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/* $Id: mipmap.c,v 1.1 2003-02-28 11:42:07 pj Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.4
* Copyright (C) 1995-2000 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef PC_HEADER
#include "all.h"
#else
#include <assert.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include "gluP.h"
#endif
/*
* Compute ceiling of integer quotient of A divided by B:
*/
#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
#ifdef EPSILON
#undef EPSILON
#endif
#define EPSILON 0.001
/* To work around optimizer bug in MSVC4.1 */
#if defined(__WIN32__) && !defined(OPENSTEP)
void
dummy
(GLuint j
, GLuint k
)
{
}
#else
#define dummy(J, K)
#endif
GLint GLAPIENTRY
gluScaleImage
(GLenum format
,
GLsizei widthin
, GLsizei heightin
,
GLenum typein
, const void *datain
,
GLsizei widthout
, GLsizei heightout
,
GLenum typeout
, void *dataout
)
{
GLint components
, i
, j
, k
;
GLfloat
*tempin
, *tempout
;
GLfloat sx
, sy
;
GLint unpackrowlength
, unpackalignment
, unpackskiprows
, unpackskippixels
;
GLint packrowlength
, packalignment
, packskiprows
, packskippixels
;
GLint sizein
, sizeout
;
GLint rowstride
, rowlen
;
/* Determine number of components per pixel */
switch (format
) {
case GL_COLOR_INDEX
:
case GL_STENCIL_INDEX
:
case GL_DEPTH_COMPONENT
:
case GL_RED
:
case GL_GREEN
:
case GL_BLUE
:
case GL_ALPHA
:
case GL_LUMINANCE
:
components
= 1;
break;
case GL_LUMINANCE_ALPHA
:
components
= 2;
break;
case GL_RGB
:
case GL_BGR
:
components
= 3;
break;
case GL_RGBA
:
case GL_BGRA
:
#ifdef GL_EXT_abgr
case GL_ABGR_EXT
:
#endif
components
= 4;
break;
default:
return GLU_INVALID_ENUM
;
}
/* Determine bytes per input datum */
switch (typein
) {
case GL_UNSIGNED_BYTE
:
sizein
= sizeof(GLubyte
);
break;
case GL_BYTE
:
sizein
= sizeof(GLbyte
);
break;
case GL_UNSIGNED_SHORT
:
sizein
= sizeof(GLushort
);
break;
case GL_SHORT
:
sizein
= sizeof(GLshort
);
break;
case GL_UNSIGNED_INT
:
sizein
= sizeof(GLuint
);
break;
case GL_INT
:
sizein
= sizeof(GLint
);
break;
case GL_FLOAT
:
sizein
= sizeof(GLfloat
);
break;
case GL_BITMAP
:
/* not implemented yet */
default:
return GL_INVALID_ENUM
;
}
/* Determine bytes per output datum */
switch (typeout
) {
case GL_UNSIGNED_BYTE
:
sizeout
= sizeof(GLubyte
);
break;
case GL_BYTE
:
sizeout
= sizeof(GLbyte
);
break;
case GL_UNSIGNED_SHORT
:
sizeout
= sizeof(GLushort
);
break;
case GL_SHORT
:
sizeout
= sizeof(GLshort
);
break;
case GL_UNSIGNED_INT
:
sizeout
= sizeof(GLuint
);
break;
case GL_INT
:
sizeout
= sizeof(GLint
);
break;
case GL_FLOAT
:
sizeout
= sizeof(GLfloat
);
break;
case GL_BITMAP
:
/* not implemented yet */
default:
return GL_INVALID_ENUM
;
}
/* Get glPixelStore state */
glGetIntegerv
(GL_UNPACK_ROW_LENGTH
, &unpackrowlength
);
glGetIntegerv
(GL_UNPACK_ALIGNMENT
, &unpackalignment
);
glGetIntegerv
(GL_UNPACK_SKIP_ROWS
, &unpackskiprows
);
glGetIntegerv
(GL_UNPACK_SKIP_PIXELS
, &unpackskippixels
);
glGetIntegerv
(GL_PACK_ROW_LENGTH
, &packrowlength
);
glGetIntegerv
(GL_PACK_ALIGNMENT
, &packalignment
);
glGetIntegerv
(GL_PACK_SKIP_ROWS
, &packskiprows
);
glGetIntegerv
(GL_PACK_SKIP_PIXELS
, &packskippixels
);
/* Allocate storage for intermediate images */
tempin
= (GLfloat
*) malloc(widthin
* heightin
* components
* sizeof(GLfloat
));
if (!tempin
) {
return GLU_OUT_OF_MEMORY
;
}
tempout
= (GLfloat
*) malloc(widthout
* heightout
* components
* sizeof(GLfloat
));
if (!tempout
) {
free(tempin
);
return GLU_OUT_OF_MEMORY
;
}
/*
* Unpack the pixel data and convert to floating point
*/
if (unpackrowlength
> 0) {
rowlen
= unpackrowlength
;
}
else {
rowlen
= widthin
;
}
if (sizein
>= unpackalignment
) {
rowstride
= components
* rowlen
;
}
else {
rowstride
= unpackalignment
/ sizein
* CEILING
(components
* rowlen
* sizein
, unpackalignment
);
}
switch (typein
) {
case GL_UNSIGNED_BYTE
:
k
= 0;
for (i
= 0; i
< heightin
; i
++) {
GLubyte
*ubptr
= (GLubyte
*) datain
+ i
* rowstride
+ unpackskiprows
* rowstride
+ unpackskippixels
* components
;
for (j
= 0; j
< widthin
* components
; j
++) {
dummy
(j
, k
);
tempin
[k
++] = (GLfloat
) * ubptr
++;
}
}
break;
case GL_BYTE
:
k
= 0;
for (i
= 0; i
< heightin
; i
++) {
GLbyte
*bptr
= (GLbyte
*) datain
+ i
* rowstride
+ unpackskiprows
* rowstride
+ unpackskippixels
* components
;
for (j
= 0; j
< widthin
* components
; j
++) {
dummy
(j
, k
);
tempin
[k
++] = (GLfloat
) * bptr
++;
}
}
break;
case GL_UNSIGNED_SHORT
:
k
= 0;
for (i
= 0; i
< heightin
; i
++) {
GLushort
*usptr
= (GLushort
*) datain
+ i
* rowstride
+ unpackskiprows
* rowstride
+ unpackskippixels
* components
;
for (j
= 0; j
< widthin
* components
; j
++) {
dummy
(j
, k
);
tempin
[k
++] = (GLfloat
) * usptr
++;
}
}
break;
case GL_SHORT
:
k
= 0;
for (i
= 0; i
< heightin
; i
++) {
GLshort
*sptr
= (GLshort
*) datain
+ i
* rowstride
+ unpackskiprows
* rowstride
+ unpackskippixels
* components
;
for (j
= 0; j
< widthin
* components
; j
++) {
dummy
(j
, k
);
tempin
[k
++] = (GLfloat
) * sptr
++;
}
}
break;
case GL_UNSIGNED_INT
:
k
= 0;
for (i
= 0; i
< heightin
; i
++) {
GLuint
*uiptr
= (GLuint
*) datain
+ i
* rowstride
+ unpackskiprows
* rowstride
+ unpackskippixels
* components
;
for (j
= 0; j
< widthin
* components
; j
++) {
dummy
(j
, k
);
tempin
[k
++] = (GLfloat
) * uiptr
++;
}
}
break;
case GL_INT
:
k
= 0;
for (i
= 0; i
< heightin
; i
++) {
GLint
*iptr
= (GLint
*) datain
+ i
* rowstride
+ unpackskiprows
* rowstride
+ unpackskippixels
* components
;
for (j
= 0; j
< widthin
* components
; j
++) {
dummy
(j
, k
);
tempin
[k
++] = (GLfloat
) * iptr
++;
}
}
break;
case GL_FLOAT
:
k
= 0;
for (i
= 0; i
< heightin
; i
++) {
GLfloat
*fptr
= (GLfloat
*) datain
+ i
* rowstride
+ unpackskiprows
* rowstride
+ unpackskippixels
* components
;
for (j
= 0; j
< widthin
* components
; j
++) {
dummy
(j
, k
);
tempin
[k
++] = *fptr
++;
}
}
break;
default:
return GLU_INVALID_ENUM
;
}
/*
* Scale the image!
*/
if (widthout
> 1)
sx
= (GLfloat
) (widthin
- 1) / (GLfloat
) (widthout
- 1);
else
sx
= (GLfloat
) (widthin
- 1);
if (heightout
> 1)
sy
= (GLfloat
) (heightin
- 1) / (GLfloat
) (heightout
- 1);
else
sy
= (GLfloat
) (heightin
- 1);
/*#define POINT_SAMPLE*/
#ifdef POINT_SAMPLE
for (i
= 0; i
< heightout
; i
++) {
GLint ii
= i
* sy
;
for (j
= 0; j
< widthout
; j
++) {
GLint jj
= j
* sx
;
GLfloat
*src
= tempin
+ (ii
* widthin
+ jj
) * components
;
GLfloat
*dst
= tempout
+ (i
* widthout
+ j
) * components
;
for (k
= 0; k
< components
; k
++) {
*dst
++ = *src
++;
}
}
}
#else
if (sx
< 1.0 && sy
< 1.0) {
/* magnify both width and height: use weighted sample of 4 pixels */
GLint i0
, i1
, j0
, j1
;
GLfloat alpha
, beta
;
GLfloat
*src00
, *src01
, *src10
, *src11
;
GLfloat s1
, s2
;
GLfloat
*dst
;
for (i
= 0; i
< heightout
; i
++) {
i0
= i
* sy
;
i1
= i0
+ 1;
if (i1
>= heightin
)
i1
= heightin
- 1;
/* i1 = (i+1) * sy - EPSILON;*/
alpha
= i
* sy
- i0
;
for (j
= 0; j
< widthout
; j
++) {
j0
= j
* sx
;
j1
= j0
+ 1;
if (j1
>= widthin
)
j1
= widthin
- 1;
/* j1 = (j+1) * sx - EPSILON; */
beta
= j
* sx
- j0
;
/* compute weighted average of pixels in rect (i0,j0)-(i1,j1) */
src00
= tempin
+ (i0
* widthin
+ j0
) * components
;
src01
= tempin
+ (i0
* widthin
+ j1
) * components
;
src10
= tempin
+ (i1
* widthin
+ j0
) * components
;
src11
= tempin
+ (i1
* widthin
+ j1
) * components
;
dst
= tempout
+ (i
* widthout
+ j
) * components
;
for (k
= 0; k
< components
; k
++) {
s1
= *src00
++ * (1.0 - beta
) + *src01
++ * beta
;
s2
= *src10
++ * (1.0 - beta
) + *src11
++ * beta
;
*dst
++ = s1
* (1.0 - alpha
) + s2
* alpha
;
}
}
}
}
else {
/* shrink width and/or height: use an unweighted box filter */
GLint i0
, i1
;
GLint j0
, j1
;
GLint ii
, jj
;
GLfloat sum
, *dst
;
for (i
= 0; i
< heightout
; i
++) {
i0
= i
* sy
;
i1
= i0
+ 1;
if (i1
>= heightin
)
i1
= heightin
- 1;
/* i1 = (i+1) * sy - EPSILON; */
for (j
= 0; j
< widthout
; j
++) {
j0
= j
* sx
;
j1
= j0
+ 1;
if (j1
>= widthin
)
j1
= widthin
- 1;
/* j1 = (j+1) * sx - EPSILON; */
dst
= tempout
+ (i
* widthout
+ j
) * components
;
/* compute average of pixels in the rectangle (i0,j0)-(i1,j1) */
for (k
= 0; k
< components
; k
++) {
sum
= 0.0;
for (ii
= i0
; ii
<= i1
; ii
++) {
for (jj
= j0
; jj
<= j1
; jj
++) {
sum
+= *(tempin
+ (ii
* widthin
+ jj
) * components
+ k
);
}
}
sum
/= (j1
- j0
+ 1) * (i1
- i0
+ 1);
*dst
++ = sum
;
}
}
}
}
#endif
/*
* Return output image
*/
if (packrowlength
> 0) {
rowlen
= packrowlength
;
}
else {
rowlen
= widthout
;
}
if (sizeout
>= packalignment
) {
rowstride
= components
* rowlen
;
}
else {
rowstride
= packalignment
/ sizeout
* CEILING
(components
* rowlen
* sizeout
, packalignment
);
}
switch (typeout
) {
case GL_UNSIGNED_BYTE
:
k
= 0;
for (i
= 0; i
< heightout
; i
++) {
GLubyte
*ubptr
= (GLubyte
*) dataout
+ i
* rowstride
+ packskiprows
* rowstride
+ packskippixels
* components
;
for (j
= 0; j
< widthout
* components
; j
++) {
dummy
(j
, k
+ i
);
*ubptr
++ = (GLubyte
) tempout
[k
++];
}
}
break;
case GL_BYTE
:
k
= 0;
for (i
= 0; i
< heightout
; i
++) {
GLbyte
*bptr
= (GLbyte
*) dataout
+ i
* rowstride
+ packskiprows
* rowstride
+ packskippixels
* components
;
for (j
= 0; j
< widthout
* components
; j
++) {
dummy
(j
, k
+ i
);
*bptr
++ = (GLbyte
) tempout
[k
++];
}
}
break;
case GL_UNSIGNED_SHORT
:
k
= 0;
for (i
= 0; i
< heightout
; i
++) {
GLushort
*usptr
= (GLushort
*) dataout
+ i
* rowstride
+ packskiprows
* rowstride
+ packskippixels
* components
;
for (j
= 0; j
< widthout
* components
; j
++) {
dummy
(j
, k
+ i
);
*usptr
++ = (GLushort
) tempout
[k
++];
}
}
break;
case GL_SHORT
:
k
= 0;
for (i
= 0; i
< heightout
; i
++) {
GLshort
*sptr
= (GLshort
*) dataout
+ i
* rowstride
+ packskiprows
* rowstride
+ packskippixels
* components
;
for (j
= 0; j
< widthout
* components
; j
++) {
dummy
(j
, k
+ i
);
*sptr
++ = (GLshort
) tempout
[k
++];
}
}
break;
case GL_UNSIGNED_INT
:
k
= 0;
for (i
= 0; i
< heightout
; i
++) {
GLuint
*uiptr
= (GLuint
*) dataout
+ i
* rowstride
+ packskiprows
* rowstride
+ packskippixels
* components
;
for (j
= 0; j
< widthout
* components
; j
++) {
dummy
(j
, k
+ i
);
*uiptr
++ = (GLuint
) tempout
[k
++];
}
}
break;
case GL_INT
:
k
= 0;
for (i
= 0; i
< heightout
; i
++) {
GLint
*iptr
= (GLint
*) dataout
+ i
* rowstride
+ packskiprows
* rowstride
+ packskippixels
* components
;
for (j
= 0; j
< widthout
* components
; j
++) {
dummy
(j
, k
+ i
);
*iptr
++ = (GLint
) tempout
[k
++];
}
}
break;
case GL_FLOAT
:
k
= 0;
for (i
= 0; i
< heightout
; i
++) {
GLfloat
*fptr
= (GLfloat
*) dataout
+ i
* rowstride
+ packskiprows
* rowstride
+ packskippixels
* components
;
for (j
= 0; j
< widthout
* components
; j
++) {
dummy
(j
, k
+ i
);
*fptr
++ = tempout
[k
++];
}
}
break;
default:
return GLU_INVALID_ENUM
;
}
/* free temporary image storage */
free(tempin
);
free(tempout
);
return 0;
}
/*
* Return the largest k such that 2^k <= n.
*/
static GLint
ilog2
(GLint n
)
{
GLint k
;
if (n
<= 0)
return 0;
for (k
= 0; n
>>= 1; k
++);
return k
;
}
/*
* Find the value nearest to n which is also a power of two.
*/
static GLint
round2
(GLint n
)
{
GLint m
;
for (m
= 1; m
< n
; m
*= 2);
/* m>=n */
if (m
- n
<= n
- m
/ 2) {
return m
;
}
else {
return m
/ 2;
}
}
/*
* Given an pixel format and datatype, return the number of bytes to
* store one pixel.
*/
static GLint
bytes_per_pixel
(GLenum format
, GLenum type
)
{
GLint n
, m
;
switch (format
) {
case GL_COLOR_INDEX
:
case GL_STENCIL_INDEX
:
case GL_DEPTH_COMPONENT
:
case GL_RED
:
case GL_GREEN
:
case GL_BLUE
:
case GL_ALPHA
:
case GL_LUMINANCE
:
n
= 1;
break;
case GL_LUMINANCE_ALPHA
:
n
= 2;
break;
case GL_RGB
:
case GL_BGR
:
n
= 3;
break;
case GL_RGBA
:
case GL_BGRA
:
#ifdef GL_EXT_abgr
case GL_ABGR_EXT
:
#endif
n
= 4;
break;
default:
n
= 0;
}
switch (type
) {
case GL_UNSIGNED_BYTE
:
m
= sizeof(GLubyte
);
break;
case GL_BYTE
:
m
= sizeof(GLbyte
);
break;
case GL_BITMAP
:
m
= 1;
break;
case GL_UNSIGNED_SHORT
:
m
= sizeof(GLushort
);
break;
case GL_SHORT
:
m
= sizeof(GLshort
);
break;
case GL_UNSIGNED_INT
:
m
= sizeof(GLuint
);
break;
case GL_INT
:
m
= sizeof(GLint
);
break;
case GL_FLOAT
:
m
= sizeof(GLfloat
);
break;
default:
m
= 0;
}
return n
* m
;
}
/*
* WARNING: This function isn't finished and has never been tested!!!!
*/
GLint GLAPIENTRY
gluBuild1DMipmaps
(GLenum target
, GLint components
,
GLsizei width
, GLenum format
, GLenum type
, const void *data
)
{
GLubyte
*texture
;
GLint levels
, max_levels
;
GLint new_width
, max_width
;
GLint i
, j
, k
, l
;
if (width
< 1)
return GLU_INVALID_VALUE
;
glGetIntegerv
(GL_MAX_TEXTURE_SIZE
, &max_width
);
max_levels
= ilog2
(max_width
) + 1;
/* Compute how many mipmap images to make */
levels
= ilog2
(width
) + 1;
if (levels
> max_levels
) {
levels
= max_levels
;
}
new_width
= 1 << (levels
- 1);
texture
= (GLubyte
*) malloc(new_width
* components
);
if (!texture
) {
return GLU_OUT_OF_MEMORY
;
}
if (width
!= new_width
) {
/* initial rescaling */
switch (type
) {
case GL_UNSIGNED_BYTE
:
{
GLubyte
*ub_data
= (GLubyte
*) data
;
for (i
= 0; i
< new_width
; i
++) {
j
= i
* width
/ new_width
;
for (k
= 0; k
< components
; k
++) {
texture
[i
* components
+ k
] = ub_data
[j
* components
+ k
];
}
}
}
break;
default:
/* Not implemented */
return GLU_ERROR
;
}
}
/* generate and load mipmap images */
for (l
= 0; l
< levels
; l
++) {
glTexImage1D
(GL_TEXTURE_1D
, l
, components
, new_width
, 0,
format
, GL_UNSIGNED_BYTE
, texture
);
/* Scale image down to 1/2 size */
new_width
= new_width
/ 2;
for (i
= 0; i
< new_width
; i
++) {
for (k
= 0; k
< components
; k
++) {
GLint sample1
, sample2
;
sample1
= (GLint
) texture
[i
* 2 * components
+ k
];
sample2
= (GLint
) texture
[(i
* 2 + 1) * components
+ k
];
texture
[i
* components
+ k
] = (GLubyte
) ((sample1
+ sample2
) / 2);
}
}
}
free(texture
);
return 0;
}
GLint GLAPIENTRY
gluBuild2DMipmaps
(GLenum target
, GLint components
,
GLsizei width
, GLsizei height
, GLenum format
,
GLenum type
, const void *data
)
{
GLint w
, h
, maxsize
;
void *image
, *newimage
;
GLint neww
, newh
, level
, bpp
;
int error
;
GLboolean done
;
GLint retval
= 0;
GLint unpackrowlength
, unpackalignment
, unpackskiprows
, unpackskippixels
;
GLint packrowlength
, packalignment
, packskiprows
, packskippixels
;
if (width
< 1 || height
< 1)
return GLU_INVALID_VALUE
;
glGetIntegerv
(GL_MAX_TEXTURE_SIZE
, &maxsize
);
w
= round2
(width
);
if (w
> maxsize
) {
w
= maxsize
;
}
h
= round2
(height
);
if (h
> maxsize
) {
h
= maxsize
;
}
bpp
= bytes_per_pixel
(format
, type
);
if (bpp
== 0) {
/* probably a bad format or type enum */
return GLU_INVALID_ENUM
;
}
/* Get current glPixelStore values */
glGetIntegerv
(GL_UNPACK_ROW_LENGTH
, &unpackrowlength
);
glGetIntegerv
(GL_UNPACK_ALIGNMENT
, &unpackalignment
);
glGetIntegerv
(GL_UNPACK_SKIP_ROWS
, &unpackskiprows
);
glGetIntegerv
(GL_UNPACK_SKIP_PIXELS
, &unpackskippixels
);
glGetIntegerv
(GL_PACK_ROW_LENGTH
, &packrowlength
);
glGetIntegerv
(GL_PACK_ALIGNMENT
, &packalignment
);
glGetIntegerv
(GL_PACK_SKIP_ROWS
, &packskiprows
);
glGetIntegerv
(GL_PACK_SKIP_PIXELS
, &packskippixels
);
/* set pixel packing */
glPixelStorei
(GL_PACK_ROW_LENGTH
, 0);
glPixelStorei
(GL_PACK_ALIGNMENT
, 1);
glPixelStorei
(GL_PACK_SKIP_ROWS
, 0);
glPixelStorei
(GL_PACK_SKIP_PIXELS
, 0);
done
= GL_FALSE
;
if (w
!= width
|| h
!= height
) {
/* must rescale image to get "top" mipmap texture image */
image
= malloc((w
+ 4) * h
* bpp
);
if (!image
) {
return GLU_OUT_OF_MEMORY
;
}
error
= gluScaleImage
(format
, width
, height
, type
, data
,
w
, h
, type
, image
);
if (error
) {
retval
= error
;
done
= GL_TRUE
;
}
}
else {
image
= (void *) data
;
}
level
= 0;
while (!done
) {
if (image
!= data
) {
/* set pixel unpacking */
glPixelStorei
(GL_UNPACK_ROW_LENGTH
, 0);
glPixelStorei
(GL_UNPACK_ALIGNMENT
, 1);
glPixelStorei
(GL_UNPACK_SKIP_ROWS
, 0);
glPixelStorei
(GL_UNPACK_SKIP_PIXELS
, 0);
}
glTexImage2D
(target
, level
, components
, w
, h
, 0, format
, type
, image
);
if (w
== 1 && h
== 1)
break;
neww
= (w
< 2) ? 1 : w
/ 2;
newh
= (h
< 2) ? 1 : h
/ 2;
newimage
= malloc((neww
+ 4) * newh
* bpp
);
if (!newimage
) {
return GLU_OUT_OF_MEMORY
;
}
error
= gluScaleImage
(format
, w
, h
, type
, image
,
neww
, newh
, type
, newimage
);
if (error
) {
retval
= error
;
done
= GL_TRUE
;
}
if (image
!= data
) {
free(image
);
}
image
= newimage
;
w
= neww
;
h
= newh
;
level
++;
}
if (image
!= data
) {
free(image
);
}
/* Restore original glPixelStore state */
glPixelStorei
(GL_UNPACK_ROW_LENGTH
, unpackrowlength
);
glPixelStorei
(GL_UNPACK_ALIGNMENT
, unpackalignment
);
glPixelStorei
(GL_UNPACK_SKIP_ROWS
, unpackskiprows
);
glPixelStorei
(GL_UNPACK_SKIP_PIXELS
, unpackskippixels
);
glPixelStorei
(GL_PACK_ROW_LENGTH
, packrowlength
);
glPixelStorei
(GL_PACK_ALIGNMENT
, packalignment
);
glPixelStorei
(GL_PACK_SKIP_ROWS
, packskiprows
);
glPixelStorei
(GL_PACK_SKIP_PIXELS
, packskippixels
);
return retval
;
}