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#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H
#ifdef __KERNEL__
#include <linux/stddef.h>
#include <linux/prefetch.h>
#include <asm/system.h>
/*
* These are non-NULL pointers that will result in page faults
* under normal circumstances, used to verify that nobody uses
* non-initialized list entries.
*/
#define LIST_POISON1 ((void *) 0x00100100)
#define LIST_POISON2 ((void *) 0x00200200)
/*
* Simple doubly linked list implementation.
*
* Some of the internal functions ("__xxx") are useful when
* manipulating whole lists rather than single entries, as
* sometimes we already know the next/prev entries and we can
* generate better code by using them directly rather than
* using the generic single-entry routines.
*/
struct list_head {
struct list_head *next, *prev;
};
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
#define INIT_LIST_HEAD(ptr) do { \
(ptr)->next = (ptr); (ptr)->prev = (ptr); \
} while (0)
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static inline void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}
/**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
__list_add(new, head->prev, head);
}
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static __inline__ void __list_add_rcu(struct list_head * new,
struct list_head * prev,
struct list_head * next)
{
new->next = next;
new->prev = prev;
smp_wmb();
next->prev = new;
prev->next = new;
}
/**
* list_add_rcu - add a new entry to rcu-protected list
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static __inline__ void list_add_rcu(struct list_head *new, struct list_head *head)
{
__list_add_rcu(new, head, head->next);
}
/**
* list_add_tail_rcu - add a new entry to rcu-protected list
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static __inline__ void list_add_tail_rcu(struct list_head *new, struct list_head *head)
{
__list_add_rcu(new, head->prev, head);
}
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
next->prev = prev;
prev->next = next;
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty on entry does not return true after this, the entry is
* in an undefined state.
*/
static inline void list_del(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
entry->next = LIST_POISON1;
entry->prev = LIST_POISON2;
}
/**
* list_del_rcu - deletes entry from list without re-initialization
* @entry: the element to delete from the list.
*
* Note: list_empty on entry does not return true after this,
* the entry is in an undefined state. It is useful for RCU based
* lockfree traversal.
*
* In particular, it means that we can not poison the forward
* pointers that may still be used for walking the list.
*/
static inline void list_del_rcu(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
entry->prev = LIST_POISON2;
}
/**
* list_del_init - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
*/
static inline void list_del_init(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
INIT_LIST_HEAD(entry);
}
/**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
*/
static inline void list_move(struct list_head *list, struct list_head *head)
{
__list_del(list->prev, list->next);
list_add(list, head);
}
/**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
*/
static inline void list_move_tail(struct list_head *list,
struct list_head *head)
{
__list_del(list->prev, list->next);
list_add_tail(list, head);
}
/**
* list_empty - tests whether a list is empty
* @head: the list to test.
*/
static inline int list_empty(const struct list_head *head)
{
return head->next == head;
}
/**
* list_empty_careful - tests whether a list is
* empty _and_ checks that no other CPU might be
* in the process of still modifying either member
* @head: the list to test.
*/
static inline int list_empty_careful(const struct list_head *head)
{
struct list_head *next = head->next;
return (next == head) && (next == head->prev);
}
static inline void __list_splice(struct list_head *list,
struct list_head *head)
{
struct list_head *first = list->next;
struct list_head *last = list->prev;
struct list_head *at = head->next;
first->prev = head;
head->next = first;
last->next = at;
at->prev = last;
}
/**
* list_splice - join two lists
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice(struct list_head *list, struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head);
}
/**
* list_splice_init - join two lists and reinitialise the emptied list.
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* The list at @list is reinitialised
*/
static inline void list_splice_init(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head);
INIT_LIST_HEAD(list);
}
}
/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*/
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
/**
* list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop counter.
* @head: the head for your list.
*/
#define list_for_each(pos, head) \
for (pos = (head)->next, prefetch(pos->next); pos != (head); \
pos = pos->next, prefetch(pos->next))
/**
* __list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop counter.
* @head: the head for your list.
*
* This variant differs from list_for_each() in that it's the
* simplest possible list iteration code, no prefetching is done.
* Use this for code that knows the list to be very short (empty
* or 1 entry) most of the time.
*/
#define __list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
/**
* list_for_each_prev - iterate over a list backwards
* @pos: the &struct list_head to use as a loop counter.
* @head: the head for your list.
*/
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev, prefetch(pos->prev); pos != (head); \
pos = pos->prev, prefetch(pos->prev))
/**
* list_for_each_safe - iterate over a list safe against removal of list entry
* @pos: the &struct list_head to use as a loop counter.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
/**
* list_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop counter.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry(pos, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member), \
prefetch(pos->member.next); \
&pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member), \
prefetch(pos->member.next))
/**
* list_for_each_entry_reverse - iterate backwards over list of given type.
* @pos: the type * to use as a loop counter.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = list_entry((head)->prev, typeof(*pos), member), \
prefetch(pos->member.prev); \
&pos->member != (head); \
pos = list_entry(pos->member.prev, typeof(*pos), member), \
prefetch(pos->member.prev))
/**
* list_for_each_entry_continue - iterate over list of given type
* continuing after existing point
* @pos: the type * to use as a loop counter.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_continue(pos, head, member) \
for (pos = list_entry(pos->member.next, typeof(*pos), member), \
prefetch(pos->member.next); \
&pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member), \
prefetch(pos->member.next))
/**
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop counter.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_safe(pos, n, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
/**
* list_for_each_rcu - iterate over an rcu-protected list
* @pos: the &struct list_head to use as a loop counter.
* @head: the head for your list.
*/
#define list_for_each_rcu(pos, head) \
for (pos = (head)->next, prefetch(pos->next); pos != (head); \
pos = pos->next, ({ smp_read_barrier_depends(); 0;}), prefetch(pos->next))
#define __list_for_each_rcu(pos, head) \
for (pos = (head)->next; pos != (head); \
pos = pos->next, ({ smp_read_barrier_depends(); 0;}))
/**
* list_for_each_safe_rcu - iterate over an rcu-protected list safe
* against removal of list entry
* @pos: the &struct list_head to use as a loop counter.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe_rcu(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, ({ smp_read_barrier_depends(); 0;}), n = pos->next)
/**
* list_for_each_entry_rcu - iterate over rcu list of given type
* @pos: the type * to use as a loop counter.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_rcu(pos, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member), \
prefetch(pos->member.next); \
&pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member), \
({ smp_read_barrier_depends(); 0;}), \
prefetch(pos->member.next))
/**
* list_for_each_continue_rcu - iterate over an rcu-protected list
* continuing after existing point.
* @pos: the &struct list_head to use as a loop counter.
* @head: the head for your list.
*/
#define list_for_each_continue_rcu(pos, head) \
for ((pos) = (pos)->next, prefetch((pos)->next); (pos) != (head); \
(pos) = (pos)->next, ({ smp_read_barrier_depends(); 0;}), prefetch((pos)->next))
/*
* Double linked lists with a single pointer list head.
* Mostly useful for hash tables where the two pointer list head is
* too wasteful.
* You lose the ability to access the tail in O(1).
*/
struct hlist_head {
struct hlist_node *first;
};
struct hlist_node {
struct hlist_node *next, **pprev;
};
#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
#define INIT_HLIST_NODE(ptr) ((ptr)->next = NULL, (ptr)->pprev = NULL)
static __inline__ int hlist_unhashed(const struct hlist_node *h)
{
return !h->pprev;
}
static __inline__ int hlist_empty(const struct hlist_head *h)
{
return !h->first;
}
static __inline__ void __hlist_del(struct hlist_node *n)
{
struct hlist_node *next = n->next;
struct hlist_node **pprev = n->pprev;
*pprev = next;
if (next)
next->pprev = pprev;
}
static __inline__ void hlist_del(struct hlist_node *n)
{
__hlist_del(n);
n->next = LIST_POISON1;
n->pprev = LIST_POISON2;
}
/**
* hlist_del_rcu - deletes entry from hash list without re-initialization
* @n: the element to delete from the hash list.
*
* Note: list_unhashed() on entry does not return true after this,
* the entry is in an undefined state. It is useful for RCU based
* lockfree traversal.
*
* In particular, it means that we can not poison the forward
* pointers that may still be used for walking the hash list.
*/
static inline void hlist_del_rcu(struct hlist_node *n)
{
__hlist_del(n);
n->pprev = LIST_POISON2;
}
static __inline__ void hlist_del_init(struct hlist_node *n)
{
if (n->pprev) {
__hlist_del(n);
INIT_HLIST_NODE(n);
}
}
#define hlist_del_rcu_init hlist_del_init
static __inline__ void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
{
struct hlist_node *first = h->first;
n->next = first;
if (first)
first->pprev = &n->next;
h->first = n;
n->pprev = &h->first;
}
static __inline__ void hlist_add_head_rcu(struct hlist_node *n, struct hlist_head *h)
{
struct hlist_node *first = h->first;
n->next = first;
n->pprev = &h->first;
smp_wmb();
if (first)
first->pprev = &n->next;
h->first = n;
}
/* next must be != NULL */
static __inline__ void hlist_add_before(struct hlist_node *n, struct hlist_node *next)
{
n->pprev = next->pprev;
n->next = next;
next->pprev = &n->next;
*(n->pprev) = n;
}
static __inline__ void hlist_add_after(struct hlist_node *n,
struct hlist_node *next)
{
next->next = n->next;
*(next->pprev) = n;
n->next = next;
}
#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
/* Cannot easily do prefetch unfortunately */
#define hlist_for_each(pos, head) \
for (pos = (head)->first; pos && ({ prefetch(pos->next); 1; }); \
pos = pos->next)
#define hlist_for_each_safe(pos, n, head) \
for (pos = (head)->first; n = pos ? pos->next : 0, pos; \
pos = n)
/**
* hlist_for_each_entry - iterate over list of given type
* @tpos: the type * to use as a loop counter.
* @pos: the &struct hlist_node to use as a loop counter.
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry(tpos, pos, head, member) \
for (pos = (head)->first; \
pos && ({ prefetch(pos->next); 1;}) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
/**
* hlist_for_each_entry_continue - iterate over a hlist continuing after existing point
* @tpos: the type * to use as a loop counter.
* @pos: the &struct hlist_node to use as a loop counter.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_continue(tpos, pos, member) \
for (pos = (pos)->next; \
pos && ({ prefetch(pos->next); 1;}) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
/**
* hlist_for_each_entry_from - iterate over a hlist continuing from existing point
* @tpos: the type * to use as a loop counter.
* @pos: the &struct hlist_node to use as a loop counter.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_from(tpos, pos, member) \
for (; pos && ({ prefetch(pos->next); 1;}) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
/**
* hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @tpos: the type * to use as a loop counter.
* @pos: the &struct hlist_node to use as a loop counter.
* @n: another &struct hlist_node to use as temporary storage
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_safe(tpos, pos, n, head, member) \
for (pos = (head)->first; \
pos && ({ n = pos->next; 1; }) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = n)
#else
#warning "don't include kernel headers in userspace"
#endif /* __KERNEL__ */
#endif