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enum stati {
  NORM,
  INC1,
  DX1,
  STR1,
  STR2,
  SX1,
  SX2,
  SX3
} ;

enum sprite_type {
  EXPL,
  GAUGE,
  ARR_OFF,
  ARR_SX,
  ARR_DX,
  VECCHINA,
  V_SPLAT,
  GAUGE_ROTTO
};