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#include "ll/sys/cdefs.h"
__BEGIN_DECLS
/* Register indices into mode state array. */
#define VGA_CRTC_COUNT 24
#define VGA_ATC_COUNT 21
#define VGA_GRAPHICS_COUNT 9
#define VGA_SEQUENCER_COUNT 5
#define VGA_CRTC_OFFSET 0 /* 24 registers */
#define VGA_ATC_OFFSET 24 /* 21 registers */
#define VGA_GRAPHICS_OFFSET 45 /* 9 registers. */
#define VGA_SEQUENCER_OFFSET 54 /* 5 registers. */
#define VGA_MISCOUTPUT 59 /* (single register) */
#define VGA_TOTAL_REGS 60
/* Total of 60 registers. */
#define VGAREG_CR(i) (i)
#define VGAREG_AR(i) (i + VGA_ATC_OFFSET)
#define VGAREG_GR(i) (i + VGA_GRAPHICS_OFFSET)
#define VGAREG_SR(i) (i + VGA_SEQUENCER_OFFSET)
#define VGA_CR0 VGAREG_CR(0x00)
#define VGA_CR1 VGAREG_CR(0x01)
#define VGA_CR2 VGAREG_CR(0x02)
#define VGA_CR3 VGAREG_CR(0x03)
#define VGA_CR4 VGAREG_CR(0x04)
#define VGA_CR5 VGAREG_CR(0x05)
#define VGA_CR6 VGAREG_CR(0x06)
#define VGA_CR7 VGAREG_CR(0x07)
#define VGA_CR8 VGAREG_CR(0x08)
#define VGA_CR9 VGAREG_CR(0x09)
#define VGA_CRA VGAREG_CR(0x0A)
#define VGA_CRB VGAREG_CR(0x0B)
#define VGA_CRC VGAREG_CR(0x0C)
#define VGA_CRD VGAREG_CR(0x0D)
#define VGA_CRE VGAREG_CR(0x0E)
#define VGA_CRF VGAREG_CR(0x0F)
#define VGA_CR10 VGAREG_CR(0x10)
#define VGA_CR11 VGAREG_CR(0x11)
#define VGA_CR12 VGAREG_CR(0x12)
#define VGA_CR13 VGAREG_CR(0x13)
#define VGA_SCANLINEOFFSET VGAREG_CR(0x13)
#define VGA_CR14 VGAREG_CR(0x14)
#define VGA_CR15 VGAREG_CR(0x15)
#define VGA_CR16 VGAREG_CR(0x16)
#define VGA_CR17 VGAREG_CR(0x17)
#define VGA_CR18 VGAREG_CR(0x18)
#define VGA_AR0 VGAREG_AR(0x00)
#define VGA_AR10 VGAREG_AR(0x10)
#define VGA_AR11 VGAREG_AR(0x11)
#define VGA_AR12 VGAREG_AR(0x12)
#define VGA_AR13 VGAREG_AR(0x13)
#define VGA_AR14 VGAREG_AR(0x14)
#define VGA_GR0 VGAREG_GR(0x00)
#define VGA_GR1 VGAREG_GR(0x01)
#define VGA_GR2 VGAREG_GR(0x02)
#define VGA_GR3 VGAREG_GR(0x03)
#define VGA_GR4 VGAREG_GR(0x04)
#define VGA_GR5 VGAREG_GR(0x05)
#define VGA_GR6 VGAREG_GR(0x06)
#define VGA_GR7 VGAREG_GR(0x07)
#define VGA_GR8 VGAREG_GR(0x08)
#define VGA_SR0 VGAREG_SR(0x00)
#define VGA_SR1 VGAREG_SR(0x01)
#define VGA_SR2 VGAREG_SR(0x02)
#define VGA_SR3 VGAREG_SR(0x03)
#define VGA_SR4 VGAREG_SR(0x04)
/*
* Set the bits bytemask in variable bytevar with the value of bits
* valuemask in value (masks must match, but may be shifted relative
* to eachother). With proper masks, should optimize into shifts.
*/
#define SETBITSFROMVALUE(bytevar, bytemask, value, valuemask) \
if (valuemask > bytemask) \
bytevar = (bytevar & (~(unsigned char)bytemask)) \
| (((value) & valuemask) / (valuemask / bytemask)); \
else \
bytevar = (bytevar & (~(unsigned char)bytemask)) \
| (((value) & valuemask) * (bytemask / valuemask));
/*
* Set bits bytemask in bytevar, with value bits (no shifting).
*/
#define SETBITS(bytevar, bytemask, bits) \
bytevar = (bytevar & (~(unsigned char)bytemask)) + bits;
#ifdef min
#undef min
#endif
#define min(x, y) ((x) < (y) ? (x) : (y))
#define LIMIT(var, lim) if (var > lim) var = lim;
/* Prototypes of functions defined in vgaregs.c. */
void __svgalib_setup_VGA_registers(
unsigned char *moderegs,
ModeTiming * modetiming,
ModeInfo * modeinfo
);
#define __svgalib_inGR __svgalib_ingra
#define __svgalib_outGR __svgalib_outgra
#define __svgalib_outbGR __svgalib_outgra
#define __svgalib_inSR __svgalib_inseq
#define __svgalib_outSR __svgalib_outseq
#define __svgalib_outbSR __svgalib_outseq
#define __svgalib_inCR __svgalib_incrtc
#define __svgalib_outCR __svgalib_outcrtc
#define __svgalib_outbCR __svgalib_outcrtc
__END_DECLS