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/*
* Project: S.Ha.R.K.
*
* Coordinators:
* Giorgio Buttazzo <giorgio@sssup.it>
* Paolo Gai <pj@gandalf.sssup.it>
*
* Authors :
* Paolo Gai <pj@gandalf.sssup.it>
* (see the web pages for full authors list)
*
* ReTiS Lab (Scuola Superiore S.Anna - Pisa - Italy)
*
* http://www.sssup.it
* http://retis.sssup.it
* http://shark.sssup.it
*/
/*
------------
CVS : $Id: soccer.c,v 1.1.1.1 2004-05-24 18:03:45 giacomo Exp $
File: $File$
Revision: $Revision: 1.1.1.1 $
Last update: $Date: 2004-05-24 18:03:45 $
------------
*/
/*
* Copyright (C) 2000 Merli Andrea and Zucchetti Alessandro
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/*--------------------------------------------------------------*/
/* */
/* S.Ha.R.K. SOCCER SIMULATOR 2001 */
/* */
/* */
/*Autori: Merli Andrea */
/* Zucchetti Alessandro */
/*--------------------------------------------------------------*/
#include <kernel/kern.h>
#include <drivers/glib.h>
#include <drivers/keyb.h>
#include <semaphore.h>
#include <stdlib.h>
#include <math.h>
#include <modules/cabs.h>
#include <ll/sys/types.h>
#include "images.h"
#include "position.h"
#include "iniziali.h"
#include "calc.h"
#include "calc2.h"
#include "stadio.h"
struct target
{
int x
;
int y
;
};
void draw_calc
(int x
, int y
, int c
,int f
); /*disegna i calciatori*/
void draw_ball
(int c
); /*disegna la palla*/
void draw_port
(int c
,int p
,int yp
,int xp
); /*disegna i portieri*/
void init_calc
(); /*carica i task calc*/
void init_position
(int num
,int *ox
,int *oy
); /*inizializza la posizione dei calciatori*/
void init_calc_area
(int i
,int *x_min
,int *x_max
,int *y_min
,int *y_max
); /*inizializza la zona di campo die calciatori*/
void get_target
(int modo
,int i
,struct target
* obj
,int x_max
,int x_min
,int y_max
,int y_min
);/*seleziona l'obietivo dei calciatori*/
void collision_detection
(int i
);/*gestisce le collisioni tra i calciatori*/
int get_direction
(int x
,int y
,int x2
, int y2
);
void init_portiere
(); /*carica i task portiere*/
void init_ball
(); /*carica il task ball*/
void act_goal
(); /*carica il task gol*/
void draw_goal
(); /*gestisce il tabellone facendo apparire la scritta GOAL!!*/
void disegna_campo
(); /*disegna il campo di gioco*/
int yportiere
(int y1
, int y2
);
int xportiere
(int x1
, int x2
);
int goal_behaviour
(int f
); /*gestisce gli eventi in occasione di un gol*/
int rigore
=0;
float t
;
double tick
= 1.0; /* system tick = 1 ms */
int xb
=300,yb
=300,xob
=300,yob
=300; /* coordinate globali della palla*/
struct position pos_calc
[MAX_P
+2];
PID pid_calc
,pid_calc2
,pid_ball
,pid_port
,pid_gol
;
sem_t mutex
,mutex2
;
CAB cbi
[4];
/*--------------------------------------------------------------*/
TASK ball
(void *arg
)
{
float dx
=0, dy
=0;//,df=0,dg=0;
float acc
=0.0; /*accelerazione*/
float x
; /*spostamento*/
int g
=10; /*accelerazione di gravit
*/
float cattr
=0.05; /*coeff di attrito tra palla e campo*/
int col
=1000;
int ij
=0;
int r1
=0,r2
=0; /*gol segnati*/
char tetaa
[15];
double r
; /*angolo in radianti*/
int flag
=0; /*variabile generatrice di eventi*/
int outy
,outx
; /*variabile per rilevare il rimbalzo della palla*/
float vel1
=0.0,vel2
=0.0; /*variabili di velocita*/
float tau
= 1.0; /*tempo base*/
char *m
; /*modo*/
char *a
; /*angolo*/
char *s
; /*speed*/
char modo
;
char *o
; /*azione*/
char azione
;
int teta
=0;
char velocita
;
char mode
;
ij
=0;
m
= cab_getmes
(cbi
[0]);
mode
= *m
;
cab_unget
(cbi
[0],m
);
if(mode
==NO_BALL_MODE
){
xb
= xob
=(XMIN
+XMAX
)/2;
yb
= yob
=(YMIN
+YMAX
)/2;
}
if(mode
==PENALTY_MODE_BLUE
){
xb
=700;
yb
=(YMIN
+YMAX
)/2;
}
if(mode
== PENALTY_MODE_WHITE
){
xb
=100;
yb
=(YMIN
+YMAX
)/2;
}
sprintf(tetaa
,"BLUE FC %3d AC WHITE %3d",(r1
),(r2
));
grx_text
(tetaa
,XMIN
+270 ,YMENU
+60, rgb16
(255,255,255), rgb16
(0,0,0));
/***************************************************************************/
while (1) { //WHILE(1);
m
= cab_getmes
(cbi
[0]);
mode
= *m
;
cab_unget
(cbi
[0],m
);
/*posiziono la palla sul dischetto del rigore*/
if(mode
==PENALTY_MODE_BLUE
){
xb
=700;
yb
=(YMIN
+YMAX
)/2;
}
if(mode
== PENALTY_MODE_WHITE
){
xb
=100;
yb
=(YMIN
+YMAX
)/2;
}
/*se rigore=NO_PENALTY si calcolano le coordinate della palla
in base alla velocit
e alla direzione del tiro*/
if(rigore
==NO_PENALTY
){
a
= cab_getmes
(cbi
[1]); /*direzione*/
cab_unget
(cbi
[1],a
);
s
= cab_getmes
(cbi
[2]); /*velocit
*/
velocita
= *s
;
cab_unget
(cbi
[2],s
);
acc
= (float)cattr
* g
;
r
= (double)(36*(*a
)/12) * PI
/ 180.
;
if(mode
==PASS_MODE
){
vel1
= velocita
;
}
vel2
= vel1
- acc
*tau
;
if(vel2
>0){
x
= vel1
*tau
-0.5*acc
*tau
*tau
;
dx
= (float)(x
* cos(r
));
dy
= (float)(x
* sin(r
));
xb
+= dx
;
yb
+= dy
;
ij
++;
outx
= (xb
> XMAX
-2) || (xb
< XMIN
+2);
outy
= (yb
> YMAX
-6) || (yb
< YMIN
+6);
if (outx
|| outy
) {
if ((yb
>=(YMIN
+YMAX
)/2-50) &&(yb
<=(YMIN
+YMAX
)/2+50)){
dx
=0;
dy
=0;
}
xb
= xb
- dx
;
yb
= yb
- dy
;
if (outx
) teta
= 60 - (*a
);
if (outy
) teta
= 120-(*a
);
if (teta
> 120) teta
-= 120;
if (teta
< 0) teta
+= 120;
*a
=(char)teta
;
r
= (double)(36*(*a
)/12) * PI
/ 180.
;
dx
= (float)(x
* cos(r
));
dy
= (float)(x
* sin(r
));
if ((yb
>=(YMIN
+YMAX
)/2-50) &&(yb
<=(YMIN
+YMAX
)/2+50)){
dx
=0;
dy
=0;
}
xb
+= dx
;
yb
+= dy
;
}
modo
= NO_BALL_MODE
;
m
= cab_reserve
(cbi
[0]);
*m
= modo
;
cab_putmes
(cbi
[0],m
);
vel1
= vel2
;
}
if (yb
< YMIN
+5) yb
= yb
+10;
if(xb
< XMIN
+5) xb
= xb
+10;
/*se c' un gol*/
if ((yb
>=(YMIN
+YMAX
)/2-50) &&(yb
<=(YMIN
+YMAX
)/2+50)&&((xb
<=XMIN
+7)||
(xb
>=XMAX
-7))){
/*aggiorno i risultati*/
if(xb
<XMIN
+50) r2
++;
else r1
++;
/*assegno alle variabili i valori di riposo*/
yb
=(YMAX
+YMIN
)/2;
xb
=(XMIN
+XMAX
)/2;
teta
=0;
velocita
=0;
flag
=1;
}
/* in base al valore di flag modifico il tabellone*/
flag
= goal_behaviour
(flag
);
/*scrivo il nuovo risultato nel tabellone*/
if (flag
== 80){
sprintf(tetaa
,"BLUE FC %3d AC WHITE %3d",(r1
),(r2
));
grx_text
(tetaa
,XMIN
+270 ,YMENU
+60, rgb16
(255,255,255), rgb16
(0,0,0));
flag
=0;
o
= cab_reserve
(cbi
[3]);
azione
= NO_ACT
; /*nessuna azione*/
*o
= azione
;
cab_putmes
(cbi
[3],o
);
modo
= NO_BALL_MODE
;
m
= cab_reserve
(cbi
[0]);
*m
= modo
;
cab_putmes
(cbi
[0],m
);
}
}//fine if(rigore==NO_PENALTY)
draw_ball
(0);
draw_ball
(col
);
xob
= xb
; yob
= yb
;
task_endcycle
();
}
}
/*--------------------------------------------------------------*/
/******************************************************************/
TASK calc
(void *arg
){
struct target obj
;
int ox
=200, oy
=200;
int alpha
=0;
int teta
;
int col
=0;
char speed
;
char *s
;
char modo
;
char *m
;
char angolo
;
char *a
;
int i
= (int)arg
;
int x_min
=0,y_min
=0;
int x_max
=0,y_max
=0;
/*Posiziono i calciatori nel punto iniziale*/
init_position
(i
,&ox
,&oy
);
/*Definisco l'area di gioco del calciatore basandomi sul suo PID*/
init_calc_area
(i
,&x_min
,&x_max
,&y_min
,&y_max
);
while (1) {
m
= cab_getmes
(cbi
[0]);
modo
= *m
;
cab_unget
(cbi
[0],m
);
/*Individua l'obiettivo del calciatore a seconda del modo e del */
/*ruolo in PENALTY_MODE un calciatore va sul pallone gli altri */
/*ai lati del campo */
/*in NO_BALL_MODE l'obiettivo la palla se essa */
/*nell'area definita dalla funzione init_calc_area(..) */
/*altrimenti la posizione iniziale definita con init_position(.)*/
get_target
(modo
,i
,&obj
,x_max
,x_min
,y_max
,y_min
);
/*se raggiungo l'obbiettivo mi fermo*/
if(obj.
x==pos_calc
[i
].
x) pos_calc
[i
].
dx=0;
if(obj.
y==pos_calc
[i
].
y) pos_calc
[i
].
dy=0;
/*direzione tra il calciatore e l'obiettivo*/
alpha
= get_direction
(pos_calc
[i
].
x,pos_calc
[i
].
y,obj.
x,obj.
y);
/*direzione di corsa iniziale*/
pos_calc
[i
].
dy = -VEL
*sin((alpha
*PI
)/180);
pos_calc
[i
].
dx = VEL
*cos((alpha
*PI
)/180);
/*Per evitare che il calciatore corra prima dell'inizio della
partita gli impongo di non muoversi in posizione iniziale*/
if((obj.
x==300)&&(obj.
y==300)) {
pos_calc
[i
].
dx=0;
pos_calc
[i
].
dy=0;
}
/*velocità di corsa*/
pos_calc
[i
].
x+=pos_calc
[i
].
dx;
pos_calc
[i
].
y+=pos_calc
[i
].
dy;
/*verifico se mi trovo in una situazione di collisione con */
/*un altro calciatore */
collision_detection
(i
);
/*se il calciatore arriva sulla palla tira*/
if((modo
==NO_BALL_MODE
)||(i
==7)||(i
==2))
if(((pos_calc
[i
].
x>=xb
-27)&&(pos_calc
[i
].
x<=xb
+27))&&((pos_calc
[i
].
y>=yb
-27)&&(pos_calc
[i
].
y<=yb
+27)))
{
if((i
==7)||(i
==2)) rigore
=NO_PENALTY
;
modo
= PASS_MODE
;
m
= cab_reserve
(cbi
[0]);
*m
= modo
;
cab_putmes
(cbi
[0],m
);
if(i
<5){
a
= cab_reserve
(cbi
[1]);
teta
=(rand()%(90) + 135 );
if(teta
>360) teta
-= 360;
if (teta
<0) teta
+= 360;
angolo
= (char)(teta
/3);
*a
= angolo
;
cab_putmes
(cbi
[1],a
);
}
if(i
>4){
a
= cab_reserve
(cbi
[1]);
teta
=(rand()%(90) -45);
if(teta
>360) teta
-= 360;
if (teta
<0) teta
+= 360;
teta
= (teta
/3);
*a
= teta
;//angolo;
cab_putmes
(cbi
[1],a
);
}
s
= cab_reserve
(cbi
[2]);
speed
=16;
*s
=speed
;
cab_putmes
(cbi
[2],s
);
}
draw_calc
(ox
, oy
, CANC
,0);
/*Disegna l'omino voltato nella direzione della palla*/
if(i
<5){
DIREZ
(alpha
,col
,158,203, RLEFT
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runleft*/
DIREZ
(alpha
,col
,249,292, RDOWN
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*rundown*/
DIREZ
(alpha
,col
, 68,113, RUP
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runup*/
DIREZ
(alpha
,col
, 0, 23,RRIGHT
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runright*/
DIREZ
(alpha
,col
,337,360,RRIGHT
,pos_calc
[i
].
x,pos_calc
[i
].
y);
DIREZ
(alpha
,col
, 23, 68, RRUP
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runrightup*/
DIREZ
(alpha
,col
,113,158, RLUP
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runleftup*/
DIREZ
(alpha
,col
,203,249, RLDW
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runleftdown*/
DIREZ
(alpha
,col
,292,337, RRDW
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runrightdown*/
}
if(i
>4){
DIREZ
(alpha
,col
,158,203, RLEFT2
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runleft*/
DIREZ
(alpha
,col
,249,292, RDOWN2
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*rundown*/
DIREZ
(alpha
,col
, 68,113, RUP2
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runup*/
DIREZ
(alpha
,col
, 0, 23,RRIGHT2
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runright*/
DIREZ
(alpha
,col
,337,360,RRIGHT2
,pos_calc
[i
].
x,pos_calc
[i
].
y);
DIREZ
(alpha
,col
, 23, 68, RRUP2
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runrightup*/
DIREZ
(alpha
,col
,113,158, RLUP2
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runleftup*/
DIREZ
(alpha
,col
,203,249, RLDW2
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runleftdown*/
DIREZ
(alpha
,col
,292,337, RRDW2
,pos_calc
[i
].
x,pos_calc
[i
].
y);/*runrightdown*/
}
ox
=pos_calc
[i
].
x; oy
= pos_calc
[i
].
y;
task_endcycle
();
}
}
/****************************************************************/
TASK gol
(void *arg
)
{
while(1){
draw_goal
();
task_endcycle
();
}
}
/****************************************************************/
TASK portiere
(void *arg
)
{
int yp
,yp1
,yp0
,ypo_0
=(YMAX
+YMIN
)/2,ypo_1
=(YMAX
+YMIN
)/2;
int xp0
,xp1
,xpo_0
,xpo_1
,xo0
,xo1
;
int np
= (int)arg
;
char speed
;
char *s
;
char modo
;
char *m
;
char angolo
;
char *a
;
yp
= (YMIN
+YMAX
)/2; /* y di attesa*/
yp0
= (YMIN
+YMAX
)/2;
yp1
= (YMIN
+YMAX
)/2;
xp0
= xpo_0
= XMIN
+3; /* xp ascissa attuale portiere, xpo ascissa vecchia posizione portiere*/
xp1
= xpo_1
= XMAX
-30;
xo0
= XMIN
+3; /* x di attesa*/
xo1
= XMAX
-30; /* x di attesa*/
draw_port
(1,np
,yp
,xo0
);
draw_port
(1,np
,yp
,xo1
);
while(1){
m
= cab_getmes
(cbi
[0]);
modo
= *m
;
cab_unget
(cbi
[0],m
);
/*in base alla posizione della palla si calcola la posizione del portiere*/
if ((np
==0) && (xb
< (XMIN
+XMAX
)/2) &&(xb
> XMIN
+150)){
yp0
= yportiere
(yb
,yp0
);
xp0
= xportiere
(xo0
,xp0
);
}
if ((np
==0) &&(xb
<= XMIN
+150)){
yp0
= yportiere
(yb
,yp0
);
xp0
= xportiere
(xb
,xp0
);
}
if ((np
==0) && (xb
> (XMIN
+XMAX
)/2)){
yp0
= yportiere
(yp
,yp0
);
xp0
= xportiere
(xo0
,xp0
);
}
/*il portiere non esce oltre questi limiti*/
if ((yp0
< (YMIN
+YMAX
)/2-100)|| (yp0
>(YMIN
+YMAX
)/2+100))
yp0
= ypo_0
;
if(xp0
> XMIN
+150)
xp0
=xpo_0
;
pos_calc
[10].
x = xp0
;
pos_calc
[10].
y = yp0
;
/*in base alla posizione della palla si calcola la posizione del portiere*/
if ((np
==1) && (xb
> (XMIN
+XMAX
)/2) && (xb
< XMAX
-150)){
yp1
= yportiere
(yb
,yp1
);
xp1
= xportiere
(xo1
,xp1
);
}
if ((np
==1) && (xb
>= XMAX
-150)){
yp1
= yportiere
(yb
,yp1
);
xp1
= xportiere
(xb
,xp1
);
}
if ((np
==1) && (xb
< (XMIN
+XMAX
)/2)){
yp1
= yportiere
(yp
,yp1
);
xp1
= xportiere
(xo1
,xp1
);
}
/*il portiere non esce oltre questi limiti*/
if ((yp1
< (YMIN
+YMAX
)/2-100)|| (yp1
>(YMIN
+YMAX
)/2+100))
yp1
=ypo_1
;
if(xp1
< XMAX
-150)
xp1
=xpo_1
;
pos_calc
[11].
x = xp1
;
pos_calc
[11].
y = yp1
;
/*in caso di rigore il portiere aspetta il tiro sulla linea della porta*/
if (rigore
==PENALTY
) xp0
= XMIN
+3;
if ((np
==0)){
draw_port
(0,np
,ypo_0
,xpo_0
);
draw_port
(1,np
,yp0
,xp0
);
ypo_0
= yp0
;
xpo_0
=xp0
;
}
/*in caso di rigore il portiere aspetta il tiro sulla linea della porta*/
if(rigore
==PENALTY
) xp1
= XMAX
-30;
if((np
==1)){
draw_port
(0,np
,ypo_1
,xpo_1
);
draw_port
(1,np
,yp1
,xp1
);
ypo_1
= yp1
;
xpo_1
= xp1
;
}
/*se para rinvia immediatamente*/
if( (yp0
>=yb
-5) && (yp0
<yb
+20) && ((xb
<=xp0
+20)&&(xb
>=xp0
-30))){
m
= cab_reserve
(cbi
[0]);
modo
= PASS_MODE
;
*m
= modo
;
cab_putmes
(cbi
[0],m
);
a
= cab_reserve
(cbi
[1]);
angolo
=0;
*a
= angolo
;
cab_putmes
(cbi
[1],a
);
s
= cab_reserve
(cbi
[2]);
speed
=20;
*s
=speed
;
cab_putmes
(cbi
[2],s
);
}
/*se para rinvia immediatamente*/
if((yp1
>=yb
-5) && (yp1
<yb
+20) && (xb
<=xp1
+20)&&(xb
>= xp1
-30) ){
m
= cab_reserve
(cbi
[0]);
modo
= PASS_MODE
;
*m
= modo
;
cab_putmes
(cbi
[0],m
);
a
= cab_reserve
(cbi
[1]);
angolo
=60;
*a
= angolo
;
cab_putmes
(cbi
[1],a
);
s
= cab_reserve
(cbi
[2]);
speed
=20;
*s
=speed
;
cab_putmes
(cbi
[2],s
);
}
task_endcycle
();
}
}
/****************************************************************/
/* This function is called when the system exits */
void byebye
(void *arg
)
{
grx_close
();
kern_printf
("Bye Bye!\n");
}
/****************************** MAIN ******************************/
int main
(int argc
, char **argv
)
{
char c
; /* character from keyboard */
int z
=0;
int p
=0;
int ij
=0;
char modo
;
char *m
;
char *s
;
char speed
;
char *a
;
char angolo
;
char *o
;
char azione
;
TIME seme
; /* used to init the random seed */
/* Set the closing function */
sys_atrunlevel
(byebye
, NULL
, RUNLEVEL_BEFORE_EXIT
);
/* graphic card Initialization */
if (grx_init
() < 1) {
sys_abort
(1);
}
if (grx_open
(ORI_RES
,VER_RES
,COL_DEP
) < 0) {
kern_printf
("GRX Err\n");
sys_abort
(1);
}
kern_printf
("Video card ok!\n");
cbi
[1] = cab_create
("direzione",10,15);
cbi
[0] = cab_create
("modo",4,15);
cbi
[2] = cab_create
("velocita",10,15);
cbi
[3] = cab_create
("azione",3,3);
m
= cab_reserve
(cbi
[0]);
modo
= NO_BALL_MODE
;
*m
= modo
;
cab_putmes
(cbi
[0],m
);
a
= cab_reserve
(cbi
[1]);
angolo
=0;
*a
= angolo
;
cab_putmes
(cbi
[1],a
);
s
= cab_reserve
(cbi
[2]);
speed
=0;
*s
=speed
;
cab_putmes
(cbi
[2],s
);
o
= cab_reserve
(cbi
[3]);
azione
= NO_ACT
;
*o
= azione
;
cab_putmes
(cbi
[3],o
);
/* The scenario */
grx_box
(0,0,ORI_RES
,VER_RES
,0);
disegna_campo
();
for(p
=0;p
<scale_width
;p
++)
for(z
=0;z
<scale_height
;z
++){
grx_plot
(100+p
,0+z
,rgb16
(stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][0],stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][1],stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][2]));
grx_plot
(550+p
,0+z
,rgb16
(stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][0],stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][1],stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][2]));
}
for(p
=0;p
<faro_width
;p
++)
for(z
=0;z
<faro_height
;z
++){
grx_plot
(0+p
,0+z
,rgb16
(stadio_cmap
[(unsigned char)faros_data
[z
*100+p
]][0],stadio_cmap
[(unsigned char)faros_data
[z
*100+p
]][1],stadio_cmap
[(unsigned char)faros_data
[z
*100+p
]][2]));
grx_plot
(700+p
,0+z
,rgb16
(stadio_cmap
[(unsigned char)farod_data
[z
*100+p
]][0],stadio_cmap
[(unsigned char)farod_data
[z
*100+p
]][1],stadio_cmap
[(unsigned char)farod_data
[z
*100+p
]][2]));
}
for(p
=0;p
<schermo_width
;p
++)
for(z
=0;z
<schermo_height
;z
++){
grx_plot
(250+p
,0+z
,rgb16
(stadio_cmap
[(unsigned char)schermo_data
[z
*schermo_width
+p
]][0],stadio_cmap
[(unsigned char)schermo_data
[z
*schermo_width
+p
]][1],stadio_cmap
[(unsigned char)schermo_data
[z
*schermo_width
+p
]][2]));
}
grx_text
(" Simulation of Soccer", XMIN
+260, YMENU
+10, rgb16
(255,255,255), rgb16
(0,0,0));
grx_text
(" W rigore bianchi, E rigore blue", XMIN
+260, YMENU
+20, rgb16
(255,255,255), rgb16
(0,0,0));
grx_text
(" SPACE crea squadre, K kill all ", XMIN
+260, YMENU
+30, rgb16
(255,255,255), rgb16
(0,0,0));
grx_text
(" ESC Return to MS-DOS ", XMIN
+260, YMENU
+40, 12, rgb16
(255,255,255));
/* The program waits a space to create a calc */
c
= keyb_getch
(BLOCK
);
/* randomize!!!!*/
seme
= sys_gettime
(NULL
);
srand(seme
);
do {
if ((c
== ' ') &&(ij
==0)) {
init_ball
();
init_calc
();
init_portiere
();
ij
++;
}
if ((c
== 'w')){m
= cab_reserve
(cbi
[0]);
modo
= PENALTY_MODE_WHITE
;
*m
= modo
;
cab_putmes
(cbi
[0],m
);
rigore
=PENALTY
; }
if ((c
== 'e')){m
= cab_reserve
(cbi
[0]);
modo
= PENALTY_MODE_BLUE
;
*m
= modo
;
cab_putmes
(cbi
[0],m
);
rigore
=PENALTY
; }
if ((c
== 'k')) {
group_kill
(GROUP_PLAY
);
group_kill
(GROUP_SOFT
);
group_kill
(GROUP_BALL
);
ij
=0;
m
= cab_reserve
(cbi
[0]);
modo
= NO_BALL_MODE
;
*m
= modo
;
cab_putmes
(cbi
[0],m
);
disegna_campo
();
for(p
=0;p
<scale_width
;p
++)
for(z
=0;z
<scale_height
;z
++){
grx_plot
(100+p
,0+z
,rgb16
(stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][0],stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][1],stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][2]));
grx_plot
(550+p
,0+z
,rgb16
(stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][0],stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][1],stadio_cmap
[(unsigned char)scale_data
[z
*150+p
]][2]));
}
for(p
=0;p
<faro_width
;p
++)
for(z
=0;z
<faro_height
;z
++){
grx_plot
(0+p
,0+z
,rgb16
(stadio_cmap
[(unsigned char)faros_data
[z
*100+p
]][0],stadio_cmap
[(unsigned char)faros_data
[z
*100+p
]][1],stadio_cmap
[(unsigned char)faros_data
[z
*100+p
]][2]));
grx_plot
(700+p
,0+z
,rgb16
(stadio_cmap
[(unsigned char)farod_data
[z
*100+p
]][0],stadio_cmap
[(unsigned char)farod_data
[z
*100+p
]][1],stadio_cmap
[(unsigned char)farod_data
[z
*100+p
]][2]));
}
grx_text
(" Simulation of Soccer", XMIN
+260, YMENU
+10, rgb16
(255,255,255), rgb16
(0,0,0));
grx_text
(" W rigore bianchi, E rigore blue", XMIN
+260, YMENU
+20, rgb16
(255,255,255), rgb16
(0,0,0));
grx_text
(" SPACE crea squadre, K kill all ", XMIN
+260, YMENU
+30, rgb16
(255,255,255), rgb16
(0,0,0));
grx_text
(" ESC Return to MS-DOS ", XMIN
+260, YMENU
+40, 12, rgb16
(255,255,255));
xb
=(int)(XMAX
-XMIN
)/2;
yb
=(int)(YMIN
+YMAX
)/2;
}
c
= keyb_getch
(BLOCK
);
} while (c
!= ESC
);
sys_end
();
return 0;
}
/*--------------------------------------------------------------*/
void draw_calc
(int x
, int y
, int c
,int f
)
{
int i
,j
;/*needed in the macro*/
sem_wait
(&mutex
);
if(c
==CANC
){
grx_box
(x
, y
,x
+27,y
+27,SFONDO
);
if((x
>(XMIN
+XMAX
)/2-27) && (x
<(XMIN
+XMAX
)/2+27)){
grx_line
(XMIN
+1,YMIN
+1,XMAX
-1,YMIN
+1,rgb16
(255,255,255));
grx_line
(XMIN
+1,YMAX
-1,XMAX
-1,YMAX
-1,rgb16
(255,255,255));
grx_line
(XMIN
+1,YMIN
+1,XMIN
+1,(YMIN
+YMAX
)/2-50,rgb16
(255,255,255));
grx_line
(XMIN
+1,(YMIN
+YMAX
)/2+50,XMIN
+1,YMAX
-1,rgb16
(255,255,255));
grx_line
(XMAX
-1,YMIN
+1,XMAX
-1,(YMIN
+YMAX
)/2-50,rgb16
(255,255,255));
grx_line
(XMAX
-1,(YMIN
+YMAX
)/2+50,XMAX
-1,YMAX
-1,rgb16
(255,255,255));
grx_line
(((XMIN
+XMAX
)/2),YMIN
,((XMIN
+XMAX
)/2),YMAX
-1,rgb16
(255,255,255));
grx_circle
((XMIN
+XMAX
)/2,(YMIN
+YMAX
)/2,54,rgb16
(255,255,255));
grx_line
(XMIN
,(YMIN
+YMAX
)/4+30,(XMIN
+XMAX
)/5,(YMIN
+YMAX
)/4+30,rgb16
(255,255,255));
grx_line
((XMIN
+XMAX
)/5,(YMIN
+YMAX
)/4+30,(XMIN
+XMAX
)/5,3*(YMIN
+YMAX
)/4-30,rgb16
(255,255,255));
grx_line
(XMIN
,3*(YMIN
+YMAX
)/4-30,(XMIN
+XMAX
)/5,3*(YMIN
+YMAX
)/4-30,rgb16
(255,255,255));
grx_line
(XMIN
,(YMIN
+YMAX
)/2-70,(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2-70,rgb16
(255,255,255));
grx_line
((XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2-70,(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2+70,rgb16
(255,255,255));
grx_line
(XMIN
,(YMIN
+YMAX
)/2+70,(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2+70,rgb16
(255,255,255));
grx_line
(4*(XMIN
+XMAX
)/5,(YMIN
+YMAX
)/4+30,XMAX
,(YMIN
+YMAX
)/4+30,rgb16
(255,255,255));
grx_line
(4*(XMIN
+XMAX
)/5,(YMIN
+YMAX
)/4+30,4*(XMIN
+XMAX
)/5,3*(YMIN
+YMAX
)/4-30,rgb16
(255,255,255));
grx_line
(4*(XMIN
+XMAX
)/5,3*(YMIN
+YMAX
)/4-30,XMAX
,3*(YMIN
+YMAX
)/4-30,rgb16
(255,255,255));
grx_line
(9*(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2-70,XMAX
,(YMIN
+YMAX
)/2-70,rgb16
(255,255,255));
grx_line
(9*(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2-70,9*(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2+70,rgb16
(255,255,255));
grx_line
(9*(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2+70,XMAX
,(YMIN
+YMAX
)/2+70,rgb16
(255,255,255));
grx_line
(XMIN
+1,(YMIN
+YMAX
)/2-50,XMIN
+1,(YMIN
+YMAX
)/2+50,rgb16
(100,100,100));
grx_line
(XMAX
-1,(YMIN
+YMAX
)/2-50,XMAX
-1,(YMIN
+YMAX
)/2+50,rgb16
(100,100,100));
grx_box
(XMIN
,(YMIN
+YMAX
)/2-50,XMIN
+2,(YMIN
+YMAX
)/2+50,rgb16
(50,0,50));
grx_box
(XMAX
-2,(YMIN
+YMAX
)/2-50,XMAX
,(YMIN
+YMAX
)/2+50,rgb16
(50,0,50));
}
}
else
if(c
==RLEFT
)
DIRDRAW
(x
,y
,((unsigned char)runup_data
[i
*27+j
]));
if(c
==RLEFT
+1)
DIRDRAW
(x
,y
,((unsigned char)runup2_data
[i
*27+j
]));
if(c
==RDOWN
)
DIRDRAW
(x
,y
,((unsigned char)rundes2_data
[i
*27+j
]));
if(c
==RDOWN
+1)
DIRDRAW
(x
,y
,((unsigned char)rundes_data
[i
*27+j
]));
if(c
==RUP
)
DIRDRAW
(x
,y
,((unsigned char)runleft2_data
[i
*27+j
]));
if(c
==RUP
+1)
DIRDRAW
(x
,y
,((unsigned char)runleft_data
[i
*27+j
]));
if(c
==RRIGHT
)
DIRDRAW
(x
,y
,((unsigned char)rundown2_data
[i
*27+j
]));
if(c
==RRIGHT
+1)
DIRDRAW
(x
,y
,((unsigned char)rundown_data
[i
*27+j
]));
if(c
==RRUP
)
DIRDRAW
(x
,y
,((unsigned char)runld2_data
[i
*27+j
]));
if(c
==RRUP
+1)
DIRDRAW
(x
,y
,((unsigned char)runld_data
[i
*27+j
]));
if(c
==RLUP
)
DIRDRAW
(x
,y
,((unsigned char)runlu2_data
[i
*27+j
]));
if(c
==RLUP
+1)
DIRDRAW
(x
,y
,((unsigned char)runlu_data
[i
*27+j
]));
if(c
==RLDW
)
DIRDRAW
(x
,y
,((unsigned char)runru2_data
[i
*27+j
]));
if(c
==RLDW
+1)
DIRDRAW
(x
,y
,((unsigned char)runru_data
[i
*27+j
]));
if(c
==RRDW
)
DIRDRAW
(x
,y
,((unsigned char)runrd2_data
[i
*27+j
]));
if(c
==RRDW
+1)
DIRDRAW
(x
,y
,((unsigned char)runrd_data
[i
*27+j
]));
/**********************************************************************/
if(c
==RLEFT2
)
DIRDRAW
(x
,y
,((unsigned char)B_runup_data
[i
*27+j
]));
if(c
==RLEFT2
+1)
DIRDRAW
(x
,y
,((unsigned char)B_runup2_data
[i
*27+j
]));
if(c
==RDOWN2
)
DIRDRAW
(x
,y
,((unsigned char)B_rundes2_data
[i
*27+j
]));
if(c
==RDOWN2
+1)
DIRDRAW
(x
,y
,((unsigned char)B_rundes_data
[i
*27+j
]));
if(c
==RUP2
)
DIRDRAW
(x
,y
,((unsigned char)B_runleft2_data
[i
*27+j
]));
if(c
==RUP2
+1)
DIRDRAW
(x
,y
,((unsigned char)B_runleft_data
[i
*27+j
]));
if(c
==RRIGHT2
)
DIRDRAW
(x
,y
,((unsigned char)B_rundown2_data
[i
*27+j
]));
if(c
==RRIGHT2
+1)
DIRDRAW
(x
,y
,((unsigned char)B_rundown_data
[i
*27+j
]));
if(c
==RRUP2
)
DIRDRAW
(x
,y
,((unsigned char)B_runld2_data
[i
*27+j
]));
if(c
==RRUP2
+1)
DIRDRAW
(x
,y
,((unsigned char)B_runld_data
[i
*27+j
]));
if(c
==RLUP2
)
DIRDRAW
(x
,y
,((unsigned char)B_runlu2_data
[i
*27+j
]));
if(c
==RLUP2
+1)
DIRDRAW
(x
,y
,((unsigned char)B_runlu_data
[i
*27+j
]));
if(c
==RLDW2
)
DIRDRAW
(x
,y
,((unsigned char)B_runru2_data
[i
*27+j
]));
if(c
==RLDW2
+1)
DIRDRAW
(x
,y
,((unsigned char)B_runru_data
[i
*27+j
]));
if(c
==RRDW2
)
DIRDRAW
(x
,y
,((unsigned char)B_runrd2_data
[i
*27+j
]));
if(c
==RRDW2
+1)
DIRDRAW
(x
,y
,((unsigned char)B_runrd_data
[i
*27+j
]));
sem_post
(&mutex
);
}
/*--------------------------------------------------------------*/
void draw_ball
(int c
)
{
sem_wait
(&mutex
);
if(c
==0)
grx_box
(xob
, yob
,xob
+5,yob
+5,SFONDO
);
else grx_putimage
(xb
, yb
,xb
+5,yb
+5,pallone
);
sem_post
(&mutex
);
}
void draw_port
(int c
,int p
,int yp
,int xp
)
{
int i
,j
;
sem_wait
(&mutex
);
if (c
==0){
if(p
==0){
/*ridisegna l'area*/
grx_box
(xp
,yp
-15,xp
+30,yp
+25,SFONDO
);
grx_line
(XMIN
,(YMIN
+YMAX
)/4+30,(XMIN
+XMAX
)/5,(YMIN
+YMAX
)/4+30,rgb16
(255,255,255));
grx_line
((XMIN
+XMAX
)/5,(YMIN
+YMAX
)/4+30,(XMIN
+XMAX
)/5,3*(YMIN
+YMAX
)/4-30,rgb16
(255,255,255));
grx_line
(XMIN
,3*(YMIN
+YMAX
)/4-30,(XMIN
+XMAX
)/5,3*(YMIN
+YMAX
)/4-30,rgb16
(255,255,255));
grx_line
(XMIN
,(YMIN
+YMAX
)/2-70,(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2-70,rgb16
(255,255,255));
grx_line
((XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2-70,(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2+70,rgb16
(255,255,255));
grx_line
(XMIN
,(YMIN
+YMAX
)/2+70,(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2+70,rgb16
(255,255,255));
grx_box
(XMIN
,(YMIN
+YMAX
)/2-50,XMIN
+2,(YMIN
+YMAX
)/2+50,rgb16
(50,0,50));
}
if(p
==1){
/*ridisegna l'area*/
grx_box
(xp
,yp
-15,xp
+27,yp
+25,SFONDO
);
grx_line
(4*(XMIN
+XMAX
)/5,(YMIN
+YMAX
)/4+30,XMAX
,(YMIN
+YMAX
)/4+30,rgb16
(255,255,255));
grx_line
(4*(XMIN
+XMAX
)/5,(YMIN
+YMAX
)/4+30,4*(XMIN
+XMAX
)/5,3*(YMIN
+YMAX
)/4-30,rgb16
(255,255,255));
grx_line
(4*(XMIN
+XMAX
)/5,3*(YMIN
+YMAX
)/4-30,XMAX
,3*(YMIN
+YMAX
)/4-30,rgb16
(255,255,255));
grx_line
(9*(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2-70,XMAX
,(YMIN
+YMAX
)/2-70,rgb16
(255,255,255));
grx_line
(9*(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2-70,9*(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2+70,rgb16
(255,255,255));
grx_line
(9*(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2+70,XMAX
,(YMIN
+YMAX
)/2+70,rgb16
(255,255,255));
grx_box
(XMAX
-2,(YMIN
+YMAX
)/2-50,XMAX
,(YMIN
+YMAX
)/2+50,rgb16
(50,0,50));
}
}
else{
if(p
==0)
DIRDRAW
(xp
,yp
,((unsigned char)portsx_data
[i
*27+j
]));
if(p
==1)
DIRDRAW
(xp
,yp
,((unsigned char)portdx_data
[i
*27+j
]));
}
sem_post
(&mutex
);
}
void init_ball
(){
HARD_TASK_MODEL m_ball
;
hard_task_default_model
(m_ball
);
hard_task_def_ctrl_jet
(m_ball
);
hard_task_def_arg
(m_ball
, (void *)0);
hard_task_def_wcet
(m_ball
, BALL_WCET
);
hard_task_def_mit
(m_ball
, PERIOD_BALL
);
hard_task_def_group
(m_ball
, GROUP_BALL
);
hard_task_def_usemath
(m_ball
);
pid_ball
= task_create
("ball", ball
, &m_ball
, NULL
);
if (pid_ball
== NIL
) {
grx_close
();
perror("Could not create task <ball>");
sys_abort
(1);
}
task_activate
(pid_ball
);
}
void init_calc
(){
HARD_TASK_MODEL m_calc
;
int i
;
disegna_campo
();
for(i
=0;i
<MAX_P
;i
++){
hard_task_default_model
(m_calc
);
hard_task_def_ctrl_jet
(m_calc
);
hard_task_def_arg
(m_calc
, (void *)i
);
hard_task_def_wcet
(m_calc
, CALC_WCET
);
hard_task_def_mit
(m_calc
, PERIOD_CALC
);
hard_task_def_group
(m_calc
, GROUP_PLAY
);
hard_task_def_usemath
(m_calc
);
pid_calc
= task_create
("calc", calc
, &m_calc
, NULL
);
if (pid_calc
== NIL
) {
grx_close
();
perror("Could not create task <calc>");
sys_abort
(1);
}
task_activate
(pid_calc
);
}
}
void act_goal
(){
SOFT_TASK_MODEL m_goal
;
soft_task_default_model
(m_goal
);
soft_task_def_arg
(m_goal
,(void*)0);
soft_task_def_met
(m_goal
, 1000);
soft_task_def_level
(m_goal
,1);
soft_task_def_ctrl_jet
(m_goal
);
soft_task_def_period
(m_goal
, 1200000);
soft_task_def_group
(m_goal
, GROUP_SOFT
);
soft_task_def_usemath
(m_goal
);
soft_task_def_aperiodic
(m_goal
);
pid_gol
= task_create
("gol", gol
, &m_goal
, NULL
);
if (pid_gol
== NIL
) {
grx_close
();
perror("Could not create task <port>");
sys_abort
(1);
}
task_activate
(pid_gol
);
}
void init_portiere
(){
HARD_TASK_MODEL m_port
;
int g
;
for(g
=0;g
<2;g
++){
hard_task_default_model
(m_port
);
hard_task_def_arg
(m_port
, (void *)g
);
hard_task_def_wcet
(m_port
, PORT_WCET
);
hard_task_def_mit
(m_port
, PERIOD_PORT
);
hard_task_def_group
(m_port
, GROUP_SOFT
);
hard_task_def_usemath
(m_port
);
pid_port
= task_create
("portiere", portiere
, &m_port
, NULL
);
if (pid_port
== NIL
) {
grx_close
();
perror("Could not create task <port>");
sys_abort
(1);
}
task_activate
(pid_port
);
}
}
void draw_goal
(){
int p
,z
;
char *m
;
char modo
;
char *o
;
char azione
;
m
= cab_reserve
(cbi
[0]);
modo
= NO_BALL_MODE
;
*m
= modo
;
cab_putmes
(cbi
[0],m
);
o
= cab_getmes
(cbi
[3]);
azione
= *o
;
cab_unget
(cbi
[3],o
);
/*scritta GOAL!!*/
if(azione
== GOAL_ACT
){
for(p
=0;p
<schermo_width
;p
++)
for(z
=0;z
<schermo_height
;z
++){
grx_plot
(250+p
,0+z
,rgb16
(stadio_cmap
[(unsigned char)goal1_data
[z
*schermo_width
+p
]][0],stadio_cmap
[(unsigned char)schermo_data
[z
*schermo_width
+p
]][1],stadio_cmap
[(unsigned char)schermo_data
[z
*schermo_width
+p
]][2]));
}
o
= cab_reserve
(cbi
[3]);
azione
= 0;
*o
= azione
;
cab_putmes
(cbi
[3],o
);
}
/*risistema il menu sul tabellone*/
if (azione
== MENU_ACT
){
for(p
=0;p
<schermo_width
;p
++)
for(z
=0;z
<schermo_height
;z
++){
grx_plot
(250+p
,0+z
,rgb16
(stadio_cmap
[(unsigned char)schermo_data
[z
*schermo_width
+p
]][0],stadio_cmap
[(unsigned char)schermo_data
[z
*schermo_width
+p
]][1],stadio_cmap
[(unsigned char)schermo_data
[z
*schermo_width
+p
]][2]));
}
o
= cab_reserve
(cbi
[3]);
azione
= NO_ACT
;
*o
= azione
;
cab_putmes
(cbi
[3],o
);
grx_text
(" Simulation of Soccer", XMIN
+260, YMENU
+10, rgb16
(255,255,255), rgb16
(0,0,0));
grx_text
(" W rigore bianchi, E rigore blue", XMIN
+260, YMENU
+20, rgb16
(255,255,255), rgb16
(0,0,0));
grx_text
(" SPACE crea squadre, K kill all ", XMIN
+260, YMENU
+30, rgb16
(255,255,255), rgb16
(0,0,0));
grx_text
(" ESC Return to MS-DOS ", XMIN
+260, YMENU
+40, 12, rgb16
(255,255,255));
}
}
/*calcola la y del portiere in base alla yi in ingresso*/
int yportiere
(int yi
,int yf
){
int speedy
=3;
int dy
=0;
int yp
;
/*Se sto per raggiungere la palla rallento*/
if(abs(yi
-yf
)<VEL
) speedy
=1;
/*se raggiungo la palla mi fermo*/
if(yi
==yf
)dy
=0;
/*se palla in basso*/
if(yi
>yf
) dy
= speedy
;
/*se palla in alto*/
if(yi
<yf
) dy
=-speedy
;
yp
=yf
+dy
;
return(yp
);
}
/*calcola la x del portiere in base alla xi in ingresso*/
int xportiere
(int xi
, int xf
){
int speedx
=3;
int dx
=0;
int xp
;
if(abs(xi
-xf
)<VEL
) speedx
=1;
if(xi
==xf
)dx
=0;
if(xi
>xf
) dx
= speedx
;
if(xi
<xf
) dx
=-speedx
;
xp
= xf
+dx
;
return(xp
);
}
/*disegna il campo di gioco*/
void disegna_campo
(){
//grx_box(0,0,ORI_RES,VER_RES,0);
grx_box
(XMIN
, YMIN
, XMAX
, YMAX
, SFONDO
);
grx_rect
(XMIN
+1, YMIN
+1, XMAX
-1, YMAX
-1, rgb16
(255,255,255));
grx_line
(((XMIN
+XMAX
)/2),YMIN
,((XMIN
+XMAX
)/2),YMAX
-1,rgb16
(255,255,255));
grx_circle
((XMIN
+XMAX
)/2,(YMIN
+YMAX
)/2,54,rgb16
(255,255,255));
grx_rect
(XMIN
,(YMIN
+YMAX
)/4+30,(XMIN
+XMAX
)/5,3*(YMIN
+YMAX
)/4-30,rgb16
(255,255,255));
grx_rect
(4*(XMIN
+XMAX
)/5,(YMIN
+YMAX
)/4+30,XMAX
,3*(YMIN
+YMAX
)/4-30,rgb16
(255,255,255));
grx_rect
(XMIN
,(YMIN
+YMAX
)/2-70,(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2+70,rgb16
(255,255,255));
grx_rect
(9*(XMIN
+XMAX
)/10,(YMIN
+YMAX
)/2-70,XMAX
,(YMIN
+YMAX
)/2+70,rgb16
(255,255,255));
grx_box
(XMIN
,(YMIN
+YMAX
)/2-50,XMIN
+2,(YMIN
+YMAX
)/2+50,rgb16
(50,0,50));
grx_box
(XMAX
-2,(YMIN
+YMAX
)/2-50,XMAX
,(YMIN
+YMAX
)/2+50,rgb16
(50,0,50));
}
void init_position
(int num
,int *ox
,int *oy
)
{
if(num
<5){
pos_calc
[num
].
x = *ox
= initial_calc_position
[num
].
x+35;
pos_calc
[num
].
y = *oy
= initial_calc_position
[num
].
y;
}
if(num
==2){
pos_calc
[num
].
x = *ox
= initial_calc_position
[num
].
x+100;
pos_calc
[num
].
y = *oy
= initial_calc_position
[num
].
y;
}
if(num
>4){
pos_calc
[num
].
x = *ox
= initial_calc_position
[num
-5].
x;
pos_calc
[num
].
y = *oy
= initial_calc_position
[num
-5].
y+35;
}
if(num
==7){
pos_calc
[num
].
x = *ox
= initial_calc_position
[num
-5].
x-100;
pos_calc
[num
].
y = *oy
= initial_calc_position
[num
-5].
y;
}
}
void init_calc_area
(int num
,int *xmin
,int *xmax
,int *ymin
,int *ymax
){
switch(num
)
{
case 0: /*attaccante bianchi*/
case 5: /*difensore blu*/
{
*xmin
= XMIN
;
*ymin
= YMIN
;
*xmax
= 255;
*ymax
= 305;
}
break;
case 1: /*attaccante bianchi*/
case 6: /*difensore blu*/
{
*xmin
= XMIN
;
*ymin
= 295;
*xmax
= 255;
*ymax
= YMAX
;
}
break;
case 2: /*centrocampisti*/
case 7:
{
*xmin
= 255;
*ymin
= YMIN
;
*xmax
= 525;
*ymax
= YMAX
;
} break;
case 3: /*attaccante blu*/
case 8: /*difensore bianco*/
{
*xmin
= 525;
*ymin
= YMIN
;
*xmax
= XMAX
;
*ymax
= 305;
}
break;
case 4: /*attaccante blu*/
case 9: /*difensore bianco*/
{
*xmin
= 505;
*ymin
= 305;
*xmax
= XMAX
;
*ymax
= YMAX
;
}
break;
default:
break;
}
}
void get_target
(int modo
,int i
,struct target
* obj
,int x_max
,int x_min
,int y_max
,int y_min
){
if((modo
==PENALTY_MODE_WHITE
)||(modo
==PENALTY_MODE_BLUE
)){
if((i
<5)){
obj
->x
= (XMAX
)-100-50*i
;
if(pos_calc
[i
].
y>(YMAX
+YMIN
)/2)
obj
->y
= YMAX
-60;
if(pos_calc
[i
].
y<(YMAX
+YMIN
)/2)
obj
->y
= YMIN
+60;
if(modo
==PENALTY_MODE_WHITE
){
if((i
==2)){
obj
->x
= xb
;
obj
->y
= yb
;
}
}
}
if((i
>4)){
obj
->x
= (XMIN
)+100+50*i
;
if(pos_calc
[i
].
y>(YMAX
+YMIN
)/2)
obj
->y
= YMAX
-60;
if(pos_calc
[i
].
y<(YMAX
+YMIN
)/2)
obj
->y
= YMIN
+60;
if(modo
==PENALTY_MODE_BLUE
){
if((i
==7)){
obj
->x
= xb
;
obj
->y
= yb
;
}
}
}
}
if(modo
==NO_BALL_MODE
)
{
/*Valutazione se la palla sia in una zona di interesse per il */
/*calciatore */
if((xb
>x_max
)||(xb
<x_min
)||(yb
>y_max
)||(yb
<y_min
))
{
if(i
<5)
{
obj
->x
=initial_calc_position
[i
].
x;
obj
->y
=initial_calc_position
[i
].
y;
}
if(i
>4)
{
obj
->x
=initial_calc_position
[i
-5].
x;
obj
->y
=initial_calc_position
[i
-5].
y;
}
}
else
{
obj
->x
=xb
;
obj
->y
=yb
;
}
}
}
int get_direction
(int x
,int y
,int x2
,int y2
){
int ang
=0;
if((abs(x
-x2
) !=0)){
if((x
>x2
)&&(y
<=y2
))
ang
= 180+
atan((float)abs(y
-y2
)/
(float)abs(x
-x2
))*
180/PI
;
if((x
<x2
)&&(y
<y2
))
ang
= 360-
atan((float)abs(y
-y2
)/
(float)abs(x
-x2
))*
180/PI
;
if((x
<x2
)&&(y
>y2
))
ang
=
atan((float)abs(y
-y2
)/
(float)abs(x
-x2
))*
180/PI
;
if((x
>x2
)&&(y
>y2
))
ang
= 180-
atan((float)abs(y
-y2
)/
(float)abs(x
-x2
))*
180/PI
;
}
return ang
;
}
void collision_detection
(int i
){
int j
;
for(j
=0;j
<MAX_P
+2;j
++){
if(i
!=j
){
if(pos_calc
[i
].
x<pos_calc
[j
].
x+27 && pos_calc
[i
].
x>pos_calc
[j
].
x-27
&& pos_calc
[i
].
y<pos_calc
[j
].
y && pos_calc
[i
].
y>pos_calc
[j
].
y-27)
{
pos_calc
[i
].
y=pos_calc
[j
].
y-27;
}
if(pos_calc
[i
].
x<pos_calc
[j
].
x && pos_calc
[i
].
x>pos_calc
[j
].
x-27
&& pos_calc
[i
].
y<pos_calc
[j
].
y+27 && pos_calc
[i
].
y>pos_calc
[j
].
y-27)
{
pos_calc
[i
].
x=pos_calc
[j
].
x-27;
}
if(pos_calc
[i
].
x<pos_calc
[j
].
x+27 && pos_calc
[i
].
x>pos_calc
[j
].
x-27
&& pos_calc
[i
].
y<pos_calc
[j
].
y+27 && pos_calc
[i
].
y>pos_calc
[j
].
y)
{
pos_calc
[i
].
y=pos_calc
[j
].
y+27;
}
if(pos_calc
[i
].
x<pos_calc
[j
].
x+27 && pos_calc
[i
].
x>pos_calc
[j
].
x
&& pos_calc
[i
].
y<pos_calc
[j
].
y+27 && pos_calc
[i
].
y>pos_calc
[j
].
y)
{
pos_calc
[i
].
x=pos_calc
[j
].
x+27;
}
}
}
/*Per impedire un calciatore esca dal campo*/
if(pos_calc
[i
].
x>=XMAX
-(pos_calc
[i
].
dx+1)) pos_calc
[i
].
x-=(pos_calc
[i
].
dx+1);
if(pos_calc
[i
].
x<=XMIN
+(pos_calc
[i
].
dx+1)) pos_calc
[i
].
x+=(pos_calc
[i
].
dx+1);
if(pos_calc
[i
].
y>=YMAX
-(pos_calc
[i
].
dy+1)) pos_calc
[i
].
y-=(pos_calc
[i
].
dy+1);
if(pos_calc
[i
].
y<=YMIN
+(pos_calc
[i
].
dy+1)) pos_calc
[i
].
y+=(pos_calc
[i
].
dy+1);
}
int goal_behaviour
(int flag
){
char *o
;
char azione
;
if (flag
!=0) {
flag
++;
yb
=(YMAX
+YMIN
)/2;
xb
=(XMIN
+XMAX
)/2;
}
if (flag
==20){
yb
=(YMAX
+YMIN
)/2;
xb
=(XMIN
+XMAX
)/2;
/*seleziono l'azione da compiere sul tabellone*/
o
= cab_reserve
(cbi
[3]);
azione
= GOAL_ACT
; /*scritta GOAL!!*/
*o
= azione
;
cab_putmes
(cbi
[3],o
);
/*carico il task gol*/
act_goal
();
}
if (flag
==65){
o
= cab_reserve
(cbi
[3]);
azione
= MENU_ACT
; /*sistema il menu su tabellone*/
*o
= azione
;
cab_putmes
(cbi
[3],o
);
/*carico il task gol*/
act_goal
();
}
return(flag
);
}