Blame |
Last modification |
View Log
| RSS feed
/*
* Project: HARTIK (HA-rd R-eal TI-me K-ernel)
*
* Coordinators: Giorgio Buttazzo <giorgio@sssup.it>
* Gerardo Lamastra <gerardo@sssup.it>
*
* Authors : Mauro MArinoni <mauro.marinoni@unipv.it>
* (see authors.txt for full list of hartik's authors)
*
* ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
*
* http://www.sssup.it
* http://retis.sssup.it
* http://hartik.sssup.it
*/
/*
* Copyright (C) 2000 Paolo Gai
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef __JOY_H__
#define __JOY_H__
/* standard I/O port address for the PC joystick */
#define JPORT 0x201
/*
* max counts to wait for joystick. In normal usage, you don't
* want this too large, so that the program doesn't hang up too long
* if no joystick is attached. But if you make it too small, a
* program that works on a slow machine may fail on a faster CPU
* (unless you have a "speed adjustable" game card).
*/
#define CMAX 9999
typedef struct { /*describe the position and buttons state of a joystick*/
int x;
int y;
char b1;
char b2;
} JOY_STATE;
typedef struct { /*describe the four buttons state of a joystick*/
char b1;
char b2;
char b3;
char b4;
} JOY_BUTTONS;
typedef struct { /*describe the position boundaries of a joystick*/
int x_min;
int y_min;
int x_max;
int y_max;
} JOY_BOUND;
void get_joystick_buttons(JOY_BUTTONS *jb);
int get_joystick_AB(JOY_STATE *jsa, JOY_STATE *jsb);
int get_joystick_A(JOY_STATE *js);
int get_joystick_B(JOY_STATE *js);
int get_joystick_bound_A(JOY_BOUND *jb);
int get_joystick_bound_B(JOY_BOUND *jb);
#endif