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/*
* Copyright (c) 1995 The Regents of the University of California.
* All rights reserved.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose, without fee, and without written agreement is
* hereby granted, provided that the above copyright notice and the following
* two paragraphs appear in all copies of this software.
*
* IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
* CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*/
/*
* Copyright (c) 1995 Erik Corry
* All rights reserved.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose, without fee, and without written agreement is
* hereby granted, provided that the above copyright notice and the following
* two paragraphs appear in all copies of this software.
*
* IN NO EVENT SHALL ERIK CORRY BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT,
* SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF
* THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF ERIK CORRY HAS BEEN ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
* ERIK CORRY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
* BASIS, AND ERIK CORRY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT,
* UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*/
/*
* Portions of this software Copyright (c) 1995 Brown University.
* All rights reserved.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose, without fee, and without written agreement
* is hereby granted, provided that the above copyright notice and the
* following two paragraphs appear in all copies of this software.
*
* IN NO EVENT SHALL BROWN UNIVERSITY BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF BROWN
* UNIVERSITY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* BROWN UNIVERSITY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
* BASIS, AND BROWN UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
* SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*/
#include "video.h"
#include "dither.h"
#include "proto.h"
#include <math.h>
/*
Changes to make the code reentrant:
None
Additional changes:
do not define INTERPOLATE, add #ifdef INTERPOLATE
-lsh@cs.brown.edu (Loring Holden)
*/
/* #define INTERPOLATE */
/*
* Erik Corry's multi-byte dither routines.
*
* The basic idea is that the Init generates all the necessary tables.
* The tables incorporate the information about the layout of pixels
* in the XImage, so that it should be able to cope with 15-bit, 16-bit
* 24-bit (non-packed) and 32-bit (10-11 bits per color!) screens.
* At present it cannot cope with 24-bit packed mode, since this involves
* getting down to byte level again. It is assumed that the bits for each
* color are contiguous in the longword.
*
* Writing to memory is done in shorts or ints. (Unfortunately, short is not
* very fast on Alpha, so there is room for improvement here). There is no
* dither time check for overflow - instead the tables have slack at
* each end. This is likely to be faster than an 'if' test as many modern
* architectures are really bad at ifs. Potentially, each '&&' causes a
* pipeline flush!
*
* There is no shifting and fixed point arithmetic, as I really doubt you
* can see the difference, and it costs. This may be just my bias, since I
* heard that Intel is really bad at shifting.
*/
/*
* How many 1 bits are there in the longword.
* Low performance, do not call often.
*/
static int
number_of_bits_set
(a
)
unsigned long a
;
{
if(!a
) return 0;
if(a
& 1) return 1 + number_of_bits_set
(a
>> 1);
return(number_of_bits_set
(a
>> 1));
}
/*
* Shift the 0s in the least significant end out of the longword.
* Low performance, do not call often.
*/
static unsigned long
shifted_down
(a
)
unsigned long a
;
{
if(!a
) return 0;
if(a
& 1) return a
;
return a
>> 1;
}
/*
* How many 0 bits are there at most significant end of longword.
* Low performance, do not call often.
*/
static int
free_bits_at_top
(a
)
unsigned long a
;
{
/* assume char is 8 bits */
if(!a
) return sizeof(unsigned long) * 8;
/* assume twos complement */
if(((long)a
) < 0l) return 0;
return 1 + free_bits_at_top
( a
<< 1);
}
/*
* How many 0 bits are there at least significant end of longword.
* Low performance, do not call often.
*/
static int
free_bits_at_bottom
(a
)
unsigned long a
;
{
/* assume char is 8 bits */
if(!a
) return sizeof(unsigned long) * 8;
if(((long)a
) & 1l) return 0;
return 1 + free_bits_at_bottom
( a
>> 1);
}
static int *L_tab
=NULL
, *Cr_r_tab
=NULL
, *Cr_g_tab
=NULL
, *Cb_g_tab
=NULL
,
*Cb_b_tab
=NULL
;
/*
* We define tables that convert a color value between -256 and 512
* into the R, G and B parts of the pixel. The normal range is 0-255.
*/
static long *r_2_pix
=NULL
;
static long *g_2_pix
=NULL
;
static long *b_2_pix
=NULL
;
static long *r_2_pix_alloc
=NULL
;
static long *g_2_pix_alloc
=NULL
;
static long *b_2_pix_alloc
=NULL
;
/*
*--------------------------------------------------------------
*
* InitColor16Dither --
*
* To get rid of the multiply and other conversions in color
* dither, we use a lookup table.
*
* Results:
* None.
*
* Side effects:
* The lookup tables are initialized.
*
*--------------------------------------------------------------
*/
void
InitColorDither
(thirty2
)
int thirty2
;
{
/*
* misuse of the wpixel array for the pixel masks. Note that this
* implies that the window is created before this routine is called
*/
unsigned long red_mask
= wpixel
[0];
unsigned long green_mask
= wpixel
[1];
unsigned long blue_mask
= wpixel
[2];
int L
, CR
, CB
, i
;
if (L_tab
==NULL
)
L_tab
= (int *)malloc(256*sizeof(int));
if (Cr_r_tab
==NULL
)
Cr_r_tab
= (int *)malloc(256*sizeof(int));
if (Cr_g_tab
==NULL
)
Cr_g_tab
= (int *)malloc(256*sizeof(int));
if (Cb_g_tab
==NULL
)
Cb_g_tab
= (int *)malloc(256*sizeof(int));
if (Cb_b_tab
==NULL
)
Cb_b_tab
= (int *)malloc(256*sizeof(int));
if (r_2_pix_alloc
==NULL
)
r_2_pix_alloc
= (long *)malloc(768*sizeof(long));
if (g_2_pix_alloc
==NULL
)
g_2_pix_alloc
= (long *)malloc(768*sizeof(long));
if (b_2_pix_alloc
==NULL
)
b_2_pix_alloc
= (long *)malloc(768*sizeof(long));
if (L_tab
== NULL
||
Cr_r_tab
== NULL
||
Cr_g_tab
== NULL
||
Cb_g_tab
== NULL
||
Cb_b_tab
== NULL
||
r_2_pix_alloc
== NULL
||
g_2_pix_alloc
== NULL
||
b_2_pix_alloc
== NULL
) {
fprintf(stderr
, "Could not get enough memory in InitColorDither\n");
exit(1);
}
for (i
=0; i
<256; i
++) {
L_tab
[i
] = i
;
if (gammaCorrectFlag
) {
L_tab
[i
] = GAMMA_CORRECTION
(i
);
}
CB
= CR
= i
;
if (chromaCorrectFlag
) {
CB
-= 128;
CB
= CHROMA_CORRECTION128
(CB
);
CR
-= 128;
CR
= CHROMA_CORRECTION128
(CR
);
} else {
CB
-= 128; CR
-= 128;
}
/* was
Cr_r_tab[i] = 1.596 * CR;
Cr_g_tab[i] = -0.813 * CR;
Cb_g_tab[i] = -0.391 * CB;
Cb_b_tab[i] = 2.018 * CB;
but they were just messed up.
Then was (_Video Deymstified_):
Cr_r_tab[i] = 1.366 * CR;
Cr_g_tab[i] = -0.700 * CR;
Cb_g_tab[i] = -0.334 * CB;
Cb_b_tab[i] = 1.732 * CB;
but really should be:
(from ITU-R BT.470-2 System B, G and SMPTE 170M )
*/
Cr_r_tab
[i
] = (0.419/0.299) * CR
;
Cr_g_tab
[i
] = -(0.299/0.419) * CR
;
Cb_g_tab
[i
] = -(0.114/0.331) * CB
;
Cb_b_tab
[i
] = (0.587/0.331) * CB
;
/*
though you could argue for:
SMPTE 240M
Cr_r_tab[i] = (0.445/0.212) * CR;
Cr_g_tab[i] = -(0.212/0.445) * CR;
Cb_g_tab[i] = -(0.087/0.384) * CB;
Cb_b_tab[i] = (0.701/0.384) * CB;
FCC
Cr_r_tab[i] = (0.421/0.30) * CR;
Cr_g_tab[i] = -(0.30/0.421) * CR;
Cb_g_tab[i] = -(0.11/0.331) * CB;
Cb_b_tab[i] = (0.59/0.331) * CB;
ITU-R BT.709
Cr_r_tab[i] = (0.454/0.2125) * CR;
Cr_g_tab[i] = -(0.2125/0.454) * CR;
Cb_g_tab[i] = -(0.0721/0.386) * CB;
Cb_b_tab[i] = (0.7154/0.386) * CB;
*/
}
/*
* Set up entries 0-255 in rgb-to-pixel value tables.
*/
for (i
= 0; i
< 256; i
++) {
r_2_pix_alloc
[i
+ 256] = i
>> (8 - number_of_bits_set
(red_mask
));
r_2_pix_alloc
[i
+ 256] <<= free_bits_at_bottom
(red_mask
);
g_2_pix_alloc
[i
+ 256] = i
>> (8 - number_of_bits_set
(green_mask
));
g_2_pix_alloc
[i
+ 256] <<= free_bits_at_bottom
(green_mask
);
b_2_pix_alloc
[i
+ 256] = i
>> (8 - number_of_bits_set
(blue_mask
));
b_2_pix_alloc
[i
+ 256] <<= free_bits_at_bottom
(blue_mask
);
/*
* If we have 16-bit output depth, then we double the value
* in the top word. This means that we can write out both
* pixels in the pixel doubling mode with one op. It is
* harmless in the normal case as storing a 32-bit value
* through a short pointer will lose the top bits anyway.
* A similar optimisation for Alpha for 64 bit has been
* prepared for, but is not yet implemented.
*/
if(!thirty2
) {
r_2_pix_alloc
[i
+ 256] |= (r_2_pix_alloc
[i
+ 256]) << 16;
g_2_pix_alloc
[i
+ 256] |= (g_2_pix_alloc
[i
+ 256]) << 16;
b_2_pix_alloc
[i
+ 256] |= (b_2_pix_alloc
[i
+ 256]) << 16;
}
#ifdef SIXTYFOUR_BIT
if(thirty2
) {
r_2_pix_alloc
[i
+ 256] |= (r_2_pix_alloc
[i
+ 256]) << 32;
g_2_pix_alloc
[i
+ 256] |= (g_2_pix_alloc
[i
+ 256]) << 32;
b_2_pix_alloc
[i
+ 256] |= (b_2_pix_alloc
[i
+ 256]) << 32;
}
#endif
}
/*
* Spread out the values we have to the rest of the array so that
* we do not need to check for overflow.
*/
for (i
= 0; i
< 256; i
++) {
r_2_pix_alloc
[i
] = r_2_pix_alloc
[256];
r_2_pix_alloc
[i
+ 512] = r_2_pix_alloc
[511];
g_2_pix_alloc
[i
] = g_2_pix_alloc
[256];
g_2_pix_alloc
[i
+ 512] = g_2_pix_alloc
[511];
b_2_pix_alloc
[i
] = b_2_pix_alloc
[256];
b_2_pix_alloc
[i
+ 512] = b_2_pix_alloc
[511];
}
r_2_pix
= r_2_pix_alloc
+ 256;
g_2_pix
= g_2_pix_alloc
+ 256;
b_2_pix
= b_2_pix_alloc
+ 256;
}
/*
*--------------------------------------------------------------
*
* Color16DitherImage --
*
* Converts image into 16 bit color.
*
* Results:
* None.
*
* Side effects:
* None.
*
*--------------------------------------------------------------
*/
void
Color16DitherImage
(lum
, cr
, cb
, out
, rows
, cols
)
unsigned char *lum
;
unsigned char *cr
;
unsigned char *cb
;
unsigned char *out
;
int cols
, rows
;
{
int L
, CR
, CB
;
unsigned short *row1
, *row2
;
unsigned char *lum2
;
int x
, y
;
unsigned int r
, b
, g
;
int cr_r
;
int cr_g
;
int cb_g
;
int cb_b
;
int cols_2
= cols
/2;
row1
= (unsigned short *)out
;
row2
= row1
+ cols_2
+ cols_2
;
lum2
= lum
+ cols_2
+ cols_2
;
for (y
=0; y
<rows
; y
+=2) {
for (x
=0; x
<cols_2
; x
++) {
int R
, G
, B
;
CR
= *cr
++;
CB
= *cb
++;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
L
= L_tab
[(int) *lum
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
*row1
++ = (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
#ifdef INTERPOLATE
if(x
!= cols_2
- 1) {
CR
= (CR
+ *cr
) >> 1;
CB
= (CB
+ *cb
) >> 1;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
}
#endif
L
= L_tab
[(int) *lum
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
*row1
++ = (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
/*
* Now, do second row.
*/
#ifdef INTERPOLATE
if(y
!= rows
- 2) {
CR
= (CR
+ *(cr
+ cols_2
- 1)) >> 1;
CB
= (CB
+ *(cb
+ cols_2
- 1)) >> 1;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
}
#endif
L
= L_tab
[(int) *lum2
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
*row2
++ = (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
L
= L_tab
[(int) *lum2
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
*row2
++ = (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
}
/*
* These values are at the start of the next line, (due
* to the ++'s above),but they need to be at the start
* of the line after that.
*/
lum
+= cols_2
+ cols_2
;
lum2
+= cols_2
+ cols_2
;
row1
+= cols_2
+ cols_2
;
row2
+= cols_2
+ cols_2
;
}
}
/*
*--------------------------------------------------------------
*
* Color32DitherImage --
*
* Converts image into 32 bit color (or 24-bit non-packed).
*
* Results:
* None.
*
* Side effects:
* None.
*
*--------------------------------------------------------------
*/
/*
* This is a copysoft version of the function above with ints instead
* of shorts to cause a 4-byte pixel size
*/
void
Color32DitherImage
(lum
, cr
, cb
, out
, rows
, cols
)
unsigned char *lum
;
unsigned char *cr
;
unsigned char *cb
;
unsigned char *out
;
int cols
, rows
;
{
int L
, CR
, CB
;
unsigned int *row1
, *row2
;
unsigned char *lum2
;
int x
, y
;
unsigned int r
, b
, g
;
int cr_r
;
int cr_g
;
int cb_g
;
int cb_b
;
int cols_2
= cols
/ 2;
row1
= (unsigned int *)out
;
row2
= row1
+ cols_2
+ cols_2
;
lum2
= lum
+ cols_2
+ cols_2
;
for (y
=0; y
<rows
; y
+=2) {
for (x
=0; x
<cols_2
; x
++) {
int R
, G
, B
;
CR
= *cr
++;
CB
= *cb
++;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
L
= L_tab
[(int) *lum
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
*row1
++ = (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
#ifdef INTERPOLATE
if(x
!= cols_2
- 1) {
CR
= (CR
+ *cr
) >> 1;
CB
= (CB
+ *cb
) >> 1;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
}
#endif
L
= L_tab
[(int) *lum
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
*row1
++ = (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
/*
* Now, do second row.
*/
#ifdef INTERPOLATE
if(y
!= rows
- 2) {
CR
= (CR
+ *(cr
+ cols_2
- 1)) >> 1;
CB
= (CB
+ *(cb
+ cols_2
- 1)) >> 1;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
}
#endif
L
= L_tab
[(int) *lum2
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
*row2
++ = (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
L
= L_tab
[(int) *lum2
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
*row2
++ = (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
}
lum
+= cols_2
+ cols_2
;
lum2
+= cols_2
+ cols_2
;
row1
+= cols_2
+ cols_2
;
row2
+= cols_2
+ cols_2
;
}
}
/*
* Erik Corry's pixel doubling routines for 15/16/24/32 bit screens.
*/
/*
*--------------------------------------------------------------
*
* Twox2Color16DitherImage --
*
* Converts image into 16 bit color at double size.
*
* Results:
* None.
*
* Side effects:
* None.
*
*--------------------------------------------------------------
*/
/*
* In this function I make use of a nasty trick. The tables have the lower
* 16 bits replicated in the upper 16. This means I can write ints and get
* the horisontal doubling for free (almost).
*/
void
Twox2Color16DitherImage
(lum
, cr
, cb
, out
, rows
, cols
)
unsigned char *lum
;
unsigned char *cr
;
unsigned char *cb
;
unsigned char *out
;
int cols
, rows
;
{
int L
, CR
, CB
;
unsigned int *row1
= (unsigned int *)out
;
unsigned int *row2
= row1
+ cols
;
unsigned int *row3
= row2
+ cols
;
unsigned int *row4
= row3
+ cols
;
unsigned char *lum2
;
int x
, y
;
unsigned int r
, b
, g
;
int cr_r
;
int cr_g
;
int cb_g
;
int cb_b
;
int cols_2
= cols
/2;
lum2
= lum
+ cols_2
+ cols_2
;
for (y
=0; y
<rows
; y
+=2) {
for (x
=0; x
<cols_2
; x
++) {
int R
, G
, B
;
int t
;
CR
= *cr
++;
CB
= *cb
++;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
L
= L_tab
[(int) *lum
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
t
= (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
row1
[0] = t
;
row1
++;
row2
[0] = t
;
row2
++;
#ifdef INTERPOLATE
if(x
!= cols_2
- 1) {
CR
= (CR
+ *cr
) >> 1;
CB
= (CB
+ *cb
) >> 1;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
}
#endif
L
= L_tab
[(int) *lum
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
t
= (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
row1
[0] = t
;
row1
++;
row2
[0] = t
;
row2
++;
/*
* Now, do second row.
*/
#ifdef INTERPOLATE
if(y
!= rows
- 2) {
CR
= (CR
+ *(cr
+ cols_2
- 1)) >> 1;
CB
= (CB
+ *(cb
+ cols_2
- 1)) >> 1;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
}
#endif
L
= L_tab
[(int) *lum2
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
t
= (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
row3
[0] = t
;
row3
++;
row4
[0] = t
;
row4
++;
L
= L_tab
[(int) *lum2
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
t
= (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
row3
[0] = t
;
row3
++;
row4
[0] = t
;
row4
++;
}
lum
+= cols_2
+ cols_2
;
lum2
+= cols_2
+ cols_2
;
row1
+= 6 * cols_2
;
row3
+= 6 * cols_2
;
row2
+= 6 * cols_2
;
row4
+= 6 * cols_2
;
}
}
/*
*--------------------------------------------------------------
*
* Twox2Color32 --
*
* Converts image into 24/32 bit color.
*
* Results:
* None.
*
* Side effects:
* None.
*
*--------------------------------------------------------------
*/
#ifdef SIXTYFOUR_BIT
#define ONE_TWO 1
#else
#define ONE_TWO 2
#endif
void
Twox2Color32DitherImage
(lum
, cr
, cb
, out
, rows
, cols
)
unsigned char *lum
;
unsigned char *cr
;
unsigned char *cb
;
unsigned char *out
;
int cols
, rows
;
{
int L
, CR
, CB
;
unsigned long *row1
= (unsigned long *)out
;
unsigned long *row2
= row1
+ cols
* ONE_TWO
;
unsigned long *row3
= row2
+ cols
* ONE_TWO
;
unsigned long *row4
= row3
+ cols
* ONE_TWO
;
unsigned char *lum2
;
int x
, y
;
unsigned int r
, b
, g
;
int cr_r
;
int cr_g
;
int cb_g
;
int cb_b
;
int cols_2
= cols
/2;
lum2
= lum
+ cols_2
+ cols_2
;
for (y
=0; y
<rows
; y
+=2) {
for (x
=0; x
<cols_2
; x
++) {
int R
, G
, B
;
long t
;
CR
= *cr
++;
CB
= *cb
++;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
L
= L_tab
[ (int) *lum
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
t
= (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
row1
[0] = t
;
row2
[0] = t
;
#ifndef SIXTYFOUR_BIT
row1
[1] = t
;
row2
[1] = t
;
#endif
row1
+= ONE_TWO
;
row2
+= ONE_TWO
;
/* INTERPOLATE is now standard */
#ifdef INTERPOLATE
if(x
!= cols_2
- 1) {
CR
= (CR
+ *cr
) >> 1;
CB
= (CB
+ *cb
) >> 1;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
}
#endif
/* end INTERPOLATE */
L
= L_tab
[ (int) *lum
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
t
= (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
row1
[0] = t
;
row2
[0] = t
;
#ifndef SIXTYFOUR_BIT
row1
[1] = t
;
row2
[1] = t
;
#endif
row1
+= ONE_TWO
;
row2
+= ONE_TWO
;
/*
* Now, do second row.
*/
/* INTERPOLATE is now standard */
#ifdef INTERPOLATE
if(y
!= rows
- 2) {
CR
= (unsigned int) (CR
+ *(cr
+ cols_2
- 1)) >> 1;
CB
= (unsigned int) (CB
+ *(cb
+ cols_2
- 1)) >> 1;
cr_r
= Cr_r_tab
[CR
];
cr_g
= Cr_g_tab
[CR
];
cb_g
= Cb_g_tab
[CB
];
cb_b
= Cb_b_tab
[CB
];
}
#endif
/* endif */
L
= L_tab
[ (int) *lum2
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
t
= (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
row3
[0] = t
;
row4
[0] = t
;
#ifndef SIXTYFOUR_BIT
row3
[1] = t
;
row4
[1] = t
;
#endif
row3
+= ONE_TWO
;
row4
+= ONE_TWO
;
L
= L_tab
[(int) *lum2
++];
R
= L
+ cr_r
;
G
= L
+ cr_g
+ cb_g
;
B
= L
+ cb_b
;
t
= (r_2_pix
[R
] | g_2_pix
[G
] | b_2_pix
[B
]);
row3
[0] = t
;
row4
[0] = t
;
#ifndef SIXTYFOUR_BIT
row3
[1] = t
;
row4
[1] = t
;
#endif
row3
+= ONE_TWO
;
row4
+= ONE_TWO
;
}
lum
+= cols_2
+ cols_2
;
lum2
+= cols_2
+ cols_2
;
row1
+= ONE_TWO
* 6 *cols_2
;
row3
+= ONE_TWO
* 6 *cols_2
;
row2
+= ONE_TWO
* 6 *cols_2
;
row4
+= ONE_TWO
* 6 *cols_2
;
}
}