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/*
 * $Id: joydump.c,v 1.1 2004-03-08 18:47:38 giacomo Exp $
 *
 *  Copyright (c) 1996-2001 Vojtech Pavlik
 */


/*
 * This is just a very simple driver that can dump the data
 * out of the joystick port into the syslog ...
 */


/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 *
 * Should you need to contact me, the author, you can do so either by
 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 */


#include <linuxcomp.h>

#include <linux/module.h>
#include <linux/gameport.h>
#include <linux/kernel.h>
#include <linux/delay.h>
#include <linux/init.h>

MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Gameport data dumper module");
MODULE_LICENSE("GPL");

#define BUF_SIZE 256

struct joydump {
        unsigned int time;
        unsigned char data;
};

static void __devinit joydump_connect(struct gameport *gameport, struct gameport_dev *dev)
{
        struct joydump buf[BUF_SIZE];
        int axes[4], buttons;
        int i, j, t, timeout;
        unsigned long flags;
        unsigned char u;

        printk(KERN_INFO "joydump: ,------------------- START ------------------.\n");
        printk(KERN_INFO "joydump: | Dumping gameport%s.\n", gameport->phys);
        printk(KERN_INFO "joydump: | Speed: %4d kHz.                            |\n", gameport->speed);

        if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) {

                printk(KERN_INFO "joydump: | Raw mode not available - trying cooked.    |\n");

                if (gameport_open(gameport, dev, GAMEPORT_MODE_COOKED)) {
                       
                        printk(KERN_INFO "joydump: | Cooked not available either. Failing.      |\n");
                        printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");
                        return;
                }

                gameport_cooked_read(gameport, axes, &buttons);

                for (i = 0; i < 4; i++)
                        printk(KERN_INFO "joydump: | Axis %d: %4d.                              |\n", i, axes[i]);
                printk(KERN_INFO "joydump: | Buttons %02x.                                |\n", buttons);
                printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");
        }

        timeout = gameport_time(gameport, 10000); /* 10 ms */
        t = 0;
        i = 1;

        local_irq_save(flags);

        u = gameport_read(gameport);

        buf[0].data = u;
        buf[0].time = t;

        gameport_trigger(gameport);

        while (i < BUF_SIZE && t < timeout) {

                buf[i].data = gameport_read(gameport);

                if (buf[i].data ^ u) {
                        u = buf[i].data;
                        buf[i].time = t;
                        i++;
                }
                t++;
        }

        local_irq_restore(flags);

/*
 * Dump data.
 */


        t = i;

        printk(KERN_INFO "joydump: >------------------- DATA -------------------<\n");
        printk(KERN_INFO "joydump: | index: %3d delta: %3d.%02d us data: ", 0, 0, 0);
        for (j = 7; j >= 0; j--)
                printk("%d",(buf[0].data >> j) & 1);
        printk(" |\n");
        for (i = 1; i < t; i++) {
                printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
                        i, buf[i].time - buf[i-1].time);
                for (j = 7; j >= 0; j--)
                        printk("%d",(buf[i].data >> j) & 1);
                printk("    |\n");
        }

        printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");
}

static void __devexit joydump_disconnect(struct gameport *gameport)
{
        gameport_close(gameport);
}

static struct gameport_dev joydump_dev = {
        .connect =      joydump_connect,
        .disconnect =   joydump_disconnect,
};

/*static*/ int __init joydump_init(void)
{
        gameport_register_device(&joydump_dev);
        return 0;
}

/*static*/ void __exit joydump_exit(void)
{
        gameport_unregister_device(&joydump_dev);
}

module_init(joydump_init);
module_exit(joydump_exit);