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/* Project: HARTIK 3.0 Sound Library */
/* Description: Hard Real TIme Kernel for 8086 compatible */
/* Author: Luca Abeni */
/* Date: 5/12/1997 */
/* File: Blaster.C */
/* Revision: 3.0 */
/* Sound Blaster 16 low-level register access functions */
#include <kernel/kern.h>
#include "sbio.h"
/* Write in a SB16 mixer register */
void sbmixer_write(WORD base, BYTE index, BYTE c)
{
ll_out(base + MIXERREGISTER, index);
ll_out(base + MIXERDATA, c);
}
/* Read a byte from a SB16 mixer register */
BYTE sbmixer_read(WORD base, BYTE index)
{
ll_out(base + MIXERREGISTER, index);
return(ll_in(base + MIXERDATA));
}
/* Find a SB16 in the system: return the base I/O address or 0 if not found */
WORD sb_probe (void)
{
WORD base;
int done = 0;
base = 0x0200;
while ((!done) && (base < 0x0270)) {
base += 0x10;
done = sbdsp_reset(base);
}
if (done == 0) {
base = 0;
}
return base;
}
/* Reset the SB16 DSP: return 1 if OK, 0 if fail */
BYTE sbdsp_reset(WORD base)
{
int x;
ll_in(base + DATAAVAILABLE);
ll_out(base + RESET,0x01);
ll_in(base + RESET);
ll_in(base + RESET);
ll_in(base + RESET);
ll_in(base + RESET);
ll_out(base + RESET,0x00);
for(x = 0; x < 100; x++) {
if(ll_in(base + DATAAVAILABLE)&0x80) {
if(ll_in(base + READDATA) == 0xAA) break;
}
}
if(x == 100)
return 0;
else return 1;
}
/* Write in SB16 DSP register */
void sbdsp_write (WORD base, BYTE c )
{
while(ll_in(base + WRITEBUFFERSTATUS)&0x80);
ll_out(base + WRITEBUFFERSTATUS,c);
}
/* Read a byte from SB16 DSP register */
BYTE sbdsp_read (WORD base)
{
while(!(ll_in(base + DATAAVAILABLE)&0x80));
return(ll_in(base + READDATA));
}