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/*
* Project: S.Ha.R.K.
*
* Coordinators:
* Giorgio Buttazzo <giorgio@sssup.it>
* Paolo Gai <pj@gandalf.sssup.it>
*
* Authors :
* Paolo Gai <pj@gandalf.sssup.it>
* Massimiliano Giorgi <massy@gandalf.sssup.it>
* Luca Abeni <luca@gandalf.sssup.it>
* (see the web pages for full authors list)
*
* ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
*
* http://www.sssup.it
* http://retis.sssup.it
* http://shark.sssup.it
*/
/**
------------
CVS : $Id: sound.h,v 1.1.1.1 2002-03-29 14:12:51 pj Exp $
File: $File$
Revision: $Revision: 1.1.1.1 $
Last update: $Date: 2002-03-29 14:12:51 $
------------
**/
/*
* Copyright (C) 2000 Luca Abeni
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/* Project: HARTIK 3.0 Sound Library */
/* Description: Hard Real TIme Kernel for 8086 compatible */
/* Author: Luca Abeni */
/* Date: 5/12/1997 */
/* File: Sound.H */
/* Revision: 3.0 */
#include <drivers/dma.h>
#ifndef __SOUND_H__
#define __SOUND_H__
#ifdef __cplusplus
extern "C" {
#endif
#define ENABLE 1
#define DISABLE 0
#define PIO_OP 0x00
#define DMA_OP 0x01
#define PCM8 0x00
#define PCM16 0x02
#define SYNCH 0x00
#define ASYNCH 0x04
#define MYFUN 0x08
#define NOBUFF 0x10
#define STATBUFF 0x00
#define DYNBUFF 0x20
#define IN 0
#define OUT 1
#define BUFFSIZE 0xFFFF /* esattamente un segmento */
#define TICK /*91*/ 100
void sound_setfun(int (*infun)(void *rawbuff), int (*outfun)(void *rawbuff));
int sound_sample(BYTE *buff, DWORD sps, DWORD len, BYTE t, TASK_MODEL *m);
int sound_play(BYTE *buff, DWORD sps, DWORD len, BYTE t, TASK_MODEL *m);
int sound_wait(void);
void sound_stop(void);
int sound_init(WORD rawbuffsize, TASK_MODEL *m);
void sound_info(void);
int dummyfun1(struct dma_buff *d);
int dummyfun2(struct dma_buff *d);
#ifdef __cplusplus
};
#endif
#endif