Subversion Repositories shark

Rev

Rev 1154 | Rev 1156 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

/*
 * Project: S.Ha.R.K.
 *
 * Coordinators:
 *   Giorgio Buttazzo    <giorgio@sssup.it>
 *   Paolo Gai           <pj@gandalf.sssup.it>
 *
 * Authors     :
 *   Giacomo Guidi       <giacomo@gandalf.sssup.it>
 *
 *
 * ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
 *
 * http://www.sssup.it
 * http://retis.sssup.it
 * http://shark.sssup.it
 */


#include <drivers/vga.h>
#include <drivers/keyb.h>

#include <GL/osmesa.h>
#include <GL/glut.h>
#include <png.h>

#include <math.h>
#include <stdlib.h>
#include <assert.h>
#include <kernel/log.h>
#include <kernel/kern.h>

#include <stdio.h>

#ifndef M_PI
#define M_PI 3.14159265
#endif

#define WIDTH 640
#define HEIGHT 480
#define BYTES_PP 2 //BytesPerPixel
#define INITSTR G640x480x64K //SVGAlib standard mode definitions
#define CARD VESA //Video driver

#define DEG2RAD (3.14159/180.0)

static GLint ImgWidth = 0, ImgHeight = 0;
static GLenum ImgFormat = 0;
static GLubyte *Image = NULL;

#define MAX_OBJECTS 2
static GLint table_list;
static GLint objects_list[MAX_OBJECTS];

static GLfloat xrot, yrot;
static GLfloat spin;

OSMesaContext ctx;

unsigned char *rgb_565_buf = NULL; //RGB 16 bpp Buffer
unsigned char *video_buf = NULL; //Video Buffer

unsigned long int VMEMLONG = WIDTH * HEIGHT * BYTES_PP / 4; // Used by copy_videomem_16to16
unsigned long int RGB565MEM = WIDTH * HEIGHT * BYTES_PP; // Total video mem

unsigned long int PERIOD_REFRESH = 150000;
unsigned long int PERIOD_DISEGNA = 150000;

unsigned long int WCET_REFRESH, WCET_DISEGNA;

TASK refesh(void);
TASK disegna(void);

PID refresh_PID, disegna_PID;

void read_png_file(char *file_name, GLubyte **buffer, GLint *width, GLint *height, png_byte *color_type)
{

        int y;
        png_byte bit_depth;

        png_structp png_ptr;
        png_infop info_ptr;
        int number_of_passes;
        png_bytep * row_pointers;

        char header[8]; // 8 is the maximum size that can be checked

        /* open file and test for it being a png */
        FILE *fp = fopen(file_name, "rb");
        if (!fp) {
                cprintf("[read_png_file] File %s could not be opened for reading\n", file_name);
                sys_end();
        }
        fread(header, 1, 8, fp);
       
        if (png_sig_cmp(header, 0, 8))
                cprintf("[read_png_file] File %s is not recognized as a PNG file\n", file_name);
               
        /* initialize stuff */
       
        png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
       
        if (!png_ptr)
                cprintf("[read_png_file] png_create_read_struct failed\n");

        info_ptr = png_create_info_struct(png_ptr);
        if (!info_ptr)
                cprintf("[read_png_file] png_create_info_struct failed\n");

        png_init_io(png_ptr, fp);
        png_set_sig_bytes(png_ptr, 8);

        png_read_info(png_ptr, info_ptr);

        *width = info_ptr->width;
        *height = info_ptr->height;
        *color_type = info_ptr->color_type;
        bit_depth = info_ptr->bit_depth;

        number_of_passes = png_set_interlace_handling(png_ptr);
       
        cprintf("Open PNG W: %d H: %d CT: %d BD: %d\n",*width,*height,*color_type,bit_depth);
       
        png_read_update_info(png_ptr, info_ptr);

        row_pointers = (png_bytep*) malloc(sizeof(png_bytep) * info_ptr->height);
        for (y=0; y<info_ptr->height; y++)
                row_pointers[y] = (png_byte*) malloc(info_ptr->rowbytes);

        png_read_image(png_ptr, row_pointers);

        if(info_ptr->color_type == PNG_COLOR_TYPE_RGB) {
                *buffer = malloc(info_ptr->height * info_ptr->rowbytes);
                for(y=0; y<info_ptr->height; y++)
                        memcpy(*buffer+y*info_ptr->rowbytes,row_pointers[y],info_ptr->rowbytes);
        }

        fclose(fp);
       
}

static void make_table( void )
{
   static GLfloat table_mat[] = { 1.0, 1.0, 1.0, 0.6 };
   static GLfloat gray[] = { 0.4, 0.4, 0.4, 1.0 };

   table_list = glGenLists(1);
   glNewList( table_list, GL_COMPILE );

   /* load table's texture */
   glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, table_mat );
/*   glMaterialfv( GL_FRONT, GL_EMISSION, gray );*/
   glMaterialfv( GL_FRONT, GL_DIFFUSE, table_mat );
   glMaterialfv( GL_FRONT, GL_AMBIENT, gray );
   
   /* draw textured square for the table */
   glPushMatrix();
   glScalef( 4.0, 4.0, 4.0 );
   glBegin( GL_POLYGON );
   glNormal3f( 0.0, 1.0, 0.0 );
   glTexCoord2f( 0.0, 0.0 );   glVertex3f(  1.0, 0.0, -1.0 );
   glTexCoord2f( 1.0, 0.0 );   glVertex3f(  1.0, 0.0,  1.0 );
   glTexCoord2f( 1.0, 1.0 );   glVertex3f( -1.0, 0.0,  1.0 );
   glTexCoord2f( 0.0, 1.0 );   glVertex3f( -1.0, 0.0, -1.0 );
   glEnd();
   glPopMatrix();

   glDisable( GL_TEXTURE_2D );

   glEndList();
}


static void make_objects( void )
{
   GLUquadricObj *q;

   static GLfloat cyan[] = { 0.0, 1.0, 1.0, 1.0 };
   static GLfloat green[] = { 0.2, 1.0, 0.2, 1.0 };
   static GLfloat black[] = { 0.0, 0.0, 0.0, 0.0 };

   q = gluNewQuadric();
   gluQuadricDrawStyle( q, GLU_FILL );
   gluQuadricNormals( q, GLU_SMOOTH );

   objects_list[0] = glGenLists(1);
   glNewList( objects_list[0], GL_COMPILE );
   glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, cyan );
   glMaterialfv( GL_FRONT, GL_EMISSION, black );
   gluCylinder( q, 0.5, 0.5,  1.0, 15, 1 );
   glEndList();

   objects_list[1] = glGenLists(1);
   glNewList( objects_list[1], GL_COMPILE );
   glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green );
   glMaterialfv( GL_FRONT, GL_EMISSION, black );
   gluCylinder( q, 1.5, 0.0,  2.5, 15, 1 );
   glEndList();
}

static void gl_init( void )
{
   png_byte img_color;

   GLfloat yAspect = 2.5;
   GLfloat xAspect = yAspect * (float) WIDTH / (float) HEIGHT;

   //Create the OSMesa Context
   ctx = OSMesaCreateContext(OSMESA_RGB_565, NULL);

   //Make Current Context
   OSMesaMakeCurrent(ctx, rgb_565_buf, GL_UNSIGNED_SHORT_5_6_5, WIDTH, HEIGHT);

   read_png_file("test.png",&Image,&ImgWidth,&ImgHeight,&img_color);
   if (img_color == PNG_COLOR_TYPE_RGB && Image != NULL)
           ImgFormat = GL_RGB;
   else {
           cprintf("Texture Load Falied !!\n");
           sys_end();
   }
 
   make_table();
   make_objects();

   gluBuild2DMipmaps(GL_TEXTURE_2D, 3, ImgWidth, ImgHeight,
                     ImgFormat, GL_UNSIGNED_BYTE, Image);

   glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
   glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
   glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
   glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );

   xrot = 30.0;
   yrot = 50.0;
   spin = 0.0;

   glShadeModel( GL_FLAT );
   
   glEnable( GL_LIGHT0 );
   glEnable( GL_LIGHTING );

   glClearColor( 0.5, 0.5, 0.9, 0.0 );

   glEnable( GL_NORMALIZE );

   glViewport(0, 0, WIDTH, HEIGHT);
   glMatrixMode(GL_PROJECTION);
   glLoadIdentity();
   glFrustum( -xAspect, xAspect, yAspect, -yAspect, 10.0, 30.0 );
   glMatrixMode(GL_MODELVIEW);
   glLoadIdentity();

}

static void draw_objects( GLfloat eyex, GLfloat eyey, GLfloat eyez )
{
   (void) eyex;
   (void) eyey;
   (void) eyez;
#ifndef USE_ZBUFFER
   if (eyex<0.5) {
#endif
           glPushMatrix();
           glTranslatef( 1.0, 1.5, 0.0 );
           glRotatef( spin, 1.0, 0.5, 0.0 );
           glRotatef( 0.5*spin, 0.0, 0.5, 1.0 );
           glCallList( objects_list[0] );
           glPopMatrix();
       
           glPushMatrix();
           glTranslatef( -1.0, 0.85+3.0*fabs( cos(0.01*spin) ), 0.0 );
           glRotatef( 0.5*spin, 0.0, 0.5, 1.0 );
           glRotatef( spin, 1.0, 0.5, 0.0 );
           glScalef( 0.5, 0.5, 0.5 );
           glCallList( objects_list[1] );
           glPopMatrix();
#ifndef USE_ZBUFFER
   }
   else {      
           glPushMatrix();
           glTranslatef( -1.0, 0.85+3.0*fabs( cos(0.01*spin) ), 0.0 );
           glRotatef( 0.5*spin, 0.0, 0.5, 1.0 );
           glRotatef( spin, 1.0, 0.5, 0.0 );
           glScalef( 0.5, 0.5, 0.5 );
           glCallList( objects_list[1] );
           glPopMatrix();

           glPushMatrix();
           glTranslatef( 1.0, 1.5, 0.0 );
           glRotatef( spin, 1.0, 0.5, 0.0 );
           glRotatef( 0.5*spin, 0.0, 0.5, 1.0 );
           glCallList( objects_list[0] );
           glPopMatrix();
   }
#endif

}

static void draw_table( void )
{
  glCallList( table_list );
}

static void draw( void )
{
   static GLfloat light_pos[] = { 0.0, 20.0, 0.0, 1.0 };
   GLfloat dist = 20.0;
   GLfloat eyex, eyey, eyez;

   glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);


   eyex = dist * cos(yrot*DEG2RAD) * cos(xrot*DEG2RAD);
   eyez = dist * sin(yrot*DEG2RAD) * cos(xrot*DEG2RAD);
   eyey = dist * sin(xrot*DEG2RAD);

   /* view from top */
   glPushMatrix();
   gluLookAt( eyex, eyey, eyez, 0.0, 0.0, 0.0,  0.0, 1.0, 0.0 );

   glLightfv( GL_LIGHT0, GL_POSITION, light_pos );
 
   /* draw table into stencil planes */
   glDisable( GL_DEPTH_TEST );
   glEnable( GL_STENCIL_TEST );
   glStencilFunc( GL_ALWAYS, 1, 0xffffffff );
   glStencilOp( GL_REPLACE, GL_REPLACE, GL_REPLACE );
   glColorMask( GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE );
   draw_table();
   glColorMask( GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE );

   glEnable( GL_DEPTH_TEST );

   /* render view from below (reflected viewport) */
   /* only draw where stencil==1 */
   if (eyey>0.0) {
      glPushMatrix();
 
      glStencilFunc( GL_EQUAL, 1, 0xffffffff );  /* draw if ==1 */
      glStencilOp( GL_KEEP, GL_KEEP, GL_KEEP );
      glScalef( 1.0, -1.0, 1.0 );

      /* Reposition light in reflected space. */
      glLightfv(GL_LIGHT0, GL_POSITION, light_pos);

      draw_objects(eyex, eyey, eyez);
      glPopMatrix();

      /* Restore light's original unreflected position. */
      glLightfv(GL_LIGHT0, GL_POSITION, light_pos);
   }

   glDisable( GL_STENCIL_TEST );

   glEnable( GL_BLEND );
   glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );

   glEnable( GL_TEXTURE_2D );
   draw_table();
   glDisable( GL_TEXTURE_2D );
   glDisable( GL_BLEND );

   /* view from top */
   glPushMatrix();

   draw_objects(eyex, eyey, eyez);

   glPopMatrix();

   glPopMatrix();

   glFinish();

}

static int screen(int mode)
{

  vga_modeinfo *minf;

  vga_setmode(mode,CARD);
  minf = vga_getmodeinfo(mode);
  if(! (minf->flags & CAPABLE_LINEAR)){
    vga_setmode(TEXT,CARD);
    printk(KERN_INFO "The mode %d is not capable of linear\n",mode);
    return 1;
  }
  vga_setpage(0);
  if(vga_setlinearaddressing() == -1) {
    vga_setmode(TEXT,CARD);
    printk(KERN_INFO "Could not set linear addressing for mode %d\n",mode);
    return 1;
  }
 
  video_buf = vga_getgraphmem();
 
  grx_setbuffer(rgb_565_buf, WIDTH, HEIGHT);    //Init of RGB16 version of grx functions
                                                //created to work with Mesa buffer
  return 0;
 
}

void program_end(void *arg)
{
 
  OSMesaDestroyContext(ctx);
  free(rgb_565_buf);

  vga_setmode(TEXT,CARD);

  sys_end();

}

void program_key_end(KEY_EVT *k)
{

  sys_end();

}

TASK refresh(void)
{

  while(1) {

    copy_videomem_16to16(rgb_565_buf, video_buf, VMEMLONG);
    task_endcycle();

  }

  sys_end();

}


TASK disegna(void)
{

  char text[100];
  TIME disegna_TIME, refresh_TIME;
 
  while(1) {
   
    jet_gettable(refresh_PID, &refresh_TIME, 1);
    jet_gettable(disegna_PID, &disegna_TIME, 1);

    spin += 2.0;
    yrot += 3.0;

    draw();
 
    sprintf(text,"Hard Task Refresh PER:%6d us EX:%6d us",(int)PERIOD_REFRESH,(int)refresh_TIME);
    grx_text(text,10,5,rgb16(0,0,255),0);    
    sprintf(text,"Hard Task Draw    PER:%6d us EX:%6d us",(int)PERIOD_DISEGNA,(int)disegna_TIME);
    grx_text(text,10,15,rgb16(0,0,255),0);

    task_endcycle();

  }

  sys_end();

}

int main (int argc, char *argv[])
{
   
    HARD_TASK_MODEL ht_refresh, ht_disegna;

    sys_atrunlevel(program_end,NULL, RUNLEVEL_BEFORE_EXIT);
   
    WCET_REFRESH =((long int) PERIOD_REFRESH * (0.2));
    WCET_DISEGNA =((long int) PERIOD_DISEGNA * (0.75));

    hard_task_default_model(ht_refresh);
    hard_task_def_wcet(ht_refresh,WCET_REFRESH);
    hard_task_def_mit(ht_refresh,PERIOD_REFRESH);
    hard_task_def_usemath(ht_refresh);
    hard_task_def_group(ht_refresh,1);
    hard_task_def_ctrl_jet(ht_refresh);

    refresh_PID = task_create("refresh", refresh, &ht_refresh, NULL);
    if (refresh_PID == -1) {
      sys_end();
      exit(4);
    }

    hard_task_default_model(ht_disegna);
    hard_task_def_mit(ht_disegna,PERIOD_DISEGNA);
    hard_task_def_wcet(ht_disegna,WCET_DISEGNA);
    hard_task_def_group(ht_disegna,1);
    hard_task_def_ctrl_jet(ht_disegna);
    hard_task_def_usemath(ht_disegna);
    hard_task_def_stack(ht_disegna, 60000);
   
    disegna_PID = task_create("disegna", disegna, &ht_disegna, NULL);
    if (disegna_PID == -1) {
      sys_end();
      exit(4);
    }

    {
      KEY_EVT k;
      k.flag = ALTL_BIT;
      k.scan = KEY_C;
      k.ascii = 'c';
      keyb_hook(k,program_key_end);
    }
       
    rgb_565_buf = malloc(RGB565MEM);
   
    gl_init();
   
    if (screen(INITSTR)) {
        printk(KERN_INFO "Graphical initialization failed !!\n");
        sys_end();
    }

    group_activate(1);

    return 0;
       
}