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/*
* Mesa 3-D graphics library
* Version: 5.0
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* DOS/DJGPP device driver v1.2 for Mesa 4.1
*
* Copyright (C) 2002 - Borca Daniel
* Email : dborca@yahoo.com
* Web : http://www.geocities.com/dborca
*/
#ifndef DMESA_H_included
#define DMESA_H_included
#define DMESA_MAJOR_VERSION 5
#define DMESA_MINOR_VERSION 0
typedef struct dmesa_context *DMesaContext;
typedef struct dmesa_visual *DMesaVisual;
typedef struct dmesa_buffer *DMesaBuffer;
#ifdef __cplusplus
extern "C" {
#endif
DMesaVisual DMesaCreateVisual (GLint width, GLint height,
GLint colDepth,
GLboolean dbFlag,
GLint depthSize,
GLint stencilSize,
GLint accumSize);
void DMesaDestroyVisual (DMesaVisual v);
DMesaBuffer DMesaCreateBuffer (DMesaVisual visual,
GLint xpos, GLint ypos,
GLint width, GLint height);
void DMesaDestroyBuffer (DMesaBuffer b);
DMesaContext DMesaCreateContext (DMesaVisual visual, DMesaContext share);
void DMesaDestroyContext (DMesaContext c);
GLboolean DMesaViewport (DMesaBuffer b,
GLint xpos, GLint ypos,
GLint width, GLint height);
GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b);
void DMesaSwapBuffers (DMesaBuffer b);
#ifdef __cplusplus
}
#endif
#endif