT2 REGOFF(8, EDX)
#define MAT3 REGOFF(12, EDX)
 
 
/*
* Table for clip test.
*
* bit6 = SRC3 < 0
* bit5 = SRC2 < 0
* bit4 = abs(S(2)) > abs(S(3))
* bit3 = SRC1 < 0
* bit2 = abs(S(1)) > abs(S(3))
* bit1 = SRC0 < 0
* bit0 = abs(S(0)) > abs(S(3))
*/
 
SEG_DATA
 
clip_table:
D_BYTE 0x00, 0x01, 0x00, 0x02, 0x04, 0x05, 0x04, 0x06
D_BYTE 0x00, 0x01, 0x00, 0x02, 0x08, 0x09, 0x08, 0x0a
D_BYTE 0x20, 0x21, 0x20, 0x22, 0x24, 0x25, 0x24, 0x26
D_BYTE 0x20, 0x21, 0x20, 0x22, 0x28, 0x29, 0x28, 0x2a
D_BYTE 0x00, 0x01, 0x00, 0x02, 0x04, 0x05, 0x04, 0x06
D_BYTE 0x00, 0x01, 0x00, 0x02, 0x08, 0x09, 0x08, 0x0a
D_BYTE 0x10, 0x11, 0x10, 0x12, 0x14, 0x15, 0x14, 0x16
D_BYTE 0x10, 0x11, 0x10, 0x12, 0x18, 0x19, 0x18, 0x1a
D_BYTE 0x3f, 0x3d, 0x3f, 0x3e, 0x37, 0x35, 0x37, 0x36
D_BYTE 0x3f, 0x3d, 0x3f, 0x3e, 0x3b, 0x39, 0x3b, 0x3a
D_BYTE 0x2f, 0x2d, 0x2f, 0x2e, 0x27, 0x25, 0x27, 0x26
D_BYTE 0x2f, 0x2d, 0x2f, 0x2e, 0x2b, 0x29, 0x2b, 0x2a
D_BYTE 0x3f, 0x3d, 0x3f, 0x3e, 0x37, 0x35, 0x37, 0x36
D_BYTE 0x3f, 0x3d, 0x3f, 0x3e, 0x3b, 0x39, 0x3b, 0x3a
D_BYTE 0x1f, 0x1d, 0x1f, 0x1e, 0x17, 0x15, 0x17, 0x16
D_BYTE 0x1f, 0x1d, 0x1f, 0x1e, 0x1b, 0x19, 0x1b, 0x1a
 
 
SEG_TEXT
 
/*
* _mesa_x86_cliptest_points4
*
* AL: ormask
* AH: andmask
* EBX: temp0
* ECX: temp1
* EDX: clipmask[]
* ESI: clip[]
* EDI: proj[]
* EBP: temp2
*/
 
#if defined(__ELF__) && defined(__PIC__) && defined(GNU_ASSEMBLER) && !defined(ELFPIC)
#define ELFPIC
#endif
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_cliptest_points4 )
GLNAME( _mesa_x86_cliptest_points4 ):
 
#ifdef ELFPIC
#define FRAME_OFFSET 20
#else
#define FRAME_OFFSET 16
#endif
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBP )
PUSH_L( EBX )
 
#ifdef ELFPIC
/* store pointer to clip_table on stack */
CALL( LLBL(ctp4_get_eip) )
ADD_L( CONST(_GLOBAL_OFFSET_TABLE_), EBX )
MOV_L( REGOFF(clip_table@GOT, EBX), EBX )
PUSH_L( EBX )
JMP( LLBL(ctp4_clip_table_ready) )
 
LLBL(ctp4_get_eip):
/* store eip in ebx */
MOV_L( REGIND(ESP), EBX )
RET
 
LLBL(ctp4_clip_table_ready):
#endif
 
MOV_L( ARG_SOURCE, ESI )
MOV_L( ARG_DEST, EDI )
 
MOV_L( ARG_CLIP, EDX )
MOV_L( ARG_OR, EBX )
 
MOV_L( ARG_AND, EBP )
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
 
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
OR_L( CONST(VEC_SIZE_4), REGOFF(V4F_FLAGS, EDI) )
MOV_L( EAX, ARG_SOURCE ) /* put stride in ARG_SOURCE */
 
MOV_L( CONST(4), REGOFF(V4F_SIZE, EDI) )
MOV_L( ECX, REGOFF(V4F_COUNT, EDI) )
 
MOV_L( REGOFF(V4F_START, EDI), EDI )
ADD_L( EDX, ECX )
 
MOV_L( ECX, ARG_CLIP ) /* put clipmask + count in ARG_CLIP */
CMP_L( ECX, EDX )
 
MOV_B( REGIND(EBX), AL )
MOV_B( REGIND(EBP), AH )
 
JZ( LLBL(ctp4_finish) )
 
ALIGNTEXT16
LLBL(ctp4_top):
 
FLD1 /* F3 */
FDIV_S( SRC3 ) /* GH: don't care about div-by-zero */
 
MOV_L( SRC3, EBP )
MOV_L( SRC2, EBX )
 
XOR_L( ECX, ECX )
ADD_L( EBP, EBP ) /* ebp = abs(S(3))*2 ; carry = sign of S(3) */
 
ADC_L( ECX, ECX )
ADD_L( EBX, EBX ) /* ebx = abs(S(2))*2 ; carry = sign of S(2) */
 
ADC_L( ECX, ECX )
CMP_L( EBX, EBP ) /* carry = abs(S(2))*2 > abs(S(3))*2 */
 
ADC_L( ECX, ECX )
MOV_L( SRC1, EBX )
 
ADD_L( EBX, EBX ) /* ebx = abs(S(1))*2 ; carry = sign of S(1) */
 
ADC_L( ECX, ECX )
CMP_L( EBX, EBP ) /* carry = abs(S(1))*2 > abs(S(3))*2 */
 
ADC_L( ECX, ECX )
MOV_L( SRC0, EBX )
 
ADD_L( EBX, EBX ) /* ebx = abs(S(0))*2 ; carry = sign of S(0) */
 
ADC_L( ECX, ECX )
CMP_L( EBX, EBP ) /* carry = abs(S(0))*2 > abs(S(3))*2 */
 
ADC_L( ECX, ECX )
 
#ifdef ELFPIC
MOV_L( REGIND(ESP), EBP ) /* clip_table */
 
MOV_B( REGBI(EBP, ECX), CL )
#else
MOV_B( REGOFF(clip_table,ECX), CL )
#endif
 
OR_B( CL, AL )
AND_B( CL, AH )
 
TEST_B( CL, CL )
MOV_B( CL, REGIND(EDX) )
 
JZ( LLBL(ctp4_proj) )
 
LLBL(ctp4_noproj):
 
FSTP( ST(0) ) /* */
 
MOV_L( CONST(0), DST0 )
MOV_L( CONST(0), DST1 )
MOV_L( CONST(0), DST2 )
MOV_L( CONST(0x3f800000), DST3 )
 
JMP( LLBL(ctp4_next) )
 
LLBL(ctp4_proj):
 
FLD_S( SRC0 ) /* F0 F3 */
FMUL2( ST(1), ST0 )
 
FLD_S( SRC1 ) /* F1 F0 F3 */
FMUL2( ST(2), ST0 )
 
FLD_S( SRC2 ) /* F2 F1 F0 F3 */
FMUL2( ST(3), ST0 )
 
FXCH( ST(2) ) /* F0 F1 F2 F3 */
FSTP_S( DST0 ) /* F1 F2 F3 */
FSTP_S( DST1 ) /* F2 F3 */
FSTP_S( DST2 ) /* F3 */
FSTP_S( DST3 ) /* */
 
LLBL(ctp4_next):
 
INC_L( EDX )
ADD_L( CONST(16), EDI )
 
ADD_L( ARG_SOURCE, ESI )
CMP_L( EDX, ARG_CLIP )
 
JNZ( LLBL(ctp4_top) )
 
MOV_L( ARG_OR, ECX )
MOV_L( ARG_AND, EDX )
 
MOV_B( AL, REGIND(ECX) )
MOV_B( AH, REGIND(EDX) )
 
LLBL(ctp4_finish):
 
MOV_L( ARG_DEST, EAX )
#ifdef ELFPIC
POP_L( ESI ) /* discard ptr to clip_table */
#endif
POP_L( EBX )
POP_L( EBP )
POP_L( EDI )
POP_L( ESI )
 
RET
 
 
 
 
 
 
 
ALIGNTEXT16
GLOBL GLNAME( _mesa_x86_cliptest_points4_np )
GLNAME( _mesa_x86_cliptest_points4_np ):
 
#ifdef ELFPIC
#define FRAME_OFFSET 20
#else
#define FRAME_OFFSET 16
#endif
PUSH_L( ESI )
PUSH_L( EDI )
PUSH_L( EBP )
PUSH_L( EBX )
 
#ifdef ELFPIC
/* store pointer to clip_table on stack */
CALL( LLBL(ctp4_np_get_eip) )
ADD_L( CONST(_GLOBAL_OFFSET_TABLE_), EBX )
MOV_L( REGOFF(clip_table@GOT, EBX), EBX )
PUSH_L( EBX )
JMP( LLBL(ctp4_np_clip_table_ready) )
 
LLBL(ctp4_np_get_eip):
/* store eip in ebx */
MOV_L( REGIND(ESP), EBX )
RET
 
LLBL(ctp4_np_clip_table_ready):
#endif
 
MOV_L( ARG_SOURCE, ESI )
/* slot */
 
MOV_L( ARG_CLIP, EDX )
MOV_L( ARG_OR, EBX )
 
MOV_L( ARG_AND, EBP )
MOV_L( REGOFF(V4F_STRIDE, ESI), EAX )
 
MOV_L( REGOFF(V4F_COUNT, ESI), ECX )
MOV_L( REGOFF(V4F_START, ESI), ESI )
 
MOV_L( EAX, ARG_DEST ) /* put stride in ARG_DEST */
ADD_L( EDX, ECX )
 
MOV_L( ECX, EDI ) /* put clipmask + count in EDI */
CMP_L( ECX, EDX )
 
MOV_B( REGIND(EBX), AL )
MOV_B( REGIND(EBP), AH )
 
JZ( LLBL(ctp4_np_finish) )
 
ALIGNTEXT16
LLBL(ctp4_np_top):
 
MOV_L( SRC3, EBP )
MOV_L( SRC2, EBX )
 
XOR_L( ECX, ECX )
ADD_L( EBP, EBP ) /* ebp = abs(S(3))*2 ; carry = sign of S(3) */
 
ADC_L( ECX, ECX )
ADD_L( EBX, EBX ) /* ebx = abs(S(2))*2 ; carry = sign of S(2) */
 
ADC_L( ECX, ECX )
CMP_L( EBX, EBP ) /* carry = abs(S(2))*2 > abs(S(3))*2 */
 
ADC_L( ECX, ECX )
MOV_L( SRC1, EBX )
 
ADD_L( EBX, EBX ) /* ebx = abs(S(1))*2 ; carry = sign of S(1) */
 
ADC_L( ECX, ECX )
CMP_L( EBX, EBP ) /* carry = abs(S(1))*2 > abs(S(3))*2 */
 
ADC_L( ECX, ECX )
MOV_L( SRC0, EBX )
 
ADD_L( EBX, EBX ) /* ebx = abs(S(0))*2 ; carry = sign of S(0) */
 
ADC_L( ECX, ECX )
CMP_L( EBX, EBP ) /* carry = abs(S(0))*2 > abs(S(3))*2 */
 
ADC_L( ECX, ECX )
 
#ifdef ELFPIC
MOV_L( REGIND(ESP), EBP ) /* clip_table */
 
MOV_B( REGBI(EBP, ECX), CL )
#else
MOV_B( REGOFF(clip_table,ECX), CL )
#endif
 
OR_B( CL, AL )
AND_B( CL, AH )
 
TEST_B( CL, CL )
MOV_B( CL, REGIND(EDX) )
 
INC_L( EDX )
/* slot */
 
ADD_L( ARG_DEST, ESI )
CMP_L( EDX, EDI )
 
JNZ( LLBL(ctp4_np_top) )
 
MOV_L( ARG_OR, ECX )
MOV_L( ARG_AND, EDX )
 
MOV_B( AL, REGIND(ECX) )
MOV_B( AH, REGIND(EDX) )
 
LLBL(ctp4_np_finish):
 
MOV_L( ARG_SOURCE, EAX )
#ifdef ELFPIC
POP_L( ESI ) /* discard ptr to clip_table */
#endif
POP_L( EBX )
POP_L( EBP )
POP_L( EDI )
POP_L( ESI )
 
RET
/shark/trunk/ports/mesa/src/x86/assyntax.h
0,0 → 1,1697
/* $Id: assyntax.h,v 1.1 2003-03-13 12:11:48 giacomo Exp $ */
 
#ifndef __ASSYNTAX_H__
#define __ASSYNTAX_H__
 
/*
* Copyright 1992 Vrije Universiteit, The Netherlands
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the Vrije Universiteit not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. The Vrije Universiteit makes no
* representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* The Vrije Universiteit DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS,
* IN NO EVENT SHALL The Vrije Universiteit BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
 
/*
* assyntax.h
*
* Select the syntax appropriate to the 386 assembler being used
* To add support for more assemblers add more columns to the CHOICE
* macro. Note that register names must also have uppercase names
* to avoid macro recursion. e.g., #define ah %ah recurses!
*
* NB 1. Some of the macros for certain assemblers imply that the code is to
* run in protected mode!! Caveat emptor.
*
* NB 2. 486 specific instructions are not included. This is to discourage
* their accidental use in code that is intended to run on 386 and 486
* systems.
*
* Supported assemblers:
*
* (a) AT&T SysVr4 as(1): define ATT_ASSEMBLER
* (b) GNU Assembler gas: define GNU_ASSEMBLER (default)
* (c) Amsterdam Compiler kit: define ACK_ASSEMBLER
* (d) The Netwide Assembler: define NASM_ASSEMBLER
* (e) Microsoft Assembler: define MASM_ASSEMBLER (UNTESTED!)
*
* The following naming conventions have been used to identify the various
* data types:
* _SR = segment register version
* Integer:
* _Q = quadword = 64 bits
* _L = long = 32 bits
* _W = short = 16 bits
* _B = byte = 8 bits
* Floating-point:
* _X = m80real = 80 bits
* _D = double = 64 bits
* _S = single = 32 bits
*
* Author: Gregory J. Sharp, Sept 1992
* Vrije Universiteit, Amsterdam, The Netherlands
*
* [support for Intel syntax added by Josh Vanderhoof, 1999]
*/
 
#if !(defined(NASM_ASSEMBLER) || defined(MASM_ASSEMBLER))
 
/* Default to ATT_ASSEMBLER when SVR4 or SYSV are defined */
#if (defined(SVR4) || defined(SYSV)) && !defined(GNU_ASSEMBLER)
#define ATT_ASSEMBLER
#endif
 
#if !defined(ATT_ASSEMBLER) && !defined(GNU_ASSEMBLER) && !defined(ACK_ASSEMBLER)
#define GNU_ASSEMBLER
#endif
 
#if (defined(__STDC__) && !defined(UNIXCPP)) || (defined (sun) && defined (i386) && defined (SVR4) && defined (__STDC__) && !defined (__GNUC__))
#define CONCAT(x, y) x ## y
#else
#define CONCAT(x, y) x/**/y
#endif
 
#ifdef ACK_ASSEMBLER
 
/* Assume we write code for 32-bit protected mode! */
 
/* Redefine register names for GAS & AT&T assemblers */
#define AL al
#define AH ah
#define AX ax
#define EAX ax
#define BL bl
#define BH bh
#define BX bx
#define EBX bx
#define CL cl
#define CH ch
#define CX cx
#define ECX cx
#define DL dl
#define DH dh
#define DX dx
#define EDX dx
#define BP bp
#define EBP bp
#define SI si
#define ESI si
#define DI di
#define EDI di
#define SP sp
#define ESP sp
#define CS cs
#define SS ss
#define DS ds
#define ES es
#define FS fs
#define GS gs
/* Control Registers */
#define CR0 cr0
#define CR1 cr1
#define CR2 cr2
#define CR3 cr3
/* Debug Registers */
#define DR0 dr0
#define DR1 dr1
#define DR2 dr2
#define DR3 dr3
#define DR4 dr4
#define DR5 dr5
#define DR6 dr6
#define DR7 dr7
/* Floating-point Stack */
#define ST st
 
#define AS_BEGIN .sect .text; .sect .rom; .sect .data; .sect .bss; .sect .text
 
 
#define _WTOG o16 /* word toggle for _W instructions */
#define _LTOG /* long toggle for _L instructions */
#define ADDR_TOGGLE a16
#define OPSZ_TOGGLE o16
#define USE16 .use16
#define USE32 .use32
 
#define CHOICE(a,b,c) c
 
#else /* AT&T or GAS */
 
/* Redefine register names for GAS & AT&T assemblers */
#define AL %al
#define AH %ah
#define AX %ax
#define EAX %eax
#define BL %bl
#define BH %bh
#define BX %bx
#define EBX %ebx
#define CL %cl
#define CH %ch
#define CX %cx
#define ECX %ecx
#define DL %dl
#define DH %dh
#define DX %dx
#define EDX %edx
#define BP %bp
#define EBP %ebp
#define SI %si
#define ESI %esi
#define DI %di
#define EDI %edi
#define SP %sp
#define ESP %esp
#define CS %cs
#define SS %ss
#define DS %ds
#define ES %es
#define FS %fs
#define GS %gs
/* Control Registers */
#define CR0 %cr0
#define CR1 %cr1
#define CR2 %cr2
#define CR3 %cr3
/* Debug Registers */
#define DR0 %db0
#define DR1 %db1
#define DR2 %db2
#define DR3 %db3
#define DR4 %db4
#define DR5 %db5
#define DR6 %db6
#define DR7 %db7
/* Floating-point Stack */
#define _STX0 %st(0)
#define _STX1 %st(1)
#define _STX2 %st(2)
#define _STX3 %st(3)
#define _STX4 %st(4)
#define _STX5 %st(5)
#define _STX6 %st(6)
#define _STX7 %st(7)
#define ST(x) CONCAT(_STX,x)
#ifdef GNU_ASSEMBLER
#define ST0 %st(0)
#else
#define ST0 %st
#endif
/* MMX Registers */
#define MM0 %mm0
#define MM1 %mm1
#define MM2 %mm2
#define MM3 %mm3
#define MM4 %mm4
#define MM5 %mm5
#define MM6 %mm6
#define MM7 %mm7
/* SSE Registers */
#define XMM0 %xmm0
#define XMM1 %xmm1
#define XMM2 %xmm2
#define XMM3 %xmm3
#define XMM4 %xmm4
#define XMM5 %xmm5
#define XMM6 %xmm6
#define XMM7 %xmm7
 
#define AS_BEGIN
#define USE16
#define USE32
 
#ifdef GNU_ASSEMBLER
 
#define ADDR_TOGGLE aword
#define OPSZ_TOGGLE word
 
#define CHOICE(a,b,c) b
 
#else
/*
* AT&T ASSEMBLER SYNTAX
* *********************
*/
#define CHOICE(a,b,c) a
 
#define ADDR_TOGGLE addr16
#define OPSZ_TOGGLE data16
 
#endif /* GNU_ASSEMBLER */
#endif /* ACK_ASSEMBLER */
 
 
#if defined(__QNX__) || defined(Lynx) || (defined(SYSV) || defined(SVR4)) && !defined(ACK_ASSEMBLER) || defined(__ELF__) || defined(__GNU__) || defined(__GNUC__) && !defined(DJGPP)
#define GLNAME(a) a
#else
#define GLNAME(a) CONCAT(_,a)
#endif
 
 
/****************************************/
/* */
/* Select the various choices */
/* */
/****************************************/
 
 
/* Redefine assembler directives */
/*********************************/
#define GLOBL CHOICE(.globl, .globl, .extern)
#define GLOBAL GLOBL
#define EXTERN GLOBL
/*
#define ALIGNTEXT32 CHOICE(.align 32, .align ARG2(5,0x90), .align 32)
*/
#define ALIGNTEXT32 CHOICE(.align 32, .balign 32, .align 32)
#define ALIGNTEXT16 CHOICE(.align 16, .balign 16, .align 16)
#define ALIGNTEXT8 CHOICE(.align 8, .balign 8, .align 8)
#define ALIGNTEXT4 CHOICE(.align 4, .balign 4, .align 4)
#define ALIGNTEXT2 CHOICE(.align 2, .balign 2, .align 2)
/* ALIGNTEXT4ifNOP is the same as ALIGNTEXT4, but only if the space is
* guaranteed to be filled with NOPs. Otherwise it does nothing.
*/
#define ALIGNTEXT32ifNOP CHOICE(.align 32, .balign ARG2(32,0x90), /*can't do it*/)
#define ALIGNTEXT16ifNOP CHOICE(.align 16, .balign ARG2(16,0x90), /*can't do it*/)
#define ALIGNTEXT8ifNOP CHOICE(.align 8, .balign ARG2(8,0x90), /*can't do it*/)
#define ALIGNTEXT4ifNOP CHOICE(.align 4, .balign ARG2(4,0x90), /*can't do it*/)
#define ALIGNDATA32 CHOICE(.align 32, .balign ARG2(32,0x0), .align 32)
#define ALIGNDATA16 CHOICE(.align 16, .balign ARG2(16,0x0), .align 16)
#define ALIGNDATA8 CHOICE(.align 8, .balign ARG2(8,0x0), .align 8)
#define ALIGNDATA4 CHOICE(.align 4, .balign ARG2(4,0x0), .align 4)
#define ALIGNDATA2 CHOICE(.align 2, .balign ARG2(2,0x0), .align 2)
#define FILE(s) CHOICE(.file s, .file s, .file s)
#define STRING(s) CHOICE(.string s, .asciz s, .asciz s)
#define D_LONG CHOICE(.long, .long, .data4)
#define D_WORD CHOICE(.value, .short, .data2)
#define D_BYTE CHOICE(.byte, .byte, .data1)
#define SPACE CHOICE(.comm, .space, .space)
#define COMM CHOICE(.comm, .comm, .comm)
#define SEG_DATA CHOICE(.data, .data, .sect .data)
#define SEG_TEXT CHOICE(.text, .text, .sect .text)
#define SEG_BSS CHOICE(.bss, .bss, .sect .bss)
 
#ifdef GNU_ASSEMBLER
#define D_SPACE(n) . = . + n
#else
#define D_SPACE(n) .space n
#endif
 
/* Addressing Modes */
/* Immediate Mode */
#define ADDR(a) CHOICE(CONCAT($,a), CONCAT($,a), a)
#define CONST(a) CHOICE(CONCAT($,a), CONCAT($,a), a)
 
/* Indirect Mode */
#define CONTENT(a) CHOICE(a, a, (a)) /* take contents of variable */
#define REGIND(a) CHOICE((a), (a), (a)) /* Register a indirect */
/* Register b indirect plus displacement a */
#define REGOFF(a, b) CHOICE(a(b), a(b), a(b))
/* Reg indirect Base + Index + Displacement - this is mainly for 16-bit mode
* which has no scaling
*/
#define REGBID(b,i,d) CHOICE(d(b,i), d(b,i), d(b)(i))
/* Reg indirect Base + (Index * Scale) */
#define REGBIS(b,i,s) CHOICE((b,i,s), (b,i,s), (b)(i*s))
/* Reg indirect Base + (Index * Scale) + Displacement */
#define REGBISD(b,i,s,d) CHOICE(d(b,i,s), d(b,i,s), d(b)(i*s))
/* Displaced Scaled Index: */
#define REGDIS(d,i,s) CHOICE(d(,i,s), d(,i,s), d(i * s))
/* Indexed Base: */
#define REGBI(b,i) CHOICE((b,i), (b,i), (b)(i))
/* Displaced Base: */
#define REGDB(d,b) CHOICE(d(b), d(b), d(b))
/* Variable indirect: */
#define VARINDIRECT(var) CHOICE(*var, *var, (var))
/* Use register contents as jump/call target: */
#define CODEPTR(reg) CHOICE(*reg, *reg, reg)
 
/* For expressions requiring bracketing
* eg. (CRT0_PM | CRT_EM)
*/
 
#define EXPR(a) CHOICE([a], (a), [a])
#define ENOT(a) CHOICE(0!a, ~a, ~a)
#define EMUL(a,b) CHOICE(a\*b, a*b, a*b)
#define EDIV(a,b) CHOICE(a\/b, a/b, a/b)
 
/*
* We have to beat the problem of commas within arguments to choice.
* eg. choice (add a,b, add b,a) will get argument mismatch. Luckily ANSI
* and other known cpp definitions evaluate arguments before substitution
* so the following works.
*/
#define ARG2(a, b) a,b
#define ARG3(a,b,c) a,b,c
 
/* Redefine assembler commands */
#define AAA CHOICE(aaa, aaa, aaa)
#define AAD CHOICE(aad, aad, aad)
#define AAM CHOICE(aam, aam, aam)
#define AAS CHOICE(aas, aas, aas)
#define ADC_L(a, b) CHOICE(adcl ARG2(a,b), adcl ARG2(a,b), _LTOG adc ARG2(b,a))
#define ADC_W(a, b) CHOICE(adcw ARG2(a,b), adcw ARG2(a,b), _WTOG adc ARG2(b,a))
#define ADC_B(a, b) CHOICE(adcb ARG2(a,b), adcb ARG2(a,b), adcb ARG2(b,a))
#define ADD_L(a, b) CHOICE(addl ARG2(a,b), addl ARG2(a,b), _LTOG add ARG2(b,a))
#define ADD_W(a, b) CHOICE(addw ARG2(a,b), addw ARG2(a,b), _WTOG add ARG2(b,a))
#define ADD_B(a, b) CHOICE(addb ARG2(a,b), addb ARG2(a,b), addb ARG2(b,a))
#define AND_L(a, b) CHOICE(andl ARG2(a,b), andl ARG2(a,b), _LTOG and ARG2(b,a))
#define AND_W(a, b) CHOICE(andw ARG2(a,b), andw ARG2(a,b), _WTOG and ARG2(b,a))
#define AND_B(a, b) CHOICE(andb ARG2(a,b), andb ARG2(a,b), andb ARG2(b,a))
#define ARPL(a,b) CHOICE(arpl ARG2(a,b), arpl ARG2(a,b), arpl ARG2(b,a))
#define BOUND_L(a, b) CHOICE(boundl ARG2(a,b), boundl ARG2(b,a), _LTOG bound ARG2(b,a))
#define BOUND_W(a, b) CHOICE(boundw ARG2(a,b), boundw ARG2(b,a), _WTOG bound ARG2(b,a))
#define BSF_L(a, b) CHOICE(bsfl ARG2(a,b), bsfl ARG2(a,b), _LTOG bsf ARG2(b,a))
#define BSF_W(a, b) CHOICE(bsfw ARG2(a,b), bsfw ARG2(a,b), _WTOG bsf ARG2(b,a))
#define BSR_L(a, b) CHOICE(bsrl ARG2(a,b), bsrl ARG2(a,b), _LTOG bsr ARG2(b,a))
#define BSR_W(a, b) CHOICE(bsrw ARG2(a,b), bsrw ARG2(a,b), _WTOG bsr ARG2(b,a))
#define BT_L(a, b) CHOICE(btl ARG2(a,b), btl ARG2(a,b), _LTOG bt ARG2(b,a))
#define BT_W(a, b) CHOICE(btw ARG2(a,b), btw ARG2(a,b), _WTOG bt ARG2(b,a))
#define BTC_L(a, b) CHOICE(btcl ARG2(a,b), btcl ARG2(a,b), _LTOG btc ARG2(b,a))
#define BTC_W(a, b) CHOICE(btcw ARG2(a,b), btcw ARG2(a,b), _WTOG btc ARG2(b,a))
#define BTR_L(a, b) CHOICE(btrl ARG2(a,b), btrl ARG2(a,b), _LTOG btr ARG2(b,a))
#define BTR_W(a, b) CHOICE(btrw ARG2(a,b), btrw ARG2(a,b), _WTOG btr ARG2(b,a))
#define BTS_L(a, b) CHOICE(btsl ARG2(a,b), btsl ARG2(a,b), _LTOG bts ARG2(b,a))
#define BTS_W(a, b) CHOICE(btsw ARG2(a,b), btsw ARG2(a,b), _WTOG bts ARG2(b,a))
#define CALL(a) CHOICE(call a, call a, call a)
#define CALLF(s,a) CHOICE(lcall ARG2(s,a), lcall ARG2(s,a), callf s:a)
#define CBW CHOICE(cbtw, cbw, cbw)
#define CWDE CHOICE(cwtd, cwde, cwde)
#define CLC CHOICE(clc, clc, clc)
#define CLD CHOICE(cld, cld, cld)
#define CLI CHOICE(cli, cli, cli)
#define CLTS CHOICE(clts, clts, clts)
#define CMC CHOICE(cmc, cmc, cmc)
#define CMP_L(a, b) CHOICE(cmpl ARG2(a,b), cmpl ARG2(a,b), _LTOG cmp ARG2(b,a))
#define CMP_W(a, b) CHOICE(cmpw ARG2(a,b), cmpw ARG2(a,b), _WTOG cmp ARG2(b,a))
#define CMP_B(a, b) CHOICE(cmpb ARG2(a,b), cmpb ARG2(a,b), cmpb ARG2(b,a))
#define CMPS_L CHOICE(cmpsl, cmpsl, _LTOG cmps)
#define CMPS_W CHOICE(cmpsw, cmpsw, _WTOG cmps)
#define CMPS_B CHOICE(cmpsb, cmpsb, cmpsb)
#define CWD CHOICE(cwtl, cwd, cwd)
#define CDQ CHOICE(cltd, cdq, cdq)
#define DAA CHOICE(daa, daa, daa)
#define DAS CHOICE(das, das, das)
#define DEC_L(a) CHOICE(decl a, decl a, _LTOG dec a)
#define DEC_W(a) CHOICE(decw a, decw a, _WTOG dec a)
#define DEC_B(a) CHOICE(decb a, decb a, decb a)
#define DIV_L(a) CHOICE(divl a, divl a, div a)
#define DIV_W(a) CHOICE(divw a, divw a, div a)
#define DIV_B(a) CHOICE(divb a, divb a, divb a)
#define ENTER(a,b) CHOICE(enter ARG2(a,b), enter ARG2(a,b), enter ARG2(b,a))
#define HLT CHOICE(hlt, hlt, hlt)
#define IDIV_L(a) CHOICE(idivl a, idivl a, _LTOG idiv a)
#define IDIV_W(a) CHOICE(idivw a, idivw a, _WTOG idiv a)
#define IDIV_B(a) CHOICE(idivb a, idivb a, idivb a)
/* More forms than this for imul!! */
#define IMUL_L(a, b) CHOICE(imull ARG2(a,b), imull ARG2(a,b), _LTOG imul ARG2(b,a))
#define IMUL_W(a, b) CHOICE(imulw ARG2(a,b), imulw ARG2(a,b), _WTOG imul ARG2(b,a))
#define IMUL_B(a) CHOICE(imulb a, imulb a, imulb a)
#define IN_L CHOICE(inl (DX), inl ARG2(DX,EAX), _LTOG in DX)
#define IN_W CHOICE(inw (DX), inw ARG2(DX,AX), _WTOG in DX)
#define IN_B CHOICE(inb (DX), inb ARG2(DX,AL), inb DX)
/* Please AS code writer: use the following ONLY, if you refer to ports<256
* directly, but not in IN1_W(DX), for instance, even if IN1_ looks nicer
*/
#if defined (sun)
#define IN1_L(a) CHOICE(inl (a), inl ARG2(a,EAX), _LTOG in a)
#define IN1_W(a) CHOICE(inw (a), inw ARG2(a,AX), _WTOG in a)
#define IN1_B(a) CHOICE(inb (a), inb ARG2(a,AL), inb a)
#else
#define IN1_L(a) CHOICE(inl a, inl ARG2(a,EAX), _LTOG in a)
#define IN1_W(a) CHOICE(inw a, inw ARG2(a,AX), _WTOG in a)
#define IN1_B(a) CHOICE(inb a, inb ARG2(a,AL), inb a)
#endif
#define INC_L(a) CHOICE(incl a, incl a, _LTOG inc a)
#define INC_W(a) CHOICE(incw a, incw a, _WTOG inc a)
#define INC_B(a) CHOICE(incb a, incb a, incb a)
#define INS_L CHOICE(insl, insl, _LTOG ins)
#define INS_W CHOICE(insw, insw, _WTOG ins)
#define INS_B CHOICE(insb, insb, insb)
#define INT(a) CHOICE(int a, int a, int a)
#define INT3 CHOICE(int CONST(3), int3, int CONST(3))
#define INTO CHOICE(into, into, into)
#define IRET CHOICE(iret, iret, iret)
#define IRETD CHOICE(iret, iret, iretd)
#define JA(a) CHOICE(ja a, ja a, ja a)
#define JAE(a) CHOICE(jae a, jae a, jae a)
#define JB(a) CHOICE(jb a, jb a, jb a)
#define JBE(a) CHOICE(jbe a, jbe a, jbe a)
#define JC(a) CHOICE(jc a, jc a, jc a)
#define JE(a) CHOICE(je a, je a, je a)
#define JG(a) CHOICE(jg a, jg a, jg a)
#define JGE(a) CHOICE(jge a, jge a, jge a)
#define JL(a) CHOICE(jl a, jl a, jl a)
#define JLE(a) CHOICE(jle a, jle a, jle a)
#define JNA(a) CHOICE(jna a, jna a, jna a)
#define JNAE(a) CHOICE(jnae a, jnae a, jnae a)
#define JNB(a) CHOICE(jnb a, jnb a, jnb a)
#define JNBE(a) CHOICE(jnbe a, jnbe a, jnbe a)
#define JNC(a) CHOICE(jnc a, jnc a, jnc a)
#define JNE(a) CHOICE(jne a, jne a, jne a)
#define JNG(a) CHOICE(jng a, jng a, jng a)
#define JNGE(a) CHOICE(jnge a, jnge a, jnge a)
#define JNL(a) CHOICE(jnl a, jnl a, jnl a)
#define JNLE(a) CHOICE(jnle a, jnle a, jnle a)
#define JNO(a) CHOICE(jno a, jno a, jno a)
#define JNP(a) CHOICE(jnp a, jnp a, jnp a)
#define JNS(a) CHOICE(jns a, jns a, jns a)
#define JNZ(a) CHOICE(jnz a, jnz a, jnz a)
#define JO(a) CHOICE(jo a, jo a, jo a)
#define JP(a) CHOICE(jp a, jp a, jp a)
#define JPE(a) CHOICE(jpe a, jpe a, jpe a)
#define JPO(a) CHOICE(jpo a, jpo a, jpo a)
#define JS(a) CHOICE(js a, js a, js a)
#define JZ(a) CHOICE(jz a, jz a, jz a)
#define JMP(a) CHOICE(jmp a, jmp a, jmp a)
#define JMPF(s,a) CHOICE(ljmp ARG2(s,a), ljmp ARG2(s,a), jmpf s:a)
#define LAHF CHOICE(lahf, lahf, lahf)
#if !defined(_REAL_MODE) && !defined(_V86_MODE)
#define LAR(a, b) CHOICE(lar ARG2(a, b), lar ARG2(a, b), lar ARG2(b, a))
#endif
#define LEA_L(a, b) CHOICE(leal ARG2(a,b), leal ARG2(a,b), _LTOG lea ARG2(b,a))
#define LEA_W(a, b) CHOICE(leaw ARG2(a,b), leaw ARG2(a,b), _WTOG lea ARG2(b,a))
#define LEAVE CHOICE(leave, leave, leave)
#define LGDT(a) CHOICE(lgdt a, lgdt a, lgdt a)
#define LIDT(a) CHOICE(lidt a, lidt a, lidt a)
#define LDS(a, b) CHOICE(ldsl ARG2(a,b), lds ARG2(a,b), lds ARG2(b,a))
#define LES(a, b) CHOICE(lesl ARG2(a,b), les ARG2(a,b), les ARG2(b,a))
#define LFS(a, b) CHOICE(lfsl ARG2(a,b), lfs ARG2(a,b), lfs ARG2(b,a))
#define LGS(a, b) CHOICE(lgsl ARG2(a,b), lgs ARG2(a,b), lgs ARG2(b,a))
#define LSS(a, b) CHOICE(lssl ARG2(a,b), lss ARG2(a,b), lss ARG2(b,a))
#define LLDT(a) CHOICE(lldt a, lldt a, lldt a)
#define LMSW(a) CHOICE(lmsw a, lmsw a, lmsw a)
#define LOCK CHOICE(lock, lock, lock)
#define LODS_L CHOICE(lodsl, lodsl, _LTOG lods)
#define LODS_W CHOICE(lodsw, lodsw, _WTOG lods)
#define LODS_B CHOICE(lodsb, lodsb, lodsb)
#define LOOP(a) CHOICE(loop a, loop a, loop a)
#define LOOPE(a) CHOICE(loope a, loope a, loope a)
#define LOOPZ(a) CHOICE(loopz a, loopz a, loopz a)
#define LOOPNE(a) CHOICE(loopne a, loopne a, loopne a)
#define LOOPNZ(a) CHOICE(loopnz a, loopnz a, loopnz a)
#if !defined(_REAL_MODE) && !defined(_V86_MODE)
#define LSL(a, b) CHOICE(lsl ARG2(a,b), lsl ARG2(a,b), lsl ARG2(b,a))
#endif
#define LTR(a) CHOICE(ltr a, ltr a, ltr a)
#define MOV_SR(a, b) CHOICE(movw ARG2(a,b), mov ARG2(a,b), mov ARG2(b,a))
#define MOV_L(a, b) CHOICE(movl ARG2(a,b), movl ARG2(a,b), _LTOG mov ARG2(b,a))
#define MOV_W(a, b) CHOICE(movw ARG2(a,b), movw ARG2(a,b), _WTOG mov ARG2(b,a))
#define MOV_B(a, b) CHOICE(movb ARG2(a,b), movb ARG2(a,b), movb ARG2(b,a))
#define MOVS_L CHOICE(movsl, movsl, _LTOG movs)
#define MOVS_W CHOICE(movsw, movsw, _WTOG movs)
#define MOVS_B CHOICE(movsb, movsb, movsb)
#define MOVSX_BL(a, b) CHOICE(movsbl ARG2(a,b), movsbl ARG2(a,b), movsx ARG2(b,a))
#define MOVSX_BW(a, b) CHOICE(movsbw ARG2(a,b), movsbw ARG2(a,b), movsx ARG2(b,a))
#define MOVSX_WL(a, b) CHOICE(movswl ARG2(a,b), movswl ARG2(a,b), movsx ARG2(b,a))
#define MOVZX_BL(a, b) CHOICE(movzbl ARG2(a,b), movzbl ARG2(a,b), movzx ARG2(b,a))
#define MOVZX_BW(a, b) CHOICE(movzbw ARG2(a,b), movzbw ARG2(a,b), movzx ARG2(b,a))
#define MOVZX_WL(a, b) CHOICE(movzwl ARG2(a,b), movzwl ARG2(a,b), movzx ARG2(b,a))
#define MUL_L(a) CHOICE(mull a, mull a, _LTOG mul a)
#define MUL_W(a) CHOICE(mulw a, mulw a, _WTOG mul a)
#define MUL_B(a) CHOICE(mulb a, mulb a, mulb a)
#define NEG_L(a) CHOICE(negl a, negl a, _LTOG neg a)
#define NEG_W(a) CHOICE(negw a, negw a, _WTOG neg a)
#define NEG_B(a) CHOICE(negb a, negb a, negb a)
#define NOP CHOICE(nop, nop, nop)
#define NOT_L(a) CHOICE(notl a, notl a, _LTOG not a)
#define NOT_W(a) CHOICE(notw a, notw a, _WTOG not a)
#define NOT_B(a) CHOICE(notb a, notb a, notb a)
#define OR_L(a,b) CHOICE(orl ARG2(a,b), orl ARG2(a,b), _LTOG or ARG2(b,a))
#define OR_W(a,b) CHOICE(orw ARG2(a,b), orw ARG2(a,b), _WTOG or ARG2(b,a))
#define OR_B(a,b) CHOICE(orb ARG2(a,b), orb ARG2(a,b), orb ARG2(b,a))
#define OUT_L CHOICE(outl (DX), outl ARG2(EAX,DX), _LTOG out DX)
#define OUT_W CHOICE(outw (DX), outw ARG2(AX,DX), _WTOG out DX)
#define OUT_B CHOICE(outb (DX), outb ARG2(AL,DX), outb DX)
/* Please AS code writer: use the following ONLY, if you refer to ports<256
* directly, but not in OUT1_W(DX), for instance, even if OUT1_ looks nicer
*/
#define OUT1_L(a) CHOICE(outl (a), outl ARG2(EAX,a), _LTOG out a)
#define OUT1_W(a) CHOICE(outw (a), outw ARG2(AX,a), _WTOG out a)
#define OUT1_B(a) CHOICE(outb (a), outb ARG2(AL,a), outb a)
#define OUTS_L CHOICE(outsl, outsl, _LTOG outs)
#define OUTS_W CHOICE(outsw, outsw, _WTOG outs)
#define OUTS_B CHOICE(outsb, outsb, outsb)
#define POP_SR(a) CHOICE(pop a, pop a, pop a)
#define POP_L(a) CHOICE(popl a, popl a, _LTOG pop a)
#define POP_W(a) CHOICE(popw a, popw a, _WTOG pop a)
#define POPA_L CHOICE(popal, popal, _LTOG popa)
#define POPA_W CHOICE(popaw, popaw, _WTOG popa)
#define POPF_L CHOICE(popfl, popfl, _LTOG popf)
#define POPF_W CHOICE(popfw, popfw, _WTOG popf)
#define PUSH_SR(a) CHOICE(push a, push a, push a)
#define PUSH_L(a) CHOICE(pushl a, pushl a, _LTOG push a)
#define PUSH_W(a) CHOICE(pushw a, pushw a, _WTOG push a)
#define PUSH_B(a) CHOICE(push a, pushb a, push a)
#define PUSHA_L CHOICE(pushal, pushal, _LTOG pusha)
#define PUSHA_W CHOICE(pushaw, pushaw, _WTOG pusha)
#define PUSHF_L CHOICE(pushfl, pushfl, _LTOG pushf)
#define PUSHF_W CHOICE(pushfw, pushfw, _WTOG pushf)
#define RCL_L(a, b) CHOICE(rcll ARG2(a,b), rcll ARG2(a,b), _LTOG rcl ARG2(b,a))
#define RCL_W(a, b) CHOICE(rclw ARG2(a,b), rclw ARG2(a,b), _WTOG rcl ARG2(b,a))
#define RCL_B(a, b) CHOICE(rclb ARG2(a,b), rclb ARG2(a,b), rclb ARG2(b,a))
#define RCR_L(a, b) CHOICE(rcrl ARG2(a,b), rcrl ARG2(a,b), _LTOG rcr ARG2(b,a))
#define RCR_W(a, b) CHOICE(rcrw ARG2(a,b), rcrw ARG2(a,b), _WTOG rcr ARG2(b,a))
#define RCR_B(a, b) CHOICE(rcrb ARG2(a,b), rcrb ARG2(a,b), rcrb ARG2(b,a))
#define ROL_L(a, b) CHOICE(roll ARG2(a,b), roll ARG2(a,b), _LTOG rol ARG2(b,a))
#define ROL_W(a, b) CHOICE(rolw ARG2(a,b), rolw ARG2(a,b), _WTOG rol ARG2(b,a))
#define ROL_B(a, b) CHOICE(rolb ARG2(a,b), rolb ARG2(a,b), rolb ARG2(b,a))
#define ROR_L(a, b) CHOICE(rorl ARG2(a,b), rorl ARG2(a,b), _LTOG ror ARG2(b,a))
#define ROR_W(a, b) CHOICE(rorw ARG2(a,b), rorw ARG2(a,b), _WTOG ror ARG2(b,a))
#define ROR_B(a, b) CHOICE(rorb ARG2(a,b), rorb ARG2(a,b), rorb ARG2(b,a))
#define REP CHOICE(rep ;, rep ;, repe)
#define REPE CHOICE(repz ;, repe ;, repe)
#define REPNE CHOICE(repnz ;, repne ;, repne)
#define REPNZ REPNE
#define REPZ REPE
#define RET CHOICE(ret, ret, ret)
#define SAHF CHOICE(sahf, sahf, sahf)
#define SAL_L(a, b) CHOICE(sall ARG2(a,b), sall ARG2(a,b), _LTOG sal ARG2(b,a))
#define SAL_W(a, b) CHOICE(salw ARG2(a,b), salw ARG2(a,b), _WTOG sal ARG2(b,a))
#define SAL_B(a, b) CHOICE(salb ARG2(a,b), salb ARG2(a,b), salb ARG2(b,a))
#define SAR_L(a, b) CHOICE(sarl ARG2(a,b), sarl ARG2(a,b), _LTOG sar ARG2(b,a))
#define SAR_W(a, b) CHOICE(sarw ARG2(a,b), sarw ARG2(a,b), _WTOG sar ARG2(b,a))
#define SAR_B(a, b) CHOICE(sarb ARG2(a,b), sarb ARG2(a,b), sarb ARG2(b,a))
#define SBB_L(a, b) CHOICE(sbbl ARG2(a,b), sbbl ARG2(a,b), _LTOG sbb ARG2(b,a))
#define SBB_W(a, b) CHOICE(sbbw ARG2(a,b), sbbw ARG2(a,b), _WTOG sbb ARG2(b,a))
#define SBB_B(a, b) CHOICE(sbbb ARG2(a,b), sbbb ARG2(a,b), sbbb ARG2(b,a))
#define SCAS_L CHOICE(scasl, scasl, _LTOG scas)
#define SCAS_W CHOICE(scasw, scasw, _WTOG scas)
#define SCAS_B CHOICE(scasb, scasb, scasb)
#define SETA(a) CHOICE(seta a, seta a, seta a)
#define SETAE(a) CHOICE(setae a, setae a, setae a)
#define SETB(a) CHOICE(setb a, setb a, setb a)
#define SETBE(a) CHOICE(setbe a, setbe a, setbe a)
#define SETC(a) CHOICE(setc a, setb a, setb a)
#define SETE(a) CHOICE(sete a, sete a, sete a)
#define SETG(a) CHOICE(setg a, setg a, setg a)
#define SETGE(a) CHOICE(setge a, setge a, setge a)
#define SETL(a) CHOICE(setl a, setl a, setl a)
#define SETLE(a) CHOICE(setle a, setle a, setle a)
#define SETNA(a) CHOICE(setna a, setna a, setna a)
#define SETNAE(a) CHOICE(setnae a, setnae a, setnae a)
#define SETNB(a) CHOICE(setnb a, setnb a, setnb a)
#define SETNBE(a) CHOICE(setnbe a, setnbe a, setnbe a)
#define SETNC(a) CHOICE(setnc a, setnb a, setnb a)
#define SETNE(a) CHOICE(setne a, setne a, setne a)
#define SETNG(a) CHOICE(setng a, setng a, setng a)
#define SETNGE(a) CHOICE(setnge a, setnge a, setnge a)
#define SETNL(a) CHOICE(setnl a, setnl a, setnl a)
#define SETNLE(a) CHOICE(setnle a, setnle a, setnle a)
#define SETNO(a) CHOICE(setno a, setno a, setno a)
#define SETNP(a) CHOICE(setnp a, setnp a, setnp a)
#define SETNS(a) CHOICE(setns a, setns a, setna a)
#define SETNZ(a) CHOICE(setnz a, setnz a, setnz a)
#define SETO(a) CHOICE(seto a, seto a, seto a)
#define SETP(a) CHOICE(setp a, setp a, setp a)
#define SETPE(a) CHOICE(setpe a, setpe a, setpe a)
#define SETPO(a) CHOICE(setpo a, setpo a, setpo a)
#define SETS(a) CHOICE(sets a, sets a, seta a)
#define SETZ(a) CHOICE(setz a, setz a, setz a)
#define SGDT(a) CHOICE(sgdt a, sgdt a, sgdt a)
#define SIDT(a) CHOICE(sidt a, sidt a, sidt a)
#define SHL_L(a, b) CHOICE(shll ARG2(a,b), shll ARG2(a,b), _LTOG shl ARG2(b,a))
#define SHL_W(a, b) CHOICE(shlw ARG2(a,b), shlw ARG2(a,b), _WTOG shl ARG2(b,a))
#define SHL_B(a, b) CHOICE(shlb ARG2(a,b), shlb ARG2(a,b), shlb ARG2(b,a))
#define SHLD_L(a,b,c) CHOICE(shldl ARG3(a,b,c), shldl ARG3(a,b,c), _LTOG shld ARG3(c,b,a))
#define SHLD2_L(a,b) CHOICE(shldl ARG2(a,b), shldl ARG3(CL,a,b), _LTOG shld ARG3(b,a,CL))
#define SHLD_W(a,b,c) CHOICE(shldw ARG3(a,b,c), shldw ARG3(a,b,c), _WTOG shld ARG3(c,b,a))
#define SHLD2_W(a,b) CHOICE(shldw ARG2(a,b), shldw ARG3(CL,a,b), _WTOG shld ARG3(b,a,CL))
#define SHR_L(a, b) CHOICE(shrl ARG2(a,b), shrl ARG2(a,b), _LTOG shr ARG2(b,a))
#define SHR_W(a, b) CHOICE(shrw ARG2(a,b), shrw ARG2(a,b), _WTOG shr ARG2(b,a))
#define SHR_B(a, b) CHOICE(shrb ARG2(a,b), shrb ARG2(a,b), shrb ARG2(b,a))
#define SHRD_L(a,b,c) CHOICE(shrdl ARG3(a,b,c), shrdl ARG3(a,b,c), _LTOG shrd ARG3(c,b,a))
#define SHRD2_L(a,b) CHOICE(shrdl ARG2(a,b), shrdl ARG3(CL,a,b), _LTOG shrd ARG3(b,a,CL))
#define SHRD_W(a,b,c) CHOICE(shrdw ARG3(a,b,c), shrdw ARG3(a,b,c), _WTOG shrd ARG3(c,b,a))
#define SHRD2_W(a,b) CHOICE(shrdw ARG2(a,b), shrdw ARG3(CL,a,b), _WTOG shrd ARG3(b,a,CL))
#define SLDT(a) CHOICE(sldt a, sldt a, sldt a)
#define SMSW(a) CHOICE(smsw a, smsw a, smsw a)
#define STC CHOICE(stc, stc, stc)
#define STD CHOICE(std, std, std)
#define STI CHOICE(sti, sti, sti)
#define STOS_L CHOICE(stosl, stosl, _LTOG stos)
#define STOS_W CHOICE(stosw, stosw, _WTOG stos)
#define STOS_B CHOICE(stosb, stosb, stosb)
#define STR(a) CHOICE(str a, str a, str a)
#define SUB_L(a, b) CHOICE(subl ARG2(a,b), subl ARG2(a,b), _LTOG sub ARG2(b,a))
#define SUB_W(a, b) CHOICE(subw ARG2(a,b), subw ARG2(a,b), _WTOG sub ARG2(b,a))
#define SUB_B(a, b) CHOICE(subb ARG2(a,b), subb ARG2(a,b), subb ARG2(b,a))
#define TEST_L(a, b) CHOICE(testl ARG2(a,b), testl ARG2(a,b), _LTOG test ARG2(b,a))
#define TEST_W(a, b) CHOICE(testw ARG2(a,b), testw ARG2(a,b), _WTOG test ARG2(b,a))
#define TEST_B(a, b) CHOICE(testb ARG2(a,b), testb ARG2(a,b), testb ARG2(b,a))
#define VERR(a) CHOICE(verr a, verr a, verr a)
#define VERW(a) CHOICE(verw a, verw a, verw a)
#define WAIT CHOICE(wait, wait, wait)
#define XCHG_L(a, b) CHOICE(xchgl ARG2(a,b), xchgl ARG2(a,b), _LTOG xchg ARG2(b,a))
#define XCHG_W(a, b) CHOICE(xchgw ARG2(a,b), xchgw ARG2(a,b), _WTOG xchg ARG2(b,a))
#define XCHG_B(a, b) CHOICE(xchgb ARG2(a,b), xchgb ARG2(a,b), xchgb ARG2(b,a))
#define XLAT CHOICE(xlat, xlat, xlat)
#define XOR_L(a, b) CHOICE(xorl ARG2(a,b), xorl ARG2(a,b), _LTOG xor ARG2(b,a))
#define XOR_W(a, b) CHOICE(xorw ARG2(a,b), xorw ARG2(a,b), _WTOG xor ARG2(b,a))
#define XOR_B(a, b) CHOICE(xorb ARG2(a,b), xorb ARG2(a,b), xorb ARG2(b,a))
 
 
/* Floating Point Instructions */
#define F2XM1 CHOICE(f2xm1, f2xm1, f2xm1)
#define FABS CHOICE(fabs, fabs, fabs)
#define FADD_D(a) CHOICE(faddl a, faddl a, faddd a)
#define FADD_S(a) CHOICE(fadds a, fadds a, fadds a)
#define FADD2(a, b) CHOICE(fadd ARG2(a,b), fadd ARG2(a,b), fadd ARG2(b,a))
#define FADDP(a, b) CHOICE(faddp ARG2(a,b), faddp ARG2(a,b), faddp ARG2(b,a))
#define FIADD_L(a) CHOICE(fiaddl a, fiaddl a, fiaddl a)
#define FIADD_W(a) CHOICE(fiadd a, fiadds a, fiadds a)
#define FBLD(a) CHOICE(fbld a, fbld a, fbld a)
#define FBSTP(a) CHOICE(fbstp a, fbstp a, fbstp a)
#define FCHS CHOICE(fchs, fchs, fchs)
#define FCLEX CHOICE(fclex, wait; fnclex, wait; fclex)
#define FNCLEX CHOICE(fnclex, fnclex, fclex)
#define FCOM(a) CHOICE(fcom a, fcom a, fcom a)
#define FCOM_D(a) CHOICE(fcoml a, fcoml a, fcomd a)
#define FCOM_S(a) CHOICE(fcoms a, fcoms a, fcoms a)
#define FCOMP(a) CHOICE(fcomp a, fcomp a, fcomp a)
#define FCOMP_D(a) CHOICE(fcompl a, fcompl a, fcompd a)
#define FCOMP_S(a) CHOICE(fcomps a, fcomps a, fcomps a)
#define FCOMPP CHOICE(fcompp, fcompp, fcompp)
#define FCOS CHOICE(fcos, fcos, fcos)
#define FDECSTP CHOICE(fdecstp, fdecstp, fdecstp)
#define FDIV_D(a) CHOICE(fdivl a, fdivl a, fdivd a)
#define FDIV_S(a) CHOICE(fdivs a, fdivs a, fdivs a)
#define FDIV2(a, b) CHOICE(fdiv ARG2(a,b), fdiv ARG2(a,b), fdiv ARG2(b,a))
#define FDIVP(a, b) CHOICE(fdivp ARG2(a,b), fdivp ARG2(a,b), fdivp ARG2(b,a))
#define FIDIV_L(a) CHOICE(fidivl a, fidivl a, fidivl a)
#define FIDIV_W(a) CHOICE(fidiv a, fidivs a, fidivs a)
#define FDIVR_D(a) CHOICE(fdivrl a, fdivrl a, fdivrd a)
#define FDIVR_S(a) CHOICE(fdivrs a, fdivrs a, fdivrs a)
#define FDIVR2(a, b) CHOICE(fdivr ARG2(a,b), fdivr ARG2(a,b), fdivr ARG2(b,a))
#define FDIVRP(a, b) CHOICE(fdivrp ARG2(a,b), fdivrp ARG2(a,b), fdivrp ARG2(b,a))
#define FIDIVR_L(a) CHOICE(fidivrl a, fidivrl a, fidivrl a)
#define FIDIVR_W(a) CHOICE(fidivr a, fidivrs a, fidivrs a)
#define FFREE(a) CHOICE(ffree a, ffree a, ffree a)
#define FICOM_L(a) CHOICE(ficoml a, ficoml a, ficoml a)
#define FICOM_W(a) CHOICE(ficom a, ficoms a, ficoms a)
#define FICOMP_L(a) CHOICE(ficompl a, ficompl a, ficompl a)
#define FICOMP_W(a) CHOICE(ficomp a, ficomps a, ficomps a)
#define FILD_Q(a) CHOICE(fildll a, fildq a, fildq a)
#define FILD_L(a) CHOICE(fildl a, fildl a, fildl a)
#define FILD_W(a) CHOICE(fild a, filds a, filds a)
#define FINCSTP CHOICE(fincstp, fincstp, fincstp)
#define FINIT CHOICE(finit, wait; fninit, wait; finit)
#define FNINIT CHOICE(fninit, fninit, finit)
#define FIST_L(a) CHOICE(fistl a, fistl a, fistl a)
#define FIST_W(a) CHOICE(fist a, fists a, fists a)
#define FISTP_Q(a) CHOICE(fistpll a, fistpq a, fistpq a)
#define FISTP_L(a) CHOICE(fistpl a, fistpl a, fistpl a)
#define FISTP_W(a) CHOICE(fistp a, fistps a, fistps a)
#define FLD_X(a) CHOICE(fldt a, fldt a, fldx a) /* 80 bit data type! */
#define FLD_D(a) CHOICE(fldl a, fldl a, fldd a)
#define FLD_S(a) CHOICE(flds a, flds a, flds a)
#define FLD1 CHOICE(fld1, fld1, fld1)
#define FLDL2T CHOICE(fldl2t, fldl2t, fldl2t)
#define FLDL2E CHOICE(fldl2e, fldl2e, fldl2e)
#define FLDPI CHOICE(fldpi, fldpi, fldpi)
#define FLDLG2 CHOICE(fldlg2, fldlg2, fldlg2)
#define FLDLN2 CHOICE(fldln2, fldln2, fldln2)
#define FLDZ CHOICE(fldz, fldz, fldz)
#define FLDCW(a) CHOICE(fldcw a, fldcw a, fldcw a)
#define FLDENV(a) CHOICE(fldenv a, fldenv a, fldenv a)
#define FMUL_S(a) CHOICE(fmuls a, fmuls a, fmuls a)
#define FMUL_D(a) CHOICE(fmull a, fmull a, fmuld a)
#define FMUL2(a, b) CHOICE(fmul ARG2(a,b), fmul ARG2(a,b), fmul ARG2(b,a))
#define FMULP(a, b) CHOICE(fmulp ARG2(a,b), fmulp ARG2(a,b), fmulp ARG2(b,a))
#define FIMUL_L(a) CHOICE(fimull a, fimull a, fimull a)
#define FIMUL_W(a) CHOICE(fimul a, fimuls a, fimuls a)
#define FNOP CHOICE(fnop, fnop, fnop)
#define FPATAN CHOICE(fpatan, fpatan, fpatan)
#define FPREM CHOICE(fprem, fprem, fprem)
#define FPREM1 CHOICE(fprem1, fprem1, fprem1)
#define FPTAN CHOICE(fptan, fptan, fptan)
#define FRNDINT CHOICE(frndint, frndint, frndint)
#define FRSTOR(a) CHOICE(frstor a, frstor a, frstor a)
#define FSAVE(a) CHOICE(fsave a, wait; fnsave a, wait; fsave a)
#define FNSAVE(a) CHOICE(fnsave a, fnsave a, fsave a)
#define FSCALE CHOICE(fscale, fscale, fscale)
#define FSIN CHOICE(fsin, fsin, fsin)
#define FSINCOS CHOICE(fsincos, fsincos, fsincos)
#define FSQRT CHOICE(fsqrt, fsqrt, fsqrt)
#define FST_D(a) CHOICE(fstl a, fstl a, fstd a)
#define FST_S(a) CHOICE(fsts a, fsts a, fsts a)
#define FSTP_X(a) CHOICE(fstpt a, fstpt a, fstpx a)
#define FSTP_D(a) CHOICE(fstpl a, fstpl a, fstpd a)
#define FSTP_S(a) CHOICE(fstps a, fstps a, fstps a)
#define FSTP(a) CHOICE(fstp a, fstp a, fstp a)
#define FSTCW(a) CHOICE(fstcw a, wait; fnstcw a, wait; fstcw a)
#define FNSTCW(a) CHOICE(fnstcw a, fnstcw a, fstcw a)
#define FSTENV(a) CHOICE(fstenv a, wait; fnstenv a, fstenv a)
#define FNSTENV(a) CHOICE(fnstenv a, fnstenv a, fstenv a)
#define FSTSW(a) CHOICE(fstsw a, wait; fnstsw a, wait; fstsw a)
#define FNSTSW(a) CHOICE(fnstsw a, fnstsw a, fstsw a)
#define FSUB_S(a) CHOICE(fsubs a, fsubs a, fsubs a)
#define FSUB_D(a) CHOICE(fsubl a, fsubl a, fsubd a)
#define FSUB2(a, b) CHOICE(fsub ARG2(a,b), fsub ARG2(a,b), fsub ARG2(b,a))
#define FSUBP(a, b) CHOICE(fsubp ARG2(a,b), fsubp ARG2(a,b), fsubp ARG2(b,a))
#define FISUB_L(a) CHOICE(fisubl a, fisubl a, fisubl a)
#define FISUB_W(a) CHOICE(fisub a, fisubs a, fisubs a)
#define FSUBR_S(a) CHOICE(fsubrs a, fsubrs a, fsubrs a)
#define FSUBR_D(a) CHOICE(fsubrl a, fsubrl a, fsubrd a)
#define FSUBR2(a, b) CHOICE(fsubr ARG2(a,b), fsubr ARG2(a,b), fsubr ARG2(b,a))
#define FSUBRP(a, b) CHOICE(fsubrp ARG2(a,b), fsubrp ARG2(a,b), fsubrp ARG2(b,a))
#define FISUBR_L(a) CHOICE(fisubrl a, fisubrl a, fisubrl a)
#define FISUBR_W(a) CHOICE(fisubr a, fisubrs a, fisubrs a)
#define FTST CHOICE(ftst, ftst, ftst)
#define FUCOM(a) CHOICE(fucom a, fucom a, fucom a)
#define FUCOMP(a) CHOICE(fucomp a, fucomp a, fucomp a)
#define FUCOMPP CHOICE(fucompp, fucompp, fucompp)
#define FWAIT CHOICE(wait, wait, wait)
#define FXAM CHOICE(fxam, fxam, fxam)
#define FXCH(a) CHOICE(fxch a, fxch a, fxch a)
#define FXTRACT CHOICE(fxtract, fxtract, fxtract)
#define FYL2X CHOICE(fyl2x, fyl2x, fyl2x)
#define FYL2XP1 CHOICE(fyl2xp1, fyl2xp1, fyl2xp1)
 
/* New instructions */
#define CPUID CHOICE(D_BYTE ARG2(15, 162), cpuid, D_BYTE ARG2(15, 162))
#define RDTSC CHOICE(D_BYTE ARG2(15, 49), rdtsc, D_BYTE ARG2(15, 49))
 
#else /* NASM_ASSEMBLER || MASM_ASSEMBLER is defined */
 
/****************************************/
/* */
/* Intel style assemblers. */
/* (NASM and MASM) */
/* */
/****************************************/
 
#define P_EAX EAX
#define L_EAX EAX
#define W_AX AX
#define B_AH AH
#define B_AL AL
 
#define P_EBX EBX
#define L_EBX EBX
#define W_BX BX
#define B_BH BH
#define B_BL BL
 
#define P_ECX ECX
#define L_ECX ECX
#define W_CX CX
#define B_CH CH
#define B_CL CL
 
#define P_EDX EDX
#define L_EDX EDX
#define W_DX DX
#define B_DH DH
#define B_DL DL
 
#define P_EBP EBP
#define L_EBP EBP
#define W_BP BP
 
#define P_ESI ESI
#define L_ESI ESI
#define W_SI SI
 
#define P_EDI EDI
#define L_EDI EDI
#define W_DI DI
 
#define P_ESP ESP
#define L_ESP ESP
#define W_SP SP
 
#define W_CS CS
#define W_SS SS
#define W_DS DS
#define W_ES ES
#define W_FS FS
#define W_GS GS
 
#define X_ST ST
#define D_ST ST
#define L_ST ST
 
#define P_MM0 mm0
#define P_MM1 mm1
#define P_MM2 mm2
#define P_MM3 mm3
#define P_MM4 mm4
#define P_MM5 mm5
#define P_MM6 mm6
#define P_MM7 mm7
 
#define P_XMM0 xmm0
#define P_XMM1 xmm1
#define P_XMM2 xmm2
#define P_XMM3 xmm3
#define P_XMM4 xmm4
#define P_XMM5 xmm5
#define P_XMM6 xmm6
#define P_XMM7 xmm7
 
#define CONCAT(x, y) x ## y
 
#if defined(NASM_ASSEMBLER)
 
#define ST(n) st ## n
#define ST0 st0
 
#define TBYTE_PTR tword
#define QWORD_PTR qword
#define DWORD_PTR dword
#define WORD_PTR word
#define BYTE_PTR byte
 
#define OFFSET
 
#define GLOBL GLOBAL
#define ALIGNTEXT32 ALIGN 32
#define ALIGNTEXT16 ALIGN 16
#define ALIGNTEXT8 ALIGN 8
#define ALIGNTEXT4 ALIGN 4
#define ALIGNTEXT2 ALIGN 2
#define ALIGNTEXT32ifNOP ALIGN 32
#define ALIGNTEXT16ifNOP ALIGN 16
#define ALIGNTEXT8ifNOP ALIGN 8
#define ALIGNTEXT4ifNOP ALIGN 4
#define ALIGNDATA32 ALIGN 32
#define ALIGNDATA16 ALIGN 16
#define ALIGNDATA8 ALIGN 8
#define ALIGNDATA4 ALIGN 4
#define ALIGNDATA2 ALIGN 2
#define FILE(s)
#define STRING(s) db s
#define D_LONG dd
#define D_WORD dw
#define D_BYTE db
/* #define SPACE */
/* #define COMM */
#if defined(__WATCOMC__)
SECTION _TEXT public align=16 class=CODE use32 flat
SECTION _DATA public align=16 class=DATA use32 flat
#define SEG_TEXT SECTION _TEXT
#define SEG_DATA SECTION _DATA
#define SEG_BSS SECTION .bss
#else
#define SEG_DATA SECTION .data
#define SEG_TEXT SECTION .text
#define SEG_BSS SECTION .bss
#endif
 
#define D_SPACE(n) db n REP 0
 
#define AS_BEGIN
 
/* Jcc's should be handled better than this... */
#define NEAR near
 
#else /* MASM */
 
#define TBYTE_PTR tbyte ptr
#define QWORD_PTR qword ptr
#define DWORD_PTR dword ptr
#define WORD_PTR word ptr
#define BYTE_PTR byte ptr
 
#define OFFSET offset
 
#define GLOBL GLOBAL
#define ALIGNTEXT32 ALIGN 32
#define ALIGNTEXT16 ALIGN 16
#define ALIGNTEXT8 ALIGN 8
#define ALIGNTEXT4 ALIGN 4
#define ALIGNTEXT2 ALIGN 2
#define ALIGNTEXT32ifNOP ALIGN 32
#define ALIGNTEXT16ifNOP ALIGN 16
#define ALIGNTEXT8ifNOP ALIGN 8
#define ALIGNTEXT4ifNOP ALIGN 4
#define ALIGNDATA32 ALIGN 32
#define ALIGNDATA16 ALIGN 16
#define ALIGNDATA8 ALIGN 8
#define ALIGNDATA4 ALIGN 4
#define ALIGNDATA2 ALIGN 2
#define FILE(s)
#define STRING(s) db s
#define D_LONG dd
#define D_WORD dw
#define D_BYTE db
/* #define SPACE */
/* #define COMM */
#define SEG_DATA .DATA
#define SEG_TEXT .CODE
#define SEG_BSS .DATA
 
#define D_SPACE(n) db n REP 0
 
#define AS_BEGIN
 
#define NEAR
 
#endif
 
#if defined(Lynx) || (defined(SYSV) || defined(SVR4)) \
|| (defined(__linux__) || defined(__OS2ELF__)) && defined(__ELF__) \
|| defined(__FreeBSD__) && __FreeBSD__ >= 3
#define GLNAME(a) a
#else
#define GLNAME(a) CONCAT(_, a)
#endif
 
/*
* Addressing Modes
*/
 
/* Immediate Mode */
#define P_ADDR(a) OFFSET a
#define X_ADDR(a) OFFSET a
#define D_ADDR(a) OFFSET a
#define L_ADDR(a) OFFSET a
#define W_ADDR(a) OFFSET a
#define B_ADDR(a) OFFSET a
 
#define P_CONST(a) a
#define X_CONST(a) a
#define D_CONST(a) a
#define L_CONST(a) a
#define W_CONST(a) a
#define B_CONST(a) a
 
/* Indirect Mode */
#ifdef NASM_ASSEMBLER
#define P_CONTENT(a) [a]
#define X_CONTENT(a) TBYTE_PTR [a]
#define D_CONTENT(a) QWORD_PTR [a]
#define L_CONTENT(a) DWORD_PTR [a]
#define W_CONTENT(a) WORD_PTR [a]
#define B_CONTENT(a) BYTE_PTR [a]
#else
#define P_CONTENT(a) a
#define X_CONTENT(a) TBYTE_PTR a
#define D_CONTENT(a) QWORD_PTR a
#define L_CONTENT(a) DWORD_PTR a
#define W_CONTENT(a) WORD_PTR a
#define B_CONTENT(a) BYTE_PTR a
#endif
 
/* Register a indirect */
#define P_REGIND(a) [a]
#define X_REGIND(a) TBYTE_PTR [a]
#define D_REGIND(a) QWORD_PTR [a]
#define L_REGIND(a) DWORD_PTR [a]
#define W_REGIND(a) WORD_PTR [a]
#define B_REGIND(a) BYTE_PTR [a]
 
/* Register b indirect plus displacement a */
#define P_REGOFF(a, b) [b + a]
#define X_REGOFF(a, b) TBYTE_PTR [b + a]
#define D_REGOFF(a, b) QWORD_PTR [b + a]
#define L_REGOFF(a, b) DWORD_PTR [b + a]
#define W_REGOFF(a, b) WORD_PTR [b + a]
#define B_REGOFF(a, b) BYTE_PTR [b + a]
 
/* Reg indirect Base + Index + Displacement - this is mainly for 16-bit mode
* which has no scaling
*/
#define P_REGBID(b, i, d) [b + i + d]
#define X_REGBID(b, i, d) TBYTE_PTR [b + i + d]
#define D_REGBID(b, i, d) QWORD_PTR [b + i + d]
#define L_REGBID(b, i, d) DWORD_PTR [b + i + d]
#define W_REGBID(b, i, d) WORD_PTR [b + i + d]
#define B_REGBID(b, i, d) BYTE_PTR [b + i + d]
 
/* Reg indirect Base + (Index * Scale) */
#define P_REGBIS(b, i, s) [b + i * s]
#define X_REGBIS(b, i, s) TBYTE_PTR [b + i * s]
#define D_REGBIS(b, i, s) QWORD_PTR [b + i * s]
#define L_REGBIS(b, i, s) DWORD_PTR [b + i * s]
#define W_REGBIS(b, i, s) WORD_PTR [b + i * s]
#define B_REGBIS(b, i, s) BYTE_PTR [b + i * s]
 
/* Reg indirect Base + (Index * Scale) + Displacement */
#define P_REGBISD(b, i, s, d) [b + i * s + d]
#define X_REGBISD(b, i, s, d) TBYTE_PTR [b + i * s + d]
#define D_REGBISD(b, i, s, d) QWORD_PTR [b + i * s + d]
#define L_REGBISD(b, i, s, d) DWORD_PTR [b + i * s + d]
#define W_REGBISD(b, i, s, d) WORD_PTR [b + i * s + d]
#define B_REGBISD(b, i, s, d) BYTE_PTR [b + i * s + d]
 
/* Displaced Scaled Index: */
#define P_REGDIS(d, i, s) [i * s + d]
#define X_REGDIS(d, i, s) TBYTE_PTR [i * s + d]
#define D_REGDIS(d, i, s) QWORD_PTR [i * s + d]
#define L_REGDIS(d, i, s) DWORD_PTR [i * s + d]
#define W_REGDIS(d, i, s) WORD_PTR [i * s + d]
#define B_REGDIS(d, i, s) BYTE_PTR [i * s + d]
 
/* Indexed Base: */
#define P_REGBI(b, i) [b + i]
#define X_REGBI(b, i) TBYTE_PTR [b + i]
#define D_REGBI(b, i) QWORD_PTR [b + i]
#define L_REGBI(b, i) DWORD_PTR [b + i]
#define W_REGBI(b, i) WORD_PTR [b + i]
#define B_REGBI(b, i) BYTE_PTR [b + i]
 
/* Displaced Base: */
#define P_REGDB(d, b) [b + d]
#define X_REGDB(d, b) TBYTE_PTR [b + d]
#define D_REGDB(d, b) QWORD_PTR [b + d]
#define L_REGDB(d, b) DWORD_PTR [b + d]
#define W_REGDB(d, b) WORD_PTR [b + d]
#define B_REGDB(d, b) BYTE_PTR [b + d]
 
/* Variable indirect: */
#define VARINDIRECT(var) var
 
/* Use register contents as jump/call target: */
#define CODEPTR(reg) P_(reg)
 
/*
* Redefine assembler commands
*/
 
#define P_(a) P_ ## a
#define X_(a) X_ ## a
#define D_(a) D_ ## a
#define S_(a) L_ ## a
#define L_(a) L_ ## a
#define W_(a) W_ ## a
#define B_(a) B_ ## a
 
#define AAA aaa
#define AAD aad
#define AAM aam
#define AAS aas
#define ADC_L(a, b) adc L_(b), L_(a)
#define ADC_W(a, b) adc W_(b), W_(a)
#define ADC_B(a, b) adc B_(b), B_(a)
#define ADD_L(a, b) add L_(b), L_(a)
#define ADD_W(a, b) add W_(b), W_(a)
#define ADD_B(a, b) add B_(b), B_(a)
#define AND_L(a, b) and L_(b), L_(a)
#define AND_W(a, b) and W_(b), W_(a)
#define AND_B(a, b) and B_(b), B_(a)
#define ARPL(a,b) arpl W_(b), a
#define BOUND_L(a, b) bound L_(b), L_(a)
#define BOUND_W(a, b) bound W_(b), W_(a)
#define BSF_L(a, b) bsf L_(b), L_(a)
#define BSF_W(a, b) bsf W_(b), W_(a)
#define BSR_L(a, b) bsr L_(b), L_(a)
#define BSR_W(a, b) bsr W_(b), W_(a)
#define BT_L(a, b) bt L_(b), L_(a)
#define BT_W(a, b) bt W_(b), W_(a)
#define BTC_L(a, b) btc L_(b), L_(a)
#define BTC_W(a, b) btc W_(b), W_(a)
#define BTR_L(a, b) btr L_(b), L_(a)
#define BTR_W(a, b) btr W_(b), W_(a)
#define BTS_L(a, b) bts L_(b), L_(a)
#define BTS_W(a, b) bts W_(b), W_(a)
#define CALL(a) call a
#define CALLF(s,a) call far s:a
#define CBW cbw
#define CWDE cwde
#define CLC clc
#define CLD cld
#define CLI cli
#define CLTS clts
#define CMC cmc
#define CMP_L(a, b) cmp L_(b), L_(a)
#define CMP_W(a, b) cmp W_(b), W_(a)
#define CMP_B(a, b) cmp B_(b), B_(a)
#define CMPS_L cmpsd
#define CMPS_W cmpsw
#define CMPS_B cmpsb
#define CPUID cpuid
#define CWD cwd
#define CDQ cdq
#define DAA daa
#define DAS das
#define DEC_L(a) dec L_(a)
#define DEC_W(a) dec W_(a)
#define DEC_B(a) dec B_(a)
#define DIV_L(a) div L_(a)
#define DIV_W(a) div W_(a)
#define DIV_B(a) div B_(a)
#define ENTER(a,b) enter b, a
#define HLT hlt
#define IDIV_L(a) idiv L_(a)
#define IDIV_W(a) idiv W_(a)
#define IDIV_B(a) idiv B_(a)
#define IMUL_L(a, b) imul L_(b), L_(a)
#define IMUL_W(a, b) imul W_(b), W_(a)
#define IMUL_B(a) imul B_(a)
#define IN_L in EAX, DX
#define IN_W in AX, DX
#define IN_B in AL, DX
#define IN1_L(a) in1 L_(a)
#define IN1_W(a) in1 W_(a)
#define IN1_B(a) in1 B_(a)
#define INC_L(a) inc L_(a)
#define INC_W(a) inc W_(a)
#define INC_B(a) inc B_(a)
#define INS_L ins
#define INS_W ins
#define INS_B ins
#define INT(a) int B_(a)
#define INT3 int3
#define INTO into
#define IRET iret
#define IRETD iretd
#define JA(a) ja NEAR a
#define JAE(a) jae NEAR a
#define JB(a) jb NEAR a
#define JBE(a) jbe NEAR a
#define JC(a) jc NEAR a
#define JE(a) je NEAR a
#define JG(a) jg NEAR a
#define JGE(a) jge NEAR a
#define JL(a) jl NEAR a
#define JLE(a) jle NEAR a
#define JNA(a) jna NEAR a
#define JNAE(a) jnae NEAR a
#define JNB(a) jnb NEAR a
#define JNBE(a) jnbe NEAR a
#define JNC(a) jnc NEAR a
#define JNE(a) jne NEAR a
#define JNG(a) jng NEAR a
#define JNGE(a) jnge NEAR a
#define JNL(a) jnl NEAR a
#define JNLE(a) jnle NEAR a
#define JNO(a) jno NEAR a
#define JNP(a) jnp NEAR a
#define JNS(a) jns NEAR a
#define JNZ(a) jnz NEAR a
#define JO(a) jo NEAR a
#define JP(a) jp NEAR a
#define JPE(a) jpe NEAR a
#define JPO(a) jpo NEAR a
#define JS(a) js NEAR a
#define JZ(a) jz NEAR a
#define JMP(a) jmp a
#define JMPF(s,a) jmp far s:a
#define LAHF lahf
#define LAR(a, b) lar b, a
#define LEA_L(a, b) lea P_(b), P_(a)
#define LEA_W(a, b) lea P_(b), P_(a)
#define LEAVE leave
#define LGDT(a) lgdt a
#define LIDT(a) lidt a
#define LDS(a, b) lds b, a
#define LES(a, b) les b, a
#define LFS(a, b) lfs b, a
#define LGS(a, b) lgs b, a
#define LSS(a, b) lss b, a
#define LLDT(a) lldt a
#define LMSW(a) lmsw a
#define LOCK lock
#define LODS_L lodsd
#define LODS_W lodsw
#define LODS_B lodsb
#define LOOP(a) loop a
#define LOOPE(a) loope a
#define LOOPZ(a) loopz a
#define LOOPNE(a) loopne a
#define LOOPNZ(a) loopnz a
#define LSL(a, b) lsl b, a
#define LTR(a) ltr a
#define MOV_SR(a, b) mov S_(b), S_(a)
#define MOV_L(a, b) mov L_(b), L_(a)
#define MOV_W(a, b) mov W_(b), W_(a)
#define MOV_B(a, b) mov B_(b), B_(a)
#define MOVS_L movsd
#define MOVS_W movsw
#define MOVS_B movsb
#define MOVSX_BL(a, b) movsx B_(b), B_(a)
#define MOVSX_BW(a, b) movsx B_(b), B_(a)
#define MOVSX_WL(a, b) movsx W_(b), W_(a)
#define MOVZX_BL(a, b) movzx B_(b), B_(a)
#define MOVZX_BW(a, b) movzx B_(b), B_(a)
#define MOVZX_WL(a, b) movzx W_(b), W_(a)
#define MUL_L(a) mul L_(a)
#define MUL_W(a) mul W_(a)
#define MUL_B(a) mul B_(a)
#define NEG_L(a) neg L_(a)
#define NEG_W(a) neg W_(a)
#define NEG_B(a) neg B_(a)
#define NOP nop
#define NOT_L(a) not L_(a)
#define NOT_W(a) not W_(a)
#define NOT_B(a) not B_(a)
#define OR_L(a,b) or L_(b), L_(a)
#define OR_W(a,b) or W_(b), W_(a)
#define OR_B(a,b) or B_(b), B_(a)
#define OUT_L out DX, EAX
#define OUT_W out DX, AX
#define OUT_B out DX, AL
#define OUT1_L(a) out1 L_(a)
#define OUT1_W(a) out1 W_(a)
#define OUT1_B(a) out1 B_(a)
#define OUTS_L outsd
#define OUTS_W outsw
#define OUTS_B outsb
#define POP_SR(a) pop S_(a)
#define POP_L(a) pop L_(a)
#define POP_W(a) pop W_(a)
#define POPA_L popad
#define POPA_W popa
#define POPF_L popfd
#define POPF_W popf
#define PUSH_SR(a) push S_(a)
#define PUSH_L(a) push L_(a)
#define PUSH_W(a) push W_(a)
#define PUSH_B(a) push B_(a)
#define PUSHA_L pushad
#define PUSHA_W pusha
#define PUSHF_L pushfd
#define PUSHF_W pushf
#define RCL_L(a, b) rcl L_(b), L_(a)
#define RCL_W(a, b) rcl W_(b), W_(a)
#define RCL_B(a, b) rcl B_(b), B_(a)
#define RCR_L(a, b) rcr L_(b), L_(a)
#define RCR_W(a, b) rcr W_(b), W_(a)
#define RCR_B(a, b) rcr B_(b), B_(a)
#define RDTSC rdtsc
#define ROL_L(a, b) rol L_(b), L_(a)
#define ROL_W(a, b) rol W_(b), W_(a)
#define ROL_B(a, b) rol B_(b), B_(a)
#define ROR_L(a, b) ror L_(b), L_(a)
#define ROR_W(a, b) ror W_(b), W_(a)
#define ROR_B(a, b) ror B_(b), B_(a)
#define REP rep
#define REPE repe
#define REPNE repne
#define REPNZ REPNE
#define REPZ REPE
#define RET ret
#define SAHF sahf
#define SAL_L(a, b) sal L_(b), L_(a)
#define SAL_W(a, b) sal W_(b), W_(a)
#define SAL_B(a, b) sal B_(b), B_(a)
#define SAR_L(a, b) sar L_(b), L_(a)
#define SAR_W(a, b) sar W_(b), W_(a)
#define SAR_B(a, b) sar B_(b), B_(a)
#define SBB_L(a, b) sbb L_(b), L_(a)
#define SBB_W(a, b) sbb W_(b), W_(a)
#define SBB_B(a, b) sbb B_(b), B_(a)
#define SCAS_L scas
#define SCAS_W scas
#define SCAS_B scas
#define SETA(a) seta a
#define SETAE(a) setae a
#define SETB(a) setb a
#define SETBE(a) setbe a
#define SETC(a) setc a
#define SETE(a) sete a
#define SETG(a) setg a
#define SETGE(a) setge a
#define SETL(a) setl a
#define SETLE(a) setle a
#define SETNA(a) setna a
#define SETNAE(a) setnae a
#define SETNB(a) setnb a
#define SETNBE(a) setnbe a
#define SETNC(a) setnc a
#define SETNE(a) setne a
#define SETNG(a) setng a
#define SETNGE(a) setnge a
#define SETNL(a) setnl a
#define SETNLE(a) setnle a
#define SETNO(a) setno a
#define SETNP(a) setnp a
#define SETNS(a) setns a
#define SETNZ(a) setnz a
#define SETO(a) seto a
#define SETP(a) setp a
#define SETPE(a) setpe a
#define SETPO(a) setpo a
#define SETS(a) sets a
#define SETZ(a) setz a
#define SGDT(a) sgdt a
#define SIDT(a) sidt a
#define SHL_L(a, b) shl L_(b), L_(a)
#define SHL_W(a, b) shl W_(b), W_(a)
#define SHL_B(a, b) shl B_(b), B_(a)
#define SHLD_L(a,b,c) shld
#define SHLD2_L(a,b) shld L_(b), L_(a)
#define SHLD_W(a,b,c) shld
#define SHLD2_W(a,b) shld W_(b), W_(a)
#define SHR_L(a, b) shr L_(b), L_(a)
#define SHR_W(a, b) shr W_(b), W_(a)
#define SHR_B(a, b) shr B_(b), B_(a)
#define SHRD_L(a,b,c) shrd
#define SHRD2_L(a,b) shrd L_(b), L_(a)
#define SHRD_W(a,b,c) shrd
#define SHRD2_W(a,b) shrd W_(b), W_(a)
#define SLDT(a) sldt a
#define SMSW(a) smsw a
#define STC stc
#define STD std
#define STI sti
#define STOS_L stos
#define STOS_W stos
#define STOS_B stos
#define STR(a) str a
#define SUB_L(a, b) sub L_(b), L_(a)
#define SUB_W(a, b) sub W_(b), W_(a)
#define SUB_B(a, b) sub B_(b), B_(a)
#define TEST_L(a, b) test L_(b), L_(a)
#define TEST_W(a, b) test W_(b), W_(a)
#define TEST_B(a, b) test B_(b), B_(a)
#define VERR(a) verr a
#define VERW(a) verw a
#define WAIT wait
#define XCHG_L(a, b) xchg L_(b), L_(a)
#define XCHG_W(a, b) xchg W_(b), W_(a)
#define XCHG_B(a, b) xchg B_(b), B_(a)
#define XLAT xlat
#define XOR_L(a, b) xor L_(b), L_(a)
#define XOR_W(a, b) xor W_(b), W_(a)
#define XOR_B(a, b) xor B_(b), B_(a)
 
 
/* Floating Point Instructions */
#define F2XM1 f2xm1
#define FABS fabs
#define FADD_D(a) fadd D_(a)
#define FADD_S(a) fadd S_(a)
#define FADD2(a, b) fadd b, a
#define FADDP(a, b) faddp b, a
#define FIADD_L(a) fiadd L_(a)
#define FIADD_W(a) fiadd W_(a)
#define FBLD(a) fbld a
#define FBSTP(a) fbstp a
#define FCHS fchs
#define FCLEX fclex
#define FNCLEX fnclex
#define FCOM(a) fcom a
#define FCOM_D(a) fcom D_(a)
#define FCOM_S(a) fcom S_(a)
#define FCOMP(a) fcomp a
#define FCOMP_D(a) fcomp D_(a)
#define FCOMP_S(a) fcomp S_(a)
#define FCOMPP fcompp
#define FCOS fcos
#define FDECSTP fdecstp
#define FDIV_D(a) fdiv D_(a)
#define FDIV_S(a) fdiv S_(a)
#define FDIV2(a, b) fdiv b, a
#define FDIVP(a, b) fdivp b, a
#define FIDIV_L(a) fidiv L_(a)
#define FIDIV_W(a) fidiv W_(a)
#define FDIVR_D(a) fdivr D_(a)
#define FDIVR_S(a) fdivr S_(a)
#define FDIVR2(a, b) fdivr b, a
#define FDIVRP(a, b) fdivrp b, a
#define FIDIVR_L(a) fidivr L_(a)
#define FIDIVR_W(a) fidivr W_(a)
#define FFREE(a) ffree a
#define FICOM_L(a) ficom L_(a)
#define FICOM_W(a) ficom W_(a)
#define FICOMP_L(a) ficomp L_(a)
#define FICOMP_W(a) ficomp W_(a)
#define FILD_Q(a) fild D_(a)
#define FILD_L(a) fild L_(a)
#define FILD_W(a) fild W_(a)
#define FINCSTP fincstp
#define FINIT finit
#define FNINIT fninit
#define FIST_L(a) fist L_(a)
#define FIST_W(a) fist W_(a)
#define FISTP_Q(a) fistp D_(a)
#define FISTP_L(a) fistp L_(a)
#define FISTP_W(a) fistp W_(a)
#define FLD_X(a) fld X_(a)
#define FLD_D(a) fld D_(a)
#define FLD_S(a) fld S_(a)
#define FLD1 fld1
#define FLDL2T fldl2t
#define FLDL2E fldl2e
#define FLDPI fldpi
#define FLDLG2 fldlg2
#define FLDLN2 fldln2
#define FLDZ fldz
#define FLDCW(a) fldcw a
#define FLDENV(a) fldenv a
#define FMUL_S(a) fmul S_(a)
#define FMUL_D(a) fmul D_(a)
#define FMUL2(a, b) fmul b, a
#define FMULP(a, b) fmulp b, a
#define FIMUL_L(a) fimul L_(a)
#define FIMUL_W(a) fimul W_(a)
#define FNOP fnop
#define FPATAN fpatan
#define FPREM fprem
#define FPREM1 fprem1
#define FPTAN fptan
#define FRNDINT frndint
#define FRSTOR(a) frstor a
#define FSAVE(a) fsave a
#define FNSAVE(a) fnsave a
#define FSCALE fscale
#define FSIN fsin
#define FSINCOS fsincos
#define FSQRT fsqrt
#define FST_D(a) fst D_(a)
#define FST_S(a) fst S_(a)
#define FSTP_X(a) fstp X_(a)
#define FSTP_D(a) fstp D_(a)
#define FSTP_S(a) fstp S_(a)
#define FSTP(a) fstp a
#define FSTCW(a) fstcw a
#define FNSTCW(a) fnstcw a
#define FSTENV(a) fstenv a
#define FNSTENV(a) fnstenv a
#define FSTSW(a) fstsw a
#define FNSTSW(a) fnstsw a
#define FSUB_S(a) fsub S_(a)
#define FSUB_D(a) fsub D_(a)
#define FSUB2(a, b) fsub b, a
#define FSUBP(a, b) fsubp b, a
#define FISUB_L(a) fisub L_(a)
#define FISUB_W(a) fisub W_(a)
#define FSUBR_S(a) fsubr S_(a)
#define FSUBR_D(a) fsubr D_(a)
#define FSUBR2(a, b) fsubr b, a
#define FSUBRP(a, b) fsubrp b, a
#define FISUBR_L(a) fisubr L_(a)
#define FISUBR_W(a) fisubr W_(a)
#define FTST ftst
#define FUCOM(a) fucom a
#define FUCOMP(a) fucomp a
#define FUCOMPP fucompp
#define FWAIT fwait
#define FXAM fxam
#define FXCH(a) fxch a
#define FXTRACT fxtract
#define FYL2X fyl2x
#define FYL2XP1 fyl2xp1
 
#endif /* NASM_ASSEMBLER, MASM_ASSEMBLER */
 
/****************************************/
/* */
/* Extensions to x86 insn set - */
/* MMX, 3DNow! */
/* */
/****************************************/
 
#if defined(NASM_ASSEMBLER) || defined(MASM_ASSEMBLER)
#define P_ARG1(a) P_ ## a
#define P_ARG2(a, b) P_ ## b, P_ ## a
#define P_ARG3(a, b, c) P_ ## c, P_ ## b, P_ ## a
#else
#define P_ARG1(a) a
#define P_ARG2(a, b) a, b
#define P_ARG3(a, b, c) a, b, c
#endif
 
/* MMX */
#define MOVD(a, b) movd P_ARG2(a, b)
#define MOVQ(a, b) movq P_ARG2(a, b)
 
#define PADDB(a, b) paddb P_ARG2(a, b)
#define PADDW(a, b) paddw P_ARG2(a, b)
#define PADDD(a, b) paddd P_ARG2(a, b)
 
#define PADDSB(a, b) paddsb P_ARG2(a, b)
#define PADDSW(a, b) paddsw P_ARG2(a, b)
 
#define PADDUSB(a, b) paddusb P_ARG2(a, b)
#define PADDUSW(a, b) paddusw P_ARG2(a, b)
 
#define PSUBB(a, b) psubb P_ARG2(a, b)
#define PSUBW(a, b) psubw P_ARG2(a, b)
#define PSUBD(a, b) psubd P_ARG2(a, b)
 
#define PSUBSB(a, b) psubsb P_ARG2(a, b)
#define PSUBSW(a, b) psubsw P_ARG2(a, b)
 
#define PSUBUSB(a, b) psubusb P_ARG2(a, b)
#define PSUBUSW(a, b) psubusw P_ARG2(a, b)
 
#define PCMPEQB(a, b) pcmpeqb P_ARG2(a, b)
#define PCMPEQW(a, b) pcmpeqw P_ARG2(a, b)
#define PCMPEQD(a, b) pcmpeqd P_ARG2(a, b)
 
#define PCMPGTB(a, b) pcmpgtb P_ARG2(a, b)
#define PCMPGTW(a, b) pcmpgtw P_ARG2(a, b)
#define PCMPGTD(a, b) pcmpgtd P_ARG2(a, b)
 
#define PMULHW(a, b) pmulhw P_ARG2(a, b)
#define PMULLW(a, b) pmullw P_ARG2(a, b)
 
#define PMADDWD(a, b) pmaddwd P_ARG2(a, b)
 
#define PAND(a, b) pand P_ARG2(a, b)
 
#define PANDN(a, b) pandn P_ARG2(a, b)
 
#define POR(a, b) por P_ARG2(a, b)
 
#define PXOR(a, b) pxor P_ARG2(a, b)
 
#define PSRAW(a, b) psraw P_ARG2(a, b)
#define PSRAD(a, b) psrad P_ARG2(a, b)
 
#define PSRLW(a, b) psrlw P_ARG2(a, b)
#define PSRLD(a, b) psrld P_ARG2(a, b)
#define PSRLQ(a, b) psrlq P_ARG2(a, b)
 
#define PSLLW(a, b) psllw P_ARG2(a, b)
#define PSLLD(a, b) pslld P_ARG2(a, b)
#define PSLLQ(a, b) psllq P_ARG2(a, b)
 
#define PACKSSWB(a, b) packsswb P_ARG2(a, b)
#define PACKSSDW(a, b) packssdw P_ARG2(a, b)
#define PACKUSWB(a, b) packuswb P_ARG2(a, b)
 
#define PUNPCKHBW(a, b) punpckhbw P_ARG2(a, b)
#define PUNPCKHWD(a, b) punpckhwd P_ARG2(a, b)
#define PUNPCKHDQ(a, b) punpckhdq P_ARG2(a, b)
#define PUNPCKLBW(a, b) punpcklbw P_ARG2(a, b)
#define PUNPCKLWD(a, b) punpcklwd P_ARG2(a, b)
#define PUNPCKLDQ(a, b) punpckldq P_ARG2(a, b)
 
#define EMMS emms
 
/* AMD 3DNow! */
#define PAVGUSB(a, b) pavgusb P_ARG2(a, b)
#define PFADD(a, b) pfadd P_ARG2(a, b)
#define PFSUB(a, b) pfsub P_ARG2(a, b)
#define PFSUBR(a, b) pfsubr P_ARG2(a, b)
#define PFACC(a, b) pfacc P_ARG2(a, b)
#define PFCMPGE(a, b) pfcmpge P_ARG2(a, b)
#define PFCMPGT(a, b) pfcmpgt P_ARG2(a, b)
#define PFCMPEQ(a, b) pfcmpeq P_ARG2(a, b)
#define PFMIN(a, b) pfmin P_ARG2(a, b)
#define PFMAX(a, b) pfmax P_ARG2(a, b)
#define PI2FD(a, b) pi2fd P_ARG2(a, b)
#define PF2ID(a, b) pf2id P_ARG2(a, b)
#define PFRCP(a, b) pfrcp P_ARG2(a, b)
#define PFRSQRT(a, b) pfrsqrt P_ARG2(a, b)
#define PFMUL(a, b) pfmul P_ARG2(a, b)
#define PFRCPIT1(a, b) pfrcpit1 P_ARG2(a, b)
#define PFRSQIT1(a, b) pfrsqit1 P_ARG2(a, b)
#define PFRCPIT2(a, b) pfrcpit2 P_ARG2(a, b)
#define PMULHRW(a, b) pmulhrw P_ARG2(a, b)
 
#define FEMMS femms
#define PREFETCH(a) prefetch P_ARG1(a)
#define PREFETCHW(a) prefetchw P_ARG1(a)
 
/* Intel SSE */
#define ADDPS(a, b) addps P_ARG2(a, b)
#define ADDSS(a, b) addss P_ARG2(a, b)
#define ANDNPS(a, b) andnps P_ARG2(a, b)
#define ANDPS(a, b) andps P_ARG2(a, b)
/* NASM only knows the pseudo ops for these.
#define CMPPS(a, b, c) cmpps P_ARG3(a, b, c)
#define CMPSS(a, b, c) cmpss P_ARG3(a, b, c)
*/
#define CMPEQPS(a, b) cmpeqps P_ARG2(a, b)
#define CMPLTPS(a, b) cmpltps P_ARG2(a, b)
#define CMPLEPS(a, b) cmpleps P_ARG2(a, b)
#define CMPUNORDPS(a, b) cmpunordps P_ARG2(a, b)
#define CMPNEQPS(a, b) cmpneqps P_ARG2(a, b)
#define CMPNLTPS(a, b) cmpnltps P_ARG2(a, b)
#define CMPNLEPS(a, b) cmpnleps P_ARG2(a, b)
#define CMPORDPS(a, b) cmpordps P_ARG2(a, b)
#define CMPEQSS(a, b) cmpeqss P_ARG2(a, b)
#define CMPLTSS(a, b) cmpltss P_ARG2(a, b)
#define CMPLESS(a, b) cmpless P_ARG2(a, b)
#define CMPUNORDSS(a, b) cmpunordss P_ARG2(a, b)
#define CMPNEQSS(a, b) cmpneqss P_ARG2(a, b)
#define CMPNLTSS(a, b) cmpnltss P_ARG2(a, b)
#define CMPNLESS(a, b) cmpnless P_ARG2(a, b)
#define CMPORDSS(a, b) cmpordss P_ARG2(a, b)
#define COMISS(a, b) comiss P_ARG2(a, b)
#define CVTPI2PS(a, b) cvtpi2ps P_ARG2(a, b)
#define CVTPS2PI(a, b) cvtps2pi P_ARG2(a, b)
#define CVTSI2SS(a, b) cvtsi2ss P_ARG2(a, b)
#define CVTSS2SI(a, b) cvtss2si P_ARG2(a, b)
#define CVTTPS2PI(a, b) cvttps2pi P_ARG2(a, b)
#define CVTTSS2SI(a, b) cvttss2si P_ARG2(a, b)
#define DIVPS(a, b) divps P_ARG2(a, b)
#define DIVSS(a, b) divss P_ARG2(a, b)
#define FXRSTOR(a) fxrstor P_ARG1(a)
#define FXSAVE(a) fxsave P_ARG1(a)
#define LDMXCSR(a) ldmxcsr P_ARG1(a)
#define MAXPS(a, b) maxps P_ARG2(a, b)
#define MAXSS(a, b) maxss P_ARG2(a, b)
#define MINPS(a, b) minps P_ARG2(a, b)
#define MINSS(a, b) minss P_ARG2(a, b)
#define MOVAPS(a, b) movaps P_ARG2(a, b)
#define MOVHLPS(a, b) movhlps P_ARG2(a, b)
#define MOVHPS(a, b) movhps P_ARG2(a, b)
#define MOVLHPS(a, b) movlhps P_ARG2(a, b)
#define MOVLPS(a, b) movlps P_ARG2(a, b)
#define MOVMSKPS(a, b) movmskps P_ARG2(a, b)
#define MOVNTPS(a, b) movntps P_ARG2(a, b)
#define MOVNTQ(a, b) movntq P_ARG2(a, b)
#define MOVSS(a, b) movss P_ARG2(a, b)
#define MOVUPS(a, b) movups P_ARG2(a, b)
#define MULPS(a, b) mulps P_ARG2(a, b)
#define MULSS(a, b) mulss P_ARG2(a, b)
#define ORPS(a, b) orps P_ARG2(a, b)
#define RCPPS(a, b) rcpps P_ARG2(a, b)
#define RCPSS(a, b) rcpss P_ARG2(a, b)
#define RSQRTPS(a, b) rsqrtps P_ARG2(a, b)
#define RSQRTSS(a, b) rsqrtss P_ARG2(a, b)
#define SHUFPS(a, b, c) shufps P_ARG3(a, b, c)
#define SQRTPS(a, b) sqrtps P_ARG2(a, b)
#define SQRTSS(a, b) sqrtss P_ARG2(a, b)
#define STMXCSR(a) stmxcsr P_ARG1(a)
#define SUBPS(a, b) subps P_ARG2(a, b)
#define UCOMISS(a, b) ucomiss P_ARG2(a, b)
#define UNPCKHPS(a, b) unpckhps P_ARG2(a, b)
#define UNPCKLPS(a, b) unpcklps P_ARG2(a, b)
#define XORPS(a, b) xorps P_ARG2(a, b)
 
#define PREFETCHNTA(a) prefetchnta P_ARG1(a)
#define PREFETCHT0(a) prefetcht0 P_ARG1(a)
#define PREFETCHT1(a) prefetcht1 P_ARG1(a)
#define PREFETCHT2(a) prefetcht2 P_ARG1(a)
#define SFENCE sfence
 
/* Added by BrianP for FreeBSD (per David Dawes) */
#if !defined(NASM_ASSEMBLER) && !defined(MASM_ASSEMBLER) && !defined(__bsdi__)
#define LLBL(a) CONCAT(.L,a)
#else
#define LLBL(a) a
#endif
 
 
#endif /* __ASSYNTAX_H__ */
/shark/trunk/ports/mesa/src/x86/sse_normal.s
0,0 → 1,252
/* $Id: sse_normal.s,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/** TODO:
* - insert PREFETCH instructions to avoid cache-misses !
* - some more optimizations are possible...
* - for 40-50% more performance in the SSE-functions, the
* data (trans-matrix, src_vert, dst_vert) needs to be 16byte aligned !
*/
 
#include "matypes.h"
#include "norm_args.h"
 
SEG_TEXT
 
#define M(i) REGOFF(i * 4, EDX)
#define S(i) REGOFF(i * 4, ESI)
#define D(i) REGOFF(i * 4, EDI)
#define STRIDE REGOFF(12, ESI)
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_sse_transform_rescale_normals_no_rot)
GLNAME(_mesa_sse_transform_rescale_normals_no_rot):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L ( ARG_IN, ESI ) /* ptr to source GLvector3f */
MOV_L ( ARG_DEST, EDI ) /* ptr to dest GLvector3f */
 
MOV_L ( ARG_MAT, EDX ) /* ptr to matrix */
MOV_L ( REGOFF(MATRIX_INV, EDX), EDX) /* matrix->inv */
 
MOV_L ( REGOFF(V3F_COUNT, ESI), ECX ) /* source count */
 
TEST_L ( ECX, ECX )
JZ( LLBL(K_G3TRNNRR_finish) ) /* count was zero; go to finish */
 
MOV_L ( STRIDE, EAX ) /* stride */
MOV_L ( ECX, REGOFF(V3F_COUNT, EDI) ) /* set dest-count */
 
IMUL_L( CONST(16), ECX ) /* count *= 16 */
MOV_L( REGOFF(V3F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V3F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVSS ( M(0), XMM1 ) /* m0 */
MOVSS ( M(5), XMM2 ) /* m5 */
UNPCKLPS( XMM2, XMM1 ) /* m5 | m0 */
MOVSS ( ARG_SCALE, XMM0 ) /* scale */
SHUFPS ( CONST(0x0), XMM0, XMM0 ) /* scale | scale */
MULPS ( XMM0, XMM1 ) /* m5*scale | m0*scale */
MULSS ( M(10), XMM0 ) /* m10*scale */
 
ALIGNTEXT32
LLBL(K_G3TRNNRR_top):
MOVLPS ( S(0), XMM2 ) /* uy | ux */
MULPS ( XMM1, XMM2 ) /* uy*m5*scale | ux*m0*scale */
MOVLPS ( XMM2, D(0) ) /* ->D(1) | D(0) */
 
MOVSS ( S(2), XMM2 ) /* uz */
MULSS ( XMM0, XMM2 ) /* uz*m10*scale */
MOVSS ( XMM2, D(2) ) /* ->D(2) */
 
LLBL(K_G3TRNNRR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_G3TRNNRR_top) )
 
LLBL(K_G3TRNNRR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_sse_transform_rescale_normals)
GLNAME(_mesa_sse_transform_rescale_normals):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L ( ARG_IN, ESI ) /* ptr to source GLvector3f */
MOV_L ( ARG_DEST, EDI ) /* ptr to dest GLvector3f */
 
MOV_L ( ARG_MAT, EDX ) /* ptr to matrix */
MOV_L ( REGOFF(MATRIX_INV, EDX), EDX) /* matrix->inv */
 
MOV_L ( REGOFF(V3F_COUNT, ESI), ECX ) /* source count */
 
TEST_L ( ECX, ECX )
JZ( LLBL(K_G3TRNR_finish) ) /* count was zero; go to finish */
 
MOV_L ( STRIDE, EAX ) /* stride */
MOV_L ( ECX, REGOFF(V3F_COUNT, EDI) ) /* set dest-count */
 
IMUL_L( CONST(16), ECX ) /* count *= 16 */
MOV_L( REGOFF(V3F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V3F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVSS ( M(0), XMM0 ) /* m0 */
MOVSS ( M(4), XMM1 ) /* m4 */
UNPCKLPS( XMM1, XMM0 ) /* m4 | m0 */
 
MOVSS ( ARG_SCALE, XMM4 ) /* scale */
SHUFPS ( CONST(0x0), XMM4, XMM4 ) /* scale | scale */
 
MULPS ( XMM4, XMM0 ) /* m4*scale | m0*scale */
MOVSS ( M(1), XMM1 ) /* m1 */
MOVSS ( M(5), XMM2 ) /* m5 */
UNPCKLPS( XMM2, XMM1 ) /* m5 | m1 */
MULPS ( XMM4, XMM1 ) /* m5*scale | m1*scale */
MOVSS ( M(2), XMM2 ) /* m2 */
MOVSS ( M(6), XMM3 ) /* m6 */
UNPCKLPS( XMM3, XMM2 ) /* m6 | m2 */
MULPS ( XMM4, XMM2 ) /* m6*scale | m2*scale */
 
MOVSS ( M(8), XMM6 ) /* m8 */
MULSS ( ARG_SCALE, XMM6 ) /* m8*scale */
MOVSS ( M(9), XMM7 ) /* m9 */
MULSS ( ARG_SCALE, XMM7 ) /* m9*scale */
 
ALIGNTEXT32
LLBL(K_G3TRNR_top):
MOVSS ( S(0), XMM3 ) /* ux */
SHUFPS ( CONST(0x0), XMM3, XMM3 ) /* ux | ux */
MULPS ( XMM0, XMM3 ) /* ux*m4 | ux*m0 */
MOVSS ( S(1), XMM4 ) /* uy */
SHUFPS ( CONST(0x0), XMM4, XMM4 ) /* uy | uy */
MULPS ( XMM1, XMM4 ) /* uy*m5 | uy*m1 */
MOVSS ( S(2), XMM5 ) /* uz */
SHUFPS ( CONST(0x0), XMM5, XMM5 ) /* uz | uz */
MULPS ( XMM2, XMM5 ) /* uz*m6 | uz*m2 */
 
ADDPS ( XMM4, XMM3 )
ADDPS ( XMM5, XMM3 )
MOVLPS ( XMM3, D(0) )
 
MOVSS ( M(10), XMM3 ) /* m10 */
MULSS ( ARG_SCALE, XMM3 ) /* m10*scale */
MULSS ( S(2), XMM3 ) /* m10*scale*uz */
MOVSS ( S(1), XMM4 ) /* uy */
MULSS ( XMM7, XMM4 ) /* uy*m9*scale */
MOVSS ( S(0), XMM5 ) /* ux */
MULSS ( XMM6, XMM5 ) /* ux*m8*scale */
 
ADDSS ( XMM4, XMM3 )
ADDSS ( XMM5, XMM3 )
MOVSS ( XMM3, D(2) )
 
LLBL(K_G3TRNR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_G3TRNR_top) )
 
LLBL(K_G3TRNR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
 
 
ALIGNTEXT16
GLOBL GLNAME(_mesa_sse_transform_normals_no_rot)
GLNAME(_mesa_sse_transform_normals_no_rot):
 
#define FRAME_OFFSET 8
PUSH_L ( ESI )
PUSH_L ( EDI )
 
MOV_L ( ARG_IN, ESI ) /* ptr to source GLvector3f */
MOV_L ( ARG_DEST, EDI ) /* ptr to dest GLvector3f */
 
MOV_L ( ARG_MAT, EDX ) /* ptr to matrix */
MOV_L ( REGOFF(MATRIX_INV, EDX), EDX) /* matrix->inv */
 
MOV_L ( REGOFF(V3F_COUNT, ESI), ECX ) /* source count */
 
TEST_L ( ECX, ECX )
JZ( LLBL(K_G3TNNRR_finish) ) /* count was zero; go to finish */
 
MOV_L ( STRIDE, EAX ) /* stride */
MOV_L ( ECX, REGOFF(V3F_COUNT, EDI) ) /* set dest-count */
 
IMUL_L( CONST(16), ECX ) /* count *= 16 */
MOV_L( REGOFF(V3F_START, ESI), ESI ) /* ptr to first source vertex */
 
MOV_L( REGOFF(V3F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
 
ALIGNTEXT32
MOVSS( M(0), XMM0 ) /* m0 */
MOVSS( M(5), XMM1 ) /* m5 */
UNPCKLPS( XMM1, XMM0 ) /* m5 | m0 */
MOVSS( M(10), XMM1 ) /* m10 */
 
ALIGNTEXT32
LLBL(K_G3TNNRR_top):
MOVLPS( S(0), XMM2 ) /* uy | ux */
MULPS( XMM0, XMM2 ) /* uy*m5 | ux*m0 */
MOVLPS( XMM2, D(0) )
 
MOVSS( S(2), XMM2 ) /* uz */
MULSS( XMM1, XMM2 ) /* uz*m10 */
MOVSS( XMM2, D(2) )
 
LLBL(K_G3TNNRR_skip):
ADD_L ( CONST(16), EDI )
ADD_L ( EAX, ESI )
CMP_L ( ECX, EDI )
JNE ( LLBL(K_G3TNNRR_top) )
 
LLBL(K_G3TNNRR_finish):
POP_L ( EDI )
POP_L ( ESI )
RET
#undef FRAME_OFFSET
/shark/trunk/ports/mesa/src/x86/x86.c
0,0 → 1,96
/* $Id: x86.c,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* Intel x86 assembly code by Josh Vanderhoof
*/
 
#include "glheader.h"
#include "context.h"
#include "math/m_xform.h"
#include "tnl/t_context.h"
 
#include "x86.h"
#include "common_x86_macros.h"
 
#ifdef DEBUG
#include "math/m_debug.h"
#endif
 
 
#ifdef USE_X86_ASM
DECLARE_XFORM_GROUP( x86, 2 )
DECLARE_XFORM_GROUP( x86, 3 )
DECLARE_XFORM_GROUP( x86, 4 )
 
 
extern GLvector4f * _ASMAPI
_mesa_x86_cliptest_points4( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
GLubyte *andMask );
 
extern GLvector4f * _ASMAPI
_mesa_x86_cliptest_points4_np( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
GLubyte *andMask );
 
extern void _ASMAPI
_mesa_v16_x86_cliptest_points4( GLfloat *first_vert,
GLfloat *last_vert,
GLubyte *or_mask,
GLubyte *and_mask,
GLubyte *clip_mask );
 
extern void _ASMAPI
_mesa_v16_x86_general_xform( GLfloat *dest,
const GLfloat *m,
const GLfloat *src,
GLuint src_stride,
GLuint count );
#endif
 
 
void _mesa_init_x86_transform_asm( void )
{
#ifdef USE_X86_ASM
ASSIGN_XFORM_GROUP( x86, 2 );
ASSIGN_XFORM_GROUP( x86, 3 );
ASSIGN_XFORM_GROUP( x86, 4 );
 
_mesa_clip_tab[4] = _mesa_x86_cliptest_points4;
_mesa_clip_np_tab[4] = _mesa_x86_cliptest_points4_np;
 
#ifdef DEBUG
_math_test_all_transform_functions( "x86" );
_math_test_all_cliptest_functions( "x86" );
#endif
#endif
}
 
/shark/trunk/ports/mesa/src/x86/matypes.h
0,0 → 1,204
/*
* This file is automatically generated from the Mesa internal type
* definitions. Do not edit directly.
*/
 
#ifndef __ASM_TYPES_H__
#define __ASM_TYPES_H__
 
#include "assyntax.h"
 
 
/* =============================================================
* Offsets for GLcontext
*/
 
#define CTX_DRIVER_CTX 680
 
#define CTX_LIGHT_ENABLED 37140
#define CTX_LIGHT_SHADE_MODEL 37144
#define CTX_LIGHT_COLOR_MAT_FACE 37148
#define CTX_LIGHT_COLOR_MAT_MODE 37152
#define CTX_LIGHT_COLOR_MAT_MASK 37156
#define CTX_LIGHT_COLOR_MAT_ENABLED 37160
#define CTX_LIGHT_ENABLED_LIST 37164
#define CTX_LIGHT_NEED_VERTS 41520
#define CTX_LIGHT_FLAGS 41524
#define CTX_LIGHT_BASE_COLOR 41528
 
 
/* =============================================================
* Offsets for struct vertex_buffer
*/
 
#define VB_SIZE 0
#define VB_COUNT 4
 
#define VB_FIRST_CLIPPED 8
#define VB_FIRST_PRIMITIVE 12
 
#define VB_ELTS 16
#define VB_OBJ_PTR 20
#define VB_EYE_PTR 24
#define VB_CLIP_PTR 28
#define VB_PROJ_CLIP_PTR 32
#define VB_CLIP_OR_MASK 36
#define VB_CLIP_MASK 40
#define VB_NORMAL_PTR 44
#define VB_EDGE_FLAG 52
#define VB_TEX0_COORD_PTR 56
#define VB_TEX1_COORD_PTR 60
#define VB_TEX2_COORD_PTR 64
#define VB_TEX3_COORD_PTR 68
#define VB_INDEX_PTR 88
#define VB_COLOR_PTR 96
#define VB_SECONDARY_COLOR_PTR 104
#define VB_FOG_COORD_PTR 116
#define VB_POINT_SIZE_PTR 112
#define VB_MATERIAL 120
#define VB_MATERIAL_MASK 124
#define VB_FLAG 128
#define VB_PRIMITIVE 132
#define VB_PRIMITIVE_LENGTH 136
 
#define VB_IMPORTABLE_DATA 204
 
#define VB_LAST_CLIPPED 216
 
/*
* Flags for struct vertex_buffer
*/
 
#define VERT_BIT_OBJ 0x1
#define VERT_BIT_NORM 0x4
#define VERT_BIT_RGBA 0x8
#define VERT_BIT_SPEC_RGB 0x10
#define VERT_BIT_FOG_COORD 0x20
#define VERT_BIT_INDEX 0x40
#define VERT_BIT_EDGE 0x80
#define VERT_BIT_TEX0 0x100
#define VERT_BIT_TEX1 0x200
#define VERT_BIT_TEX2 0x400
#define VERT_BIT_TEX3 0x800
#define VERT_BIT_EVAL_C1 0x10000
#define VERT_BIT_EVAL_C2 0x20000
#define VERT_BIT_EVAL_P1 0x40000
#define VERT_BIT_EVAL_P2 0x80000
#define VERT_BIT_OBJ_3 0x100000
#define VERT_BIT_OBJ_4 0x200000
#define VERT_BIT_MATERIAL 0x400000
#define VERT_BIT_ELT 0x800000
#define VERT_BIT_BEGIN 0x1000000
#define VERT_BIT_END 0x2000000
#define VERT_BIT_END_VB 0x4000000
#define VERT_BIT_POINT_SIZE 0x8000000
#define VERT_BIT_EYE 0x1000000
#define VERT_BIT_CLIP 0x2000000
 
#define VERT_BIT_OBJ_23 0x100000
#define VERT_BIT_OBJ_234 0x200000
 
 
/* =============================================================
* Offsets for GLvector3f
*/
 
#define V3F_DATA 0
#define V3F_START 4
#define V3F_COUNT 8
#define V3F_STRIDE 12
#define V3F_FLAGS 16
 
 
/* =============================================================
* Offsets for GLvector4f
*/
 
#define V4F_DATA 0
#define V4F_START 4
#define V4F_COUNT 8
#define V4F_STRIDE 12
#define V4F_SIZE 16
#define V4F_FLAGS 20
 
/*
* Flags for GLvector4f
*/
 
#define VEC_MALLOC 0x10
#define VEC_NOT_WRITEABLE 0x40
#define VEC_BAD_STRIDE 0x100
 
#define VEC_SIZE_1 0x1
#define VEC_SIZE_2 0x3
#define VEC_SIZE_3 0x7
#define VEC_SIZE_4 0xf
 
 
/* =============================================================
* Offsets for GLmatrix
*/
 
#define MATRIX_DATA 0
#define MATRIX_INV 4
#define MATRIX_FLAGS 8
#define MATRIX_TYPE 12
 
 
/* =============================================================
* Offsets for struct gl_light
*/
 
#define LIGHT_NEXT 0
#define LIGHT_PREV 4
 
#define LIGHT_AMBIENT 8
#define LIGHT_DIFFUSE 24
#define LIGHT_SPECULAR 40
#define LIGHT_EYE_POSITION 56
#define LIGHT_EYE_DIRECTION 72
#define LIGHT_SPOT_EXPONENT 88
#define LIGHT_SPOT_CUTOFF 92
#define LIGHT_COS_CUTOFF 96
#define LIGHT_CONST_ATTEN 100
#define LIGHT_LINEAR_ATTEN 104
#define LIGHT_QUADRATIC_ATTEN 108
#define LIGHT_ENABLED 112
 
#define LIGHT_FLAGS 116
 
#define LIGHT_POSITION 120
#define LIGHT_VP_INF_NORM 136
#define LIGHT_H_INF_NORM 148
#define LIGHT_NORM_DIRECTION 160
#define LIGHT_VP_INF_SPOT_ATTEN 176
 
#define LIGHT_SPOT_EXP_TABLE 180
#define LIGHT_MAT_AMBIENT 4276
#define LIGHT_MAT_DIFFUSE 4300
#define LIGHT_MAT_SPECULAR 4324
 
#define SIZEOF_GL_LIGHT 4356
 
/*
* Flags for struct gl_light
*/
 
#define LIGHT_SPOT 0x1
#define LIGHT_LOCAL_VIEWER 0x2
#define LIGHT_POSITIONAL 0x4
 
#define LIGHT_NEED_VERTICES 0x6
 
 
/* =============================================================
* Offsets for struct gl_lightmodel
*/
 
#define LIGHT_MODEL_AMBIENT 0
#define LIGHT_MODEL_LOCAL_VIEWER 16
#define LIGHT_MODEL_TWO_SIDE 17
#define LIGHT_MODEL_COLOR_CONTROL 20
 
 
#endif /* __ASM_TYPES_H__ */
/shark/trunk/ports/mesa/src/x86/sse.c
0,0 → 1,119
/* $Id: sse.c,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* PentiumIII-SIMD (SSE) optimizations contributed by
* Andre Werthmann <wertmann@cs.uni-potsdam.de>
*/
 
#include "glheader.h"
#include "context.h"
#include "math/m_xform.h"
#include "tnl/t_context.h"
 
#include "sse.h"
#include "common_x86_macros.h"
 
#ifdef DEBUG
#include "math/m_debug.h"
#endif
 
 
#ifdef USE_SSE_ASM
DECLARE_XFORM_GROUP( sse, 2 )
DECLARE_XFORM_GROUP( sse, 3 )
 
#if 1
/* Some functions are not written in SSE-assembly, because the fpu ones are faster */
extern void _mesa_sse_transform_normals_no_rot( NORM_ARGS );
extern void _mesa_sse_transform_rescale_normals( NORM_ARGS );
extern void _mesa_sse_transform_rescale_normals_no_rot( NORM_ARGS );
 
extern void _mesa_sse_transform_points4_general( XFORM_ARGS );
extern void _mesa_sse_transform_points4_3d( XFORM_ARGS );
extern void _mesa_sse_transform_points4_identity( XFORM_ARGS );
#else
DECLARE_NORM_GROUP( sse )
#endif
 
 
extern void _ASMAPI
_mesa_v16_sse_general_xform( GLfloat *first_vert,
const GLfloat *m,
const GLfloat *src,
GLuint src_stride,
GLuint count );
 
extern void _ASMAPI
_mesa_sse_project_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride );
 
extern void _ASMAPI
_mesa_sse_project_clipped_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride,
const GLubyte *clipmask );
#endif
 
 
void _mesa_init_sse_transform_asm( void )
{
#ifdef USE_SSE_ASM
ASSIGN_XFORM_GROUP( sse, 2 );
ASSIGN_XFORM_GROUP( sse, 3 );
 
#if 1
/* TODO: Finish these off.
*/
_mesa_transform_tab[4][MATRIX_GENERAL] =
_mesa_sse_transform_points4_general;
_mesa_transform_tab[4][MATRIX_3D] =
_mesa_sse_transform_points4_3d;
_mesa_transform_tab[4][MATRIX_IDENTITY] =
_mesa_sse_transform_points4_identity;
 
_mesa_normal_tab[NORM_TRANSFORM_NO_ROT] =
_mesa_sse_transform_normals_no_rot;
_mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE] =
_mesa_sse_transform_rescale_normals;
_mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE] =
_mesa_sse_transform_rescale_normals_no_rot;
#else
ASSIGN_XFORM_GROUP( sse, 4 );
 
ASSIGN_NORM_GROUP( sse );
#endif
 
#ifdef DEBUG
_math_test_all_transform_functions( "SSE" );
_math_test_all_normal_transform_functions( "SSE" );
#endif
#endif
}
 
/shark/trunk/ports/mesa/src/x86/x86.h
0,0 → 1,36
/* $Id: x86.h,v 1.1 2003-03-13 12:11:49 giacomo Exp $ */
 
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* Intel x86 assembly code by Josh Vanderhoof
*/
 
#ifndef __X86_H__
#define __X86_H__
 
extern void _mesa_init_x86_transform_asm( void );
 
#endif
/shark/trunk/ports/mesa/src/x86/mmx_blendtmp.h
0,0 → 1,113
/*
* Written by José Fonseca <j_r_fonseca@yahoo.co.uk>
*/
 
 
/*
* void _mesa_mmx_blend( GLcontext *ctx,
* GLuint n,
* const GLubyte mask[],
* GLchan rgba[][4],
* CONST GLchan dest[][4] )
*
*/
ALIGNTEXT16
GLOBL GLNAME( TAG(_mesa_mmx_blend) )
 
GLNAME( TAG(_mesa_mmx_blend) ):
 
PUSH_L ( EBP )
MOV_L ( ESP, EBP )
PUSH_L ( ESI )
PUSH_L ( EDI )
PUSH_L ( EBX )
 
MOV_L ( REGOFF(12, EBP), ECX ) /* n */
CMP_L ( CONST(0), ECX)
JE ( LLBL ( TAG(GMB_return) ) )
 
MOV_L ( REGOFF(16, EBP), EBX ) /* mask */
MOV_L ( REGOFF(20, EBP), EDI ) /* rgba */
MOV_L ( REGOFF(24, EBP), ESI ) /* dest */
 
INIT
TEST_L ( CONST(4), EDI ) /* align rgba on an 8-byte boundary */
JZ ( LLBL ( TAG(GMB_align_end) ) )
 
CMP_B ( CONST(0), REGIND(EBX) ) /* *mask == 0 */
JE ( LLBL ( TAG(GMB_align_continue) ) )
 
/* runin */
#define ONE(x) x
#define TWO(x)
MAIN ( EDI, ESI )
#undef ONE
#undef TWO
 
LLBL ( TAG(GMB_align_continue) ):
 
DEC_L ( ECX ) /* n -= 1 */
INC_L ( EBX ) /* mask += 1 */
ADD_L ( CONST(4), EDI ) /* rgba += 1 */
ADD_L ( CONST(4), ESI ) /* dest += 1 */
 
LLBL ( TAG(GMB_align_end) ):
 
CMP_L ( CONST(2), ECX)
JB ( LLBL ( TAG(GMB_loop_end) ) )
 
ALIGNTEXT16
LLBL ( TAG(GMB_loop_begin) ):
 
CMP_W ( CONST(0), REGIND(EBX) ) /* *mask == 0 && *(mask + 1) == 0 */
JE ( LLBL ( TAG(GMB_loop_continue) ) )
 
/* main loop */
#define ONE(x)
#define TWO(x) x
MAIN ( EDI, ESI )
#undef ONE
#undef TWO
 
LLBL ( TAG(GMB_loop_continue) ):
 
DEC_L ( ECX )
DEC_L ( ECX ) /* n -= 2 */
ADD_L ( CONST(2), EBX ) /* mask += 2 */
ADD_L ( CONST(8), EDI ) /* rgba += 2 */
ADD_L ( CONST(8), ESI ) /* dest += 2 */
CMP_L ( CONST(2), ECX )
JAE ( LLBL ( TAG(GMB_loop_begin) ) )
 
LLBL ( TAG(GMB_loop_end) ):
 
CMP_L ( CONST(1), ECX )
JB ( LLBL ( TAG(GMB_done) ) )
 
CMP_B ( CONST(0), REGIND(EBX) ) /* *mask == 0 */
JE ( LLBL ( TAG(GMB_done) ) )
 
/* runout */
#define ONE(x) x
#define TWO(x)
MAIN ( EDI, ESI )
#undef ONE
#undef TWO
 
LLBL ( TAG(GMB_done) ):
 
EMMS
 
LLBL ( TAG(GMB_return) ):
 
POP_L ( EBX )
POP_L ( EDI )
POP_L ( ESI )
MOV_L ( EBP, ESP )
POP_L ( EBP )
RET
 
#undef TAG
#undef INIT
#undef MAIN