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/*
* Project: S.Ha.R.K.
*
* Coordinators:
* Giorgio Buttazzo <giorgio@sssup.it>
* Paolo Gai <pj@gandalf.sssup.it>
*
* Authors :
* Paolo Gai <pj@gandalf.sssup.it>
* Massimiliano Giorgi <massy@gandalf.sssup.it>
* Luca Abeni <luca@gandalf.sssup.it>
* (see the web pages for full authors list)
*
* ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
*
* http://www.sssup.it
* http://retis.sssup.it
* http://shark.sssup.it
*/
/* CVS : $Id: fab_grx.h,v 1.1 2002-10-01 10:25:02 pj Exp $ */
/*
* Copyright (C) 2000 Fabio Calabrese <fabiocalabrese77@yahoo.it>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/****************************************************
* *
* file: FAB_grx.h *
* libreria: FAB_LIB *
* version: 1.0 25/08/2002 *
* creato da: Fabio CALABRESE *
* *
****************************************************
* *
* descrizione: libreria di funzioni grafiche: *
* permette di gestire con facilita' *
* immagini, cornici, e veri e propri *
* pannelli colorati. *
* Il contesto di grafica va avviato *
* con FAB_grx_open() e alla fine *
* chiuso correttamente con la funz. *
* FAB_grx_close(). L'ambiente di *
* grafica e'impostato a 16bit per *
* default, comunque e' sempre *
* possibile scegliere la profondita' *
* di colori preferita tra 15/16/24/32*
* definendo semplicemente solo una *
* delle seguenti costanti all'inizio *
* del proprio programma che include *
* questa libreria grafica: *
* FAB_GRX_15 *
* FAB_GRX_16 (default) *
* FAB_GRX_24 *
* FAB_GRX_32 *
* *
****************************************************/
#ifndef __FAB_LIB_fab_grx_h__
#define __FAB_LIB_fab_grx_h__
//-------------------BEGIN---------------------------
// *** Librerie di S.Ha.R.K. ***
#include<kernel/kern.h>
#include<drivers/gd.h>
#include<ll/sys/types.h>
// *** Librerie Standard C ***
// *** Librerie FAB ***
#include"FAB_grx.sys"
//#define FAB_GRX_15
//#define FAB_GRX_16
//#define FAB_GRX_24
//#define FAB_GRX_32
typedef __FAB_COLOR COLOR;
typedef struct {
WORD lx,ly;
COLOR * buf;
int trasparent;
COLOR trasparent_col;
} FAB_IMAGE;
typedef struct {
WORD dim;
COLOR * buf;
} FAB_BORDER;
typedef struct {
FAB_BORDER * border; //default = NULL
WORD border_dim; //default = 0
COLOR border_col;
BYTE trasparent; //default = 0
FAB_IMAGE * image; //default = NULL
COLOR color;
WORD x0,y0,x1,y1; //spigoli pannello interno
//cornice esclusa: vengono settati
//automaticamente con FAB_frame_put().
} FAB_FRAME;
typedef struct {
FAB_BORDER * border; //default = NULL
WORD border_dim; //default = 0
COLOR border_col;
BYTE trasparent; //default = 0
COLOR color;
WORD cx,cy,r; //centro e raggio del pannello
//circolare: vengono settati
//automaticamente con FAB_ballframe_put().
} FAB_BALLFRAME;
// -----------
// Definizioni
//----------------------
#define FAB_BPP __FAB_BPP
#define FAB_rgb(R24,G24,B24) __FAB_rgb((R24),(G24),(B24))
// Colori base
#define FAB_white FAB_rgb(255,255,255)
#define FAB_black FAB_rgb( 0, 0, 0)
#define FAB_red FAB_rgb(255, 0, 0)
#define FAB_green FAB_rgb( 0,255, 0)
#define FAB_blue FAB_rgb( 0, 0,255)
#define FAB_yellow FAB_rgb(255,255, 0)
#define FAB_gray FAB_rgb(100,100,100)
//----------------------
// ----------------
// Funzioni & Macro
//--------------------------------------------------
int FAB_grx_open(WORD lx, WORD ly);
void FAB_grx_close();
FAB_IMAGE* FAB_image_alloc(WORD lx, WORD ly); //richiede DISABLED INTERRUPTS
void FAB_image_free(FAB_IMAGE* image); //richiede DISABLED INTERRUPTS
FAB_BORDER* FAB_border_alloc(WORD dim); //richiede DISABLED INTERRUPTS
void FAB_border_free(FAB_BORDER * border);//richiede DISABLED INTERRUPTS
FAB_FRAME* FAB_frame_alloc(); //richiede DISABLED INTERRUPTS
void FAB_frame_free(FAB_FRAME * frame); //richiede DISABLED INTERRUPTS
FAB_BALLFRAME* FAB_ballframe_alloc(); //richiede DISABLED INTERRUPTS
void FAB_ballframe_free(FAB_BALLFRAME * frame);//richiede DISABLED INTERRUPTS
// Permette di riempire lo spazio allocato ad un FAB_IMAGE
// leggendo le sequenze rgb a 24bit da un file immagine binario.
// Un formato perfettamente compatibile quello
// "RAW"(con header=0 e sequenza ad ordinamento RGB-RGB-RGB...):
int FAB_image_load(FAB_IMAGE* image, char* file_name); // solo in __kernel_register_levels__()
// Per default un FAB_IMAGE non ha il colore di trasparenza:
#define FAB_image_no_trasparent_set(IMAGE) (IMAGE)->trasparent=0
#define FAB_image_trasparent_set(IMAGE,TRASPARENT_COL) (IMAGE)->trasparent=1;(IMAGE)->trasparent_col=(TRASPARENT_COL)
// Settaggio FAB_BORDER deve essere fatto manualmente!
// esempio:
// mio_border->buf[i] = FAB_rgb(0,100,0);
// ...
// mio_border->buf[N] = FAB_rgb(0,100,255);
// (non esiste una funzione FAB_border_set)
#define FAB_frame_border_set(FRAME,BORDER,BORDER_DIM,BORDER_COL) (FRAME)->border=(BORDER);(FRAME)->border_dim=(BORDER_DIM);(FRAME)->border_col=(BORDER_COL);
#define FAB_frame_color_set(FRAME,TRASPARENT_FLAG,IMAGE,COLOR) (FRAME)->trasparent=(TRASPARENT_FLAG);(FRAME)->image=(IMAGE);(FRAME)->color=(COLOR);
#define FAB_ballframe_border_set(FRAME,BORDER,BORDER_DIM,BORDER_COL) (FRAME)->border=(BORDER);(FRAME)->border_dim=(BORDER_DIM);(FRAME)->border_col=(BORDER_COL);
#define FAB_ballframe_color_set(FRAME,TRASPARENT_FLAG,COLOR) (FRAME)->trasparent=(TRASPARENT_FLAG);(FRAME)->color=(COLOR);
void FAB_ball_put(WORD cx, WORD cy, WORD r, COLOR c);
void FAB_image_get(FAB_IMAGE* image, WORD x, WORD y, WORD lx, WORD ly);
void FAB_image_put(FAB_IMAGE* image, WORD x, WORD y);
void FAB_image_put_within(FAB_IMAGE* image, WORD x0, WORD y0,
WORD xx0, WORD yy0, WORD xx1, WORD yy1);
void FAB_image_copy(FAB_IMAGE* orig_image, FAB_IMAGE* dest_image);
void FAB_image_color_change(FAB_IMAGE* image, COLOR old_col, COLOR new_col);
void FAB_image_fill(FAB_IMAGE* image, WORD x0, WORD y0, WORD lx, WORD ly);
void FAB_border_put(FAB_BORDER* border, WORD x0, WORD y0, WORD x1, WORD y1);
void FAB_ballborder_put(FAB_BORDER* border, WORD cx, WORD cy, WORD r_int);
void FAB_frame_put(FAB_FRAME* frame, WORD x0, WORD y0, WORD lx, WORD ly);
void FAB_ballframe_put(FAB_BALLFRAME* frame, WORD cx, WORD cy, WORD r);
//--------------------------------------------------
// Altro...
//---------------------END---------------------------
#endif