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//====================================================================================
//       FFFFFFIII   RRRRR      SSTTTTTTT
//      FF         IIR   RR    SS
//     FF           IR        SS
//    FFFFFF         RRRR    SSSSST      
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// FF           IIIIIR    RS
//      
// Basic FSF(FIRST Scheduling Framework) contract management
// S.Ha.R.K. Implementation
//=====================================================================

#include <time.h>
#include <sys/boolean.h>
#include <sys/types.h>

#include "fsf_configuration_parameters.h"
#include "fsf_opaque_types.h"

#ifndef _FSF_CONTRACT_H_
#define _FSF_CONTRACT_H_

//////////////////////////////////////////////////////////////////
//                     BASIC TYPES AND CONSTANTS
//////////////////////////////////////////////////////////////////

typedef enum {FSF_BOUNDED, FSF_INDETERMINATE} fsf_workload_t;

typedef enum {FSF_CONTINUOUS, FSF_DISCRETE} fsf_granularity_t;
 
typedef struct {
  struct timespec    budget;    // Execution time
  struct timespec    period;    // Period
} fsf_utilization_value_t;

typedef struct {
  int                         size; // = 0
  fsf_utilization_value_t     unit[FSF_MAX_N_UTILIZATION_VALUES];
} fsf_utilization_set_t;

typedef unsigned long         fsf_preemption_level_t; // range 1..2**32-1

typedef struct {
  struct timespec          wcet;      // Execution time
  fsf_preemption_level_t   plevel;    // Preemption_Level, range 1..2**32-1
} fsf_critical_section_data_t;

typedef struct {
  int                          size; // = 0
  fsf_critical_section_data_t  section[FSF_MAX_N_CRITICAL_SECTIONS];
} fsf_critical_sections_t;

typedef int fsf_scheduler_id_t;

#define FSF_SCHEDULER_POSIX             0
#define FSF_SCHEDULER_EDF               1
#define FSF_SCHEDULER_RM                2

// Constants for assigning default values
#define FSF_DEFAULT_WORKLOAD            FSF_INDETERMINATE
#define FSF_DEFAULT_GRANULARITY         FSF_CONTINUOUS
#define FSF_DEFAULT_QUALITY             0
#define FSF_DEFAULT_IMPORTANCE          1
#define FSF_DEFAULT_D_EQUALS_T          false
#define FSF_DEFAULT_DEADLINE            {0,0}
#define FSF_DEFAULT_SCHEDULER           FSF_SCHEDULER_POSIX

// Constants for omitting the assignment of values to specific arguments
// in calls to initialization functions
#define FSF_NULL_CRITICAL_SECTIONS      (fsf_critical_sections_t *)NULL
#define FSF_NULL_UTILIZATION_SET        (fsf_utilization_set_t *)NULL
#define FSF_NULL_DEADLINE               (struct timespec *)NULL
#define FSF_NULL_SIGNAL                 0


// Error codes
#define FSF_ERR_NOT_INITIALIZED                 2003001
#define FSF_ERR_TOO_MANY_TASKS                  2003002
#define FSF_ERR_ALREADY_INITIALIZED             2003003
#define FSF_ERR_BAD_ARGUMENT                    2003004
#define FSF_ERR_INVALID_SYNCH_OBJECT_HANDLE     2003005
#define FSF_ERR_NO_RENEGOTIATION_REQUESTED      2003006
#define FSF_ERR_CONTRACT_REJECTED               2003007
#define FSF_ERR_TOO_MANY_SERVERS                2003008
#define FSF_ERR_BIND_THREAD                     2003009
#define FSF_ERR_UNBIND_THREAD                   2003010
#define FSF_ERR_CREATE_THREAD                   2003011
#define FSF_ERR_SERVER_USED                     2003012
#define FSF_ERR_INVALID_SERVER                  2003013
#define FSF_ERR_CREATE_SERVER                   2003014

//////////////////////////////////////////////////////////////
//                       CONTRACT PARAMETERS
//////////////////////////////////////////////////////////////

// Contract parameters type; it is an opaque type
typedef FSF_CONTRACT_PARAMETERS_T_OPAQUE fsf_contract_parameters_t;

int
fsf_initialize_contract(fsf_contract_parameters_t *contract);

//Description: The operation receives a pointer to a contract parameters
//object and initializes it, setting it to the default values.
//  budget_min                  => {0,0};                              
//  period_max                  => {0,0};                              
//  budget_max                  => {0,0};                              
//  period_min                  => {0,0};                              
//  workload                    => DEFAULT_WORKLOAD;                  
                                                         
//  d_equals_t                  => DEFAULT_D_EQUALS_T; (false or true)
//  deadline                    => DEFAULT_DEADLINE;                    
//  budget_overrun_sig_notify   => 0;                  (signal number)
//  budget_overrun_sig_value    => {0, NULL};
//  deadline_miss_sig_notify    => 0;                  (signal number)
//  deadline_miss_sig_value     => {0, NULL};
//                                                        
//  granularity                 => DEFAULT_GRANULARITY;              
//  utilization_set;            => size = 0                        
//  quality                     => DEFAULT_QUALITY;     (range 0..100)
//  importance                  => DEFAULT_IMPORTANCE;    (range 1..5)
//                                                        
//  preemption_level            => 0;               (range 1..2**32-1)
//  critical_sections;          => size = 0                        
 
int
fsf_set_contract_basic_parameters
  (fsf_contract_parameters_t *contract,
   const struct timespec  *budget_min,
   const struct timespec  *period_max,
   const struct timespec  *budget_max,
   const struct timespec  *period_min,
   fsf_workload_t          workload);

//Description: The operation updates the specified contract parameters
//object by setting its budget, period, and workload to the specified
//input parameters. (Note: the workload is a basic parameter because
//bounded tasks are triggered by the scheduler (see the Timed Schedule
//Next Job operation, later), while indeterminate tasks are not;
//therefore, their programming model is quite different).

int
fsf_get_contract_basic_parameters
  (const fsf_contract_parameters_t *contract,
   struct timespec  *budget_min,
   struct timespec  *period_max,
   struct timespec  *budget_max,
   struct timespec  *period_min,
   fsf_workload_t   *workload);

//Description: This operation obtains from the specified contract parameters
//object its budget, period, and workload, and copies them to the places
//pointed to by the corresponding input parameters.

int
fsf_set_contract_timing_requirements
  (fsf_contract_parameters_t *contract,
   bool                   d_equals_t,
   const struct timespec *deadline,
   int                    budget_overrun_sig_notify,
   union sigval           budget_overrun_sig_value,
   int                    deadline_miss_sig_notify,
   union sigval           deadline_miss_sig_value);

//Description: The operation updates the specified contract parameters
//object. d_equals_t is used as a boolean, deadline must be
//NULL_DEADLINE if d_equals_t is true, budget_overrun_sig_notify or
//deadline_miss_sig_notify may be NULL_SIGNAL (no notification) or any
//posix signal. budget_overrun_sig_value and deadline_miss_sig_value
//are the values to be delivered with the signal.

int
fsf_get_contract_timing_requirements
  (const fsf_contract_parameters_t *contract,
   bool                            *d_equals_t,
   struct timespec                 *deadline,
   int                             *budget_overrun_sig_notify,
   union sigval                    *budget_overrun_sig_value,
   int                             *deadline_miss_sig_notify,
   union sigval                    *deadline_miss_sig_value);

//Description: The operation obtains the corresponding input
//parameters from the specified contract parameters object. If
//d_equals_t is true, the deadline will not be updated.

int  
fsf_set_contract_reclamation_parameters
  (fsf_contract_parameters_t *contract,
   fsf_granularity_t            granularity,
   const fsf_utilization_set_t *utilization_set,
   int                          quality,
   int                          importance);

//Description: The operation updates the specified contract parameters
//object by setting its granularity, utilization set, quality, and
//importance to the specified input parameters.

int  
fsf_get_contract_reclamation_parameters
  (const fsf_contract_parameters_t *contract,
   fsf_granularity_t               *granularity,
   fsf_utilization_set_t           *utilization_set,
   int                             *quality,
   int                             *importance);

//Description: The operation obtains from the specified contract parameters
//object its granularity, utilization set, quality, and importance. Then
//copies them to the places pointed to by the specified input parameters.
//Only the utilization_values of the utilization_set that are in use, are
//copied (according to its size field).

int
fsf_set_contract_synchronization_parameters
  (fsf_contract_parameters_t     *contract,
   fsf_preemption_level_t         preemption_level,
   const fsf_critical_sections_t *critical_sections);

//Description: The operation updates the specified contract parameters
//object by setting its preemption level and critical sections to the
//specified input parameters.

int
fsf_get_contract_synchronization_parameters
  (const fsf_contract_parameters_t *contract,
   fsf_preemption_level_t          *preemption_level,
   fsf_critical_sections_t         *critical_sections);

//Description: The operation obtains from the specified contract
//parameters object its preemption level and critical sections, and
//copies them to the places pointed to by the specified input
//parameters.  Only those critical_section_data records that are in use
//in the critical_sections structure are copied (according to its size
//field).

int
fsf_set_local_scheduler_parameter
  (fsf_contract_parameters_t *contract,
   fsf_scheduler_id_t local_scheduler_id);

int
fsf_get_local_scheduler_parameter
  (const fsf_contract_parameters_t *contract,
   fsf_scheduler_id_t *local_scheduler_id);

//////////////////////////////////////////////////////////////
//                 SYNCHRONIZATION OBJECTS
//////////////////////////////////////////////////////////////

//An abstract synchronization object is defined by the application.
//This object can be used by an application to wait for an event to
//arrive by invoking the Event Triggered Schedule Next Job operation.
//It can also be used to signal the event either causing a waiting
//server to wake up, or the event to be queued if no server is waiting
//for it.  It is defined by the following opaque type and has the
//following operations:

typedef FSF_SYNCH_OBJECT_HANDLE_T_OPAQUE fsf_synch_object_handle_t;
 
int
fsf_create_synchobject(fsf_synch_object_handle_t *synch_handle);

//Description: This operation creates and initializes a
//synchronization object variable managed by the scheduler, and
//returns a handle to it in the variable pointed to by synch_handle.
 
int
fsf_signal_synchobject(fsf_synch_object_handle_t *synch_handle);

//Description: If one or more servers are waiting upon the specified
//synchronization object one of them is awakened; if not, the event is
//queued at the synchronization object.

int
fsf_destroy_synchobject(fsf_synch_object_handle_t *synch_handle);

//This operation destroys the synchronization object (created by a
//previous call to fsf_create_synchobject) that is referenced by the
//synch_handle variable. After calling this operation, the
//synch_handle variable can not be used until it is initialized again
//by a call to fsf_create_synchobject.


///////////////////////////////////////////////////////////////
//                 CONTRACT NEGOCIATION OPERATIONS
///////////////////////////////////////////////////////////////

// Server Id type, that identifies a server created to manage a
// given contract

typedef int      fsf_server_id_t;

// The following type references a function that may become
// a thread's code

typedef void * (*fsf_thread_code_t) (void *);

// Negotiate contract functions: The following functions are used to
// create servers for a contract parameters specification and also to
// assign one or more threads to a server (Note: the current
// implementation only supports one thread per server; this limitation
// will be removed in the next phase of the project)

// The first time that any of these operations is called, it creates
// all the internal management structures that are necessary for the
// FIRST Scheduling Framework to operate properly.

int
fsf_negotiate_contract
  (const fsf_contract_parameters_t *contract,
   fsf_server_id_t      *server);

//Description: The operation negotiates a contract for a new
//server. If the on-line admission test is enabled it determines
//whether the contract can be admitted or not based on the current
//contracts established in the system. Then it creates the server and
//recalculates all necessary parameters for the contracts already
//present in the system. This is a potentially blocking operation; it
//returns when the system has either rejected the contract, or
//admitted it and made it effective. It returns zero and places the
//server identification number in the location pointed to by the
//server input parameter if accepted, or an error if rejected.  No
//thread is bound to the newly created server, which will be idle
//until a thread is bound to it. This operation can only be executed
//by threads that are already bound to an active server and therefore
//are being scheduled by the fsf scheduler.

int
fsf_negotiate_contract_for_new_thread
  (const fsf_contract_parameters_t *contract,
   fsf_server_id_t      *server,
   pthread_t            *thread,
   pthread_attr_t       *attr,
   fsf_thread_code_t     thread_code,
   void                 *arg,
   void                 *rt_arg);

//Description: This operation negotiates a contract for a new server,
//creates a thread and binds it to the server. If the contract is
//accepted, the operation creates a thread with the arguments thread,
//attr, thread_code and arg as they are defined for the
//pthread_create() POSIX function call, and attaches it to the fsf
//scheduler. Then, it binds the created thread to the new server. It
//returns zero and puts the server identification number in the
//location pointed to by the server input parameter. The attr
//parameter is overwritten as necessary to introduce the adequate
//scheduling policy and priority, according to the preemption level
//given in the contract and the fsf_priority_map() function defined by
//the user. If the contract is rejected, the thread is not created and
//the corresponding error is returned.

int
fsf_negotiate_contract_for_myself
  (const fsf_contract_parameters_t *contract,
   fsf_server_id_t      *server,
   void                 *rt_arg);

//Description: This operation negotiates a contract for a new
//server, and binds the calling thread to it. If the contract is
//accepted it returns zero and copies the server identification
//number in the location pointed to by the server input parameter.
//If it is rejected, an error is returned.

//Implementation dependent issue: In order to allow the usage of
//application defined schedulers, the calling thread must not have the
//SCHED_APP scheduling policy and at the same time be attached to an
//application scheduler different than the fsf scheduler; in such case,
//an error is returned. After a successful call the calling thread
//will have the SCHED_APP scheduling policy and will be attached to
//the fsf scheduler.

int
fsf_bind_thread_to_server
  (fsf_server_id_t server,
   pthread_t       thread,
   void            *rt_arg);

//Description: This operation associates a thread with a server, which
//means that it starts consuming the server's budget and is executed
//according to the contract established for that server. If the thread
//is already bound to another server, it is effectively unbound from
//it and bound to the specified one.  

//Implementation dependent issue: In order to allow the usage of
//application defined schedulers, the given thread must not have the
//scheduling policy SCHED_APP and at the same time be attached to an
//application scheduler different than the fsf scheduler.

//FIRST project development issue: In this phase of the project, only
//one thread is allowed to be bound to a server, sharing a server by
//multiple threads is planned to be allowed in the next phase of
//the project.

int
fsf_unbind_thread_from_server (pthread_t thread);

//Description: This operation unbinds a thread from a server.
//Since threads with no server associated are not allow to execute,
//they remain in a dormant state until they are either eliminated or
//bound again.

//Implementation dependent issue: in the implementation with an
//application scheduler, the thread is still attached to the fsf
//scheduler, but suspended.

int
fsf_get_server
  (fsf_server_id_t *server,
   pthread_t       thread);

//Description: This operation returns the server associated with a
//thread. It returns an error if the thread does not exist, it is not
//under the control of the scheduling framework, or is not bound.

int
fsf_cancel_contract (fsf_server_id_t *server);

//Description: The operation eliminates the specified server and
//recalculates all necessary parameters for the contracts remaining in
//the system. This is a potentially blocking operation; it returns when
//the system has made the changes effective.

int
fsf_renegotiate_contract
  (const fsf_contract_parameters_t *new_contract,
   fsf_server_id_t server);

//Description: The operation renegotiates a contract for an existing
//server. If the on-line admission test is enabled it determines
//whether the contract can be admitted or not based on the current
//contracts established in the system. If it cannot be admitted, the
//old contract remains in effect and an error is returned. If it can
//be admitted, it recalculates all necessary parameters for the
//contracts already present in the system anr returns zero. This is a
//potentially blocking operation; it returns when the system has
//either rejected the new contract, or admitted it and made it
//effective.

int
fsf_request_contract_renegotiation
  (const fsf_contract_parameters_t *new_contract,
   fsf_server_id_t                  server,
   int                              sig_notify,
   union sigval                     sig_value);

//Description: The operation enqueues a renegotiate operation for an
//existing server, and returns immediately. The renegotiate operation
//is performed asynchronously, as soon as it is practical; meanwhile
//the system operation will continue normally. When the renegotiation
//is made, if the on-line admission test is enabled it determines
//whether the contract can be admitted or not based on the current
//contracts established in the system. If it cannot be admitted, the
//old contract remains in effect. If it can be admitted, it
//recalculates all necessary parameters for the contracts already
//present in the system. When the operation is completed, notification
//is made to the caller, if requested, via a signal. The status of the
//operation (in progress, admitted, rejected) can be checked with the
//get_renegotiation_status operation.  The argument sig_notify can be
//NULL_SIGNAL (no notification), or any posix signal; and in this case
//sig_value is to be sent with the signal.

typedef enum {FSF_IN_PROGRESS,
              FSF_REJECTED,
              FSF_ADMITTED} fsf_renegotiation_status_t;

int
fsf_get_renegotiation_status
  (fsf_server_id_t server,
   fsf_renegotiation_status_t *renegotiation_status);

//Description: The operation reports on the status of the last
//renegotiation operation enqueued for the specified server. It is
//callable even after notification of the completion of such operation,
//if requested.

int
fsf_request_change_quality_and_importance
  (fsf_server_id_t server,
   int new_importance,
   int new_quality);

//Description: The operation enqueues a request to change the quality and
//importance parameters of the specified server, and returns immediately.
//The change operation is performed as soon as it is practical;
//meanwhile the system operation will continue normally.


////////////////////////////////////////////////////////////
//                  SCHEDULING BOUNDED WORKLOADS
////////////////////////////////////////////////////////////

int
fsf_schedule_next_timed_job
  (const struct timespec *at_absolute_time,
   struct timespec       *next_budget,
   struct timespec       *next_period,
   bool                  *was_deadline_missed,
   bool                  *was_budget_overran);

//Description: This operation is invoked by threads associated with
//bounded workload servers to indicate that a job has been completed
//(and that the scheduler may reassign the unused capacity of the
//current job to other servers), and also when the first job require
//to be scheduled. The system will activate the job at the specified
//absolute time, and will then use the scheduling rules to determine
//when the job can run, at which time the call returns. Upon return,
//the system reports the current period and budget for the current
//job, whether the deadline of the previous job was missed or not,
//and whether the budget of the previous job was overrun or not.


int
fsf_schedule_next_event_triggered_job
  (fsf_synch_object_handle_t *synch_handle,
   struct timespec           *next_budget,
   struct timespec           *next_period,
   bool                      *was_deadline_missed,
   bool                      *was_budget_overran);

//Description: This operation is invoked by threads associated with
//bounded workload servers to indicate that a job has been completed
//(and that the scheduler may reassign the unused capacity of the
//current job to other servers), and also when the first job require
//to be scheduled. If the specified synchronization object has events
//queued, one of them is dequeued; otherwise the server will wait upon
//the specified synchronization object until it is signalled. Then, the
//system will use the scheduling rules to determine when the job can run
//and the call will return at that time. Upon return, the system reports
//the current period and budget for the current job, whether the deadline
//of the previous job was missed or not, and whether the budget of the
//previous job was overrun or not.


//////////////////////////////////////////////////////////////
//           OBTAINING INFORMATION FROM THE SCHEDULER
//////////////////////////////////////////////////////////////

int
fsf_get_available_capacity (fsf_server_id_t server, float *capacity);

//Description: This operation returns the current spare capacity (in
//percentage of processor or network utilization), currently assigned
//to the importance level of the specified server.

int
fsf_get_total_quality (fsf_server_id_t server, int *total_quality);
 
//Description: This operation returns the sum of the quality parameters
//for all servers in the system of importance level equal to that of
//the specified server.

int
fsf_is_admission_test_enabled();
 
//Description: Returns true if the system is configured with the
//on-line admission test enabled, or false otherwise.


#endif // _FSF_CONTRACT_H_