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/*
* Project: S.Ha.R.K.
*
* Coordinators:
* Giorgio Buttazzo <giorgio@sssup.it>
* Paolo Gai <pj@gandalf.sssup.it>
*
* Authors :
* Paolo Gai <pj@gandalf.sssup.it>
* Massimiliano Giorgi <massy@gandalf.sssup.it>
* Luca Abeni <luca@gandalf.sssup.it>
* (see the web pages for full authors list)
*
* ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
*
* http://www.sssup.it
* http://retis.sssup.it
* http://shark.sssup.it
*/
/**
------------
CVS : $Id: control.c,v 1.1.1.1 2004-05-24 18:03:39 giacomo Exp $
File: $File$
Revision: $Revision: 1.1.1.1 $
Last update: $Date: 2004-05-24 18:03:39 $
------------
**/
/*
* Copyright (C) 2000 Marco Dallera and Marco Fiocca
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/*
* AUTO
*
* Another Unuseful Track simulatOr
*
* Authors: Marco Dallera
* Marco Fiocca
*
*/
/* ------------- */
/* Car control */
/* ------------- */
#include "include/auto.h"
#include "include/const.h"
#include "include/utils.h"
#define TURN_QUANTUM 2
#define KM 18.0 // pixel
#define HOUR 3600.0 // seconds
#define KPH (KM/HOUR) // 0.005 pixel/second
#define HIGHWAY_LIMIT 6
#define MAZE_LIMIT 45
#define CURVE_LIMIT 25 // il limite della curva per cui imposta la traiettoria
#define BORDER_LIMIT ((1.0 / params.rage) * 2.0)
#define STEERING_LIMIT 3 // limite di sterzata
/* Road state */
#define HIGHWAY 1
#define MIXED 2
#define MAZE 3
#define CENTER 10
#define TOO_LEFT 11
#define TOO_RIGHT 12
/* Opponents relationship */
#define ATTACK 20
#define DEFENSE 21
#define SUPERATTACK 22
/* Car parameters */
#define MAX_SPEED (300 * KPH)
#define MIN_SPEED (10 * KPH)
#define MIN_ACC (-0.1)
#define MAX_ACC (0.02)
extern sem_t grx_mutex
;
char track_img
[TRACK_WIDTH
*TRACK_HEIGHT
];
char sprite
[18][CAR_WIDTH
*CAR_HEIGHT
];
/* Display functions */
void put_transimage
(int x1
, int y1
, int x2
, int y2
, BYTE
*img
,int car_color
, int color
);
void draw_car
(point_f old_pos
, car_status cs
, int car_color
, int fumo
);
void put_trackbox
(int x1
, int y1
, int x2
, int y2
);
void show_display
(int, int, float, float, float, float);
void car_crash
(PID sp
, PID cp
, point_f old_pos
, int free);
/* ------------------------------------------------------------------ */
TASK control
(int index
) {
int i
= 0; // general purpose counter
car_status old_car_status
; // the previous car state
car_status actual_car_status
; // the actual car state
road_info actual_road_info
; // the actual road informations
int road_state
; // the state of the road: HIGHWAY, MIXED; MAZE
int car_align
; // the car alignment with respect to road limits
int opps_state
; // the relationship with other cars
float old_speed
= 0; // the previous car speed value
float actual_speed
= 0; // the actual car speed value
float old_acc
= 0; // the previous acceleration value
float acc
= 0; // the new acceleration
point polepos
;
// Variabili che dipendono dal tipo di macchina
float max_speed
; // maximum car speed
float min_acc
; // minimum acceleration
float max_acc
; // maximum acceleration
int killed
= 0; // flag for killed cars
int crashed
= 0; // flag for crashed cars
/* Timing variables */
float t
= 0;
float dt
= (float)CONTROL_PERIOD
/100000.0; // time quantum
time ts
= int2time
(t
);
float crash_t
= 0;
time crash_ts
= int2time
(crash_t
);
float bestlap
= 999999999.9;
time bestlap_s
= int2time
(bestlap
);
int bestlap_done
= 0;
int laps
= 0;
/* Display vars */
point spd_p
, acc_p
, time_p
, drv_p
;
char *txt
;
/* Car data */
car_params params
; // car data structure
/* ----------------------------------------------------- */
txt
= (char *)malloc(15*sizeof(char));
params
= cars
[index
];
max_speed
= params.
max_speed * MAX_SPEED
; // maximum car speed
min_acc
= params.
min_acc * MIN_ACC
; // minimum acceleration
max_acc
= params.
max_acc * MAX_ACC
; // maximum acceleration
/* Get track data */
while (track_list
[i
].
selected == 0)
i
++;
/* Same pole for all */
polepos.
x = track_list
[i
].
pole_pos.
x;
polepos.
y = track_list
[i
].
pole_pos.
y;
actual_car_status.
pos.
x = polepos.
x;
actual_car_status.
pos.
y = polepos.
y;
actual_car_status.
orient = track_list
[i
].
pole_orient;
set_car_status
(actual_car_status
, params.
car_status_cab);
/* Initialize old values */
old_car_status
= actual_car_status
;
old_acc
= acc
;
old_speed
= actual_speed
;
/* POWER IS NOTHING WITHOUT CONTROL */
while(1) {
if (crashed
) {
crash_t
+= dt
;
crash_ts
= int2time
(crash_t
);
if (crash_ts.
sec > 2) {
car_crash
(params.
sensor_pid,params.
control_pid,
old_car_status.
pos, 1);
killed
=1;
}
}
else {
/* Reads road informations */
actual_road_info
= get_road_info
(params.
road_status_cab);
/* Defines the state of the road */
if (fabs(actual_road_info.
curve) < HIGHWAY_LIMIT
||
actual_road_info.
distance > 0.9*TEL_HEIGHT
) {
road_state
= HIGHWAY
;
} else if (fabs(actual_road_info.
curve) > MAZE_LIMIT
||
actual_road_info.
distance < 0.1*TEL_HEIGHT
) {
road_state
= MAZE
;
} else {
road_state
= MIXED
;
}
/* Defines the car position whitin road borders */
if (actual_road_info.
left_border < BORDER_LIMIT
)
car_align
= TOO_LEFT
;
else if (actual_road_info.
right_border < BORDER_LIMIT
)
car_align
= TOO_RIGHT
;
else car_align
= CENTER
;
/* Sets the power percentage */
switch (road_state
)
{
case HIGHWAY
:
acc
= max_acc
; // tarella!!!!
break;
case MIXED
:
actual_speed
= params.
rage * (((float)actual_road_info.
distance/(float)TEL_HEIGHT
) /
(fabs(actual_road_info.
curve)/90.0)) * max_speed
;
acc
= (actual_speed
- old_speed
) / dt
;
break;
case MAZE
:
actual_speed
= params.
rage * (1.0 - (fabs(actual_road_info.
curve)/90.0)) * max_speed
;
acc
= (actual_speed
- old_speed
) / dt
;
break;
default:
acc
= 0.0;
}
/* Can't go off road */
/* When car is near a border, it steers to come in */
switch (car_align
)
{
case TOO_LEFT
:
actual_car_status.
orient -= TURN_QUANTUM
;
break;
case TOO_RIGHT
:
actual_car_status.
orient += TURN_QUANTUM
;
break;
}
if (road_state
!= HIGHWAY
) {
// C'e' una curva vicina.
// Se la curva e' a destra si tiene vicino al bordo di sinistra
// per impostare la traiettoria migliore e viceversa
if (actual_road_info.
curve < 0 && actual_road_info.
left_border > BORDER_LIMIT
&& fabs(actual_road_info.
curve) > CURVE_LIMIT
)
actual_car_status.
orient += TURN_QUANTUM
;
else if (actual_road_info.
curve > 0 && actual_road_info.
right_border > BORDER_LIMIT
&& fabs(actual_road_info.
curve) > CURVE_LIMIT
)
actual_car_status.
orient -= TURN_QUANTUM
;
// Fa la curva dolcemente
if (actual_road_info.
distance < ((1.0/params.
rage) * (TEL_HEIGHT
* 0.25))) {
actual_car_status.
orient += actual_road_info.
curve * (params.
rage/8.0);
//actual_car_status.orient += actual_road_info.curve / 4.0;
}
}
/* Defines the state of interactions with other cars */
if (actual_road_info.
opps_number > 0)
{
if (road_state
== HIGHWAY
&& actual_road_info.
opps_list[0].
y > (TEL_HEIGHT
/3.0))
opps_state
= ATTACK
;
else if (road_state
== MAZE
&& actual_road_info.
opps_list[0].
y < (TEL_HEIGHT
/3.0))
opps_state
= DEFENSE
;
else if (actual_road_info.
opps_list[0].
y < (TEL_HEIGHT
/6.0) &&
actual_road_info.
opps_list[0].
x != 0 &&
(abs(actual_road_info.
opps_list[0].
x) < CAR_W
/2)) {
// Defends and steers to avoid opponents
opps_state
= DEFENSE
;
acc
*= -((TEL_HEIGHT
/6.0) / (actual_road_info.
opps_list[0].
y));
actual_car_status.
orient -= ((actual_road_info.
opps_list[0].
x) /
abs(actual_road_info.
opps_list[0].
x)) * TURN_QUANTUM
/2;
}
else if (actual_road_info.
opps_list[0].
y < (TEL_HEIGHT
/3.0) &&
actual_road_info.
opps_list[0].
x != 0 &&
abs(actual_road_info.
opps_list[0].
x) < CAR_W
/2) {
// Attacks and steers to override the opponent
opps_state
= ATTACK
;
actual_car_status.
orient -= ((actual_road_info.
opps_list[0].
x) /
abs(actual_road_info.
opps_list[0].
x)) * TURN_QUANTUM
;
}
else
opps_state
= DEFENSE
;
// Response to opponents positions
if (opps_state
== ATTACK
)
acc
= max_acc
;
else if (opps_state
== DEFENSE
)
acc
*= 0.5;
}
/* Checking car position: road/offroad */
if (actual_road_info.
left_border * actual_road_info.
right_border < 0)
acc
= 0.5 * min_acc
;
if (actual_road_info.
flag != ROAD_OK
) {
switch (actual_road_info.
flag) {
case LEFT_ONLY
:
if (actual_road_info.
left_border < 0)
actual_car_status.
orient -= TURN_QUANTUM
;
acc
= 0.5 * max_acc
;
break;
case RIGHT_ONLY
:
if (actual_road_info.
right_border < 0)
actual_car_status.
orient += TURN_QUANTUM
;
acc
= 0.5 * max_acc
;
break;
case NO_ROAD
:
crashed
= 1;
car_crash
(params.
sensor_pid,params.
control_pid,
old_car_status.
pos, 0);
break;
}
}
/* Checking collisions... */
if (actual_road_info.
collision != NO_COLL
) {
switch(actual_road_info.
collision) {
case COLLISION_LEFT
:
actual_car_status.
orient -= TURN_QUANTUM
;
acc
*= (0.5 * params.
rage);
break;
case COLLISION_RIGHT
:
actual_car_status.
orient += TURN_QUANTUM
;
acc
*= (0.5 * params.
rage);
break;
}
}
/* Checking acceleration range... */
acc
= max
(min
(max_acc
,acc
),min_acc
);
actual_speed
= old_speed
+ acc
*dt
;
/* Checking speed range... */
actual_speed
= min
(max
(actual_speed
,MIN_SPEED
),max_speed
);
/* Checking steering angle ... */
if (fabs(actual_car_status.
orient - old_car_status.
orient) >
STEERING_LIMIT
) {
if ((actual_car_status.
orient - old_car_status.
orient) > 0)
actual_car_status.
orient = old_car_status.
orient + STEERING_LIMIT
;
else
actual_car_status.
orient = old_car_status.
orient - STEERING_LIMIT
;
}
/* Setting new car position... */
actual_car_status.
pos.
x += actual_speed
* cos(degree_to_rad
(actual_car_status.
orient));
actual_car_status.
pos.
y -= actual_speed
* sin(degree_to_rad
(actual_car_status.
orient));
/* Checking track limits... */
if (actual_car_status.
pos.
x < MIN_CAR_X
)
actual_car_status.
pos.
x = MIN_CAR_X
;
if (actual_car_status.
pos.
x > MAX_CAR_X
)
actual_car_status.
pos.
x = MAX_CAR_X
;
if (actual_car_status.
pos.
y < MIN_CAR_Y
)
actual_car_status.
pos.
y = MIN_CAR_Y
;
if (actual_car_status.
pos.
y > MAX_CAR_Y
)
actual_car_status.
pos.
y = MAX_CAR_Y
;
/* Sends new status to car_status_cab */
set_car_status
(actual_car_status
, params.
car_status_cab);
if (!crashed
) {
/* Updates car */
if (acc
== min_acc
)
draw_car
(old_car_status.
pos,actual_car_status
, params.
color, 1);
else
draw_car
(old_car_status.
pos,actual_car_status
, params.
color, 0);
}
/* Sets display points */
spd_p.
x = TRACK_X1
+ TRACK_WIDTH
+ TEL_HEIGHT
+ TEL_WIDTH
+ 9;
spd_p.
y = TEL_HEIGHT
*index
+ 1 + index
+ 1;
bar_display
(spd_p
, 70, 4, GREEN
, actual_speed
, max_speed
, LIGHTGRAY
, "Spd");
acc_p.
x = spd_p.
x;
acc_p.
y = spd_p.
y + 24;
bidir_bar_display
(acc_p
, 70, 4, GREEN
, acc
, max
(fabs(min_acc
), max_acc
), LIGHTGRAY
, "Acc");
sem_wait
(&grx_mutex
);
/* Displays driver's name */
drv_p.
x = spd_p.
x + 80;
drv_p.
y = spd_p.
y;
grx_text
(params.
driver, drv_p.
x, drv_p.
y, params.
color, BLACK
);
/* Displays timer */
time_p.
x = spd_p.
x + 80;
time_p.
y = spd_p.
y + 8;
if( (!bestlap_done
) || (bestlap_done
&& t
> 50))
{
/* Mins */
txt
= itoa(ts.
min, txt
);
grx_text
(txt
, time_p.
x, time_p.
y, WHITE
, BLACK
);
grx_text
(":", time_p.
x + 8, time_p.
y, WHITE
, BLACK
);
/* Secs */
txt
= itoa(ts.
sec, txt
);
if (ts.
sec < 10) {
grx_text
("0", time_p.
x+16, time_p.
y, WHITE
, BLACK
);
grx_text
(txt
, time_p.
x+24, time_p.
y, WHITE
, BLACK
);
}
else
grx_text
(txt
, time_p.
x+16, time_p.
y, WHITE
, BLACK
);
/* Decs */
grx_text
(":", time_p.
x+32, time_p.
y, WHITE
, BLACK
);
txt
= itoa(ts.
dec, txt
);
grx_text
(txt
, time_p.
x+40, time_p.
y, WHITE
, BLACK
);
}
/* Displays the best lap */
if(bestlap_done
== 1)
{
time_p.
x = spd_p.
x + 80;
time_p.
y = spd_p.
y + 16;
/* Mins */
txt
= itoa(bestlap_s.
min, txt
);
grx_text
(txt
, time_p.
x, time_p.
y, YELLOW
, BLACK
);
grx_text
(":", time_p.
x + 8, time_p.
y, YELLOW
, BLACK
);
/* Secs */
txt
= itoa(bestlap_s.
sec, txt
);
if (bestlap_s.
sec < 10) {
grx_text
("0", time_p.
x+16, time_p.
y, YELLOW
, BLACK
);
grx_text
(txt
, time_p.
x+24, time_p.
y, YELLOW
, BLACK
);
}
else
grx_text
(txt
, time_p.
x+16, time_p.
y, YELLOW
, BLACK
);
/* Decs */
grx_text
(":", time_p.
x+32, time_p.
y, YELLOW
, BLACK
);
txt
= itoa(bestlap_s.
dec, txt
);
grx_text
(txt
, time_p.
x+40, time_p.
y, YELLOW
, BLACK
);
}
/* Displays lap number */
time_p.
x = spd_p.
x + 80;
time_p.
y = spd_p.
y + 24;
grx_text
("Lap ", time_p.
x, time_p.
y, LIGHTGRAY
, BLACK
);
txt
= itoa(laps
, txt
);
grx_text
(txt
, time_p.
x+32, time_p.
y, LIGHTGRAY
, BLACK
);
sem_post
(&grx_mutex
);
/* Control the best lap */
t
+= dt
;
ts
= int2time
(t
);
/* Finish line */
if ((track_list
[i
].
lap == CLOCK
&&
(actual_car_status.
pos.
x >= polepos.
x) && (old_car_status.
pos.
x < polepos.
x)
&& (actual_car_status.
pos.
y > polepos.
y-20) && (actual_car_status.
pos.
y < polepos.
y+20)) ||
(track_list
[i
].
lap == ANTICLOCK
&&
(actual_car_status.
pos.
x <= polepos.
x) && (old_car_status.
pos.
x > polepos.
x)
&& (actual_car_status.
pos.
y > polepos.
y-20) && (actual_car_status.
pos.
y < polepos.
y+20))) {
laps
++; // increases lap number
bestlap
= min
(bestlap
,t
);
bestlap_s
= int2time
(bestlap
);
bestlap_done
= 1;
t
= 0;
ts
= int2time
(t
);
}
/* Updates old values */
old_car_status
= actual_car_status
;
old_acc
= acc
;
old_speed
= actual_speed
;
} // end crashed
task_endcycle
();
// Esce se e' morto
if (killed
) return 0;
}
}
/* ------------------------------------------------------------------ */
void car_crash
(PID sp
, PID cp
, point_f old_pos
, int free)
{
point p1
, p2
;
p1.
x = round
(old_pos.
x) - CAR_WIDTH
/2 - 1;
p1.
y = round
(old_pos.
y) - CAR_HEIGHT
/2 - 1;
p2.
x = p1.
x + CAR_WIDTH
+ 1;
p2.
y = p1.
y + CAR_HEIGHT
+ 1;
sem_wait
(&grx_mutex
);
/* Find the track box to redraw */
put_trackbox
(p1.
x,p1.
y,p2.
x,p2.
y);
if (free == 0) {
// Draw the explosion
put_transimage
(p1.
x+1,p1.
y+1,p2.
x-1,p2.
y-1,&sprite
[16][0],0,0);
}
else if (free == 1) {
// Delete the explosion
put_trackbox
(p1.
x,p1.
y,p2.
x,p2.
y);
task_kill
(sp
);
task_kill
(cp
);
}
sem_post
(&grx_mutex
);
}
/* ------------------------------------------------------------------ */
void draw_car
(point_f old_pos
, car_status cs
, int car_color
, int fumo
)
{
int index
;
point p1
, p2
;
p1.
x = round
(old_pos.
x) - CAR_WIDTH
/2 - 1;
p1.
y = round
(old_pos.
y) - CAR_HEIGHT
/2 - 1;
p2.
x = p1.
x + CAR_WIDTH
+ 1;
p2.
y = p1.
y + CAR_HEIGHT
+ 1;
sem_wait
(&grx_mutex
);
/* Find the track box to redraw */
put_trackbox
(p1.
x,p1.
y,p2.
x,p2.
y);
p1.
x = round
(cs.
pos.
x) + (CAR_WIDTH
/2 * cos(degree_to_rad
(cs.
orient)));
p1.
y = round
(cs.
pos.
y) - (CAR_HEIGHT
/2 * sin(degree_to_rad
(cs.
orient)));
p2.
x = round
(cs.
pos.
x) - (CAR_WIDTH
/2 * cos(degree_to_rad
(cs.
orient)));
p2.
y = round
(cs.
pos.
y) + (CAR_HEIGHT
/2 * sin(degree_to_rad
(cs.
orient)));
index
= ((((int)cs.
orient%360)+360)%360);
index
= (int)(index
+ 11.25)%360;
index
/= 22.5;
put_transimage
(round
(cs.
pos.
x) - CAR_WIDTH
/2 + 1,round
(cs.
pos.
y) - CAR_HEIGHT
/2 + 1,
round
(cs.
pos.
x) + CAR_WIDTH
/2 ,round
(cs.
pos.
y) + CAR_HEIGHT
/2,
&sprite
[index
][0], car_color
, 0);
if (fumo
)
put_transimage
(round
(cs.
pos.
x) - CAR_WIDTH
/2 + 1,round
(cs.
pos.
y) - CAR_HEIGHT
/2 + 1,
round
(cs.
pos.
x) + CAR_WIDTH
/2 ,round
(cs.
pos.
y) + CAR_HEIGHT
/2,
&sprite
[17][0], car_color
, 0);
sem_post
(&grx_mutex
);
}
/* ------------------------------------------------------------------ */
/* Copy a box of track_image to screen */
void put_trackbox
(int x1
, int y1
, int x2
, int y2
)
{
int y
;
int tx1
,ty1
,tx2
,ty2
;
BYTE
*addr
;
tx1
= x1
-TRACK_X1
+1;
ty1
= y1
-TRACK_Y1
;
tx2
= x2
-TRACK_X1
+1;
ty2
= y2
-TRACK_Y1
;
if (tx1
< 0) tx1
= 0;
if (ty1
< 0) ty1
= 0;
if (tx2
> TRACK_WIDTH
-1) tx2
= TRACK_WIDTH
-1;
if (ty2
> TRACK_HEIGHT
-1) ty2
= TRACK_HEIGHT
-1;
tx1
= max
(tx1
,0);
ty1
= max
(ty1
,0);
tx2
= min
(tx2
,TRACK_WIDTH
-1);
ty2
= min
(ty2
,TRACK_HEIGHT
-1);
addr
= &track_img
[0] + tx1
+ TRACK_WIDTH
* ty1
;
x1
= max
(0,x1
);
y1
= max
(0,y1
);
for (y
= y1
; y
<= y2
; y
++) {
grx_putimage
(x1
+1, y
, x2
, y
, addr
);
addr
+= TRACK_WIDTH
;
}
}
/* ------------------------------------------------------------------ */
void put_transimage
(int x1
, int y1
, int x2
, int y2
, BYTE
*img
, int car_color
,
int color
)
{
int x
,y
;
BYTE
*addr
;
addr
= img
;
for (y
= y1
; y
< y2
; y
++) {
for ( x
= x1
; x
< x2
; x
++, addr
++) {
if (*addr
!= color
) {
if (*addr
== 26)
grx_plot
(x
,y
,car_color
);
else
grx_plot
(x
,y
,*addr
);
}
}
addr
++;
}
}
/* ------------------------------------------------------------------ */
void show_display
(int rs
, int ca
, float speed
, float max_speed
,
float acc
, float max_acc
)
{
point hw
, mx
, mz
; // three road states
point tl
, ct
, tr
; // three car alignments
point sp1
, sp2
; // speed display coordinates
point ap1
, ap2
; // acceleration display coordinates
int s_amp
= 0;
int a_amp
= 0;
/* Leds coordinates */
hw.
x = 10;
hw.
y = SCREEN_HEIGHT
-50;
mx.
x = 25;
mx.
y = SCREEN_HEIGHT
-50;
mz.
x = 40;
mz.
y = SCREEN_HEIGHT
-50;
tl.
x = 10;
tl.
y = SCREEN_HEIGHT
-35;
ct.
x = 25;
ct.
y = SCREEN_HEIGHT
-35;
tr.
x = 40;
tr.
y = SCREEN_HEIGHT
-35;
sp1.
x = 10;
sp1.
y = SCREEN_HEIGHT
-75;
sp2.
x = 110;
sp2.
y = SCREEN_HEIGHT
-65;
ap1.
x = 10;
ap1.
y = SCREEN_HEIGHT
-90;
ap2.
x = 110;
ap2.
y = SCREEN_HEIGHT
-80;
sem_wait
(&grx_mutex
);
/* Writes out controller titles */
grx_text
("Road", mz.
x+15, mz.
y, YELLOW
, BLACK
);
grx_text
("Curve", tr.
x+15, tr.
y, YELLOW
, BLACK
);
switch (rs
)
{
case HIGHWAY
:
grx_box
(hw.
x, hw.
y, hw.
x+10, hw.
y+10, GREEN
);
grx_box
(mx.
x, mx.
y, mx.
x+10, mx.
y+10, BLACK
);
grx_box
(mz.
x, mz.
y, mz.
x+10, mz.
y+10, BLACK
);
break;
case MIXED
:
grx_box
(hw.
x, hw.
y, hw.
x+10, hw.
y+10, BLACK
);
grx_box
(mx.
x, mx.
y, mx.
x+10, mx.
y+10, YELLOW
);
grx_box
(mz.
x, mz.
y, mz.
x+10, mz.
y+10, BLACK
);
break;
case MAZE
:
grx_box
(hw.
x, hw.
y, hw.
x+10, hw.
y+10, BLACK
);
grx_box
(mx.
x, mx.
y, mx.
x+10, mx.
y+10, BLACK
);
grx_box
(mz.
x, mz.
y, mz.
x+10, mz.
y+10, RED
);
break;
}
switch (ca
)
{
case TOO_LEFT
:
grx_box
(tl.
x, tl.
y, tl.
x+10, tl.
y+10, RED
);
grx_box
(ct.
x, ct.
y, ct.
x+10, ct.
y+10, BLACK
);
grx_box
(tr.
x, tr.
y, tr.
x+10, tr.
y+10, BLACK
);
break;
case TOO_RIGHT
:
grx_box
(tl.
x, tl.
y, tl.
x+10, tl.
y+10, BLACK
);
grx_box
(ct.
x, ct.
y, ct.
x+10, ct.
y+10, BLACK
);
grx_box
(tr.
x, tr.
y, tr.
x+10, tr.
y+10, BLUE
);
break;
default:
grx_box
(tl.
x, tl.
y, tl.
x+10, tl.
y+10, BLACK
);
grx_box
(ct.
x, ct.
y, ct.
x+10, ct.
y+10, WHITE
);
grx_box
(tr.
x, tr.
y, tr.
x+10, tr.
y+10, BLACK
);
}
/* Draws speed display */
grx_text
("Speed", sp1.
x+120, sp1.
y, YELLOW
, BLACK
);
grx_rect
(sp1.
x-1, sp1.
y-1, sp2.
x+1, sp2.
y+1, GREEN
);
/* Updates speed display */
grx_box
(sp1.
x, sp1.
y, sp2.
x, sp2.
y, BLACK
);
s_amp
= round
( (speed
* (float)(sp2.
x-sp1.
x)) / max_speed
);
grx_box
(sp1.
x, sp1.
y, sp1.
x+s_amp
, sp2.
y, LIGHTGRAY
);
/* Draws acceleration display */
grx_text
("Acceleration", ap1.
x+120, ap1.
y, YELLOW
, BLACK
);
grx_rect
(ap1.
x-1, ap1.
y-1, ap2.
x+1, ap2.
y+1, GREEN
);
/* Updates acceleration display */
grx_box
(ap1.
x, ap1.
y, ap2.
x, ap2.
y, BLACK
);
a_amp
= round
( (float)acc
* (float)((ap2.
x-ap1.
x)/2) / (float)max_acc
);
if (a_amp
>= 0)
grx_box
((ap1.
x+ap2.
x)/2, ap1.
y, ((ap1.
x+ap2.
x)/2)+a_amp
, ap2.
y, LIGHTGRAY
);
else
grx_box
((ap1.
x+ap2.
x)/2+a_amp
, ap1.
y, ((ap1.
x+ap2.
x)/2), ap2.
y, LIGHTGRAY
);
grx_line
((ap1.
x+ap2.
x)/2, ap1.
y-2, (ap1.
x+ap2.
x)/2, ap2.
y+2, WHITE
);
sem_post
(&grx_mutex
);
}