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/*
* Doubly indexed dynamic memory allocator (DIDMA)
* Version 0.61
*
* Written by Miguel Masmano Tello <mmasmano@disca.upv.es>
* Copyright (C) Dec, 2002 OCERA Consortium
* Release under the terms of the GNU General Public License Version 2
* shark porting Trimarchi Michael
*/
#include <kernel/func.h>
#include "didma.h"
#include "queuem.h"
#include "i386/bitops.h"
#include "i386/bits.h"
#ifndef NULL
#define NULL ((void *) 0)
#endif // #ifndef NULL
#define INIT_THREAD_MUTEX()
#define THREAD_LOCK() kern_cli()
#define THREAD_UNLOCK() kern_sti()
// u8, u16, u32 are only defined in kernel headers
#define u8 char
#define u16 unsigned short int
#define u32 unsigned int
#define MAX_SL_LOG2_INDEX 5 // Real value is 2**MAX_SL_INDEX
#define MAX_SL_INDEX (1 << MAX_SL_LOG2_INDEX)
#define F_OK 0
#define F_ERROR -1
#define MIN_LOG2_SIZE 5 // 32 bytes
#define MAX_LOG2_SIZE MAX_FL_INDEX
#define MIN_SIZE (1 << MIN_LOG2_SIZE)
#define MAX_SIZE (1 << MAX_LOG2_SIZE)
#define DIDMA__set_bit(num, mem) mem |= (1 << num)
#define DIDMA__clear_bit(num, mem) mem &= ~(1 << num)
/*
* First, all necessary TADs are defined
*/
/*
* the follow TAD will be a double level indexed array, the most important
* thing is that the time is limited, it is because this dynamic memory manger
* is designed to run with real time programs.
*
* First level Second level
* it is indexed it is indexed by 2**n+(2**n/m*index_number)
* by power of 2
* 0 1 m-1 m
* ----> NULL --> NULL ----> NUL
* | | |
* ------- ---------------------...---------------------
* 2**n | n | -----> |2**n+(2**n/m*0)|...| |...|2**n+(2**n/m*m)|
* |-----| ---------------------...---------------------
* 2**n-1| n-1 | -----> .... |
* |-----| --->NULL
* .....
*/
/* DON'T TOUCH THESE MACROS */
#define MAGIC_NUMBER 0xA5A5
#define MAGIC_NUMBER_NONE 0x0000
#define BLOCK_FREE 0
#define BLOCK_USED 1
struct free_ptr_struct
{
struct block_header_struct
*prev
;
struct block_header_struct
*next
;
/*
* first_l_index and second_l_index are used to store
* mapping_function results, that's how we get some extra
* nanoseconds
*/
u8 first_l_index
;
u8 second_l_index
;
};
typedef struct block_header_struct
{
/* magic_number is the id of the block */
u16 magic_number
;
/* size of the block */
size_t size
;
/* state of the block can be free or used */
u8 state
;
struct block_header_struct
*prev
;
struct block_header_struct
*next
;
union {
struct free_ptr_struct free_ptr
;
u8 buffer
[sizeof(struct free_ptr_struct
)];
} ptr
;
} block_header_t
;
/* first level index array */
typedef struct fl_array_struct
{
/* ptr is pointer to next level */
block_header_t
**sl_array
;
/* n_blocks is the number of the blocks which they are pointed by sl_array */
u32 bitmapSL
;
} fl_array_t
;
/*
* fl_array will be our first level array.
*/
static fl_array_t
*fl_array
;// [MAX_FL_INDEX - MIN_LOG2_SIZE];
u32 bitmapFL
;
/*
* first_bh will be our first memory block allocated by MALLOC function
*/
static block_header_t
*first_bh
, *free_block
;
static int all_ok
= 0;
/*
* header_overhead has size of blocks_header - 2 * ptr to next free block
*/
static int header_overhead
= 0, total_size
= 0;
/*
* log2size () returns cell of log2 (len)
* it does a search between MIN_SIZE and MAX_SIZE values
*/
static int log2size
(size_t size
, size_t *new_size
)
{
int i
;
if (size
<= 0) {
PRINT_MSG
("ERROR: Chunk length must be > 0\n");
return F_ERROR
;
}
// MIN_SIZE and MAX_SIZE must be defined
if (size
<= MIN_SIZE
){
*new_size
= MIN_SIZE
;
return MIN_LOG2_SIZE
;
}
for (i
= MIN_LOG2_SIZE
;
(i
<= MAX_LOG2_SIZE
) && (size
> (*new_size
= (1 << i
))) ; i
++);
if (i
> MAX_LOG2_SIZE
) {
PRINT_MSG
("ERROR: Maximum chunk size exceeded\n");
return F_ERROR
;
}
return i
;
}
/*
* caculate_reserve () returns the size that has to be reservate for
* avoid fragmentation
*/
#define MAX(a, b) (a>b)?a:b
/*
May be calculate_reserve can be improved
*/
static inline int calculate_reserve
(int size
){
// int internal_frag, dummy;
// header_overhead = (int) first_bh -> ptr.buffer - (int) first_bh;
//internal_frag = (1 << log2size(size, &dummy)) / MAX_SL_INDEX;
//dummy = MAX((header_overhead * size / MAX_SL_INDEX) + internal_frag, size);
return size
;//(size + dummy);
}
/*
* mapping_function () returns first and second level index
*
* first level index function is:
* fl = log2 (size)
*
* and second level index function is:
* sl = (size - 2**(log2size (size))) / (log2 (size) - log2 (MAX_SL_INDEX))
*
*/
static int mapping_function
(size_t size
, int *fl
, int *sl
){
int aux
;
int new_len
;
// first level = log2 (size)
*fl
= log2size
(size
, &new_len
);
if (new_len
== size
) {
// if 2**fl == size, second level must be 0
*sl
= 0;
} else {
-- *fl
;
aux
= *fl
- MAX_SL_LOG2_INDEX
;
*sl
= (int)((size
- (new_len
>> 1)) >> aux
);
}
*fl
-= MIN_LOG2_SIZE
;
return F_OK
;
}
/*
* init_TAD () initialize the structure fl_array to NULL
* and free_block with the initial blocks pointed by ptr
*
* its cost is O (n x m)
*/
static int init_TAD
(size_t size
, u8
*ptr
){
int n
, aux
, dummy
;
if (!(size
> 0)) {
PRINT_MSG
("ERROR: size must be > 0\n");
return F_ERROR
;
}
if (MAX_SL_INDEX
> MIN_SIZE
) {
PRINT_MSG
("ERROR: MAX_SL_INDEX must be < MIN_SIZE\n");
return F_ERROR
;
}
total_size
= size
;
MAX_FL_INDEX
= log2size
(size
, &dummy
);
if (MAX_FL_INDEX
< 0) return -1;
fl_array
= (fl_array_t
*) SYSTEM_MALLOC
((MAX_FL_INDEX
- MIN_LOG2_SIZE
)
* sizeof(fl_array_t
));
if (fl_array
== NULL
) return -1;
_init_malloc_
(20);
for (n
= 0; n
< MAX_FL_INDEX
- MIN_LOG2_SIZE
; n
++) {
fl_array
[n
].
bitmapSL = 0;
aux
= (1 << (n
+ MIN_LOG2_SIZE
));
fl_array
[n
].
sl_array = NULL
;
}
bitmapFL
= 0;
header_overhead
= (int) first_bh
-> ptr.
buffer - (int) first_bh
;
first_bh
= (block_header_t
*) ptr
;
first_bh
-> magic_number
= MAGIC_NUMBER
;
first_bh
-> size
= size
- header_overhead
;
first_bh
-> state
= BLOCK_FREE
;
first_bh
-> prev
= NULL
;
first_bh
-> next
= NULL
;
first_bh
-> ptr.
free_ptr.
prev = NULL
;
first_bh
-> ptr.
free_ptr.
next = NULL
;
free_block
= first_bh
;
//mapping_function (first_bh->size,&n, &m);
//fl_array[n].sl_array[m].ptr= first_bh;
//DIDMA__set_bit (m, fl_array[n].bitmapSL);
//DIDMA__set_bit (n, bitmapFL);
all_ok
= 1;
return F_OK
;
}
/*
* destroy_TAD return a pointer to the initial block
*/
static void *destroy_TAD
(void){
all_ok
= 0;
_destroy_malloc_
();
return (void *) first_bh
;
}
/*
* insert_TAD merge a free block pointed by ptr
* with its buddies and then
* insert it into fl_array
*
* The cost of this operation is
* always O (K) = (1)
*/
static int insert_TAD
(u8
*ptr
){
int fl
, sl
;
block_header_t
*bh
= NULL
, *bh2
;
int for_free_block
= 0;
if (!all_ok
) return F_ERROR
;
bh
= (block_header_t
*) (ptr
- header_overhead
);
if (bh
-> magic_number
!= MAGIC_NUMBER
)
return F_ERROR
;
THREAD_LOCK
();
/*
* now bh is a free block
*/
bh
-> state
= BLOCK_FREE
;
bh
-> ptr.
free_ptr.
prev = NULL
;
bh
-> ptr.
free_ptr.
next = NULL
;
/*
* first bh will be merge with its free buddies and
* then it will be inserted with the free blocks
*/
/*
* it is used to know if bh have to be inserted into free_block or
* into fl_array
*/
if (bh
-> next
== NULL
) for_free_block
= 1;
/* is it free the follow block? */
if (bh
-> next
!= NULL
) {
bh2
= bh
-> next
;
if (bh2
-> magic_number
== MAGIC_NUMBER
&&
bh2
-> state
== BLOCK_FREE
) {
/* we are lucky, we can merge bh with the next block */
if (bh2
== free_block
) for_free_block
= 1;
bh2
-> magic_number
= MAGIC_NUMBER_NONE
;
if (bh2
-> next
!= NULL
)
bh2
-> next
-> prev
= bh
;
if (!for_free_block
) {
if (bh2
-> ptr.
free_ptr.
next != NULL
)
bh2
-> ptr.
free_ptr.
next -> ptr.
free_ptr.
prev =
bh2
-> ptr.
free_ptr.
prev;
if (bh2
-> ptr.
free_ptr.
prev != NULL
)
bh2
-> ptr.
free_ptr.
prev -> ptr.
free_ptr.
next =
bh2
-> ptr.
free_ptr.
next;
//mapping_function (bh2 -> size, &fl, &sl);
fl
= bh2
-> ptr.
free_ptr.
first_l_index;
sl
= bh2
-> ptr.
free_ptr.
second_l_index;
/* bh2 must be erased from fl_array */
if (fl_array
[fl
].
sl_array [sl
] == bh2
)
fl_array
[fl
].
sl_array [sl
] = bh2
-> ptr.
free_ptr.
next;
//fl_array [fl].n_blocks --;
if (fl_array
[fl
].
sl_array [sl
] == NULL
){
//fl_array[fl].bitmapSL &= ~(1 << sl);
DIDMA__clear_bit
(sl
, fl_array
[fl
].
bitmapSL);
if (!fl_array
[fl
].
bitmapSL) {
_free_
((void *) fl_array
[fl
].
sl_array);
DIDMA__clear_bit
(fl
, bitmapFL
);
}
}
}
bh
-> size
+= bh2
-> size
+ header_overhead
;
bh
-> next
= bh2
-> next
;
}
}
/* is it free the previous block? */
if (bh
-> prev
!= NULL
) {
bh2
= bh
-> prev
;
if (bh2
-> magic_number
== MAGIC_NUMBER
&&
bh2
-> state
== BLOCK_FREE
) {
bh
-> magic_number
= MAGIC_NUMBER_NONE
;
if (bh
-> next
!= NULL
)
bh
-> next
-> prev
= bh2
;
if (bh2
-> ptr.
free_ptr.
next != NULL
)
bh2
-> ptr.
free_ptr.
next -> ptr.
free_ptr.
prev =
bh2
-> ptr.
free_ptr.
prev;
if (bh2
-> ptr.
free_ptr.
prev != NULL
)
bh2
-> ptr.
free_ptr.
prev -> ptr.
free_ptr.
next =
bh2
-> ptr.
free_ptr.
next;
//mapping_function (bh2 -> size, &fl, &sl);
fl
= bh2
-> ptr.
free_ptr.
first_l_index;
sl
= bh2
-> ptr.
free_ptr.
second_l_index;
if (fl_array
[fl
].
sl_array [sl
] == bh2
)
fl_array
[fl
].
sl_array [sl
] = bh2
-> ptr.
free_ptr.
next;
if (fl_array
[fl
].
sl_array[sl
] == NULL
){
//fl_array[fl].bitmapSL &= ~(1 << sl);
DIDMA__clear_bit
(sl
, fl_array
[fl
].
bitmapSL);
if (!fl_array
[fl
].
bitmapSL) {
_free_
((void *) fl_array
[fl
].
sl_array);
DIDMA__clear_bit
(fl
, bitmapFL
);
}
}
bh2
-> size
+= bh
-> size
+ header_overhead
;
bh2
-> next
= bh
-> next
;
bh
= bh2
;
}
}
/*
* and then we merge the free block with the initial memory
*/
if (for_free_block
) {
free_block
= bh
;
bh
-> ptr.
free_ptr.
next = NULL
;
bh
-> ptr.
free_ptr.
prev = NULL
;
} else {
/*
* or we insert the free block in the TAD
*/
mapping_function
(bh
-> size
, &fl
, &sl
);
if (fl_array
[fl
].
bitmapSL == 0)
fl_array
[fl
].
sl_array = (block_header_t
**) _malloc_
();
if (fl_array
[fl
].
sl_array == NULL
) {
PRINT_MSG
("CRITICAL ERROR: there isn't enought memory for free\n");
THREAD_UNLOCK
();
return F_ERROR
;
}
bh
-> ptr.
free_ptr.
first_l_index = fl
;
bh
-> ptr.
free_ptr.
second_l_index = sl
;
bh
-> ptr.
free_ptr.
next = fl_array
[fl
].
sl_array [sl
];
bh
-> ptr.
free_ptr.
prev = NULL
;
if (fl_array
[fl
].
sl_array [sl
] != NULL
)
fl_array
[fl
].
sl_array [sl
] -> ptr.
free_ptr.
prev = bh
;
fl_array
[fl
].
sl_array [sl
] = bh
;
DIDMA__set_bit
(sl
, fl_array
[fl
].
bitmapSL);
DIDMA__set_bit
(fl
, bitmapFL
);
}
THREAD_UNLOCK
();
return F_OK
;
}
/*
* search_TAD searchs a free block of size 'size'
* then this block will be splitted in two new blocks,
* one of these new blocks will be given to the user and the
* other will be inserted into a free blocks structure
*
* The cost of this operation is
* best case: (K) = (1)
* worst case: (MAX_FL_LOG2_INDEX - MIN_FL_LOG2_INDEX + MAX_SL_INDEX + K)
* = (1)
* where K is an integer constant
*/
static u8
*search_TAD
(size_t size
) {
int for_free_block
= 0;
int fl
, sl
, n
;
int found
;
block_header_t
*bh
= NULL
, *bh2
;
if (!(size
> 0) || size
>= MAX_SIZE
|| !all_ok
) return NULL
;
THREAD_LOCK
();
if (size
<= MIN_SIZE
) {
size
= MIN_SIZE
;
fl
= 0;
sl
= 0;
} else {
mapping_function
(size
, &fl
, &sl
);
if (++sl
== MAX_SL_INDEX
) {
fl
++;
sl
= 0;
}
/*
* This is the reason of the internal fragmentation
* The block given is greater that the size demanded
*/
size
= (1 << (fl
+ MIN_LOG2_SIZE
));
size
= size
+ ((size
>> MAX_SL_LOG2_INDEX
) * sl
);
}
/* the size given can be bigger than the size demanded */
found
= 0;
// we take the first free block from fl_array or a buddy of him
sl
= fl_array
[fl
].
bitmapSL & ((~
0) << sl
);
if (sl
!= 0) {
sl
= DIDMA_fls
(sl
);
bh
= fl_array
[fl
].
sl_array [sl
];
fl_array
[fl
].
sl_array [sl
] = bh
-> ptr.
free_ptr.
next;
if (fl_array
[fl
].
sl_array [sl
] != NULL
)
fl_array
[fl
].
sl_array [sl
] -> ptr.
free_ptr.
prev = NULL
;
else {
DIDMA__clear_bit
(sl
, fl_array
[fl
].
bitmapSL);
if (!fl_array
[fl
].
bitmapSL) {
DIDMA__clear_bit
(fl
, bitmapFL
);
_free_
((void *) fl_array
[fl
].
sl_array);
}
}
found
= 1;
goto out
;
}
/*
* if fl_array is empty we will take a free block
* from free_block pointer
*/
if (free_block
!= NULL
&& free_block
-> size
>= size
) {
bh
= free_block
;
free_block
= NULL
;
for_free_block
= 1;
found
= 1;
goto out
;
}
/*
* A free block is searched
*
* Using a bitmap
*/
fl
= DIDMA_fls
(bitmapFL
& ((~
0) << (fl
+ 1)));
if (fl
> 0) {
sl
= DIDMA_fls
(fl_array
[fl
].
bitmapSL);
bh
= fl_array
[fl
].
sl_array [sl
];
fl_array
[fl
].
sl_array [sl
] = bh
-> ptr.
free_ptr.
next;
if (fl_array
[fl
].
sl_array [sl
] != NULL
){
fl_array
[fl
].
sl_array [sl
] -> ptr.
free_ptr.
prev = NULL
;
} else {
DIDMA__clear_bit
(sl
, fl_array
[fl
].
bitmapSL);
if (!fl_array
[fl
].
bitmapSL) {
_free_
((void *) fl_array
[fl
].
sl_array);
DIDMA__clear_bit
(fl
, bitmapFL
);
}
}
found
= 1;
goto out
;
}
out
:
/*
* HUGGGG, NOT ENOUGHT MEMORY
* I think that we have done all that we have been able
*/
if (!found
) {
PRINT_MSG
("ERROR: Memory pool exhausted!!!\n");
THREAD_UNLOCK
();
return NULL
;
}
/*
* we can say: YESSSSSSSSSSS, we have enought memory!!!!
*/
bh
-> state
= BLOCK_USED
;
/* can bh be splitted? */
n
= (int)(bh
-> size
- size
- header_overhead
);
if (n
>= (int) MIN_SIZE
) {
/*
* Yes, bh will be splitted
*/
bh2
= (block_header_t
*) ((u8
*)(bh
-> ptr.
buffer) + size
);
bh2
-> magic_number
= MAGIC_NUMBER
;
bh2
-> state
= BLOCK_FREE
;
bh2
-> size
= n
;
if (bh
-> next
!= NULL
)
bh
-> next
-> prev
= bh2
;
bh2
-> next
= bh
-> next
;
bh
-> next
= bh2
;
bh2
-> prev
= bh
;
bh
-> size
= size
;
if (!for_free_block
) {
mapping_function
(bh2
-> size
, &fl
, &sl
);
if (fl_array
[fl
].
bitmapSL == 0)
fl_array
[fl
].
sl_array = (block_header_t
**) _malloc_
();
if (fl_array
[fl
].
sl_array == NULL
) {
PRINT_MSG
("CRITICAL ERROR: there isn't enought memory for free\n");
return NULL
;
}
bh2
-> ptr.
free_ptr.
first_l_index = fl
;
bh2
-> ptr.
free_ptr.
second_l_index = sl
;
bh2
-> ptr.
free_ptr.
prev = NULL
;
bh2
-> ptr.
free_ptr.
next = fl_array
[fl
].
sl_array [sl
];
if (fl_array
[fl
].
sl_array [sl
] != NULL
)
fl_array
[fl
].
sl_array [sl
] -> ptr.
free_ptr.
prev = bh2
;
fl_array
[fl
].
sl_array [sl
] = bh2
;
DIDMA__set_bit
(sl
, fl_array
[fl
].
bitmapSL);
DIDMA__set_bit
(fl
, bitmapFL
);
//fl_array [fl].n_blocks ++;
} else
free_block
= bh2
;
}
THREAD_UNLOCK
();
return (u8
*) bh
-> ptr.
buffer;
}
int init_memory_pool
(int max_size
){
u8
*buffer
;
int real_max_size
= 0;
if (max_size
< 0) return -1;
//buffer = (u8 *) SYSTEM_MALLOC (real_max_size * sizeof (u8));
real_max_size
= calculate_reserve
(max_size
);
buffer
= (u8
*) SYSTEM_MALLOC
(real_max_size
* sizeof (u8
));
if (buffer
== NULL
) return F_ERROR
;
return init_TAD
(real_max_size
, buffer
);
}
void destroy_memory_pool
(void){
SYSTEM_FREE
(destroy_TAD
());
}
/* see 'man malloc' */
void *rt_malloc
(size_t size
){
return (void *) search_TAD
(size
);
}
/* see 'man free' */
void rt_free
(void *ptr
){
if (ptr
!= NULL
) insert_TAD
((u8
*) ptr
);
}
/* see 'man calloc' */
void *rt_calloc
(size_t nelem
, size_t elem_size
)
{
void *p
;
if (!all_ok
|| nelem
<= 0 || elem_size
<= 0) return NULL
;
if ((p
= rt_malloc
(nelem
* elem_size
)) == NULL
)
return NULL
;
memset (p
, 0, nelem
* elem_size
);
return p
;
}
/*
* see man realloc
* be careful, realloc () is an expensive operation because
* it uses malloc () and free ()
*/
void *rt_realloc
(void *p
, size_t new_len
)
{
u8
*aux
;
void *addr
;
int old_len
, min
;
block_header_t
*b
;
if (!all_ok
) return NULL
;
if (p
== NULL
)
return rt_malloc
(new_len
);
else if (new_len
== 0) {
rt_free
(p
);
return NULL
;
} else {
/*
* Now we try to achieve old size because
* then we need it to copy all data in the new allocated
* memory
*/
aux
= (u8
*) p
;
aux
-= header_overhead
;
b
= (block_header_t
*) aux
;
if (b
-> magic_number
== MAGIC_NUMBER
) {
old_len
= b
-> size
;
} else {
PRINT_MSG
("CRITICAL ERROR: block corrupted\n");
return NULL
;
}
addr
= rt_malloc
(new_len
);
if (addr
== NULL
) return NULL
;
min
= (old_len
> new_len
)? new_len
: old_len
;
memcpy (addr
, p
, min
);
rt_free
(p
);
return addr
;
}
}
#ifdef __DEBUG__
/*
* dump_mem () is a simple operation,
* it only does a dumped of memory
*/
void dump_mem
(void){
u8
*aux
;
int n
;
if (!all_ok
) return;
aux
= (u8
*) first_bh
;
for (n
= 0; n
< total_size
; n
++) {
PRINT_DBG_H
(aux
[n
]);
PRINT_DBG_C
(" ");
}
PRINT_DBG_C
("\n");
}
/*
* I haven't anything to say about print_block ()
*/
static void print_block
(block_header_t
*b
){
if (b
== NULL
) return;
PRINT_DBG_C
(">>>> MNum 0x");
PRINT_DBG_H
(b
-> magic_number
);
PRINT_DBG_C
(" Address 0x");
//PRINT_DBG_H (b);
if (b
-> state
== BLOCK_FREE
)
PRINT_DBG_C
(" State FREE");
else
PRINT_DBG_C
(" State USED");
PRINT_DBG_C
(" Size ");
PRINT_DBG_D
(b
-> size
);
PRINT_DBG_C
("\n---- Prev 0x");
//PRINT_DBG_H (b -> prev);
PRINT_DBG_C
(" Next 0x");
//PRINT_DBG_H (b -> next);
if (b
-> state
== BLOCK_FREE
){
PRINT_DBG_C
("\n---- Prev Free 0x");
//PRINT_DBG_H (b -> ptr.free_ptr.prev);
PRINT_DBG_C
(" Next Free 0x");
//PRINT_DBG_H (b -> ptr.free_ptr.next);
}
PRINT_DBG_C
("\n");
}
/*
* structure_context () show the content of all blocks
*/
void structure_context
(void) {
block_header_t
*b
;
if (!all_ok
) return;
b
= first_bh
;
PRINT_DBG_C
("\nALL BLOCKS\n");
while (b
!= NULL
) {
print_block
(b
);
b
= b
-> next
;
}
}
/*
* global_state () returns overhead, free and used space
*/
void global_state
(int *free, int *used
, int *overhead
){
block_header_t
*b
;
*free = 0;
*used
= 0;
*overhead
= 0;
if (!all_ok
) return;
b
= first_bh
;
while (b
!= NULL
) {
if (b
-> state
== BLOCK_USED
) {
*used
+= b
-> size
;
} else {
*free += b
-> size
;
}
b
= b
-> next
;
*overhead
+= header_overhead
;
}
}
/*
* free_blocks_context () show the content
* of free blocks
*/
void free_blocks_context
(void){
int i
, j
;
block_header_t
*b
;
if (!all_ok
) return;
PRINT_DBG_C
("\nFREE BLOCKS\n");
PRINT_DBG_C
("MAIN BLOCK\n");
print_block
(free_block
);
PRINT_DBG_C
("FRAGMENTED BLOCKS\n");
for (i
= MAX_FL_INDEX
- 1 - MIN_LOG2_SIZE
; i
>= 0; i
--) {
if (fl_array
[i
].
bitmapSL > 0)
for (j
= MAX_SL_INDEX
- 1; j
>= 0; j
--) {
if (fl_array
[i
].
sl_array[j
] != NULL
) {
b
= fl_array
[i
].
sl_array [j
];
PRINT_DBG_C
("[");
PRINT_DBG_D
(i
);
PRINT_DBG_C
("] ");
PRINT_DBG_D
(1 << (i
+ MIN_LOG2_SIZE
));
PRINT_DBG_C
(" bytes -> Free blocks: 0x");
PRINT_DBG_H
(fl_array
[i
].
bitmapSL);
PRINT_DBG_C
("\n");
while (b
!= NULL
) {
PRINT_DBG_C
(">>>> ");
PRINT_DBG_D
((1 << (i
+ MIN_LOG2_SIZE
)) +
(1<< (i
+ MIN_LOG2_SIZE
)) / MAX_SL_INDEX
* j
);
PRINT_DBG_C
(" bytes\n");
print_block
(b
);
b
= b
-> ptr.
free_ptr.
next;
}
}
}
}
}
/*
* check_mem () checks memory searching
* errors and incoherences
* return :
* 0 if there isn't any error
* or
* -1 in other case
*/
int check_mem
(void){
block_header_t
*b
, *b2
;
int i
, j
, num_blocks
;
if (!all_ok
) return F_ERROR
;
b
= first_bh
;
num_blocks
= 0;
for (i
= MAX_FL_INDEX
- 1 - MIN_LOG2_SIZE
; i
>= 0; i
--) {
if (fl_array
[i
].
bitmapSL < 0) return F_ERROR
;
for (j
= MAX_SL_INDEX
- 1; j
>= 0; j
--) {
b2
= fl_array
[i
].
sl_array[j
];
while (b2
!= NULL
) {
b2
= b2
-> ptr.
free_ptr.
next;
num_blocks
++;
}
}
if (num_blocks
!= fl_array
[i
].
bitmapSL) return F_ERROR
;
num_blocks
= 0;
}
while (b
!= NULL
) {
if (b
-> magic_number
!= MAGIC_NUMBER
||
b
-> size
> MAX_SIZE
|| b
-> size
< MIN_SIZE
)
return F_ERROR
;
if (b
-> next
!= NULL
)
if (b
-> next
< first_bh
|| b
-> next
>
(block_header_t
*) ((u8
*) (first_bh
) + MAX_SIZE
))
return F_ERROR
;
if (b
-> prev
!= NULL
)
if (b
-> prev
< first_bh
|| b
-> prev
>
(block_header_t
*) ((u8
*) (first_bh
) + MAX_SIZE
) )
return F_ERROR
;
if (b
-> state
!= BLOCK_FREE
&& b
-> state
!= BLOCK_USED
) return F_ERROR
;
if (b
-> state
== BLOCK_FREE
) {
if (b
-> ptr.
free_ptr.
next != NULL
)
if (b
-> ptr.
free_ptr.
next < first_bh
||
b
-> ptr.
free_ptr.
next >
(block_header_t
*) ((u8
*) (first_bh
) + MAX_SIZE
))
return F_ERROR
;
if (b
-> ptr.
free_ptr.
prev != NULL
)
if (b
-> ptr.
free_ptr.
prev < first_bh
||
b
-> ptr.
free_ptr.
prev >
(block_header_t
*) ((u8
*) (first_bh
) + MAX_SIZE
) )
return F_ERROR
;
}
b
= b
-> next
;
}
return F_OK
;
}
#endif // #ifdef __DEBUG__