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enum stati {
NORM,
INC1,
DX1,
STR1,
STR2,
SX1,
SX2,
SX3
} ;
enum sprite_type {
EXPL,
GAUGE,
ARR_OFF,
ARR_SX,
ARR_DX,
VECCHINA,
V_SPLAT,
GAUGE_ROTTO
};